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3.2.0 Post-maintenance changes - Page 2

Forum Index > SC2 General
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Alluton
Profile Joined February 2015
Finland113 Posts
March 31 2016 09:31 GMT
#21
On March 31 2016 18:17 brickrd wrote:
Show nested quote +
On March 31 2016 18:08 Salteador Neo wrote:
That is a lot of bug fixes. I don't understand what this one means tho:

Zerg
Lurkers that are mid-attack will no longer automatically burrow after being lifted by a Phoenix’s Graviton Beam.

sounds like if you lifted a lurker during its attack animation but didn't kill it in the air then the lurker would automatically re-burrow itself after being dropped to the ground?


That is correct.
Gowerly
Profile Blog Joined July 2011
United Kingdom916 Posts
March 31 2016 09:44 GMT
#22
It used to do this:

I will reduce you to a series of numbers.
Liquid`Snute
Profile Blog Joined July 2010
Norway839 Posts
March 31 2016 16:52 GMT
#23
Regarding the queue status lock issue, apparently pressing Play through the normal Multiplayer screen instead of Play Again on the Score Screen can help ...
Team Liquid
Aocowns
Profile Blog Joined February 2011
Norway6070 Posts
March 31 2016 18:05 GMT
#24
nice patch blizz keep it up
I'm a salt-lord and hater of mech and ForGG, don't take me seriously, it's just my salt-humour speaking i swear. |KadaverBB best TL gaoler| |~IdrA's #1 fan~| SetGuitarsToKill and Duckk are my martyr heroes |
Shellshock
Profile Blog Joined March 2011
United States97277 Posts
March 31 2016 18:13 GMT
#25
On April 01 2016 01:52 Liquid`Snute wrote:
Regarding the queue status lock issue, apparently pressing Play through the normal Multiplayer screen instead of Play Again on the Score Screen can help ...

Thanks I kept having this problem too. relogging freed it up every time but it was pretty annoying
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Liquid`Snute
Profile Blog Joined July 2010
Norway839 Posts
Last Edited: 2016-03-31 19:32:17
March 31 2016 19:31 GMT
#26
FireCake also posted following pictures with some map issues as well on the middle bases of Invader LE:
+ Show Spoiler +
[image loading]


And the reaper explained with pictures (thanks to FireCake):
+ Show Spoiler +
[image loading]


Just continuing to update this thread with anything fishy to raise awareness even if it might not be directly related to the maintenance itself
Team Liquid
Thalandros
Profile Blog Joined July 2012
Netherlands1151 Posts
Last Edited: 2016-03-31 20:04:22
March 31 2016 20:00 GMT
#27
On March 31 2016 07:32 Liquid`Snute wrote:



Zerg
Baneling: New, louder sound effect upon morph finish



This also applies to lurker morphs, Ravagers I'm not sure - I don't think so.




Also I've played an automated tournament where I was 100% certain I queued up as Zerg, yet got placed as Random. This has happened in 1v1 with Terran too, but that might've been my mistake.
|| ''I think we have all experienced passion that is not in any sense reasonable.'' ||
Aocowns
Profile Blog Joined February 2011
Norway6070 Posts
March 31 2016 20:35 GMT
#28
I faced a guy who plays protoss but swears bnet put him as terran in our game.. Judging by his play, he was definetly not a terran normally lol
I'm a salt-lord and hater of mech and ForGG, don't take me seriously, it's just my salt-humour speaking i swear. |KadaverBB best TL gaoler| |~IdrA's #1 fan~| SetGuitarsToKill and Duckk are my martyr heroes |
Edowyth
Profile Joined October 2010
United States183 Posts
Last Edited: 2016-03-31 20:38:28
March 31 2016 20:38 GMT
#29
On April 01 2016 05:00 Thalandros wrote:
Also I've played an automated tournament where I was 100% certain I queued up as Zerg, yet got placed as Random. This has happened in 1v1 with Terran too, but that might've been my mistake.


Quite a few people have noticed this. It's definitely a problem for all races. Not just on tournaments, but also on ladder.
"Q. How do I check a valid [e-]mail address? A. You can't, at least, not in real time. Bummer, eh?" /r/programming
Of course, you could just send them a validation email.
TelecoM
Profile Blog Joined January 2010
United States10890 Posts
March 31 2016 20:54 GMT
#30
The liberator circle of death being harder to see is a pretty dumb change lol
AKA: TelecoM[WHITE] Protoss fighting
Musicus
Profile Joined August 2011
Germany23580 Posts
March 31 2016 21:08 GMT
#31
Liberator circle should be red again, just like in the beta.

And yeah, some people have been spawning with a different race than selected.
Maru and Serral are probably top 5.
DuckloadBlackra
Profile Joined July 2011
225 Posts
April 01 2016 00:43 GMT
#32
On April 01 2016 05:35 Aocowns wrote:
I faced a guy who plays protoss but swears bnet put him as terran in our game.. Judging by his play, he was definetly not a terran normally lol


LMAO

What is going on with all the myriad of bugs all of a sudden after this patch? I've never seen such a thing before.
HelpMeGetBetter
Profile Blog Joined November 2012
United States766 Posts
Last Edited: 2016-04-01 01:49:30
April 01 2016 01:48 GMT
#33
On April 01 2016 09:43 DuckloadBlackra wrote:
Show nested quote +
On April 01 2016 05:35 Aocowns wrote:
I faced a guy who plays protoss but swears bnet put him as terran in our game.. Judging by his play, he was definetly not a terran normally lol


LMAO

What is going on with all the myriad of bugs all of a sudden after this patch? I've never seen such a thing before.


you must have never heard of blizzard before. its their standard. fix 1 thing while breaking 10 others...
OkStyX
Profile Blog Joined October 2011
Canada1199 Posts
April 02 2016 23:18 GMT
#34
On April 01 2016 10:48 HelpMeGetBetter wrote:
Show nested quote +
On April 01 2016 09:43 DuckloadBlackra wrote:
On April 01 2016 05:35 Aocowns wrote:
I faced a guy who plays protoss but swears bnet put him as terran in our game.. Judging by his play, he was definetly not a terran normally lol


LMAO

What is going on with all the myriad of bugs all of a sudden after this patch? I've never seen such a thing before.


you must have never heard of blizzard before. its their standard. fix 1 thing while breaking 10 others...

Seems to be the pattern.
Team Overklocked Gaming! That man is the noblest creature may be inferred from the fact that no other creature has contested this claim. - G.C. Lichtenberg
Charoisaur
Profile Joined August 2014
Germany16103 Posts
Last Edited: 2016-04-02 23:44:31
April 02 2016 23:39 GMT
#35
On March 31 2016 07:32 Liquid`Snute wrote:


Maps
Ruins of Endion lighting changed to a darker preset.


this is a very bad change. the map is so dark now that I can barely see anything

On March 31 2016 08:59 Cyro wrote:
Show nested quote +
On March 31 2016 08:53 SetGuitarsToKill wrote:
The new lighting on the new Ruins is terrible. I want to veto it just because of the lighting


Yeah, a few of the legacy ladder maps have been like that. Read from here down: http://www.teamliquid.net/forum/sc2-maps/505756-dark-maps-and-zvz?page=2#22

ruins of endion is way worse than dusk towers etc

really a shame because I thought the map was awesome
Many of the coolest moments in sc2 happen due to worker harassment
[PkF] Wire
Profile Joined March 2013
France24239 Posts
April 03 2016 00:33 GMT
#36
thanks for this thread, hope it helps the issues get noticed and Blizzard fixes them quick
oGoZenob
Profile Joined December 2011
France1503 Posts
Last Edited: 2016-04-03 02:50:26
April 03 2016 02:49 GMT
#37
On April 01 2016 05:38 Edowyth wrote:
Show nested quote +
On April 01 2016 05:00 Thalandros wrote:
Also I've played an automated tournament where I was 100% certain I queued up as Zerg, yet got placed as Random. This has happened in 1v1 with Terran too, but that might've been my mistake.


Quite a few people have noticed this. It's definitely a problem for all races. Not just on tournaments, but also on ladder.

yep, happened to me on ladder, picked terran and spawned protoss. I'm sure it's a bug and not me misclicking cause i was streaming at the time (here at 1h08)
I like starcraft
Cyro
Profile Blog Joined June 2011
United Kingdom20345 Posts
Last Edited: 2016-04-03 06:23:46
April 03 2016 04:54 GMT
#38
ruins of endion is way worse than dusk towers etc


I think that's the one that has orange color effects over the game+UI.

The icy map doesn't have color problem

Reaper grenade thing is annoying and affecting many games

Color thing needs looking at too, it's having a big impact on ladder & competitive maps. I've seen no justification for it other than it being an asthetic choice but it clearly hurts visibility and playability http://www.teamliquid.net/forum/sc2-maps/505756-dark-maps-and-zvz?page=2
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
egrimm
Profile Joined September 2011
Poland1202 Posts
April 03 2016 07:48 GMT
#39
On April 01 2016 05:35 Aocowns wrote:
I faced a guy who plays protoss but swears bnet put him as terran in our game.. Judging by his play, he was definetly not a terran normally lol

That also happend to me yesterday, I even checked after the game what race was selected and it was still Protoss...
sOs TY PartinG
mrmirror
Profile Joined July 2014
Germany1 Post
April 04 2016 15:26 GMT
#40
You can finally switch your race during game search in team games even if you are not the party leader - yay!
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