As for adding an actual 4th Race. I think it would be exciting, and I would fully support it. Especially since SC2 has felt pretty stale

| Forum Index > SC2 General |
|
GinDo
3327 Posts
As for adding an actual 4th Race. I think it would be exciting, and I would fully support it. Especially since SC2 has felt pretty stale ![]() | ||
|
PtyBisKuit
France13 Posts
| ||
|
TurboMaN
Germany925 Posts
| ||
|
mikumegurine
Canada3145 Posts
| ||
|
rotta
5598 Posts
| ||
|
Saechiis
Netherlands4989 Posts
On March 16 2015 14:48 ROOTiaguz wrote: It's difficult enough balancing 3 races in this game. Adding a 4th and yea that's it your done. Bit of a slippery slope argument. It's difficult to balance a game with two different factions, yet Starcraft exists and manages to uphold a reasonable balance between three factions. Nothing there implicates a 4th faction would be unmanageable. If it's a good idea, that's another question. Personally I'd like to have a new race to rekindle my interest in SC2. the worst thing that could happen is that I'd continue not to play it. | ||
|
DarkPlasmaBall
United States45167 Posts
On March 17 2015 01:28 mikumegurine wrote: less options the better right? I don't see why this needs to be the case. Simpler to balance, yes. But perhaps more variety makes watching more exciting | ||
|
Clonester
Germany2808 Posts
Despite Blizzard wanted to bring the 5th race, the naga, but could balance em and scrapped the idea. A 4th Race bringing in via addon into SC II is impossible. The Balance we have at the moment needed 5 years (+7 more of development) for 3 races. Adding another race will break this balance so hard, that you cant wait another 5 years till rebalance. I mean, its not to hard to do a new race into SC II, call it Xel Naga (not really working because they have the power of "gods") or call it UEF. It is just impossible to balance it in time. | ||
|
Big J
Austria16289 Posts
On March 17 2015 01:52 DarkPlasmaBall wrote: I don't see why this needs to be the case. Simpler to balance, yes. But perhaps more variety makes watching more exciting would it? I'm already less interested in certain matchups just because I don't play them and I don't really care if the Stargate was built before the nexus, after the nexus or after the nexus finished when I'm not playing Terran these days. Actually, I had a friend lately saying that he wasn't that interested in LoL games when none of his champions where playing. Just this Sunday I could have made room to catch at least some of the IEM finals, but I wasn't particularily interested because it was PvP and decided to do other stuff. If we rewind back one year I remember a lot of people being very vocal about not watching GSL aside from Maru's games. With 4/10 instead of 3/6 matchups in which "your race" plays a lot more people might probably just skip matches and eventually abandon ship alltogether. So more variety might not make watching more exciting. | ||
|
DarkPlasmaBall
United States45167 Posts
On March 17 2015 02:02 Big J wrote: Show nested quote + On March 17 2015 01:52 DarkPlasmaBall wrote: On March 17 2015 01:28 mikumegurine wrote: less options the better right? I don't see why this needs to be the case. Simpler to balance, yes. But perhaps more variety makes watching more exciting would it? I'm already less interested in certain matchups just because I don't play them and I don't really care if the Stargate was built before the nexus, after the nexus or after the nexus finished when I'm not playing Terran these days. Actually, I had a friend lately saying that he wasn't that interested in LoL games when none of his champions where playing. Just this Sunday I could have made room to catch at least some of the IEM finals, but I wasn't particularily interested because it was PvP and decided to do other stuff. If we rewind back one year I remember a lot of people being very vocal about not watching GSL aside from Maru's games. With 4/10 instead of 3/6 matchups in which "your race" plays a lot more people might probably just skip matches and eventually abandon ship alltogether. So more variety might not make watching more exciting. Sure, I think the anecdotes could go either way, really. If people are tired of seeing the same match-up over and over again, then more match-ups could be helpful to keep things new and refreshing. If people are really only interested in a few match-ups (e.g., because of relatability to their own matches), then it wouldn't help. | ||
|
DinoMight
United States3725 Posts
IMO adding a 4th race would require a simpler game similar to AoE where the races are much more similar OR huge amounts of time spent balancing... | ||
|
Tome5
Lithuania4 Posts
I mean it's not easy that's for sure, but if you'd make 4th faction very hard to play but superior when mastered, it would give it some good ground. I am thinking something about VERY expensive units (more expensive than Protoss in all 3 resource types), micro heavy and skillshot heavy units, but macro easy instead (for example no workers, but different kind of macro play). Graphics I think they should look something like Biomechanical, and with physically weird movements. Though they should look neither like bugs nor humanoids. Something like robots and cyborgs maybe? Though not like from fantasy books or movies. Something original. Good enough for people not to say that it is too Terran, too Zerg or too Protoss, but the faction itself is still SC-genre based... Let's say that all of their units would have Shield Ability so that automatically would make them with energy, something like ability units, but faster recharging. Let's say their first unit costs 150minerals and 2supply, is quite big and looks something like thai boxer in gel form with metallic "holder" constructions. Something like weird mass in the glass container, wierd form. It would have 110 life and would have an ability which would give him 50 shield for 5 seconds and it would cost 100/200 energy, or we could call it psi since if every unit has it, they are something like protoss shields but used for abilities. Shield ability cost could vary from unit to unit, changed when the prices changes, but only 50/75/100. Tier I 100, Tier II 75, Tier III 50 or something like that. Also Tech could be slower than other factions, making it necessarily aggressive and Tier I unit spamming faction, in the early game. Tier III army could consist of very expensive units making it hard to rebuild not because of time, but because of resource deficiency. Also a good idea is that their first unit could be Light, Biomechanical? | ||
|
robe43211
United States1 Post
User was banned for this post. | ||
|
xtorn
4060 Posts
On March 16 2015 14:48 ROOTiaguz wrote: It's difficult enough balancing 3 races in this game. Adding a 4th and yea that's it your done. pretty much this | ||
|
404AlphaSquad
839 Posts
On March 17 2015 05:44 xtorn wrote: Show nested quote + On March 16 2015 14:48 ROOTiaguz wrote: It's difficult enough balancing 3 races in this game. Adding a 4th and yea that's it your done. pretty much this I would not even call that an argument. It is a statement that is definately debatable. So please debate and make a point instead of beeing unconstructive. This pretty much sounds like: " I dont like it, starcraft should have only three races!" | ||
|
Glenn313
United States475 Posts
| ||
|
SuperHofmann
Italy1741 Posts
| ||
|
parkufarku
882 Posts
| ||
|
riotjune
United States3394 Posts
| ||
|
KrOmander
United Kingdom78 Posts
| ||
| ||
StarCraft 2 StarCraft: Brood War Sea League of LegendsGuemChi Shuttle Bisu Larva Soma Stork Killer Sharp Leta [ Show more ] PianO Rush soO yabsab Mong NotJumperer ajuk12(nOOB) GoRush ggaemo sorry Sacsri Terrorterran Counter-Strike Heroes of the Storm Other Games Organizations
StarCraft 2 • LUISG StarCraft: Brood War• AfreecaTV YouTube • intothetv • Kozan • IndyKCrew • LaughNgamezSOOP • Migwel • sooper7s League of Legends |
|
Wardi Open
Monday Night Weeklies
WardiTV Invitational
Replay Cast
WardiTV Invitational
ByuN vs Solar
Clem vs Classic
Cure vs herO
Reynor vs MaxPax
Replay Cast
Sparkling Tuna Cup
Replay Cast
|
|
|