• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:44
CEST 09:44
KST 16:44
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
New 3v3 BGH Ladder (and more) on ShieldBattery!32Weekly Cups (August 17-23): Zerg dominate the week5Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!45Weekly Cups (Aug 3-9): Protoss get shut out7
StarCraft 2
General
SC4ALL II: SC2 Player Announcement 6/8 - Maru Daily SC2 Player Grid - feedback wanted Balance hotfix patch 5.0.16b (July 16) How would you feel about frequent/monthly balance patches for SC2? Weekly Cups (August 17-23): Zerg dominate the week
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Announcement IntoTheTV X SOOP SC2 League : Weekly & Monthly PIG STY FESTIVAL 8.0! (13 - 23 August) WORTEX 2026 - Hungarian SC2 Finals Budapest
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 540 Dodge This The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout
Brood War
General
Pros React To: Calm's Big Brain Play Vs Mini [Personal Project Share] Terran Defense v0.60 !!!NEW BUG!!! FIRE ARCHONS [Visual] New 3v3 BGH Ladder (and more) on ShieldBattery! BW General Discussion
Tourneys
[ASL22] Ro24 Group F BSL LAN Party - Kraków 29-30 August - OPEN SIGNUPS [Megathread] Daily Proleagues Escore Tournament - Season 3
Strategy
Replay Review Process - What do you do? Game Theory for Starcraft Odyssey Mineral Stack Saturation Fighting Spirit mining rates
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread Anyone here play Quakeworld back in the day? EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread Canadian Politics Mega-thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Violent Games and Crime Rate…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8699 users

Blizzcon qualification probabilities simulation - Page 12

Forum Index > SC2 General
1549 CommentsPost a Reply
Prev 1 10 11 12 13 14 78 Next
Die4Ever
Profile Joined August 2010
United States17744 Posts
September 21 2013 03:49 GMT
#221
On September 21 2013 12:20 EatThePath wrote:
Show nested quote +
On September 20 2013 05:45 Die4Ever wrote:
On September 20 2013 05:29 KillerDucky wrote:
On September 20 2013 04:19 EatThePath wrote:
On September 19 2013 16:22 [F_]aths wrote:
On September 18 2013 01:17 Die4Ever wrote:
On September 18 2013 00:25 [F_]aths wrote:
On September 13 2013 20:50 Die4Ever wrote:
I've been working on a program that calculates each players' chances of going to Blizzcon. It works by running hundreds of thousands of simulations of the tournament brackets using Monte Carlo method(wikipedia it) with the help of Aligulac ratings. Not only does it give % chances, but it also lists events that help or hurt that player's chances in the details section.

----MMA Acer gets 16th place in Season 3 Finals
This happens 10.1397% of the time. When it does, it changes his chances to 74.7506%.
The number of past events does not justify a probability calculation with four decimal places.

You're right, maybe I'll change to 1 or 2.

Even that is massively excessive, but better than four decimal places.

Is it? He's running a lot of monte carlo.


He did a run without Aligulac, and that case for example Revival has exactly 50/50 chance to win/lose. But in the monte-carlo results is says Revival has 49.85/50.15 chance, off in the first decimal place.
+ Show Spoiler [example] +


Revival, 243912/300000, started with 2900 WCS points, 81.304%
Revival starts in the round of 32 in America Premier facing Polt, Sage, HyuN
Revival loses this match 49.85% of the time, which changes Revival's chances to 71.56%.
Revival wins this match 50.15% of the time, which changes Revival's chances to 90.99%.


My concern isn't so much about accuracy, it's more just I don't want 0.03% to be displayed as 0%.

I should read more before I ask but I'm lazy (sorry) and you might just have the answer handy anyway, but is there a confidence interval with your %chance results and an error range?

There is not. I don't know how to calculate that overall. Per match it seems to be about 0.3% though.
"Expert" mods4ever.com
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
September 21 2013 05:09 GMT
#222
On September 21 2013 12:49 Die4Ever wrote:
Show nested quote +
On September 21 2013 12:20 EatThePath wrote:
On September 20 2013 05:45 Die4Ever wrote:
On September 20 2013 05:29 KillerDucky wrote:
On September 20 2013 04:19 EatThePath wrote:
On September 19 2013 16:22 [F_]aths wrote:
On September 18 2013 01:17 Die4Ever wrote:
On September 18 2013 00:25 [F_]aths wrote:
On September 13 2013 20:50 Die4Ever wrote:
I've been working on a program that calculates each players' chances of going to Blizzcon. It works by running hundreds of thousands of simulations of the tournament brackets using Monte Carlo method(wikipedia it) with the help of Aligulac ratings. Not only does it give % chances, but it also lists events that help or hurt that player's chances in the details section.

----MMA Acer gets 16th place in Season 3 Finals
This happens 10.1397% of the time. When it does, it changes his chances to 74.7506%.
The number of past events does not justify a probability calculation with four decimal places.

You're right, maybe I'll change to 1 or 2.

Even that is massively excessive, but better than four decimal places.

Is it? He's running a lot of monte carlo.


He did a run without Aligulac, and that case for example Revival has exactly 50/50 chance to win/lose. But in the monte-carlo results is says Revival has 49.85/50.15 chance, off in the first decimal place.
+ Show Spoiler [example] +


Revival, 243912/300000, started with 2900 WCS points, 81.304%
Revival starts in the round of 32 in America Premier facing Polt, Sage, HyuN
Revival loses this match 49.85% of the time, which changes Revival's chances to 71.56%.
Revival wins this match 50.15% of the time, which changes Revival's chances to 90.99%.


My concern isn't so much about accuracy, it's more just I don't want 0.03% to be displayed as 0%.

I should read more before I ask but I'm lazy (sorry) and you might just have the answer handy anyway, but is there a confidence interval with your %chance results and an error range?

There is not. I don't know how to calculate that overall. Per match it seems to be about 0.3% though.

Okay. Thanks
Comprehensive strategic intention: DNE
[F_]aths
Profile Blog Joined February 2010
Germany3947 Posts
September 22 2013 11:32 GMT
#223
On September 20 2013 04:19 EatThePath wrote:
Show nested quote +
On September 19 2013 16:22 [F_]aths wrote:
On September 18 2013 01:17 Die4Ever wrote:
On September 18 2013 00:25 [F_]aths wrote:
On September 13 2013 20:50 Die4Ever wrote:
I've been working on a program that calculates each players' chances of going to Blizzcon. It works by running hundreds of thousands of simulations of the tournament brackets using Monte Carlo method(wikipedia it) with the help of Aligulac ratings. Not only does it give % chances, but it also lists events that help or hurt that player's chances in the details section.

----MMA Acer gets 16th place in Season 3 Finals
This happens 10.1397% of the time. When it does, it changes his chances to 74.7506%.
The number of past events does not justify a probability calculation with four decimal places.

You're right, maybe I'll change to 1 or 2.

Even that is massively excessive, but better than four decimal places.

Is it? He's running a lot of monte carlo.

The input data is not good enough. If you have only a handful of samples from the past, you cannot justify high-precision probability.
You don't choose to play zerg. The zerg choose you.
Die4Ever
Profile Joined August 2010
United States17744 Posts
September 22 2013 18:15 GMT
#224
On September 22 2013 20:32 [F_]aths wrote:
Show nested quote +
On September 20 2013 04:19 EatThePath wrote:
On September 19 2013 16:22 [F_]aths wrote:
On September 18 2013 01:17 Die4Ever wrote:
On September 18 2013 00:25 [F_]aths wrote:
On September 13 2013 20:50 Die4Ever wrote:
I've been working on a program that calculates each players' chances of going to Blizzcon. It works by running hundreds of thousands of simulations of the tournament brackets using Monte Carlo method(wikipedia it) with the help of Aligulac ratings. Not only does it give % chances, but it also lists events that help or hurt that player's chances in the details section.

----MMA Acer gets 16th place in Season 3 Finals
This happens 10.1397% of the time. When it does, it changes his chances to 74.7506%.
The number of past events does not justify a probability calculation with four decimal places.

You're right, maybe I'll change to 1 or 2.

Even that is massively excessive, but better than four decimal places.

Is it? He's running a lot of monte carlo.

The input data is not good enough. If you have only a handful of samples from the past, you cannot justify high-precision probability.

Ok I get it, you want less precise numbers. Thank you for the feedback.
"Expert" mods4ever.com
Sandermatt
Profile Joined December 2010
Switzerland1365 Posts
September 22 2013 20:02 GMT
#225
On September 23 2013 03:15 Die4Ever wrote:
Show nested quote +
On September 22 2013 20:32 [F_]aths wrote:
On September 20 2013 04:19 EatThePath wrote:
On September 19 2013 16:22 [F_]aths wrote:
On September 18 2013 01:17 Die4Ever wrote:
On September 18 2013 00:25 [F_]aths wrote:
On September 13 2013 20:50 Die4Ever wrote:
I've been working on a program that calculates each players' chances of going to Blizzcon. It works by running hundreds of thousands of simulations of the tournament brackets using Monte Carlo method(wikipedia it) with the help of Aligulac ratings. Not only does it give % chances, but it also lists events that help or hurt that player's chances in the details section.

----MMA Acer gets 16th place in Season 3 Finals
This happens 10.1397% of the time. When it does, it changes his chances to 74.7506%.
The number of past events does not justify a probability calculation with four decimal places.

You're right, maybe I'll change to 1 or 2.

Even that is massively excessive, but better than four decimal places.

Is it? He's running a lot of monte carlo.

The input data is not good enough. If you have only a handful of samples from the past, you cannot justify high-precision probability.

Ok I get it, you want less precise numbers. Thank you for the feedback.


I think one digit is fine, it is important for the single digit chances and the near 100% chances.
Sandermatt
Profile Joined December 2010
Switzerland1365 Posts
September 22 2013 20:51 GMT
#226
On September 21 2013 12:49 Die4Ever wrote:
Show nested quote +
On September 21 2013 12:20 EatThePath wrote:
On September 20 2013 05:45 Die4Ever wrote:
On September 20 2013 05:29 KillerDucky wrote:
On September 20 2013 04:19 EatThePath wrote:
On September 19 2013 16:22 [F_]aths wrote:
On September 18 2013 01:17 Die4Ever wrote:
On September 18 2013 00:25 [F_]aths wrote:
On September 13 2013 20:50 Die4Ever wrote:
I've been working on a program that calculates each players' chances of going to Blizzcon. It works by running hundreds of thousands of simulations of the tournament brackets using Monte Carlo method(wikipedia it) with the help of Aligulac ratings. Not only does it give % chances, but it also lists events that help or hurt that player's chances in the details section.

----MMA Acer gets 16th place in Season 3 Finals
This happens 10.1397% of the time. When it does, it changes his chances to 74.7506%.
The number of past events does not justify a probability calculation with four decimal places.

You're right, maybe I'll change to 1 or 2.

Even that is massively excessive, but better than four decimal places.

Is it? He's running a lot of monte carlo.


He did a run without Aligulac, and that case for example Revival has exactly 50/50 chance to win/lose. But in the monte-carlo results is says Revival has 49.85/50.15 chance, off in the first decimal place.
+ Show Spoiler [example] +


Revival, 243912/300000, started with 2900 WCS points, 81.304%
Revival starts in the round of 32 in America Premier facing Polt, Sage, HyuN
Revival loses this match 49.85% of the time, which changes Revival's chances to 71.56%.
Revival wins this match 50.15% of the time, which changes Revival's chances to 90.99%.


My concern isn't so much about accuracy, it's more just I don't want 0.03% to be displayed as 0%.

I should read more before I ask but I'm lazy (sorry) and you might just have the answer handy anyway, but is there a confidence interval with your %chance results and an error range?

There is not. I don't know how to calculate that overall. Per match it seems to be about 0.3% though.


I would say 2 * sqrt(success chance - success chance ^2 ) / sqrt (number of runs) should give approximatly a 2 sigma confidence interval, which for a gaussian (which it isn't but it might work as approximation) would be a 95% confidence interval.

So if 30000 runs give a 50% sucess rate, the accuracy would be +/- 0.3% chance as you said. For all other chance it should be lower.
Ponchey
Profile Joined August 2011
Sweden89 Posts
September 23 2013 12:54 GMT
#227
----NaNiwa gets 32nd place in IEM
This happens 43.75% of the time. When it does, it changes NaNiwa's chances to 3.40%.


Um, is this not theoretically impossible as Naniwa is seeded directly into the round of 16?
Die4Ever
Profile Joined August 2010
United States17744 Posts
September 23 2013 15:11 GMT
#228
On September 23 2013 21:54 Ponchey wrote:
Show nested quote +
----NaNiwa gets 32nd place in IEM
This happens 43.75% of the time. When it does, it changes NaNiwa's chances to 3.40%.


Um, is this not theoretically impossible as Naniwa is seeded directly into the round of 16?

sorry, I thought that the qualified players started in ro32, will be fixed in the next update
"Expert" mods4ever.com
Ponchey
Profile Joined August 2011
Sweden89 Posts
September 23 2013 15:19 GMT
#229
Awesome. And thanks for this, it's great!
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
September 23 2013 18:18 GMT
#230
On September 22 2013 20:32 [F_]aths wrote:
Show nested quote +
On September 20 2013 04:19 EatThePath wrote:
On September 19 2013 16:22 [F_]aths wrote:
On September 18 2013 01:17 Die4Ever wrote:
On September 18 2013 00:25 [F_]aths wrote:
On September 13 2013 20:50 Die4Ever wrote:
I've been working on a program that calculates each players' chances of going to Blizzcon. It works by running hundreds of thousands of simulations of the tournament brackets using Monte Carlo method(wikipedia it) with the help of Aligulac ratings. Not only does it give % chances, but it also lists events that help or hurt that player's chances in the details section.

----MMA Acer gets 16th place in Season 3 Finals
This happens 10.1397% of the time. When it does, it changes his chances to 74.7506%.
The number of past events does not justify a probability calculation with four decimal places.

You're right, maybe I'll change to 1 or 2.

Even that is massively excessive, but better than four decimal places.

Is it? He's running a lot of monte carlo.

The input data is not good enough. If you have only a handful of samples from the past, you cannot justify high-precision probability.

I may be wrong, but in monte carlo you just take the bayesian network as an assumption, and the number of trials is what determines your precision? Of course realistically it all depends on the accuracy of your underlying probabilities.


On September 23 2013 05:51 Sandermatt wrote:
Show nested quote +
On September 21 2013 12:49 Die4Ever wrote:
On September 21 2013 12:20 EatThePath wrote:
On September 20 2013 05:45 Die4Ever wrote:
On September 20 2013 05:29 KillerDucky wrote:
On September 20 2013 04:19 EatThePath wrote:
On September 19 2013 16:22 [F_]aths wrote:
On September 18 2013 01:17 Die4Ever wrote:
On September 18 2013 00:25 [F_]aths wrote:
On September 13 2013 20:50 Die4Ever wrote:
I've been working on a program that calculates each players' chances of going to Blizzcon. It works by running hundreds of thousands of simulations of the tournament brackets using Monte Carlo method(wikipedia it) with the help of Aligulac ratings. Not only does it give % chances, but it also lists events that help or hurt that player's chances in the details section.

----MMA Acer gets 16th place in Season 3 Finals
This happens 10.1397% of the time. When it does, it changes his chances to 74.7506%.
The number of past events does not justify a probability calculation with four decimal places.

You're right, maybe I'll change to 1 or 2.

Even that is massively excessive, but better than four decimal places.

Is it? He's running a lot of monte carlo.


He did a run without Aligulac, and that case for example Revival has exactly 50/50 chance to win/lose. But in the monte-carlo results is says Revival has 49.85/50.15 chance, off in the first decimal place.
+ Show Spoiler [example] +


Revival, 243912/300000, started with 2900 WCS points, 81.304%
Revival starts in the round of 32 in America Premier facing Polt, Sage, HyuN
Revival loses this match 49.85% of the time, which changes Revival's chances to 71.56%.
Revival wins this match 50.15% of the time, which changes Revival's chances to 90.99%.


My concern isn't so much about accuracy, it's more just I don't want 0.03% to be displayed as 0%.

I should read more before I ask but I'm lazy (sorry) and you might just have the answer handy anyway, but is there a confidence interval with your %chance results and an error range?

There is not. I don't know how to calculate that overall. Per match it seems to be about 0.3% though.


I would say 2 * sqrt(success chance - success chance ^2 ) / sqrt (number of runs) should give approximatly a 2 sigma confidence interval, which for a gaussian (which it isn't but it might work as approximation) would be a 95% confidence interval.

So if 30000 runs give a 50% sucess rate, the accuracy would be +/- 0.3% chance as you said. For all other chance it should be lower.

Hmm, okay. Thanks.
Comprehensive strategic intention: DNE
dangthatsright
Profile Joined July 2011
1160 Posts
September 23 2013 19:00 GMT
#231
Technically speaking, he could also make slight modifications to the wording which would allow for whatever precision he wants to be justified.
Sandermatt
Profile Joined December 2010
Switzerland1365 Posts
September 23 2013 20:56 GMT
#232
On September 24 2013 03:18 EatThePath wrote:
Show nested quote +
On September 22 2013 20:32 [F_]aths wrote:
On September 20 2013 04:19 EatThePath wrote:
On September 19 2013 16:22 [F_]aths wrote:
On September 18 2013 01:17 Die4Ever wrote:
On September 18 2013 00:25 [F_]aths wrote:
On September 13 2013 20:50 Die4Ever wrote:
I've been working on a program that calculates each players' chances of going to Blizzcon. It works by running hundreds of thousands of simulations of the tournament brackets using Monte Carlo method(wikipedia it) with the help of Aligulac ratings. Not only does it give % chances, but it also lists events that help or hurt that player's chances in the details section.

----MMA Acer gets 16th place in Season 3 Finals
This happens 10.1397% of the time. When it does, it changes his chances to 74.7506%.
The number of past events does not justify a probability calculation with four decimal places.

You're right, maybe I'll change to 1 or 2.

Even that is massively excessive, but better than four decimal places.

Is it? He's running a lot of monte carlo.

The input data is not good enough. If you have only a handful of samples from the past, you cannot justify high-precision probability.

I may be wrong, but in monte carlo you just take the bayesian network as an assumption, and the number of trials is what determines your precision? Of course realistically it all depends on the accuracy of your underlying probabilities.


Show nested quote +
On September 23 2013 05:51 Sandermatt wrote:
On September 21 2013 12:49 Die4Ever wrote:
On September 21 2013 12:20 EatThePath wrote:
On September 20 2013 05:45 Die4Ever wrote:
On September 20 2013 05:29 KillerDucky wrote:
On September 20 2013 04:19 EatThePath wrote:
On September 19 2013 16:22 [F_]aths wrote:
On September 18 2013 01:17 Die4Ever wrote:
On September 18 2013 00:25 [F_]aths wrote:
[quote]The number of past events does not justify a probability calculation with four decimal places.

You're right, maybe I'll change to 1 or 2.

Even that is massively excessive, but better than four decimal places.

Is it? He's running a lot of monte carlo.


He did a run without Aligulac, and that case for example Revival has exactly 50/50 chance to win/lose. But in the monte-carlo results is says Revival has 49.85/50.15 chance, off in the first decimal place.
+ Show Spoiler [example] +


Revival, 243912/300000, started with 2900 WCS points, 81.304%
Revival starts in the round of 32 in America Premier facing Polt, Sage, HyuN
Revival loses this match 49.85% of the time, which changes Revival's chances to 71.56%.
Revival wins this match 50.15% of the time, which changes Revival's chances to 90.99%.


My concern isn't so much about accuracy, it's more just I don't want 0.03% to be displayed as 0%.

I should read more before I ask but I'm lazy (sorry) and you might just have the answer handy anyway, but is there a confidence interval with your %chance results and an error range?

There is not. I don't know how to calculate that overall. Per match it seems to be about 0.3% though.


I would say 2 * sqrt(success chance - success chance ^2 ) / sqrt (number of runs) should give approximatly a 2 sigma confidence interval, which for a gaussian (which it isn't but it might work as approximation) would be a 95% confidence interval.

So if 30000 runs give a 50% sucess rate, the accuracy would be +/- 0.3% chance as you said. For all other chance it should be lower.

Hmm, okay. Thanks.


I just realised my answer is confusing. By lower I mean the deviation is lower not the accuracy. So if somebody has a 1% chance to qualify it is like +/- 0.01%.
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
September 23 2013 21:07 GMT
#233
On September 24 2013 05:56 Sandermatt wrote:
Show nested quote +
On September 24 2013 03:18 EatThePath wrote:
On September 22 2013 20:32 [F_]aths wrote:
On September 20 2013 04:19 EatThePath wrote:
On September 19 2013 16:22 [F_]aths wrote:
On September 18 2013 01:17 Die4Ever wrote:
On September 18 2013 00:25 [F_]aths wrote:
On September 13 2013 20:50 Die4Ever wrote:
I've been working on a program that calculates each players' chances of going to Blizzcon. It works by running hundreds of thousands of simulations of the tournament brackets using Monte Carlo method(wikipedia it) with the help of Aligulac ratings. Not only does it give % chances, but it also lists events that help or hurt that player's chances in the details section.

----MMA Acer gets 16th place in Season 3 Finals
This happens 10.1397% of the time. When it does, it changes his chances to 74.7506%.
The number of past events does not justify a probability calculation with four decimal places.

You're right, maybe I'll change to 1 or 2.

Even that is massively excessive, but better than four decimal places.

Is it? He's running a lot of monte carlo.

The input data is not good enough. If you have only a handful of samples from the past, you cannot justify high-precision probability.

I may be wrong, but in monte carlo you just take the bayesian network as an assumption, and the number of trials is what determines your precision? Of course realistically it all depends on the accuracy of your underlying probabilities.


On September 23 2013 05:51 Sandermatt wrote:
On September 21 2013 12:49 Die4Ever wrote:
On September 21 2013 12:20 EatThePath wrote:
On September 20 2013 05:45 Die4Ever wrote:
On September 20 2013 05:29 KillerDucky wrote:
On September 20 2013 04:19 EatThePath wrote:
On September 19 2013 16:22 [F_]aths wrote:
On September 18 2013 01:17 Die4Ever wrote:
[quote]
You're right, maybe I'll change to 1 or 2.

Even that is massively excessive, but better than four decimal places.

Is it? He's running a lot of monte carlo.


He did a run without Aligulac, and that case for example Revival has exactly 50/50 chance to win/lose. But in the monte-carlo results is says Revival has 49.85/50.15 chance, off in the first decimal place.
+ Show Spoiler [example] +


Revival, 243912/300000, started with 2900 WCS points, 81.304%
Revival starts in the round of 32 in America Premier facing Polt, Sage, HyuN
Revival loses this match 49.85% of the time, which changes Revival's chances to 71.56%.
Revival wins this match 50.15% of the time, which changes Revival's chances to 90.99%.


My concern isn't so much about accuracy, it's more just I don't want 0.03% to be displayed as 0%.

I should read more before I ask but I'm lazy (sorry) and you might just have the answer handy anyway, but is there a confidence interval with your %chance results and an error range?

There is not. I don't know how to calculate that overall. Per match it seems to be about 0.3% though.


I would say 2 * sqrt(success chance - success chance ^2 ) / sqrt (number of runs) should give approximatly a 2 sigma confidence interval, which for a gaussian (which it isn't but it might work as approximation) would be a 95% confidence interval.

So if 30000 runs give a 50% sucess rate, the accuracy would be +/- 0.3% chance as you said. For all other chance it should be lower.

Hmm, okay. Thanks.


I just realised my answer is confusing. By lower I mean the deviation is lower not the accuracy. So if somebody has a 1% chance to qualify it is like +/- 0.01%.

Yeah I get you. That makes sense actually if the system generates such a high or low probability it is not going to change much due to uncertainty, with 50% being the most uncertain answer.
Comprehensive strategic intention: DNE
Die4Ever
Profile Joined August 2010
United States17744 Posts
September 24 2013 02:40 GMT
#234
Just updated with GSL Group A, WCS AM Group G, and also IEM players starting in ro16.
"Expert" mods4ever.com
Die4Ever
Profile Joined August 2010
United States17744 Posts
September 24 2013 02:53 GMT
#235
Tomorrow WCS EU Group A with Happy, Targa, Welmu, and Stardust.
Happy, Targa, Welmu, and Stardust all need to advance to have a realistic chance.

WCS AM Group A with Polt, Hyun, Revival, and Sage.
Hyun and Sage need to advance to have a realistic chance. Revival has a 77.8% chance now, goes down to 71.7% if he loses and up to 89.9% if he wins. Polt is safe.

WCS KR Group B with Rain, Keen, sOs, and Trap.
Rain, Keen, and Trap need to advance to have a realistic chance. sOs is pretty safe at 99.471%.
"Expert" mods4ever.com
phagga
Profile Joined February 2012
Switzerland2194 Posts
September 24 2013 08:34 GMT
#236
Oz, 23185/300000, started with 1100 WCS points, 7.72833%- Hide Spoiler [IF Game Changers] -
Oz starts in the round of 16 in America Premier facing DeMusliM, Apocalypse, Suppy
Oz loses this match 53.25% of the time, which changes Oz's chances to 0.00%.
Oz wins this match 46.75% of the time, which changes Oz's chances to 16.53%.


That was the Ro32 Group F (which you claim has been included), and Oz got through.
"A person who does not concern himself with politics has already made the political choice he was so anxious to spare himself: he is serving the ruling party." - Max Frisch
crow_mw
Profile Joined March 2012
Poland115 Posts
September 24 2013 09:44 GMT
#237
Could you share some more detailed results for NaNiwa with us? We can see, that if he manages to win IEM, he is almost guaranteed to advance, and second place gives him a decent three out of four chance. Loosing at RO16 means he is pretty unlikely to qualify with a mere 15% chance. How do his chances look like at RO8 and RO4 finishes?
Dingodile
Profile Joined December 2011
4139 Posts
September 24 2013 10:18 GMT
#238
very good!
and this is a good overview that the scores for different results within wcs are "broken". Look Innovation, even if he would have forfeited to play wcs s2 and s3, he still easily qualifiy for blizzcon. he had 4300 points before s2 begun.
Grubby | ToD | Moon | Lyn | Sky
Yonnua
Profile Blog Joined October 2011
United Kingdom2331 Posts
September 24 2013 10:31 GMT
#239
I'd really be interested in knowing the effects of how other people do on qualification, especially for those players who are out of WCS.

I.e. if Scarlett goes out in ro32 wcs am, how does this effect Naniwa's chances of qualification (Scarlett is roughly 5 people still in WCS below nani, and it would help to know the overall chances of a foreigner at blizzcon).
LRSL 2014 Finalist! PartinG | Mvp | Bomber | Creator | NaNiwa | herO
Alvar
Profile Joined October 2010
Sweden61 Posts
September 24 2013 10:35 GMT
#240
Dingodile, what is wrong with that? Why shouldnt the winners of each season finale be eligible to compete at blizzcon?
Prev 1 10 11 12 13 14 78 Next
Please log in or register to reply.
Live Events Refresh
Next event in 3h 16m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
EnDerr 27
StarCraft: Brood War
actioN 551
Leta 99
Bale 50
Sharp 46
ZergMaN 20
Shine 20
Dota 2
NeuroSwarm190
XcaliburYe114
League of Legends
JimRising 676
Counter-Strike
edward121
Super Smash Bros
hungrybox550
Westballz44
Other Games
B2W.Neo811
WinterStarcraft495
C9.Mang0269
Happy232
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH265
• StrangeGG 52
• OhrlRock 10
• Adnapsc2 1
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2264
League of Legends
• Lourlo1458
Upcoming Events
GSL
3h 16m
AI Arena Tournament
9h 16m
Replay Cast
16h 16m
WardiTV Weekly
1d 3h
Sparkling Tuna Cup
2 days
Afreeca Starleague
2 days
GSL
3 days
PiGosaur Cup
3 days
Replay Cast
4 days
The PondCast
5 days
[ Show More ]
IntoTheTV X SOOP
6 days
Liquipedia Results

Completed

Proleague 2026-08-27
PiG Sty Festival 8.0
Light Tournament 2026

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL Season 22: Qualifier 2
BSL 2026 LAN: Kraków
RSL Revival: Season 6
Big Dog Cup 2026 Div 1
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

CSL 2026 AUTUMN (S22)
Escore Tournament S3: King of Kings
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Calamity Invitational
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.