• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 19:21
CET 01:21
KST 09:21
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Clem wins HomeStory Cup 287HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info3herO wins SC2 All-Star Invitational14SC2 All-Star Invitational: Tournament Preview5
Community News
Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win2RSL Season 4 announced for March-April7Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win3Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8
StarCraft 2
General
Clem wins HomeStory Cup 28 How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? HomeStory Cup 28 - Info & Preview Stellar Fest "01" Jersey Charity Auction StarCraft 2 Not at the Esports World Cup 2026
Tourneys
HomeStory Cup 28 $5,000 WardiTV Winter Championship 2026 RSL Season 4 announced for March-April PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) StarCraft Evolution League (SC Evo Biweekly)
Strategy
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 511 Temple of Rebirth The PondCast: SC2 News & Results Mutation # 510 Safety Violation Mutation # 509 Doomsday Report
Brood War
General
Gypsy to Korea StarCraft player reflex TE scores [ASL21] Potential Map Candidates Can someone share very abbreviated BW cliffnotes? 2024 BoxeR's birthday message
Tourneys
[Megathread] Daily Proleagues Escore Tournament StarCraft Season 1 Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Opel 1.7 DTI Y17DT Engine Diablo 2 thread Battle Aces/David Kim RTS Megathread EVE Corporation Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
Play, Watch, Drink: Esports …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1436 users

Situation Report: The SC2 Multiplayer Ladder - Page 10

Forum Index > SC2 General
192 CommentsPost a Reply
Prev 1 8 9 10 All
NintendoStar
Profile Blog Joined May 2010
United States217 Posts
January 13 2014 20:32 GMT
#181
Yeah I was masters season 2, dropped to diamond season 3, dropped to plat season 5, now dropped to gold in season 7. Each season I played 1-2 games to get placed. That's pretty ridiculous.
"oh well then u can just get off this site then if ya'll goin to play it like dat fool i write like dis cos itz gangstar" -Linko8697
Pandarama
Profile Joined June 2011
Austria13 Posts
January 13 2014 22:09 GMT
#182
On January 14 2014 05:32 NintendoStar wrote:
Yeah I was masters season 2, dropped to diamond season 3, dropped to plat season 5, now dropped to gold in season 7. Each season I played 1-2 games to get placed. That's pretty ridiculous.


Same Here i started somewhere in platinum when the game launched, then i played up into masters where i stayed for 3 seasons, then i basically stopped playing 1v1 and since hots i just got downranked every season.


the reason for it is simple, ladders are placed in percentages, and since a lot of people stop playing, (at least 1v1 ladder) there are not as many people to rank in masters (wich is 2% of all server players) so its obvious that a gold player hast to play against a diamond or plat player because there are not as many people left to play with....
the only hope i have is that blizzard trys to make the game simply more fun to play, easier to access by new players and a good final expansion
Excalibur_Z
Profile Joined October 2002
United States12240 Posts
January 13 2014 22:15 GMT
#183
On January 14 2014 07:09 Pandarama wrote:
Show nested quote +
On January 14 2014 05:32 NintendoStar wrote:
Yeah I was masters season 2, dropped to diamond season 3, dropped to plat season 5, now dropped to gold in season 7. Each season I played 1-2 games to get placed. That's pretty ridiculous.


Same Here i started somewhere in platinum when the game launched, then i played up into masters where i stayed for 3 seasons, then i basically stopped playing 1v1 and since hots i just got downranked every season.


the reason for it is simple, ladders are placed in percentages, and since a lot of people stop playing, (at least 1v1 ladder) there are not as many people to rank in masters (wich is 2% of all server players) so its obvious that a gold player hast to play against a diamond or plat player because there are not as many people left to play with....
the only hope i have is that blizzard trys to make the game simply more fun to play, easier to access by new players and a good final expansion


That's not correct, and it's been explained why several times already.
Moderator
Yrr
Profile Joined June 2012
Germany804 Posts
Last Edited: 2014-01-15 14:01:09
January 15 2014 13:59 GMT
#184
Finally hit bronze (Yay!) after playing a few games every season. My hots winrate is 72% with 57 games played. Last time I lost more than 1 game per Season was in platinum.

Season 2 2013 - diamond
Season 3 2013 - diamond
Season 4 2013 - platinum
Season 5 2013 - gold
Season 6 2013 - silver
Season 1 2014 - bronze
MMR decay is bad, m'kay? | Personal Hero: TerranHwaiting
NintendoStar
Profile Blog Joined May 2010
United States217 Posts
January 21 2014 01:19 GMT
#185
Yeah the big problem here is not the fact that mmr deflates over time. I understand why it would and it makes sense, and the fact that it has a limit to how much it can deflate is a very good thing that would limit it from going overboard. But the problem is obvious in what happened in my situation. I didn't just stop playing and come back months later. I stopped playing a lot, but I would play 1-2 games a season. Therefore every time I played a game, the system would see me as an active player again. Then after that game it would see me as going inactive and take off 300 mmr. This would happen every single season, and in the end that resulted in me going from master to gold. Over time. This needs to be changed.
"oh well then u can just get off this site then if ya'll goin to play it like dat fool i write like dis cos itz gangstar" -Linko8697
MysteryMeat1
Profile Blog Joined June 2011
United States3292 Posts
January 21 2014 01:56 GMT
#186
On January 21 2014 10:19 NintendoStar wrote:
Yeah the big problem here is not the fact that mmr deflates over time. I understand why it would and it makes sense, and the fact that it has a limit to how much it can deflate is a very good thing that would limit it from going overboard. But the problem is obvious in what happened in my situation. I didn't just stop playing and come back months later. I stopped playing a lot, but I would play 1-2 games a season. Therefore every time I played a game, the system would see me as an active player again. Then after that game it would see me as going inactive and take off 300 mmr. This would happen every single season, and in the end that resulted in me going from master to gold. Over time. This needs to be changed.




or you could, like just win 10 games in a row and get promoted again. I mean you stoopped playing for a while, and 1-2 games is not really playing. What rank would you like to see yourself? In my eyes, your situation seems pretty fair.
"Cause ya know, Style before victory." -The greatest mafia player alive
Cascade
Profile Blog Joined March 2006
Australia5405 Posts
January 21 2014 02:06 GMT
#187
On January 21 2014 10:56 MysteryMeat1 wrote:
Show nested quote +
On January 21 2014 10:19 NintendoStar wrote:
Yeah the big problem here is not the fact that mmr deflates over time. I understand why it would and it makes sense, and the fact that it has a limit to how much it can deflate is a very good thing that would limit it from going overboard. But the problem is obvious in what happened in my situation. I didn't just stop playing and come back months later. I stopped playing a lot, but I would play 1-2 games a season. Therefore every time I played a game, the system would see me as an active player again. Then after that game it would see me as going inactive and take off 300 mmr. This would happen every single season, and in the end that resulted in me going from master to gold. Over time. This needs to be changed.




or you could, like just win 10 games in a row and get promoted again. I mean you stoopped playing for a while, and 1-2 games is not really playing. What rank would you like to see yourself? In my eyes, your situation seems pretty fair.

Not everyone plays enough to "like just win 10 games" as a small fraction of their games. The problem is very real for people that don't play frequently. I think it is pretty common to play a few (for example 5) games every now and then (say every 2-3 weeks) when you happen to have time. Your skill will be pretty constant (as you never were that good anyway, so not playing for month wont change much), but almost all the games you play ever will be bashing noobs as your MMR keeps decaying.

And that is 1on1. Then team games with separate MMR and decay timers (or have they fixed that now?) for every group of people is where the real problem is.
korona
Profile Joined October 2009
1098 Posts
Last Edited: 2014-01-21 02:50:32
January 21 2014 02:34 GMT
#188
On January 21 2014 11:06 Cascade wrote:
Show nested quote +
On January 21 2014 10:56 MysteryMeat1 wrote:
On January 21 2014 10:19 NintendoStar wrote:
Yeah the big problem here is not the fact that mmr deflates over time. I understand why it would and it makes sense, and the fact that it has a limit to how much it can deflate is a very good thing that would limit it from going overboard. But the problem is obvious in what happened in my situation. I didn't just stop playing and come back months later. I stopped playing a lot, but I would play 1-2 games a season. Therefore every time I played a game, the system would see me as an active player again. Then after that game it would see me as going inactive and take off 300 mmr. This would happen every single season, and in the end that resulted in me going from master to gold. Over time. This needs to be changed.




or you could, like just win 10 games in a row and get promoted again. I mean you stoopped playing for a while, and 1-2 games is not really playing. What rank would you like to see yourself? In my eyes, your situation seems pretty fair.

Not everyone plays enough to "like just win 10 games" as a small fraction of their games.

Also note that 10 straight wins is not enough.To overcome max decay you need roughly 20 wins more than losses. It is rare that someone wins 20 in a row. Also if winrate after max decay would be 60%, it would require roughly 100 matches (60W - 40L). And this was only to overcome 1 max decay...
On January 21 2014 11:06 Cascade wrote:
The problem is very real for people that don't play frequently. I think it is pretty common to play a few (for example 5) games every now and then (say every 2-3 weeks) when you happen to have time. Your skill will be pretty constant (as you never were that good anyway, so not playing for month wont change much), but almost all the games you play ever will be bashing noobs as your MMR keeps decaying.

And that is 1on1. Then team games with separate MMR and decay timers (or have they fixed that now?) for every group of people is where the real problem is.

And yes. If you play 5 games in a row every 3rd week & win all of them, then your MMR is decreasing. 5 wins against similar MMR opponents is not enough to overcome the decay from 3 weeks inactivity (roughly 10 straight wins would do it).
PresenceSc2
Profile Joined February 2011
Australia4032 Posts
January 21 2014 02:42 GMT
#189
On January 14 2014 07:09 Pandarama wrote:
Show nested quote +
On January 14 2014 05:32 NintendoStar wrote:
Yeah I was masters season 2, dropped to diamond season 3, dropped to plat season 5, now dropped to gold in season 7. Each season I played 1-2 games to get placed. That's pretty ridiculous.


Same Here i started somewhere in platinum when the game launched, then i played up into masters where i stayed for 3 seasons, then i basically stopped playing 1v1 and since hots i just got downranked every season.


the reason for it is simple, ladders are placed in percentages, and since a lot of people stop playing, (at least 1v1 ladder) there are not as many people to rank in masters (wich is 2% of all server players) so its obvious that a gold player hast to play against a diamond or plat player because there are not as mhttp://www.teamliquid.net/any people left to play with....
the only hope i have is that blizzard trys to make the game simply more fun to play, easier to access by new players and a good final expansion

Sounds like you stopped playing a lot?Then it should take you no time at all to get back to Diamond at least. Unless you are really rusty.

Iv'e never encountered the MMR decay problem. I didn't play much so i got moved from Dia to Plat then worked my way back up with fairly balanced matches.

I'm hoping this patch moves me from High Diamond to masters lol :D Probably wont yet though.
Stephano//HerO//TaeJa//Squirtle//Bomber
dUTtrOACh
Profile Joined December 2010
Canada2339 Posts
January 21 2014 04:17 GMT
#190
On January 21 2014 11:42 Za7oX wrote:
Show nested quote +
On January 14 2014 07:09 Pandarama wrote:
On January 14 2014 05:32 NintendoStar wrote:
Yeah I was masters season 2, dropped to diamond season 3, dropped to plat season 5, now dropped to gold in season 7. Each season I played 1-2 games to get placed. That's pretty ridiculous.


Same Here i started somewhere in platinum when the game launched, then i played up into masters where i stayed for 3 seasons, then i basically stopped playing 1v1 and since hots i just got downranked every season.


the reason for it is simple, ladders are placed in percentages, and since a lot of people stop playing, (at least 1v1 ladder) there are not as many people to rank in masters (wich is 2% of all server players) so its obvious that a gold player hast to play against a diamond or plat player because there are not as mhttp://www.teamliquid.net/any people left to play with....
the only hope i have is that blizzard trys to make the game simply more fun to play, easier to access by new players and a good final expansion

Sounds like you stopped playing a lot?Then it should take you no time at all to get back to Diamond at least. Unless you are really rusty.

Iv'e never encountered the MMR decay problem. I didn't play much so i got moved from Dia to Plat then worked my way back up with fairly balanced matches.

I'm hoping this patch moves me from High Diamond to masters lol :D Probably wont yet though.


Sounds as if you weren't affected much, so it's unlikely. Best of luck, though.

I was beginning to think there were just way less people playing than about a half a year ago. Got decayed from dia-plat to silver, and then to bronze. Over 30 games in and still playing random-skill opponents from silver to plat.
twitch.tv/duttroach
ArTiFaKs
Profile Joined September 2013
United States1229 Posts
January 21 2014 20:13 GMT
#191
I honestly don't see a problem with the MMR. I'm fairly active and I'm top gold, and all my matches are against people I feel I have a chance to beat, or if I lose I feel I made mistakes that lost me the game and not that I was playing against an overmatched opponent. Even when I was in Silver re-learning the game I would play people that had reached Diamond or Masters previously, or so it said on their profile, but who knows how much of that was from someone leveling their account? Or who knows how much they've actually played or where their skill set actually is currently? There might have been 1 or 2 games where I felt my opponent was just way better than me, but even then I had made many mistakes that put me at a big disadvantage, so I think a lot of this MMR stuff is just complaining and over-exaggeration. If you only play 1-2 games a season, you shouldn't be ranked into Masters league because that is taking a spot from someone who is playing everyday and someone who is active. If everyone who played 1-2 games a season were placed into Masters based on those 2 matches, if you were actually an active player in Masters you would never find an even match.

And if you are in Gold league actively playing every day, and are on a current win streak of say, 7 games, it's a good test to play someone who has placed into Diamond before, or even Masters for that matter, and test your skill level against better competition. So what if you lose one game? Watch the replay and learn from mistakes you made, because if you fix some of those mistakes you will definitely be able to beat players of that skill level soon enough. I think MMR is fine, but one thing that could change is the in-season demotions not being allowed, and maybe something that helps indicate improvement over-time. I really like the implementation of the "stars" on the post-game review page that indicates you did better than your average in certain areas, and all the graphs and different post-game options is a very good tool. All in all, there are just minor tweaks that could be done, but overall I think the system is fair.
There are things known, and things unknown, and in-between are the doors.
RaZorwire
Profile Joined April 2012
Sweden718 Posts
January 21 2014 20:30 GMT
#192
On January 22 2014 05:13 ArTiFaKs wrote:
I honestly don't see a problem with the MMR. I'm fairly active and I'm top gold, and all my matches are against people I feel I have a chance to beat, or if I lose I feel I made mistakes that lost me the game and not that I was playing against an overmatched opponent. Even when I was in Silver re-learning the game I would play people that had reached Diamond or Masters previously, or so it said on their profile, but who knows how much of that was from someone leveling their account? Or who knows how much they've actually played or where their skill set actually is currently? There might have been 1 or 2 games where I felt my opponent was just way better than me, but even then I had made many mistakes that put me at a big disadvantage, so I think a lot of this MMR stuff is just complaining and over-exaggeration. If you only play 1-2 games a season, you shouldn't be ranked into Masters league because that is taking a spot from someone who is playing everyday and someone who is active. If everyone who played 1-2 games a season were placed into Masters based on those 2 matches, if you were actually an active player in Masters you would never find an even match.

And if you are in Gold league actively playing every day, and are on a current win streak of say, 7 games, it's a good test to play someone who has placed into Diamond before, or even Masters for that matter, and test your skill level against better competition. So what if you lose one game? Watch the replay and learn from mistakes you made, because if you fix some of those mistakes you will definitely be able to beat players of that skill level soon enough. I think MMR is fine, but one thing that could change is the in-season demotions not being allowed, and maybe something that helps indicate improvement over-time. I really like the implementation of the "stars" on the post-game review page that indicates you did better than your average in certain areas, and all the graphs and different post-game options is a very good tool. All in all, there are just minor tweaks that could be done, but overall I think the system is fair.


I don't think the issue most people are having is being matched unfairly against better or worse players (even if it does happen), but the fact that your ladder rank doesn't display your skill the same way it did in Wings of Liberty. The player distribution has been skewed significantly towards lower leagues for the past months, to the point where Bronze league contains more than 40 % of the players (compared to the 8 % Blizzard were targeting). This is a problem because it means that a lot of players will be demoted despite playing actively and becoming better. As an example, I was platinum in WoL, got to Diamond in the first few months of HotS, and I have since become demoted to Silver despite being active and improving a lot.
y0su
Profile Blog Joined September 2011
Finland7871 Posts
January 22 2014 08:38 GMT
#193
took me something like 120 games to get back to my league from last season (I was active except for the two weeks off for holidays)

the fact that I played over 120 games in the last two weeks should say something about how active I usually am...

I like the idea of inactivity decay... but it really shouldn't be as bad as it is! (unless it's more an issue of the league bounds).
Prev 1 8 9 10 All
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
PiGosaur Cup #63
CranKy Ducklings43
Liquipedia
The PiG Daily
20:50
Best Games
Maru vs Solar
Reynor vs TriGGeR
herO vs Solar
Clem vs TriGGeR
Maru vs TBD
PiGStarcraft579
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft579
Nathanias 134
RuFF_SC2 34
StarCraft: Brood War
Shuttle 101
Hyuk 42
NaDa 17
Dota 2
syndereN579
League of Legends
C9.Mang0274
Counter-Strike
taco 422
shahzam403
Foxcn298
Super Smash Bros
Mew2King119
Other Games
tarik_tv13354
gofns9505
summit1g6237
FrodaN4632
mouzStarbuck248
KnowMe178
Maynarde99
ToD91
ForJumy 33
PPMD27
JuggernautJason12
Organizations
Other Games
gamesdonequick1995
BasetradeTV114
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• Hupsaiya 81
• RyuSc2 46
• davetesta42
• Kozan
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• IndyKCrew
StarCraft: Brood War
• blackmanpl 39
• RayReign 21
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21433
League of Legends
• Doublelift4339
• Scarra1416
Other Games
• imaqtpie1901
• Shiphtur157
Upcoming Events
RongYI Cup
10h 40m
herO vs Maru
Replay Cast
23h 40m
uThermal 2v2 Circuit
1d 11h
OSC
1d 23h
Replay Cast
2 days
Wardi Open
2 days
Monday Night Weeklies
2 days
Sparkling Tuna Cup
3 days
The PondCast
5 days
Liquipedia Results

Completed

Acropolis #4 - TS4
HSC XXVIII
Underdog Cup #3

Ongoing

CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
Rongyi Cup S3
Nations Cup 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8

Upcoming

Escore Tournament S1: W8
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
WardiTV Winter 2026
LiuLi Cup: 2025 Grand Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.