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Implementation of a new race in SC2? - Page 4

Forum Index > SC2 General
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capu
Profile Blog Joined June 2011
Finland224 Posts
March 16 2015 21:19 GMT
#61
if the balance doesnt work out with 4 races we could add in the fifth race to help out balancing things out.
zelevin
Profile Joined January 2012
United States316 Posts
March 16 2015 21:23 GMT
#62
I think they should do it as a side project. I'm an avilo fan, so I have to say what he always says: Use the public test server. You could have two 1v1 options: The standard three races; and, the four races. It would be a fun play style, like the two player 1v1 thing that they're adding in LotV. It would be fun.
"You're the idiot, idiot. That's why your fuckin' name is Idiot." - Artosis to CSG
zelevin
Profile Joined January 2012
United States316 Posts
March 16 2015 21:24 GMT
#63
On March 17 2015 06:19 capu wrote:
if the balance doesnt work out with 4 races we could add in the fifth race to help out balancing things out.


This is called "Innovative thinking."
"You're the idiot, idiot. That's why your fuckin' name is Idiot." - Artosis to CSG
DarkPlasmaBall
Profile Blog Joined March 2010
United States45434 Posts
March 16 2015 21:28 GMT
#64
On March 17 2015 06:19 capu wrote:
if the balance doesnt work out with 4 races we could add in the fifth race to help out balancing things out.


Just split each of the three current races into two sub-races each and voila!, six races!
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
ThomasjServo
Profile Blog Joined May 2012
15244 Posts
March 16 2015 21:29 GMT
#65
Let's add the Xel Naga, you can just hybridize everything. Psy storm as a projectile.
rudimentalfeelthelov
Profile Joined December 2013
Finland268 Posts
Last Edited: 2015-03-16 21:35:39
March 16 2015 21:34 GMT
#66
I vote we remove almost all macro aspects of the game, add hats, rename Starcraft2 to Starcasual2 and watch the incredible rise in popularity.

If we can't fight all the other popular games, lets join them.
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
March 16 2015 21:35 GMT
#67
On March 17 2015 06:28 DarkPlasmaBall wrote:
Show nested quote +
On March 17 2015 06:19 capu wrote:
if the balance doesnt work out with 4 races we could add in the fifth race to help out balancing things out.


Just split each of the three current races into two sub-races each and voila!, six races!

That's... Actually a cool idea. Reminds me of Red Alert where you had several Allied and Soviet countries each having a unique unit.
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
March 16 2015 21:40 GMT
#68
People who say "you cannot balance it" kinda take the easy way out.
I think in the current time where matchmaking is possible and you can collect all the data fairly easily it would be absolutely possible to balance the game with 4 races.

To make it unique is kinda the hard part (if you wanna stay with the starcraft feeling)
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
DarkPlasmaBall
Profile Blog Joined March 2010
United States45434 Posts
March 16 2015 21:40 GMT
#69
On March 17 2015 06:35 SetGuitarsToKill wrote:
Show nested quote +
On March 17 2015 06:28 DarkPlasmaBall wrote:
On March 17 2015 06:19 capu wrote:
if the balance doesnt work out with 4 races we could add in the fifth race to help out balancing things out.


Just split each of the three current races into two sub-races each and voila!, six races!

That's... Actually a cool idea. Reminds me of Red Alert where you had several Allied and Soviet countries each having a unique unit.


I'd imagine they can't really take only half of one race and make a new race, so obviously the solution would be to have the following six races:

BW Terran (T1)
SC2 Terran (T2)
BW Zerg (Z1)
SC2 Zerg (Z2)
BW Protoss (P1)
SC2 Protoss (P2)

That way there's still many of the same core units, and they'd just need to re-balance old with new races
Imagine not just having a TvZ, but a T1 v Z2, etc.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
Last Edited: 2015-03-16 21:49:12
March 16 2015 21:47 GMT
#70
On March 17 2015 06:40 DarkPlasmaBall wrote:
Show nested quote +
On March 17 2015 06:35 SetGuitarsToKill wrote:
On March 17 2015 06:28 DarkPlasmaBall wrote:
On March 17 2015 06:19 capu wrote:
if the balance doesnt work out with 4 races we could add in the fifth race to help out balancing things out.


Just split each of the three current races into two sub-races each and voila!, six races!

That's... Actually a cool idea. Reminds me of Red Alert where you had several Allied and Soviet countries each having a unique unit.


I'd imagine they can't really take only half of one race and make a new race, so obviously the solution would be to have the following six races:

BW Terran (T1)
SC2 Terran (T2)
BW Zerg (Z1)
SC2 Zerg (Z2)
BW Protoss (P1)
SC2 Protoss (P2)

That way there's still many of the same core units, and they'd just need to re-balance old with new races
Imagine not just having a TvZ, but a T1 v Z2, etc.


We could even keep it somewhat within lore and have

Confederate Terran
Rebel Terran

Auir Protoss
Shakuras Protoss

Primal Zerg
Kerrigan's Zerg

Each with minor differences and maybe a unique unit or something. It'd be a good way to mix it up without having horrible balance issues and wouldn't take nearly as long to design, all the pieces are already there to do that
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
DarkPlasmaBall
Profile Blog Joined March 2010
United States45434 Posts
March 16 2015 21:50 GMT
#71
On March 17 2015 06:47 SetGuitarsToKill wrote:
Show nested quote +
On March 17 2015 06:40 DarkPlasmaBall wrote:
On March 17 2015 06:35 SetGuitarsToKill wrote:
On March 17 2015 06:28 DarkPlasmaBall wrote:
On March 17 2015 06:19 capu wrote:
if the balance doesnt work out with 4 races we could add in the fifth race to help out balancing things out.


Just split each of the three current races into two sub-races each and voila!, six races!

That's... Actually a cool idea. Reminds me of Red Alert where you had several Allied and Soviet countries each having a unique unit.


I'd imagine they can't really take only half of one race and make a new race, so obviously the solution would be to have the following six races:

BW Terran (T1)
SC2 Terran (T2)
BW Zerg (Z1)
SC2 Zerg (Z2)
BW Protoss (P1)
SC2 Protoss (P2)

That way there's still many of the same core units, and they'd just need to re-balance old with new races
Imagine not just having a TvZ, but a T1 v Z2, etc.


We could even keep it somewhat within lore and have

Confederate Terran
Rebel Terran

Auir Protoss
Shakuras Protoss

Primal Zerg
Kerrigan's Zerg

Each with minor differences and maybe a unique unit or something. It'd be a good way to mix it up without having horrible balance issues and wouldn't take nearly as long to design, all the pieces are already there to do that


A very good point
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
capu
Profile Blog Joined June 2011
Finland224 Posts
Last Edited: 2015-03-16 21:53:57
March 16 2015 21:52 GMT
#72
wow im already excited for that change. I hope it happens in lotv.

edit: also if that happened we could finally put to rest the debate which is better bw or sc2 because the units could duke it out.
SC2Toastie
Profile Blog Joined October 2013
Netherlands5725 Posts
March 16 2015 21:57 GMT
#73
On March 17 2015 06:40 DarkPlasmaBall wrote:
Show nested quote +
On March 17 2015 06:35 SetGuitarsToKill wrote:
On March 17 2015 06:28 DarkPlasmaBall wrote:
On March 17 2015 06:19 capu wrote:
if the balance doesnt work out with 4 races we could add in the fifth race to help out balancing things out.


Just split each of the three current races into two sub-races each and voila!, six races!

That's... Actually a cool idea. Reminds me of Red Alert where you had several Allied and Soviet countries each having a unique unit.


I'd imagine they can't really take only half of one race and make a new race, so obviously the solution would be to have the following six races:

BW Terran (T1)
SC2 Terran (T2)
BW Zerg (Z1)
SC2 Zerg (Z2)
BW Protoss (P1)
SC2 Protoss (P2)

That way there's still many of the same core units, and they'd just need to re-balance old with new races
Imagine not just having a TvZ, but a T1 v Z2, etc.

Sounds a bit like C&C Kanes Wrath, where the three main factions got specialized sub-factions.
Mura Ma Man, Dark Da Dude, Super Shot Sos!
DarkPlasmaBall
Profile Blog Joined March 2010
United States45434 Posts
March 16 2015 22:00 GMT
#74
It's settled then!

Who's got Blizzard's phone number? We just solved StarCraft.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
HewTheTitan
Profile Joined February 2015
Canada331 Posts
March 16 2015 22:11 GMT
#75
As they say in street fighter, not every character needs to be equal as long as they're fun. As long as there are characters who are roughly equal and strong.
jinorazi
Profile Joined October 2004
Korea (South)4948 Posts
March 16 2015 22:31 GMT
#76
I accept challenge to master 12 match ups
age: 84 | location: california | sex: 잘함
Ace Frehley
Profile Joined December 2012
2030 Posts
March 16 2015 22:48 GMT
#77
On March 17 2015 06:47 SetGuitarsToKill wrote:
Show nested quote +
On March 17 2015 06:40 DarkPlasmaBall wrote:
On March 17 2015 06:35 SetGuitarsToKill wrote:
On March 17 2015 06:28 DarkPlasmaBall wrote:
On March 17 2015 06:19 capu wrote:
if the balance doesnt work out with 4 races we could add in the fifth race to help out balancing things out.


Just split each of the three current races into two sub-races each and voila!, six races!

That's... Actually a cool idea. Reminds me of Red Alert where you had several Allied and Soviet countries each having a unique unit.


I'd imagine they can't really take only half of one race and make a new race, so obviously the solution would be to have the following six races:

BW Terran (T1)
SC2 Terran (T2)
BW Zerg (Z1)
SC2 Zerg (Z2)
BW Protoss (P1)
SC2 Protoss (P2)

That way there's still many of the same core units, and they'd just need to re-balance old with new races
Imagine not just having a TvZ, but a T1 v Z2, etc.


We could even keep it somewhat within lore and have

Confederate Terran
Rebel Terran

Auir Protoss
Shakuras Protoss

Primal Zerg
Kerrigan's Zerg

Each with minor differences and maybe a unique unit or something. It'd be a good way to mix it up without having horrible balance issues and wouldn't take nearly as long to design, all the pieces are already there to do that


That is a good idea and quite feasible.

But if we think Terran-mech and Terran-bio as different 'races' that could work too. The problem is make bio and mech work in every matchup.
Of course, the same would go to Zerg: 'muta-bane-ling faction' and 'roach-hydra-corruptor faction', and Protoss: 'templar faction' and 'robo faction'

You'd have to make all these factions work.
...
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
March 16 2015 22:49 GMT
#78
On March 17 2015 07:48 Ace Frehley wrote:
Show nested quote +
On March 17 2015 06:47 SetGuitarsToKill wrote:
On March 17 2015 06:40 DarkPlasmaBall wrote:
On March 17 2015 06:35 SetGuitarsToKill wrote:
On March 17 2015 06:28 DarkPlasmaBall wrote:
On March 17 2015 06:19 capu wrote:
if the balance doesnt work out with 4 races we could add in the fifth race to help out balancing things out.


Just split each of the three current races into two sub-races each and voila!, six races!

That's... Actually a cool idea. Reminds me of Red Alert where you had several Allied and Soviet countries each having a unique unit.


I'd imagine they can't really take only half of one race and make a new race, so obviously the solution would be to have the following six races:

BW Terran (T1)
SC2 Terran (T2)
BW Zerg (Z1)
SC2 Zerg (Z2)
BW Protoss (P1)
SC2 Protoss (P2)

That way there's still many of the same core units, and they'd just need to re-balance old with new races
Imagine not just having a TvZ, but a T1 v Z2, etc.


We could even keep it somewhat within lore and have

Confederate Terran
Rebel Terran

Auir Protoss
Shakuras Protoss

Primal Zerg
Kerrigan's Zerg

Each with minor differences and maybe a unique unit or something. It'd be a good way to mix it up without having horrible balance issues and wouldn't take nearly as long to design, all the pieces are already there to do that


That is a good idea and quite feasible.

But if we think Terran-mech and Terran-bio as different 'races' that could work too. The problem is make bio and mech work in every matchup.
Of course, the same would go to Zerg: 'muta-bane-ling faction' and 'roach-hydra-corruptor faction', and Protoss: 'templar faction' and 'robo faction'

You'd have to make all these factions work.

Some of us like to go bio-mech though, what happens then?
I like the confederate/rebel terran etc idea.
Moderatorshe/her
TL+ Member
Ace Frehley
Profile Joined December 2012
2030 Posts
March 16 2015 22:55 GMT
#79
On March 17 2015 07:49 The_Templar wrote:
Show nested quote +
On March 17 2015 07:48 Ace Frehley wrote:
On March 17 2015 06:47 SetGuitarsToKill wrote:
On March 17 2015 06:40 DarkPlasmaBall wrote:
On March 17 2015 06:35 SetGuitarsToKill wrote:
On March 17 2015 06:28 DarkPlasmaBall wrote:
On March 17 2015 06:19 capu wrote:
if the balance doesnt work out with 4 races we could add in the fifth race to help out balancing things out.


Just split each of the three current races into two sub-races each and voila!, six races!

That's... Actually a cool idea. Reminds me of Red Alert where you had several Allied and Soviet countries each having a unique unit.


I'd imagine they can't really take only half of one race and make a new race, so obviously the solution would be to have the following six races:

BW Terran (T1)
SC2 Terran (T2)
BW Zerg (Z1)
SC2 Zerg (Z2)
BW Protoss (P1)
SC2 Protoss (P2)

That way there's still many of the same core units, and they'd just need to re-balance old with new races
Imagine not just having a TvZ, but a T1 v Z2, etc.


We could even keep it somewhat within lore and have

Confederate Terran
Rebel Terran

Auir Protoss
Shakuras Protoss

Primal Zerg
Kerrigan's Zerg

Each with minor differences and maybe a unique unit or something. It'd be a good way to mix it up without having horrible balance issues and wouldn't take nearly as long to design, all the pieces are already there to do that


That is a good idea and quite feasible.

But if we think Terran-mech and Terran-bio as different 'races' that could work too. The problem is make bio and mech work in every matchup.
Of course, the same would go to Zerg: 'muta-bane-ling faction' and 'roach-hydra-corruptor faction', and Protoss: 'templar faction' and 'robo faction'

You'd have to make all these factions work.

Some of us like to go bio-mech though, what happens then?
I like the confederate/rebel terran etc idea.


What I mean is that: if bio and mech are viable in every match-up, it'd be like you have 2 races in one terran, because bio and mech are completely different. Therefore, the only thing needed would be to balance what we already have to make all 'factions' to be viable. Of course if you want to mix the 'factions', you can, too.

If mech was viable against protoss, or roach-hydra was viable against bio long term, we'd have 'new' matchups

Just an idea

...
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
March 16 2015 23:00 GMT
#80
On March 17 2015 06:47 SetGuitarsToKill wrote:
Show nested quote +
On March 17 2015 06:40 DarkPlasmaBall wrote:
On March 17 2015 06:35 SetGuitarsToKill wrote:
On March 17 2015 06:28 DarkPlasmaBall wrote:
On March 17 2015 06:19 capu wrote:
if the balance doesnt work out with 4 races we could add in the fifth race to help out balancing things out.


Just split each of the three current races into two sub-races each and voila!, six races!

That's... Actually a cool idea. Reminds me of Red Alert where you had several Allied and Soviet countries each having a unique unit.


I'd imagine they can't really take only half of one race and make a new race, so obviously the solution would be to have the following six races:

BW Terran (T1)
SC2 Terran (T2)
BW Zerg (Z1)
SC2 Zerg (Z2)
BW Protoss (P1)
SC2 Protoss (P2)

That way there's still many of the same core units, and they'd just need to re-balance old with new races
Imagine not just having a TvZ, but a T1 v Z2, etc.


We could even keep it somewhat within lore and have

Confederate Terran
Rebel Terran

Auir Protoss
Shakuras Protoss

Primal Zerg
Kerrigan's Zerg

Each with minor differences and maybe a unique unit or something. It'd be a good way to mix it up without having horrible balance issues and wouldn't take nearly as long to design, all the pieces are already there to do that

It would be cool to add a third sub-faction to each faction with stuff from the campaign. Imagine Terran with those Diamondbacks and robot cats, Zerg with those campaign morphs, or Protoss with whatever the heck they're getting in LotV like the splash-damage Zealot.

Actually, I have a hunch that they're already doing this subfaction idea with the new co-op game mode in LotV.
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