• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:59
CEST 02:59
KST 09:59
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
[$1250] International ShieldBattery League32Weekly Cups (October 5-11): Farewell to 5.0.163Rollback Netcode in Brood War1295.0.17 Patch Notes - October 7, 202624Weekly Cups Results (Sep 28-Oct 4)0
StarCraft 2
General
Weekly Cups (October 5-11): Farewell to 5.0.16 No more sc2 streamers on team liquid? Server Blocker SCII needs to put more weight on strategy and tact Terran AddOns placement
Tourneys
RSL goes to London! 2026 Offline Finals Nov 21-22 Sparkling Tuna Cup - Weekly Open Tournament Stellar Fest TWO the Moon (Dec 16-20) Master Swan Open (Global Bronze-Master 2) $3,500 WardiTV Not-Summer Championship
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 548 Shining Bright The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Rollback Netcode in Brood War Hands of Pluto Mineral gathering rate (boosted) for each patch Practice Partners (Official)
Tourneys
[ASL22] Grand Finals [$1250] International ShieldBattery League [Megathread] Daily Proleagues 2v2v2v2 Tournament
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers Replay Review Process - What do you do?
Other Games
General Games
Nintendo Switch Thread Dawn of War IV Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread General RTS Discussion Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Artificial Intelligence Thread The Chess Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion!
Sports
MLB/Baseball 2023 Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
ShieldBattery on Mac
Kraekkling
The Link Between Gaming and …
TrAiDoS
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10109 users

Starbow - Page 114

Forum Index > SC2 General
Post a Reply
Prev 1 112 113 114 115 116 346 Next
awwnuts07
Profile Blog Joined February 2011
United States621 Posts
January 22 2014 15:43 GMT
#2261
On January 22 2014 18:02 Booom3 wrote:
What do you plan on doing with ZvZ? Just keep it the way it is (few lings into muta every single game) or break the cycle and make other things viable in the matchup?


Maybe the team wants to preserve the BW feel where only JaeDong will be able to win consistently.
I'm a noob
KDot2
Profile Blog Joined March 2011
United States1213 Posts
January 22 2014 15:53 GMT
#2262
wheres the best place to watch starbow ?

I know idra tt1 and beastyqt have streamed a lot

anyone else consistently streaming ?

where can I watch good matches ?
Season
Profile Blog Joined May 2010
United States301 Posts
January 22 2014 16:08 GMT
#2263
On January 23 2014 00:53 KDot2 wrote:
wheres the best place to watch starbow ?

I know idra tt1 and beastyqt have streamed a lot

anyone else consistently streaming ?

where can I watch good matches ?



You could try going into a Starbow channel (EU and NA both have them set up with lots of players looking for games) and asking others to observe games they may play. Reminds me of the 1v1 play/obs days back in BW ^_^
Ardias
Profile Joined January 2014
Russian Federation618 Posts
January 22 2014 16:24 GMT
#2264
On January 23 2014 00:53 KDot2 wrote:
wheres the best place to watch starbow ?

I know idra tt1 and beastyqt have streamed a lot

anyone else consistently streaming ?

where can I watch good matches ?


Crank and Kangho were streaming also, maybe there are records of the broadcasts on their channels,
Mess with the best or die like the rest.
Big J
Profile Joined March 2011
Austria16289 Posts
January 22 2014 16:28 GMT
#2265
yeah, I wish there would be something changed about ZvZ. The matchup feels incredibly bad currently, though, I believe if mutas would be pushed back or maybe even completly pushed out of the matchup it would have extreme potential... lurker/hydra wars with overseer/scourge/viper support... (just theorycrafting, no clue how it would really play out)
404AlphaSquad
Profile Joined October 2011
839 Posts
January 22 2014 17:15 GMT
#2266
On January 22 2014 22:51 [17]Purple wrote:
Show nested quote +
On January 22 2014 22:35 elmerpogs wrote:
Is storm on Broodwar value?

No, it lasts 4 seconds instead of 6


it is the other way around. It lasts 6 seconds instead of 4.
aka Kalevi
Grumbels
Profile Blog Joined May 2009
Netherlands7032 Posts
January 22 2014 17:30 GMT
#2267
On January 23 2014 01:28 Big J wrote:
yeah, I wish there would be something changed about ZvZ. The matchup feels incredibly bad currently, though, I believe if mutas would be pushed back or maybe even completly pushed out of the matchup it would have extreme potential... lurker/hydra wars with overseer/scourge/viper support... (just theorycrafting, no clue how it would really play out)

mutas seem very strong in every match-up though
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
sage_francis
Profile Joined December 2006
France1823 Posts
January 22 2014 17:52 GMT
#2268
make Python pls !!
Big J
Profile Joined March 2011
Austria16289 Posts
January 22 2014 17:57 GMT
#2269
On January 23 2014 02:30 Grumbels wrote:
Show nested quote +
On January 23 2014 01:28 Big J wrote:
yeah, I wish there would be something changed about ZvZ. The matchup feels incredibly bad currently, though, I believe if mutas would be pushed back or maybe even completly pushed out of the matchup it would have extreme potential... lurker/hydra wars with overseer/scourge/viper support... (just theorycrafting, no clue how it would really play out)

mutas seem very strong in every match-up though


yeah, but in the other matchups there are units to deal with them properly, wether the metagame works out like that or not is ofc to be observed. But in ZvZ you are basically left with your own mutalisks and some scourges, since hydras only have 5.43 dps against them. (less than a single marine without stim (6.52dps) for basically double the money)

Like, the list of Zerg antiair units is:
Queen --> needs to be enraged, can't really be used offensively, strongly limited amount
hydralisk --> explosive damage is very weak vs mutas; and needs at least the speed upgrade (and probably the range upgrade) to be of any use against mutas
scourge --> ok to trade vs mutalisks, but can be outmicroed and forces you into similarily timed spire play as well;
mutalisk
defiler --> comes way to late
devourer --> comes way to late

Like, just the theory how to deal with mutalisks in the midgame as Zerg isn't even there, compared to Protoss who have stalkers and corsairs. Or Terran with marines and goliaths. Tuning the mutalisk down may be the right choice for the other matchups, but Zerg needs something fundamental if ZvZ "macro" should ever stop to be just about mutalisks.
HaRuHi
Profile Blog Joined November 2010
1220 Posts
January 22 2014 18:03 GMT
#2270
Mutalisk feel very awkward in general to me, they should take another look at the clumping mechanic.
SolidSMD
Profile Joined April 2011
Belgium408 Posts
January 22 2014 18:18 GMT
#2271
There is potential for other plays in zvz, just hasn't been tried yet. Like viper + scourge (since scourge deals splash damage currently), slowing projectile of viper could be made a little faster though. I think it's too early to say that nothing else than mutaplay is viable in starbow, you only see muta because people assume it's the strongest and only way to play.
Working on Starbow!
kardynal
Profile Joined January 2014
1 Post
January 22 2014 19:08 GMT
#2272
On January 23 2014 02:57 Big J wrote:
Show nested quote +
On January 23 2014 02:30 Grumbels wrote:
On January 23 2014 01:28 Big J wrote:
yeah, I wish there would be something changed about ZvZ. The matchup feels incredibly bad currently, though, I believe if mutas would be pushed back or maybe even completly pushed out of the matchup it would have extreme potential... lurker/hydra wars with overseer/scourge/viper support... (just theorycrafting, no clue how it would really play out)

mutas seem very strong in every match-up though


yeah, but in the other matchups there are units to deal with them properly, wether the metagame works out like that or not is ofc to be observed. But in ZvZ you are basically left with your own mutalisks and some scourges, since hydras only have 5.43 dps against them. (less than a single marine without stim (6.52dps) for basically double the money)

Like, the list of Zerg antiair units is:
Queen --> needs to be enraged, can't really be used offensively, strongly limited amount
hydralisk --> explosive damage is very weak vs mutas; and needs at least the speed upgrade (and probably the range upgrade) to be of any use against mutas
scourge --> ok to trade vs mutalisks, but can be outmicroed and forces you into similarily timed spire play as well;
mutalisk
defiler --> comes way to late
devourer --> comes way to late

Like, just the theory how to deal with mutalisks in the midgame as Zerg isn't even there, compared to Protoss who have stalkers and corsairs. Or Terran with marines and goliaths. Tuning the mutalisk down may be the right choice for the other matchups, but Zerg needs something fundamental if ZvZ "macro" should ever stop to be just about mutalisks.


seems like u never played BW
ffadicted
Profile Joined January 2011
United States3545 Posts
January 22 2014 19:13 GMT
#2273
On January 23 2014 04:08 kardynal wrote:
Show nested quote +
On January 23 2014 02:57 Big J wrote:
On January 23 2014 02:30 Grumbels wrote:
On January 23 2014 01:28 Big J wrote:
yeah, I wish there would be something changed about ZvZ. The matchup feels incredibly bad currently, though, I believe if mutas would be pushed back or maybe even completly pushed out of the matchup it would have extreme potential... lurker/hydra wars with overseer/scourge/viper support... (just theorycrafting, no clue how it would really play out)

mutas seem very strong in every match-up though


yeah, but in the other matchups there are units to deal with them properly, wether the metagame works out like that or not is ofc to be observed. But in ZvZ you are basically left with your own mutalisks and some scourges, since hydras only have 5.43 dps against them. (less than a single marine without stim (6.52dps) for basically double the money)

Like, the list of Zerg antiair units is:
Queen --> needs to be enraged, can't really be used offensively, strongly limited amount
hydralisk --> explosive damage is very weak vs mutas; and needs at least the speed upgrade (and probably the range upgrade) to be of any use against mutas
scourge --> ok to trade vs mutalisks, but can be outmicroed and forces you into similarily timed spire play as well;
mutalisk
defiler --> comes way to late
devourer --> comes way to late

Like, just the theory how to deal with mutalisks in the midgame as Zerg isn't even there, compared to Protoss who have stalkers and corsairs. Or Terran with marines and goliaths. Tuning the mutalisk down may be the right choice for the other matchups, but Zerg needs something fundamental if ZvZ "macro" should ever stop to be just about mutalisks.


seems like u never played BW


Just because it was in BW doesn't mean it can't be improved, ZvZ was lame and repetitive in BW. Starbow <> SC2BW
SooYoung-Noona!
Quakecomm
Profile Joined April 2012
United States344 Posts
January 22 2014 19:16 GMT
#2274
is there an extension mod for starbow yet?
gorkey island is the only good map
Pursuit_
Profile Blog Joined June 2012
United States1330 Posts
January 22 2014 19:19 GMT
#2275
On January 23 2014 04:08 kardynal wrote:
Show nested quote +
On January 23 2014 02:57 Big J wrote:
On January 23 2014 02:30 Grumbels wrote:
On January 23 2014 01:28 Big J wrote:
yeah, I wish there would be something changed about ZvZ. The matchup feels incredibly bad currently, though, I believe if mutas would be pushed back or maybe even completly pushed out of the matchup it would have extreme potential... lurker/hydra wars with overseer/scourge/viper support... (just theorycrafting, no clue how it would really play out)

mutas seem very strong in every match-up though


yeah, but in the other matchups there are units to deal with them properly, wether the metagame works out like that or not is ofc to be observed. But in ZvZ you are basically left with your own mutalisks and some scourges, since hydras only have 5.43 dps against them. (less than a single marine without stim (6.52dps) for basically double the money)

Like, the list of Zerg antiair units is:
Queen --> needs to be enraged, can't really be used offensively, strongly limited amount
hydralisk --> explosive damage is very weak vs mutas; and needs at least the speed upgrade (and probably the range upgrade) to be of any use against mutas
scourge --> ok to trade vs mutalisks, but can be outmicroed and forces you into similarily timed spire play as well;
mutalisk
defiler --> comes way to late
devourer --> comes way to late

Like, just the theory how to deal with mutalisks in the midgame as Zerg isn't even there, compared to Protoss who have stalkers and corsairs. Or Terran with marines and goliaths. Tuning the mutalisk down may be the right choice for the other matchups, but Zerg needs something fundamental if ZvZ "macro" should ever stop to be just about mutalisks.


seems like u never played BW


Regardless of whether or not he played BW, I think he's addressing a legitimate concern Starbow should be looking at. The point of Starbow wasn't to remake BW but to create an expansion to BW which allowed more options ('Additional content for a broader metagame"), and right now ZvZ appears to not be much different from how it was in BW.
In Somnis Veritas
WombaT
Profile Blog Joined May 2010
Northern Ireland27464 Posts
January 22 2014 19:24 GMT
#2276
Ok, I'm not sure if I've done something silly but my hotkeys seem to explode and I have to reload the default template pretty much every time I play starbow. is there a particular reason for this, and a way around it?
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
TL+ Member
Xiphias
Profile Blog Joined May 2010
Norway2223 Posts
January 22 2014 19:35 GMT
#2277
JaKaTaK's "the core" should be setup for Starbow now
aka KanBan85. Working on Starbow.
SCST
Profile Joined November 2011
Mexico1609 Posts
January 22 2014 20:17 GMT
#2278
Idra streaming Starbow now
"The weak cannot forgive. Forgiveness is an attribute of the strong." - Gandhi
Jagoti
Profile Joined August 2013
Germany24 Posts
Last Edited: 2014-01-22 22:32:25
January 22 2014 22:14 GMT
#2279
Starbow is currently being streamed by:
http://www.twitch.tv/dragon vs. http://www.twitch.tv/tt1
http://www.twitch.tv/destiny vs. http://www.twitch.tv/eghuk
Taru
Profile Joined October 2010
France88 Posts
Last Edited: 2014-01-22 23:26:43
January 22 2014 23:26 GMT
#2280
Just came accros this thread and watched a few games. This is awsome, and it is basically what the community asked blizzard to do. The game needs a few fixes thought but so far i'm liking it better than hots.
Prev 1 112 113 114 115 116 346 Next
Please log in or register to reply.
Live Events Refresh
Replay Cast
08:00
Continental Nation League S1
CranKy Ducklings42
Liquipedia
BSL Open Qualifier
04:00
Pro & Gosu - Last Chance #2
ZZZero.O143
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
JuggernautJason67
StarCraft: Brood War
Rain 2830
GuemChi 2188
Shuttle 635
Artosis 599
ZZZero.O 143
ProTech135
yabsab 11
Dota 2
monkeys_forever918
NeuroSwarm172
League of Legends
JimRising 565
Reynor79
Counter-Strike
Fnx 1226
Super Smash Bros
hungrybox520
Heroes of the Storm
Liquid`Hasu812
Other Games
summit1g6174
FrodaN1647
C9.Mang0356
PiGStarcraft257
Maynarde118
KnowMe98
Organizations
Other Games
gamesdonequick863
[ Show 11 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP8
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Pr0nogo 3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Scarra1129
Upcoming Events
WardiTV Weekly
10h 2m
IntoTheTV X SOOP
1d 10h
PiGosaur Cup
1d 23h
The PondCast
2 days
Kung Fu Cup
2 days
IntoTheTV X SOOP
3 days
FEL
5 days
FEL
6 days
Sparkling Tuna Cup
6 days
Replay Cast
6 days
Liquipedia Results

Completed

ASL Season 22
Blizzard Classic Cup 2026
Copium Cup

Ongoing

Acropolis #5
IPSL Winter 2026-27
KCM Race Survival 2026 Season 4
Acropolis #5 - GSC
HCC Season 3
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.