BTW: reducing the timing on the photon over charge down form 60 seconds to 40, is not going to solve anything!
David Kim's Current Balance Thoughts - Page 52
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Riner1212
United States337 Posts
BTW: reducing the timing on the photon over charge down form 60 seconds to 40, is not going to solve anything! | ||
Ouija
United States129 Posts
On January 23 2014 03:24 Qwyn wrote: -_-. Don't shit on anyone. Or better yet...shit on something within the game and be a bit passionate that way. But seriously...waste of effort...unnecessary expenditure of energy in a useless fashion! No need to be a hypocrite. There is nothing wrong with telling someone that what they said/did was wrong. | ||
TeeTS
Germany2762 Posts
On January 23 2014 03:53 Kevn23 wrote: It's rough watching all the great Terran players falling in Code A... Maybe Maru will win Code S again this season being the only Terran. nope, I highly doubt that. His last wins against really top notch non-terran-players were back in the OSL. since then he made it allways far in tournaments, but when facing the likes of Soulkey or Dear, he was knocked out decisively. EDIT: On January 23 2014 04:04 Riner1212 wrote: even if terrans get a buff it will buffing the ghost, maybe decreasing their cost and will automatically start with a +25 mana so they can land emps; however, it will be a pointless buff because it does not solve the early game options protoss has such as their gimicky all in/cheese builds and if it fails, being able to successfully macro behind it thanks to the photon over charge, therefore, any small amount of pressure that is applied is instantly shut down, i dont blame alot of terran players quitting or leaving this game, cuz quite frankly its frustrating to play this match up and not everyone can play against protoss like liquid taeja or maru, balancing this game around a SMALL SAMPLE SIZE according to david kim is so retarded and just makes him a hypocrite. BTW: reducing the timing on the photon over charge down form 60 seconds to 40, is not going to solve anything! Well I did quit the game, because it was absolutely disguisting to play ladder. You are nothing more than a punching bag, going into games with the mindset of which cheese you´ll have to defend this time. And even if you get it right, you might be powered over still. And in TvZ you are forced into a boring like hell playstyle, that even gives you a bad feeling when you win with it, because it´s utterly broken too. (it seems, MAYBE zerg players will figure out a good counterplay to it, but right now, I don´t see that happen). The game is just frustrating in every way for terrans, so I switched to LoL. Even during the late months of WoL, the game was so much fun for me to play, even with stupid infestors and Broodlords and shit. Because you could actually do something back then to avoid those imbalanced situations. TvP lategame was also hard back then and TvZ too, but you had early and midgame to pressure and get ahead and then close the game out. These days, you have to take your advantage in timing windows of perhaps 2-3minutes as terran or you simply just lose. And you have to be able to defend several forms of allins before you get there. | ||
xongnox
540 Posts
On January 23 2014 04:11 TeeTS wrote: nope, I highly doubt that. His last wins against really top notch non-terran-players were back in the OSL. since then he made it allways far in tournaments, but when facing the likes of Soulkey or Dear, he was knocked out decisively. Plz don't demolish our last bit of hope ! Maru can always do it. | ||
Riner1212
United States337 Posts
On January 23 2014 04:04 Riner1212 wrote: even if terrans get a buff it will buffing the ghost, maybe decreasing their cost and will automatically start with a +25 mana so they can land emps; however, it will be a pointless buff because it does not solve the early game options protoss has such as their gimicky all in/cheese builds and if it fails, being able to successfully macro behind it thanks to the photon over charge, therefore, any small amount of pressure that is applied is instantly shut down, i dont blame alot of terran players quitting or leaving this game, cuz quite frankly its frustrating to play this match up and not everyone can play against protoss like liquid taeja or maru, balancing this game around a SMALL SAMPLE SIZE according to david kim is so retarded and just makes him a hypocrite. BTW: reducing the timing on the photon over charge down form 60 seconds to 40, is not going to solve anything! Well I did quit the game, because it was absolutely disguisting to play ladder. You are nothing more than a punching bag, going into games with the mindset of which cheese you´ll have to defend this time. And even if you get it right, you might be powered over still. And in TvZ you are forced into a boring like hell playstyle, that even gives you a bad feeling when you win with it, because it´s utterly broken too. (it seems, MAYBE zerg players will figure out a good counterplay to it, but right now, I don´t see that happen). The game is just frustrating in every way for terrans, so I switched to LoL.[/QUOTE] I dont blame you, my interest in this game has decreased as well, its not even fun watching it anymore seeing how playing protoss is a guessing game. A terran player has to SCOUT the ENTIRE MAP to see if a protoss has set up a proxy of some structure, while the protoss already knows a terran is going to repear expand and the race is so poorly designed that if blink stalker fails they can warp in dts to get back even with terrans and if terrans dont scout dt they are utterly fucked and if we gain any sort of momentum its shut down due to nexus cannon and by that time the protoss is taking his third base and chorno boosting his upgrades. I switched to LoL as well. | ||
zusch
United States73 Posts
All the problems take root with the nexus cannon. ---> P realizes there is no need to keep units back at home to defend widowmine drops, hellions, banshees, etc. ---> So P is free to do whatever they please (blink Stalkers/proxy Oracle & even Tempest) and to pressure T and force them to remain on 1 base. ---> So then P realized that, "hey, I can just fake blink all-in & expand instead." ---> So T must then scout the expansion ASAP (or risk falling behind tremendously in econ). ---> From there T's only response is to expand themselves b/c remember, T cannot attack in the early game due to nexus cannon so punishing a greedy expansion is impossible. So in summary T can only win a long macro game & sometimes 2 base all-in with SCV pull while P can either win early game with quick cheese, mid game with push abusing the econ lead they gained faking blink all in, or late game where the matchup plays somewhat balanced. Remove the nexus cannon and P must keep some units at home to defend, which in turn makes their all ins less effective, which in turn gives T a chance to win in early/mid game. | ||
chairmobile
United States111 Posts
On January 11 2014 01:55 Grumbels wrote: The lead designer for Brood War was like a former professional gamer though. (guild master of the top Everquest guild) I'm sure that there are some pro players that would do a better job as lead multiplayer design than David Kim. I don't think IdrA would be bad at being the balance designer, for instance, assuming that he would first complete a college education. He seems like the right type for it. (I'll admit this is very controversial ![]() Sorry. ![]() I don't buy this though. I'm sure that by getting feedback from pros of all races that they can filter out most of the race bias. I mean, if terran players complain about protoss and protoss players do the opposite, then maybe in the end they can discover that terran players feel powerless in late-game and that protoss players feel powerless in mid-game? Even if the individual feedback is garbage, Blizzard should still be in conversations with pro-gamers because in the end they're the ones that know the game the best. David kim is a top GM with random on multiple accounts. | ||
Faust852
Luxembourg4004 Posts
On January 23 2014 04:46 chairmobile wrote: David kim is a top GM with random on multiple accounts. Heh, give me one of them please. I bet DKim didn't play the game for months. | ||
Westy
England808 Posts
David kim is a top GM with random on multiple accounts. Do you have proof of this? I have played both Protoss and Terran at a mid-high masters level right now, and I just cannot play TvP anymore. I still find it funny that people aren't pointing out that the Protoss can get a flying attacking unit within the first few minutes of the game, forcing terrans to always open with marines instead of being able to do any form of marauder aggression. | ||
hfsrj
Germany166 Posts
It's quite easy to show : let's say it's 25%A, 25%B, 50%C, for the sake of the argument. If C is favored, and you are A, you loose most of your games versus C, for equal skill (say 100% for simplicity, the argument is still valid for lower). Then you proceed to loose 50% of your games against A and B (same skill). You therefore lost 75% of your games, and your MMR (perceived skill) goes down untill you reach 50% win ratio, i.e. your perceived skill is lower than actual skill. Things are more complicated in truth, but the statistics still apply. If they count skill by MMR, the figure they show are erroneous. This phenomena exist if C is not overrepresented, but it is obviously smaller, and much harder to correct for. | ||
NukeD
Croatia1612 Posts
On January 23 2014 04:55 hfsrj wrote: Btw I don't know if they noticed that most way to "correct for skill" actually hide the imbalance, especially if the most powerfull race is more represented than the two other. It's quite easy to show : let's say it's 25%A, 25%B, 50%C, for the sake of the argument. If C is favored, and you are A, you loose most of your games versus C, for equal skill (say 100% for simplicity, the argument is still valid for lower). Then you proceed to loose 50% of your games against A and B (same skill). You therefore lost 75% of your games, and your MMR (perceived skill) goes down untill you reach 50% win ratio, i.e. your perceived skill is lower than actual skill. Things are more complicated in truth, but the statistics still apply. If they count skill by MMR, the figure they show are erroneous. This phenomena exist if C is not overrepresented, but it is obviously smaller, and much harder to correct for. u so smart tehehe ![]() | ||
wptlzkwjd
Canada1240 Posts
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Chaggi
Korea (South)1936 Posts
On January 23 2014 04:46 chairmobile wrote: David kim is a top GM with random on multiple accounts. there's no proof of this since like early WoL when dayvie was an account in GM. | ||
plogamer
Canada3132 Posts
On January 23 2014 04:52 Westy wrote: Do you have proof of this? I have played both Protoss and Terran at a mid-high masters level right now, and I just cannot play TvP anymore. I still find it funny that people aren't pointing out that the Protoss can get a flying attacking unit within the first few minutes of the game, forcing terrans to always open with marines instead of being able to do any form of marauder aggression. Who cares what race DK plays. I doubt game balance is done by him alone; such things are usually done by a team. | ||
hansonslee
United States2027 Posts
On January 23 2014 02:37 Pirfiktshon wrote: My one thought is just to Revert STim timing back to what it was. Now that widow mine is nerfed and Protoss has MSC this is not unreasonable .... I was thinking that too! Plus, that would give bio a bit more options with early aggression and better defense. | ||
Entropy137
Canada215 Posts
On January 23 2014 03:50 Thor.Rush wrote: Why in the hell has stim timing not been reduced back to WoL times in the current state of protoss in HotS? ferrarivacs | ||
hansonslee
United States2027 Posts
Bio has been considerably weaker in all MU's. So, it's all right to give the bio some viability in the early game. | ||
mikumegurine
Canada3145 Posts
how do i remeber this? cause i was up there (not quite as high tho) in the ladders as a dice random icon myself, so i kept status tabs on the "top" random player | ||
Plansix
United States60190 Posts
On January 23 2014 05:07 Chaggi wrote: there's no proof of this since like early WoL when dayvie was an account in GM. There is no way that blizzard is going to hand out his account information. That is just asking for trouble. Even if they did, people would just say it wasn't him or Blizzard boosted the account/died the matchmaking. There is no way for them to "prove" which accounts are his and avoid join having a terrible time on the ladder.(Unless they name changed him, but what's the point if they do that) | ||
wptlzkwjd
Canada1240 Posts
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