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David Kim's Current Balance Thoughts - Page 53

Forum Index > SC2 General
1229 CommentsPost a Reply
Prev 1 51 52 53 54 55 62 Next
sitromit
Profile Joined June 2011
7051 Posts
January 22 2014 21:16 GMT
#1041
I will never understand why Protoss needed PO in the first place. Protoss never had any problem turtling in any phase of the game, there was no need to make it even easier for them to turtle with even fewer units and build a deathball in complete safety.
SiroKO
Profile Joined February 2012
France721 Posts
January 22 2014 21:29 GMT
#1042
On January 23 2014 06:16 sitromit wrote:
I will never understand why Protoss needed PO in the first place. Protoss never had any problem turtling in any phase of the game, there was no need to make it even easier for them to turtle with even fewer units and build a deathball in complete safety.


PO allowed for more diverse openings (no sentries), and better PvP.
In WOL, Protoss was either opening sentries, or all-ining.

The real issue is that aside from speedvac, all new Terran units/tactics got nerfed (hellbat drops, widow mines).
While Zerg and Protoss ones remained untouched.
PvT was already in P favour in late WoL.
With the current state of HoTS,
useful new Terran stuff : speedvac
useful new Protoss stuffs : oracle opening, time warp, nexus cannon, recall, tempests
No wonder the imbalance has widened up.
Our envy always last longer than the happiness of those we envy
Micro_Jackson
Profile Joined August 2011
Germany2002 Posts
January 22 2014 21:30 GMT
#1043
On January 23 2014 06:16 sitromit wrote:
I will never understand why Protoss needed PO in the first place. Protoss never had any problem turtling in any phase of the game, there was no need to make it even easier for them to turtle with even fewer units and build a deathball in complete safety.


PO was and is the PvP fix to make expand builds possible and less coinflip heavy. And it succeeded it made PvP better in my opinion.

But as all early game defensive that is easy to get and potentially usable offensive like the Queen or the Bunker you have to be very carful with it. And they weren´t.
sitromit
Profile Joined June 2011
7051 Posts
January 22 2014 21:35 GMT
#1044
On January 23 2014 06:29 SiroKO wrote:
Show nested quote +
On January 23 2014 06:16 sitromit wrote:
I will never understand why Protoss needed PO in the first place. Protoss never had any problem turtling in any phase of the game, there was no need to make it even easier for them to turtle with even fewer units and build a deathball in complete safety.


PO allowed for more diverse openings (no sentries), and better PvP.
In WOL, Protoss was either opening sentries, or all-ining.

The real issue is that aside from speedvac, all new Terran units/tactics got nerfed (hellbat drops, widow mines).
While Zerg and Protoss ones remained untouched.
PvT was already in P favour in late WoL.
With the current state of HoTS,
useful new Terran stuff : speedvac
useful new Protoss stuffs : oracle opening, time warp, nexus cannon, recall, tempests
No wonder the imbalance has widened up.

Diversifying Protoss builds while limiting the offensive options of the other races is the root of the problem. Protoss still has the most powerful all ins, even stronger now with the MSC and with greater variety, which T and Z still have to take into account. Meanwhile, Protoss can now largely ignore the majority of early game threats from WoL as they've either become completely unviable, or much much less effective than before.
Pirfiktshon
Profile Joined June 2013
United States1072 Posts
January 22 2014 21:47 GMT
#1045
The problem is when balancing a race against itself and you can't take an early expansion means one of 2 things. You made a REALLY big Oops during design or meta hasn't evolved enough to stabilize..... Honestly I think it was both but more importantly they took an ez way out / Quick Fix and didn't make it so Protoss had micro options to stay alive instead made it a 1 click 2 ez defense for anything on top of giving them Photon cannons LOL ( OverLap of Design Which protoss is full of Overlap design which is part of the issue)
TW
Profile Joined March 2012
Poland255 Posts
January 22 2014 22:39 GMT
#1046
From the terran perspective:

If u scout a robo - u have to prepare for the Imortal all in.
If u scout a twilight - u have to prepare for the blink all in, possibly DTs, high HT rush
If u scout a stargate - u have to prepare for the Oracle.

If u cut corners and macro up and the P Player would indeed go for the all in, u lose straight away, if u prepare for the all in, but the P Player decides to tech and go for the 3 expand, you are automatically far behind. Either way u lose.

There are more and more huge maps. The inability to warp units and have fast reinforcements makes it very hard to end the game after even convincingly won battles.

The 2 HT drops with storm on mineral lines, almost impossible to defend, not too hard to accomplish.

Warp prism is even better harassing unit then medivacs. What is better to lose: 1 warprism which could warp 10 zealots in your base, or 2 medivacs full of units due to feedbacks?

Just a few examples, there are plenty of more reasons why this matchup is broken.

That is why we can hardly seen Terrans winning TvP games at the similar skill level.
Terence Chill
Profile Joined November 2011
Germany112 Posts
January 22 2014 22:54 GMT
#1047
inconsequent...
buffing a shit ton of units to make the game expansion exciting again. so far so good. but it turned out zerg was to weak. so instead of rely on the new strategie of buffing they decided to nerf zergs opponents so zergs could compete again. problem was it left 1 raced untouched while 2 races are battleing for who is the weaker one.
i think everything would be fine if they not decided to nerf terran but buff zerg. i think a better infestor would have solved the problem with the widow mines. but thats just my opinion.
the decissionmaking of DK or DB was simply inconsequent. as a gamer inconsequence would lead you to a loss. as an employee it would lead to a failing with a project. and you would lose your job.
but heyyyy, not as long as you are the employer!!!!!!!!!
OneSpeed
Profile Joined June 2012
Norway47 Posts
Last Edited: 2014-01-22 23:00:00
January 22 2014 22:58 GMT
#1048
It's IMPOSSIBLE to ladder as Terran these days!!
I've went from 60% winratio in WoL to 40% and dropping!
My TvP has dropped to 33%!
I reached masters and hit a brick wall.
I don't know what else to do but stop playing.
I only got one speed
Riner1212
Profile Joined November 2012
United States337 Posts
January 22 2014 23:22 GMT
#1049
On January 23 2014 07:58 OneSpeed wrote:
It's IMPOSSIBLE to ladder as Terran these days!!
I've went from 60% winratio in WoL to 40% and dropping!
My TvP has dropped to 33%!
I reached masters and hit a brick wall.
I don't know what else to do but stop playing.


Lol, most have quit.
Sjow "pretty ez life as protoss"
jdsowa
Profile Joined March 2011
405 Posts
January 22 2014 23:27 GMT
#1050
why would any new players be attracted to this game when 1/3 of the players just whine all day long? sounds like a horrible gaming experience.
bittman
Profile Joined February 2011
Australia8759 Posts
January 22 2014 23:55 GMT
#1051
On January 23 2014 08:27 jdsowa wrote:
why would any new players be attracted to this game when 1/3 of the players just whine all day long? sounds like a horrible gaming experience.


It's a vocal minority. It always is. Every game has it.

But yeah, whine in starcraft is quite funny. Some people take playing a race really personally and slam people that don't play their race, or do some strategy that they wouldn't do. I've seen people abused just for the race they decide to play. Heck, for the race that's in their little TL avatar.

So keep in mind, it's still only some people. Very few actually by comparison to the population. But fuck they are annoying and loud.
Mvp - Leenock - Dongraegu - MC - Gumiho - Keen - Polt - Squirtle - Jjakji - Genius - Seed - Life - sC - Dream || LG-IM - MVP - FXO
WombaT
Profile Blog Joined May 2010
Northern Ireland27206 Posts
January 23 2014 00:01 GMT
#1052
Yes because Terran is fun to play lol, damn those guys for whining.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
TeeTS
Profile Joined June 2011
Germany2762 Posts
Last Edited: 2014-01-23 00:02:43
January 23 2014 00:02 GMT
#1053
On January 23 2014 08:27 jdsowa wrote:
why would any new players be attracted to this game when 1/3 of the players just whine all day long? sounds like a horrible gaming experience.


You have "whine" or "balance discussions" in every game. This is by far not exclusive to Starcraft. Take LoL for example. The balance whine there is maybe even harder than in SC2, since people use to whine about basically everything they might have lost a game against there. Still it´s the most successful game on the planet right now. So your point is invalid!
ZenithM
Profile Joined February 2011
France15952 Posts
January 23 2014 00:02 GMT
#1054
On January 23 2014 08:27 jdsowa wrote:
why would any new players be attracted to this game when 1/3 of the players just whine all day long? sounds like a horrible gaming experience.

It's even worse than this, Terran only accounts for like 20% of GM leagues, lol!
Blizzard better get rid of the race, less whiners, more PvP.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
January 23 2014 00:03 GMT
#1055
On January 23 2014 09:01 Wombat_NI wrote:
Yes because Terran is fun to play lol, damn those guys for whining.

If it isn't fun, you should stop. Just like if it hurts, you should stop.

Xenocider loves playing terran and keeps plugging away. So it must be a personal opinion thing.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
WombaT
Profile Blog Joined May 2010
Northern Ireland27206 Posts
January 23 2014 00:04 GMT
#1056
Oh god forbid those people for having a personal opinion.

*Note my race*
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
TeeTS
Profile Joined June 2011
Germany2762 Posts
January 23 2014 00:08 GMT
#1057
On January 23 2014 09:03 Plansix wrote:
Show nested quote +
On January 23 2014 09:01 Wombat_NI wrote:
Yes because Terran is fun to play lol, damn those guys for whining.

If it isn't fun, you should stop. Just like if it hurts, you should stop.

Xenocider loves playing terran and keeps plugging away. So it must be a personal opinion thing.


and exactly this is why the game is dying at a way faster speed than a year ago.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
January 23 2014 00:11 GMT
#1058
On January 23 2014 09:08 TeeTS wrote:
Show nested quote +
On January 23 2014 09:03 Plansix wrote:
On January 23 2014 09:01 Wombat_NI wrote:
Yes because Terran is fun to play lol, damn those guys for whining.

If it isn't fun, you should stop. Just like if it hurts, you should stop.

Xenocider loves playing terran and keeps plugging away. So it must be a personal opinion thing.


and exactly this is why the game is dying at a way faster speed than a year ago.

Lol, we are suffering from "increased rate of ded gaem". Oh man, general discussion is a funny place.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
WombaT
Profile Blog Joined May 2010
Northern Ireland27206 Posts
January 23 2014 00:15 GMT
#1059
Yeah be all high and mighty about it, while you're at it go into Starbow and complain that people are enjoying it.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Deleted User 137586
Profile Joined January 2011
7859 Posts
January 23 2014 00:16 GMT
#1060
On January 23 2014 09:15 Wombat_NI wrote:
Yeah be all high and mighty about it, while you're at it go into Starbow and complain that people are enjoying it.


Don't even bother talking to Plansix. His main goal on TL is to troll.
Cry 'havoc' and let slip the dogs of war
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