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Strong team colors and team color effects as a default option?! Fantastic work!
+ Show Spoiler +"Stronger Team Colors That’s right; you can now use Stronger Team Colors in your ladder games! And rather than being an on or off setting, you can actually decide how intense you want the colors to be by using the “Team Color Intensity” slider in your gameplay options."
"Team Colored Effects Team Colored Effects (EMP, Scanner Sweep, Time Warp, and Mothership Core) have also been made an official option in the gameplay menu."
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China6326 Posts
On August 27 2014 05:04 Dingodile wrote: So when begins 2.1.4? The PTR post is already linked in the blog but clicking redirect you to the homepage so I assume it's being prepared and will be up very soon.
On August 27 2014 05:05 REyeM wrote: Does this include GSL? I don't really watch any other "WCS" event.. GSL used GameHeart at the beginning of Season 2 already, was pulled likely due to untested elements at risk, no reason they won't use it now that it has gone official.
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So many cool features, but ugh, I will never get used to the mineral/supply number locations .
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So is this the DH interface? If so this is dope as shit
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Show nested quote +On August 27 2014 05:05 REyeM wrote: Does this include GSL? I don't really watch any other "WCS" event.. GSL used GameHeart at the beginning of Season 2 already, was pulled likely due to untested elements at risk, no reason they won't use it now that it has gone official.
Yeah they used it for some groups for Ro32 I believe, would like for this to be implemented in the GSL aswell.
Fingers crossed
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On August 27 2014 05:05 messioso wrote: I CAN FINALLY RENAME PEOPLE IN LOBBIES
It doesn't quite work that way. You have to have their name already setup in a Logos.SC2Mod and then you just pick it from a dropdown list but it is not very difficult to setup a Logos.SC2Mod on the fly.
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Wahoo! Thanks Gameheart for all the hard work! This looks great!
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sick! hype train starts here
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ALSO... props to Ryan guy and the Gameheart, I enjoyed that capture the flag game a lot. aswell
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Hell it's about time. I don't know why they didn't call Ryan in straight away instead of creating that monstrosity they insisted on using for WCS. Clearly the man for the job. And there's nothing more naff looking than seeing a barcode name in a tournament game, a workaround although that should be a DQ IMO.
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Really excited that they are going to allow stronger team colors for players, but I'm guessing its just a color intensity slider from what he described... So things like banelings will still all be green instead of having their acid sac glow with the player's color
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Warms my heart to see the game I love getting better ^^
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I'm hoping for stronger team colors in broadcasted games. Don't really know why Blizzard opted for the brown and gray modern FPS color scheme for SC2.
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The fucking sickest thing I've seen. Shows how amazing the editor and shit is, and how amazing everyone involved are for creating something as cool and smooth as this.
I love you guys.
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Pandemona
Charlie Sheens House51449 Posts
Wow finally Blizzard took a nice step to making the default replay look good again :D Well done to Mr Gameheart and all involved in making it :D
Can't wait to see this live.
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the hype is through the roof!
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ESPORTS = SAVED
So excited for these features. It was good seeing them in numerous non-WCS tournaments, and seeing them in WCS will be great. Adding the other Gameheart features to the SC2 base game is much more than I expected, and it should spice things up considering the recent lull in updates.
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Wow, great news again! So awesome!
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