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Legacy of the Void – Map Submissions

Forum Index > SC2 General
203 CommentsPost a Reply
1 2 3 4 5 9 10 11 Next All
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
Last Edited: 2016-01-28 21:31:42
January 28 2016 21:09 GMT
#1
[image loading]


It’s been nearly three months since Legacy of the Void warped into the hands of millions of players around the world. Since that time, we’ve all begun to understand how genuinely different StarCraft II: Legacy of the Void is than its predecessors.

The maps of Legacy of the Void are meant to be no exception. In a recent Community Feedback Update, Lead Multiplayer Designer David Kim explained how Legacy of the Void maps are meant to open up new strategic opportunities, instead of encouraging the same “main” strategies on each map. With that in mind, we’d like see what creative angles our community map makers might be able to bring to light.

For the upcoming season in Legacy of the Void, we’re giving all map makers the opportunity to have their creation become part of the official ladder map pool. We’ll be using at least two maps from all those which are sent to us; to have your map considered for the upcoming map pool, all you have to do is send it to us for review and it will be considered along with all other maps we receive. We’ve already seen a number of quality maps published to Team Liquid, Reddit, and our Battle.net Forums, and we want to see even more. Check below for entry guidelines.

Submission Guidelines

Details:

  • Maps must be created by the person submitting the entry
  • The maps must be published online in at least one region for consideration
  • A limit of up to 5 entries per person
  • All entries must be submitted at the same time

Submissions must include:

  • Map maker name
  • Map file
  • Link to the online version of the map
  • Short description of the map
  • “Bird’s Eye” or isometric screenshot (720p+ preferred)


What we’re looking for:

  • Creative maps that push for new and interesting strategies
    • We will not be considering maps from the community that are standard. Consider maps such as Ulrena or Prion Terraces when deciding if your map has at least one distinguishingly creative factor.

  • 2/3/4-Player maps


There are also some design restrictions that we’d recommend maps follow:

  • Normal bases always have 8 normal mineral patches and 2 normal geysers
  • High yield bases always have 6 high yield mineral patches and 2 normal geysers
  • Retain the default values for Neutral units (Xel’Naga towers, destructible objects, etc.)


We’d also recommend ensuring that the submitted map(s) perform well on a variety of hardware configurations. To help with this, we’d recommend the following:

  • Avoid excessive use of water
  • Avoid weather effects like falling snow, snow drift doodads, etc.
  • If using the Ice tileset, avoid using the CliffGlacier* doodad series
  • Avoid excessive stacking/overlapping of doodads in concentrated spaces
  • Excessive use of decals, custom decals
  • Excessive use of doodads that produce dynamic shadows
  • Doodads under the terrain
  • Clusters of large/complex doodads


Closing Thoughts

In the coming days, we’ll also have a guide of best practices you can utilize to get these (or any) maps in ship-shape before sending them out to the world! Once again however, creativity is the prime driver in selecting maps in this particular submission.

When you send us your maps, we’ll present your creations to the Balance Team where they’ll test and review various maps to see what maps might make the cut to be used in the Ladder for 2016 Season 1 in Legacy of the Void.

In the future, we’ll continue to run more map contests like we have in the past. However, for this first venture into community-made maps for Legacy of the Void, we wanted to create an environment where map makers can feel free to experiment to heart’s content. So please send us your unique and unorthodox maps by submitting them in an e-mail to SC2CommunityTeam@Blizzard.com by February 10, 11:59 PM PST.

Thanks, and we’re looking forward to seeing your creations!

Source
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ModeratorI am still alive, somehow
TL+ Member
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
Last Edited: 2016-01-28 21:10:41
January 28 2016 21:10 GMT
#2
Someone will probably ask, so I'll answer in advance: this is not TLMC. Slightly different.
ModeratorI am still alive, somehow
TL+ Member
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
Last Edited: 2016-01-28 21:11:33
January 28 2016 21:11 GMT
#3
Creative maps that push for new and interesting strategies

We will not be considering maps from the community that are standard. Consider maps such as Ulrena or Prion Terraces when deciding if your map has at least one distinguishingly creative factor.


Oh god my sides. This should be interesting to see what Blizzard picks
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
Jer99
Profile Blog Joined April 2011
Canada8160 Posts
January 28 2016 21:11 GMT
#4
i can't believe this..
StrategyTaeJa #1 || @TL_Jer99 || "seeker seeked out his seeking"
Meavis
Profile Blog Joined September 2011
Netherlands1300 Posts
January 28 2016 21:11 GMT
#5
On January 29 2016 06:11 SetGuitarsToKill wrote:
Show nested quote +
Creative maps that push for new and interesting strategies

We will not be considering maps from the community that are standard. Consider maps such as Ulrena or Prion Terraces when deciding if your map has at least one distinguishingly creative factor.


Oh god my sides


my exact reaction as well
"Not you."
Jer99
Profile Blog Joined April 2011
Canada8160 Posts
January 28 2016 21:13 GMT
#6
blizzard must have confused today with april 1st?
StrategyTaeJa #1 || @TL_Jer99 || "seeker seeked out his seeking"
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
January 28 2016 21:13 GMT
#7
¯\_(ツ)_/¯
Administrator~ Spirit will set you free ~
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
January 28 2016 21:13 GMT
#8
On January 29 2016 06:13 Plexa wrote:
¯\_(ツ)_/¯

zzzzzzz
ModeratorI am still alive, somehow
TL+ Member
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37124 Posts
January 28 2016 21:14 GMT
#9
On January 29 2016 06:10 The_Templar wrote:
Someone will probably ask, so I'll answer in advance: this is not TLMC. Slightly different.

The frick? If they're going to do something like this then they might as well allow TL to do it and make it another TLMC...
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
Musicus
Profile Joined August 2011
Germany23580 Posts
January 28 2016 21:15 GMT
#10
I mean, it can't get worse right? Right?

-.-
Maru and Serral are probably top 5.
ejozl
Profile Joined October 2010
Denmark3561 Posts
January 28 2016 21:17 GMT
#11
On January 29 2016 06:15 Musicus wrote:
I mean, it can't get worse right? Right?

-.-

If they let my submission go through
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
January 28 2016 21:20 GMT
#12
I can't but feel a bit back stabbed with this announcement, it is so out of the blue, and TL historically has been THE SITE for SC2 Melee mapmaking, it is unbelievable that Blizz would decide to leave TL out.
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
January 28 2016 21:21 GMT
#13
On January 29 2016 06:11 SetGuitarsToKill wrote:
Show nested quote +
Creative maps that push for new and interesting strategies

We will not be considering maps from the community that are standard. Consider maps such as Ulrena or Prion Terraces when deciding if your map has at least one distinguishingly creative factor.


Oh god my sides. This should be interesting to see what Blizzard picks


Well those maps are certainly very distinguishable.
Ctone23
Profile Blog Joined December 2012
United States1841 Posts
January 28 2016 21:23 GMT
#14
The new season starts Feb 1, so in a couple days... Did they forget to post this or is the plan to add them into the pool later? Seems odd.
TL+ Member
deacon.frost
Profile Joined February 2013
Czech Republic12134 Posts
January 28 2016 21:26 GMT
#15
On January 29 2016 06:23 Ctone23 wrote:
The new season starts Feb 1, so in a couple days... Did they forget to post this or is the plan to add them into the pool later? Seems odd.

Well, since the show started(GSL/S2SL) I think they want to leave as much of their maps on ladder as possible so players can train appropriately. But then again, it is Blizzard who came with WCS...
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
coolman123123
Profile Joined August 2013
146 Posts
January 28 2016 21:27 GMT
#16
I definitely understand why they are doing this, but do I trust their judgement, no. I think there should be a roughly 50/50 split between standard and non standard maps in the pool, and if they pick a bunch of truly gimmicky maps, its going to be a long season. If they are capable of picking a map pool full of creative yet balanced maps? Sounds great. Don't think they have the judgement for it.
Elentos
Profile Blog Joined February 2015
55594 Posts
January 28 2016 21:29 GMT
#17
Wow I'm preparing my anus for some atrocious maps to emerge. Like Ulrena, Central Protocol, Secret Spring terrible. I can see where they are coming from in their search for creative maps but... make sure they're playable first.
Every 60 seconds in Africa, a minute passes.
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
January 28 2016 21:29 GMT
#18
On January 29 2016 06:23 Ctone23 wrote:
The new season starts Feb 1, so in a couple days... Did they forget to post this or is the plan to add them into the pool later? Seems odd.


Deadline's February 10th, so it's for later I suppose.
Ctone23
Profile Blog Joined December 2012
United States1841 Posts
January 28 2016 21:30 GMT
#19
On January 29 2016 06:29 ZigguratOfUr wrote:
Show nested quote +
On January 29 2016 06:23 Ctone23 wrote:
The new season starts Feb 1, so in a couple days... Did they forget to post this or is the plan to add them into the pool later? Seems odd.


Deadline's February 10th, so it's for later I suppose.

Ahh yeah I see the date was added to the post.
TL+ Member
blade55555
Profile Blog Joined March 2009
United States17423 Posts
January 28 2016 21:33 GMT
#20
I love the "We are looking for creative maps" "please maintain same mineral/gas count on every base". Dunno why they are so stubborn with that.
When I think of something else, something will go here
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