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Implementation of a new race in SC2? - Page 3

Forum Index > SC2 General
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GinDo
Profile Blog Joined September 2010
3327 Posts
March 16 2015 16:15 GMT
#41
Starcraft in my opinion did have 4 races. The 4th being Terran Mech. It played 100% diffrent than Bio in BW.

As for adding an actual 4th Race. I think it would be exciting, and I would fully support it. Especially since SC2 has felt pretty stale
ⱩŦ ƑⱠẬ$Ħ / ƩǤ ɈƩẬƉØƝǤ [ɌȻ] / ȊṂ.ṂṼⱣ / ẬȻƩɌ.ȊƝƝØṼẬŦȊØƝ / ẬȻƩɌ.ϟȻẬɌⱠƩŦŦ ϟⱠẬɎƩɌϟ ȻⱠẬƝ
PtyBisKuit
Profile Joined July 2012
France13 Posts
March 16 2015 16:23 GMT
#42
Add a new race will require to change a lot the three currents races we have. So I'm not sure it could still the Starcraft we know. ^^
TurboMaN
Profile Joined October 2005
Germany925 Posts
March 16 2015 16:24 GMT
#43
It's already taking Blizzard ages to balance the new stuff from LotV, so a new race would be balanced in 1-2 years
mikumegurine
Profile Joined May 2013
Canada3145 Posts
Last Edited: 2015-03-16 16:28:59
March 16 2015 16:28 GMT
#44
less options the better right?
rotta
Profile Joined December 2011
5598 Posts
March 16 2015 16:31 GMT
#45
Warcraft didn't expand until the 3rd game, so it may take a while.
don't wall off against random
Saechiis
Profile Blog Joined May 2010
Netherlands4989 Posts
Last Edited: 2015-03-16 16:52:19
March 16 2015 16:47 GMT
#46
On March 16 2015 14:48 ROOTiaguz wrote:
It's difficult enough balancing 3 races in this game. Adding a 4th and yea that's it your done.


Bit of a slippery slope argument. It's difficult to balance a game with two different factions, yet Starcraft exists and manages to uphold a reasonable balance between three factions. Nothing there implicates a 4th faction would be unmanageable.

If it's a good idea, that's another question.

Personally I'd like to have a new race to rekindle my interest in SC2. the worst thing that could happen is that I'd continue not to play it.
I think esports is pretty nice.
DarkPlasmaBall
Profile Blog Joined March 2010
United States45167 Posts
March 16 2015 16:52 GMT
#47
On March 17 2015 01:28 mikumegurine wrote:
less options the better right?


I don't see why this needs to be the case. Simpler to balance, yes. But perhaps more variety makes watching more exciting
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Clonester
Profile Joined August 2014
Germany2808 Posts
March 16 2015 16:58 GMT
#48
We had 4 Races in WC3. Yet still people say they are not balanced after over 20 patches and the major addon.
Despite Blizzard wanted to bring the 5th race, the naga, but could balance em and scrapped the idea.

A 4th Race bringing in via addon into SC II is impossible. The Balance we have at the moment needed 5 years (+7 more of development) for 3 races. Adding another race will break this balance so hard, that you cant wait another 5 years till rebalance.
I mean, its not to hard to do a new race into SC II, call it Xel Naga (not really working because they have the power of "gods") or call it UEF. It is just impossible to balance it in time.
Bomber, Attacker, DD, SOMEBODY, NiKo, Nex, Spidii
Big J
Profile Joined March 2011
Austria16289 Posts
Last Edited: 2015-03-16 17:03:59
March 16 2015 17:02 GMT
#49
On March 17 2015 01:52 DarkPlasmaBall wrote:
Show nested quote +
On March 17 2015 01:28 mikumegurine wrote:
less options the better right?


I don't see why this needs to be the case. Simpler to balance, yes. But perhaps more variety makes watching more exciting

would it?
I'm already less interested in certain matchups just because I don't play them and I don't really care if the Stargate was built before the nexus, after the nexus or after the nexus finished when I'm not playing Terran these days.
Actually, I had a friend lately saying that he wasn't that interested in LoL games when none of his champions where playing. Just this Sunday I could have made room to catch at least some of the IEM finals, but I wasn't particularily interested because it was PvP and decided to do other stuff.
If we rewind back one year I remember a lot of people being very vocal about not watching GSL aside from Maru's games.

With 4/10 instead of 3/6 matchups in which "your race" plays a lot more people might probably just skip matches and eventually abandon ship alltogether. So more variety might not make watching more exciting.
DarkPlasmaBall
Profile Blog Joined March 2010
United States45167 Posts
March 16 2015 17:06 GMT
#50
On March 17 2015 02:02 Big J wrote:
Show nested quote +
On March 17 2015 01:52 DarkPlasmaBall wrote:
On March 17 2015 01:28 mikumegurine wrote:
less options the better right?


I don't see why this needs to be the case. Simpler to balance, yes. But perhaps more variety makes watching more exciting

would it?
I'm already less interested in certain matchups just because I don't play them and I don't really care if the Stargate was built before the nexus, after the nexus or after the nexus finished when I'm not playing Terran these days.
Actually, I had a friend lately saying that he wasn't that interested in LoL games when none of his champions where playing. Just this Sunday I could have made room to catch at least some of the IEM finals, but I wasn't particularily interested because it was PvP and decided to do other stuff.
If we rewind back one year I remember a lot of people being very vocal about not watching GSL aside from Maru's games.

With 4/10 instead of 3/6 matchups in which "your race" plays a lot more people might probably just skip matches and eventually abandon ship alltogether. So more variety might not make watching more exciting.


Sure, I think the anecdotes could go either way, really. If people are tired of seeing the same match-up over and over again, then more match-ups could be helpful to keep things new and refreshing. If people are really only interested in a few match-ups (e.g., because of relatability to their own matches), then it wouldn't help.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
March 16 2015 17:10 GMT
#51
They're having trouble creating new units for 3 races for a game that's been around 5 years.

IMO adding a 4th race would require a simpler game similar to AoE where the races are much more similar OR huge amounts of time spent balancing...
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
Tome5
Profile Joined March 2015
Lithuania4 Posts
Last Edited: 2015-03-16 19:35:05
March 16 2015 18:52 GMT
#52
I think that Blizzard should seriously think about implementing 4th faction. Maybe in SC III? For quite a long time now we have 3-faction based competitive RTSes.

I mean it's not easy that's for sure, but if you'd make 4th faction very hard to play but superior when mastered, it would give it some good ground.

I am thinking something about VERY expensive units (more expensive than Protoss in all 3 resource types), micro heavy and skillshot heavy units, but macro easy instead (for example no workers, but different kind of macro play).

Graphics I think they should look something like Biomechanical, and with physically weird movements. Though they should look neither like bugs nor humanoids. Something like robots and cyborgs maybe? Though not like from fantasy books or movies. Something original. Good enough for people not to say that it is too Terran, too Zerg or too Protoss, but the faction itself is still SC-genre based...

Let's say that all of their units would have Shield Ability so that automatically would make them with energy, something like ability units, but faster recharging.

Let's say their first unit costs 150minerals and 2supply, is quite big and looks something like thai boxer in gel form with metallic "holder" constructions. Something like weird mass in the glass container, wierd form. It would have 110 life and would have an ability which would give him 50 shield for 5 seconds and it would cost 100/200 energy, or we could call it psi since if every unit has it, they are something like protoss shields but used for abilities. Shield ability cost could vary from unit to unit, changed when the prices changes, but only 50/75/100. Tier I 100, Tier II 75, Tier III 50 or something like that.

Also Tech could be slower than other factions, making it necessarily aggressive and Tier I unit spamming faction, in the early game. Tier III army could consist of very expensive units making it hard to rebuild not because of time, but because of resource deficiency.

Also a good idea is that their first unit could be Light, Biomechanical?
robe43211
Profile Joined March 2015
United States1 Post
Last Edited: 2015-03-16 20:44:31
March 16 2015 20:42 GMT
#53
Bot edit.

User was banned for this post.
xtorn
Profile Blog Joined December 2013
4060 Posts
March 16 2015 20:44 GMT
#54
On March 16 2015 14:48 ROOTiaguz wrote:
It's difficult enough balancing 3 races in this game. Adding a 4th and yea that's it your done.


pretty much this
Life - forever the Legend in my heart
404AlphaSquad
Profile Joined October 2011
839 Posts
Last Edited: 2015-03-16 20:48:49
March 16 2015 20:48 GMT
#55
On March 17 2015 05:44 xtorn wrote:
Show nested quote +
On March 16 2015 14:48 ROOTiaguz wrote:
It's difficult enough balancing 3 races in this game. Adding a 4th and yea that's it your done.


pretty much this

I would not even call that an argument. It is a statement that is definately debatable. So please debate and make a point instead of beeing unconstructive. This pretty much sounds like: " I dont like it, starcraft should have only three races!"
aka Kalevi
Glenn313
Profile Joined August 2011
United States475 Posts
March 16 2015 20:52 GMT
#56
I would love it, but it would be really hard to do.
Hey man
SuperHofmann
Profile Joined September 2013
Italy1741 Posts
March 16 2015 20:53 GMT
#57
Impossible to have another race. Balance will fuck up, and Blizzard is struggling haveing 3 races... imagine with 4 lol
Vasacast always in my <3
parkufarku
Profile Blog Joined March 2014
882 Posts
March 16 2015 20:57 GMT
#58
xel naga race OR protoss-zerg hybrid race (but would be too powerful)
riotjune
Profile Blog Joined January 2008
United States3394 Posts
March 16 2015 21:00 GMT
#59
WARCRAFT FOOOUUUUURRRRRRR???!??!?!?
KrOmander
Profile Joined August 2014
United Kingdom78 Posts
March 16 2015 21:18 GMT
#60
They could pull off introducing a fourth race and get a decent balance, but to say it would be risky is an understatement. 3 races works well in the Starcraft type RTS model as the races have enough variance to keep things interesting in that department. AoE and some other RTS games have many races, but the variance between them is much more subtle and in those games it really feels like new races could be added on without causing too much of a stir.
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