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Active: 1502 users

GameHeart + WCS - Page 5

Forum Index > SC2 General
98 CommentsPost a Reply
Prev 1 2 3 4 5 All
SinO[Ob]
Profile Joined October 2010
France898 Posts
August 27 2014 10:35 GMT
#81
This is so coooooool! :D Cant thank you enough for your work! Just keep going <3 THX!
Stephano and Clem enjoyer
Irri
Profile Joined April 2011
Sweden41 Posts
August 27 2014 11:43 GMT
#82
Like a year too late... But better late than never I. Good stuff!
drooL
Profile Blog Joined May 2010
United Kingdom2108 Posts
August 27 2014 15:17 GMT
#83
This makes me so unbelievably happy. From the first time I saw GameHeart I knew that Blizzard would pick the guy up eventually and I'm glad it happened. It's a bit late indeed... but hopefully Blizzard learns from this, and realizes that the spirit of the community is something that is worth latching on to immediately sometimes.
@nowSimon
AncientRo
Profile Joined November 2012
44 Posts
August 27 2014 15:55 GMT
#84
Wow, these things look great.
Advantageous
Profile Blog Joined May 2012
China1350 Posts
August 27 2014 16:56 GMT
#85
sick... GameHeart saving eSports!
"Because I am BossToss" -MC ヽ༼ຈل͜ຈ༽ノ raise your dongers ヽ༼ຈل͜ຈ༽ノ I'm sure that all of my fellow class mates viewed me as the Adonis of the Class of 2015 already. -Xenocider, EG, ieF 2013 Champion.
tili
Profile Joined July 2012
United States1332 Posts
August 27 2014 17:44 GMT
#86
GAHHHHHHHHH :D:D:D

Blizzard, good move.
klipik12
Profile Joined March 2012
United States241 Posts
August 29 2014 16:37 GMT
#87
On August 27 2014 07:36 digmouse wrote:
Show nested quote +
On August 27 2014 07:33 klipik12 wrote:
On August 27 2014 04:54 b0zz wrote:

Will this be ready at least for blizzcon?





I think Kaelaris said today that they'd be using it starting from the next EU broadcast, which is next week I think?

Given the features will enter PTR first, I don't think WCS will adopt them that fast, unless only the stronger team colors and team color effects will be in the PTR while the mod itself will be available out of the PTR.


Well after seeing it on the PTR I wouldn't be surprised if it was ready for next week.
<(^_^)> || Axiom - CoL - mYi - Prime - ROOT - EG - Acer || WCS Teamleague pls ;-;
Liquid`Nazgul
Profile Blog Joined September 2002
22427 Posts
Last Edited: 2014-08-29 17:17:06
August 29 2014 17:17 GMT
#88
This is so important for StarCraft. Now we just need those team sponsors permanently turned on.
Administrator
wUndertUnge
Profile Blog Joined September 2010
United States1125 Posts
Last Edited: 2014-09-02 03:08:17
September 01 2014 19:47 GMT
#89
On August 27 2014 10:16 iamcaustic wrote:
Show nested quote +
On August 27 2014 09:45 UberNuB wrote:
On August 27 2014 09:12 iamcaustic wrote:
On August 27 2014 09:07 UberNuB wrote:
Maybe I am missing something, but will this make it the default for ladder games (or am I missing something obvious on how to use GameHeart to watch my ladder games anyways).

You can't use GameHeart for ladder games; it's an extension mod. However, stronger team colours and team coloured effects have been made into official gameplay options, which I believe you can use in ladder.


Ah, cool thanks.

I guess it's neat that WCS is using this, but it seems like a missed opportunity to not get the GH mod to work with standard replays. Although, I know basically none of the details as to how possible that might actually be.

If you're simply looking for the replay interface, from the sounds of things the WCS 2.0 Interface Mod should be a custom observer interface, which you can use for replays. The battle.net blog is split between the three: GameHeart, new SC2 gameplay features, and the WCS 2.0 Interface Mod, so you can read about all three and what they provide when combined.


Yeah I saw the extra modes for regular replay watching. Was hoping it would be available to regular ol'people. Will test out tonight, though.

Actually, can someone confirm that there is WCS GH capability in ladder replays?
Clan: QQGC - wundertunge#1850
TL+ Member
iamcaustic
Profile Blog Joined May 2011
Canada1509 Posts
September 02 2014 08:57 GMT
#90
On September 02 2014 04:47 wUndertUnge wrote:
Show nested quote +
On August 27 2014 10:16 iamcaustic wrote:
On August 27 2014 09:45 UberNuB wrote:
On August 27 2014 09:12 iamcaustic wrote:
On August 27 2014 09:07 UberNuB wrote:
Maybe I am missing something, but will this make it the default for ladder games (or am I missing something obvious on how to use GameHeart to watch my ladder games anyways).

You can't use GameHeart for ladder games; it's an extension mod. However, stronger team colours and team coloured effects have been made into official gameplay options, which I believe you can use in ladder.


Ah, cool thanks.

I guess it's neat that WCS is using this, but it seems like a missed opportunity to not get the GH mod to work with standard replays. Although, I know basically none of the details as to how possible that might actually be.

If you're simply looking for the replay interface, from the sounds of things the WCS 2.0 Interface Mod should be a custom observer interface, which you can use for replays. The battle.net blog is split between the three: GameHeart, new SC2 gameplay features, and the WCS 2.0 Interface Mod, so you can read about all three and what they provide when combined.


Yeah I saw the extra modes for regular replay watching. Was hoping it would be available to regular ol'people. Will test out tonight, though.

Actually, can someone confirm that there is WCS GH capability in ladder replays?

I've been using the PTR and the GH extension mod capabilities are not included in ladder games. I've been quite enjoying the WCS 2.0 interface though; it has pretty much most of what you would want.
Twitter: @iamcaustic
Clubfan
Profile Blog Joined May 2013
Germany913 Posts
Last Edited: 2014-09-23 12:48:33
September 23 2014 12:36 GMT
#91
Did I miss his blog? Because the patch is aparently already live on NA and I haven't yet found a guide for that Logos mod.
Edit: I found a guide by gawliq.
LiquipediaLickyPiddy manager
brickrd
Profile Blog Joined March 2014
United States4894 Posts
Last Edited: 2014-09-23 14:06:07
September 23 2014 14:05 GMT
#92
does anyone know whether the current downtime is just battle.net maintenance or if it's related to the gameheart patch? i just assumed blindly it had something to do with gameheart, but people seem to be saying they just have the battle.net servers offline. in the client it just says "the service will be unavailable" which is not clear
TL+ Member
Jvattic
Profile Joined September 2014
Germany24 Posts
Last Edited: 2014-10-13 14:39:06
October 13 2014 14:38 GMT
#93
I have to say that i really dislike the new overlay.
From a design point of view, the size of the information displayed is all over the place and the weird position at the bottom of the screen leads to missing important ingame stuff because you are looking for information at the top, where it usual is (in about every digital and print medium).
As a viewer i find it most annoying that i am not able to see minerals, gas, income, production, upgrades, workers, army, overall supply at once. Stripping down SC2 to overall supply, mins, gas and production feels like watching the game with one eye closed purely relying on the observer to show you what YOU want to see at that moment.
Not to mention the bazillion other things that were listed by others in the WCS Threads.

I really hope this gets improved big time before future tournaments as it lessens the viewerexperience quite a bit.
Awin
Profile Joined June 2014
France65 Posts
October 13 2014 16:57 GMT
#94
I agree with Jvattic : I don't really care about the global design of this new overley (the one used in WCS EU) but I think we should be able to see at any time :

-The global supply
-The bank
-The workers count
-The upgrades
-Production or units

With the new overlay, I feel like only one or two of this information are shown, wich is very sad in comparison with how good the previous one were
WombaT
Profile Blog Joined May 2010
Northern Ireland26793 Posts
October 13 2014 17:48 GMT
#95
I don't mind it, perhaps add a little more things to the part of the overlay that is always on, but I do like the minimalist element of it.

I think it's got a bit too much bashing, especially some of the stuff on r/Starcraft which was ridiculous
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
geokilla
Profile Joined May 2011
Canada8246 Posts
October 13 2014 17:53 GMT
#96
GomTV and KESPA uses the UI the best. These new WCS UIs are absolute shit.
iHirO
Profile Blog Joined January 2011
United Kingdom1381 Posts
Last Edited: 2014-10-13 18:25:12
October 13 2014 18:25 GMT
#97
No interface is ever going to satisfy everyone, perhaps the best solution for premier tournaments is to show two streams (one with a minimal interface and the other with a GSL style).

Hopefully with LotV, we'll be able to watch the game within the client and select a custom interface with the raw game data.
GraphicsThis is for all you new people: I only have one rule. Everyone fights. No one quits. You don't do your job, I'll shoot you myself. You get me?
Yakikorosu
Profile Joined March 2013
1203 Posts
October 13 2014 19:18 GMT
#98
On October 14 2014 01:57 Awin wrote:
I agree with Jvattic : I don't really care about the global design of this new overley (the one used in WCS EU) but I think we should be able to see at any time :

-The global supply
-The bank
-The workers count
-The upgrades
-Production or units

With the new overlay, I feel like only one or two of this information are shown, wich is very sad in comparison with how good the previous one were


Yeah this. I am a bit boggled by this new overlay it's like their goal was to show as little information as possible and to blow it up as much as possible so that it takes up a lot of room on screen. So instead of trading off between minimalist/more information they did neither.
operwolf
Profile Joined April 2008
United States324 Posts
October 13 2014 19:26 GMT
#99
On October 13 2014 23:38 Jvattic wrote:
I have to say that i really dislike the new overlay.
From a design point of view, the size of the information displayed is all over the place and the weird position at the bottom of the screen leads to missing important ingame stuff because you are looking for information at the top, where it usual is (in about every digital and print medium).
As a viewer i find it most annoying that i am not able to see minerals, gas, income, production, upgrades, workers, army, overall supply at once. Stripping down SC2 to overall supply, mins, gas and production feels like watching the game with one eye closed purely relying on the observer to show you what YOU want to see at that moment.
Not to mention the bazillion other things that were listed by others in the WCS Threads.

I really hope this gets improved big time before future tournaments as it lessens the viewerexperience quite a bit.


I agree with this 100%. It's been just painful to watch WCS due to the lack of information on screen. Hope it can improve soon.
He'll end up dead, because he'll die.
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