• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 23:35
CET 05:35
KST 13:35
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners11Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
[TLMC] Fall/Winter 2025 Ladder Map Rotation8Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7
StarCraft 2
General
[TLMC] Fall/Winter 2025 Ladder Map Rotation Mech is the composition that needs teleportation t Weekly Cups (Nov 3-9): Clem Conquers in Canada Craziest Micro Moments Of All Time? SC: Evo Complete - Ranked Ladder OPEN ALPHA
Tourneys
Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle RSL S3 Round of 16 Master Swan Open (Global Bronze-Master 2) Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle [ASL20] Ask the mapmakers — Drop your questions BW General Discussion Terran 1:35 12 Gas Optimization BGH Auto Balance -> http://bghmmr.eu/
Tourneys
Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] RO32 Group D - Sunday 21:00 CET [BSL21] RO32 Group C - Saturday 21:00 CET
Strategy
Current Meta PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread EVE Corporation Should offensive tower rushing be viable in RTS games? Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread The Games Industry And ATVI
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1550 users

GameHeart + WCS - Page 5

Forum Index > SC2 General
98 CommentsPost a Reply
Prev 1 2 3 4 5 All
SinO[Ob]
Profile Joined October 2010
France897 Posts
August 27 2014 10:35 GMT
#81
This is so coooooool! :D Cant thank you enough for your work! Just keep going <3 THX!
Stephano and Clem enjoyer
Irri
Profile Joined April 2011
Sweden41 Posts
August 27 2014 11:43 GMT
#82
Like a year too late... But better late than never I. Good stuff!
drooL
Profile Blog Joined May 2010
United Kingdom2108 Posts
August 27 2014 15:17 GMT
#83
This makes me so unbelievably happy. From the first time I saw GameHeart I knew that Blizzard would pick the guy up eventually and I'm glad it happened. It's a bit late indeed... but hopefully Blizzard learns from this, and realizes that the spirit of the community is something that is worth latching on to immediately sometimes.
@nowSimon
AncientRo
Profile Joined November 2012
44 Posts
August 27 2014 15:55 GMT
#84
Wow, these things look great.
Advantageous
Profile Blog Joined May 2012
China1350 Posts
August 27 2014 16:56 GMT
#85
sick... GameHeart saving eSports!
"Because I am BossToss" -MC ヽ༼ຈل͜ຈ༽ノ raise your dongers ヽ༼ຈل͜ຈ༽ノ I'm sure that all of my fellow class mates viewed me as the Adonis of the Class of 2015 already. -Xenocider, EG, ieF 2013 Champion.
tili
Profile Joined July 2012
United States1332 Posts
August 27 2014 17:44 GMT
#86
GAHHHHHHHHH :D:D:D

Blizzard, good move.
klipik12
Profile Joined March 2012
United States241 Posts
August 29 2014 16:37 GMT
#87
On August 27 2014 07:36 digmouse wrote:
Show nested quote +
On August 27 2014 07:33 klipik12 wrote:
On August 27 2014 04:54 b0zz wrote:

Will this be ready at least for blizzcon?





I think Kaelaris said today that they'd be using it starting from the next EU broadcast, which is next week I think?

Given the features will enter PTR first, I don't think WCS will adopt them that fast, unless only the stronger team colors and team color effects will be in the PTR while the mod itself will be available out of the PTR.


Well after seeing it on the PTR I wouldn't be surprised if it was ready for next week.
<(^_^)> || Axiom - CoL - mYi - Prime - ROOT - EG - Acer || WCS Teamleague pls ;-;
Liquid`Nazgul
Profile Blog Joined September 2002
22427 Posts
Last Edited: 2014-08-29 17:17:06
August 29 2014 17:17 GMT
#88
This is so important for StarCraft. Now we just need those team sponsors permanently turned on.
Administrator
wUndertUnge
Profile Blog Joined September 2010
United States1125 Posts
Last Edited: 2014-09-02 03:08:17
September 01 2014 19:47 GMT
#89
On August 27 2014 10:16 iamcaustic wrote:
Show nested quote +
On August 27 2014 09:45 UberNuB wrote:
On August 27 2014 09:12 iamcaustic wrote:
On August 27 2014 09:07 UberNuB wrote:
Maybe I am missing something, but will this make it the default for ladder games (or am I missing something obvious on how to use GameHeart to watch my ladder games anyways).

You can't use GameHeart for ladder games; it's an extension mod. However, stronger team colours and team coloured effects have been made into official gameplay options, which I believe you can use in ladder.


Ah, cool thanks.

I guess it's neat that WCS is using this, but it seems like a missed opportunity to not get the GH mod to work with standard replays. Although, I know basically none of the details as to how possible that might actually be.

If you're simply looking for the replay interface, from the sounds of things the WCS 2.0 Interface Mod should be a custom observer interface, which you can use for replays. The battle.net blog is split between the three: GameHeart, new SC2 gameplay features, and the WCS 2.0 Interface Mod, so you can read about all three and what they provide when combined.


Yeah I saw the extra modes for regular replay watching. Was hoping it would be available to regular ol'people. Will test out tonight, though.

Actually, can someone confirm that there is WCS GH capability in ladder replays?
Clan: QQGC - wundertunge#1850
TL+ Member
iamcaustic
Profile Blog Joined May 2011
Canada1509 Posts
September 02 2014 08:57 GMT
#90
On September 02 2014 04:47 wUndertUnge wrote:
Show nested quote +
On August 27 2014 10:16 iamcaustic wrote:
On August 27 2014 09:45 UberNuB wrote:
On August 27 2014 09:12 iamcaustic wrote:
On August 27 2014 09:07 UberNuB wrote:
Maybe I am missing something, but will this make it the default for ladder games (or am I missing something obvious on how to use GameHeart to watch my ladder games anyways).

You can't use GameHeart for ladder games; it's an extension mod. However, stronger team colours and team coloured effects have been made into official gameplay options, which I believe you can use in ladder.


Ah, cool thanks.

I guess it's neat that WCS is using this, but it seems like a missed opportunity to not get the GH mod to work with standard replays. Although, I know basically none of the details as to how possible that might actually be.

If you're simply looking for the replay interface, from the sounds of things the WCS 2.0 Interface Mod should be a custom observer interface, which you can use for replays. The battle.net blog is split between the three: GameHeart, new SC2 gameplay features, and the WCS 2.0 Interface Mod, so you can read about all three and what they provide when combined.


Yeah I saw the extra modes for regular replay watching. Was hoping it would be available to regular ol'people. Will test out tonight, though.

Actually, can someone confirm that there is WCS GH capability in ladder replays?

I've been using the PTR and the GH extension mod capabilities are not included in ladder games. I've been quite enjoying the WCS 2.0 interface though; it has pretty much most of what you would want.
Twitter: @iamcaustic
Clubfan
Profile Blog Joined May 2013
Germany913 Posts
Last Edited: 2014-09-23 12:48:33
September 23 2014 12:36 GMT
#91
Did I miss his blog? Because the patch is aparently already live on NA and I haven't yet found a guide for that Logos mod.
Edit: I found a guide by gawliq.
LiquipediaLickyPiddy manager
brickrd
Profile Blog Joined March 2014
United States4894 Posts
Last Edited: 2014-09-23 14:06:07
September 23 2014 14:05 GMT
#92
does anyone know whether the current downtime is just battle.net maintenance or if it's related to the gameheart patch? i just assumed blindly it had something to do with gameheart, but people seem to be saying they just have the battle.net servers offline. in the client it just says "the service will be unavailable" which is not clear
TL+ Member
Jvattic
Profile Joined September 2014
Germany24 Posts
Last Edited: 2014-10-13 14:39:06
October 13 2014 14:38 GMT
#93
I have to say that i really dislike the new overlay.
From a design point of view, the size of the information displayed is all over the place and the weird position at the bottom of the screen leads to missing important ingame stuff because you are looking for information at the top, where it usual is (in about every digital and print medium).
As a viewer i find it most annoying that i am not able to see minerals, gas, income, production, upgrades, workers, army, overall supply at once. Stripping down SC2 to overall supply, mins, gas and production feels like watching the game with one eye closed purely relying on the observer to show you what YOU want to see at that moment.
Not to mention the bazillion other things that were listed by others in the WCS Threads.

I really hope this gets improved big time before future tournaments as it lessens the viewerexperience quite a bit.
Awin
Profile Joined June 2014
France65 Posts
October 13 2014 16:57 GMT
#94
I agree with Jvattic : I don't really care about the global design of this new overley (the one used in WCS EU) but I think we should be able to see at any time :

-The global supply
-The bank
-The workers count
-The upgrades
-Production or units

With the new overlay, I feel like only one or two of this information are shown, wich is very sad in comparison with how good the previous one were
WombaT
Profile Blog Joined May 2010
Northern Ireland26028 Posts
October 13 2014 17:48 GMT
#95
I don't mind it, perhaps add a little more things to the part of the overlay that is always on, but I do like the minimalist element of it.

I think it's got a bit too much bashing, especially some of the stuff on r/Starcraft which was ridiculous
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
geokilla
Profile Joined May 2011
Canada8244 Posts
October 13 2014 17:53 GMT
#96
GomTV and KESPA uses the UI the best. These new WCS UIs are absolute shit.
iHirO
Profile Blog Joined January 2011
United Kingdom1381 Posts
Last Edited: 2014-10-13 18:25:12
October 13 2014 18:25 GMT
#97
No interface is ever going to satisfy everyone, perhaps the best solution for premier tournaments is to show two streams (one with a minimal interface and the other with a GSL style).

Hopefully with LotV, we'll be able to watch the game within the client and select a custom interface with the raw game data.
GraphicsThis is for all you new people: I only have one rule. Everyone fights. No one quits. You don't do your job, I'll shoot you myself. You get me?
Yakikorosu
Profile Joined March 2013
1203 Posts
October 13 2014 19:18 GMT
#98
On October 14 2014 01:57 Awin wrote:
I agree with Jvattic : I don't really care about the global design of this new overley (the one used in WCS EU) but I think we should be able to see at any time :

-The global supply
-The bank
-The workers count
-The upgrades
-Production or units

With the new overlay, I feel like only one or two of this information are shown, wich is very sad in comparison with how good the previous one were


Yeah this. I am a bit boggled by this new overlay it's like their goal was to show as little information as possible and to blow it up as much as possible so that it takes up a lot of room on screen. So instead of trading off between minimalist/more information they did neither.
operwolf
Profile Joined April 2008
United States324 Posts
October 13 2014 19:26 GMT
#99
On October 13 2014 23:38 Jvattic wrote:
I have to say that i really dislike the new overlay.
From a design point of view, the size of the information displayed is all over the place and the weird position at the bottom of the screen leads to missing important ingame stuff because you are looking for information at the top, where it usual is (in about every digital and print medium).
As a viewer i find it most annoying that i am not able to see minerals, gas, income, production, upgrades, workers, army, overall supply at once. Stripping down SC2 to overall supply, mins, gas and production feels like watching the game with one eye closed purely relying on the observer to show you what YOU want to see at that moment.
Not to mention the bazillion other things that were listed by others in the WCS Threads.

I really hope this gets improved big time before future tournaments as it lessens the viewerexperience quite a bit.


I agree with this 100%. It's been just painful to watch WCS due to the lack of information on screen. Hope it can improve soon.
He'll end up dead, because he'll die.
Prev 1 2 3 4 5 All
Please log in or register to reply.
Live Events Refresh
Tenacious Turtle Tussle
23:00
Biweekly #35
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 144
ProTech130
trigger 69
Reynor 50
StarCraft: Brood War
Britney 32102
Shuttle 690
Leta 352
Icarus 13
Noble 8
Dota 2
monkeys_forever358
NeuroSwarm81
LuMiX1
League of Legends
JimRising 597
Counter-Strike
fl0m2420
Coldzera 66
Super Smash Bros
Liquid`Ken48
Other Games
summit1g12994
C9.Mang0253
ViBE181
Maynarde108
kaitlyn26
Organizations
Other Games
gamesdonequick1032
BasetradeTV19
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Azhi_Dahaki6
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo643
• Stunt396
Upcoming Events
The PondCast
5h 25m
RSL Revival
5h 25m
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
7h 25m
ByuN vs ShoWTimE
Classic vs Cure
Reynor vs TBD
WardiTV Korean Royale
7h 25m
PiGosaur Monday
20h 25m
RSL Revival
1d 5h
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
1d 7h
herO vs TBD
CranKy Ducklings
2 days
RSL Revival
2 days
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
2 days
[ Show More ]
IPSL
2 days
ZZZero vs rasowy
Napoleon vs KameZerg
BSL 21
2 days
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
3 days
RSL Revival
3 days
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
3 days
WardiTV Korean Royale
3 days
BSL 21
3 days
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
IPSL
3 days
Dewalt vs WolFix
eOnzErG vs Bonyth
Replay Cast
3 days
Wardi Open
4 days
Monday Night Weeklies
4 days
WardiTV Korean Royale
5 days
The PondCast
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
RSL Revival: Season 3
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
META Madness #9
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.