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Situation Report: The SC2 Multiplayer Ladder - Page 8

Forum Index > SC2 General
192 CommentsPost a Reply
Prev 1 6 7 8 9 10 Next All
GunLove
Profile Joined June 2011
Netherlands105 Posts
Last Edited: 2013-12-20 03:03:03
December 20 2013 03:01 GMT
#141
I don't think it's unreasonable to complain when the new system is inferior to the old one. Even blizzard seems to agree now. And I don't really recall any "fuck blizzard" posts - as above poster puts it - pertaining to the fact that people found it unreasonable to lose a few times when returning to the game after a longer break due to rustiness.

Also to the people who claim that league has nothing to do with MMR, you are sorely mistaken. In the old system MMR and league had correllation. In the new system too, but the relationship has been severely shifted. The fact that this happens after roughly 3 years of relative stability in what the players can expect as far as league placement goes, it's no wonder at all that people are upset. In the end this is a competitive game, and people care about what league they are in.
iamcaustic
Profile Blog Joined May 2011
Canada1509 Posts
December 20 2013 03:58 GMT
#142
While I can appreciate that Blizzard is acknowledging there are problems and are looking toward solutions, their blatant denial of how broken some of these problems are only hurts their perception in the community rather than saving themselves face from a PR standpoint.

It's very similar to their bogus "when we factor out player skill* the ladder is quite balanced" claims. Even with all of Blizzard's attempts to obfuscate ladder data, people are still able to gather enough data to see there are significant issues, whether it's league distribution, racial representation, MMR decay rates, or what have you.

* The idea that one can simply "factor out" such an ambiguous variable as skill with a single magic calculation is absurd, particularly since the calculation, in Blizzard's admitted case, doesn't take into account how people win their games. When it comes to skill, it is all about how someone achieves victory.

For the curious, they displayed this calculation at Blizzcon 2010.
Twitter: @iamcaustic
glaresc
Profile Joined April 2012
31 Posts
December 20 2013 07:19 GMT
#143
That's all great Blizzard, good job. I just care about one thing...get rid of the cheaters please.
KOtical
Profile Joined January 2011
Germany451 Posts
December 20 2013 09:58 GMT
#144
nice blizzard really nice idea with the 2 weeks inatcivity thing... so heres my problem. my pc is broken, and i have to wait around 6 to 8 weeks for my new parts... so i guess i can find myself in silver next season... ty blizzard for forcing people to play! that seems really a good idea expecially for non pro gamers... *ironie off*
kinsky
Profile Joined November 2010
Germany368 Posts
December 20 2013 13:11 GMT
#145
On December 20 2013 18:58 KOtical wrote:
nice blizzard really nice idea with the 2 weeks inatcivity thing... so heres my problem. my pc is broken, and i have to wait around 6 to 8 weeks for my new parts... so i guess i can find myself in silver next season... ty blizzard for forcing people to play! that seems really a good idea expecially for non pro gamers... *ironie off*



Why would you have to wait that long for pc parts?
schaf
Profile Joined August 2010
Germany1326 Posts
December 20 2013 13:37 GMT
#146
On December 20 2013 18:58 KOtical wrote:
nice blizzard really nice idea with the 2 weeks inatcivity thing... so heres my problem. my pc is broken, and i have to wait around 6 to 8 weeks for my new parts... so i guess i can find myself in silver next season... ty blizzard for forcing people to play! that seems really a good idea expecially for non pro gamers... *ironie off*


I guess when you have a forced break of 2 months or more it's a good deal to be able to start in silver ~ I mean if you're good you rise quickly and otherwise it's a good way to get back into the game. Or would you rather have the same opponents after the break? I don't think so!
Axiom wins more than it loses. Most viewers don't. - <3 TB
shivver
Profile Joined June 2011
United States232 Posts
December 20 2013 13:41 GMT
#147
lose a few games brb getting sent back 3 leagues and losing your current league every season

Yeah

OK BLIZZARD WHATEVER YOU SAY
testthewest
Profile Joined October 2011
Germany274 Posts
December 20 2013 14:35 GMT
#148
On December 20 2013 18:58 KOtical wrote:
nice blizzard really nice idea with the 2 weeks inatcivity thing... so heres my problem. my pc is broken, and i have to wait around 6 to 8 weeks for my new parts... so i guess i can find myself in silver next season... ty blizzard for forcing people to play! that seems really a good idea expecially for non pro gamers... *ironie off*


Why are people so obsessed with leagues? What do they mean anyway? Do you play for that league icon or because you are having fun?
If this break really puts you below your real skill, 5 games will rectify that. I'd say: Relax, play the game, have fun and forget about some icons. If you are not grandmaster, nobody cares anyway!
War is not about who is right, but who is left.
StatixEx
Profile Blog Joined August 2011
United Kingdom779 Posts
December 20 2013 16:13 GMT
#149
On December 20 2013 23:35 testthewest wrote:
Show nested quote +
On December 20 2013 18:58 KOtical wrote:
nice blizzard really nice idea with the 2 weeks inatcivity thing... so heres my problem. my pc is broken, and i have to wait around 6 to 8 weeks for my new parts... so i guess i can find myself in silver next season... ty blizzard for forcing people to play! that seems really a good idea expecially for non pro gamers... *ironie off*


Why are people so obsessed with leagues? What do they mean anyway? Do you play for that league icon or because you are having fun?
If this break really puts you below your real skill, 5 games will rectify that. I'd say: Relax, play the game, have fun and forget about some icons. If you are not grandmaster, nobody cares anyway!


because people do care! I want a masters icon next to my name as then id be able to release content videos and the community would accept that im not bad at the game!

That icon is a symbol of improvement, of course it matters. i used to think like this, and i didnt really care but i soon found out its the only measure you have to see if ur getting better. #1 of league or go home!
The_Darkness
Profile Joined December 2011
United States910 Posts
December 20 2013 17:55 GMT
#150
On December 19 2013 05:25 _SpiRaL_ wrote:
Show nested quote +
On December 19 2013 05:16 NonY wrote:
On December 19 2013 05:04 _SpiRaL_ wrote:
Also I have no idea why they want win rates to be 50% after taking time off.

It's about not discouraging players from playing SC2. If someone hasn't played for three weeks, would they rather lose a bunch of SC2 games in a row or play some other game that might be more rewarding and less stressful? The more they procrastinate their return to SC2, the harsher it's going to be and so the less likely they'll return. Unless their MMR decays.

Of course, not every player has the same psychological approach to the game, so this doesn't apply to everyone. The more competitively-minded players will accept their rustiness and work hard to get back in shape and win again. On the other hand, the same is true of Silver players being matched up against MMR-decayed Diamond players: the more competitively-minded players won't mind (and might even enjoy) the opportunity.

On December 19 2013 05:05 _SpiRaL_ wrote:
"In my specific case it hardly affected me much at all so I don't see the big deal".

Amazing lack of perspective. Well done.

Wtf... you just advocated getting rid of MMR decay entirely without even knowing a single reason it was implemented.


If you come back worse after a break, your MMR will drop and your win rate will return to 50% quickly. This is the whole point of MMR. Trying to somehow massage things to "guess" what a players MMR might be after a break is a huge problem to the fundamental point of the system.

I know exactly why it was implemented and just put a whole post about why that reason makes no sense and why it in fact damages the whole matchmaking system by artificially introducing a system which undermines MMR's self righting mechanism (as we have clearly seen). The MMR decay has arguably discouraged people from laddering even more than before it was implemented (certainly did for me and others I know). Their goal is not just not being met, it is doing the opposite of what they intend.


I agree.

In addition the MMR decay will kick in even if you are playing in other regions. Thus if I play for a while in EU but not in NA the MMR decay will lower the MMR of my NA account even though there has been no decay. This is an example of one of the problems they're introducing by trying to mess with MMR other than through simply having people play games.
To be is to be the value of a bound variable.
Sherlock117
Profile Joined April 2013
United States40 Posts
Last Edited: 2013-12-21 23:09:22
December 21 2013 23:08 GMT
#151
On December 20 2013 23:35 testthewest wrote:
Show nested quote +
On December 20 2013 18:58 KOtical wrote:
nice blizzard really nice idea with the 2 weeks inatcivity thing... so heres my problem. my pc is broken, and i have to wait around 6 to 8 weeks for my new parts... so i guess i can find myself in silver next season... ty blizzard for forcing people to play! that seems really a good idea expecially for non pro gamers... *ironie off*


Why are people so obsessed with leagues? What do they mean anyway? Do you play for that league icon or because you are having fun?
If this break really puts you below your real skill, 5 games will rectify that. I'd say: Relax, play the game, have fun and forget about some icons. If you are not grandmaster, nobody cares anyway!


It's not that I care so much about the league, it's that people who are taking breaks are being overdemoted and the matchmaking system is a mess.

It boils down to wanting the following two things:
  • A matchmaking system that matches you up against people of roughly the same ability (this is how Blizzard uses MMR)
  • A way to understand if you are improving (this is how Blizzard uses the leagues)

I think many of the posts here are expressing disappointment with the failure of one or both of these aspects. Blizzard did a good job trying to fix the small issue with the first aspect for people who take breaks by introducing MMR decay, but it went overkill and is now also affecting the second aspect. The distribution of leagues is so far off whack that people who are actually improving quite a bit are stuck in the same league forever, and still randomly playing the entire spectrum from noobs to masters.

I for one was a former high plat, now in silver after some time playing sparingly. That was fine at first, but now I'm playing more seriously again and know I'm improving (and playing at the same or better level I was before my break) but there is no league promotion anywhere in sight. This isn't a huge problem for me, I know I'm getting better and I can look at various benchmarks and my opponents record to see that. I'm holding my own against the former diamond players and stomping the true bronze silver players I keep getting matched up against.

The problem is some people aren't as good looking through all that information and will get discouaraged with the random matchmaking and never see any signs of improvement.
GunLove
Profile Joined June 2011
Netherlands105 Posts
January 03 2014 00:36 GMT
#152
So guys, now that the new season has started, how are your league placements?
I'm only able to see for myself tomorrow, but I'm kinda curious to see if there are signs of Blizzard making changes to the ladder distribution. So please post your end of season result, and your placement after your placement match of this season!
Mantaza
Profile Joined January 2011
Germany87 Posts
January 03 2014 01:16 GMT
#153
man played my freakin placement game was master back then but duo to mmr decay i dropped to plat then i played my up to diamond last season and got a good finish with a 70% winrate and this season i just won my placement against an 1578pkt zerg and still got diamond...
There was no patch fixing this shit or im just bad at this game its frustrating me i was always able to keep up with masters and i still do for example my last 12 games were all against 1200pkt + master players but who cares i have to have a 100% winrate to get master league to bad im not jaedong
Cascade
Profile Blog Joined March 2006
Australia5405 Posts
Last Edited: 2014-01-03 01:30:52
January 03 2014 01:30 GMT
#154
Additionally, to address the misconception that the majority of players are being adjusted in this way, the data shows that less than 6% of all StarCraft II games played on Battle.net are affected by this adjustment.

"To address the misconception that the majority of apples are round, the data shows that most bananas are oblong."

Well done answering a different question blizzard.... sigh.
korona
Profile Joined October 2009
1098 Posts
January 08 2014 07:55 GMT
#155
There is interesting Blue quote on US forums. Somebody commented: "You, like most of the community, will be disappointed when 2.1 releases and it's the same bad ladder with poor league distributions." He got response from Kaivax:

http://us.battle.net/sc2/en/forum/topic/11039723988?page=2#24
Only we've got a change to how the leagues are apportioned in patch 2.1.

After 2.1 goes live, you'll play one match and then be adjusted. Some players may not be adjusted much. Others will get to skip up the ladder.

I know we can't yet say precisely when the patch will go live. It's in a stage where we're busy with quality assurance on it, and since we never know how long that will take, we don't set firm dates for the following stages of patching.

But this sort of negative rumor-mongering doesn't help anyone, and doesn't make these discussion forums a better place to commune with others.

Leviathan is doing an excellent job here, and should be commended. All of those who are trying to help other players understand the game and catch up with what's going on are greatly appreciated.

Interesting word of choice: "Some players may not be adjusted much. Others will get to skip up the ladder." Could this mean that it is not necessarily only offset/threshold change, but also other factors would affect how much a player is affected by the change. Of course it might be that Kaivax used simplified language and just meant that some would be promoted regarding the leagues and some would stay in their old league.
Excalibur_Z
Profile Joined October 2002
United States12249 Posts
January 08 2014 08:35 GMT
#156
I think it's just a league boundary change. It's unclear whether they're changing anything regarding decay.
Moderator
Dragonm_sc2
Profile Joined May 2013
United States15 Posts
January 08 2014 09:13 GMT
#157
All i know is i was former master come back after 2 season i get silver league... I did not decay to silver and to get promoted to platinum took 50 games.. bit rediculous btw almost everyone i played was former diamond/master -.- this needs fix fast!!!!!
those who say sc2 is better then bw obviously havnt played it
Qwerty85
Profile Joined June 2012
Croatia5536 Posts
Last Edited: 2014-01-08 12:40:20
January 08 2014 12:36 GMT
#158
At its maximum value, the adjustment is small; it’s the equivalent of losing a few games.

Yesterday I played a zerg player who was in master league for 12 seasons and finished last season of 2013 as a top 16 diamond player. And I am currently on gold/plat level. I played a lot of games and worked my way up to rank 1, then I met this guy and even though he is miles better than me I was losing 15-16 points every time I got matched against him. I started WoL from bronze and worked my way to high diamond/low master. I know how playing genuine gold player looks like. The system obviously thought he is worse than me (his MMR is probably lower) even though in reality it was a one sided stomp. And I got unlucky and played him 3x in a row, losing around 50 points in total.. All my effort from previous games washed away.

So how is 12 season master vs. borderline gold/plat an equivalent of losing a few games? Who are they kidding?
Qwerty85
Profile Joined June 2012
Croatia5536 Posts
January 08 2014 13:29 GMT
#159
On January 08 2014 16:55 korona wrote:
There is interesting Blue quote on US forums. Somebody commented: "You, like most of the community, will be disappointed when 2.1 releases and it's the same bad ladder with poor league distributions." He got response from Kaivax:

http://us.battle.net/sc2/en/forum/topic/11039723988?page=2#24
Show nested quote +
Only we've got a change to how the leagues are apportioned in patch 2.1.

After 2.1 goes live, you'll play one match and then be adjusted. Some players may not be adjusted much. Others will get to skip up the ladder.

I know we can't yet say precisely when the patch will go live. It's in a stage where we're busy with quality assurance on it, and since we never know how long that will take, we don't set firm dates for the following stages of patching.

But this sort of negative rumor-mongering doesn't help anyone, and doesn't make these discussion forums a better place to commune with others.

Leviathan is doing an excellent job here, and should be commended. All of those who are trying to help other players understand the game and catch up with what's going on are greatly appreciated.

Interesting word of choice: "Some players may not be adjusted much. Others will get to skip up the ladder." Could this mean that it is not necessarily only offset/threshold change, but also other factors would affect how much a player is affected by the change. Of course it might be that Kaivax used simplified language and just meant that some would be promoted regarding the leagues and some would stay in their old league.


Since they will adjust the league percentages it means that people who are high bronze, silver, gold etc. will probably be moved 1 league higher but people who are low-mid level players in their respected leagues will remain where they've been.

But I am not sure this will be enough. MMR decay was a bad idea in general. In WoL if you took a longer break, your MMR would reset anyway and you would have to play 5 placement matches again and slowly work your way up. You wouldn't really get stomped by players of your former skill. Now with decay they actually make it harder for both active players but also returners who can't gradually get tougher opponents but often play people of their former skill level as well because their MMR also decreased.

So in reality, although it is a good idea to help people who return with some sort of MMR adjustment, right now, the system is doing it on expense of 99% of other players.

As a person who stopped playing in August 2012 and only recently came back, I can safely say that I would get more encouraged to get back into the game with the old WoL system than with the Hots system.
tili
Profile Joined July 2012
United States1332 Posts
January 08 2014 13:59 GMT
#160
On January 08 2014 21:36 Qwerty85 wrote:
At its maximum value, the adjustment is small; it’s the equivalent of losing a few games.

Yesterday I played a zerg player who was in master league for 12 seasons and finished last season of 2013 as a top 16 diamond player. And I am currently on gold/plat level. I played a lot of games and worked my way up to rank 1, then I met this guy and even though he is miles better than me I was losing 15-16 points every time I got matched against him. I started WoL from bronze and worked my way to high diamond/low master. I know how playing genuine gold player looks like. The system obviously thought he is worse than me (his MMR is probably lower) even though in reality it was a one sided stomp. And I got unlucky and played him 3x in a row, losing around 50 points in total.. All my effort from previous games washed away.

So how is 12 season master vs. borderline gold/plat an equivalent of losing a few games? Who are they kidding?


That guy down ranked himself or was playing with his unranked mmr. There is no evidence that mmr decay would ever send a player from top diamond to gold in one season.
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