• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:06
CEST 23:06
KST 06:06
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915
Community News
Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon98Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?179Stellar Fest TWO the Moon (Dec 16-20)9
StarCraft 2
General
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Has online-only competition during the pandemic changed your enjoyment of pro SC2? How do you feel about the StarCraft shooter announcement at BlizzCon 2026? Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down StarCraft open world shooter announced at BlizzCon
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22 SC2 AI Tournament 2026 Fall Sparkling Tuna Cup - Weekly Open Tournament KSL Week #92
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 543 Enhanced Defenses The PondCast: SC2 News & Results Mutation # 542 The Ascended Mutation # 541 Binary Choice
Brood War
General
Syncronization issues and can't find games Remastered crash fix suggestions a Announcement on the JEDI Ringing ASL22 General Discussion BW General Discussion
Tourneys
[ASL22] Ro16 Group D The Casual Games of the Week Thread Small VOD Thread 2.0 BWCL Season 65 Announcement
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Warcraft III: The Frozen Throne Nintendo Switch Thread Stormgate/Frost Giant Megathread EVE Corporation Diablo IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Canadian Politics Mega-thread Post Your Watch!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
[meme] I finally understa…
LUCKY_NOOB
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6667 users

Legacy of the Void – Map Submissions - Page 3

Forum Index > SC2 General
203 CommentsPost a Reply
Prev 1 2 3 4 5 9 10 11 Next All
[PkF] Wire
Profile Joined March 2013
France24239 Posts
January 28 2016 22:26 GMT
#41
I'll try to be confident in this, but I'm very afraid of what Blizzard will choose. The "we are looking for creative maps" part is especially frightening.
Elentos
Profile Blog Joined February 2015
55594 Posts
Last Edited: 2016-01-28 22:27:27
January 28 2016 22:26 GMT
#42
On January 29 2016 07:22 KingofdaHipHop wrote:
What I don't understand is what the stigma with standard maps at Blizzard is. Look at the lists for all the greatest games of the past few years we've had. Only a few of them are great because of the "circumstances of map creativity" but the vast majority of them are great because of the types of games that we saw play out on standard maps, both "standard and non-standard" games (macro, cheese, whatever).

Having a unique feature isn't necessarily terrible - Habitation Station was a little quirky but made for amazing 'standard' macro games - but having a gimmick for the sake of having a gimmick doesn't create consistent, quality entertainment as a viewer or as a player. Standard maps are great.

I agree. Games aren't binary. Standard maps don't always lead to standard games and even "creative" maps don't always have the intended effect.

I hope Proleague also has some map makers working on something, I'm tired of some of the ladder maps for competetive play.
Every 60 seconds in Africa, a minute passes.
joshie0808
Profile Blog Joined March 2011
Canada1024 Posts
Last Edited: 2016-01-28 22:30:03
January 28 2016 22:28 GMT
#43
When Blizzard gets creative, we get Prion Terraces or Secret Spring, or Klontas Mire.

When the community gets creative, we got Habitation Station, Catallena, Foxtrot Labs.
I think instead of bashing Blizzard for looking for creative maps, we can be optimistic because they're looking for them in the right places.

They mentioned Ulrena and Prion..maybe they want some 'nonstandard maps' in the pool but due to the large player outcry against these two, they want to replace them with something better, more balanced, yet still nonstandard and fun.
Elentos
Profile Blog Joined February 2015
55594 Posts
January 28 2016 22:29 GMT
#44
On January 29 2016 07:25 Charoisaur wrote:
If blizzard takes ulrena as role example for a good interesting map

I'm sure there is some way we can rotate Scrap Station that hasn't been on the ladder yet.
Every 60 seconds in Africa, a minute passes.
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
January 28 2016 22:30 GMT
#45
Maps with one stupid gimmick (short air distance, lots of gold bases, etc.) are not "interesting."

Interesting maps offer possibilities for the players. Choices. If he expands here I go there. If I expand here I can reinforce my attack but I'm more exposed. Etc. this is interesting.

"Hey how about we make a map with lots of dead air space behind every mineral line" is not interesting because it will only lead to one thing... people trying to abuse that dead air space.
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
Solar424
Profile Blog Joined June 2013
United States4001 Posts
January 28 2016 22:31 GMT
#46
Alright, time to submit my "Every base is an island" map. That's creative, right?
Big J
Profile Joined March 2011
Austria16289 Posts
Last Edited: 2016-01-28 22:32:03
January 28 2016 22:31 GMT
#47
Sounds like fun. Got a lot of ideas myself but they won't see the light of the day. But I trust the great mapmaking community to come up with something incredible.
Elentos
Profile Blog Joined February 2015
55594 Posts
Last Edited: 2016-01-28 22:32:25
January 28 2016 22:31 GMT
#48
On January 29 2016 07:31 Solar424 wrote:
Alright, time to submit my "Every base is an island" map. That's creative, right?

Well, it's what Tasteless has been waiting for for over 5 years so you might aswell try.

On January 29 2016 07:28 joshie0808 wrote:
I think instead of bashing Blizzard for looking for creative maps, we can be optimistic because they're looking for them in the right places.

They didn't give a lot of time, however.
Every 60 seconds in Africa, a minute passes.
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
Last Edited: 2016-01-28 22:36:47
January 28 2016 22:32 GMT
#49
On January 29 2016 07:31 Solar424 wrote:
Alright, time to submit my "Every base is an island" map. That's creative, right?

I think I have one of those lying around...

Edit: Found it. Not great, I'd have to make another one.
ModeratorI am still alive, somehow
TL+ Member
[PkF] Wire
Profile Joined March 2013
France24239 Posts
January 28 2016 22:33 GMT
#50
"Consider maps such as Ulrena or Prion Terraces when deciding if your map has at least one distinguishingly creative factor."

Oh my God I didn't read that part. Please let it be a troll by the OP...
Big J
Profile Joined March 2011
Austria16289 Posts
January 28 2016 22:34 GMT
#51
On January 29 2016 07:31 Elentos wrote:
Show nested quote +
On January 29 2016 07:31 Solar424 wrote:
Alright, time to submit my "Every base is an island" map. That's creative, right?

Well, it's what Tasteless has been waiting for for over 5 years so you might aswell try.


Zerg got early drops, rushing warp prisms has never been as tempting and medivacs are going strong as always, even more with the tank pick-up. Whether it can make for a good map has to be discovered, but the cards have been reshuffled quite a bit.
Elentos
Profile Blog Joined February 2015
55594 Posts
Last Edited: 2016-01-28 22:36:56
January 28 2016 22:36 GMT
#52
On January 29 2016 07:34 Big J wrote:
Show nested quote +
On January 29 2016 07:31 Elentos wrote:
On January 29 2016 07:31 Solar424 wrote:
Alright, time to submit my "Every base is an island" map. That's creative, right?

Well, it's what Tasteless has been waiting for for over 5 years so you might aswell try.


Zerg got early drops, rushing warp prisms has never been as tempting and medivacs are going strong as always, even more with the tank pick-up. Whether it can make for a good map has to be discovered, but the cards have been reshuffled quite a bit.

I still think it wouldn't ever be balanced because Terran is... well, Terran. Even the command structure can fly.
Every 60 seconds in Africa, a minute passes.
[PkF] Wire
Profile Joined March 2013
France24239 Posts
Last Edited: 2016-01-28 22:40:25
January 28 2016 22:38 GMT
#53
"We will not be considering maps from the community that are standard"

The corollary (Blizzard will be making the standard maps) is just depressing -or can they pick community maps by themselves ?

The problem is that the good mapmakers (the community ones) will be making the gimmicky maps while the let's say haphazard mapmakers (Blizz) will be making the standard ones. My God the upcoming map pool should be something
Jaedang
Profile Joined April 2015
5 Posts
January 28 2016 22:39 GMT
#54
On January 29 2016 07:28 joshie0808 wrote:
When Blizzard gets creative, we get Prion Terraces or Secret Spring, or Klontas Mire.

When the community gets creative, we got Habitation Station, Catallena, Foxtrot Labs.
I think instead of bashing Blizzard for looking for creative maps, we can be optimistic because they're looking for them in the right places.

They mentioned Ulrena and Prion..maybe they want some 'nonstandard maps' in the pool but due to the large player outcry against these two, they want to replace them with something better, more balanced, yet still nonstandard and fun.


Habitation Station, Catallena and Foxtrot Labs are all pretty standard maps for the most part, if their standard for 'distinguishably creative factor' is Ulrena or Prion, which is a worrying thought in itself, I doubt maps similar to those would be accepted.
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
January 28 2016 22:42 GMT
#55
On January 29 2016 07:28 joshie0808 wrote:
When Blizzard gets creative, we get Prion Terraces or Secret Spring, or Klontas Mire.

When the community gets creative, we got Habitation Station, Catallena, Foxtrot Labs.
I think instead of bashing Blizzard for looking for creative maps, we can be optimistic because they're looking for them in the right places.

They mentioned Ulrena and Prion..maybe they want some 'nonstandard maps' in the pool but due to the large player outcry against these two, they want to replace them with something better, more balanced, yet still nonstandard and fun.

You are correct with the thing of Blizzard looking in the right way towards community maps, the problem comes with the fact that the reason you got to play maps such as Cloud Kingdom, Catallena, Habitation Or Foxtrot is because the Judges did their job correctly. I worry with the fact that this time there won't be a TL Strat Team to judge and cure the finalist maps, now it will be all left to the DevTeam AND there won't be a period where they return the maps to the mapmakers for changes, so if a map has potential issues and it ends up being liked by the dev team, that's the map that will end up in the ladder, just like it happened with the initial version of Foxtrot, but this time it won't be an accident this time it will be a complete failure of the system.

And that's without mentioning that the last time the devteam was left in charge of directing the TLMC we had some really disliked and imbalanced maps like Dash and Terminal.

Anyways, here I'm waiting to see if they actually offer prices or anything that's worth me working basically full time for two weeks...
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
BlackCompany
Profile Joined August 2012
Germany8388 Posts
January 28 2016 22:43 GMT
#56
Obviusly Blizzard is not satisfied with the speed of the game yet so they need some maps where you can do silly 1 base cheeses. If they try a little harder they can fit Blizzcon into my lunch break
Charoisaur
Profile Joined August 2014
Germany16089 Posts
January 28 2016 22:44 GMT
#57
On January 29 2016 07:28 joshie0808 wrote:
When Blizzard gets creative, we get Prion Terraces or Secret Spring, or Klontas Mire.

When the community gets creative, we got Habitation Station, Catallena, Foxtrot Labs.
I think instead of bashing Blizzard for looking for creative maps, we can be optimistic because they're looking for them in the right places.

They mentioned Ulrena and Prion..maybe they want some 'nonstandard maps' in the pool but due to the large player outcry against these two, they want to replace them with something better, more balanced, yet still nonstandard and fun.

I don't think cattallena and foxtrot are what they are looking for. When david kim says "interesting" he means a map with stupid abusable gimmicks, foxtrot and cattalena are far to balanced and playable for that.
Also the community has also made terrible maps like bridgehead, moonlight madness or that other scrap station clone from the last hots season I forgot the name from.
Many of the coolest moments in sc2 happen due to worker harassment
Big J
Profile Joined March 2011
Austria16289 Posts
January 28 2016 22:45 GMT
#58
On January 29 2016 07:38 [PkF] Wire wrote:
"We will not be considering maps from the community that are standard"

The corollary (Blizzard will be making the standard maps) is just depressing -or can they pick community maps by themselves ?

The problem is that the good mapmakers (the community ones) will be making the gimmicky maps while the let's say haphazard mapmakers (Blizz) will be making the standard ones. My God the upcoming map pool should be something


Blizzard's standardish maps have been pretty OK in my opinion. It's been the non-standard ones in which they experimented with terribly ideas imo.

The only thing that I would hold against blizzard standard maps is that they tend to be superopen in the middle. Though that again was something fresh in the light of every community/Korean mapmaker making very chokey middles.
Elentos
Profile Blog Joined February 2015
55594 Posts
January 28 2016 22:46 GMT
#59
Seriously I think whoever comes up with a rotation of Scrap Station that wasn't on ladder yet is probably an instant winner in Blizzard's book.
Every 60 seconds in Africa, a minute passes.
Charoisaur
Profile Joined August 2014
Germany16089 Posts
January 28 2016 22:50 GMT
#60
Maybe a map with 3 backdoor rock entrances in the main will be interesting enough.
And of course every second base is a gold base.
Many of the coolest moments in sc2 happen due to worker harassment
Prev 1 2 3 4 5 9 10 11 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 54m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 359
Nina 60
Nathanias 37
StarCraft: Brood War
NaDa 28
League of Legends
Doublelift1802
Heroes of the Storm
Liquid`Hasu462
Other Games
summit1g10551
Grubby4034
Gorgc2200
Liquid`RaSZi1898
fl0m862
shahzam445
B2W.Neo307
Livibee298
hungrybox188
C9.Mang0184
UpATreeSC76
Mew2King71
JuggernautJason40
SteadfastSC1
ToD1
Organizations
Other Games
gamesdonequick1653
StarCraft 2
WardiTV566
[ Show 14 non-featured ]
StarCraft 2
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Azhi_Dahaki31
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 4903
• WagamamaTV454
League of Legends
• TFBlade1173
Other Games
• imaqtpie789
• Shiphtur133
Upcoming Events
OSC
54m
Replay Cast
2h 54m
IntoTheTV X SOOP
13h 54m
RotterdaM Event
19h 9m
Replay Cast
1d 2h
GSL
1d 13h
Replay Cast
2 days
GSL
2 days
Shopify Rebellion Sundays
2 days
Spirit vs Mixu
Replay Cast
3 days
[ Show More ]
Afreeca Starleague
3 days
Shine vs Rush
WardiTV Weekly
3 days
Monday Night Weeklies
3 days
Sparkling Tuna Cup
4 days
Afreeca Starleague
4 days
Light vs EffOrt
PiGosaur Cup
5 days
Kung Fu Cup
5 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-09-16
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Calamity Invitational
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.