Favourite maps?
Overgrowth, King Sejong, Coda, Daybreak, Belshir vestige, etc.
Forum Index > SC2 General |
![]()
Liquid`Ret
Netherlands4511 Posts
Favourite maps? Overgrowth, King Sejong, Coda, Daybreak, Belshir vestige, etc. | ||
Pontius Pirate
United States1557 Posts
I wish one of Moonlight Madness or Bridgehead could be held off a season in order to keep Echo for one more, but oh well. | ||
OtherWorld
France17333 Posts
On June 18 2015 07:25 [PkF] Wire wrote: Show nested quote + On June 18 2015 07:22 JulDraGoN wrote: I like them, looks cool. At first glance I thought Bridgehead was that old Broodwar map Katarina but with backdoor rocks. If the "small change" to Bridgehead could be a backdoor removal I guess most people wouldn't mind. I think we've had backdoors for a lifetime, not that we needed them anyway since I don't know, we should have learnt from Blistering Sands. But removing the backdoor on Bridgehead would give us a map with an inbase nat... | ||
helius788
New Zealand74 Posts
Echo gone and Iron stays? That's surprising. So funny that we all were so desperate for new community maps and more changes in general (kind of). And now good maps are gone after 1 season. xd For casual ladder players that's good. I won't complain :-) | ||
Superouman
France2195 Posts
On June 18 2015 16:46 Liquid`Ret wrote: In my opinion the TLMC favourites/winners were not very good this time around. They push too hard to be interesting & different. So many backdoor rocks, chokes, weird layouts. For competition, keeping it basic and avoiding clear imbalances has been a proven concept =) Favourite maps? Overgrowth, King Sejong, Coda, Daybreak, Belshir vestige, etc. That TLMC was intentionally done for experimental maps to give some diversity to the map pool. I know you would play Python 24/7/365 but making map-specific strategies is better and more interesting. | ||
![]()
Liquid`Ret
Netherlands4511 Posts
On June 18 2015 17:36 Superouman wrote: Show nested quote + On June 18 2015 16:46 Liquid`Ret wrote: In my opinion the TLMC favourites/winners were not very good this time around. They push too hard to be interesting & different. So many backdoor rocks, chokes, weird layouts. For competition, keeping it basic and avoiding clear imbalances has been a proven concept =) Favourite maps? Overgrowth, King Sejong, Coda, Daybreak, Belshir vestige, etc. That TLMC was intentionally done for experimental maps to give some diversity to the map pool. I know you would play Python 24/7/365 but making map-specific strategies is better and more interesting. Yeah, everyone has different opinions. I don't feel like Sc2 lends itself that well to map specific strategies. warpin pylons and forcefields kinda bypass any layout for example. And forcefields also make any maps with a ton of chokes really hard to play on. Most maps that are 'different' just end up being super annoying to play on and not well liked. Look at the past couple of map pools and which maps people enjoyed the most. And I'm also willing to bet they produced the better games too. Theres a reason we're still watching GSL and SSL on super old maps, which even I'm getting tired of nowadays ^^ would love it if there were solid replacements and not gimmick maps. | ||
Enekh
Korea (South)73 Posts
| ||
TelecoM
United States10645 Posts
| ||
IeZaeL
Italy991 Posts
On June 18 2015 18:42 Enekh wrote: WTF... my map;Ecosphere is ranked top3 but except season3 map pool. why? thats not how it works dude. it just wasnt chosen by blizzard | ||
ilovegroov
357 Posts
| ||
Ingvar
Russian Federation421 Posts
On June 18 2015 18:42 Enekh wrote: WTF... my map;Ecosphere is ranked top3 but except season3 map pool. why? Blizzard decides which makes to take despite their place in contests. I was pretty sure Ecosphere would make it as new 4p map but Blizzard thought different. I'm still salty that Ganymede that was 2nd in previous TLMC didn't make it that season or the previous one. | ||
Ingvar
Russian Federation421 Posts
On June 18 2015 17:43 Liquid`Ret wrote: Theres a reason we're still watching GSL and SSL on super old maps, which even I'm getting tired of nowadays ^^ would love it if there were solid replacements and not gimmick maps. Because GSL is too conservative to switch Overgrowth/KSS/Deadwing for Coda/Echo/Cactus Valley after Code A for example? Proleague was pretty good with newer maps. They also use Iron Fortress that many people in this thread call awful. | ||
Dingodile
4132 Posts
The colors aren't "eye friendly". Take sc:bw or wc3 pictures you will notice they have better/wonderful/simple colors. In sc2 the colors feel like they have fog over the colors everywhere. google pic wc3 + Show Spoiler + ![]() Lets not talk about the game or graphics, just the colors. wc3 has more (eye) friendly and clear colors than sc2. edit: not sure why pic isnt total. edit2 : suddenly total... | ||
[PkF] Wire
France24192 Posts
| ||
Ej_
47656 Posts
On June 18 2015 19:46 Ingvar wrote: Show nested quote + On June 18 2015 17:43 Liquid`Ret wrote: Theres a reason we're still watching GSL and SSL on super old maps, which even I'm getting tired of nowadays ^^ would love it if there were solid replacements and not gimmick maps. Because GSL is too conservative to switch Overgrowth/KSS/Deadwing for Coda/Echo/Cactus Valley after Code A for example? Proleague was pretty good with newer maps. They also use Iron Fortress that many people in this thread call awful. I think GSL uses an updated version of Iron Fortress, which has addressed the hard to take 3rd base and hard engagements over there. | ||
[PkF] Wire
France24192 Posts
On June 19 2015 00:56 Ej_ wrote: Show nested quote + On June 18 2015 19:46 Ingvar wrote: On June 18 2015 17:43 Liquid`Ret wrote: Theres a reason we're still watching GSL and SSL on super old maps, which even I'm getting tired of nowadays ^^ would love it if there were solid replacements and not gimmick maps. Because GSL is too conservative to switch Overgrowth/KSS/Deadwing for Coda/Echo/Cactus Valley after Code A for example? Proleague was pretty good with newer maps. They also use Iron Fortress that many people in this thread call awful. I think GSL uses an updated version of Iron Fortress, which has addressed the hard to take 3rd base and hard engagements over there. Yeah if they could use that version too that would be a great step in the direction of improving the map pool. | ||
-NegativeZero-
United States2141 Posts
i also bet that if blizz rotated the map pool on a more regular basis then people wouldn't have nearly as much of a problem with trying out more experimental ideas in maps... | ||
Mozdk
Denmark6989 Posts
| ||
Paljas
Germany6926 Posts
| ||
OtherWorld
France17333 Posts
On June 19 2015 00:45 [PkF] Wire wrote: Wholeheartedly agree with Ret that the TLMC was (probably because it came so quick after TLMC5) too much about gimmicks and being that unique snowflake map rather than creating solid and suited for competitive play maps. I'm not looking forward to seeing that map pool in WCS, especially in bo5 and more. I'm not sure time was the factor, there were plenty of solid maps entered in TLMC6 (enough to make 1 or 2 good 7-maps map pool(s) imo). It's just that apparently originality was what the judges (and Blizzard) wanted this time. On June 19 2015 00:56 Ej_ wrote: Show nested quote + On June 18 2015 19:46 Ingvar wrote: On June 18 2015 17:43 Liquid`Ret wrote: Theres a reason we're still watching GSL and SSL on super old maps, which even I'm getting tired of nowadays ^^ would love it if there were solid replacements and not gimmick maps. Because GSL is too conservative to switch Overgrowth/KSS/Deadwing for Coda/Echo/Cactus Valley after Code A for example? Proleague was pretty good with newer maps. They also use Iron Fortress that many people in this thread call awful. I think GSL uses an updated version of Iron Fortress, which has addressed the hard to take 3rd base and hard engagements over there. Blizzard updating maps already in the map pool for a small update? That'd be a first. | ||
| ||
![]() StarCraft 2 StarCraft: Brood War Rain Dota 2![]() Horang2 ![]() Jaedong ![]() Hyuk ![]() Shuttle ![]() Flash ![]() Mong ![]() ZerO ![]() Last ![]() Mini ![]() [ Show more ] Counter-Strike Super Smash Bros Other Games tarik_tv42529 summit1g13236 singsing3127 sgares436 B2W.Neo266 Fuzer ![]() crisheroes236 Livibee233 SortOf194 Trikslyr25 Lowko0 DeMusliM0 Organizations StarCraft: Brood War Other Games StarCraft 2 StarCraft: Brood War StarCraft 2 StarCraft: Brood War
StarCraft 2 • Catreina StarCraft: Brood War![]() • AfreecaTV YouTube • intothetv ![]() • Kozan • IndyKCrew ![]() • LaughNgamezSOOP • Laughngamez YouTube • Migwel ![]() • sooper7s Dota 2 League of Legends |
WardiTV Invitational
Replay Cast
OSC
Replay Cast
Replay Cast
CranKy Ducklings
WardiTV Invitational
[BSL 2025] Weekly
Replay Cast
Sparkling Tuna Cup
[ Show More ] WardiTV Invitational
Replay Cast
Clem vs Zoun
Tenacious Turtle Tussle
The PondCast
|
|