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SC2 Cataclysm Rumor Mill

Forum Index > SC2 General
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juicyjames *
Profile Joined August 2011
United States3815 Posts
Last Edited: 2013-09-09 04:40:57
August 31 2013 16:49 GMT
#1
Cataclysm in 31th Aug. ~ 1th Sep. #esports - Ethan Ahn 28:8


Please choose a dramatic soundtrack before reading this post:

+ Show Spoiler [Carl Orff - O Fortuna] +

+ Show Spoiler [WoW Cataclysm - Xaxas (Deathwing)] +

+ Show Spoiler [Lacrimosa (Choir)] +

+ Show Spoiler [Mozart - Requiem] +

+ Show Spoiler [Craig Armstrong - Hanging+Escape] +

+ Show Spoiler [Requiem for a Tower] +

+ Show Spoiler [2001 A Space Odyssey Opening] +

+ Show Spoiler [Titanic - Nearer My God to Thee] +

+ Show Spoiler [The Fountain - Tree of Life] +

+ Show Spoiler [Immediate Music - All Hell Breaks Loos…] +

+ Show Spoiler [Pandora's Tower - Catenae Fortunae] +

+ Show Spoiler [The Return of the King - The End of Al…] +

+ Show Spoiler [Smashing Pumpkins - A Song For A Son] +

+ Show Spoiler [Battleme - Hey Hey, My My] +




https://twitter.com/supernovamaniac is currently posting a lot of rumors. Here's a summary.
  • RUMOR: EffOrt, RorO, and Stork to not retire
  • RUMOR: Woongjin's future is still up in the air
  • RUMOR: Next SC2 Proleague may be its last
  • RUMOR: KeSPA to downsize SC2 teams to 5-6 people
    • PLAUSIBLE: Korean eSports Reporter: Organizations will focus on LoL teams
  • RUMOR: Bisu to retire, Hydra to (possibly) retire
    • PARTIALLY CONFIRMED: Bisu retired
  • RUMOR: Hyvaa is not retired, just "jobless"?
    • CONFIRMED: Hyvaa is on SouL's GSTL roster
  • RUMOR: IM to leave eSF, KeSPA to try and get LG to sponsor IM
    • CONFIRMED: IM left eSF and KeSPA did try to help with LG
  • RUMOR: Prime to leave eSF, hopes KeSPA can help find a sponsor
    • CONFIRMED: Prime left eSF and are creating an LoL team
  • RUMOR: MVP is dead, MVP.SC2 to disband, MVP.LoL squad to Samsung KHAN
    • PARTIALLY BUSTED: MVP.SC2 left eSF, but will not disband and MVP.LoL was sold to Samsung

issue is done. - Ethan Ahn 31:8
This Week in SC2Find out what happened 'This Week in Starcraft 2': http://www.teamliquid.net/forum/viewmessage.php?topic_id=278126
lichter
Profile Blog Joined September 2010
1001 YEARS KESPAJAIL22272 Posts
Last Edited: 2013-08-31 17:18:17
August 31 2013 16:51 GMT
#2
We need some dramatic music in here

http://www.youtube.com/watch?v=GrGEyk5Mp2g
AdministratorYOU MUST HEED MY INSTRUCTIONS TAKE OFF YOUR THIIIINGS
Grettin
Profile Joined April 2010
42381 Posts
August 31 2013 16:52 GMT
#3
Rumors are rumors. Though, I wouldn't mind seeing Bisu go back to Broodwar. Watching him struggle in Starcraft 2 is frustrating.
"If I had force-fields in Brood War, I'd never lose." -Bisu
LaLuSh
Profile Blog Joined April 2003
Sweden2358 Posts
Last Edited: 2013-08-31 16:53:03
August 31 2013 16:52 GMT
#4
Wow. A lot more than expected.
Odoakar
Profile Joined May 2010
Croatia1837 Posts
August 31 2013 16:52 GMT
#5
So I guess that's it. Game might live fine outside Korea, but who the hell cares about that.
Draconicfire
Profile Joined May 2010
Canada2562 Posts
August 31 2013 16:53 GMT
#6
Whoa.

I hope these don't come true.
@Drayxs | Drayxs.221 | Drayxs#1802
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
August 31 2013 16:53 GMT
#7
On September 01 2013 01:51 lichter wrote:
We need some dramatic music in here

http://www.youtube.com/watch?v=AdIpoE2LEps
Administrator~ Spirit will set you free ~
Arzar
Profile Joined October 2011
France51 Posts
August 31 2013 16:53 GMT
#8
By the way SNM started to post all those crazy rumors just because Ethan_Ahn tweeted : "Cataclysm in 31th Aug. ~ 1th Sep. #esports"

https://twitter.com/Ethan_Ahn/status/372969293287137280#
Lorch
Profile Joined June 2011
Germany3684 Posts
August 31 2013 16:53 GMT
#9
Lets see how much of this is true. STX Soul disbanding turned into stx dropping the sponsorship and a new team for gstl afterall.
I just really hope the downsizing sc2 teams part isn't true, I mean what do you want with 5-6 players if kespa strength has always been having a lot of practice partners/b teamers.
juicyjames *
Profile Joined August 2011
United States3815 Posts
August 31 2013 16:53 GMT
#10
Let me know if I missed anything, or if you want it formatted differently. I figured I'd save everyone time by summarizing instead of posting the actual tweets.
This Week in SC2Find out what happened 'This Week in Starcraft 2': http://www.teamliquid.net/forum/viewmessage.php?topic_id=278126
PinkFairyLuv
Profile Joined March 2013
6 Posts
August 31 2013 16:53 GMT
#11
sick game
RIPRIPRIPRIP

User was banned for this post.
CuteZergling
Profile Joined November 2011
641 Posts
August 31 2013 16:54 GMT
#12
On September 01 2013 01:51 lichter wrote:
We need some dramatic music in here


https://www.youtube.com/watch?v=jLw5MX7bZqI
Team owner of team QTLing
Charlie.Sheen
Profile Joined March 2013
662 Posts
August 31 2013 16:54 GMT
#13
This looks like KeSPA chairman cleaning e-sports house in Korea. However, it's pretty obvious we will never get a SC2 proleague as similar as before, maybe not even compared the season just finished. It's all about LoL now.
Jade
Profile Joined January 2011
Poland289 Posts
August 31 2013 16:55 GMT
#14
On September 01 2013 01:51 lichter wrote:
We need some dramatic music in here

https://www.youtube.com/watch?v=bHPYOcgde98
Done !
@KRN_Jade "Patience is a small price to pay for perfection."
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
August 31 2013 16:57 GMT
#15
Holy shitstorm batman.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
ShakkaFL
Profile Joined March 2011
Norway647 Posts
Last Edited: 2013-08-31 16:58:04
August 31 2013 16:57 GMT
#16
IM and Prime joining Kespa sounds good
MVP disbanding not good at all :|
Terran 24/7
xuanzue
Profile Joined October 2010
Colombia1747 Posts
August 31 2013 16:57 GMT
#17
On September 01 2013 01:51 lichter wrote:
We need some dramatic music in here


http://www.youtube.com/watch?v=Zi8vJ_lMxQI

Dominions 4: "Thrones of Ascension".
nadafanboy42
Profile Joined August 2009
Netherlands209 Posts
August 31 2013 16:58 GMT
#18
At least LoL will keep ESPORTS alive...
NaDa/Jaedong/Liquid-Fanboy
lichter
Profile Blog Joined September 2010
1001 YEARS KESPAJAIL22272 Posts
August 31 2013 16:59 GMT
#19
I like how this has become a music thread more than a foreboding/sense of dread thread
AdministratorYOU MUST HEED MY INSTRUCTIONS TAKE OFF YOUR THIIIINGS
algue
Profile Joined July 2011
France1436 Posts
Last Edited: 2013-08-31 17:00:57
August 31 2013 16:59 GMT
#20
*Banshee* : "Apocalypse... Now !"
Your move Blizzard !
Edit : I'm also waiting for an other post from Incontrol saying that everything is fine
rly ?
Rokevo
Profile Joined September 2009
Finland1033 Posts
August 31 2013 17:01 GMT
#21
Well if korean sc2 is gonna get blown to oblivion, maybe BW will return? maybe? pls? ..
Musicus
Profile Joined August 2011
Germany23576 Posts
August 31 2013 17:01 GMT
#22
Guess winning ATC didn't really help MVP. This means one more spot in the qualifiers for season 2, even if there are more important things now.
Maru and Serral are probably top 5.
Nomzter
Profile Joined March 2012
Sweden2802 Posts
August 31 2013 17:01 GMT
#23
Holy shit
TommyP
Profile Joined December 2011
United States6231 Posts
August 31 2013 17:01 GMT
#24
On September 01 2013 02:01 Musicus wrote:
Guess winning ATC didn't really help MVP. This means one more spot in the qualifiers for season 2, even if there are more important things now.

I don't know if the rumors are true yet but I don't think they would've played anyway
#TheOneTrueDong
Dubzex
Profile Joined October 2010
United States6994 Posts
August 31 2013 17:03 GMT
#25
Things are looking up for the next SSL.
"DONT UNDERESTIMATE MY CARRY OR YOU WILL BE CARRIED INTO THE ABYSS OF SUFFERING" - Tyler 'TC' Cook
xuanzue
Profile Joined October 2010
Colombia1747 Posts
August 31 2013 17:04 GMT
#26
but STX announced that they will not be disbanding


why will people will that, say lies IRL
Dominions 4: "Thrones of Ascension".
masterbreti
Profile Blog Joined October 2010
Korea (South)2711 Posts
August 31 2013 17:05 GMT
#27
It seems very ironic that the day before all this is set to possibly occur, Nestea got married. Just seems like a dramatic cliche of events. Like the calm before the storm, or like the celebration before all the shit goes down, like in all those movies.
Sprouter
Profile Joined December 2009
United States1724 Posts
August 31 2013 17:09 GMT
#28
If this is happening on the Korean side, I wonder how the western side is holding up ... MLG seeing the writing on the walls?
babylon
Profile Blog Joined April 2011
8765 Posts
August 31 2013 17:09 GMT
#29
I don't know why MVP would transfer their teams except for a shit ton of money. Like a ridiculous amount. Aren't they some of the best in the world?
Humbalumba
Profile Joined January 2012
Germany463 Posts
Last Edited: 2013-08-31 17:14:28
August 31 2013 17:09 GMT
#30
Well, this was to be expected. In SC2 it's not really benefical to have 10+ players in a team, with KeSPA now being run by the government it should be better for korean to join them (not having to pay 100k helps) and to the disbelieve of many ,SC2 is not the same game as BW ,so most of the really big names will NEVER be as good in SC2 as they were in BW.

ofc sad for MVP but i cant even remember last time they had a sponsor aside of razer.
Musicus
Profile Joined August 2011
Germany23576 Posts
August 31 2013 17:12 GMT
#31
On September 01 2013 02:01 TommyP wrote:
Show nested quote +
On September 01 2013 02:01 Musicus wrote:
Guess winning ATC didn't really help MVP. This means one more spot in the qualifiers for season 2, even if there are more important things now.

I don't know if the rumors are true yet but I don't think they would've played anyway


Hm they are listed on the site http://acer.taketv.net/ and since the travel costs are lower next season ($3,500 travel bonus from TakeTV) and the prize money is at least the same, I don't see why not. Who knows maybe the rumors aren't all true and they'll play.

Pretty much this:

윤영서 ‏@LiquidTaeJa 3m

oh? mvp not finish? or finish? I'm confused
Maru and Serral are probably top 5.
SystemXN
Profile Joined December 2011
China105 Posts
August 31 2013 17:13 GMT
#32
So sad.
This cataclysm reminds me of the old Korean WC3 stories(situations were different though). Even half of these rumors are true, the end of SC2 in Korea would be worse than WC3.
MarineKing | Bomber | MVP | Gumiho
TommyP
Profile Joined December 2011
United States6231 Posts
August 31 2013 17:14 GMT
#33
On September 01 2013 02:12 Musicus wrote:
Show nested quote +
On September 01 2013 02:01 TommyP wrote:
On September 01 2013 02:01 Musicus wrote:
Guess winning ATC didn't really help MVP. This means one more spot in the qualifiers for season 2, even if there are more important things now.

I don't know if the rumors are true yet but I don't think they would've played anyway


Hm they are listed on the site http://acer.taketv.net/ and since the travel costs are lower next season ($3,500 travel bonus from TakeTV) and the prize money is at least the same, I don't see why not. Who knows maybe the rumors aren't all true and they'll play.

Pretty much this:
Show nested quote +

윤영서 ‏@LiquidTaeJa 3m

oh? mvp not finish? or finish? I'm confused

I know but I just heard they probably weren't going to play
#TheOneTrueDong
Arceus
Profile Blog Joined February 2008
Vietnam8333 Posts
August 31 2013 17:15 GMT
#34
I nominate 2001 A Space Odyssey music because it sheds some light toward the end

http://www.youtube.com/watch?v=e-QFj59PON4
Eggi
Profile Blog Joined December 2012
478 Posts
August 31 2013 17:16 GMT
#35
http://www.youtube.com/watch?v=yPLcZ5Rk3Lg pretty appropriate
Ensue
Profile Joined March 2013
United States144 Posts
August 31 2013 17:16 GMT
#36
On September 01 2013 02:05 masterbreti wrote:
It seems very ironic that the day before all this is set to possibly occur, Nestea got married. Just seems like a dramatic cliche of events. Like the calm before the storm, or like the celebration before all the shit goes down, like in all those movies.

It's like in Harry Potter & the Deathly Hallows Part 1! :O
“Toast cannot be explained by any rational means. Toast is me. I am toast.” —Margaret Atwood, Oryx and Crake
TumNarDok
Profile Joined December 2011
Germany854 Posts
Last Edited: 2013-08-31 17:22:59
August 31 2013 17:16 GMT
#37
In other news Babyknight took the Navi out of his twitter ^^
https://twitter.com/BabyKnightSC2

E: infact all the players twitters which liquipedia lists - are not existent anymore: Strelok, BabyKnight, LoWeLy, Minato and HappyZerg.


lichter
Profile Blog Joined September 2010
1001 YEARS KESPAJAIL22272 Posts
August 31 2013 17:17 GMT
#38
Okok I figured out my nomination for Cataclysm Soundtrack:

http://www.youtube.com/watch?v=GrGEyk5Mp2g
AdministratorYOU MUST HEED MY INSTRUCTIONS TAKE OFF YOUR THIIIINGS
Musicus
Profile Joined August 2011
Germany23576 Posts
August 31 2013 17:17 GMT
#39
On September 01 2013 02:14 TommyP wrote:
Show nested quote +
On September 01 2013 02:12 Musicus wrote:
On September 01 2013 02:01 TommyP wrote:
On September 01 2013 02:01 Musicus wrote:
Guess winning ATC didn't really help MVP. This means one more spot in the qualifiers for season 2, even if there are more important things now.

I don't know if the rumors are true yet but I don't think they would've played anyway


Hm they are listed on the site http://acer.taketv.net/ and since the travel costs are lower next season ($3,500 travel bonus from TakeTV) and the prize money is at least the same, I don't see why not. Who knows maybe the rumors aren't all true and they'll play.

Pretty much this:

윤영서 ‏@LiquidTaeJa 3m

oh? mvp not finish? or finish? I'm confused

I know but I just heard they probably weren't going to play


Ok, too bad.
Maru and Serral are probably top 5.
insanet
Profile Joined January 2010
Peru439 Posts
August 31 2013 17:18 GMT
#40
shouldnt this be called "SC2 Korean Cataclysm"? is not worlwide.
TheOneAboveU
Profile Blog Joined February 2011
Germany3367 Posts
August 31 2013 17:18 GMT
#41
On September 01 2013 02:16 TumNarDok wrote:
In other news Babyknight took the Navi out of his twitter ^^
https://twitter.com/BabyKnightSC2

HappyZerG as well.
Moderatoralias TripleM | @TL_TripleM | Big Dark Energy!
lolfail9001
Profile Joined August 2013
Russian Federation40190 Posts
August 31 2013 17:19 GMT
#42
On September 01 2013 02:18 TheOneAboveU wrote:
Show nested quote +
On September 01 2013 02:16 TumNarDok wrote:
In other news Babyknight took the Navi out of his twitter ^^
https://twitter.com/BabyKnightSC2

HappyZerG as well.

It was ugly anyway.
DeMoN pulls off a Miracle and Flies to the Moon
lichter
Profile Blog Joined September 2010
1001 YEARS KESPAJAIL22272 Posts
August 31 2013 17:19 GMT
#43
On September 01 2013 02:18 insanet wrote:
shouldnt this be called "SC2 Korean Cataclysm"? is not worlwide.


Korea is the center of the SC2 world though
AdministratorYOU MUST HEED MY INSTRUCTIONS TAKE OFF YOUR THIIIINGS
Like a Boss
Profile Joined January 2011
502 Posts
August 31 2013 17:20 GMT
#44
The future for sc2 pro scene does not look good at all.
Makro
Profile Joined March 2011
France16890 Posts
August 31 2013 17:20 GMT
#45
STAY STRONG PEOPLE

Matthew 5:10 "Blessed are those who are persecuted because of shitposting, for theirs is the kingdom of heaven".
TL+ Member
Jade
Profile Joined January 2011
Poland289 Posts
August 31 2013 17:20 GMT
#46
https://www.youtube.com/watch?v=zndQCbXGM7A
@KRN_Jade "Patience is a small price to pay for perfection."
lichter
Profile Blog Joined September 2010
1001 YEARS KESPAJAIL22272 Posts
August 31 2013 17:20 GMT
#47
On September 01 2013 02:20 Makro wrote:
STAY STRONG PEOPLE

http://www.youtube.com/watch?v=5bcXTV4ssy0


Idris Elba sure hates apocalypses
AdministratorYOU MUST HEED MY INSTRUCTIONS TAKE OFF YOUR THIIIINGS
Ammanas
Profile Blog Joined July 2011
Slovakia2166 Posts
August 31 2013 17:22 GMT
#48
On September 01 2013 02:18 insanet wrote:
shouldnt this be called "SC2 Korean Cataclysm"? is not worlwide.


SC2 is nothing without Korea though.
JangBi forever <3 || Classic! herO! Rain! Zest! | Rogue! Hydra! Solar! | Fantasy! Cure! Reality! Sorry! Journey!
lolfail9001
Profile Joined August 2013
Russian Federation40190 Posts
August 31 2013 17:22 GMT
#49
Meanwhile SNM wonder why we take it as if it is fact. Well, i think everyone has learned that if anything rumors in eSports always end up being truth :D
DeMoN pulls off a Miracle and Flies to the Moon
Dubzex
Profile Joined October 2010
United States6994 Posts
August 31 2013 17:23 GMT
#50
Tonight we dine in hell!

"DONT UNDERESTIMATE MY CARRY OR YOU WILL BE CARRIED INTO THE ABYSS OF SUFFERING" - Tyler 'TC' Cook
glzElectromaster
Profile Blog Joined March 2012
Japan2474 Posts
August 31 2013 17:24 GMT
#51
MVP will prob not disband. Their LoL team has been getting more and more sponsors, even if they shut down sc2 div., im really doubtful that the organization will go down.
RIP Kt. Violet | In solitude, where we are least alone
lichter
Profile Blog Joined September 2010
1001 YEARS KESPAJAIL22272 Posts
August 31 2013 17:24 GMT
#52
I bet SNM is loving the attention haha
AdministratorYOU MUST HEED MY INSTRUCTIONS TAKE OFF YOUR THIIIINGS
lolfail9001
Profile Joined August 2013
Russian Federation40190 Posts
August 31 2013 17:25 GMT
#53
On September 01 2013 02:24 glzElectromaster wrote:
MVP will prob not disband. Their LoL team has been getting more and more sponsors, even if they shut down sc2 div., im really doubtful that the organization will go down.

Well, it is RUMORED that their LoL squad will go to KHAN. But yeah, i guess they will give away their 2nd squad, while keeping MVP Ozone.
DeMoN pulls off a Miracle and Flies to the Moon
andrewlt
Profile Joined August 2009
United States7702 Posts
August 31 2013 17:25 GMT
#54
On September 01 2013 02:18 insanet wrote:
shouldnt this be called "SC2 Korean Cataclysm"? is not worlwide.


Korea has 99% of the good players.
XaCez
Profile Joined May 2010
Sweden6991 Posts
August 31 2013 17:25 GMT
#55
So we're just posting a bunch of videos here?

http://www.youtube.com/watch?v=Jq6rEh9WjIg

More serious note, I wonder how many will go to BW.
People get too easily offended by people getting too easily offended by the word rape.
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51493 Posts
August 31 2013 17:26 GMT
#56
Sad times
Korea just abdoning SC2
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
Dubzex
Profile Joined October 2010
United States6994 Posts
August 31 2013 17:26 GMT
#57
Also this:

http://www.youtube.com/watch?v=3MWxAAQoNiw
"DONT UNDERESTIMATE MY CARRY OR YOU WILL BE CARRIED INTO THE ABYSS OF SUFFERING" - Tyler 'TC' Cook
paradoxOO9
Profile Joined January 2011
United Kingdom1123 Posts
August 31 2013 17:27 GMT
#58
I'm confused, how are "fans" of this game so damn pessimistic?
Falling
Profile Blog Joined June 2009
Canada11367 Posts
August 31 2013 17:27 GMT
#59
http://www.metacafe.com/watch/an-5BtL42Jbmh4tu/the_lord_of_the_rings_the_return_of_the_king_2003_the_orcs_first_victory/

While people are saying, "there is peace and secruity," destruction will come upon them as labor pains come upon a pregnant women, and they will not escape.
The end is nigh! Run for the hill lest you be swallowed by the Shadow.

But lo, though all may falter and fall, still I hear a voice in the dark saying, "day will come again."
Moderator"In Trump We Trust," says the Golden Goat of Mars Lago. Have faith and believe! Trump moves in mysterious ways. Like the wind he blows where he pleases...
juicyjames *
Profile Joined August 2011
United States3815 Posts
August 31 2013 17:27 GMT
#60
We now have more choices of music than we do rumors!
This Week in SC2Find out what happened 'This Week in Starcraft 2': http://www.teamliquid.net/forum/viewmessage.php?topic_id=278126
PhoenixVoid
Profile Blog Joined December 2011
Canada32742 Posts
August 31 2013 17:29 GMT
#61
These are some earth-shaking rumors jeez.
I'm afraid of demented knife-wielding escaped lunatic libertarian zombie mutants
shin_toss
Profile Joined May 2010
Philippines2589 Posts
August 31 2013 17:30 GMT
#62
Bisu.. retiring.. T________________T
AKMU / IU
Aeleron
Profile Joined January 2012
Australia71 Posts
August 31 2013 17:30 GMT
#63
Falling
Profile Blog Joined June 2009
Canada11367 Posts
August 31 2013 17:31 GMT
#64
On September 01 2013 02:27 paradoxOO9 wrote:
I'm confused, how are "fans" of this game so damn pessimistic?

Pretty sure this is just mock pessimism. That or the exuberant moment of ecastacy in the final moments of despair. Anyone seen the full Der Untergang/ Downfall? That final dance scene.
Moderator"In Trump We Trust," says the Golden Goat of Mars Lago. Have faith and believe! Trump moves in mysterious ways. Like the wind he blows where he pleases...
Amaril
Profile Joined August 2013
Germany105 Posts
August 31 2013 17:31 GMT
#65
Shit is about to go down! The korean starcraft 2 scene really looks terrible right now. I don't understand why Koreans play so much League of Casuals. They are probably the best gaming-race in the world and so many young gamers waste their time in this terrible casualgame. :o

User was temp banned for this post.
Jade
Profile Joined January 2011
Poland289 Posts
August 31 2013 17:31 GMT
#66
https://www.youtube.com/watch?v=Ic2dcp0wddw
Ok, thats probably the last one from me !
@KRN_Jade "Patience is a small price to pay for perfection."
Killmouse
Profile Joined August 2010
Austria5700 Posts
August 31 2013 17:31 GMT
#67
SC2 will not die since blizz is still supporting SC2 + 1 addon is still coming , when blizz drops sc2 support then its rip SC2, but right now everything still alright, but i guess its RIP SC2 in korea
yo
Ammanas
Profile Blog Joined July 2011
Slovakia2166 Posts
August 31 2013 17:32 GMT
#68
On September 01 2013 02:27 juicyjames wrote:
We now have more choices of music than we do rumors!


Which is awesome, because the music is awesome!
I will fill out a different video though, heh:

JangBi forever <3 || Classic! herO! Rain! Zest! | Rogue! Hydra! Solar! | Fantasy! Cure! Reality! Sorry! Journey!
NervO
Profile Blog Joined May 2012
Netherlands511 Posts
Last Edited: 2013-08-31 17:35:42
August 31 2013 17:33 GMT
#69
I am crying :'( Jump the ship!
Currently working with Team Acer CSGO | @AcerNervO
Irrational_Animal
Profile Joined August 2010
Germany1059 Posts
August 31 2013 17:33 GMT
#70
If BBK is leaving Navi, maybe he could join Liquid. There seems to be a lot of friendly interaction between him and TLO and Liqquid clearly needs a non Zerg for all the team leagues.
Paljas
Profile Joined October 2011
Germany6926 Posts
August 31 2013 17:34 GMT
#71
Stay strong SC2.
We will safe you
TL+ Member
NovaMB
Profile Joined February 2013
Germany9534 Posts
August 31 2013 17:34 GMT
#72
Not related to Korea, but interesting nonetheless:
http://navi-gaming.com/news_show.php?news_id=13740

Babyknight leaves Na'Vi
algue
Profile Joined July 2011
France1436 Posts
Last Edited: 2013-08-31 17:35:25
August 31 2013 17:35 GMT
#73
On September 01 2013 02:33 Irrational_Animal wrote:
If BBK is leaving Navi, maybe he could join Liquid. There seems to be a lot of friendly interaction between him and TLO and Liqquid clearly needs a non Zerg for all the team leagues.


He is joigning Millenium tomorrow !
rly ?
Lonyo
Profile Blog Joined December 2009
United Kingdom3884 Posts
August 31 2013 17:36 GMT
#74
On September 01 2013 02:27 paradoxOO9 wrote:
I'm confused, how are "fans" of this game so damn pessimistic?

You can be a fan and understand the way the world is.

There's a difference between being a fan, and being a blind fanboy, maybe people can just accept the reality of the situation.
Or maybe they are OK with SC2, but prefer BW, and bad things for SC2 have the potential to benefit BW.
HOLY CHECK!
RiZu
Profile Joined February 2012
Singapore5715 Posts
August 31 2013 17:37 GMT
#75
On September 01 2013 02:35 algue wrote:
Show nested quote +
On September 01 2013 02:33 Irrational_Animal wrote:
If BBK is leaving Navi, maybe he could join Liquid. There seems to be a lot of friendly interaction between him and TLO and Liqquid clearly needs a non Zerg for all the team leagues.


He is joigning Millenium tomorrow !

Will he be living in the team house as well?
sevia
Profile Joined May 2010
United States954 Posts
August 31 2013 17:37 GMT
#76
Twist: These rumors are just SNM's way of getting revenge on all the people who bashed his casting for so long.
최지성 Bomber || 김동환 viOLet || 고병재 GuMiho
lolfail9001
Profile Joined August 2013
Russian Federation40190 Posts
August 31 2013 17:38 GMT
#77
On September 01 2013 02:37 sevia wrote:
Twist: These rumors are just SNM's way of getting revenge on all the people who bashed his casting for so long.

Not enough of twist.
Actual twist: SNM stole NesTea's powers and will make those rumors happen should we bash him or joke about him.
DeMoN pulls off a Miracle and Flies to the Moon
Arzar
Profile Joined October 2011
France51 Posts
August 31 2013 17:38 GMT
#78
Lol and now SNM just tweeted something in Korean that google translate by :
"Sorry I was too careless. Next time, I will think and act more carefully"
Pontius Pirate
Profile Blog Joined August 2013
United States1557 Posts
August 31 2013 17:40 GMT
#79
I don't think I've ever seen another fandom that seems to get off so much on bad news. Anyway, keep in mind the words of Samuel Clemens "The rumors of my death were greatly exaggerated."
"I had to close the door so my parents wouldn't judge me." - ZombieGrub during the ShitfaceTradeTV stream
Dubzex
Profile Joined October 2010
United States6994 Posts
August 31 2013 17:41 GMT
#80
You want a real twist? SNM is actually stealing Nestea's wife and bringing her back to USA with him because she never liked Nestea anyways.
"DONT UNDERESTIMATE MY CARRY OR YOU WILL BE CARRIED INTO THE ABYSS OF SUFFERING" - Tyler 'TC' Cook
Flaele
Profile Joined November 2011
Belgium182 Posts
August 31 2013 17:49 GMT
#81
On September 01 2013 02:37 RiZu wrote:
Show nested quote +
On September 01 2013 02:35 algue wrote:
On September 01 2013 02:33 Irrational_Animal wrote:
If BBK is leaving Navi, maybe he could join Liquid. There seems to be a lot of friendly interaction between him and TLO and Liqquid clearly needs a non Zerg for all the team leagues.


He is joigning Millenium tomorrow !

Will he be living in the team house as well?


Most likely, as any new recruit of M before. Apparently, if their new player is him (which has not been confirmed now, but we know that they are recruiting someone), he would be on contract for 3 months that would be extended after if he goes well along with the team.
.
Canucklehead
Profile Joined March 2011
Canada5074 Posts
August 31 2013 17:49 GMT
#82
Soon koreans will move to foreign team houses to train and get better! Hope eg frat house has some room left!
Top 10 favourite pros: MKP, MVP, MC, Nestea, DRG, Jaedong, Flash, Life, Creator, Leenock
Lorning *
Profile Blog Joined April 2011
Belgica34432 Posts
Last Edited: 2013-08-31 17:50:54
August 31 2013 17:50 GMT
#83
This is like that time when we we're all like "SC2 is dying" and #saveHotS. That was fun.
Community News
TL+ Member
larse
Profile Blog Joined March 2012
1611 Posts
Last Edited: 2013-08-31 17:51:00
August 31 2013 17:50 GMT
#84
Many people on reddit still said they don't care. Well, that explains the falling. And I am shocked.
virpi
Profile Blog Joined August 2009
Germany3598 Posts
August 31 2013 17:52 GMT
#85
I don't want the korean scene to die. But I guess it doesn't look very bright. I'll try to stay optimistic, though.
first we make expand, then we defense it.
Riquiz
Profile Joined June 2011
Netherlands402 Posts
August 31 2013 18:06 GMT
#86
All them rumors O.O
Caster man does casting on yt/RiquizCasts
Popkiller
Profile Blog Joined March 2012
3415 Posts
August 31 2013 18:09 GMT
#87
so much better with Mozart.
Marou
Profile Blog Joined April 2010
Germany1371 Posts
Last Edited: 2013-08-31 18:10:41
August 31 2013 18:09 GMT
#88
On September 01 2013 02:22 Ammanas wrote:
Show nested quote +
On September 01 2013 02:18 insanet wrote:
shouldnt this be called "SC2 Korean Cataclysm"? is not worlwide.


SC2 is nothing without Korea though.


WC3 was fine when Korea dropped it after the map scandal.

Anyways all of those are just rumors, let's see how it turns out in the end. Korean SC2 will be just fine as long as GomTV and Blizzard are still here.
twitter@RickyMarou
Arceus
Profile Blog Joined February 2008
Vietnam8333 Posts
August 31 2013 18:10 GMT
#89
Judah ‏@Ethan_Ahn 5m
The end of the first step. After 7 hours the next step.

Blizzard declares bankruptcy or sth
Like a Boss
Profile Joined January 2011
502 Posts
August 31 2013 18:15 GMT
#90
Dramatic sound track hijack thread.
Popkiller
Profile Blog Joined March 2012
3415 Posts
August 31 2013 18:15 GMT
#91
If Korean pros stop playing sc2, I'm suddenly like... a LOT better at SC2 in the grand scheme... like 75% closer to being the best player in the world.
goiflin
Profile Blog Joined November 2010
Canada1218 Posts
August 31 2013 18:21 GMT
#92
On September 01 2013 03:10 Arceus wrote:
Judah ‏@Ethan_Ahn 5m
The end of the first step. After 7 hours the next step.

Blizzard declares bankruptcy or sth


nah, nothing that extreme. they just bought their shares back from vivendi, which they wouldn't have done if they needed to bankrupt.

But the news in general is troubling if it's not just unsubstantiated rumors...
Holdenintherye
Profile Joined December 2012
Canada1441 Posts
August 31 2013 18:21 GMT
#93
I hope this is an opportunity for the foreign scene to really step up
Marjosz
Profile Joined October 2011
39 Posts
August 31 2013 18:22 GMT
#94
well the pros cene of this game will be in agony state within next 3-6months, thanks to idiot wcs arranges which killed even pro major and premier leagues (ipl, mlg, nasl), brought gsl mark downstate and now kills proleague. also thanks to blizzard for poor game design, no listening to REAL fans criticism and proposals (we all wanted this game to be better) and no supporting this game in times of LOL and Dota being rivals.

hope BW will be ressurected.
InstantKarma
Profile Joined November 2010
United States205 Posts
August 31 2013 18:24 GMT
#95
The end of the first step. After 7 hours the next step. - Ethan Ahn 31:8


Did you mean to type 3:18? The way it's written looks like a scripture reference. The coming of the apocalypse in chapter 31 verse 8 of the book of Ahn.
Jermstuddog
Profile Blog Joined June 2010
United States2231 Posts
Last Edited: 2013-08-31 18:25:57
August 31 2013 18:25 GMT
#96
Really none of this surprises me... hots did not deliver in saving SC2, all it did was move the shitty around. Instead of BL/infestor, we now have parade pushes, void rays, and swarm hosts. Had the expansion units broadened options like the BW units did, we might see SC2 growing, but we didn't get that, we got useless units like the viper and hellbat, direct replacements like the widow mine and the swarm host, and random shit like all the protoss units.

SC2 designers really have a problem listening to their community and delivering on fun and interesting options. Instead,we get shit like 4M forever.
As it turns out, marines don't actually cost any money -Jinro
pigmanbear
Profile Blog Joined August 2011
Angola2010 Posts
August 31 2013 18:25 GMT
#97
Blizzard will need to make LotV cheap as fuck to play if they want it to stand any chance as a sport, long-term. I just hope it's not in the LoL F2P model.
ElhayM
Profile Joined February 2013
Canada134 Posts
August 31 2013 18:26 GMT
#98
This is the scariest thing I have seen thus far and in mass too @_@
Team Captain Flipsid3 Tactics | @F3ElhayM
kollin
Profile Blog Joined March 2011
United Kingdom8380 Posts
August 31 2013 18:27 GMT
#99
oh god esports is falling to pieces
Plansix
Profile Blog Joined April 2011
United States60190 Posts
August 31 2013 18:28 GMT
#100
Ah, where would we be if we didn't have an SC2 is dying thread. What would the works be like without Captian hook.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Nerevar
Profile Joined January 2013
547 Posts
August 31 2013 18:28 GMT
#101
On September 01 2013 03:22 Marjosz wrote:
well the pros cene of this game will be in agony state within next 3-6months, thanks to idiot wcs arranges which killed even pro major and premier leagues (ipl, mlg, nasl), brought gsl mark downstate and now kills proleague. also thanks to blizzard for poor game design, no listening to REAL fans criticism and proposals (we all wanted this game to be better) and no supporting this game in times of LOL and Dota being rivals.

hope BW will be ressurected.

IPL died for reasons completely unrelated to WCS.
IPA
Profile Joined August 2010
United States3206 Posts
August 31 2013 18:33 GMT
#102
I switched to Dota 2 at the right time.

Sad if this comes true though. Loved the Korean mastery. <3
Time held me green and dying though I sang in my chains like the sea.
Humbalumba
Profile Joined January 2012
Germany463 Posts
August 31 2013 18:33 GMT
#103
Gosh , some comments are so depressing, i could violently ramm a saw up a cute kittens ass. Seriously ,this game's far from dieing and may very well serve as a wake up cccall to blizz to step up everything (imho they've done a ok job so far ,nothing amazing ,but atleast they see something's needs to be done and they're trying)

If you wanna look at a "dieing" game look a HoN
Undead1993
Profile Joined January 2012
Germany17651 Posts
August 31 2013 18:33 GMT
#104
On September 01 2013 03:28 Nerevar wrote:
Show nested quote +
On September 01 2013 03:22 Marjosz wrote:
well the pros cene of this game will be in agony state within next 3-6months, thanks to idiot wcs arranges which killed even pro major and premier leagues (ipl, mlg, nasl), brought gsl mark downstate and now kills proleague. also thanks to blizzard for poor game design, no listening to REAL fans criticism and proposals (we all wanted this game to be better) and no supporting this game in times of LOL and Dota being rivals.

hope BW will be ressurected.

IPL died for reasons completely unrelated to WCS.

and what are "real fans" exactly?
SEKO SEKO SEKO SEKO SEKO
juicyjames *
Profile Joined August 2011
United States3815 Posts
August 31 2013 18:35 GMT
#105
NEW RUMOR: MVP SC2 NOT Disbanding
This Week in SC2Find out what happened 'This Week in Starcraft 2': http://www.teamliquid.net/forum/viewmessage.php?topic_id=278126
randomsaint
Profile Joined December 2011
42 Posts
August 31 2013 18:35 GMT
#106
On September 01 2013 03:33 Humbalumba wrote:
Gosh , some comments are so depressing, i could violently ramm a saw up a cute kittens ass. Seriously ,this game's far from dieing and may very well serve as a wake up cccall to blizz to step up everything (imho they've done a ok job so far ,nothing amazing ,but atleast they see something's needs to be done and they're trying)

If you wanna look at a "dieing" game look a HoN

HoN is dead, not dying
Psychonian
Profile Joined March 2012
United States2322 Posts
August 31 2013 18:35 GMT
#107
On September 01 2013 03:35 juicyjames wrote:
NEW RUMOR: MVP SC2 NOT Disbanding

Thank fucking god
Trans Rights
Yhamm
Profile Blog Joined December 2012
France7248 Posts
August 31 2013 18:36 GMT
#108
On September 01 2013 03:35 juicyjames wrote:
NEW RUMOR: MVP SC2 NOT Disbanding

phew
LiquipediaWe will have only each other at the last
Undead1993
Profile Joined January 2012
Germany17651 Posts
August 31 2013 18:37 GMT
#109
On September 01 2013 03:35 juicyjames wrote:
NEW RUMOR: MVP SC2 NOT Disbanding

for a moment i thought i got banned
but thanks god, mvp is not allowed to disband!
SEKO SEKO SEKO SEKO SEKO
HeadlessWonder
Profile Joined January 2013
United States1096 Posts
August 31 2013 18:37 GMT
#110
On September 01 2013 03:35 juicyjames wrote:
NEW RUMOR: MVP SC2 NOT Disbanding


Please let this one be true!
CIS Doto
NovaMB
Profile Joined February 2013
Germany9534 Posts
August 31 2013 18:37 GMT
#111
On September 01 2013 03:35 juicyjames wrote:
NEW RUMOR: MVP SC2 NOT Disbanding


So um counter-rumoring the rumor he put up, Catacylsm is funky
pigmanbear
Profile Blog Joined August 2011
Angola2010 Posts
August 31 2013 18:38 GMT
#112
The writing is definitely on the wall for SC2, though I think there will be decent purses for the next 12-18 months (optimistically). The real question is, when do we see a modern competitor? I know I'm not the only one who is only interested in competitive RTS where managing economies and armies are important, and not pure micro, single-player on team games like DOTA and LOL.

I don't fear for the fall of SC2, Blizzard brought that on itself by forcing the game through Blizzard servers. If they distributed SC2 like they did SC1/BW, obviously people would copy it for free and it could rival BW as the ubiquitous RTS over time.

What I find worrying is the prospect that SC2 is the last even semi-popular RTS, and that people who enjoy these games are dinosaurs, like playing text adventures.
Kasaraki
Profile Blog Joined May 2012
Denmark7115 Posts
August 31 2013 18:38 GMT
#113
Most of these rumors aren't bad at all, haha. Some are rumors that literally are about good things such as people not retiring, and teams working towards a sponsorship. The bad ones, most of those aren't even that bad, individual players retiring is hardly the end of the world. MVP disbanding would be a huge tragedy of course, as would be the loss of proleague, but again those are just rumors, both unsubstantiated and the person who started some of them is already backtracking:

Alex Kim ‏@supernovamaniac 13m

Like I said, rumors are rumors, and people take it too seriously. MVP SC2 team is not disbanding.


Some, most, or even all, might come true in the end, but come on. Let's not go crazy.
ACrow
Profile Joined October 2011
Germany6583 Posts
August 31 2013 18:38 GMT
#114
On September 01 2013 03:24 InstantKarma wrote:
Show nested quote +
The end of the first step. After 7 hours the next step. - Ethan Ahn 31:8


Did you mean to type 3:18? The way it's written looks like a scripture reference. The coming of the apocalypse in chapter 31 verse 8 of the book of Ahn.

"And just whenst it seemeth that the devil in disguise, the one who shall not be named and who was just known as the one who Laughs out Loud to the merry people of the lands of eSports, would triumph, heaven had mercy and struck the devil asunder, so the SC2 could rise again and rule the lands of Korea happily."
Get off my lawn, young punks
ptbl
Profile Joined January 2011
United States6074 Posts
August 31 2013 18:39 GMT
#115
On September 01 2013 03:35 juicyjames wrote:
NEW RUMOR: MVP SC2 NOT Disbanding


So, this is only a rumor of them not disbanding, which means they are likely to disband.
Don't mind me
Humbalumba
Profile Joined January 2012
Germany463 Posts
August 31 2013 18:39 GMT
#116
On September 01 2013 03:35 juicyjames wrote:
NEW RUMOR: MVP SC2 NOT Disbanding


TODAYS TOP NEWS: RUMOURS ARE RUMOURS
Psychobabas
Profile Blog Joined March 2006
2531 Posts
August 31 2013 18:40 GMT
#117
Not surprised.

No tours, no money, no new talent (thanks to WCS killing off any new tours).
ptbl
Profile Joined January 2011
United States6074 Posts
Last Edited: 2013-08-31 18:44:00
August 31 2013 18:41 GMT
#118
On September 01 2013 03:38 pigmanbear wrote:
The writing is definitely on the wall for SC2, though I think there will be decent purses for the next 12-18 months (optimistically). The real question is, when do we see a modern competitor? I know I'm not the only one who is only interested in competitive RTS where managing economies and armies are important, and not pure micro, single-player on team games like DOTA and LOL.

I don't fear for the fall of SC2, Blizzard brought that on itself by forcing the game through Blizzard servers. If they distributed SC2 like they did SC1/BW, obviously people would copy it for free and it could rival BW as the ubiquitous RTS over time.

What I find worrying is the prospect that SC2 is the last even semi-popular RTS, and that people who enjoy these games are dinosaurs, like playing text adventures.


This happened in brood war many times. Lots of players retired, teams died out, teams gained new sponsors, etc. This isn't something new. And Brood war survived for 10+ years.
Don't mind me
ptbl
Profile Joined January 2011
United States6074 Posts
August 31 2013 18:43 GMT
#119
On September 01 2013 03:40 Psychobabas wrote:
Not surprised.

No tours, no money, no new talent (thanks to WCS killing off any new tours).


What do you mean? IPL disbandment had nothing to do with WCS. IPL's parent company IGN was bought by a new owner. And what do you mean no new tours? Red Bull, Fragbite, Starswars, just to name a few are all getting involved.
Don't mind me
babylon
Profile Blog Joined April 2011
8765 Posts
August 31 2013 18:43 GMT
#120
RUMOR: Bisu to retire, Hydra to (possibly) retire
RUMOR: KeSPA downsizing SC2 teams to 5-6 people / Reporter: Organizations will focus on LoL teams
RUMOR: Next SC2 Proleague may be its last
RUMOR: IM leaves eSF, KeSPA trying to get LG to sponsor IM
RUMOR: Prime leaves eSF, hopes KeSPA can help find a sponsor

Not surprising.

RUMOR: EffOrt, RorO, and Stork not going to retire

Kind of surprising (Stork not retiring).

RUMOR: MVP dead, SC2 team disbanded, LoL squad to Samsung KHAN / NEW RUMOR: MVP SC2 NOT Disbanding

Would've been surprising if true.

RUMOR: Hyvaa not retired, just "jobless"?

Well, no reaction from me.

I know a lot of this looks really alarming at first glance, but when you break it down, it's not all that bad. Excited for Step 2 though! Let's get this Cataclysm on the road.
SgtCoDFish
Profile Blog Joined July 2010
United Kingdom1520 Posts
August 31 2013 18:44 GMT
#121
I swear people are actually going out of their way to look for reasons to say SC2 is dying.

It's shrinking (a bit), not dying.
pigmanbear
Profile Blog Joined August 2011
Angola2010 Posts
August 31 2013 18:44 GMT
#122
On September 01 2013 03:41 ptbl wrote:
Show nested quote +
On September 01 2013 03:38 pigmanbear wrote:
The writing is definitely on the wall for SC2, though I think there will be decent purses for the next 12-18 months (optimistically). The real question is, when do we see a modern competitor? I know I'm not the only one who is only interested in competitive RTS where managing economies and armies are important, and not pure micro, single-player on team games like DOTA and LOL.

I don't fear for the fall of SC2, Blizzard brought that on itself by forcing the game through Blizzard servers. If they distributed SC2 like they did SC1/BW, obviously people would copy it for free and it could rival BW as the ubiquitous RTS over time.

What I find worrying is the prospect that SC2 is the last even semi-popular RTS, and that people who enjoy these games are dinosaurs, like playing text adventures.


This happened in brood war many times. Losts of players retired, teams died out, teams gained new sponsors, etc. This isn't something new. And Brood war survived for 10+ years.

BW survived because so many people were playing it, and you could pick up the game for free, or very cheap. And you didn't need good internet to play.
TwilightRain
Profile Joined March 2011
Germany351 Posts
Last Edited: 2013-08-31 18:46:08
August 31 2013 18:45 GMT
#123
IM has so many sponsors nowadays, even without LG there's some big names like Coca-Cola, Nvidia, Asrock. How come they are so dependant on getting LG as a sponsor?
On September 01 2013 03:44 pigmanbear wrote:
BW survived because so many people were playing it, and you could pick up the game for free, or very cheap. And you didn't need good internet to play.

Sad but true.
TheBloodyDwarf
Profile Blog Joined March 2012
Finland7524 Posts
August 31 2013 18:45 GMT
#124
As fan of foreign sc2 this is meanless for me...
Fusilero: "I still can't believe he did that, like dude what the fuck there's fandom and then there's what he did like holy shit. I still see it when I close my eyes." <- reaction to the original drunk santa post which later caught on
ptbl
Profile Joined January 2011
United States6074 Posts
August 31 2013 18:46 GMT
#125
On September 01 2013 03:44 pigmanbear wrote:
Show nested quote +
On September 01 2013 03:41 ptbl wrote:
On September 01 2013 03:38 pigmanbear wrote:
The writing is definitely on the wall for SC2, though I think there will be decent purses for the next 12-18 months (optimistically). The real question is, when do we see a modern competitor? I know I'm not the only one who is only interested in competitive RTS where managing economies and armies are important, and not pure micro, single-player on team games like DOTA and LOL.

I don't fear for the fall of SC2, Blizzard brought that on itself by forcing the game through Blizzard servers. If they distributed SC2 like they did SC1/BW, obviously people would copy it for free and it could rival BW as the ubiquitous RTS over time.

What I find worrying is the prospect that SC2 is the last even semi-popular RTS, and that people who enjoy these games are dinosaurs, like playing text adventures.


This happened in brood war many times. Losts of players retired, teams died out, teams gained new sponsors, etc. This isn't something new. And Brood war survived for 10+ years.

BW survived because so many people were playing it, and you could pick up the game for free, or very cheap. And you didn't need good internet to play.


Yeah, but then BW didn't have much of a foreign scene (WCG once a year, and TSL). This is an important detail. Sc2 does have a vibrant foreign scene, which is a huge difference to BW.
Don't mind me
babylon
Profile Blog Joined April 2011
8765 Posts
August 31 2013 18:47 GMT
#126
On September 01 2013 03:44 SgtCoDFish wrote:
I swear people are actually going out of their way to look for reasons to say SC2 is dying.

It's shrinking (a bit), not dying.

People seem to have forgotten what the scene was like before KeSPA switched.

It's just going back to around that size.
Olli
Profile Blog Joined February 2012
Austria24420 Posts
August 31 2013 18:47 GMT
#127
Shitness

Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
TwilightRain
Profile Joined March 2011
Germany351 Posts
August 31 2013 18:47 GMT
#128
On September 01 2013 03:45 TheBloodyDwarf wrote:
As fan of foreign sc2 this is meanless for me...

Without at least a halfway "healthy" Korean sc2 scene, there is a pretty big chance "foreign sc2" will follow suit next.
sCCrooked
Profile Blog Joined April 2010
Korea (South)1306 Posts
August 31 2013 18:50 GMT
#129
On September 01 2013 03:41 ptbl wrote:
Show nested quote +
On September 01 2013 03:38 pigmanbear wrote:
The writing is definitely on the wall for SC2, though I think there will be decent purses for the next 12-18 months (optimistically). The real question is, when do we see a modern competitor? I know I'm not the only one who is only interested in competitive RTS where managing economies and armies are important, and not pure micro, single-player on team games like DOTA and LOL.

I don't fear for the fall of SC2, Blizzard brought that on itself by forcing the game through Blizzard servers. If they distributed SC2 like they did SC1/BW, obviously people would copy it for free and it could rival BW as the ubiquitous RTS over time.

What I find worrying is the prospect that SC2 is the last even semi-popular RTS, and that people who enjoy these games are dinosaurs, like playing text adventures.


This happened in brood war many times. Lots of players retired, teams died out, teams gained new sponsors, etc. This isn't something new. And Brood war survived for 10+ years.


This is nothing like BW. Rumors are just rumors but if something this cataclysmic were to occur in SC2, the scene is nowhere near as well-funded, well-liked or deeply rooted as the BW scene. You cannot make a well-founded argument for the SC2 surviving using the BW scene as a basis for your theory.
Enlightened in an age of anti-intellectualism and quotidian repetitiveness of asinine assumptive thinking. Best lycan guide evar --> "Fixing solo queue all pick one game at a time." ~KwarK-
elfonse
Profile Joined March 2011
416 Posts
August 31 2013 18:51 GMT
#130
is it too late to add songs?
http://www.youtube.com/watch?v=zz8Y8btSXmc

though a part of me really thinks that there will be good news coming after this initial purging
actionbastrd
Profile Blog Joined September 2010
Congo598 Posts
August 31 2013 18:51 GMT
#131
I am so confused why people think this is the "end", i mean, say kespa drops all sc2 and all the players on that list do retire.....

So what? Sc2 started without kespa and i am sure it will do fine if they dont have it? I dunno, i still watched it before kespa came in, probably still will. The players that are retiring on that list really is not that big of a deal imo, hopefully they go play some broodwar again ^_^

the only weird thing is people leaving esf, the IM one could be the easiest rumor ever made by saying kespa can get back LG.

The music fucking delivered tho :D

Will be fun to see what else they throw up
It rained today inside my head...
ptbl
Profile Joined January 2011
United States6074 Posts
August 31 2013 18:51 GMT
#132
On September 01 2013 03:47 babylon wrote:
Show nested quote +
On September 01 2013 03:44 SgtCoDFish wrote:
I swear people are actually going out of their way to look for reasons to say SC2 is dying.

It's shrinking (a bit), not dying.

People seem to have forgotten what the scene was like before KeSPA switched.

It's just going back to around that size.


Yup. If KeSPA switch over earlier, we wouldn't have teams like MVP, IM, Startale, etc. Most of these esf players came from the b-team/practice partners of KeSPA's A-team.
Don't mind me
ptbl
Profile Joined January 2011
United States6074 Posts
August 31 2013 18:53 GMT
#133
On September 01 2013 03:50 sCCrooked wrote:
Show nested quote +
On September 01 2013 03:41 ptbl wrote:
On September 01 2013 03:38 pigmanbear wrote:
The writing is definitely on the wall for SC2, though I think there will be decent purses for the next 12-18 months (optimistically). The real question is, when do we see a modern competitor? I know I'm not the only one who is only interested in competitive RTS where managing economies and armies are important, and not pure micro, single-player on team games like DOTA and LOL.

I don't fear for the fall of SC2, Blizzard brought that on itself by forcing the game through Blizzard servers. If they distributed SC2 like they did SC1/BW, obviously people would copy it for free and it could rival BW as the ubiquitous RTS over time.

What I find worrying is the prospect that SC2 is the last even semi-popular RTS, and that people who enjoy these games are dinosaurs, like playing text adventures.


This happened in brood war many times. Lots of players retired, teams died out, teams gained new sponsors, etc. This isn't something new. And Brood war survived for 10+ years.


This is nothing like BW. Rumors are just rumors but if something this cataclysmic were to occur in SC2, the scene is nowhere near as well-funded, well-liked or deeply rooted as the BW scene. You cannot make a well-founded argument for the SC2 surviving using the BW scene as a basis for your theory.


Yes, I can. BW didn't have much of a foreign scene. You are ignoring this fact. The SC2 scene has a vibrant foreign community. Dunno why you are neglecting this fact.
Don't mind me
TheBloodyDwarf
Profile Blog Joined March 2012
Finland7524 Posts
August 31 2013 18:55 GMT
#134
On September 01 2013 03:47 TwilightRain wrote:
Show nested quote +
On September 01 2013 03:45 TheBloodyDwarf wrote:
As fan of foreign sc2 this is meanless for me...

Without at least a halfway "healthy" Korean sc2 scene, there is a pretty big chance "foreign sc2" will follow suit next.

Why people don't remember that when kespa joined sc2 korean pro player pool got double. That's not good or normal for scene. Way too many players for this scene. This is just good. We all knew that someday some teams have to disband...
Fusilero: "I still can't believe he did that, like dude what the fuck there's fandom and then there's what he did like holy shit. I still see it when I close my eyes." <- reaction to the original drunk santa post which later caught on
pigmanbear
Profile Blog Joined August 2011
Angola2010 Posts
Last Edited: 2013-08-31 18:56:12
August 31 2013 18:55 GMT
#135
On September 01 2013 03:53 ptbl wrote:
Show nested quote +
On September 01 2013 03:50 sCCrooked wrote:
On September 01 2013 03:41 ptbl wrote:
On September 01 2013 03:38 pigmanbear wrote:
The writing is definitely on the wall for SC2, though I think there will be decent purses for the next 12-18 months (optimistically). The real question is, when do we see a modern competitor? I know I'm not the only one who is only interested in competitive RTS where managing economies and armies are important, and not pure micro, single-player on team games like DOTA and LOL.

I don't fear for the fall of SC2, Blizzard brought that on itself by forcing the game through Blizzard servers. If they distributed SC2 like they did SC1/BW, obviously people would copy it for free and it could rival BW as the ubiquitous RTS over time.

What I find worrying is the prospect that SC2 is the last even semi-popular RTS, and that people who enjoy these games are dinosaurs, like playing text adventures.


This happened in brood war many times. Lots of players retired, teams died out, teams gained new sponsors, etc. This isn't something new. And Brood war survived for 10+ years.


This is nothing like BW. Rumors are just rumors but if something this cataclysmic were to occur in SC2, the scene is nowhere near as well-funded, well-liked or deeply rooted as the BW scene. You cannot make a well-founded argument for the SC2 surviving using the BW scene as a basis for your theory.


Yes, I can. BW didn't have much of a foreign scene. You are ignoring this fact. The SC2 scene has a vibrant foreign community. Dunno why you are neglecting this fact.

Half the reason the foreign scene is so big is that you get the best Koreans attending major events, maintaining the highest level of play, along with a few choice foreigners. Nobody wants to watch consistently so-so play. If the Korean scene collapses, these guys stop showing up at major foreign events, ergo the foreign scene becomes dull and dries up as well.

Look at the LA scene if you want to see what a foreign scene with no KR influence looks like. It ain't pretty.
babylon
Profile Blog Joined April 2011
8765 Posts
Last Edited: 2013-08-31 19:01:36
August 31 2013 18:57 GMT
#136
On September 01 2013 03:47 TwilightRain wrote:
Show nested quote +
On September 01 2013 03:45 TheBloodyDwarf wrote:
As fan of foreign sc2 this is meanless for me...

Without at least a halfway "healthy" Korean sc2 scene, there is a pretty big chance "foreign sc2" will follow suit next.

Are you joking me? It'll decline, because that's what all games do over time, but the foreign scene is not dependent on the Korean scene. If anything, the foreign scene is propping up the Korean scene atm.

The worst case scenario seems to me to be a War3 post-map scandal scenario in Korea, where there is pretty much no more Korean scene (i.e. very few big tournaments in Korea) but still a lot of good players in Korea. The best and most marketable Koreans are then picked up by foreign teams and flown out to compete in foreign tournaments, where they make lots of money and fly back home. Rinse and repeat for years. Story of Korean War3 players' lives, and it's already happening anyways.
ptbl
Profile Joined January 2011
United States6074 Posts
August 31 2013 18:57 GMT
#137
On September 01 2013 03:55 TheBloodyDwarf wrote:
Show nested quote +
On September 01 2013 03:47 TwilightRain wrote:
On September 01 2013 03:45 TheBloodyDwarf wrote:
As fan of foreign sc2 this is meanless for me...

Without at least a halfway "healthy" Korean sc2 scene, there is a pretty big chance "foreign sc2" will follow suit next.

Why people don't remember that when kespa joined sc2 korean pro player pool got double. That's not good or normal for scene. Way too many players for this scene. This is just good. We all knew that someday some teams have to disband...


Exactly, people seem to forget that when KeSPA switched over it doubled the sc2 player base in Korea. They don't seem to remember the days when it was just the GSL folks. People weren't complaining the scene was dying when it was just the ESF teams. We are just going back to an equilibrium.
Don't mind me
ptbl
Profile Joined January 2011
United States6074 Posts
August 31 2013 18:59 GMT
#138
On September 01 2013 03:55 pigmanbear wrote:
Show nested quote +
On September 01 2013 03:53 ptbl wrote:
On September 01 2013 03:50 sCCrooked wrote:
On September 01 2013 03:41 ptbl wrote:
On September 01 2013 03:38 pigmanbear wrote:
The writing is definitely on the wall for SC2, though I think there will be decent purses for the next 12-18 months (optimistically). The real question is, when do we see a modern competitor? I know I'm not the only one who is only interested in competitive RTS where managing economies and armies are important, and not pure micro, single-player on team games like DOTA and LOL.

I don't fear for the fall of SC2, Blizzard brought that on itself by forcing the game through Blizzard servers. If they distributed SC2 like they did SC1/BW, obviously people would copy it for free and it could rival BW as the ubiquitous RTS over time.

What I find worrying is the prospect that SC2 is the last even semi-popular RTS, and that people who enjoy these games are dinosaurs, like playing text adventures.


This happened in brood war many times. Lots of players retired, teams died out, teams gained new sponsors, etc. This isn't something new. And Brood war survived for 10+ years.


This is nothing like BW. Rumors are just rumors but if something this cataclysmic were to occur in SC2, the scene is nowhere near as well-funded, well-liked or deeply rooted as the BW scene. You cannot make a well-founded argument for the SC2 surviving using the BW scene as a basis for your theory.


Yes, I can. BW didn't have much of a foreign scene. You are ignoring this fact. The SC2 scene has a vibrant foreign community. Dunno why you are neglecting this fact.

Half the reason the foreign scene is so big is that you get the best Koreans attending major events, maintaining the highest level of play, along with a few choice foreigners. Nobody wants to watch consistently so-so play. If the Korean scene collapses, these guys stop showing up at major foreign events, ergo the foreign scene becomes dull and dries up as well.

Look at the LA scene if you want to see what a foreign scene with no KR influence looks like. It ain't pretty.


What do you mean "nobody wants to watch consistently so-so play?" There's a large segment of the sc2 scene that is clamoring for region locking. Don't you see all the TL, twitter, and reddit post about people saying that WCS should be region locked, etc.
Don't mind me
pigmanbear
Profile Blog Joined August 2011
Angola2010 Posts
Last Edited: 2013-08-31 19:03:43
August 31 2013 19:01 GMT
#139
On September 01 2013 03:59 ptbl wrote:
Show nested quote +
On September 01 2013 03:55 pigmanbear wrote:
On September 01 2013 03:53 ptbl wrote:
On September 01 2013 03:50 sCCrooked wrote:
On September 01 2013 03:41 ptbl wrote:
On September 01 2013 03:38 pigmanbear wrote:
The writing is definitely on the wall for SC2, though I think there will be decent purses for the next 12-18 months (optimistically). The real question is, when do we see a modern competitor? I know I'm not the only one who is only interested in competitive RTS where managing economies and armies are important, and not pure micro, single-player on team games like DOTA and LOL.

I don't fear for the fall of SC2, Blizzard brought that on itself by forcing the game through Blizzard servers. If they distributed SC2 like they did SC1/BW, obviously people would copy it for free and it could rival BW as the ubiquitous RTS over time.

What I find worrying is the prospect that SC2 is the last even semi-popular RTS, and that people who enjoy these games are dinosaurs, like playing text adventures.


This happened in brood war many times. Lots of players retired, teams died out, teams gained new sponsors, etc. This isn't something new. And Brood war survived for 10+ years.


This is nothing like BW. Rumors are just rumors but if something this cataclysmic were to occur in SC2, the scene is nowhere near as well-funded, well-liked or deeply rooted as the BW scene. You cannot make a well-founded argument for the SC2 surviving using the BW scene as a basis for your theory.


Yes, I can. BW didn't have much of a foreign scene. You are ignoring this fact. The SC2 scene has a vibrant foreign community. Dunno why you are neglecting this fact.

Half the reason the foreign scene is so big is that you get the best Koreans attending major events, maintaining the highest level of play, along with a few choice foreigners. Nobody wants to watch consistently so-so play. If the Korean scene collapses, these guys stop showing up at major foreign events, ergo the foreign scene becomes dull and dries up as well.

Look at the LA scene if you want to see what a foreign scene with no KR influence looks like. It ain't pretty.


What do you mean "nobody wants to watch consistently so-so play?" There's a large segment of the sc2 scene that is clamoring for region locking. Don't you see all the TL, twitter, and reddit post about people saying that WCS should be region locked, etc.

Let me put it this way: Two Bo7s are about to start. You can watch MarineKing vs. Taeja, or Scarlett vs. Naniwa. Which do you watch? Or how about choosing Kas vs. Nerchio, or Life vs. Maru?
Shiori
Profile Blog Joined July 2011
3815 Posts
August 31 2013 19:03 GMT
#140
On September 01 2013 03:59 ptbl wrote:
Show nested quote +
On September 01 2013 03:55 pigmanbear wrote:
On September 01 2013 03:53 ptbl wrote:
On September 01 2013 03:50 sCCrooked wrote:
On September 01 2013 03:41 ptbl wrote:
On September 01 2013 03:38 pigmanbear wrote:
The writing is definitely on the wall for SC2, though I think there will be decent purses for the next 12-18 months (optimistically). The real question is, when do we see a modern competitor? I know I'm not the only one who is only interested in competitive RTS where managing economies and armies are important, and not pure micro, single-player on team games like DOTA and LOL.

I don't fear for the fall of SC2, Blizzard brought that on itself by forcing the game through Blizzard servers. If they distributed SC2 like they did SC1/BW, obviously people would copy it for free and it could rival BW as the ubiquitous RTS over time.

What I find worrying is the prospect that SC2 is the last even semi-popular RTS, and that people who enjoy these games are dinosaurs, like playing text adventures.


This happened in brood war many times. Lots of players retired, teams died out, teams gained new sponsors, etc. This isn't something new. And Brood war survived for 10+ years.


This is nothing like BW. Rumors are just rumors but if something this cataclysmic were to occur in SC2, the scene is nowhere near as well-funded, well-liked or deeply rooted as the BW scene. You cannot make a well-founded argument for the SC2 surviving using the BW scene as a basis for your theory.


Yes, I can. BW didn't have much of a foreign scene. You are ignoring this fact. The SC2 scene has a vibrant foreign community. Dunno why you are neglecting this fact.

Half the reason the foreign scene is so big is that you get the best Koreans attending major events, maintaining the highest level of play, along with a few choice foreigners. Nobody wants to watch consistently so-so play. If the Korean scene collapses, these guys stop showing up at major foreign events, ergo the foreign scene becomes dull and dries up as well.

Look at the LA scene if you want to see what a foreign scene with no KR influence looks like. It ain't pretty.


What do you mean "nobody wants to watch consistently so-so play?" There's a large segment of the sc2 scene that is clamoring for region locking. Don't you see all the TL, twitter, and reddit post about people saying that WCS should be region locked, etc.

That's because region locking would still permit high-level play of a few Koreans who actually would (or already have) move to different countries to play in WCS. If there isn't any Korean scene, foreigners become less marketable, because the relevance of foreign players has always been directly proportional to their tendency to measure up against Koreans.
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
August 31 2013 19:05 GMT
#141
Each of these rumors cuts like a knife

the soundtracks were quite appropriate. >_>

I went with Escape, always a good choice. Surprised nobody posted One Winged Angel.
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
Mauldo
Profile Blog Joined January 2011
United States750 Posts
August 31 2013 19:06 GMT
#142
You know it's a cataclysm when SC2 is more chaotic after The International than Dota2 is.
ptbl
Profile Joined January 2011
United States6074 Posts
Last Edited: 2013-08-31 19:08:32
August 31 2013 19:06 GMT
#143
On September 01 2013 04:03 Shiori wrote:
Show nested quote +
On September 01 2013 03:59 ptbl wrote:
On September 01 2013 03:55 pigmanbear wrote:
On September 01 2013 03:53 ptbl wrote:
On September 01 2013 03:50 sCCrooked wrote:
On September 01 2013 03:41 ptbl wrote:
On September 01 2013 03:38 pigmanbear wrote:
The writing is definitely on the wall for SC2, though I think there will be decent purses for the next 12-18 months (optimistically). The real question is, when do we see a modern competitor? I know I'm not the only one who is only interested in competitive RTS where managing economies and armies are important, and not pure micro, single-player on team games like DOTA and LOL.

I don't fear for the fall of SC2, Blizzard brought that on itself by forcing the game through Blizzard servers. If they distributed SC2 like they did SC1/BW, obviously people would copy it for free and it could rival BW as the ubiquitous RTS over time.

What I find worrying is the prospect that SC2 is the last even semi-popular RTS, and that people who enjoy these games are dinosaurs, like playing text adventures.


This happened in brood war many times. Lots of players retired, teams died out, teams gained new sponsors, etc. This isn't something new. And Brood war survived for 10+ years.


This is nothing like BW. Rumors are just rumors but if something this cataclysmic were to occur in SC2, the scene is nowhere near as well-funded, well-liked or deeply rooted as the BW scene. You cannot make a well-founded argument for the SC2 surviving using the BW scene as a basis for your theory.


Yes, I can. BW didn't have much of a foreign scene. You are ignoring this fact. The SC2 scene has a vibrant foreign community. Dunno why you are neglecting this fact.

Half the reason the foreign scene is so big is that you get the best Koreans attending major events, maintaining the highest level of play, along with a few choice foreigners. Nobody wants to watch consistently so-so play. If the Korean scene collapses, these guys stop showing up at major foreign events, ergo the foreign scene becomes dull and dries up as well.

Look at the LA scene if you want to see what a foreign scene with no KR influence looks like. It ain't pretty.


What do you mean "nobody wants to watch consistently so-so play?" There's a large segment of the sc2 scene that is clamoring for region locking. Don't you see all the TL, twitter, and reddit post about people saying that WCS should be region locked, etc.

That's because region locking would still permit high-level play of a few Koreans who actually would (or already have) move to different countries to play in WCS. If there isn't any Korean scene, foreigners become less marketable, because the relevance of foreign players has always been directly proportional to their tendency to measure up against Koreans.


So, now you are ignoring all the Koreans on foreign team. We have Taeja, Hero, Alive, Jaedong, Oz, Innovation, MMA, Forgg, etc. You are basically saying these Koreans aren't good as the koreans on korean teams. The Koreans on foreign teams bring a high level of play to foreign tournaments. So, I don't understand when you say we wouldn't be able to measure the foreign players to korean players.
Don't mind me
babylon
Profile Blog Joined April 2011
8765 Posts
August 31 2013 19:08 GMT
#144
People seem to think that the Korean scene dissolving = no more Korean players. What?

I would like to remind people that even if GSL disappeared overnight, we would be able to see players such as Polt, HerO, Mvp, Innovation (now that he is sponsored by a foreign team), JD, MC, and more compete. I am not even including the players who are technically on Korean teams but are sponsored by foreign organizations who are willing to send them overseas (such as FXO, ST, and Axiom).
las91
Profile Blog Joined May 2011
United States5080 Posts
August 31 2013 19:09 GMT
#145
On September 01 2013 04:01 pigmanbear wrote:
Show nested quote +
On September 01 2013 03:59 ptbl wrote:
On September 01 2013 03:55 pigmanbear wrote:
On September 01 2013 03:53 ptbl wrote:
On September 01 2013 03:50 sCCrooked wrote:
On September 01 2013 03:41 ptbl wrote:
On September 01 2013 03:38 pigmanbear wrote:
The writing is definitely on the wall for SC2, though I think there will be decent purses for the next 12-18 months (optimistically). The real question is, when do we see a modern competitor? I know I'm not the only one who is only interested in competitive RTS where managing economies and armies are important, and not pure micro, single-player on team games like DOTA and LOL.

I don't fear for the fall of SC2, Blizzard brought that on itself by forcing the game through Blizzard servers. If they distributed SC2 like they did SC1/BW, obviously people would copy it for free and it could rival BW as the ubiquitous RTS over time.

What I find worrying is the prospect that SC2 is the last even semi-popular RTS, and that people who enjoy these games are dinosaurs, like playing text adventures.


This happened in brood war many times. Lots of players retired, teams died out, teams gained new sponsors, etc. This isn't something new. And Brood war survived for 10+ years.


This is nothing like BW. Rumors are just rumors but if something this cataclysmic were to occur in SC2, the scene is nowhere near as well-funded, well-liked or deeply rooted as the BW scene. You cannot make a well-founded argument for the SC2 surviving using the BW scene as a basis for your theory.


Yes, I can. BW didn't have much of a foreign scene. You are ignoring this fact. The SC2 scene has a vibrant foreign community. Dunno why you are neglecting this fact.

Half the reason the foreign scene is so big is that you get the best Koreans attending major events, maintaining the highest level of play, along with a few choice foreigners. Nobody wants to watch consistently so-so play. If the Korean scene collapses, these guys stop showing up at major foreign events, ergo the foreign scene becomes dull and dries up as well.

Look at the LA scene if you want to see what a foreign scene with no KR influence looks like. It ain't pretty.


What do you mean "nobody wants to watch consistently so-so play?" There's a large segment of the sc2 scene that is clamoring for region locking. Don't you see all the TL, twitter, and reddit post about people saying that WCS should be region locked, etc.

Let me put it this way: Two Bo7s are about to start. You can watch MarineKing vs. Taeja, or Scarlett vs. Naniwa. Which do you watch? Or how about choosing Kas vs. Nerchio, or Life vs. Maru?


I personally would watch Scarlett vs. Naniwa. As to the second pick, I'd play LoL/watch LoL as opposed to watching either of those series.
In Inca we trust
TyrianSC2
Profile Joined January 2012
Canada52 Posts
August 31 2013 19:09 GMT
#146
Thank god for a sense of humor from the OP and the community replies with the dramatic soundtrack (and 2 hours of my life re-dedicated to my mortal combat VHS tape). You guys just made at least one day.

So, anyway. Rumors? What?
pigmanbear
Profile Blog Joined August 2011
Angola2010 Posts
Last Edited: 2013-08-31 19:11:16
August 31 2013 19:10 GMT
#147
On September 01 2013 04:08 babylon wrote:
People seem to think that the Korean scene dissolving = no more Korean players. What?

I would like to remind people that even if GSL disappeared overnight, we would be able to see players such as Polt, HerO, Mvp, Innovation (now that he is sponsored by a foreign team), JD, MC, and more compete. I am not even including the players who are technically on Korean teams but are sponsored by foreign organizations who are willing to send them overseas (such as FXO, ST, and Axiom).

Korean scene folds -> a bunch of the best talent does stop playing the game -> less tournament money -> the best players (including the best Koreans) move on to other games because they're damned good at computer games. Incredible players like HerO and ForGG aren't going to do what they do for $5k purses.
Gorlin
Profile Joined November 2010
United States2753 Posts
August 31 2013 19:10 GMT
#148
What the fuck is going on
ptbl
Profile Joined January 2011
United States6074 Posts
August 31 2013 19:10 GMT
#149
On September 01 2013 04:08 babylon wrote:
People seem to think that the Korean scene dissolving = no more Korean players. What?

I would like to remind people that even if GSL disappeared overnight, we would be able to see players such as Polt, HerO, Mvp, Innovation (now that he is sponsored by a foreign team), JD, MC, and more compete. I am not even including the players who are technically on Korean teams but are sponsored by foreign organizations who are willing to send them overseas (such as FXO, ST, and Axiom).


And you can argue that result and skill level wise Koreans on foreign teams>ESF>KeSPA at the WCS season 2 finals
Don't mind me
Rutsber
Profile Joined May 2013
United States15 Posts
August 31 2013 19:10 GMT
#150
On September 01 2013 04:01 pigmanbear wrote:
Show nested quote +
On September 01 2013 03:59 ptbl wrote:
On September 01 2013 03:55 pigmanbear wrote:
On September 01 2013 03:53 ptbl wrote:
On September 01 2013 03:50 sCCrooked wrote:
On September 01 2013 03:41 ptbl wrote:
On September 01 2013 03:38 pigmanbear wrote:
The writing is definitely on the wall for SC2, though I think there will be decent purses for the next 12-18 months (optimistically). The real question is, when do we see a modern competitor? I know I'm not the only one who is only interested in competitive RTS where managing economies and armies are important, and not pure micro, single-player on team games like DOTA and LOL.

I don't fear for the fall of SC2, Blizzard brought that on itself by forcing the game through Blizzard servers. If they distributed SC2 like they did SC1/BW, obviously people would copy it for free and it could rival BW as the ubiquitous RTS over time.

What I find worrying is the prospect that SC2 is the last even semi-popular RTS, and that people who enjoy these games are dinosaurs, like playing text adventures.


This happened in brood war many times. Lots of players retired, teams died out, teams gained new sponsors, etc. This isn't something new. And Brood war survived for 10+ years.


This is nothing like BW. Rumors are just rumors but if something this cataclysmic were to occur in SC2, the scene is nowhere near as well-funded, well-liked or deeply rooted as the BW scene. You cannot make a well-founded argument for the SC2 surviving using the BW scene as a basis for your theory.


Yes, I can. BW didn't have much of a foreign scene. You are ignoring this fact. The SC2 scene has a vibrant foreign community. Dunno why you are neglecting this fact.

Half the reason the foreign scene is so big is that you get the best Koreans attending major events, maintaining the highest level of play, along with a few choice foreigners. Nobody wants to watch consistently so-so play. If the Korean scene collapses, these guys stop showing up at major foreign events, ergo the foreign scene becomes dull and dries up as well.

Look at the LA scene if you want to see what a foreign scene with no KR influence looks like. It ain't pretty.


What do you mean "nobody wants to watch consistently so-so play?" There's a large segment of the sc2 scene that is clamoring for region locking. Don't you see all the TL, twitter, and reddit post about people saying that WCS should be region locked, etc.

Let me put it this way: Two Bo7s are about to start. You can watch MarineKing vs. Taeja, or Scarlett vs. Naniwa. Which do you watch? Or how about choosing Kas vs. Nerchio, or Life vs. Maru?


I'm pretty sure most people would choose Scarlett vs. Naniwa because they are both doing really well lately whereas MarineKing has been doing bad and his TvT is terrible. Bad examples, but I get your point.
Windexlol
Profile Joined May 2013
United States222 Posts
August 31 2013 19:11 GMT
#151
I want to cry. SC, please!

I need you : <
www.twitch.tv/windexlol
Noocta
Profile Joined June 2010
France12578 Posts
August 31 2013 19:12 GMT
#152
Honestly, I would not mind if sc2 was heading in the direction of having a smaller scene, with WCS as the focus for half a dozen team per region at max, each having 5 to 6 players.

That leaves a lot of players behind from what we currently have, but we need to start organizing the scene in a realistic manner.
" I'm not gonna fight you. I'm gonna kick your ass ! "
9-BiT
Profile Blog Joined January 2012
United States1089 Posts
August 31 2013 19:13 GMT
#153
These are korean rumors SNM translated for fun. They are not facts, they are not back up by anything, they are just rumors. He wanted to point out that koreans have as much drama and rumors as we do.

THESE ARE NOT FACTS.
kwark_uk: @father_sc learn to play maybe?
babylon
Profile Blog Joined April 2011
8765 Posts
August 31 2013 19:14 GMT
#154
On September 01 2013 04:10 ptbl wrote:
Show nested quote +
On September 01 2013 04:08 babylon wrote:
People seem to think that the Korean scene dissolving = no more Korean players. What?

I would like to remind people that even if GSL disappeared overnight, we would be able to see players such as Polt, HerO, Mvp, Innovation (now that he is sponsored by a foreign team), JD, MC, and more compete. I am not even including the players who are technically on Korean teams but are sponsored by foreign organizations who are willing to send them overseas (such as FXO, ST, and Axiom).


And you can argue that result and skill level wise Koreans on foreign teams>ESF>KeSPA at the WCS season 2 finals

Eh. I would hesitate to draw many conclusions from just one finals. A lot of players played awful given their usual standard, while others stepped up their game drastically. But it's about consistency, not just results.

I do agree that Bomber > all though~!
Nerchio
Profile Joined October 2009
Poland2633 Posts
August 31 2013 19:14 GMT
#155
On September 01 2013 04:01 pigmanbear wrote:
Show nested quote +
On September 01 2013 03:59 ptbl wrote:
On September 01 2013 03:55 pigmanbear wrote:
On September 01 2013 03:53 ptbl wrote:
On September 01 2013 03:50 sCCrooked wrote:
On September 01 2013 03:41 ptbl wrote:
On September 01 2013 03:38 pigmanbear wrote:
The writing is definitely on the wall for SC2, though I think there will be decent purses for the next 12-18 months (optimistically). The real question is, when do we see a modern competitor? I know I'm not the only one who is only interested in competitive RTS where managing economies and armies are important, and not pure micro, single-player on team games like DOTA and LOL.

I don't fear for the fall of SC2, Blizzard brought that on itself by forcing the game through Blizzard servers. If they distributed SC2 like they did SC1/BW, obviously people would copy it for free and it could rival BW as the ubiquitous RTS over time.

What I find worrying is the prospect that SC2 is the last even semi-popular RTS, and that people who enjoy these games are dinosaurs, like playing text adventures.


This happened in brood war many times. Lots of players retired, teams died out, teams gained new sponsors, etc. This isn't something new. And Brood war survived for 10+ years.


This is nothing like BW. Rumors are just rumors but if something this cataclysmic were to occur in SC2, the scene is nowhere near as well-funded, well-liked or deeply rooted as the BW scene. You cannot make a well-founded argument for the SC2 surviving using the BW scene as a basis for your theory.


Yes, I can. BW didn't have much of a foreign scene. You are ignoring this fact. The SC2 scene has a vibrant foreign community. Dunno why you are neglecting this fact.

Half the reason the foreign scene is so big is that you get the best Koreans attending major events, maintaining the highest level of play, along with a few choice foreigners. Nobody wants to watch consistently so-so play. If the Korean scene collapses, these guys stop showing up at major foreign events, ergo the foreign scene becomes dull and dries up as well.

Look at the LA scene if you want to see what a foreign scene with no KR influence looks like. It ain't pretty.


What do you mean "nobody wants to watch consistently so-so play?" There's a large segment of the sc2 scene that is clamoring for region locking. Don't you see all the TL, twitter, and reddit post about people saying that WCS should be region locked, etc.

Let me put it this way: Two Bo7s are about to start. You can watch MarineKing vs. Taeja, or Scarlett vs. Naniwa. Which do you watch? Or how about choosing Kas vs. Nerchio, or Life vs. Maru?

Nerchio vs Kas
Progamer"I am the best" - Nerchio , 2017.
Talin
Profile Blog Joined September 2010
Montenegro10532 Posts
Last Edited: 2013-08-31 19:17:55
August 31 2013 19:16 GMT
#156
On September 01 2013 03:53 ptbl wrote:
Show nested quote +
On September 01 2013 03:50 sCCrooked wrote:
On September 01 2013 03:41 ptbl wrote:
On September 01 2013 03:38 pigmanbear wrote:
The writing is definitely on the wall for SC2, though I think there will be decent purses for the next 12-18 months (optimistically). The real question is, when do we see a modern competitor? I know I'm not the only one who is only interested in competitive RTS where managing economies and armies are important, and not pure micro, single-player on team games like DOTA and LOL.

I don't fear for the fall of SC2, Blizzard brought that on itself by forcing the game through Blizzard servers. If they distributed SC2 like they did SC1/BW, obviously people would copy it for free and it could rival BW as the ubiquitous RTS over time.

What I find worrying is the prospect that SC2 is the last even semi-popular RTS, and that people who enjoy these games are dinosaurs, like playing text adventures.


This happened in brood war many times. Lots of players retired, teams died out, teams gained new sponsors, etc. This isn't something new. And Brood war survived for 10+ years.


This is nothing like BW. Rumors are just rumors but if something this cataclysmic were to occur in SC2, the scene is nowhere near as well-funded, well-liked or deeply rooted as the BW scene. You cannot make a well-founded argument for the SC2 surviving using the BW scene as a basis for your theory.


Yes, I can. BW didn't have much of a foreign scene. You are ignoring this fact. The SC2 scene has a vibrant foreign community. Dunno why you are neglecting this fact.


You are overestimating the importance of the foreign scene, especially at this time. Foreign scene merely provides an outlet for Korean Starcraft to the western audience.

Foreign teams sponsor Korean players, foreign tournaments feature Koreans, the (very) few relevant foreign players train/ed in Korea and are measured by Korean standards, and the far and away most prestigious tournaments and leagues are actually based in Korea.

It isn't all that different from Brood War when you think about it. The main differences being that the game is not popular in Korea to begin with, and western organizations + Blizzard spending money to bring Korean Starcraft overseas.
TwilightRain
Profile Joined March 2011
Germany351 Posts
August 31 2013 19:19 GMT
#157
On September 01 2013 03:57 babylon wrote:
Show nested quote +
On September 01 2013 03:47 TwilightRain wrote:
On September 01 2013 03:45 TheBloodyDwarf wrote:
As fan of foreign sc2 this is meanless for me...

Without at least a halfway "healthy" Korean sc2 scene, there is a pretty big chance "foreign sc2" will follow suit next.

Are you joking me? It'll decline, because that's what all games do over time, but the foreign scene is not dependent on the Korean scene. If anything, the foreign scene is propping up the Korean scene atm.

The worst case scenario seems to me to be a War3 post-map scandal scenario in Korea, where there is pretty much no more Korean scene (i.e. very few big tournaments in Korea) but still a lot of good players in Korea. The best and most marketable Koreans are then picked up by foreign teams and flown out to compete in foreign tournaments, where they make lots of money and fly back home. Rinse and repeat for years. Story of Korean War3 players' lives, and it's already happening anyways.

Well, don't you aggree it's would be a horrible development for the Korean scene, considering how big BW was and LoL is?
Teams shrinking to a size of 5-6 players without any B-teamers would already be bad enough imo. 5-6 Players is not exactly what I would call a deep line-up for a team-league.
Yonnua
Profile Blog Joined October 2011
United Kingdom2331 Posts
August 31 2013 19:19 GMT
#158
Should have known that the Apocalypse would immediately follow Bomber winning WCS. >.<
LRSL 2014 Finalist! PartinG | Mvp | Bomber | Creator | NaNiwa | herO
sLideSC2
Profile Joined July 2012
United States225 Posts
August 31 2013 19:20 GMT
#159
hey guys this isn't ok
https://twitter.com/sLideSC2 | (NA)sLide.635 | coL_Sasqautch ~ coL_QXC ~ coL_TriMaster
TwilightRain
Profile Joined March 2011
Germany351 Posts
August 31 2013 19:20 GMT
#160
On September 01 2013 04:14 Nerchio wrote:
Nerchio vs Kas

Nice one, Nerchio
Roman666
Profile Joined April 2012
Poland1440 Posts
August 31 2013 19:21 GMT
#161
On September 01 2013 04:14 Nerchio wrote:
Show nested quote +
On September 01 2013 04:01 pigmanbear wrote:
On September 01 2013 03:59 ptbl wrote:
On September 01 2013 03:55 pigmanbear wrote:
On September 01 2013 03:53 ptbl wrote:
On September 01 2013 03:50 sCCrooked wrote:
On September 01 2013 03:41 ptbl wrote:
On September 01 2013 03:38 pigmanbear wrote:
The writing is definitely on the wall for SC2, though I think there will be decent purses for the next 12-18 months (optimistically). The real question is, when do we see a modern competitor? I know I'm not the only one who is only interested in competitive RTS where managing economies and armies are important, and not pure micro, single-player on team games like DOTA and LOL.

I don't fear for the fall of SC2, Blizzard brought that on itself by forcing the game through Blizzard servers. If they distributed SC2 like they did SC1/BW, obviously people would copy it for free and it could rival BW as the ubiquitous RTS over time.

What I find worrying is the prospect that SC2 is the last even semi-popular RTS, and that people who enjoy these games are dinosaurs, like playing text adventures.


This happened in brood war many times. Lots of players retired, teams died out, teams gained new sponsors, etc. This isn't something new. And Brood war survived for 10+ years.


This is nothing like BW. Rumors are just rumors but if something this cataclysmic were to occur in SC2, the scene is nowhere near as well-funded, well-liked or deeply rooted as the BW scene. You cannot make a well-founded argument for the SC2 surviving using the BW scene as a basis for your theory.


Yes, I can. BW didn't have much of a foreign scene. You are ignoring this fact. The SC2 scene has a vibrant foreign community. Dunno why you are neglecting this fact.

Half the reason the foreign scene is so big is that you get the best Koreans attending major events, maintaining the highest level of play, along with a few choice foreigners. Nobody wants to watch consistently so-so play. If the Korean scene collapses, these guys stop showing up at major foreign events, ergo the foreign scene becomes dull and dries up as well.

Look at the LA scene if you want to see what a foreign scene with no KR influence looks like. It ain't pretty.


What do you mean "nobody wants to watch consistently so-so play?" There's a large segment of the sc2 scene that is clamoring for region locking. Don't you see all the TL, twitter, and reddit post about people saying that WCS should be region locked, etc.

Let me put it this way: Two Bo7s are about to start. You can watch MarineKing vs. Taeja, or Scarlett vs. Naniwa. Which do you watch? Or how about choosing Kas vs. Nerchio, or Life vs. Maru?

Nerchio vs Kas

I second that.
DusTerr
Profile Blog Joined January 2011
2520 Posts
August 31 2013 19:22 GMT
#162
On September 01 2013 04:14 Nerchio wrote:
Show nested quote +
On September 01 2013 04:01 pigmanbear wrote:
On September 01 2013 03:59 ptbl wrote:
On September 01 2013 03:55 pigmanbear wrote:
On September 01 2013 03:53 ptbl wrote:
On September 01 2013 03:50 sCCrooked wrote:
On September 01 2013 03:41 ptbl wrote:
On September 01 2013 03:38 pigmanbear wrote:
The writing is definitely on the wall for SC2, though I think there will be decent purses for the next 12-18 months (optimistically). The real question is, when do we see a modern competitor? I know I'm not the only one who is only interested in competitive RTS where managing economies and armies are important, and not pure micro, single-player on team games like DOTA and LOL.

I don't fear for the fall of SC2, Blizzard brought that on itself by forcing the game through Blizzard servers. If they distributed SC2 like they did SC1/BW, obviously people would copy it for free and it could rival BW as the ubiquitous RTS over time.

What I find worrying is the prospect that SC2 is the last even semi-popular RTS, and that people who enjoy these games are dinosaurs, like playing text adventures.


This happened in brood war many times. Lots of players retired, teams died out, teams gained new sponsors, etc. This isn't something new. And Brood war survived for 10+ years.


This is nothing like BW. Rumors are just rumors but if something this cataclysmic were to occur in SC2, the scene is nowhere near as well-funded, well-liked or deeply rooted as the BW scene. You cannot make a well-founded argument for the SC2 surviving using the BW scene as a basis for your theory.


Yes, I can. BW didn't have much of a foreign scene. You are ignoring this fact. The SC2 scene has a vibrant foreign community. Dunno why you are neglecting this fact.

Half the reason the foreign scene is so big is that you get the best Koreans attending major events, maintaining the highest level of play, along with a few choice foreigners. Nobody wants to watch consistently so-so play. If the Korean scene collapses, these guys stop showing up at major foreign events, ergo the foreign scene becomes dull and dries up as well.

Look at the LA scene if you want to see what a foreign scene with no KR influence looks like. It ain't pretty.


What do you mean "nobody wants to watch consistently so-so play?" There's a large segment of the sc2 scene that is clamoring for region locking. Don't you see all the TL, twitter, and reddit post about people saying that WCS should be region locked, etc.

Let me put it this way: Two Bo7s are about to start. You can watch MarineKing vs. Taeja, or Scarlett vs. Naniwa. Which do you watch? Or how about choosing Kas vs. Nerchio, or Life vs. Maru?

Nerchio vs Kas

i suppose it would be better to stream cheat than get distracted by another game
Erik.TheRed
Profile Blog Joined May 2010
United States1655 Posts
Last Edited: 2013-08-31 19:25:10
August 31 2013 19:23 GMT
#163
Where's R.E.M. on the song list?

I really like how they are setting it up. The shit might have already hit the fan, but even before that's confirmed they're gonna let us know in 7 hours how the shit might hit the fan EVEN HARDER
"See you space cowboy"
Hall0wed
Profile Blog Joined January 2011
United States8486 Posts
August 31 2013 19:27 GMT
#164
I find myself not caring too much about all this. I like that things are shaking up and I think in the end everything will be A-OK!
♦ My Life for BESTie ♦ 류세라 = 배 ♦
lolfail9001
Profile Joined August 2013
Russian Federation40190 Posts
August 31 2013 19:28 GMT
#165
On September 01 2013 04:14 Nerchio wrote:
Show nested quote +
On September 01 2013 04:01 pigmanbear wrote:
On September 01 2013 03:59 ptbl wrote:
On September 01 2013 03:55 pigmanbear wrote:
On September 01 2013 03:53 ptbl wrote:
On September 01 2013 03:50 sCCrooked wrote:
On September 01 2013 03:41 ptbl wrote:
On September 01 2013 03:38 pigmanbear wrote:
The writing is definitely on the wall for SC2, though I think there will be decent purses for the next 12-18 months (optimistically). The real question is, when do we see a modern competitor? I know I'm not the only one who is only interested in competitive RTS where managing economies and armies are important, and not pure micro, single-player on team games like DOTA and LOL.

I don't fear for the fall of SC2, Blizzard brought that on itself by forcing the game through Blizzard servers. If they distributed SC2 like they did SC1/BW, obviously people would copy it for free and it could rival BW as the ubiquitous RTS over time.

What I find worrying is the prospect that SC2 is the last even semi-popular RTS, and that people who enjoy these games are dinosaurs, like playing text adventures.


This happened in brood war many times. Lots of players retired, teams died out, teams gained new sponsors, etc. This isn't something new. And Brood war survived for 10+ years.


This is nothing like BW. Rumors are just rumors but if something this cataclysmic were to occur in SC2, the scene is nowhere near as well-funded, well-liked or deeply rooted as the BW scene. You cannot make a well-founded argument for the SC2 surviving using the BW scene as a basis for your theory.


Yes, I can. BW didn't have much of a foreign scene. You are ignoring this fact. The SC2 scene has a vibrant foreign community. Dunno why you are neglecting this fact.

Half the reason the foreign scene is so big is that you get the best Koreans attending major events, maintaining the highest level of play, along with a few choice foreigners. Nobody wants to watch consistently so-so play. If the Korean scene collapses, these guys stop showing up at major foreign events, ergo the foreign scene becomes dull and dries up as well.

Look at the LA scene if you want to see what a foreign scene with no KR influence looks like. It ain't pretty.


What do you mean "nobody wants to watch consistently so-so play?" There's a large segment of the sc2 scene that is clamoring for region locking. Don't you see all the TL, twitter, and reddit post about people saying that WCS should be region locked, etc.

Let me put it this way: Two Bo7s are about to start. You can watch MarineKing vs. Taeja, or Scarlett vs. Naniwa. Which do you watch? Or how about choosing Kas vs. Nerchio, or Life vs. Maru?

Nerchio vs Kas

Stream cheating or how do they call it, eh?
DeMoN pulls off a Miracle and Flies to the Moon
Shiori
Profile Blog Joined July 2011
3815 Posts
August 31 2013 19:28 GMT
#166
On September 01 2013 04:10 ptbl wrote:
Show nested quote +
On September 01 2013 04:08 babylon wrote:
People seem to think that the Korean scene dissolving = no more Korean players. What?

I would like to remind people that even if GSL disappeared overnight, we would be able to see players such as Polt, HerO, Mvp, Innovation (now that he is sponsored by a foreign team), JD, MC, and more compete. I am not even including the players who are technically on Korean teams but are sponsored by foreign organizations who are willing to send them overseas (such as FXO, ST, and Axiom).


And you can argue that result and skill level wise Koreans on foreign teams>ESF>KeSPA at the WCS season 2 finals

You'd have to be pretty silly to think that one tournament, at which a lot of people played pretty poorly compared to their usual standard, establishes that foreigner-team Koreans are Code S level in any great number or consistent sense.
sCCrooked
Profile Blog Joined April 2010
Korea (South)1306 Posts
Last Edited: 2013-08-31 19:35:39
August 31 2013 19:31 GMT
#167
On September 01 2013 03:53 ptbl wrote:
Show nested quote +
On September 01 2013 03:50 sCCrooked wrote:
On September 01 2013 03:41 ptbl wrote:
On September 01 2013 03:38 pigmanbear wrote:
The writing is definitely on the wall for SC2, though I think there will be decent purses for the next 12-18 months (optimistically). The real question is, when do we see a modern competitor? I know I'm not the only one who is only interested in competitive RTS where managing economies and armies are important, and not pure micro, single-player on team games like DOTA and LOL.

I don't fear for the fall of SC2, Blizzard brought that on itself by forcing the game through Blizzard servers. If they distributed SC2 like they did SC1/BW, obviously people would copy it for free and it could rival BW as the ubiquitous RTS over time.

What I find worrying is the prospect that SC2 is the last even semi-popular RTS, and that people who enjoy these games are dinosaurs, like playing text adventures.


This happened in brood war many times. Lots of players retired, teams died out, teams gained new sponsors, etc. This isn't something new. And Brood war survived for 10+ years.


This is nothing like BW. Rumors are just rumors but if something this cataclysmic were to occur in SC2, the scene is nowhere near as well-funded, well-liked or deeply rooted as the BW scene. You cannot make a well-founded argument for the SC2 surviving using the BW scene as a basis for your theory.


Yes, I can. BW didn't have much of a foreign scene. You are ignoring this fact. The SC2 scene has a vibrant foreign community. Dunno why you are neglecting this fact.


No you can't. You just gave me more fodder for proving that point. BW didn't have much of a foreign scene and therefore held onto its core in Korea. In fact, there's still a decent Korean core keeping it alive in terms of competition. SC2's scene is not based in Korea but moreso in foreign areas which have historically changed with the winds rather than staying stubborn with a single idea. You are ignoring these facts which fly directly in the face of your own statement while its clear I was already well aware of them and minded them when making my statement. You cannot make a well-founded argument based on two scenes you just stated yourself are completely different in nature. If anything, I'm taking all facts into consideration while you're picking and choosing ones (very poorly at that) that you think support your own bias.
Enlightened in an age of anti-intellectualism and quotidian repetitiveness of asinine assumptive thinking. Best lycan guide evar --> "Fixing solo queue all pick one game at a time." ~KwarK-
ACrow
Profile Joined October 2011
Germany6583 Posts
August 31 2013 19:32 GMT
#168
On September 01 2013 04:23 Erik.TheRed wrote:
Where's R.E.M. on the song list?

I really like how they are setting it up. The shit might have already hit the fan, but even before that's confirmed they're gonna let us know in 7 hours how the shit might hit the fan EVEN HARDER

this one?
Get off my lawn, young punks
Kergy
Profile Joined December 2010
Peru2011 Posts
August 31 2013 19:37 GMT
#169
The party is over, all we have left is guilt and regret but for some reason no one wants to leave

Everyday Girl's Day~!
ProxyKnoxy
Profile Joined April 2011
United Kingdom2576 Posts
August 31 2013 19:39 GMT
#170
gg
"Zealot try give mariners high five. Mariners not like high five and try hide and shoot zealot"
Joedaddy
Profile Blog Joined July 2010
United States1948 Posts
August 31 2013 19:39 GMT
#171
This would be a whole less ominous if MLG hadn't recently dropped SC2 T.T;;;
I might be the minority on TL, but TL is the minority everywhere else.
Roman666
Profile Joined April 2012
Poland1440 Posts
August 31 2013 19:42 GMT
#172
So KESPA is cutting on SC2 staff and goes full LoL. I can't blame them, as they first priority is to cater to Korean audience and SC2 isnt that popular there. Catering to foreign audience by setting up English broadcast for PL didn't work for them too, as the average numbers weren't that high. Can't blame them for that, it is the only logical move.
felisconcolori
Profile Blog Joined October 2011
United States6168 Posts
August 31 2013 19:43 GMT
#173
I'll believe SNM's tweets when it's all in the open.

However, the financial calendar year is usually Oct 1, so I don't expect any significant things until just before or on that date.

I could be wrong.
Yes, I email sponsors... to thank them. Don't post drunk, kids. My king, what has become of you?
TomoeMami
Profile Joined April 2012
Japan48 Posts
August 31 2013 19:48 GMT
#174
On September 01 2013 02:36 Lonyo wrote:
Show nested quote +
On September 01 2013 02:27 paradoxOO9 wrote:
I'm confused, how are "fans" of this game so damn pessimistic?

You can be a fan and understand the way the world is.

There's a difference between being a fan, and being a blind fanboy, maybe people can just accept the reality of the situation.
Or maybe they are OK with SC2, but prefer BW, and bad things for SC2 have the potential to benefit BW.


No, the only one can get benefit from this is LOL

Admit it, Kespa will never go back to BW, if they can have the profit from BW, they would never join SC2

And now they have LOL.
I'll not cry anymore
riyanme
Profile Joined September 2010
Philippines940 Posts
August 31 2013 19:51 GMT
#175
The KESPA that we know before is dead.
KESPA is MINISTRY OF CULTURE now. (Relabled)
Before 2015
KESPA will cease to operate SC2 therefore GOM will be the ONE.
KESPA SC2 players will either retire, transfernnovation or LOLed.
Sad but I honestly dont see SC2 to last 6 years from now.
More likely, we are at peak in SC2 era... (2013-2014)
-
Talin
Profile Blog Joined September 2010
Montenegro10532 Posts
August 31 2013 19:55 GMT
#176
On September 01 2013 04:48 TomoeMami wrote:
Show nested quote +
On September 01 2013 02:36 Lonyo wrote:
On September 01 2013 02:27 paradoxOO9 wrote:
I'm confused, how are "fans" of this game so damn pessimistic?

You can be a fan and understand the way the world is.

There's a difference between being a fan, and being a blind fanboy, maybe people can just accept the reality of the situation.
Or maybe they are OK with SC2, but prefer BW, and bad things for SC2 have the potential to benefit BW.


No, the only one can get benefit from this is LOL

Admit it, Kespa will never go back to BW, if they can have the profit from BW, they would never join SC2

And now they have LOL.


I still have some hope for the BW revival after/if the majority of top players switches back. If someone like Bisu was to go back and a couple more players, I think it would be a pretty big deal.

The game is still quite popular and SSL is growing in popularity as well.
julianto
Profile Joined December 2010
2292 Posts
August 31 2013 19:55 GMT
#177
Finally, starcraft 2 for the nintendo 3ds and PSVita!
¯\_(ツ)_/¯
KvltMan
Profile Blog Joined October 2010
Sweden1609 Posts
August 31 2013 19:55 GMT
#178
On September 01 2013 04:37 Kergy wrote:
The party is over, all we have left is guilt and regret but for some reason no one wants to leave

http://www.youtube.com/watch?v=rtLBud9zPF0

Feel free to shed a few extra tears, but the only thing in this thread that's making me genuinely sad is the fact that "Kiss Land" isn't out yet.
Get crunk
ZenithM
Profile Joined February 2011
France15952 Posts
August 31 2013 19:57 GMT
#179
On September 01 2013 04:51 riyanme wrote:
The KESPA that we know before is dead.
KESPA is MINISTRY OF CULTURE now. (Relabled)
Before 2015
KESPA will cease to operate SC2 therefore GOM will be the ONE.
KESPA SC2 players will either retire, transfernnovation or LOLed.
Sad but I honestly dont see SC2 to last 6 years from now.
More likely, we are at peak in SC2 era... (2013-2014)

At first I read "Kespa is Ministry of Win now" and I was like "Oh fuck me..." :D
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
August 31 2013 20:03 GMT
#180
I wonder if Supernovamaniac is the 4chan guy
Ammanas
Profile Blog Joined July 2011
Slovakia2166 Posts
Last Edited: 2013-08-31 20:08:47
August 31 2013 20:07 GMT
#181
On September 01 2013 04:55 Talin wrote:
Show nested quote +
On September 01 2013 04:48 TomoeMami wrote:
On September 01 2013 02:36 Lonyo wrote:
On September 01 2013 02:27 paradoxOO9 wrote:
I'm confused, how are "fans" of this game so damn pessimistic?

You can be a fan and understand the way the world is.

There's a difference between being a fan, and being a blind fanboy, maybe people can just accept the reality of the situation.
Or maybe they are OK with SC2, but prefer BW, and bad things for SC2 have the potential to benefit BW.


No, the only one can get benefit from this is LOL

Admit it, Kespa will never go back to BW, if they can have the profit from BW, they would never join SC2

And now they have LOL.


I still have some hope for the BW revival after/if the majority of top players switches back. If someone like Bisu was to go back and a couple more players, I think it would be a pretty big deal.

The game is still quite popular and SSL is growing in popularity as well.


hmm, imo it would be better if they (out of desperation, in a year or so) tried to create their own arcade game based on SC2BW. Or just create an arcade game with changed design choices (reworked economy etc), it's own balance but same (or similar) units and everything. Maybe that could catch interest of Korean scene...
JangBi forever <3 || Classic! herO! Rain! Zest! | Rogue! Hydra! Solar! | Fantasy! Cure! Reality! Sorry! Journey!
Darkthorn
Profile Joined September 2010
Romania912 Posts
August 31 2013 20:08 GMT
#182
SNM wants to see the world burn because sc2 fans don't dig into his casting of said game.
KaiserKieran
Profile Blog Joined August 2011
United States615 Posts
August 31 2013 20:10 GMT
#183
So this is basically Starcraft 2 is dying thread?

IM better not disband or else I'm going to flip a table. Get back here LG!!!!
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
August 31 2013 20:11 GMT
#184
On September 01 2013 05:10 KaiserKieran wrote:
So this is basically Starcraft 2 is dying thread?

IM better not disband or else I'm going to flip a table. Get back here LG!!!!


IM wont disband
Loomies
Profile Joined July 2010
United States645 Posts
August 31 2013 20:19 GMT
#185
On September 01 2013 05:08 Darkthorn wrote:
SNM wants to see the world burn because sc2 fans don't dig into his casting of said game.

but hes not causing it...just translating.
TomoeMami
Profile Joined April 2012
Japan48 Posts
Last Edited: 2013-08-31 20:24:25
August 31 2013 20:20 GMT
#186
On September 01 2013 04:55 Talin wrote:
Show nested quote +
On September 01 2013 04:48 TomoeMami wrote:
On September 01 2013 02:36 Lonyo wrote:
On September 01 2013 02:27 paradoxOO9 wrote:
I'm confused, how are "fans" of this game so damn pessimistic?

You can be a fan and understand the way the world is.

There's a difference between being a fan, and being a blind fanboy, maybe people can just accept the reality of the situation.
Or maybe they are OK with SC2, but prefer BW, and bad things for SC2 have the potential to benefit BW.


No, the only one can get benefit from this is LOL

Admit it, Kespa will never go back to BW, if they can have the profit from BW, they would never join SC2

And now they have LOL.


I still have some hope for the BW revival after/if the majority of top players switches back. If someone like Bisu was to go back and a couple more players, I think it would be a pretty big deal.

The game is still quite popular and SSL is growing in popularity as well.


Yes, it's popular,
but Age of Empires is also popular in Russia ladders
and that game is still not alive.
E-sports need profits, need new bloods,the Kespa got a great deal of trouble before they switched to SC2.
And SC2 simply did not save them, but LOL did.
So the BW will never be like before, perhaps Bisu or someone else might go back and play SSL
But is that really a "benefit"?
Just not totally dead. Just it.
Imagine If you give these two games (BW, LOL) to one hundred teenage boys wo used to love SC2.
Are you expecting them to choose BW if Bisu go back and playing?
No, that's least likely to happen. Most of them will choose LOL for sure. The death( I don't think SC2 is dead, but I will use this word here) of SC2 can do nothing beneficial to BW, Perhaps one or two boy used to choose SC2 may turn back to BW( The other 99 go to LOL for sure) The so called "increasing popularity"compares nothing to the great loss of Starcraft series.you are killing one game alive by a dead game, that is all.
Young men will not go to see BW if SC2 dies.
Sponsors will not support BW if SC2 dies.
They will are turn to LOL, or dota2( But I don't think dota2 has enough market in Korea)

No matter now bad the SC2 is ,it is still the greatest e-sport game after BW
And now u guys trying to kill it, and believe BW will resurrect by the death of its inheritor. While in fact the only one can be benefited is MOBA game. (I'm not saying they are bad, but definitely they are more like pure game not e-sports)
How pity.
I'll not cry anymore
MCXD
Profile Blog Joined February 2012
Australia2738 Posts
Last Edited: 2013-08-31 20:27:51
August 31 2013 20:23 GMT
#187
Honestly, I feel like the worst news is the 'teams focus on LoL' + 'SC2 teams cut to 5-6 players' + the fact that Prime, IM then joined (all together), implying they will very soon do the same (is IM really going to dump half of their team? =/).
Aeceus
Profile Joined September 2011
United Kingdom1278 Posts
August 31 2013 20:26 GMT
#188
This is worse than reading football rumours on twitter, you guys just pull shit out of your asses, especially SNM
Ammanas
Profile Blog Joined July 2011
Slovakia2166 Posts
August 31 2013 20:30 GMT
#189
On September 01 2013 05:26 Aeceus wrote:
This is worse than reading football rumours on twitter, you guys just pull shit out of your asses, especially SNM


He is translating from Korean...
JangBi forever <3 || Classic! herO! Rain! Zest! | Rogue! Hydra! Solar! | Fantasy! Cure! Reality! Sorry! Journey!
digmouse
Profile Blog Joined November 2010
China6330 Posts
August 31 2013 20:32 GMT
#190
The Chinese translator wooyeon, who has a great amount of connections in the Korean scene, shared her opinion on the rumors of Bisu retiring:
"Personally I think any of TBLS retiring would be a devastating blow to KeSPA, I don't think KeSPA would let them go that easily. Stork, who is in a way worse shape than Bisu, isn't retiring, that could mean something, if not a big thing."
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
iLevitate
Profile Joined April 2012
United States225 Posts
August 31 2013 20:34 GMT
#191
I wish a billionaire start to invest in sc2. :}
You lose, You learn
jdsowa
Profile Joined March 2011
405 Posts
August 31 2013 20:37 GMT
#192
All this really means is that the Korean public isn't interested in games that have 15 minutes of inactivity leading up to 5-10 second deathball confrontations with squishy units and coinflip AOE. I'm sure Blizzard will put the right team together to produce SC3, and in 2019 we'll have our game.
TomoeMami
Profile Joined April 2012
Japan48 Posts
August 31 2013 20:38 GMT
#193
On September 01 2013 05:32 digmouse wrote:
The Chinese translator wooyeon, who has a great amount of connections in the Korean scene, shared her opinion on the rumors of Bisu retiring:
"Personally I think any of TBLS retiring would be a devastating blow to KeSPA, I don't think KeSPA would let them go that easily. Stork, who is in a way worse shape than Bisu, isn't retiring, that could mean something, if not a big thing."


Wish this would be true. Bisu has potential to be at least as good as Jaedong in SC2.
I'll not cry anymore
TomoeMami
Profile Joined April 2012
Japan48 Posts
August 31 2013 20:40 GMT
#194
On September 01 2013 05:34 iLevitate wrote:
I wish a billionaire start to invest in sc2. :}


And let the true player take charge in Blizzard, not those managers.
I'll not cry anymore
SCguineapig
Profile Blog Joined January 2013
Netherlands289 Posts
August 31 2013 20:41 GMT
#195
REMEMBER THESE ARE RUMORS. i don't feel all to good on the inside right now as well, with the fear of sc2 becoming a dying game. but these are all rumors. everything that has been posted here are rumors. rumors like this are the same as with irak. when some people thought they had nukes there. lets just all keep patient and not spread the word of death before anything has been confirmed. i hope its all fake though.
broodwar wasn't perfect
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
August 31 2013 20:49 GMT
#196
On September 01 2013 05:38 TomoeMami wrote:
Show nested quote +
On September 01 2013 05:32 digmouse wrote:
The Chinese translator wooyeon, who has a great amount of connections in the Korean scene, shared her opinion on the rumors of Bisu retiring:
"Personally I think any of TBLS retiring would be a devastating blow to KeSPA, I don't think KeSPA would let them go that easily. Stork, who is in a way worse shape than Bisu, isn't retiring, that could mean something, if not a big thing."


Wish this would be true. Bisu has potential to be at least as good as Jaedong in SC2.

He has definitely been getting better. I'd like to see him stick with it and see if he can break into the individual leagues
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
August 31 2013 20:52 GMT
#197
On September 01 2013 05:37 jdsowa wrote:
All this really means is that the Korean public isn't interested in games that have 15 minutes of inactivity leading up to 5-10 second deathball confrontations with squishy units and coinflip AOE. I'm sure Blizzard will put the right team together to produce SC3, and in 2019 we'll have our game.


You don't watch sc2 apparently.
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
HeatEXTEND
Profile Joined October 2012
Netherlands836 Posts
August 31 2013 21:07 GMT
#198
On September 01 2013 01:51 lichter wrote:
We need some dramatic music in here


knuckle
Popkiller
Profile Blog Joined March 2012
3415 Posts
August 31 2013 21:10 GMT
#199
On September 01 2013 05:19 Loomies wrote:
Show nested quote +
On September 01 2013 05:08 Darkthorn wrote:
SNM wants to see the world burn because sc2 fans don't dig into his casting of said game.

but hes not causing it...just translating.


let me ask you this... if SC2 dies but English speakers don't know about it... does it really die?
AndAgain
Profile Joined November 2010
United States2621 Posts
August 31 2013 21:10 GMT
#200
On September 01 2013 05:52 FrostedMiniWheats wrote:
Show nested quote +
On September 01 2013 05:37 jdsowa wrote:
All this really means is that the Korean public isn't interested in games that have 15 minutes of inactivity leading up to 5-10 second deathball confrontations with squishy units and coinflip AOE. I'm sure Blizzard will put the right team together to produce SC3, and in 2019 we'll have our game.


You don't watch sc2 apparently.


He exaggerates, but pretty much has the gist of the game.
All your teeth should fall out and hair should grow in their place!
Plansix
Profile Blog Joined April 2011
United States60190 Posts
August 31 2013 21:11 GMT
#201
On September 01 2013 05:19 Loomies wrote:
Show nested quote +
On September 01 2013 05:08 Darkthorn wrote:
SNM wants to see the world burn because sc2 fans don't dig into his casting of said game.

but hes not causing it...just translating.

Selective translating of rumors. Because there are always more rumors.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Popkiller
Profile Blog Joined March 2012
3415 Posts
August 31 2013 21:11 GMT
#202
On September 01 2013 06:10 AndAgain wrote:
Show nested quote +
On September 01 2013 05:52 FrostedMiniWheats wrote:
On September 01 2013 05:37 jdsowa wrote:
All this really means is that the Korean public isn't interested in games that have 15 minutes of inactivity leading up to 5-10 second deathball confrontations with squishy units and coinflip AOE. I'm sure Blizzard will put the right team together to produce SC3, and in 2019 we'll have our game.


You don't watch sc2 apparently.


He exaggerates, but pretty much has the gist of the game.


not in: ZvT, TvT, ZvZ

So basically, remove protoss from the game.
Meavis
Profile Blog Joined September 2011
Netherlands1300 Posts
August 31 2013 21:13 GMT
#203
On September 01 2013 05:20 TomoeMami wrote:


Imagine If you give these two games (BW, LOL) to one hundred teenage boys wo used to love SC2.
Are you expecting them to choose BW if Bisu go back and playing?

How pity.


No thanks im allergic to casuals, I'd hang around till the end of days.
"Not you."
Talin
Profile Blog Joined September 2010
Montenegro10532 Posts
August 31 2013 21:15 GMT
#204
On September 01 2013 06:11 Popkiller wrote:
Show nested quote +
On September 01 2013 06:10 AndAgain wrote:
On September 01 2013 05:52 FrostedMiniWheats wrote:
On September 01 2013 05:37 jdsowa wrote:
All this really means is that the Korean public isn't interested in games that have 15 minutes of inactivity leading up to 5-10 second deathball confrontations with squishy units and coinflip AOE. I'm sure Blizzard will put the right team together to produce SC3, and in 2019 we'll have our game.


You don't watch sc2 apparently.


He exaggerates, but pretty much has the gist of the game.


not in: ZvT, TvT, ZvZ

So basically, remove protoss from the game.


That's being generous tbh.

TvT is watchable, remove other races from the game. Plus makes it perfectly balanced.
Kuroeeah
Profile Blog Joined February 2013
11696 Posts
Last Edited: 2013-08-31 21:16:33
August 31 2013 21:16 GMT
#205
do you guys think jim raynor and kerrigan kiss again at the end of the trilogy?
Darrkhan
Profile Joined February 2012
Finland1236 Posts
August 31 2013 21:17 GMT
#206
oh fuck!
.
.
.
IT HAS BEGUN
NovaMB
Profile Joined February 2013
Germany9534 Posts
August 31 2013 21:19 GMT
#207
Scarlett ‏@AcerScarlett 21s
hyvaa was asking around for a team recently, so unless he suddenly changed his mind he hasn't retired


Looks like Hyvaa is really only "jobless" for now
XaCez
Profile Joined May 2010
Sweden6991 Posts
August 31 2013 21:19 GMT
#208
You all know that this is going to happen sooner or later anyway; such is eSports.
People get too easily offended by people getting too easily offended by the word rape.
ForTehDarkseid
Profile Joined April 2013
8139 Posts
August 31 2013 21:22 GMT
#209
On September 01 2013 05:20 TomoeMami wrote:
Show nested quote +
On September 01 2013 04:55 Talin wrote:
On September 01 2013 04:48 TomoeMami wrote:
On September 01 2013 02:36 Lonyo wrote:
On September 01 2013 02:27 paradoxOO9 wrote:
I'm confused, how are "fans" of this game so damn pessimistic?

You can be a fan and understand the way the world is.

There's a difference between being a fan, and being a blind fanboy, maybe people can just accept the reality of the situation.
Or maybe they are OK with SC2, but prefer BW, and bad things for SC2 have the potential to benefit BW.


No, the only one can get benefit from this is LOL

Admit it, Kespa will never go back to BW, if they can have the profit from BW, they would never join SC2

And now they have LOL.


I still have some hope for the BW revival after/if the majority of top players switches back. If someone like Bisu was to go back and a couple more players, I think it would be a pretty big deal.

The game is still quite popular and SSL is growing in popularity as well.


Yes, it's popular,
but Age of Empires is also popular in Russia ladders
and that game is still not alive.
E-sports need profits, need new bloods,the Kespa got a great deal of trouble before they switched to SC2.
And SC2 simply did not save them, but LOL did.
So the BW will never be like before, perhaps Bisu or someone else might go back and play SSL
But is that really a "benefit"?
Just not totally dead. Just it.
Imagine If you give these two games (BW, LOL) to one hundred teenage boys wo used to love SC2.
Are you expecting them to choose BW if Bisu go back and playing?
No, that's least likely to happen. Most of them will choose LOL for sure. The death( I don't think SC2 is dead, but I will use this word here) of SC2 can do nothing beneficial to BW, Perhaps one or two boy used to choose SC2 may turn back to BW( The other 99 go to LOL for sure) The so called "increasing popularity"compares nothing to the great loss of Starcraft series.you are killing one game alive by a dead game, that is all.
Young men will not go to see BW if SC2 dies.
Sponsors will not support BW if SC2 dies.
They will are turn to LOL, or dota2( But I don't think dota2 has enough market in Korea)

No matter now bad the SC2 is ,it is still the greatest e-sport game after BW
And now u guys trying to kill it, and believe BW will resurrect by the death of its inheritor. While in fact the only one can be benefited is MOBA game. (I'm not saying they are bad, but definitely they are more like pure game not e-sports)
How pity.

No, it's not.
And it's not opinion, but a fact.
I think their strategy is to dumpster bad Western teams (c) uriel
Iodem
Profile Joined October 2010
United States1173 Posts
August 31 2013 21:24 GMT
#210
On September 01 2013 06:10 AndAgain wrote:
Show nested quote +
On September 01 2013 05:52 FrostedMiniWheats wrote:
On September 01 2013 05:37 jdsowa wrote:
All this really means is that the Korean public isn't interested in games that have 15 minutes of inactivity leading up to 5-10 second deathball confrontations with squishy units and coinflip AOE. I'm sure Blizzard will put the right team together to produce SC3, and in 2019 we'll have our game.


You don't watch sc2 apparently.


He exaggerates, but pretty much has the gist of the game.


I can agree that his exaggeration is a major problem with the game. I just don't understand how people can say this while massive crowds enjoy watching people farm NPCs for 40 minutes with ~5 minutes of actual player vs player combat sprinkled in during that farming phase. Especially when you add that the game snowballs horribly and the team that is winning at the 12 minute mark has close to an 80% winrate.

Games like dota/lol are fun to play but are not really fun to watch.
If you don't like it, you can quit.
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
August 31 2013 21:26 GMT
#211
On September 01 2013 06:22 ForTehDarkseid wrote:
Show nested quote +
On September 01 2013 05:20 TomoeMami wrote:
On September 01 2013 04:55 Talin wrote:
On September 01 2013 04:48 TomoeMami wrote:
On September 01 2013 02:36 Lonyo wrote:
On September 01 2013 02:27 paradoxOO9 wrote:
I'm confused, how are "fans" of this game so damn pessimistic?

You can be a fan and understand the way the world is.

There's a difference between being a fan, and being a blind fanboy, maybe people can just accept the reality of the situation.
Or maybe they are OK with SC2, but prefer BW, and bad things for SC2 have the potential to benefit BW.


No, the only one can get benefit from this is LOL

Admit it, Kespa will never go back to BW, if they can have the profit from BW, they would never join SC2

And now they have LOL.


I still have some hope for the BW revival after/if the majority of top players switches back. If someone like Bisu was to go back and a couple more players, I think it would be a pretty big deal.

The game is still quite popular and SSL is growing in popularity as well.


Yes, it's popular,
but Age of Empires is also popular in Russia ladders
and that game is still not alive.
E-sports need profits, need new bloods,the Kespa got a great deal of trouble before they switched to SC2.
And SC2 simply did not save them, but LOL did.
So the BW will never be like before, perhaps Bisu or someone else might go back and play SSL
But is that really a "benefit"?
Just not totally dead. Just it.
Imagine If you give these two games (BW, LOL) to one hundred teenage boys wo used to love SC2.
Are you expecting them to choose BW if Bisu go back and playing?
No, that's least likely to happen. Most of them will choose LOL for sure. The death( I don't think SC2 is dead, but I will use this word here) of SC2 can do nothing beneficial to BW, Perhaps one or two boy used to choose SC2 may turn back to BW( The other 99 go to LOL for sure) The so called "increasing popularity"compares nothing to the great loss of Starcraft series.you are killing one game alive by a dead game, that is all.
Young men will not go to see BW if SC2 dies.
Sponsors will not support BW if SC2 dies.
They will are turn to LOL, or dota2( But I don't think dota2 has enough market in Korea)

No matter now bad the SC2 is ,it is still the greatest e-sport game after BW
And now u guys trying to kill it, and believe BW will resurrect by the death of its inheritor. While in fact the only one can be benefited is MOBA game. (I'm not saying they are bad, but definitely they are more like pure game not e-sports)
How pity.

No, it's not.
And it's not opinion, but a fact.


no, no I'm pretty sure It's an opinion.
Taf the Ghost
Profile Joined December 2010
United States11751 Posts
August 31 2013 21:26 GMT
#212
So it's a reorganization of the Kespa teams, pretty much. With the news of the changes in that entire organization (mostly due to the changing nature of the eSports scenes), that's really not a surprise.

The loss of a few teams isn't too surprising. Title sponsors actually come and go pretty quickly, if you look back through Kespa's history.

GOM will still be going, while doing their other bits, most of the GSTL teams are still around. The foreign scene is going pretty strong and the big events are doing well. There's a very active European scene and there is still plenty of money left in the Korean scene.

We should probably be more concerned about the lack of top-tier Americans and tournaments Stateside. Apparently we need to grow more Plott Brothers.
farvacola
Profile Blog Joined January 2011
United States18832 Posts
August 31 2013 21:27 GMT
#213
On September 01 2013 06:22 ForTehDarkseid wrote:
Show nested quote +
On September 01 2013 05:20 TomoeMami wrote:
On September 01 2013 04:55 Talin wrote:
On September 01 2013 04:48 TomoeMami wrote:
On September 01 2013 02:36 Lonyo wrote:
On September 01 2013 02:27 paradoxOO9 wrote:
I'm confused, how are "fans" of this game so damn pessimistic?

You can be a fan and understand the way the world is.

There's a difference between being a fan, and being a blind fanboy, maybe people can just accept the reality of the situation.
Or maybe they are OK with SC2, but prefer BW, and bad things for SC2 have the potential to benefit BW.


No, the only one can get benefit from this is LOL

Admit it, Kespa will never go back to BW, if they can have the profit from BW, they would never join SC2

And now they have LOL.


I still have some hope for the BW revival after/if the majority of top players switches back. If someone like Bisu was to go back and a couple more players, I think it would be a pretty big deal.

The game is still quite popular and SSL is growing in popularity as well.


Yes, it's popular,
but Age of Empires is also popular in Russia ladders
and that game is still not alive.
E-sports need profits, need new bloods,the Kespa got a great deal of trouble before they switched to SC2.
And SC2 simply did not save them, but LOL did.
So the BW will never be like before, perhaps Bisu or someone else might go back and play SSL
But is that really a "benefit"?
Just not totally dead. Just it.
Imagine If you give these two games (BW, LOL) to one hundred teenage boys wo used to love SC2.
Are you expecting them to choose BW if Bisu go back and playing?
No, that's least likely to happen. Most of them will choose LOL for sure. The death( I don't think SC2 is dead, but I will use this word here) of SC2 can do nothing beneficial to BW, Perhaps one or two boy used to choose SC2 may turn back to BW( The other 99 go to LOL for sure) The so called "increasing popularity"compares nothing to the great loss of Starcraft series.you are killing one game alive by a dead game, that is all.
Young men will not go to see BW if SC2 dies.
Sponsors will not support BW if SC2 dies.
They will are turn to LOL, or dota2( But I don't think dota2 has enough market in Korea)

No matter now bad the SC2 is ,it is still the greatest e-sport game after BW
And now u guys trying to kill it, and believe BW will resurrect by the death of its inheritor. While in fact the only one can be benefited is MOBA game. (I'm not saying they are bad, but definitely they are more like pure game not e-sports)
How pity.

No, it's not.
And it's not opinion, but a fact.

You both need to get over yourselves. There is no point in quibbling over opinions disguised as facts.
"when the Dead Kennedys found out they had skinhead fans, they literally wrote a song titled 'Nazi Punks Fuck Off'"
TwilightRain
Profile Joined March 2011
Germany351 Posts
August 31 2013 21:28 GMT
#214
On September 01 2013 06:24 Iodem wrote:
Show nested quote +
On September 01 2013 06:10 AndAgain wrote:
On September 01 2013 05:52 FrostedMiniWheats wrote:
On September 01 2013 05:37 jdsowa wrote:
All this really means is that the Korean public isn't interested in games that have 15 minutes of inactivity leading up to 5-10 second deathball confrontations with squishy units and coinflip AOE. I'm sure Blizzard will put the right team together to produce SC3, and in 2019 we'll have our game.


You don't watch sc2 apparently.


He exaggerates, but pretty much has the gist of the game.


I can agree that his exaggeration is a major problem with the game. I just don't understand how people can say this while massive crowds enjoy watching people farm NPCs for 40 minutes with ~5 minutes of actual player vs player combat sprinkled in during that farming phase. Especially when you add that the game snowballs horribly and the team that is winning at the 12 minute mark has close to an 80% winrate.

Games like dota/lol are fun to play but are not really fun to watch.

Same issue here: you couldn't be more wrong.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
August 31 2013 21:29 GMT
#215
On September 01 2013 06:27 farvacola wrote:
Show nested quote +
On September 01 2013 06:22 ForTehDarkseid wrote:
On September 01 2013 05:20 TomoeMami wrote:
On September 01 2013 04:55 Talin wrote:
On September 01 2013 04:48 TomoeMami wrote:
On September 01 2013 02:36 Lonyo wrote:
On September 01 2013 02:27 paradoxOO9 wrote:
I'm confused, how are "fans" of this game so damn pessimistic?

You can be a fan and understand the way the world is.

There's a difference between being a fan, and being a blind fanboy, maybe people can just accept the reality of the situation.
Or maybe they are OK with SC2, but prefer BW, and bad things for SC2 have the potential to benefit BW.


No, the only one can get benefit from this is LOL

Admit it, Kespa will never go back to BW, if they can have the profit from BW, they would never join SC2

And now they have LOL.


I still have some hope for the BW revival after/if the majority of top players switches back. If someone like Bisu was to go back and a couple more players, I think it would be a pretty big deal.

The game is still quite popular and SSL is growing in popularity as well.


Yes, it's popular,
but Age of Empires is also popular in Russia ladders
and that game is still not alive.
E-sports need profits, need new bloods,the Kespa got a great deal of trouble before they switched to SC2.
And SC2 simply did not save them, but LOL did.
So the BW will never be like before, perhaps Bisu or someone else might go back and play SSL
But is that really a "benefit"?
Just not totally dead. Just it.
Imagine If you give these two games (BW, LOL) to one hundred teenage boys wo used to love SC2.
Are you expecting them to choose BW if Bisu go back and playing?
No, that's least likely to happen. Most of them will choose LOL for sure. The death( I don't think SC2 is dead, but I will use this word here) of SC2 can do nothing beneficial to BW, Perhaps one or two boy used to choose SC2 may turn back to BW( The other 99 go to LOL for sure) The so called "increasing popularity"compares nothing to the great loss of Starcraft series.you are killing one game alive by a dead game, that is all.
Young men will not go to see BW if SC2 dies.
Sponsors will not support BW if SC2 dies.
They will are turn to LOL, or dota2( But I don't think dota2 has enough market in Korea)

No matter now bad the SC2 is ,it is still the greatest e-sport game after BW
And now u guys trying to kill it, and believe BW will resurrect by the death of its inheritor. While in fact the only one can be benefited is MOBA game. (I'm not saying they are bad, but definitely they are more like pure game not e-sports)
How pity.

No, it's not.
And it's not opinion, but a fact.

You both need to get over yourselves. There is no point in quibbling over opinions disguised as facts.

You can't tell them their opinion isn't fact! This is the Internet!!!!!!!!!!'
I have the Honor to be your Obedient Servant, P.6
TL+ Member
ACrow
Profile Joined October 2011
Germany6583 Posts
August 31 2013 21:30 GMT
#216
On September 01 2013 06:26 Taf the Ghost wrote:
So it's a reorganization of the Kespa teams, pretty much. With the news of the changes in that entire organization (mostly due to the changing nature of the eSports scenes), that's really not a surprise.

The loss of a few teams isn't too surprising. Title sponsors actually come and go pretty quickly, if you look back through Kespa's history.

GOM will still be going, while doing their other bits, most of the GSTL teams are still around. The foreign scene is going pretty strong and the big events are doing well. There's a very active European scene and there is still plenty of money left in the Korean scene.

We should probably be more concerned about the lack of top-tier Americans and tournaments Stateside. Apparently we need to grow more Plott Brothers.

We could solve all the world's problems if we could grow more Plott brothers
Get off my lawn, young punks
Darkthorn
Profile Joined September 2010
Romania912 Posts
August 31 2013 21:30 GMT
#217
On September 01 2013 05:19 Loomies wrote:
Show nested quote +
On September 01 2013 05:08 Darkthorn wrote:
SNM wants to see the world burn because sc2 fans don't dig into his casting of said game.

but hes not causing it...just translating.

he is not translating anything relevant they are just rumors in the end until proven otherwise.
juicyjames *
Profile Joined August 2011
United States3815 Posts
August 31 2013 21:30 GMT
#218
"CONFIRMED": Hyvaa was "recently" still looking for a team
This Week in SC2Find out what happened 'This Week in Starcraft 2': http://www.teamliquid.net/forum/viewmessage.php?topic_id=278126
Plansix
Profile Blog Joined April 2011
United States60190 Posts
August 31 2013 21:31 GMT
#219
On September 01 2013 06:30 Darkthorn wrote:
Show nested quote +
On September 01 2013 05:19 Loomies wrote:
On September 01 2013 05:08 Darkthorn wrote:
SNM wants to see the world burn because sc2 fans don't dig into his casting of said game.

but hes not causing it...just translating.

he is not translating anything relevant they are just rumors in the end until proven otherwise.

He is creating great drama until then next SC2 event.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
August 31 2013 21:32 GMT
#220
On September 01 2013 06:31 Plansix wrote:
Show nested quote +
On September 01 2013 06:30 Darkthorn wrote:
On September 01 2013 05:19 Loomies wrote:
On September 01 2013 05:08 Darkthorn wrote:
SNM wants to see the world burn because sc2 fans don't dig into his casting of said game.

but hes not causing it...just translating.

he is not translating anything relevant they are just rumors in the end until proven otherwise.

He is creating great drama until then next SC2 event.

we are all about that drama aaww yea!
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Master of DalK
Profile Blog Joined June 2012
Canada1799 Posts
August 31 2013 21:33 GMT
#221
Confirmed in quotes because this is all rumours from twitter ofc
@MasterDalK | Maelstrom Entertainment | Streaming Every Esport Under the Sun
farvacola
Profile Blog Joined January 2011
United States18832 Posts
Last Edited: 2013-08-31 21:33:43
August 31 2013 21:33 GMT
#222
Anyone who has interacted with SNM for any length of time knows that he loves to doomsay SC2. Now don't get me wrong, some of what he's reporting is definitely going to end up true, but don't underestimate him painting things a little darker than they may actually be.
"when the Dead Kennedys found out they had skinhead fans, they literally wrote a song titled 'Nazi Punks Fuck Off'"
Plansix
Profile Blog Joined April 2011
United States60190 Posts
August 31 2013 21:33 GMT
#223
On September 01 2013 06:32 Shellshock1122 wrote:
Show nested quote +
On September 01 2013 06:31 Plansix wrote:
On September 01 2013 06:30 Darkthorn wrote:
On September 01 2013 05:19 Loomies wrote:
On September 01 2013 05:08 Darkthorn wrote:
SNM wants to see the world burn because sc2 fans don't dig into his casting of said game.

but hes not causing it...just translating.

he is not translating anything relevant they are just rumors in the end until proven otherwise.

He is creating great drama until then next SC2 event.

we are all about that drama aaww yea!

Sure beats getting better at SC2! Ay hoooooooo!
I have the Honor to be your Obedient Servant, P.6
TL+ Member
ForTehDarkseid
Profile Joined April 2013
8139 Posts
Last Edited: 2013-08-31 21:36:11
August 31 2013 21:35 GMT
#224
On September 01 2013 06:26 Dodgin wrote:
Show nested quote +
On September 01 2013 06:22 ForTehDarkseid wrote:
On September 01 2013 05:20 TomoeMami wrote:
On September 01 2013 04:55 Talin wrote:
On September 01 2013 04:48 TomoeMami wrote:
On September 01 2013 02:36 Lonyo wrote:
On September 01 2013 02:27 paradoxOO9 wrote:
I'm confused, how are "fans" of this game so damn pessimistic?

You can be a fan and understand the way the world is.

There's a difference between being a fan, and being a blind fanboy, maybe people can just accept the reality of the situation.
Or maybe they are OK with SC2, but prefer BW, and bad things for SC2 have the potential to benefit BW.


No, the only one can get benefit from this is LOL

Admit it, Kespa will never go back to BW, if they can have the profit from BW, they would never join SC2

And now they have LOL.


I still have some hope for the BW revival after/if the majority of top players switches back. If someone like Bisu was to go back and a couple more players, I think it would be a pretty big deal.

The game is still quite popular and SSL is growing in popularity as well.


Yes, it's popular,
but Age of Empires is also popular in Russia ladders
and that game is still not alive.
E-sports need profits, need new bloods,the Kespa got a great deal of trouble before they switched to SC2.
And SC2 simply did not save them, but LOL did.
So the BW will never be like before, perhaps Bisu or someone else might go back and play SSL
But is that really a "benefit"?
Just not totally dead. Just it.
Imagine If you give these two games (BW, LOL) to one hundred teenage boys wo used to love SC2.
Are you expecting them to choose BW if Bisu go back and playing?
No, that's least likely to happen. Most of them will choose LOL for sure. The death( I don't think SC2 is dead, but I will use this word here) of SC2 can do nothing beneficial to BW, Perhaps one or two boy used to choose SC2 may turn back to BW( The other 99 go to LOL for sure) The so called "increasing popularity"compares nothing to the great loss of Starcraft series.you are killing one game alive by a dead game, that is all.
Young men will not go to see BW if SC2 dies.
Sponsors will not support BW if SC2 dies.
They will are turn to LOL, or dota2( But I don't think dota2 has enough market in Korea)

No matter now bad the SC2 is ,it is still the greatest e-sport game after BW
And now u guys trying to kill it, and believe BW will resurrect by the death of its inheritor. While in fact the only one can be benefited is MOBA game. (I'm not saying they are bad, but definitely they are more like pure game not e-sports)
How pity.

No, it's not.
And it's not opinion, but a fact.


no, no I'm pretty sure It's an opinion.

Greatest e-sport game which isn't fully released yet?
I bet this title is for Valve to grab.
I think their strategy is to dumpster bad Western teams (c) uriel
ForTehDarkseid
Profile Joined April 2013
8139 Posts
August 31 2013 21:37 GMT
#225
On September 01 2013 06:29 Plansix wrote:
Show nested quote +
On September 01 2013 06:27 farvacola wrote:
On September 01 2013 06:22 ForTehDarkseid wrote:
On September 01 2013 05:20 TomoeMami wrote:
On September 01 2013 04:55 Talin wrote:
On September 01 2013 04:48 TomoeMami wrote:
On September 01 2013 02:36 Lonyo wrote:
On September 01 2013 02:27 paradoxOO9 wrote:
I'm confused, how are "fans" of this game so damn pessimistic?

You can be a fan and understand the way the world is.

There's a difference between being a fan, and being a blind fanboy, maybe people can just accept the reality of the situation.
Or maybe they are OK with SC2, but prefer BW, and bad things for SC2 have the potential to benefit BW.


No, the only one can get benefit from this is LOL

Admit it, Kespa will never go back to BW, if they can have the profit from BW, they would never join SC2

And now they have LOL.


I still have some hope for the BW revival after/if the majority of top players switches back. If someone like Bisu was to go back and a couple more players, I think it would be a pretty big deal.

The game is still quite popular and SSL is growing in popularity as well.


Yes, it's popular,
but Age of Empires is also popular in Russia ladders
and that game is still not alive.
E-sports need profits, need new bloods,the Kespa got a great deal of trouble before they switched to SC2.
And SC2 simply did not save them, but LOL did.
So the BW will never be like before, perhaps Bisu or someone else might go back and play SSL
But is that really a "benefit"?
Just not totally dead. Just it.
Imagine If you give these two games (BW, LOL) to one hundred teenage boys wo used to love SC2.
Are you expecting them to choose BW if Bisu go back and playing?
No, that's least likely to happen. Most of them will choose LOL for sure. The death( I don't think SC2 is dead, but I will use this word here) of SC2 can do nothing beneficial to BW, Perhaps one or two boy used to choose SC2 may turn back to BW( The other 99 go to LOL for sure) The so called "increasing popularity"compares nothing to the great loss of Starcraft series.you are killing one game alive by a dead game, that is all.
Young men will not go to see BW if SC2 dies.
Sponsors will not support BW if SC2 dies.
They will are turn to LOL, or dota2( But I don't think dota2 has enough market in Korea)

No matter now bad the SC2 is ,it is still the greatest e-sport game after BW
And now u guys trying to kill it, and believe BW will resurrect by the death of its inheritor. While in fact the only one can be benefited is MOBA game. (I'm not saying they are bad, but definitely they are more like pure game not e-sports)
How pity.

No, it's not.
And it's not opinion, but a fact.

You both need to get over yourselves. There is no point in quibbling over opinions disguised as facts.

You can't tell them their opinion isn't fact! This is the Internet!!!!!!!!!!'

How about providing some arguments first and jokes later?
I think their strategy is to dumpster bad Western teams (c) uriel
Meavis
Profile Blog Joined September 2011
Netherlands1300 Posts
August 31 2013 21:38 GMT
#226
On September 01 2013 06:24 Iodem wrote:
[
I can agree that his exaggeration is a major problem with the game. I just don't understand how people can say this while massive crowds enjoy watching people farm NPCs for 40 minutes with ~5 minutes of actual player vs player combat sprinkled in during that farming phase. Especially when you add that the game snowballs horribly and the team that is winning at the 12 minute mark has close to an 80% winrate.

Games like dota/lol are fun to play but are not really fun to watch.


Replace NPC's with minerals and PvP with deathballing, and you pretty much got stacraft, I find RTS more appealing though.
"Not you."
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
Last Edited: 2013-08-31 21:38:58
August 31 2013 21:38 GMT
#227
I remember there being talks of Najin looking to sponsor a sc2 team at one point a while back. I wonder if Kespa can convince them to pick up someone
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Plansix
Profile Blog Joined April 2011
United States60190 Posts
August 31 2013 21:38 GMT
#228
On September 01 2013 06:35 ForTehDarkseid wrote:
Show nested quote +
On September 01 2013 06:26 Dodgin wrote:
On September 01 2013 06:22 ForTehDarkseid wrote:
On September 01 2013 05:20 TomoeMami wrote:
On September 01 2013 04:55 Talin wrote:
On September 01 2013 04:48 TomoeMami wrote:
On September 01 2013 02:36 Lonyo wrote:
On September 01 2013 02:27 paradoxOO9 wrote:
I'm confused, how are "fans" of this game so damn pessimistic?

You can be a fan and understand the way the world is.

There's a difference between being a fan, and being a blind fanboy, maybe people can just accept the reality of the situation.
Or maybe they are OK with SC2, but prefer BW, and bad things for SC2 have the potential to benefit BW.


No, the only one can get benefit from this is LOL

Admit it, Kespa will never go back to BW, if they can have the profit from BW, they would never join SC2

And now they have LOL.


I still have some hope for the BW revival after/if the majority of top players switches back. If someone like Bisu was to go back and a couple more players, I think it would be a pretty big deal.

The game is still quite popular and SSL is growing in popularity as well.


Yes, it's popular,
but Age of Empires is also popular in Russia ladders
and that game is still not alive.
E-sports need profits, need new bloods,the Kespa got a great deal of trouble before they switched to SC2.
And SC2 simply did not save them, but LOL did.
So the BW will never be like before, perhaps Bisu or someone else might go back and play SSL
But is that really a "benefit"?
Just not totally dead. Just it.
Imagine If you give these two games (BW, LOL) to one hundred teenage boys wo used to love SC2.
Are you expecting them to choose BW if Bisu go back and playing?
No, that's least likely to happen. Most of them will choose LOL for sure. The death( I don't think SC2 is dead, but I will use this word here) of SC2 can do nothing beneficial to BW, Perhaps one or two boy used to choose SC2 may turn back to BW( The other 99 go to LOL for sure) The so called "increasing popularity"compares nothing to the great loss of Starcraft series.you are killing one game alive by a dead game, that is all.
Young men will not go to see BW if SC2 dies.
Sponsors will not support BW if SC2 dies.
They will are turn to LOL, or dota2( But I don't think dota2 has enough market in Korea)

No matter now bad the SC2 is ,it is still the greatest e-sport game after BW
And now u guys trying to kill it, and believe BW will resurrect by the death of its inheritor. While in fact the only one can be benefited is MOBA game. (I'm not saying they are bad, but definitely they are more like pure game not e-sports)
How pity.

No, it's not.
And it's not opinion, but a fact.


no, no I'm pretty sure It's an opinion.

Greatest e-sport game which isn't fully released yet?
I bet this title is for Valve to grab.

Glad you let us know what your opinion is on the subject. It's nice you keep us informed.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Plansix
Profile Blog Joined April 2011
United States60190 Posts
August 31 2013 21:39 GMT
#229
On September 01 2013 06:37 ForTehDarkseid wrote:
Show nested quote +
On September 01 2013 06:29 Plansix wrote:
On September 01 2013 06:27 farvacola wrote:
On September 01 2013 06:22 ForTehDarkseid wrote:
On September 01 2013 05:20 TomoeMami wrote:
On September 01 2013 04:55 Talin wrote:
On September 01 2013 04:48 TomoeMami wrote:
On September 01 2013 02:36 Lonyo wrote:
On September 01 2013 02:27 paradoxOO9 wrote:
I'm confused, how are "fans" of this game so damn pessimistic?

You can be a fan and understand the way the world is.

There's a difference between being a fan, and being a blind fanboy, maybe people can just accept the reality of the situation.
Or maybe they are OK with SC2, but prefer BW, and bad things for SC2 have the potential to benefit BW.


No, the only one can get benefit from this is LOL

Admit it, Kespa will never go back to BW, if they can have the profit from BW, they would never join SC2

And now they have LOL.


I still have some hope for the BW revival after/if the majority of top players switches back. If someone like Bisu was to go back and a couple more players, I think it would be a pretty big deal.

The game is still quite popular and SSL is growing in popularity as well.


Yes, it's popular,
but Age of Empires is also popular in Russia ladders
and that game is still not alive.
E-sports need profits, need new bloods,the Kespa got a great deal of trouble before they switched to SC2.
And SC2 simply did not save them, but LOL did.
So the BW will never be like before, perhaps Bisu or someone else might go back and play SSL
But is that really a "benefit"?
Just not totally dead. Just it.
Imagine If you give these two games (BW, LOL) to one hundred teenage boys wo used to love SC2.
Are you expecting them to choose BW if Bisu go back and playing?
No, that's least likely to happen. Most of them will choose LOL for sure. The death( I don't think SC2 is dead, but I will use this word here) of SC2 can do nothing beneficial to BW, Perhaps one or two boy used to choose SC2 may turn back to BW( The other 99 go to LOL for sure) The so called "increasing popularity"compares nothing to the great loss of Starcraft series.you are killing one game alive by a dead game, that is all.
Young men will not go to see BW if SC2 dies.
Sponsors will not support BW if SC2 dies.
They will are turn to LOL, or dota2( But I don't think dota2 has enough market in Korea)

No matter now bad the SC2 is ,it is still the greatest e-sport game after BW
And now u guys trying to kill it, and believe BW will resurrect by the death of its inheritor. While in fact the only one can be benefited is MOBA game. (I'm not saying they are bad, but definitely they are more like pure game not e-sports)
How pity.

No, it's not.
And it's not opinion, but a fact.

You both need to get over yourselves. There is no point in quibbling over opinions disguised as facts.

You can't tell them their opinion isn't fact! This is the Internet!!!!!!!!!!'

How about providing some arguments first and jokes later?

I don't argue against opinions. Jokes are easier and more fun.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
babylon
Profile Blog Joined April 2011
8765 Posts
August 31 2013 21:40 GMT
#230
On September 01 2013 05:03 Dodgin wrote:
I wonder if Supernovamaniac is the 4chan guy

4chan dude gloats more. :O

+ Show Spoiler +
Do you happen to have his new ID btw if he's still posting? I knew his old one, but he deleted that account after people caught wind of him spilling news.
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
August 31 2013 21:41 GMT
#231
On September 01 2013 06:40 babylon wrote:
Show nested quote +
On September 01 2013 05:03 Dodgin wrote:
I wonder if Supernovamaniac is the 4chan guy

4chan dude gloats more. :O

+ Show Spoiler +
Do you happen to have his new ID btw if he's still posting? I knew his old one, but he deleted that account after people caught wind of him spilling news.

I was hoping he was still around. His updates on Prime were kind of funny/sad
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
ForTehDarkseid
Profile Joined April 2013
8139 Posts
August 31 2013 21:41 GMT
#232
On September 01 2013 06:39 Plansix wrote:
Show nested quote +
On September 01 2013 06:37 ForTehDarkseid wrote:
On September 01 2013 06:29 Plansix wrote:
On September 01 2013 06:27 farvacola wrote:
On September 01 2013 06:22 ForTehDarkseid wrote:
On September 01 2013 05:20 TomoeMami wrote:
On September 01 2013 04:55 Talin wrote:
On September 01 2013 04:48 TomoeMami wrote:
On September 01 2013 02:36 Lonyo wrote:
On September 01 2013 02:27 paradoxOO9 wrote:
I'm confused, how are "fans" of this game so damn pessimistic?

You can be a fan and understand the way the world is.

There's a difference between being a fan, and being a blind fanboy, maybe people can just accept the reality of the situation.
Or maybe they are OK with SC2, but prefer BW, and bad things for SC2 have the potential to benefit BW.


No, the only one can get benefit from this is LOL

Admit it, Kespa will never go back to BW, if they can have the profit from BW, they would never join SC2

And now they have LOL.


I still have some hope for the BW revival after/if the majority of top players switches back. If someone like Bisu was to go back and a couple more players, I think it would be a pretty big deal.

The game is still quite popular and SSL is growing in popularity as well.


Yes, it's popular,
but Age of Empires is also popular in Russia ladders
and that game is still not alive.
E-sports need profits, need new bloods,the Kespa got a great deal of trouble before they switched to SC2.
And SC2 simply did not save them, but LOL did.
So the BW will never be like before, perhaps Bisu or someone else might go back and play SSL
But is that really a "benefit"?
Just not totally dead. Just it.
Imagine If you give these two games (BW, LOL) to one hundred teenage boys wo used to love SC2.
Are you expecting them to choose BW if Bisu go back and playing?
No, that's least likely to happen. Most of them will choose LOL for sure. The death( I don't think SC2 is dead, but I will use this word here) of SC2 can do nothing beneficial to BW, Perhaps one or two boy used to choose SC2 may turn back to BW( The other 99 go to LOL for sure) The so called "increasing popularity"compares nothing to the great loss of Starcraft series.you are killing one game alive by a dead game, that is all.
Young men will not go to see BW if SC2 dies.
Sponsors will not support BW if SC2 dies.
They will are turn to LOL, or dota2( But I don't think dota2 has enough market in Korea)

No matter now bad the SC2 is ,it is still the greatest e-sport game after BW
And now u guys trying to kill it, and believe BW will resurrect by the death of its inheritor. While in fact the only one can be benefited is MOBA game. (I'm not saying they are bad, but definitely they are more like pure game not e-sports)
How pity.

No, it's not.
And it's not opinion, but a fact.

You both need to get over yourselves. There is no point in quibbling over opinions disguised as facts.

You can't tell them their opinion isn't fact! This is the Internet!!!!!!!!!!'

How about providing some arguments first and jokes later?

I don't argue against opinions. Jokes are easier and more fun.

Suits you well.
I think their strategy is to dumpster bad Western teams (c) uriel
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
August 31 2013 21:42 GMT
#233
On September 01 2013 06:40 babylon wrote:
Show nested quote +
On September 01 2013 05:03 Dodgin wrote:
I wonder if Supernovamaniac is the 4chan guy

4chan dude gloats more. :O

+ Show Spoiler +
Do you happen to have his new ID btw if he's still posting? I knew his old one, but he deleted that account after people caught wind of him spilling news.


No I have no idea, I never read /vg/ except when someone links me a leak post from there. Half the time what that guy said ended up not coming true so he's probably not anyone important, just getting second or third hand information.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
Last Edited: 2013-08-31 21:45:26
August 31 2013 21:44 GMT
#234
On September 01 2013 06:41 ForTehDarkseid wrote:
Show nested quote +
On September 01 2013 06:39 Plansix wrote:
On September 01 2013 06:37 ForTehDarkseid wrote:
On September 01 2013 06:29 Plansix wrote:
On September 01 2013 06:27 farvacola wrote:
On September 01 2013 06:22 ForTehDarkseid wrote:
On September 01 2013 05:20 TomoeMami wrote:
On September 01 2013 04:55 Talin wrote:
On September 01 2013 04:48 TomoeMami wrote:
On September 01 2013 02:36 Lonyo wrote:
[quote]
You can be a fan and understand the way the world is.

There's a difference between being a fan, and being a blind fanboy, maybe people can just accept the reality of the situation.
Or maybe they are OK with SC2, but prefer BW, and bad things for SC2 have the potential to benefit BW.


No, the only one can get benefit from this is LOL

Admit it, Kespa will never go back to BW, if they can have the profit from BW, they would never join SC2

And now they have LOL.


I still have some hope for the BW revival after/if the majority of top players switches back. If someone like Bisu was to go back and a couple more players, I think it would be a pretty big deal.

The game is still quite popular and SSL is growing in popularity as well.


Yes, it's popular,
but Age of Empires is also popular in Russia ladders
and that game is still not alive.
E-sports need profits, need new bloods,the Kespa got a great deal of trouble before they switched to SC2.
And SC2 simply did not save them, but LOL did.
So the BW will never be like before, perhaps Bisu or someone else might go back and play SSL
But is that really a "benefit"?
Just not totally dead. Just it.
Imagine If you give these two games (BW, LOL) to one hundred teenage boys wo used to love SC2.
Are you expecting them to choose BW if Bisu go back and playing?
No, that's least likely to happen. Most of them will choose LOL for sure. The death( I don't think SC2 is dead, but I will use this word here) of SC2 can do nothing beneficial to BW, Perhaps one or two boy used to choose SC2 may turn back to BW( The other 99 go to LOL for sure) The so called "increasing popularity"compares nothing to the great loss of Starcraft series.you are killing one game alive by a dead game, that is all.
Young men will not go to see BW if SC2 dies.
Sponsors will not support BW if SC2 dies.
They will are turn to LOL, or dota2( But I don't think dota2 has enough market in Korea)

No matter now bad the SC2 is ,it is still the greatest e-sport game after BW
And now u guys trying to kill it, and believe BW will resurrect by the death of its inheritor. While in fact the only one can be benefited is MOBA game. (I'm not saying they are bad, but definitely they are more like pure game not e-sports)
How pity.

No, it's not.
And it's not opinion, but a fact.

You both need to get over yourselves. There is no point in quibbling over opinions disguised as facts.

You can't tell them their opinion isn't fact! This is the Internet!!!!!!!!!!'

How about providing some arguments first and jokes later?

I don't argue against opinions. Jokes are easier and more fun.

Suits you well.

I am very efficient. I avoid wasting my time. And jokes are fun.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
babylon
Profile Blog Joined April 2011
8765 Posts
August 31 2013 21:47 GMT
#235
On September 01 2013 06:42 Dodgin wrote:
Show nested quote +
On September 01 2013 06:40 babylon wrote:
On September 01 2013 05:03 Dodgin wrote:
I wonder if Supernovamaniac is the 4chan guy

4chan dude gloats more. :O

+ Show Spoiler +
Do you happen to have his new ID btw if he's still posting? I knew his old one, but he deleted that account after people caught wind of him spilling news.


No I have no idea, I never read /vg/ except when someone links me a leak post from there. Half the time what that guy said ended up not coming true so he's probably not anyone important, just getting second or third hand information.

Yeah, I heard he was just a random guy translating Korean netizen speculations, but he was pretty entertaining all the same. Also, I occasionally enjoyed the TMZ-like gossip.
Xiphos
Profile Blog Joined July 2009
Canada7507 Posts
August 31 2013 21:48 GMT
#236
On September 01 2013 06:44 Plansix wrote:
Show nested quote +
On September 01 2013 06:41 ForTehDarkseid wrote:
On September 01 2013 06:39 Plansix wrote:
On September 01 2013 06:37 ForTehDarkseid wrote:
On September 01 2013 06:29 Plansix wrote:
On September 01 2013 06:27 farvacola wrote:
On September 01 2013 06:22 ForTehDarkseid wrote:
On September 01 2013 05:20 TomoeMami wrote:
On September 01 2013 04:55 Talin wrote:
On September 01 2013 04:48 TomoeMami wrote:
[quote]

No, the only one can get benefit from this is LOL

Admit it, Kespa will never go back to BW, if they can have the profit from BW, they would never join SC2

And now they have LOL.


I still have some hope for the BW revival after/if the majority of top players switches back. If someone like Bisu was to go back and a couple more players, I think it would be a pretty big deal.

The game is still quite popular and SSL is growing in popularity as well.


Yes, it's popular,
but Age of Empires is also popular in Russia ladders
and that game is still not alive.
E-sports need profits, need new bloods,the Kespa got a great deal of trouble before they switched to SC2.
And SC2 simply did not save them, but LOL did.
So the BW will never be like before, perhaps Bisu or someone else might go back and play SSL
But is that really a "benefit"?
Just not totally dead. Just it.
Imagine If you give these two games (BW, LOL) to one hundred teenage boys wo used to love SC2.
Are you expecting them to choose BW if Bisu go back and playing?
No, that's least likely to happen. Most of them will choose LOL for sure. The death( I don't think SC2 is dead, but I will use this word here) of SC2 can do nothing beneficial to BW, Perhaps one or two boy used to choose SC2 may turn back to BW( The other 99 go to LOL for sure) The so called "increasing popularity"compares nothing to the great loss of Starcraft series.you are killing one game alive by a dead game, that is all.
Young men will not go to see BW if SC2 dies.
Sponsors will not support BW if SC2 dies.
They will are turn to LOL, or dota2( But I don't think dota2 has enough market in Korea)

No matter now bad the SC2 is ,it is still the greatest e-sport game after BW
And now u guys trying to kill it, and believe BW will resurrect by the death of its inheritor. While in fact the only one can be benefited is MOBA game. (I'm not saying they are bad, but definitely they are more like pure game not e-sports)
How pity.

No, it's not.
And it's not opinion, but a fact.

You both need to get over yourselves. There is no point in quibbling over opinions disguised as facts.

You can't tell them their opinion isn't fact! This is the Internet!!!!!!!!!!'

How about providing some arguments first and jokes later?

I don't argue against opinions. Jokes are easier and more fun.

Suits you well.

I am very efficient. I avoid wasting my time.


Not when you respond to anonymous user on the internet pertaining to boring subject, you are not.
2014 - ᕙ( •̀ل͜•́) ϡ Raise your bows brood warriors! ᕙ( •̀ل͜•́) ϡ
starslayer
Profile Joined August 2011
United States696 Posts
August 31 2013 21:51 GMT
#237
wheres tempo when you need him
i came here to kickass and chew bubblegum and i'm all out of bubble gum
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
August 31 2013 21:54 GMT
#238
Something I just thought of, how are the Kespa vs eSF fan wars going to work if IM and Prime join Kespa and former STX players join eSF? Identity crisis!
NovaMB
Profile Joined February 2013
Germany9534 Posts
August 31 2013 21:55 GMT
#239
On September 01 2013 06:54 Dodgin wrote:
Something I just thought of, how are the Kespa vs eSF fan wars going to work if IM and Prime join Kespa and former STX players join eSF? Identity crisis!


You mean movie night?

I got my popcorn ready, just waiting on the salt
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
August 31 2013 21:56 GMT
#240
On September 01 2013 06:54 Dodgin wrote:
Something I just thought of, how are the Kespa vs eSF fan wars going to work if IM and Prime join Kespa and former STX players join eSF? Identity crisis!

I've been practicing my KESPA screams in my spare time hoping this day would come
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
juicyjames *
Profile Joined August 2011
United States3815 Posts
August 31 2013 21:57 GMT
#241
On September 01 2013 06:54 Dodgin wrote:
Something I just thought of, how are the Kespa vs eSF fan wars going to work if IM and Prime join Kespa and former STX players join eSF? Identity crisis!

Everyone suddenly becomes a master philosopher.
This Week in SC2Find out what happened 'This Week in Starcraft 2': http://www.teamliquid.net/forum/viewmessage.php?topic_id=278126
Schism
Profile Joined May 2007
Australia85 Posts
August 31 2013 21:58 GMT
#242
Been playing SC since the day SC1 was released. You know what? Before any of this e-sports/pro stuff, the game was still fun. Maybe more so.

I was a quakeworld player when e-sports was invented by quakeworld people. I used to duel Reload daily before he want to Europe to take on Lakerman and Kane and Sectopod and Timber. Then CS came, Quakeworld died, it was sad, but it happens. People still play it to this day. If the game is fun and you love it, play it. In the end who gives a shit about a pro scene. It's fun to follow, it probably helps improve the standard overall, but really, if it all disappears i'll still be playing.
Serenity now...insanity later
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
August 31 2013 21:58 GMT
#243
On September 01 2013 06:57 juicyjames wrote:
Show nested quote +
On September 01 2013 06:54 Dodgin wrote:
Something I just thought of, how are the Kespa vs eSF fan wars going to work if IM and Prime join Kespa and former STX players join eSF? Identity crisis!

Everyone suddenly becomes a master philosopher.

Armchair GM and Philosophy Ph.D.
Dr. Shellshock Rank 1 GM
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Fyrewolf
Profile Joined January 2010
United States1533 Posts
August 31 2013 22:10 GMT
#244
On September 01 2013 06:58 Schism wrote:
Been playing SC since the day SC1 was released. You know what? Before any of this e-sports/pro stuff, the game was still fun. Maybe more so.

I was a quakeworld player when e-sports was invented by quakeworld people. I used to duel Reload daily before he want to Europe to take on Lakerman and Kane and Sectopod and Timber. Then CS came, Quakeworld died, it was sad, but it happens. People still play it to this day. If the game is fun and you love it, play it. In the end who gives a shit about a pro scene. It's fun to follow, it probably helps improve the standard overall, but really, if it all disappears i'll still be playing.


Rationality in a rumor cataclysm thread is coming from someone named "Schism". That is hilarious. SC2 fans have officially won the world's biggest doomsday crier championships. Congratulations. I might have to literally make some popcorn if I stay in this thread, partly for the lulz and partly for the awesome music.
"This is not Warcraft in space" "It's much more...... Sophisticated" "I KNOW IT'S NOT 3D!!!"
Acertos
Profile Joined February 2012
France852 Posts
August 31 2013 22:11 GMT
#245
On September 01 2013 06:58 Schism wrote:
Been playing SC since the day SC1 was released. You know what? Before any of this e-sports/pro stuff, the game was still fun. Maybe more so.

I was a quakeworld player when e-sports was invented by quakeworld people. I used to duel Reload daily before he want to Europe to take on Lakerman and Kane and Sectopod and Timber. Then CS came, Quakeworld died, it was sad, but it happens. People still play it to this day. If the game is fun and you love it, play it. In the end who gives a shit about a pro scene. It's fun to follow, it probably helps improve the standard overall, but really, if it all disappears i'll still be playing.

I totally agree with you, if the sc2 pro scene declines a bit yes it will be a bit sad but I still like to play the game and there are also hundred of great vod's to watch.
babylon
Profile Blog Joined April 2011
8765 Posts
August 31 2013 22:11 GMT
#246
On September 01 2013 06:57 juicyjames wrote:
Show nested quote +
On September 01 2013 06:54 Dodgin wrote:
Something I just thought of, how are the Kespa vs eSF fan wars going to work if IM and Prime join Kespa and former STX players join eSF? Identity crisis!

Everyone suddenly becomes a master philosopher.

Seeing as how everyone is already an amateur philosopher on TL, I do not see it being all that much of a stretch!
Grumbels
Profile Blog Joined May 2009
Netherlands7031 Posts
Last Edited: 2013-08-31 22:15:01
August 31 2013 22:13 GMT
#247
I'm really disappointed in the choice of soundtracks though. For such an occasion you need melancholic musical numbers from classic hollywood movies. Not generic game sound tracks.

edit: like this
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
Last Edited: 2013-08-31 22:29:34
August 31 2013 22:17 GMT
#248
On September 01 2013 07:13 Grumbels wrote:
I'm really disappointed in the choice of soundtracks though. For such an occasion you need melancholic musical numbers from classic hollywood movies. Not generic game sound tracks.

edit: like this


am I doing it right ?

+ Show Spoiler +


edit: oh and who could forget, one of the most overused of them all..though it is very relevant to this thread:

+ Show Spoiler +
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
Acertos
Profile Joined February 2012
France852 Posts
Last Edited: 2013-08-31 22:26:11
August 31 2013 22:23 GMT
#249
On September 01 2013 07:13 Grumbels wrote:
I'm really disappointed in the choice of soundtracks though. For such an occasion you need melancholic musical numbers from classic hollywood movies. Not generic game sound tracks.

edit: like this

Enjoy this sad music :


edit : actually this song really brings back the sad memories
ZAiNs
Profile Joined July 2010
United Kingdom6525 Posts
August 31 2013 22:28 GMT
#250
If the next proleague is actually the last I will be so upset... League of Legends killing eSports...
Grumbels
Profile Blog Joined May 2009
Netherlands7031 Posts
Last Edited: 2013-08-31 22:34:24
August 31 2013 22:28 GMT
#251
In 2009 I used to follow WC3 and I would be content watching the top rated replays. I didn't have commentary, ultra high level matches, there was no large community that I could be a part of, but it was still enjoyable for me. So that's why before the release of the beta I felt that I didn't care about e-sports and it didn't matter to me. I don't feel that way anymore, since there are some perks to the idea of it being an e-sports, but I think that if I truly loved SC2 the way I did WC3 I wouldn't be phased by these recent developments. The community could decline, maybe the tournament scene would die out, but there would always be some competition as long as there were people that loved the game.

I think one of the reasons that SC2 caught on so much in 2010 is that many people were new to the idea of e-sports and they were primarily excited to be following the process of a developing scene. (and the promise of the game/Starcraft's iconic status and the belief in its limitless potential, which fueled this) One of the reasons there is so much gloom nowadays is because I think a lot of people aren't part of the community out of love for the game anymore (even if they did start out this way), but out of enjoyment of the e-sports scene.
On September 01 2013 07:23 Acertos wrote:
Show nested quote +
On September 01 2013 07:13 Grumbels wrote:
I'm really disappointed in the choice of soundtracks though. For such an occasion you need melancholic musical numbers from classic hollywood movies. Not generic game sound tracks.

edit: like this

Enjoy this sad music :http://www.youtube.com/watch?v=plc6r4mm24U

edit : actually this song really brings back the sad memories

On September 01 2013 07:17 FrostedMiniWheats wrote:
Show nested quote +
On September 01 2013 07:13 Grumbels wrote:
I'm really disappointed in the choice of soundtracks though. For such an occasion you need melancholic musical numbers from classic hollywood movies. Not generic game sound tracks.

edit: like this


am I doing it right ?

+ Show Spoiler +
http://www.youtube.com/watch?v=STRgG38T6sc


edit: oh and who could forget, one of the most overused of them all..though it is very relevant to this thread:

+ Show Spoiler +
http://www.youtube.com/watch?v=yVIRcnlRKF8

Good tries, but I think they lack a note of bittersweetness. Too gloomy.
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
Kerence
Profile Joined May 2011
Sweden1817 Posts
August 31 2013 22:33 GMT
#252
The Korean scene does seem to be a bit over-saturated (especially with LoL being so popular), but still. Hopefully most of these rumors wont end up being true, or at least not the bad ones. A few of those actually seem like they could end up being good.
I am here in the shadows.
juicyjames *
Profile Joined August 2011
United States3815 Posts
August 31 2013 22:35 GMT
#253
On September 01 2013 07:28 Grumbels wrote:
In 2009 I used to follow WC3 and I would be content watching the top rated replays. I didn't have commentary, ultra high level matches, there was no large community that I could be a part of, but it was still enjoyable for me. So that's why before the release of the beta I felt that I didn't care about e-sports and it didn't matter to me. I don't feel that way anymore, since there are some perks to the idea of it being an e-sports, but I think that if I truly loved SC2 the way I did WC3 I wouldn't be phased by these recent developments. The community could decline, maybe the tournament scene would die out, but there would always be some competition as long as there were people that loved the game.

I think one of the reasons that SC2 caught on so much in 2010 is that many people were new to the idea of e-sports and they were primarily excited to be following the process of a developing scene. (and the promise of the game/Starcraft's iconic status and the belief in its limitless potential, which fueled this) One of the reasons there is so much gloom nowadays is because I think a lot of people aren't part of the community out of love for the game anymore (even if they did start out this way), but out of enjoyment of the e-sports scene.
Show nested quote +
On September 01 2013 07:23 Acertos wrote:
On September 01 2013 07:13 Grumbels wrote:
I'm really disappointed in the choice of soundtracks though. For such an occasion you need melancholic musical numbers from classic hollywood movies. Not generic game sound tracks.

edit: like this

Enjoy this sad music :http://www.youtube.com/watch?v=plc6r4mm24U

edit : actually this song really brings back the sad memories

Show nested quote +
On September 01 2013 07:17 FrostedMiniWheats wrote:
On September 01 2013 07:13 Grumbels wrote:
I'm really disappointed in the choice of soundtracks though. For such an occasion you need melancholic musical numbers from classic hollywood movies. Not generic game sound tracks.

edit: like this


am I doing it right ?

+ Show Spoiler +
http://www.youtube.com/watch?v=STRgG38T6sc


edit: oh and who could forget, one of the most overused of them all..though it is very relevant to this thread:

+ Show Spoiler +
http://www.youtube.com/watch?v=yVIRcnlRKF8

Good tries, but I think they lack a note of bittersweetness. Too gloomy.

What about:

+ Show Spoiler [Metal Gear Solid - Debriefing] +
This Week in SC2Find out what happened 'This Week in Starcraft 2': http://www.teamliquid.net/forum/viewmessage.php?topic_id=278126
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
August 31 2013 22:39 GMT
#254
^ best game ending ever ;;
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
Deleted User 26513
Profile Joined February 2007
2376 Posts
August 31 2013 22:40 GMT
#255
Wow... It's funny how everyone is so pessimistic after hearing some rumors. Even when I write this I'm loling hard. The freaking rumors man . When there is no tournaments people have to do something, right ?

The music is good tho.
Ammanas
Profile Blog Joined July 2011
Slovakia2166 Posts
Last Edited: 2013-08-31 22:50:55
August 31 2013 22:47 GMT
#256
On September 01 2013 07:28 Grumbels wrote:
In 2009 I used to follow WC3 and I would be content watching the top rated replays. I didn't have commentary, ultra high level matches, there was no large community that I could be a part of, but it was still enjoyable for me. So that's why before the release of the beta I felt that I didn't care about e-sports and it didn't matter to me. I don't feel that way anymore, since there are some perks to the idea of it being an e-sports, but I think that if I truly loved SC2 the way I did WC3 I wouldn't be phased by these recent developments. The community could decline, maybe the tournament scene would die out, but there would always be some competition as long as there were people that loved the game.

I think one of the reasons that SC2 caught on so much in 2010 is that many people were new to the idea of e-sports and they were primarily excited to be following the process of a developing scene. (and the promise of the game/Starcraft's iconic status and the belief in its limitless potential, which fueled this) One of the reasons there is so much gloom nowadays is because I think a lot of people aren't part of the community out of love for the game anymore (even if they did start out this way), but out of enjoyment of the e-sports scene.
Show nested quote +
On September 01 2013 07:23 Acertos wrote:
On September 01 2013 07:13 Grumbels wrote:
I'm really disappointed in the choice of soundtracks though. For such an occasion you need melancholic musical numbers from classic hollywood movies. Not generic game sound tracks.

edit: like this

Enjoy this sad music :http://www.youtube.com/watch?v=plc6r4mm24U

edit : actually this song really brings back the sad memories

Show nested quote +
On September 01 2013 07:17 FrostedMiniWheats wrote:
On September 01 2013 07:13 Grumbels wrote:
I'm really disappointed in the choice of soundtracks though. For such an occasion you need melancholic musical numbers from classic hollywood movies. Not generic game sound tracks.

edit: like this


am I doing it right ?

+ Show Spoiler +
http://www.youtube.com/watch?v=STRgG38T6sc


edit: oh and who could forget, one of the most overused of them all..though it is very relevant to this thread:

+ Show Spoiler +
http://www.youtube.com/watch?v=yVIRcnlRKF8

Good tries, but I think they lack a note of bittersweetness. Too gloomy.


Well, then the only thing I can offer is this:


(this is actually one of my most favourite songs ever and I cannot understand why I only thought about it now..)

EDIT: Or this, but lyrics are not so fitting..
JangBi forever <3 || Classic! herO! Rain! Zest! | Rogue! Hydra! Solar! | Fantasy! Cure! Reality! Sorry! Journey!
Paljas
Profile Joined October 2011
Germany6926 Posts
August 31 2013 22:50 GMT
#257
The sky falls down.
We have to raise our pitchforks very high to hold it.
TL+ Member
Flossy
Profile Blog Joined August 2011
United States870 Posts
Last Edited: 2013-08-31 22:58:41
August 31 2013 22:53 GMT
#258
Maybe that first tweet means that Ethan Ahn is going to do a let's play of WoW Cataclysm content.
He didn't even say it was Sc2 related :/
etternaonline.com
Phoobie
Profile Joined December 2010
Canada120 Posts
Last Edited: 2013-08-31 23:00:26
August 31 2013 22:54 GMT
#259


need moar!
"Immortal Roach is pretty good against stalkers" ¯\_(ツ)_/¯
ExO_
Profile Blog Joined September 2009
United States2316 Posts
August 31 2013 23:21 GMT
#260
Time to go back to BW boys, SOSPA here I come!
Noocta
Profile Joined June 2010
France12578 Posts
August 31 2013 23:29 GMT
#261
On September 01 2013 07:28 ZAiNs wrote:
If the next proleague is actually the last I will be so upset... League of Legends killing eSports...


More like taking it for themselves. ;p
" I'm not gonna fight you. I'm gonna kick your ass ! "
Kuroeeah
Profile Blog Joined February 2013
11696 Posts
August 31 2013 23:31 GMT
#262
On September 01 2013 07:35 juicyjames wrote:
Show nested quote +
On September 01 2013 07:28 Grumbels wrote:
In 2009 I used to follow WC3 and I would be content watching the top rated replays. I didn't have commentary, ultra high level matches, there was no large community that I could be a part of, but it was still enjoyable for me. So that's why before the release of the beta I felt that I didn't care about e-sports and it didn't matter to me. I don't feel that way anymore, since there are some perks to the idea of it being an e-sports, but I think that if I truly loved SC2 the way I did WC3 I wouldn't be phased by these recent developments. The community could decline, maybe the tournament scene would die out, but there would always be some competition as long as there were people that loved the game.

I think one of the reasons that SC2 caught on so much in 2010 is that many people were new to the idea of e-sports and they were primarily excited to be following the process of a developing scene. (and the promise of the game/Starcraft's iconic status and the belief in its limitless potential, which fueled this) One of the reasons there is so much gloom nowadays is because I think a lot of people aren't part of the community out of love for the game anymore (even if they did start out this way), but out of enjoyment of the e-sports scene.
On September 01 2013 07:23 Acertos wrote:
On September 01 2013 07:13 Grumbels wrote:
I'm really disappointed in the choice of soundtracks though. For such an occasion you need melancholic musical numbers from classic hollywood movies. Not generic game sound tracks.

edit: like this

Enjoy this sad music :http://www.youtube.com/watch?v=plc6r4mm24U

edit : actually this song really brings back the sad memories

On September 01 2013 07:17 FrostedMiniWheats wrote:
On September 01 2013 07:13 Grumbels wrote:
I'm really disappointed in the choice of soundtracks though. For such an occasion you need melancholic musical numbers from classic hollywood movies. Not generic game sound tracks.

edit: like this


am I doing it right ?

+ Show Spoiler +
http://www.youtube.com/watch?v=STRgG38T6sc


edit: oh and who could forget, one of the most overused of them all..though it is very relevant to this thread:

+ Show Spoiler +
http://www.youtube.com/watch?v=yVIRcnlRKF8

Good tries, but I think they lack a note of bittersweetness. Too gloomy.

What about:

+ Show Spoiler [Metal Gear Solid - Debriefing] +
http://www.youtube.com/watch?v=Gr8WslV4cEw

the only good mgs game.
vult
Profile Blog Joined February 2012
United States9400 Posts
Last Edited: 2013-09-01 00:14:47
August 31 2013 23:35 GMT
#263

Theme of Shingeki No Kyojin, but it has the message of breaking away from the chains of oppression and overcoming obstacles, similar to what the community has to do here. Plus this song is epic.

Lets hope the scene doesn't dig itself into its own ditch with this news. It's sad to see all of this go on in such a manner with such a lack of information. (again similar to SNK where they have no info on the Titans, which are destroying the civilization).
I used to play random, but for you I play very specifically.
ExO_
Profile Blog Joined September 2009
United States2316 Posts
Last Edited: 2013-08-31 23:42:54
August 31 2013 23:42 GMT
#264
On September 01 2013 08:29 Noocta wrote:
Show nested quote +
On September 01 2013 07:28 ZAiNs wrote:
If the next proleague is actually the last I will be so upset... League of Legends killing eSports...


More like taking it for themselves. ;p


They came.....they came from a land. A land that was parallel to our own, almost as if from the same creator you could say. When they left nobody thought much. They had the knowledge of the towns and cities they had come from and they exclaimed: "We shall build a land to call our own!"...and nobody batted an eye.

The days passed. Their small town had grown. It was now a flourishing city, and others had followed in their footsteps establishing towns in new areas. Their growth had been unprecedented...how foolish we were then. As we gazed out across the land, taking everything in sight, we were the power. We were the Kingdom that would rule! And the future was nothing but bright and full of stars! We had but merely to walk the path. How foolish we were....

Suddenly the city was more than just a city. It had become big. Large. Powerful. We could no longer ignore them as rivals. Yet we were still big. Strong. Powerful. But fading. Yet we carried on, having faith in our strength. It wouldn't be long before the Heart of our City was given new life, and it would Swarm again with people...if only we had known by this time it was too late.

Now our dominance is but a lost dream. We carry on...but more uncertain than ever. And as I walk the path of Esportia all I can see is the towering giant Looming overhead Like the powerhouse they are. Their Kingdom has surpassed, no, encompassed most of the land of Esportia now. They lead the way. They control the masses. And the worst part? I find that I too have strayed from my homeland. Not to the towering giant....but I no longer am home.

Perhaps one day I, and all of us can find our place...
Kiett
Profile Blog Joined March 2011
United States7639 Posts
August 31 2013 23:43 GMT
#265
On September 01 2013 07:28 ZAiNs wrote:
If the next proleague is actually the last I will be so upset... League of Legends killing eSports...

I think you mean growing esports back into the greatness it once was at its height in Korea, and perhaps even more than that. Last night's OGN finals was one of the best things I've watched in a long time.
Writer:o
Paljas
Profile Joined October 2011
Germany6926 Posts
August 31 2013 23:48 GMT
#266
On September 01 2013 08:43 Kiett wrote:
Show nested quote +
On September 01 2013 07:28 ZAiNs wrote:
If the next proleague is actually the last I will be so upset... League of Legends killing eSports...

I think you mean growing esports back into the greatness it once was at its height in Korea, and perhaps even more than that. Last night's OGN finals was one of the best things I've watched in a long time.

it was a joke, yo.
TL+ Member
FoxShine
Profile Joined January 2012
United States156 Posts
August 31 2013 23:52 GMT
#267
I'm not so sure why everyone is doomsaying sc2 in general because of the possibility of kespa falling out. We always knew it was a possibility. SC2 was fine before Kespa. Everybody said they were going to dominate at sc2 because there structure and skill was so much higher, but they failed. Now they look to LoL for eSports. If they transitioned to SC2 and did bad what would you expect them to do? It will live on now because we have a huge foriegn scene that BW never really had. BW lasted 10 years and sc2 has been around only for 3 years.
We do what we must, because we can
Psychonian
Profile Joined March 2012
United States2322 Posts
August 31 2013 23:57 GMT
#268
On September 01 2013 08:52 FoxShine wrote:
I'm not so sure why everyone is doomsaying sc2 in general because of the possibility of kespa falling out. We always knew it was a possibility. SC2 was fine before Kespa. Everybody said they were going to dominate at sc2 because there structure and skill was so much higher, but they failed. Now they look to LoL for eSports. If they transitioned to SC2 and did bad what would you expect them to do? It will live on now because we have a huge foriegn scene that BW never really had. BW lasted 10 years and sc2 has been around only for 3 years.

Yes.

Finally someone who uses some fucking logic and comes to the inevitable conclusion that I did.

Thank you my brother
Trans Rights
Aunvilgod
Profile Joined December 2011
2653 Posts
August 31 2013 23:58 GMT
#269
On September 01 2013 05:20 TomoeMami wrote:
Show nested quote +
On September 01 2013 04:55 Talin wrote:
On September 01 2013 04:48 TomoeMami wrote:
On September 01 2013 02:36 Lonyo wrote:
On September 01 2013 02:27 paradoxOO9 wrote:
I'm confused, how are "fans" of this game so damn pessimistic?

You can be a fan and understand the way the world is.

There's a difference between being a fan, and being a blind fanboy, maybe people can just accept the reality of the situation.
Or maybe they are OK with SC2, but prefer BW, and bad things for SC2 have the potential to benefit BW.


No, the only one can get benefit from this is LOL

Admit it, Kespa will never go back to BW, if they can have the profit from BW, they would never join SC2

And now they have LOL.


I still have some hope for the BW revival after/if the majority of top players switches back. If someone like Bisu was to go back and a couple more players, I think it would be a pretty big deal.

The game is still quite popular and SSL is growing in popularity as well.


Yes, it's popular,
but Age of Empires is also popular in Russia ladders
and that game is still not alive.
E-sports need profits, need new bloods,the Kespa got a great deal of trouble before they switched to SC2.
And SC2 simply did not save them, but LOL did.
So the BW will never be like before, perhaps Bisu or someone else might go back and play SSL
But is that really a "benefit"?
Just not totally dead. Just it.
Imagine If you give these two games (BW, LOL) to one hundred teenage boys wo used to love SC2.
Are you expecting them to choose BW if Bisu go back and playing?
No, that's least likely to happen. Most of them will choose LOL for sure. The death( I don't think SC2 is dead, but I will use this word here) of SC2 can do nothing beneficial to BW, Perhaps one or two boy used to choose SC2 may turn back to BW( The other 99 go to LOL for sure) The so called "increasing popularity"compares nothing to the great loss of Starcraft series.you are killing one game alive by a dead game, that is all.
Young men will not go to see BW if SC2 dies.
Sponsors will not support BW if SC2 dies.
They will are turn to LOL, or dota2( But I don't think dota2 has enough market in Korea)

No matter now bad the SC2 is ,it is still the greatest e-sport game after BW
And now u guys trying to kill it, and believe BW will resurrect by the death of its inheritor. While in fact the only one can be benefited is MOBA game. (I'm not saying they are bad, but definitely they are more like pure game not e-sports)
How pity.


Surprisingly smart post for a post count of 40.

I am no expert but I think this is quite reasonable. After the age of 3D graphics 2D is just too painful for 99% of the people.
ilovegroov | Blizzards mapmaker(s?) suck ass | #1 Protoss hater
broodbucket
Profile Joined July 2013
Australia963 Posts
August 31 2013 23:58 GMT
#270
On September 01 2013 07:28 ZAiNs wrote:
If the next proleague is actually the last I will be so upset... League of Legends killing eSports...

The biggest eSport is killing eSports eh
Zealously
Profile Blog Joined October 2011
East Gorteau22261 Posts
September 01 2013 00:01 GMT
#271
Hey maybe good news, that'd be cool
AdministratorBreak the chains
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
September 01 2013 00:03 GMT
#272
Aren't we past the 7 hr next step time? Was there an update?
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Zealously
Profile Blog Joined October 2011
East Gorteau22261 Posts
September 01 2013 00:03 GMT
#273
On September 01 2013 09:03 Shellshock1122 wrote:
Aren't we past the 7 hr next step time? Was there an update?

Another hour I think
AdministratorBreak the chains
forumtext
Profile Joined September 2011
575 Posts
September 01 2013 00:06 GMT
#274
WTF there will be more bad news?!?!
larse
Profile Blog Joined March 2012
1611 Posts
Last Edited: 2013-09-01 00:07:26
September 01 2013 00:06 GMT
#275
On September 01 2013 09:03 Zealously wrote:
Show nested quote +
On September 01 2013 09:03 Shellshock1122 wrote:
Aren't we past the 7 hr next step time? Was there an update?

Another hour I think


I think it will just be the rumor about MVP and Samsung being confirmed.

DOn't think there will be anything other than the rumors that are already talked about.
starslayer
Profile Joined August 2011
United States696 Posts
September 01 2013 00:09 GMT
#276
On September 01 2013 08:58 Aunvilgod wrote:
Show nested quote +
On September 01 2013 05:20 TomoeMami wrote:
On September 01 2013 04:55 Talin wrote:
On September 01 2013 04:48 TomoeMami wrote:
On September 01 2013 02:36 Lonyo wrote:
On September 01 2013 02:27 paradoxOO9 wrote:
I'm confused, how are "fans" of this game so damn pessimistic?

You can be a fan and understand the way the world is.

There's a difference between being a fan, and being a blind fanboy, maybe people can just accept the reality of the situation.
Or maybe they are OK with SC2, but prefer BW, and bad things for SC2 have the potential to benefit BW.


No, the only one can get benefit from this is LOL

Admit it, Kespa will never go back to BW, if they can have the profit from BW, they would never join SC2

And now they have LOL.


I still have some hope for the BW revival after/if the majority of top players switches back. If someone like Bisu was to go back and a couple more players, I think it would be a pretty big deal.

The game is still quite popular and SSL is growing in popularity as well.


Yes, it's popular,
but Age of Empires is also popular in Russia ladders
and that game is still not alive.
E-sports need profits, need new bloods,the Kespa got a great deal of trouble before they switched to SC2.
And SC2 simply did not save them, but LOL did.
So the BW will never be like before, perhaps Bisu or someone else might go back and play SSL
But is that really a "benefit"?
Just not totally dead. Just it.
Imagine If you give these two games (BW, LOL) to one hundred teenage boys wo used to love SC2.
Are you expecting them to choose BW if Bisu go back and playing?
No, that's least likely to happen. Most of them will choose LOL for sure. The death( I don't think SC2 is dead, but I will use this word here) of SC2 can do nothing beneficial to BW, Perhaps one or two boy used to choose SC2 may turn back to BW( The other 99 go to LOL for sure) The so called "increasing popularity"compares nothing to the great loss of Starcraft series.you are killing one game alive by a dead game, that is all.
Young men will not go to see BW if SC2 dies.
Sponsors will not support BW if SC2 dies.
They will are turn to LOL, or dota2( But I don't think dota2 has enough market in Korea)

No matter now bad the SC2 is ,it is still the greatest e-sport game after BW
And now u guys trying to kill it, and believe BW will resurrect by the death of its inheritor. While in fact the only one can be benefited is MOBA game. (I'm not saying they are bad, but definitely they are more like pure game not e-sports)
How pity.


Surprisingly smart post for a post count of 40.

I am no expert but I think this is quite reasonable. After the age of 3D graphics 2D is just too painful for 99% of the people.


lols he did make a great point but what does post count have to do with anything lol you can be smart if you have 1 or 234345 just an odd thing to point out
i came here to kickass and chew bubblegum and i'm all out of bubble gum
SinCitta
Profile Blog Joined August 2010
Germany2127 Posts
September 01 2013 00:09 GMT
#277
On September 01 2013 09:03 Zealously wrote:
Show nested quote +
On September 01 2013 09:03 Shellshock1122 wrote:
Aren't we past the 7 hr next step time? Was there an update?

Another hour I think


Needs a countdown in the OP.
TyrianSC2
Profile Joined January 2012
Canada52 Posts
September 01 2013 00:10 GMT
#278
As IncontroL calls these 'sky is falling' threads, I forgot to unsubscribe from the thread after I dropped a reply making fun of the thread for the beautifully crafted and humorously dramatic introductory post.

I remember not too long ago hearing a group of four knowledgeable, professional gentlemen discussing the fate of a community filled with negativity - let's instead enjoy some good products that were placed out there and let the scene develop as it will. Regardless of what opinions exist in this forum today, LotV is going to come out, balance changes will happen for years, and then things will stabilize - let's talk about the future of eSports and SC2 in relation when we get to that point.

Same reason why my doc wouldn't recommend laser eye surgery for me when I was 19, but I can now - they were still changing, no point in surgically correcting something that was just gonna change after anyway (because I can afford it with all of the money in winnings I got from IPL5. SHIT I LET A CAT OUT OF THE SUITCASE!)

Let's think positively and contribute ideas and talk about great stuff - the balance of positive/negative posts on reddit/TL is getting so far over to the Dark Side that + Show Spoiler +
eSports Dooms Doomsday Prophets are the actual antagonist in Star Wars 7.
Eury
Profile Joined December 2008
Sweden1126 Posts
September 01 2013 00:12 GMT
#279
On September 01 2013 08:43 Kiett wrote:
Show nested quote +
On September 01 2013 07:28 ZAiNs wrote:
If the next proleague is actually the last I will be so upset... League of Legends killing eSports...

I think you mean growing esports back into the greatness it once was at its height in Korea, and perhaps even more than that. Last night's OGN finals was one of the best things I've watched in a long time.


Just a pity about the game.
juicyjames *
Profile Joined August 2011
United States3815 Posts
September 01 2013 00:13 GMT
#280
On September 01 2013 09:09 SinCitta wrote:
Show nested quote +
On September 01 2013 09:03 Zealously wrote:
On September 01 2013 09:03 Shellshock1122 wrote:
Aren't we past the 7 hr next step time? Was there an update?

Another hour I think


Needs a countdown in the OP.

Done.
This Week in SC2Find out what happened 'This Week in Starcraft 2': http://www.teamliquid.net/forum/viewmessage.php?topic_id=278126
Plansix
Profile Blog Joined April 2011
United States60190 Posts
September 01 2013 00:18 GMT
#281
Out with the girl friend's friends tonight. Bring me more drama and stupid posts about SC2 dying to entertain me!!!
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
Last Edited: 2013-09-01 00:19:10
September 01 2013 00:18 GMT
#282
http://www.thisisgame.com/esports/news/nboard/162/?n=49157 new article?

it's a short one
felisconcolori
Profile Blog Joined October 2011
United States6168 Posts
September 01 2013 00:19 GMT
#283
Doom. Gloom. The end is Nigh. Repent, and give all your stuff to me.

There will be dancing, partying, a glorious send off of the world as we know it. This world shall end.

A new one shall begin.

TL; dr - No boom today. Boom tomorrow. There's always a boom tomorrow.

P.S. Seriously, you all need tinfoil hats.
Yes, I email sponsors... to thank them. Don't post drunk, kids. My king, what has become of you?
forumtext
Profile Joined September 2011
575 Posts
Last Edited: 2013-09-01 00:19:30
September 01 2013 00:19 GMT
#284
Wait, all the rumor seem to be from SNM. What is Ethan Ahn counting down to? Are they working together?
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
September 01 2013 00:20 GMT
#285
On September 01 2013 09:19 forumtext wrote:
Wait, all the rumor seem to be from SNM. What is Ethan Ahn counting down to? Are they working together?


No they're not working together, but they might be talking about the same things, we'll find out soon I guess.
glzElectromaster
Profile Blog Joined March 2012
Japan2474 Posts
September 01 2013 00:21 GMT
#286
Finding it funny now that Korean forums are starting to quote SNM and wonder what the truth may be

http://www.inven.co.kr/board/powerbbs.php?come_idx=2778&l=20687
RIP Kt. Violet | In solitude, where we are least alone
glzElectromaster
Profile Blog Joined March 2012
Japan2474 Posts
September 01 2013 00:21 GMT
#287
On September 01 2013 09:18 Dodgin wrote:
http://www.thisisgame.com/esports/news/nboard/162/?n=49157 new article?

it's a short one


Its about the drafting of STX players I think
RIP Kt. Violet | In solitude, where we are least alone
NovemberstOrm
Profile Blog Joined September 2011
Canada16217 Posts
September 01 2013 00:24 GMT
#288
On September 01 2013 01:53 Plexa wrote:
Show nested quote +
On September 01 2013 01:51 lichter wrote:
We need some dramatic music in here

http://www.youtube.com/watch?v=AdIpoE2LEps

good choice
Moderatorlickypiddy
juicyjames *
Profile Joined August 2011
United States3815 Posts
September 01 2013 00:24 GMT
#289
On September 01 2013 09:21 glzElectromaster wrote:
Finding it funny now that Korean forums are starting to quote SNM and wonder what the truth may be

http://www.inven.co.kr/board/powerbbs.php?come_idx=2778&l=20687

I speculate that is why shortly after the flurry of rumor tweets, he stopped and tweeted this:



죄송합니다. 제가 너무 경솔했습니다. 다음부턴 좀더 신중히 생각하고 행동하겠습니다.

(Google Translate) Sorry I was too careless. Next time, I will think and act more carefully.
This Week in SC2Find out what happened 'This Week in Starcraft 2': http://www.teamliquid.net/forum/viewmessage.php?topic_id=278126
AstroPegnuin
Profile Joined November 2012
293 Posts
September 01 2013 00:24 GMT
#290
Honestly the only salvation I see for Starcraft 2 at this point is Blizzards incompetence working in our favor, all we can hope for now is that Valve and Riot both battle each other and throw so much money into it that they end up destroying each other resulting in a huge decline in this MOBA fad, from there maybe Blizzard can just win by default. (When I say Blizzards incompetent i'm not pointing fingers at David, Browder, etc, I'm looking at the higher ups that refuse to give proper support to give the passionate devs what they need to make SC2 succeed.)

Jokes aside it really is depressing to see competitive gaming as a whole taking a turn into easier and more casual games (This can even be argued for SC2 vs BW), however elitist my stance may be there really is no denying that Starcraft 2 is the hardest competitive game being played right now on a main stage while shifting to being the least popular. I really wish people could see Starcraft 2 the way I do and see all the intricacies that make this game so amazing but with what competitive gaming is devolving into I feel pretty cynical about our games future.

At the very least hopefully with the games decline we can get rid of all the fake personalities just in it for money at this point, seeing Idra get his welfare money from Starcaft 2 predominantly and than talking about how bad the game is on stream, stream chats, twitter, and etc makes me disgusted that we as a community put up with someone like that while witch hunting personalities like Naniwa who actually care about the game and devote their life to it.

The only good news I can think of at this point is that Red Bull is interested in Starcraft 2 and Starcraft 2 exclusively which is pretty huge considering an actual sponsor is producing the content as opposed to an organization.
Aunvilgod
Profile Joined December 2011
2653 Posts
Last Edited: 2013-09-01 00:26:57
September 01 2013 00:25 GMT
#291
On September 01 2013 08:43 Kiett wrote:
Show nested quote +
On September 01 2013 07:28 ZAiNs wrote:
If the next proleague is actually the last I will be so upset... League of Legends killing eSports...

I think you mean growing esports back into the greatness it once was at its height in Korea, and perhaps even more than that. Last night's OGN finals was one of the best things I've watched in a long time.


Yes we know you are a LoL fan. But not everyone is a LoL fan. You know what he ment with eSports: Starcraft.

On September 01 2013 09:24 juicyjames wrote:
Show nested quote +
On September 01 2013 09:21 glzElectromaster wrote:
Finding it funny now that Korean forums are starting to quote SNM and wonder what the truth may be

http://www.inven.co.kr/board/powerbbs.php?come_idx=2778&l=20687

I speculate that is why shortly after the flurry of rumor tweets, he stopped and tweeted this:

https://twitter.com/supernovamaniac/status/373859321831886848

Show nested quote +
죄송합니다. 제가 너무 경솔했습니다. 다음부턴 좀더 신중히 생각하고 행동하겠습니다.

(Google Translate) Sorry I was too careless. Next time, I will think and act more carefully.


But then again we have Ethan posting about Cataclysm. This is confusing as fuck.
ilovegroov | Blizzards mapmaker(s?) suck ass | #1 Protoss hater
Aunvilgod
Profile Joined December 2011
2653 Posts
Last Edited: 2013-09-01 00:28:02
September 01 2013 00:26 GMT
#292
sorry

as for sad songs though:

ilovegroov | Blizzards mapmaker(s?) suck ass | #1 Protoss hater
Plansix
Profile Blog Joined April 2011
United States60190 Posts
September 01 2013 00:30 GMT
#293
On September 01 2013 09:24 AstroPegnuin wrote:
Honestly the only salvation I see for Starcraft 2 at this point is Blizzards incompetence working in our favor, all we can hope for now is that Valve and Riot both battle each other and throw so much money into it that they end up destroying each other resulting in a huge decline in this MOBA fad, from there maybe Blizzard can just win by default. (When I say Blizzards incompetent i'm not pointing fingers at David, Browder, etc, I'm looking at the higher ups that refuse to give proper support to give the passionate devs what they need to make SC2 succeed.)

Jokes aside it really is depressing to see competitive gaming as a whole taking a turn into easier and more casual games (This can even be argued for SC2 vs BW), however elitist my stance may be there really is no denying that Starcraft 2 is the hardest competitive game being played right now on a main stage while shifting to being the least popular. I really wish people could see Starcraft 2 the way I do and see all the intricacies that make this game so amazing but with what competitive gaming is devolving into I feel pretty cynical about our games future.

At the very least hopefully with the games decline we can get rid of all the fake personalities just in it for money at this point, seeing Idra get his welfare money from Starcaft 2 predominantly and than talking about how bad the game is on stream, stream chats, twitter, and etc makes me disgusted that we as a community put up with someone like that while witch hunting personalities like Naniwa who actually care about the game and devote their life to it.

The only good news I can think of at this point is that Red Bull is interested in Starcraft 2 and Starcraft 2 exclusively which is pretty huge considering an actual sponsor is producing the content as opposed to an organization.

To serious for this thread. Also no music.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
EthanAhn
Profile Joined July 2011
Korea (South)56 Posts
September 01 2013 00:31 GMT
#294
Unfounded rumors. It is hurting them. This is not fun game.

1st - STX Disbanding & INnoVation joins Team Acer
2nd - GSTL Season2 Plan
3th - Announcement of eSF

Soon.
Global Esports Management Manager
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
September 01 2013 00:32 GMT
#295
Neat, we'll find out all the details of the next GSTL season and whether or not AZUBU will play among other things.
AstroPegnuin
Profile Joined November 2012
293 Posts
September 01 2013 00:32 GMT
#296
On September 01 2013 09:31 EthanAhn wrote:
Unfounded rumors. It is hurting them. This is not fun game.

1st - STX Disbanding & INnoVation joins Team Acer
2nd - GSTL Season2 Plan
3th - Announcement of eSF

Soon.


is that the general consensus amongst Koreans that the game is boring?
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
September 01 2013 00:33 GMT
#297
Thanks for the update EthanAhn
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
forumtext
Profile Joined September 2011
575 Posts
September 01 2013 00:34 GMT
#298
On September 01 2013 09:24 NovemberstOrm wrote:
Show nested quote +
On September 01 2013 01:53 Plexa wrote:
On September 01 2013 01:51 lichter wrote:
We need some dramatic music in here

http://www.youtube.com/watch?v=AdIpoE2LEps

good choice


Earthquake by Labrinth, read the rumors then read the lyrics


Lyrics
+ Show Spoiler +
Ladies and gentlemen
This is something they call
A ground-breaker, breaker...
So let me first apologize
To the shirts and the ties
For your makeup

Cause I'll make you ugly
As soon as it drops
We're on a rampage
Bottles poppin' off
Before you know it
There's rubble and dust
Cause we be crashing it up
Somebody say, "You better run"

Yeah!
I predict an earthquake up in here
Say yeah!
I predict an earthquake up in here
Cause we throw bombs on it, throw bombs on it
Just smash something, yeah mosh for me
Hey yeah!
We can make an earthquake up in here
So here we go, we go

Ladies and gentlemen
What you're about to witness
Is no illusion...
And now, we got the bass banging from here to Buckingham Palace
They're all moving
Hey Simon, we're fucking them up
Turning them Syco [a record label owned by Simon Cowell]
Everybody rock
Let's bring the house down to rubble and dust
Cause we be crashing it up
Somebody say, "You better run"

Yeah!
I predict an earthquake up in here
Say yeah!
I predict an earthquake up in here
Cause we throw bombs on it, throw bombs on it
Just smash something, yeah mosh for me
Hey yeah!
We can make an earthquake up in here
So here we go, we go

I predict an earthquake up in here... [2x]
Cause we throw bombs on it, throw bombs on it
Just smash something, yes mosh for me, hey yes
We can make an earthquake up in here
So here we go, we go

[Tinie Tempah]
Hey, yo Labrinth, this one's feeling like a straight 10 on the Richter scale, you know
Yeah, fire, fire
We about to set this place on fire
Without a match or lighter
Don't do girlfriends
One nighters make them, ah
C-minor, if I want Christian or Kurt Geiger
I just phone up the designer
Doing all-nighters
No days off, grey hairs and a little bit of weight loss
I predict riots, I predict chaos
I predict evil, I predict aaahh!
Disturbing London, got the whole city panicking
I'll be Nostradamus, this my nig-nig-nig-nig Labrinth

Yeah!
I predict an earthquake up in here
Say yeah!
I predict an earthquake up in here
Cause we throw bombs on it, throw bombs on it
Just smash something, yeah mosh for me
Hey yeah!
We can make an earthquake up in here
So here we go, we go

Labrinth, come in...
Plansix
Profile Blog Joined April 2011
United States60190 Posts
September 01 2013 00:35 GMT
#299
On September 01 2013 09:32 AstroPegnuin wrote:
Show nested quote +
On September 01 2013 09:31 EthanAhn wrote:
Unfounded rumors. It is hurting them. This is not fun game.

1st - STX Disbanding & INnoVation joins Team Acer
2nd - GSTL Season2 Plan
3th - Announcement of eSF

Soon.


is that the general consensus amongst Koreans that the game is boring?

Someone really is seeing what they want so see.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
forumtext
Profile Joined September 2011
575 Posts
September 01 2013 00:37 GMT
#300
On September 01 2013 09:32 AstroPegnuin wrote:
Show nested quote +
On September 01 2013 09:31 EthanAhn wrote:
Unfounded rumors. It is hurting them. This is not fun game.

1st - STX Disbanding & INnoVation joins Team Acer
2nd - GSTL Season2 Plan
3th - Announcement of eSF

Soon.


is that the general consensus amongst Koreans that the game is boring?


Could he mean the game of "rumors" is not fun and it's hurting 'them'?
Plansix
Profile Blog Joined April 2011
United States60190 Posts
September 01 2013 00:38 GMT
#301
On September 01 2013 09:37 forumtext wrote:
Show nested quote +
On September 01 2013 09:32 AstroPegnuin wrote:
On September 01 2013 09:31 EthanAhn wrote:
Unfounded rumors. It is hurting them. This is not fun game.

1st - STX Disbanding & INnoVation joins Team Acer
2nd - GSTL Season2 Plan
3th - Announcement of eSF

Soon.


is that the general consensus amongst Koreans that the game is boring?


Could he mean the game of "rumors" is not fun and it's hurting 'them'?

Impossible! The only answer is that South Korea hates SC2!
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
September 01 2013 00:39 GMT
#302
On September 01 2013 09:37 forumtext wrote:
Show nested quote +
On September 01 2013 09:32 AstroPegnuin wrote:
On September 01 2013 09:31 EthanAhn wrote:
Unfounded rumors. It is hurting them. This is not fun game.

1st - STX Disbanding & INnoVation joins Team Acer
2nd - GSTL Season2 Plan
3th - Announcement of eSF

Soon.


is that the general consensus amongst Koreans that the game is boring?


Could he mean the game of "rumors" is not fun and it's hurting 'them'?

Yes
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Aunvilgod
Profile Joined December 2011
2653 Posts
September 01 2013 00:39 GMT
#303
On September 01 2013 09:31 EthanAhn wrote:
Unfounded rumors. It is hurting them. This is not fun game.

1st - STX Disbanding & INnoVation joins Team Acer
2nd - GSTL Season2 Plan
3th - Announcement of eSF

Soon.


You posted that cataclysm stuff in the first place though hahaha
ilovegroov | Blizzards mapmaker(s?) suck ass | #1 Protoss hater
AstroPegnuin
Profile Joined November 2012
293 Posts
Last Edited: 2013-09-01 00:40:02
September 01 2013 00:39 GMT
#304
On September 01 2013 09:35 Plansix wrote:
Show nested quote +
On September 01 2013 09:32 AstroPegnuin wrote:
On September 01 2013 09:31 EthanAhn wrote:
Unfounded rumors. It is hurting them. This is not fun game.

1st - STX Disbanding & INnoVation joins Team Acer
2nd - GSTL Season2 Plan
3th - Announcement of eSF

Soon.


is that the general consensus amongst Koreans that the game is boring?

Someone really is seeing what they want so see.


nah it's just I've seen a lot of Korean pros and coaches express their disinterest in SC2 and I'd like some clarification as to if we are only hearing the negative

edit: sorry didn't read broken english correctly
larse
Profile Blog Joined March 2012
1611 Posts
September 01 2013 00:39 GMT
#305
On September 01 2013 09:32 AstroPegnuin wrote:
Show nested quote +
On September 01 2013 09:31 EthanAhn wrote:
Unfounded rumors. It is hurting them. This is not fun game.

1st - STX Disbanding & INnoVation joins Team Acer
2nd - GSTL Season2 Plan
3th - Announcement of eSF

Soon.


is that the general consensus amongst Koreans that the game is boring?


If the NA/EU SC2 people have watched highest quality of BW for about a decade, then it will be a consensus in NA/EU too.
larse
Profile Blog Joined March 2012
1611 Posts
Last Edited: 2013-09-01 00:41:24
September 01 2013 00:41 GMT
#306
Unfounded rumors. It is hurting them. This is not fun game.

1st - STX Disbanding & INnoVation joins Team Acer
2nd - GSTL Season2 Plan
3th - Announcement of eSF

Soon.


OK, so the second step is the GSTL plan. OK, that's not very negative
Kuroeeah
Profile Blog Joined February 2013
11696 Posts
September 01 2013 00:41 GMT
#307
On September 01 2013 09:39 Shellshock1122 wrote:
Show nested quote +
On September 01 2013 09:37 forumtext wrote:
On September 01 2013 09:32 AstroPegnuin wrote:
On September 01 2013 09:31 EthanAhn wrote:
Unfounded rumors. It is hurting them. This is not fun game.

1st - STX Disbanding & INnoVation joins Team Acer
2nd - GSTL Season2 Plan
3th - Announcement of eSF

Soon.


is that the general consensus amongst Koreans that the game is boring?


Could he mean the game of "rumors" is not fun and it's hurting 'them'?

Yes

the armageddon gods are furious and will bring forth the end of all things.
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
Last Edited: 2013-09-01 00:41:40
September 01 2013 00:41 GMT
#308
So does this mean that this time I uninstall the game?
KT best KT ~ 2014
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
September 01 2013 00:42 GMT
#309
On September 01 2013 09:39 Aunvilgod wrote:
Show nested quote +
On September 01 2013 09:31 EthanAhn wrote:
Unfounded rumors. It is hurting them. This is not fun game.

1st - STX Disbanding & INnoVation joins Team Acer
2nd - GSTL Season2 Plan
3th - Announcement of eSF

Soon.


You posted that cataclysm stuff in the first place though hahaha


He's talking about the rumors SNM was spreading(all the ones in the OP)
Plansix
Profile Blog Joined April 2011
United States60190 Posts
September 01 2013 00:43 GMT
#310
On September 01 2013 09:41 aZealot wrote:
So does this mean that this time I uninstall the game?

I'm reinstalling it just to uninstall it again. Then to cry in a corner with a bottle of JD.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
ZeromuS
Profile Blog Joined October 2010
Canada13389 Posts
September 01 2013 00:43 GMT
#311
It'll all be fine in the long run I think. This negativity is worse than anything else. So what if teams get a bit smaller reality is sc2 isn't as big as LoL so why should sc2 teams have more players than some LoL teams when league is a 5 person game ...
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
Prog455
Profile Joined April 2012
Denmark970 Posts
September 01 2013 00:45 GMT
#312
I think this song is pretty gloomy:


Also i honestly don't think that any of those rumors are bad. Personally i'd prefer fewer teams with deeper rosters, and maybe jjust a single team league that would be more important than the current. I don't really know about SPL, but GSTL has always paled in comparison to GSL. At least in my opinion.

While we have always had a "more is better" mantra in the SC2 scene, i for one would like a more structured scene. And that is something that is hard to obtain when Kespa and eSF are both running their own shit.
larse
Profile Blog Joined March 2012
1611 Posts
September 01 2013 00:45 GMT
#313
On September 01 2013 09:43 Plansix wrote:
Show nested quote +
On September 01 2013 09:41 aZealot wrote:
So does this mean that this time I uninstall the game?

I'm reinstalling it just to uninstall it again. Then to cry in a corner with a bottle of JD.


Why do you even need to uninstall and install the game? The game is green. You copy the main folder and you can play everywhere. No need to install.
Waxangel
Profile Blog Joined September 2002
United States33448 Posts
September 01 2013 00:45 GMT
#314
On September 01 2013 09:31 EthanAhn wrote:
Unfounded rumors. It is hurting them. This is not fun game.

1st - STX Disbanding & INnoVation joins Team Acer
2nd - GSTL Season2 Plan
3th - Announcement of eSF

Soon.



death prophet!
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
AstroPegnuin
Profile Joined November 2012
293 Posts
September 01 2013 00:47 GMT
#315
On September 01 2013 09:43 ZeromuS wrote:
It'll all be fine in the long run I think. This negativity is worse than anything else. So what if teams get a bit smaller reality is sc2 isn't as big as LoL so why should sc2 teams have more players than some LoL teams when league is a 5 person game ...


the problem lies in that if SC2 keeps downsizing like it is eventually we won't be able to sustain the players salaries, justify team houses, tournament costs, and etc.

as it is right now the only people who can make a good living off of it are the personalities and the top end performers (the latter having rightfully earned it), but there can come a point where training 7-10 hours a day to have a chance to make a slightly above minimum wage salary won't be worth it anymore
ACrow
Profile Joined October 2011
Germany6583 Posts
September 01 2013 00:47 GMT
#316
On September 01 2013 09:39 larse wrote:
Show nested quote +
On September 01 2013 09:32 AstroPegnuin wrote:
On September 01 2013 09:31 EthanAhn wrote:
Unfounded rumors. It is hurting them. This is not fun game.

1st - STX Disbanding & INnoVation joins Team Acer
2nd - GSTL Season2 Plan
3th - Announcement of eSF

Soon.


is that the general consensus amongst Koreans that the game is boring?


If the NA/EU SC2 people have watched highest quality of BW for about a decade, then it will be a consensus in NA/EU too.

We get it, you think BW is way better than SC2. No need to repeat yourself a gazillion times. And cut the patronizing tone please, it gets annoying incredibly fast. Also, I believe EthanAnn meant that the rumor game is not fun, but read into it whatever you want, I suppose.

(I don't mean to pick on you specifically, there is just way too much needless gloating/hating SC2 going on here that doesn't accomplish anything).
Get off my lawn, young punks
juicyjames *
Profile Joined August 2011
United States3815 Posts
September 01 2013 00:47 GMT
#317
On September 01 2013 08:45 Milkis wrote:
Show nested quote +
On September 01 2013 03:03 Falling wrote:
On September 01 2013 02:51 Zeo wrote:
Thanks for the news BigFan. I see all this as good news for BW, I hope we can rebuild what Blizzard destroyed

If you take just the STX announcement and ignore the rumours (which I have no idea how legit they are- is SNM the new Milkis?) Then it seems we have a successful team that was backed by a company that after many years is going over so now it is pulling out. That is bad for SC2, but I don't really see how it is good for BW in that we have a company that has a history of backing videogames that will be pulling out (probably permanently) of any sort of investment in competitive gaming. Is it true they have also stopped supporting a soccer team?

The only good is in the periphery that we might get a couple players play in SSL before they go to the military. But the level of corporate dollars seems unique to Korea and gave stability for years and years. Even though the corporations abandoned BW, I don't think it is good that Korea loses a corporation that had a history of supporting Starcraft.


When I translated I was pretty picky about what rumors I posted >

I think though, twitter is a bad medium to post rumors in cause you can't put in a proper disclaimer on the sources and misinformation spreads fast. Also I think there's a lot more rumors this time around since apparently it's apocalypse or something. (I don't actually know anything since I don't keep up, so please don't try to read into that last sentence xD)
This Week in SC2Find out what happened 'This Week in Starcraft 2': http://www.teamliquid.net/forum/viewmessage.php?topic_id=278126
Plansix
Profile Blog Joined April 2011
United States60190 Posts
September 01 2013 00:48 GMT
#318
On September 01 2013 09:45 larse wrote:
Show nested quote +
On September 01 2013 09:43 Plansix wrote:
On September 01 2013 09:41 aZealot wrote:
So does this mean that this time I uninstall the game?

I'm reinstalling it just to uninstall it again. Then to cry in a corner with a bottle of JD.


Why do you even need to uninstall and install the game? The game is green. You copy the main folder and you can play everywhere. No need to install.

You can't judge how I deal with my sadness!!!! Lets morn the death of SC2 in my tech challenged way. Where is my bottle?
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Pandain
Profile Blog Joined May 2010
United States12989 Posts
September 01 2013 00:48 GMT
#319
I imagine if we had had this kind of death-talk when fOu or zenex disbanded, they too would look awfully silly now
forumtext
Profile Joined September 2011
575 Posts
September 01 2013 00:49 GMT
#320
2nd - GSTL Season2 Plan
3th - Announcement of eSF

IMO the 3rd on is the most worrying one. A plan means there are still options available, an announcement could be anything
Paljas
Profile Joined October 2011
Germany6926 Posts
September 01 2013 00:49 GMT
#321
On September 01 2013 09:45 Waxangel wrote:
Show nested quote +
On September 01 2013 09:31 EthanAhn wrote:
Unfounded rumors. It is hurting them. This is not fun game.

1st - STX Disbanding & INnoVation joins Team Acer
2nd - GSTL Season2 Plan
3th - Announcement of eSF

Soon.



death prophet!

the lack of funny tweets by you on this topic is dissapointing.
TL+ Member
larse
Profile Blog Joined March 2012
1611 Posts
Last Edited: 2013-09-01 00:50:51
September 01 2013 00:49 GMT
#322
On September 01 2013 09:47 ACrow wrote:
Show nested quote +
On September 01 2013 09:39 larse wrote:
On September 01 2013 09:32 AstroPegnuin wrote:
On September 01 2013 09:31 EthanAhn wrote:
Unfounded rumors. It is hurting them. This is not fun game.

1st - STX Disbanding & INnoVation joins Team Acer
2nd - GSTL Season2 Plan
3th - Announcement of eSF

Soon.


is that the general consensus amongst Koreans that the game is boring?


If the NA/EU SC2 people have watched highest quality of BW for about a decade, then it will be a consensus in NA/EU too.

We get it, you think BW is way better than SC2. No need to repeat yourself a gazillion times. And cut the patronizing tone please, it gets annoying incredibly fast. Also, I believe EthanAnn meant that the rumor game is not fun, but read into it whatever you want, I suppose.

(I don't mean to pick on you specifically, there is just way too much needless gloating/hating SC2 going on here that doesn't accomplish anything).


Well, if you really know what the Korean's opinion on SC2, you know that I am critical of SC2 for a reason. The game has been very badly received since 2010 (for the game itself).
Pandain
Profile Blog Joined May 2010
United States12989 Posts
September 01 2013 00:51 GMT
#323
On September 01 2013 09:49 larse wrote:
Show nested quote +
On September 01 2013 09:47 ACrow wrote:
On September 01 2013 09:39 larse wrote:
On September 01 2013 09:32 AstroPegnuin wrote:
On September 01 2013 09:31 EthanAhn wrote:
Unfounded rumors. It is hurting them. This is not fun game.

1st - STX Disbanding & INnoVation joins Team Acer
2nd - GSTL Season2 Plan
3th - Announcement of eSF

Soon.


is that the general consensus amongst Koreans that the game is boring?


If the NA/EU SC2 people have watched highest quality of BW for about a decade, then it will be a consensus in NA/EU too.

We get it, you think BW is way better than SC2. No need to repeat yourself a gazillion times. And cut the patronizing tone please, it gets annoying incredibly fast. Also, I believe EthanAnn meant that the rumor game is not fun, but read into it whatever you want, I suppose.

(I don't mean to pick on you specifically, there is just way too much needless gloating/hating SC2 going on here that doesn't accomplish anything).


Well, if you really know what the Korean's opinion on SC2, you know that I am critical of SC2 for a reason. The game has been very badly received since 2010.

Not by this community. If anything our criticisms show how passionate we are about this game, and the core of this community did not come from Broodwar
Plansix
Profile Blog Joined April 2011
United States60190 Posts
September 01 2013 00:51 GMT
#324
On September 01 2013 09:49 larse wrote:
Show nested quote +
On September 01 2013 09:47 ACrow wrote:
On September 01 2013 09:39 larse wrote:
On September 01 2013 09:32 AstroPegnuin wrote:
On September 01 2013 09:31 EthanAhn wrote:
Unfounded rumors. It is hurting them. This is not fun game.

1st - STX Disbanding & INnoVation joins Team Acer
2nd - GSTL Season2 Plan
3th - Announcement of eSF

Soon.


is that the general consensus amongst Koreans that the game is boring?


If the NA/EU SC2 people have watched highest quality of BW for about a decade, then it will be a consensus in NA/EU too.

We get it, you think BW is way better than SC2. No need to repeat yourself a gazillion times. And cut the patronizing tone please, it gets annoying incredibly fast. Also, I believe EthanAnn meant that the rumor game is not fun, but read into it whatever you want, I suppose.

(I don't mean to pick on you specifically, there is just way too much needless gloating/hating SC2 going on here that doesn't accomplish anything).


Well, if you really know what the Korean's opinion on SC2, you know that I am critical of SC2 for a reason. The game has been very badly received since 2010.

Oh for fucks sakes, get over yourself. The whole BW hipster bullshit gets old.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Charlie.Sheen
Profile Joined March 2013
662 Posts
September 01 2013 00:51 GMT
#325
On September 01 2013 09:49 forumtext wrote:
2nd - GSTL Season2 Plan
3th - Announcement of eSF

IMO the 3rd on is the most worrying one. A plan means there are still options available, an announcement could be anything


That's what everybody is waiting for, they probably disband themselves, or join kespa for unity, or publicly show anger towards Blizzard.
ZombieGrub
Profile Blog Joined May 2011
United States709 Posts
September 01 2013 00:53 GMT
#326
On September 01 2013 09:39 Aunvilgod wrote:
Show nested quote +
On September 01 2013 09:31 EthanAhn wrote:
Unfounded rumors. It is hurting them. This is not fun game.

1st - STX Disbanding & INnoVation joins Team Acer
2nd - GSTL Season2 Plan
3th - Announcement of eSF

Soon.


You posted that cataclysm stuff in the first place though hahaha



I feel that when he used 'cataclysm' he might have meant something that brought a lot of change, good and bad, rather than just straight-up EVERYTHING BAD EVER.

I mean English isn't his first language, yes?

Also, I would expect if everything was as bad as doomsayers make it out to be (no proleague, kespa giving up on SC2 entirely, etc) Blizzard would get involved. Esports might not be their 100% worry, but when big shit goes down they usually do something.
Commentator"Defeat is the acceptance of my own laziness." - SlayerS_'Boxer'
forumtext
Profile Joined September 2011
575 Posts
September 01 2013 00:54 GMT
#327
On September 01 2013 09:51 Pandain wrote:
Show nested quote +
On September 01 2013 09:49 larse wrote:
On September 01 2013 09:47 ACrow wrote:
On September 01 2013 09:39 larse wrote:
On September 01 2013 09:32 AstroPegnuin wrote:
On September 01 2013 09:31 EthanAhn wrote:
Unfounded rumors. It is hurting them. This is not fun game.

1st - STX Disbanding & INnoVation joins Team Acer
2nd - GSTL Season2 Plan
3th - Announcement of eSF

Soon.


is that the general consensus amongst Koreans that the game is boring?


If the NA/EU SC2 people have watched highest quality of BW for about a decade, then it will be a consensus in NA/EU too.

We get it, you think BW is way better than SC2. No need to repeat yourself a gazillion times. And cut the patronizing tone please, it gets annoying incredibly fast. Also, I believe EthanAnn meant that the rumor game is not fun, but read into it whatever you want, I suppose.

(I don't mean to pick on you specifically, there is just way too much needless gloating/hating SC2 going on here that doesn't accomplish anything).


Well, if you really know what the Korean's opinion on SC2, you know that I am critical of SC2 for a reason. The game has been very badly received since 2010.

Not by this community. If anything our criticisms show how passionate we are about this game, and the core of this community did not come from Broodwar


WTF did I just read?
larse
Profile Blog Joined March 2012
1611 Posts
Last Edited: 2013-09-01 00:57:25
September 01 2013 00:55 GMT
#328
On September 01 2013 09:51 Plansix wrote:
Show nested quote +
On September 01 2013 09:49 larse wrote:
On September 01 2013 09:47 ACrow wrote:
On September 01 2013 09:39 larse wrote:
On September 01 2013 09:32 AstroPegnuin wrote:
On September 01 2013 09:31 EthanAhn wrote:
Unfounded rumors. It is hurting them. This is not fun game.

1st - STX Disbanding & INnoVation joins Team Acer
2nd - GSTL Season2 Plan
3th - Announcement of eSF

Soon.


is that the general consensus amongst Koreans that the game is boring?


If the NA/EU SC2 people have watched highest quality of BW for about a decade, then it will be a consensus in NA/EU too.

We get it, you think BW is way better than SC2. No need to repeat yourself a gazillion times. And cut the patronizing tone please, it gets annoying incredibly fast. Also, I believe EthanAnn meant that the rumor game is not fun, but read into it whatever you want, I suppose.

(I don't mean to pick on you specifically, there is just way too much needless gloating/hating SC2 going on here that doesn't accomplish anything).


Well, if you really know what the Korean's opinion on SC2, you know that I am critical of SC2 for a reason. The game has been very badly received since 2010.

Oh for fucks sakes, get over yourself. The whole BW hipster bullshit gets old.


For me, there are many fundamental things that SC2 does better than BW. And I like the game a lot. But some of the things can be improved.

I was saying the Korean's opinion on the game. Many of them are very critical about it.

For example, CJ's former coach just tweets a few days ago that SC2 is a disappointed game. I mean, he works for the game, not to matter the other angry fans. You know Korean fans can be very angry.
Charlie.Sheen
Profile Joined March 2013
662 Posts
September 01 2013 00:56 GMT
#329
On September 01 2013 09:51 Plansix wrote:
Show nested quote +
On September 01 2013 09:49 larse wrote:
On September 01 2013 09:47 ACrow wrote:
On September 01 2013 09:39 larse wrote:
On September 01 2013 09:32 AstroPegnuin wrote:
On September 01 2013 09:31 EthanAhn wrote:
Unfounded rumors. It is hurting them. This is not fun game.

1st - STX Disbanding & INnoVation joins Team Acer
2nd - GSTL Season2 Plan
3th - Announcement of eSF

Soon.


is that the general consensus amongst Koreans that the game is boring?


If the NA/EU SC2 people have watched highest quality of BW for about a decade, then it will be a consensus in NA/EU too.

We get it, you think BW is way better than SC2. No need to repeat yourself a gazillion times. And cut the patronizing tone please, it gets annoying incredibly fast. Also, I believe EthanAnn meant that the rumor game is not fun, but read into it whatever you want, I suppose.

(I don't mean to pick on you specifically, there is just way too much needless gloating/hating SC2 going on here that doesn't accomplish anything).


Well, if you really know what the Korean's opinion on SC2, you know that I am critical of SC2 for a reason. The game has been very badly received since 2010.

Oh for fucks sakes, get over yourself. The whole BW hipster bullshit gets old.


You fanboys can't face reality gets old pretty quick, SC2 is always semi dead in Korea, its sole reason of survival is the so called passion came from less-informed foreigners.
Qwyn
Profile Blog Joined December 2010
United States2779 Posts
September 01 2013 00:56 GMT
#330
On September 01 2013 02:31 Falling wrote:
Show nested quote +
On September 01 2013 02:27 paradoxOO9 wrote:
I'm confused, how are "fans" of this game so damn pessimistic?

Pretty sure this is just mock pessimism. That or the exuberant moment of ecastacy in the final moments of despair. Anyone seen the full Der Untergang/ Downfall? That final dance scene.


It is the end!

Gotterdammerung...

TT.
"Think of the hysteria following the realization that they consciously consume babies and raise the dead people from their graves" - N0
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
September 01 2013 00:56 GMT
#331
On September 01 2013 09:54 forumtext wrote:
Show nested quote +
On September 01 2013 09:51 Pandain wrote:
On September 01 2013 09:49 larse wrote:
On September 01 2013 09:47 ACrow wrote:
On September 01 2013 09:39 larse wrote:
On September 01 2013 09:32 AstroPegnuin wrote:
On September 01 2013 09:31 EthanAhn wrote:
Unfounded rumors. It is hurting them. This is not fun game.

1st - STX Disbanding & INnoVation joins Team Acer
2nd - GSTL Season2 Plan
3th - Announcement of eSF

Soon.


is that the general consensus amongst Koreans that the game is boring?


If the NA/EU SC2 people have watched highest quality of BW for about a decade, then it will be a consensus in NA/EU too.

We get it, you think BW is way better than SC2. No need to repeat yourself a gazillion times. And cut the patronizing tone please, it gets annoying incredibly fast. Also, I believe EthanAnn meant that the rumor game is not fun, but read into it whatever you want, I suppose.

(I don't mean to pick on you specifically, there is just way too much needless gloating/hating SC2 going on here that doesn't accomplish anything).


Well, if you really know what the Korean's opinion on SC2, you know that I am critical of SC2 for a reason. The game has been very badly received since 2010.

Not by this community. If anything our criticisms show how passionate we are about this game, and the core of this community did not come from Broodwar


WTF did I just read?


It's completely true, the core of the foreign community did not come from BW. Why do you think BW didn't have tens of thousands of foreign viewers but sc2 suddenly did?
glzElectromaster
Profile Blog Joined March 2012
Japan2474 Posts
September 01 2013 00:58 GMT
#332
On September 01 2013 09:56 Dodgin wrote:
Show nested quote +
On September 01 2013 09:54 forumtext wrote:
On September 01 2013 09:51 Pandain wrote:
On September 01 2013 09:49 larse wrote:
On September 01 2013 09:47 ACrow wrote:
On September 01 2013 09:39 larse wrote:
On September 01 2013 09:32 AstroPegnuin wrote:
On September 01 2013 09:31 EthanAhn wrote:
Unfounded rumors. It is hurting them. This is not fun game.

1st - STX Disbanding & INnoVation joins Team Acer
2nd - GSTL Season2 Plan
3th - Announcement of eSF

Soon.


is that the general consensus amongst Koreans that the game is boring?


If the NA/EU SC2 people have watched highest quality of BW for about a decade, then it will be a consensus in NA/EU too.

We get it, you think BW is way better than SC2. No need to repeat yourself a gazillion times. And cut the patronizing tone please, it gets annoying incredibly fast. Also, I believe EthanAnn meant that the rumor game is not fun, but read into it whatever you want, I suppose.

(I don't mean to pick on you specifically, there is just way too much needless gloating/hating SC2 going on here that doesn't accomplish anything).


Well, if you really know what the Korean's opinion on SC2, you know that I am critical of SC2 for a reason. The game has been very badly received since 2010.

Not by this community. If anything our criticisms show how passionate we are about this game, and the core of this community did not come from Broodwar


WTF did I just read?


It's completely true, the core of the foreign community did not come from BW. Why do you think BW didn't have tens of thousands of foreign viewers but sc2 suddenly did?


I got into Broodwar after I started Sc2 lol
RIP Kt. Violet | In solitude, where we are least alone
Ammanas
Profile Blog Joined July 2011
Slovakia2166 Posts
Last Edited: 2013-09-01 01:01:01
September 01 2013 00:59 GMT
#333
On September 01 2013 09:58 glzElectromaster wrote:
Show nested quote +
On September 01 2013 09:56 Dodgin wrote:
On September 01 2013 09:54 forumtext wrote:
On September 01 2013 09:51 Pandain wrote:
On September 01 2013 09:49 larse wrote:
On September 01 2013 09:47 ACrow wrote:
On September 01 2013 09:39 larse wrote:
On September 01 2013 09:32 AstroPegnuin wrote:
On September 01 2013 09:31 EthanAhn wrote:
Unfounded rumors. It is hurting them. This is not fun game.

1st - STX Disbanding & INnoVation joins Team Acer
2nd - GSTL Season2 Plan
3th - Announcement of eSF

Soon.


is that the general consensus amongst Koreans that the game is boring?


If the NA/EU SC2 people have watched highest quality of BW for about a decade, then it will be a consensus in NA/EU too.

We get it, you think BW is way better than SC2. No need to repeat yourself a gazillion times. And cut the patronizing tone please, it gets annoying incredibly fast. Also, I believe EthanAnn meant that the rumor game is not fun, but read into it whatever you want, I suppose.

(I don't mean to pick on you specifically, there is just way too much needless gloating/hating SC2 going on here that doesn't accomplish anything).


Well, if you really know what the Korean's opinion on SC2, you know that I am critical of SC2 for a reason. The game has been very badly received since 2010.

Not by this community. If anything our criticisms show how passionate we are about this game, and the core of this community did not come from Broodwar


WTF did I just read?


It's completely true, the core of the foreign community did not come from BW. Why do you think BW didn't have tens of thousands of foreign viewers but sc2 suddenly did?


I got into Broodwar after I started Sc2 lol


Yeah, first time I watched BW match was after jangBi retired.
So I can learn stuff about the game and follow him there ^^
The (Z)by.hero - (P)By.Movie match was funny, although I had no idea wtf is going on mostly :D

On September 01 2013 09:49 Paljas wrote:
Show nested quote +
On September 01 2013 09:45 Waxangel wrote:
On September 01 2013 09:31 EthanAhn wrote:
Unfounded rumors. It is hurting them. This is not fun game.

1st - STX Disbanding & INnoVation joins Team Acer
2nd - GSTL Season2 Plan
3th - Announcement of eSF

Soon.



death prophet!

the lack of funny tweets by you on this topic is dissapointing.


Also, this!
JangBi forever <3 || Classic! herO! Rain! Zest! | Rogue! Hydra! Solar! | Fantasy! Cure! Reality! Sorry! Journey!
forumtext
Profile Joined September 2011
575 Posts
Last Edited: 2013-09-01 01:05:00
September 01 2013 01:01 GMT
#334
On September 01 2013 09:56 Dodgin wrote:
Show nested quote +
On September 01 2013 09:54 forumtext wrote:
On September 01 2013 09:51 Pandain wrote:
On September 01 2013 09:49 larse wrote:
On September 01 2013 09:47 ACrow wrote:
On September 01 2013 09:39 larse wrote:
On September 01 2013 09:32 AstroPegnuin wrote:
On September 01 2013 09:31 EthanAhn wrote:
Unfounded rumors. It is hurting them. This is not fun game.

1st - STX Disbanding & INnoVation joins Team Acer
2nd - GSTL Season2 Plan
3th - Announcement of eSF

Soon.


is that the general consensus amongst Koreans that the game is boring?


If the NA/EU SC2 people have watched highest quality of BW for about a decade, then it will be a consensus in NA/EU too.

We get it, you think BW is way better than SC2. No need to repeat yourself a gazillion times. And cut the patronizing tone please, it gets annoying incredibly fast. Also, I believe EthanAnn meant that the rumor game is not fun, but read into it whatever you want, I suppose.

(I don't mean to pick on you specifically, there is just way too much needless gloating/hating SC2 going on here that doesn't accomplish anything).


Well, if you really know what the Korean's opinion on SC2, you know that I am critical of SC2 for a reason. The game has been very badly received since 2010.

Not by this community. If anything our criticisms show how passionate we are about this game, and the core of this community did not come from Broodwar


WTF did I just read?


It's completely true, the core of the foreign community did not come from BW. Why do you think BW didn't have tens of thousands of foreign viewers but sc2 suddenly did?


BW in China was pretty big. They had full time casters and lots of viewers. SPL in China almost happened! Until a hurricane came.

babylon
Profile Blog Joined April 2011
8765 Posts
September 01 2013 01:01 GMT
#335
On September 01 2013 09:56 Charlie.Sheen wrote:
Show nested quote +
On September 01 2013 09:51 Plansix wrote:
On September 01 2013 09:49 larse wrote:
On September 01 2013 09:47 ACrow wrote:
On September 01 2013 09:39 larse wrote:
On September 01 2013 09:32 AstroPegnuin wrote:
On September 01 2013 09:31 EthanAhn wrote:
Unfounded rumors. It is hurting them. This is not fun game.

1st - STX Disbanding & INnoVation joins Team Acer
2nd - GSTL Season2 Plan
3th - Announcement of eSF

Soon.


is that the general consensus amongst Koreans that the game is boring?


If the NA/EU SC2 people have watched highest quality of BW for about a decade, then it will be a consensus in NA/EU too.

We get it, you think BW is way better than SC2. No need to repeat yourself a gazillion times. And cut the patronizing tone please, it gets annoying incredibly fast. Also, I believe EthanAnn meant that the rumor game is not fun, but read into it whatever you want, I suppose.

(I don't mean to pick on you specifically, there is just way too much needless gloating/hating SC2 going on here that doesn't accomplish anything).


Well, if you really know what the Korean's opinion on SC2, you know that I am critical of SC2 for a reason. The game has been very badly received since 2010.

Oh for fucks sakes, get over yourself. The whole BW hipster bullshit gets old.


You fanboys can't face reality gets old pretty quick, SC2 is always semi dead in Korea, its sole reason of survival is the so called passion came from less-informed foreigners.

Yes, SC2 in Korea is on life support from foreigner interest. So? :O

Maybe I'm just jaded having seen this happen once already, but it's not really all that doom and gloom.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
September 01 2013 01:01 GMT
#336
On September 01 2013 09:55 larse wrote:
Show nested quote +
On September 01 2013 09:51 Plansix wrote:
On September 01 2013 09:49 larse wrote:
On September 01 2013 09:47 ACrow wrote:
On September 01 2013 09:39 larse wrote:
On September 01 2013 09:32 AstroPegnuin wrote:
On September 01 2013 09:31 EthanAhn wrote:
Unfounded rumors. It is hurting them. This is not fun game.

1st - STX Disbanding & INnoVation joins Team Acer
2nd - GSTL Season2 Plan
3th - Announcement of eSF

Soon.


is that the general consensus amongst Koreans that the game is boring?


If the NA/EU SC2 people have watched highest quality of BW for about a decade, then it will be a consensus in NA/EU too.

We get it, you think BW is way better than SC2. No need to repeat yourself a gazillion times. And cut the patronizing tone please, it gets annoying incredibly fast. Also, I believe EthanAnn meant that the rumor game is not fun, but read into it whatever you want, I suppose.

(I don't mean to pick on you specifically, there is just way too much needless gloating/hating SC2 going on here that doesn't accomplish anything).


Well, if you really know what the Korean's opinion on SC2, you know that I am critical of SC2 for a reason. The game has been very badly received since 2010.

Oh for fucks sakes, get over yourself. The whole BW hipster bullshit gets old.


For me, there are many fundamental things that SC2 does better than BW. And I like the game a lot. But some of the things can be improved.

I was saying the Korean's opinion on the game. Many of them are very critical about it.

All I hear is the same crap that has been repeated over and over on theses theads. You BW hipsters have a shared google.doc to make sure you are on message.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Waxangel
Profile Blog Joined September 2002
United States33448 Posts
September 01 2013 01:02 GMT
#337
I feel like an apocalypse cultist who realized the world didn't end at the set date D:
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
Serinox
Profile Joined August 2011
Germany5224 Posts
Last Edited: 2013-09-01 01:03:19
September 01 2013 01:02 GMT
#338
Guess I'll contribute a song too



And now I'll stay in the Worldstone Chamber on top of Mount Arreat and pray that my lord and master Baal will protect me from the cataclysmic end of the world.

In all seriousness, I hate rumors and the fact that I don't know as much as the people behind the scenes. I anxiously await the moment when we finally reached a state of Tabula Rasa on all these rumors.
babylon
Profile Blog Joined April 2011
8765 Posts
September 01 2013 01:04 GMT
#339
And meanwhile, in the midst of the Cataclysm, Bomber is streaming.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
September 01 2013 01:05 GMT
#340
On September 01 2013 10:01 babylon wrote:
Show nested quote +
On September 01 2013 09:56 Charlie.Sheen wrote:
On September 01 2013 09:51 Plansix wrote:
On September 01 2013 09:49 larse wrote:
On September 01 2013 09:47 ACrow wrote:
On September 01 2013 09:39 larse wrote:
On September 01 2013 09:32 AstroPegnuin wrote:
On September 01 2013 09:31 EthanAhn wrote:
Unfounded rumors. It is hurting them. This is not fun game.

1st - STX Disbanding & INnoVation joins Team Acer
2nd - GSTL Season2 Plan
3th - Announcement of eSF

Soon.


is that the general consensus amongst Koreans that the game is boring?


If the NA/EU SC2 people have watched highest quality of BW for about a decade, then it will be a consensus in NA/EU too.

We get it, you think BW is way better than SC2. No need to repeat yourself a gazillion times. And cut the patronizing tone please, it gets annoying incredibly fast. Also, I believe EthanAnn meant that the rumor game is not fun, but read into it whatever you want, I suppose.

(I don't mean to pick on you specifically, there is just way too much needless gloating/hating SC2 going on here that doesn't accomplish anything).


Well, if you really know what the Korean's opinion on SC2, you know that I am critical of SC2 for a reason. The game has been very badly received since 2010.

Oh for fucks sakes, get over yourself. The whole BW hipster bullshit gets old.


You fanboys can't face reality gets old pretty quick, SC2 is always semi dead in Korea, its sole reason of survival is the so called passion came from less-informed foreigners.

Yes, SC2 in Korea is on life support from foreigner interest. So? :O

Maybe I'm just jaded having seen this happen once already, but it's not really all that doom and gloom.

This has all happened before and it will all happen again.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
September 01 2013 01:06 GMT
#341
On September 01 2013 10:04 babylon wrote:
And meanwhile, in the midst of the Cataclysm, Bomber is streaming.


Esports is saved thanks to bombgod, his stream will distract us from the cataclysm.
Flossy
Profile Blog Joined August 2011
United States870 Posts
September 01 2013 01:06 GMT
#342
Times up! Soooooo, now what?
etternaonline.com
felisconcolori
Profile Blog Joined October 2011
United States6168 Posts
Last Edited: 2013-09-01 01:07:44
September 01 2013 01:06 GMT
#343
GSTL Announcement has been made. Soul is in fact competing in the GSTL, without the STX.

http://www.gomtv.net/forum/view.gom?topicid=302138&cid=0&kind=8

Not competing -

There is no MVP.
There is no Prime (I cry now.)
There is no Incredible Miracle.

Begin the riots.
Yes, I email sponsors... to thank them. Don't post drunk, kids. My king, what has become of you?
iLevitate
Profile Joined April 2012
United States225 Posts
September 01 2013 01:06 GMT
#344
http://www.gomtv.net/forum/view.gom?topicid=302138&cid=0&kind=8

oh man.,.
You lose, You learn
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
Last Edited: 2013-09-01 01:07:01
September 01 2013 01:06 GMT
#345
http://www.gomtv.net/forum/view.gom?topicid=302138&cid=0&kind=8

YOU GUYS ARE TOO QUICK
Plansix
Profile Blog Joined April 2011
United States60190 Posts
September 01 2013 01:07 GMT
#346
On September 01 2013 10:04 babylon wrote:
And meanwhile, in the midst of the Cataclysm, Bomber is streaming.

His love of SC2 knows no limits. He wants to be with his true love at the end.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Elite_
Profile Joined June 2012
United States4259 Posts
September 01 2013 01:07 GMT
#347
On September 01 2013 10:06 felisconcolori wrote:
GSTL Announcement has been made. Soul is in fact competing in the GSTL, without the STX.

http://www.gomtv.net/forum/view.gom?topicid=302138&cid=0&kind=8

and without IM, MVP, or Prime
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
September 01 2013 01:07 GMT
#348
holy shit only 5 teams
Flossy
Profile Blog Joined August 2011
United States870 Posts
Last Edited: 2013-09-01 01:10:27
September 01 2013 01:07 GMT
#349
That's all? 5 teams?!?!?!
Oh my god primes gone :'(
etternaonline.com
vult
Profile Blog Joined February 2012
United States9400 Posts
September 01 2013 01:08 GMT
#350
5 teams?? oh jesus, that isnt good.
I used to play random, but for you I play very specifically.
forumtext
Profile Joined September 2011
575 Posts
September 01 2013 01:08 GMT
#351
5 Team competing for 5 prizes?!
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
September 01 2013 01:08 GMT
#352
no mention of shock that AZUBU is listed as one of the teams that is actually competing?
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
September 01 2013 01:08 GMT
#353
I like how they put all star matches in AFTER everyone leaves...
ZombieGrub
Profile Blog Joined May 2011
United States709 Posts
Last Edited: 2013-09-01 01:09:20
September 01 2013 01:08 GMT
#354
On September 01 2013 10:05 Plansix wrote:
Show nested quote +
On September 01 2013 10:01 babylon wrote:
On September 01 2013 09:56 Charlie.Sheen wrote:
On September 01 2013 09:51 Plansix wrote:
On September 01 2013 09:49 larse wrote:
On September 01 2013 09:47 ACrow wrote:
On September 01 2013 09:39 larse wrote:
On September 01 2013 09:32 AstroPegnuin wrote:
On September 01 2013 09:31 EthanAhn wrote:
Unfounded rumors. It is hurting them. This is not fun game.

1st - STX Disbanding & INnoVation joins Team Acer
2nd - GSTL Season2 Plan
3th - Announcement of eSF

Soon.


is that the general consensus amongst Koreans that the game is boring?


If the NA/EU SC2 people have watched highest quality of BW for about a decade, then it will be a consensus in NA/EU too.

We get it, you think BW is way better than SC2. No need to repeat yourself a gazillion times. And cut the patronizing tone please, it gets annoying incredibly fast. Also, I believe EthanAnn meant that the rumor game is not fun, but read into it whatever you want, I suppose.

(I don't mean to pick on you specifically, there is just way too much needless gloating/hating SC2 going on here that doesn't accomplish anything).


Well, if you really know what the Korean's opinion on SC2, you know that I am critical of SC2 for a reason. The game has been very badly received since 2010.

Oh for fucks sakes, get over yourself. The whole BW hipster bullshit gets old.


You fanboys can't face reality gets old pretty quick, SC2 is always semi dead in Korea, its sole reason of survival is the so called passion came from less-informed foreigners.

Yes, SC2 in Korea is on life support from foreigner interest. So? :O

Maybe I'm just jaded having seen this happen once already, but it's not really all that doom and gloom.

This has all happened before and it will all happen again.


You will lead us to salvation and destruction, Kara. O:

Also, wow 5 team GSTL. They're gonna get chummy with each other's styles...

Oh and pay-out for all five teams! That's actually kind of nice.
Commentator"Defeat is the acceptance of my own laziness." - SlayerS_'Boxer'
Lunareste
Profile Joined July 2011
United States3596 Posts
September 01 2013 01:09 GMT
#355
"IM, Prime, MVP all leaving eSF, IM and KeSPA attempting to consolidate LG as sponsor."

Seems like this rumor is true.

KT FlaSh FOREVER
felisconcolori
Profile Blog Joined October 2011
United States6168 Posts
September 01 2013 01:09 GMT
#356
Okay, anyone willing to look at that list and declare AxiomAcer champions right now?
Yes, I email sponsors... to thank them. Don't post drunk, kids. My king, what has become of you?
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
September 01 2013 01:09 GMT
#357
INnoVation vs Hurricane first match

Prize for best ceremony - if only this had always existed
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
vult
Profile Blog Joined February 2012
United States9400 Posts
September 01 2013 01:09 GMT
#358
On September 01 2013 10:08 Dodgin wrote:
I like how they put all star matches in AFTER everyone leaves...


Yeah it seems sort of silly. I mean, when they had 8 teams, they could have done the MVP from each team and put them in a 8-man bracket for the All-star champ, or true mvp, but this just seems like a bandaid much too small.
I used to play random, but for you I play very specifically.
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
September 01 2013 01:10 GMT
#359
Although the lineup may be shortened, the level of skill has not decreased as some of the strongest team as well as a new challenger are entering the ring. This final season of the GSTL this year will let us know which team can truly call themselves the champions in 2013. Free up your schedule and prepare your team banners because it all starts on September 3rd, 2013 (KST).


It's not so bad guys! The previous season's champions and runner up are gone but It's not so bad!

;_; gomtv
forumtext
Profile Joined September 2011
575 Posts
September 01 2013 01:10 GMT
#360
If this is 2."The Plan" then I cannot imagine what 3."Announcement" will be
Ammanas
Profile Blog Joined July 2011
Slovakia2166 Posts
September 01 2013 01:10 GMT
#361
OMFG YES, PROLEAGUE STYLE FORMAT!!

gogo SOUL!

JangBi forever <3 || Classic! herO! Rain! Zest! | Rogue! Hydra! Solar! | Fantasy! Cure! Reality! Sorry! Journey!
partydude89
Profile Blog Joined August 2012
1850 Posts
September 01 2013 01:11 GMT
#362
On September 01 2013 10:09 felisconcolori wrote:
Okay, anyone willing to look at that list and declare AxiomAcer champions right now?


STARTALE FIGHTING
#1 Official Hack Fan|#2 Bomber behind Wintex.|Curious|Life|Flash|TY|Cure|Maru|sOs|Jin Air Green Wings fighting!|SBENU Fighting!|
vult
Profile Blog Joined February 2012
United States9400 Posts
September 01 2013 01:11 GMT
#363
T_T this whole day sucks.
I used to play random, but for you I play very specifically.
babylon
Profile Blog Joined April 2011
8765 Posts
September 01 2013 01:12 GMT
#364
That's actually a pretty significant chunk of money for the winner. A bit less than 45k USD, and the last place team is guaranteed 3k USD, which is, sure, basically small change, but nice that it's there.

... er. So who does AZUBU have left on its roster anyways?
Plansix
Profile Blog Joined April 2011
United States60190 Posts
September 01 2013 01:12 GMT
#365
It looks like the other teams just ran out of money or are hopping to be scooped up by Kespa. 5 teams isn't bad.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
NovemberstOrm
Profile Blog Joined September 2011
Canada16217 Posts
September 01 2013 01:13 GMT
#366
On September 01 2013 10:12 babylon wrote:
That's actually a pretty significant chunk of money for the winner. A bit less than 45k USD, and the last place team is guaranteed 3k USD, which is, sure, basically small change, but nice that it's there.

... er. So who does AZUBU have left on its roster anyways?

bboongbboong
sleep
symbol
supernova
vines
Moderatorlickypiddy
Serinox
Profile Joined August 2011
Germany5224 Posts
September 01 2013 01:13 GMT
#367
On September 01 2013 10:12 babylon wrote:
That's actually a pretty significant chunk of money for the winner. A bit less than 45k USD, and the last place team is guaranteed 3k USD, which is, sure, basically small change, but nice that it's there.

... er. So who does AZUBU have left on its roster anyways?

(Z)BBoongBBoong
(Z)Sleep
(P)VINES
(T)SuperNova
(Z)Symbol

Well, that's okay.
Yhamm
Profile Blog Joined December 2012
France7248 Posts
September 01 2013 01:13 GMT
#368
can anyone copy/paste the announcement, I have a white page...
LiquipediaWe will have only each other at the last
Iodem
Profile Joined October 2010
United States1173 Posts
September 01 2013 01:14 GMT
#369
On September 01 2013 10:08 Shellshock1122 wrote:
no mention of shock that AZUBU is listed as one of the teams that is actually competing?

they only have 5 players

I was expecting them to merge into prime with the "bboongbboong factor"
If you don't like it, you can quit.
Serinox
Profile Joined August 2011
Germany5224 Posts
September 01 2013 01:14 GMT
#370
On September 01 2013 10:13 Yhamm wrote:
can anyone copy/paste the announcement, I have a white page...

Refreshing did it for me.
felisconcolori
Profile Blog Joined October 2011
United States6168 Posts
September 01 2013 01:14 GMT
#371
Slightly more upbeat but still doom music -

+ Show Spoiler +


Also, Dodgin too slow with the news.
Yes, I email sponsors... to thank them. Don't post drunk, kids. My king, what has become of you?
NovemberstOrm
Profile Blog Joined September 2011
Canada16217 Posts
September 01 2013 01:14 GMT
#372
On September 01 2013 10:13 Yhamm wrote:
can anyone copy/paste the announcement, I have a white page...

http://www.teamliquid.net/forum/viewmessage.php?topic_id=427595
Moderatorlickypiddy
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
Last Edited: 2013-09-01 01:16:04
September 01 2013 01:15 GMT
#373
NO IM IN GSTL?!!!!!!!



Fuck this ;; . Seems my joke about us not winning another GSTL until LotV might be true now..*sigh* IM GSTL champs 2016 or something...
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
Yhamm
Profile Blog Joined December 2012
France7248 Posts
September 01 2013 01:16 GMT
#374
On September 01 2013 10:14 Serinox wrote:
Show nested quote +
On September 01 2013 10:13 Yhamm wrote:
can anyone copy/paste the announcement, I have a white page...

Refreshing did it for me.

because you think I didn't try?
On September 01 2013 10:14 NovemberstOrm wrote:
Show nested quote +
On September 01 2013 10:13 Yhamm wrote:
can anyone copy/paste the announcement, I have a white page...

http://www.teamliquid.net/forum/viewmessage.php?topic_id=427595

thank you
LiquipediaWe will have only each other at the last
Taipoka
Profile Joined November 2012
Brazil1224 Posts
September 01 2013 01:16 GMT
#375
Hahahaha proleague format.
This is funny :-D
And in the 7th day, Flash stopped macroing the universe.
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
September 01 2013 01:17 GMT
#376
IM, MVP and Prime are obviously leaving eSF to join Kespa. That's what the " eSF announcement " will be for the third thing.

I'm just wondering why they didn't delay joining Kespa until 2014, It's not like Proleague is starting up again any time soon. Maybe they didn't have a choice?
Serinox
Profile Joined August 2011
Germany5224 Posts
September 01 2013 01:17 GMT
#377
On September 01 2013 10:16 Yhamm wrote:
Show nested quote +
On September 01 2013 10:14 Serinox wrote:
On September 01 2013 10:13 Yhamm wrote:
can anyone copy/paste the announcement, I have a white page...

Refreshing did it for me.

because you think I didn't try?

There is always a possibility.
Taipoka
Profile Joined November 2012
Brazil1224 Posts
September 01 2013 01:18 GMT
#378
On September 01 2013 10:17 Dodgin wrote:
IM, MVP and Prime are obviously leaving eSF to join Kespa. That's what the " eSF announcement " will be for the third thing.

I'm just wondering why they didn't delay joining Kespa until 2014, It's not like Proleague is starting up again any time soon. Maybe they didn't have a choice?

Maybe because of LOL?
And in the 7th day, Flash stopped macroing the universe.
Qwyn
Profile Blog Joined December 2010
United States2779 Posts
September 01 2013 01:18 GMT
#379
On September 01 2013 07:35 juicyjames wrote:
Show nested quote +
On September 01 2013 07:28 Grumbels wrote:
In 2009 I used to follow WC3 and I would be content watching the top rated replays. I didn't have commentary, ultra high level matches, there was no large community that I could be a part of, but it was still enjoyable for me. So that's why before the release of the beta I felt that I didn't care about e-sports and it didn't matter to me. I don't feel that way anymore, since there are some perks to the idea of it being an e-sports, but I think that if I truly loved SC2 the way I did WC3 I wouldn't be phased by these recent developments. The community could decline, maybe the tournament scene would die out, but there would always be some competition as long as there were people that loved the game.

I think one of the reasons that SC2 caught on so much in 2010 is that many people were new to the idea of e-sports and they were primarily excited to be following the process of a developing scene. (and the promise of the game/Starcraft's iconic status and the belief in its limitless potential, which fueled this) One of the reasons there is so much gloom nowadays is because I think a lot of people aren't part of the community out of love for the game anymore (even if they did start out this way), but out of enjoyment of the e-sports scene.
On September 01 2013 07:23 Acertos wrote:
On September 01 2013 07:13 Grumbels wrote:
I'm really disappointed in the choice of soundtracks though. For such an occasion you need melancholic musical numbers from classic hollywood movies. Not generic game sound tracks.

edit: like this

Enjoy this sad music :http://www.youtube.com/watch?v=plc6r4mm24U

edit : actually this song really brings back the sad memories

On September 01 2013 07:17 FrostedMiniWheats wrote:
On September 01 2013 07:13 Grumbels wrote:
I'm really disappointed in the choice of soundtracks though. For such an occasion you need melancholic musical numbers from classic hollywood movies. Not generic game sound tracks.

edit: like this


am I doing it right ?

+ Show Spoiler +
http://www.youtube.com/watch?v=STRgG38T6sc


edit: oh and who could forget, one of the most overused of them all..though it is very relevant to this thread:

+ Show Spoiler +
http://www.youtube.com/watch?v=yVIRcnlRKF8

Good tries, but I think they lack a note of bittersweetness. Too gloomy.

What about:

+ Show Spoiler [Metal Gear Solid - Debriefing] +
http://www.youtube.com/watch?v=Gr8WslV4cEw



Let me outdo you by several thousand degrees:

+ Show Spoiler +
"Think of the hysteria following the realization that they consciously consume babies and raise the dead people from their graves" - N0
Xiphos
Profile Blog Joined July 2009
Canada7507 Posts
September 01 2013 01:19 GMT
#380
On September 01 2013 10:17 Dodgin wrote:
IM, MVP and Prime are obviously leaving eSF to join Kespa. That's what the " eSF announcement " will be for the third thing.

I'm just wondering why they didn't delay joining Kespa until 2014, It's not like Proleague is starting up again any time soon. Maybe they didn't have a choice?


Probably the MVP disbandment wasn't a rumour and KHAN is indeed pouching MVP's LoL squad and possibly some MVP players to their rooster because of their abysmal performance in PL.
2014 - ᕙ( •̀ل͜•́) ϡ Raise your bows brood warriors! ᕙ( •̀ل͜•́) ϡ
Charlie.Sheen
Profile Joined March 2013
662 Posts
September 01 2013 01:19 GMT
#381
On September 01 2013 10:16 Taipoka wrote:
Hahahaha proleague format.
This is funny :-D


But do some of the teams even have that many players, like Azubu and Soul? Bo7 will need at least 6 players.
juicyjames *
Profile Joined August 2011
United States3815 Posts
September 01 2013 01:21 GMT
#382
Are we going to have a scenario where both GSTL and SPL won't have their finalists playing in their (original) league?
This Week in SC2Find out what happened 'This Week in Starcraft 2': http://www.teamliquid.net/forum/viewmessage.php?topic_id=278126
larse
Profile Blog Joined March 2012
1611 Posts
September 01 2013 01:21 GMT
#383
The rumor never misses
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
September 01 2013 01:21 GMT
#384
I guess with the rumors about WJS it doesn't seem that unlikely
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Taipoka
Profile Joined November 2012
Brazil1224 Posts
September 01 2013 01:22 GMT
#385
On September 01 2013 10:19 Charlie.Sheen wrote:
Show nested quote +
On September 01 2013 10:16 Taipoka wrote:
Hahahaha proleague format.
This is funny :-D


But do some of the teams even have that many players, like Azubu and Soul? Bo7 will need at least 6 players.

Nice point. As stated, Azubu have what? 5 players?
And in the 7th day, Flash stopped macroing the universe.
NovemberstOrm
Profile Blog Joined September 2011
Canada16217 Posts
September 01 2013 01:22 GMT
#386
On September 01 2013 10:19 Xiphos wrote:
Show nested quote +
On September 01 2013 10:17 Dodgin wrote:
IM, MVP and Prime are obviously leaving eSF to join Kespa. That's what the " eSF announcement " will be for the third thing.

I'm just wondering why they didn't delay joining Kespa until 2014, It's not like Proleague is starting up again any time soon. Maybe they didn't have a choice?


Probably the MVP disbandment wasn't a rumour and KHAN is indeed pouching MVP's LoL squad and possibly some MVP players to their rooster because of their abysmal performance in PL.

Moderatorlickypiddy
Flossy
Profile Blog Joined August 2011
United States870 Posts
September 01 2013 01:23 GMT
#387
On September 01 2013 10:21 Shellshock1122 wrote:
I guess with the rumors about WJS it doesn't seem that unlikely

I want to say that we should stay optimistic but idk about that after what's already been announced. :/
etternaonline.com
Xiphos
Profile Blog Joined July 2009
Canada7507 Posts
September 01 2013 01:23 GMT
#388
On September 01 2013 10:22 NovemberstOrm wrote:
Show nested quote +
On September 01 2013 10:19 Xiphos wrote:
On September 01 2013 10:17 Dodgin wrote:
IM, MVP and Prime are obviously leaving eSF to join Kespa. That's what the " eSF announcement " will be for the third thing.

I'm just wondering why they didn't delay joining Kespa until 2014, It's not like Proleague is starting up again any time soon. Maybe they didn't have a choice?


Probably the MVP disbandment wasn't a rumour and KHAN is indeed pouching MVP's LoL squad and possibly some MVP players to their rooster because of their abysmal performance in PL.

https://twitter.com/supernovamaniac/status/373873108647555072


Yeah the speculation is still on as long as there is no official statement(s) from MVP, Kespa or ESF.

SNM isn't reliable source to cite.
2014 - ᕙ( •̀ل͜•́) ϡ Raise your bows brood warriors! ᕙ( •̀ل͜•́) ϡ
Elite_
Profile Joined June 2012
United States4259 Posts
Last Edited: 2013-09-01 01:25:44
September 01 2013 01:25 GMT
#389
Soul joins eSF maybe? I can't read Korean but there's a picture of the Soul logo and eSF logo...
http://www.thisisgame.com/esports/news/nboard/162/?n=49159
Xiphos
Profile Blog Joined July 2009
Canada7507 Posts
September 01 2013 01:26 GMT
#390
On September 01 2013 10:25 Elite_ wrote:
Soul joins eSF maybe? I can't read Korean but there's a picture of the Soul logo and eSF logo...
http://www.thisisgame.com/esports/news/nboard/162/?n=49159

http://www.gomtv.net/forum/view.gom?topicid=302138&cid=0&kind=8
2014 - ᕙ( •̀ل͜•́) ϡ Raise your bows brood warriors! ᕙ( •̀ل͜•́) ϡ
Elite_
Profile Joined June 2012
United States4259 Posts
September 01 2013 01:27 GMT
#391
On September 01 2013 10:26 Xiphos wrote:
Show nested quote +
On September 01 2013 10:25 Elite_ wrote:
Soul joins eSF maybe? I can't read Korean but there's a picture of the Soul logo and eSF logo...
http://www.thisisgame.com/esports/news/nboard/162/?n=49159

http://www.gomtv.net/forum/view.gom?topicid=302138&cid=0&kind=8

I know but that doesn't say they joined eSF. AxiomAcer sure as hell isn't an eSF team and they're in GSTL. D:
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
Last Edited: 2013-09-01 01:28:23
September 01 2013 01:28 GMT
#392
Seems to say that IM/MVP/Prime left ESF because they requested it. Can someone fully translate please?

http://www.e-sf.co.kr/sub/sub02_01.php?boardid=notice&mode=view&idx=58&sk=&sw=&offset=&category=
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
Falling
Profile Blog Joined June 2009
Canada11367 Posts
September 01 2013 01:28 GMT
#393
On September 01 2013 10:02 Waxangel wrote:
I feel like an apocalypse cultist who realized the world didn't end at the set date D:

Well you sometimes get a second shot at it. Harold Camping did.

Moderator"In Trump We Trust," says the Golden Goat of Mars Lago. Have faith and believe! Trump moves in mysterious ways. Like the wind he blows where he pleases...
Laryleprakon
Profile Joined May 2011
New Zealand9496 Posts
September 01 2013 01:30 GMT
#394
Sad news but it seems like a lot of this has been coming for a while, sc2 could never support the massive in flux of kespa teams/players so the best survive and the rest die like any business.
glzElectromaster
Profile Blog Joined March 2012
Japan2474 Posts
September 01 2013 01:31 GMT
#395
So SouL did join eSF
RIP Kt. Violet | In solitude, where we are least alone
Jealous
Profile Blog Joined December 2011
10187 Posts
September 01 2013 01:31 GMT
#396
So happy for all the players who might potentially come back to BW! Bisu we need you!

^^
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
glzElectromaster
Profile Blog Joined March 2012
Japan2474 Posts
September 01 2013 01:32 GMT
#397
On September 01 2013 10:28 BigFan wrote:
Seems to say that IM/MVP/Prime left ESF because they requested it. Can someone fully translate please?

http://www.e-sf.co.kr/sub/sub02_01.php?boardid=notice&mode=view&idx=58&sk=&sw=&offset=&category=


Pretty much says the 3 teams left esf due to "circumstances" as of Aug. 31. esf wishes the best of luck in the future kind of thing.
RIP Kt. Violet | In solitude, where we are least alone
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
September 01 2013 01:33 GMT
#398
On September 01 2013 10:32 glzElectromaster wrote:
Show nested quote +
On September 01 2013 10:28 BigFan wrote:
Seems to say that IM/MVP/Prime left ESF because they requested it. Can someone fully translate please?

http://www.e-sf.co.kr/sub/sub02_01.php?boardid=notice&mode=view&idx=58&sk=&sw=&offset=&category=


Pretty much says the 3 teams left esf due to "circumstances" as of Aug. 31. esf wishes the best of luck in the future kind of thing.

fair enough, thanks!
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
September 01 2013 01:35 GMT
#399
This must be heart breaking for Mr. Chae, it is after all, the second time he's had teams pull out of his league.
pigmanbear
Profile Blog Joined August 2011
Angola2010 Posts
September 01 2013 01:36 GMT
#400
On September 01 2013 10:12 babylon wrote:
That's actually a pretty significant chunk of money for the winner. A bit less than 45k USD, and the last place team is guaranteed 3k USD, which is, sure, basically small change, but nice that it's there.

... er. So who does AZUBU have left on its roster anyways?

o.O that amount is small change and very depressing.
juicyjames *
Profile Joined August 2011
United States3815 Posts
September 01 2013 01:36 GMT
#401
At least HOT6iX is shows no esports allegiances, sponsoring both LoL and SC2 tournaments!
This Week in SC2Find out what happened 'This Week in Starcraft 2': http://www.teamliquid.net/forum/viewmessage.php?topic_id=278126
felisconcolori
Profile Blog Joined October 2011
United States6168 Posts
September 01 2013 01:39 GMT
#402
On September 01 2013 10:36 juicyjames wrote:
At least HOT6iX is shows no esports allegiances, sponsoring both LoL and SC2 tournaments!


HOT6ix doesn't care what the games are, as long as they are getting eyeballs on. And what LoL doesn't pick up, SC2 delivers.

I'm waiting for a Hot6ix / Monster / Redbull show down of sponsored players to see who takes the top eSports beverage spot.

+ Show Spoiler +
Pocari Sweat will swoop in and take it much to the surprise of no one.
Yes, I email sponsors... to thank them. Don't post drunk, kids. My king, what has become of you?
DinosaurJones
Profile Joined February 2012
United States1000 Posts
September 01 2013 01:39 GMT
#403
Mr. Chae
glzElectromaster
Profile Blog Joined March 2012
Japan2474 Posts
September 01 2013 01:40 GMT
#404
On September 01 2013 10:39 felisconcolori wrote:
Show nested quote +
On September 01 2013 10:36 juicyjames wrote:
At least HOT6iX is shows no esports allegiances, sponsoring both LoL and SC2 tournaments!


HOT6ix doesn't care what the games are, as long as they are getting eyeballs on. And what LoL doesn't pick up, SC2 delivers.

I'm waiting for a Hot6ix / Monster / Redbull show down of sponsored players to see who takes the top eSports beverage spot.

+ Show Spoiler +
Pocari Sweat will swoop in and take it much to the surprise of no one.


Pocari Sweat best esport drink. It's like Gatorade but 1000000x better. Always drink it when watching Sc2 and LoL.
RIP Kt. Violet | In solitude, where we are least alone
ZombieGrub
Profile Blog Joined May 2011
United States709 Posts
September 01 2013 01:42 GMT
#405
On September 01 2013 10:40 glzElectromaster wrote:
Show nested quote +
On September 01 2013 10:39 felisconcolori wrote:
On September 01 2013 10:36 juicyjames wrote:
At least HOT6iX is shows no esports allegiances, sponsoring both LoL and SC2 tournaments!


HOT6ix doesn't care what the games are, as long as they are getting eyeballs on. And what LoL doesn't pick up, SC2 delivers.

I'm waiting for a Hot6ix / Monster / Redbull show down of sponsored players to see who takes the top eSports beverage spot.

+ Show Spoiler +
Pocari Sweat will swoop in and take it much to the surprise of no one.


Pocari Sweat best esport drink. It's like Gatorade but 1000000x better. Always drink it when watching Sc2 and LoL.



It tastes like flat Fresca. Or, if you don't have Fresca, flat grapefruit soda.

Was that the last of the announcements for tonight? I thought there was at least one more? O:
Commentator"Defeat is the acceptance of my own laziness." - SlayerS_'Boxer'
felisconcolori
Profile Blog Joined October 2011
United States6168 Posts
September 01 2013 01:42 GMT
#406
On September 01 2013 10:40 glzElectromaster wrote:
Show nested quote +
On September 01 2013 10:39 felisconcolori wrote:
On September 01 2013 10:36 juicyjames wrote:
At least HOT6iX is shows no esports allegiances, sponsoring both LoL and SC2 tournaments!


HOT6ix doesn't care what the games are, as long as they are getting eyeballs on. And what LoL doesn't pick up, SC2 delivers.

I'm waiting for a Hot6ix / Monster / Redbull show down of sponsored players to see who takes the top eSports beverage spot.

+ Show Spoiler +
Pocari Sweat will swoop in and take it much to the surprise of no one.


Pocari Sweat best esport drink. It's like Gatorade but 1000000x better. Always drink it when watching Sc2 and LoL.


I would, but it's remarkably tough to find where I am. Also, I find it hilarious that it contains MSG. Taste is pretty good.
Yes, I email sponsors... to thank them. Don't post drunk, kids. My king, what has become of you?
hansonslee
Profile Blog Joined April 2011
United States2027 Posts
September 01 2013 01:42 GMT
#407
On September 01 2013 10:39 felisconcolori wrote:
Show nested quote +
On September 01 2013 10:36 juicyjames wrote:
At least HOT6iX is shows no esports allegiances, sponsoring both LoL and SC2 tournaments!


HOT6ix doesn't care what the games are, as long as they are getting eyeballs on. And what LoL doesn't pick up, SC2 delivers.

I'm waiting for a Hot6ix / Monster / Redbull show down of sponsored players to see who takes the top eSports beverage spot.

+ Show Spoiler +
Pocari Sweat will swoop in and take it much to the surprise of no one.


Actually, the company that makes Pocari Sweat (Donga Otsuka) sponsors SK Telecom T1.
Seed's # 1 fan!!! #ForVengeance
felisconcolori
Profile Blog Joined October 2011
United States6168 Posts
Last Edited: 2013-09-01 01:44:57
September 01 2013 01:44 GMT
#408
On September 01 2013 10:42 hansonslee wrote:
Show nested quote +
On September 01 2013 10:39 felisconcolori wrote:
On September 01 2013 10:36 juicyjames wrote:
At least HOT6iX is shows no esports allegiances, sponsoring both LoL and SC2 tournaments!


HOT6ix doesn't care what the games are, as long as they are getting eyeballs on. And what LoL doesn't pick up, SC2 delivers.

I'm waiting for a Hot6ix / Monster / Redbull show down of sponsored players to see who takes the top eSports beverage spot.

+ Show Spoiler +
Pocari Sweat will swoop in and take it much to the surprise of no one.


Actually, the company that makes Pocari Sweat (Donga Otsuka) sponsors SK Telecom T1.


I wonder how long until beverage sponsors are the primary source of team sponsorships.

And is Monster or Dr. Pepper going to become the Razer of beverage sponsors?
Yes, I email sponsors... to thank them. Don't post drunk, kids. My king, what has become of you?
Mahanaim
Profile Joined December 2012
Korea (South)1002 Posts
September 01 2013 01:46 GMT
#409
Things are changing to be sustainable, but it's a painful process, I must say.
Celebrating Starcraft since... a long time ago.
NovemberstOrm
Profile Blog Joined September 2011
Canada16217 Posts
September 01 2013 01:46 GMT
#410
On September 01 2013 10:44 felisconcolori wrote:
Show nested quote +
On September 01 2013 10:42 hansonslee wrote:
On September 01 2013 10:39 felisconcolori wrote:
On September 01 2013 10:36 juicyjames wrote:
At least HOT6iX is shows no esports allegiances, sponsoring both LoL and SC2 tournaments!


HOT6ix doesn't care what the games are, as long as they are getting eyeballs on. And what LoL doesn't pick up, SC2 delivers.

I'm waiting for a Hot6ix / Monster / Redbull show down of sponsored players to see who takes the top eSports beverage spot.

+ Show Spoiler +
Pocari Sweat will swoop in and take it much to the surprise of no one.


Actually, the company that makes Pocari Sweat (Donga Otsuka) sponsors SK Telecom T1.


I wonder how long until beverage sponsors are the primary source of team sponsorships.

And is Monster or Dr. Pepper going to become the Razer of beverage sponsors?

the beverage elephants are here
Moderatorlickypiddy
glzElectromaster
Profile Blog Joined March 2012
Japan2474 Posts
September 01 2013 01:54 GMT
#411
On September 01 2013 10:44 felisconcolori wrote:
Show nested quote +
On September 01 2013 10:42 hansonslee wrote:
On September 01 2013 10:39 felisconcolori wrote:
On September 01 2013 10:36 juicyjames wrote:
At least HOT6iX is shows no esports allegiances, sponsoring both LoL and SC2 tournaments!


HOT6ix doesn't care what the games are, as long as they are getting eyeballs on. And what LoL doesn't pick up, SC2 delivers.

I'm waiting for a Hot6ix / Monster / Redbull show down of sponsored players to see who takes the top eSports beverage spot.

+ Show Spoiler +
Pocari Sweat will swoop in and take it much to the surprise of no one.


Actually, the company that makes Pocari Sweat (Donga Otsuka) sponsors SK Telecom T1.


I wonder how long until beverage sponsors are the primary source of team sponsorships.

And is Monster or Dr. Pepper going to become the Razer of beverage sponsors?


Redbull = Startale
Lottechilsung = MVP

RIP Kt. Violet | In solitude, where we are least alone
azurespace
Profile Joined March 2011
Korea (South)39 Posts
Last Edited: 2013-09-01 02:05:42
September 01 2013 02:04 GMT
#412
Jangbi just tried to make some joke that hyvaa will fight against Flash so he would be "jobless" because Flash is super strong.

However, the timing was definitely bad. People are confused by the news of the dissponsership of soul and they received that implying hyvaa's reitrment
larse
Profile Blog Joined March 2012
1611 Posts
September 01 2013 02:10 GMT
#413
Well, after all, absolutely zero team disbanded.
juicyjames *
Profile Joined August 2011
United States3815 Posts
September 01 2013 02:18 GMT
#414
On September 01 2013 11:10 larse wrote:
Well, after all, absolutely zero team disbanded.

Musical chairs, the odd one out loses their sponsor!
This Week in SC2Find out what happened 'This Week in Starcraft 2': http://www.teamliquid.net/forum/viewmessage.php?topic_id=278126
Iodem
Profile Joined October 2010
United States1173 Posts
September 01 2013 02:20 GMT
#415
On September 01 2013 11:10 larse wrote:
Well, after all, absolutely zero team disbanded.


I don't know how Azubu is still alive.
If you don't like it, you can quit.
KrazyTrumpet
Profile Joined April 2010
United States2520 Posts
September 01 2013 02:26 GMT
#416
Well some consolidation definitely needed to happen in Korea, there were just too many SC2 teams to support there. I'm hoping this will all sort itself out and settle by the end of the year.
www.twitch.tv/krazy Best Stream Quality NA @KClarkSC2
babylon
Profile Blog Joined April 2011
8765 Posts
September 01 2013 02:27 GMT
#417
On September 01 2013 11:20 Iodem wrote:
Show nested quote +
On September 01 2013 11:10 larse wrote:
Well, after all, absolutely zero team disbanded.


I don't know how Azubu is still alive.

super secret sponsor clauf?
Gorribal
Profile Blog Joined March 2013
Canada186 Posts
September 01 2013 02:35 GMT
#418
On September 01 2013 10:42 ZombieGrub wrote:
Show nested quote +
On September 01 2013 10:40 glzElectromaster wrote:
On September 01 2013 10:39 felisconcolori wrote:
On September 01 2013 10:36 juicyjames wrote:
At least HOT6iX is shows no esports allegiances, sponsoring both LoL and SC2 tournaments!


HOT6ix doesn't care what the games are, as long as they are getting eyeballs on. And what LoL doesn't pick up, SC2 delivers.

I'm waiting for a Hot6ix / Monster / Redbull show down of sponsored players to see who takes the top eSports beverage spot.

+ Show Spoiler +
Pocari Sweat will swoop in and take it much to the surprise of no one.


Pocari Sweat best esport drink. It's like Gatorade but 1000000x better. Always drink it when watching Sc2 and LoL.



It tastes like flat Fresca. Or, if you don't have Fresca, flat grapefruit soda.

Was that the last of the announcements for tonight? I thought there was at least one more? O:


I have both Fresca and Pocari Sweat right now, Pocari Sweat is so much better, you must be drinking it hot, you gotta keep it in the fridge.
On September 01 2013 10:42 felisconcolori wrote:
Show nested quote +
On September 01 2013 10:40 glzElectromaster wrote:
On September 01 2013 10:39 felisconcolori wrote:
On September 01 2013 10:36 juicyjames wrote:
At least HOT6iX is shows no esports allegiances, sponsoring both LoL and SC2 tournaments!


HOT6ix doesn't care what the games are, as long as they are getting eyeballs on. And what LoL doesn't pick up, SC2 delivers.

I'm waiting for a Hot6ix / Monster / Redbull show down of sponsored players to see who takes the top eSports beverage spot.

+ Show Spoiler +
Pocari Sweat will swoop in and take it much to the surprise of no one.


Pocari Sweat best esport drink. It's like Gatorade but 1000000x better. Always drink it when watching Sc2 and LoL.


I would, but it's remarkably tough to find where I am. Also, I find it hilarious that it contains MSG. Taste is pretty good.


Asian supermarkets and other asian stores. Also, Chinatown. If you can find it Calgary, I'm sure it can be found in any other city.
"PartinG keeps touching us and groping us (laughs)." - Rain
DBS
Profile Joined July 2012
515 Posts
September 01 2013 02:41 GMT
#419
Can i just say that i think we have reached a cataclysmic level. I went to dinner and came back to the world being turned on its head. At least the EU scene has stayed strong (so far)
"a pitchfork is for hay. a trident is for killing bitches." -djwheat
Sacrilege
Profile Joined December 2011
United States199 Posts
September 01 2013 02:42 GMT
#420
It's begun!!! No!!!!!!
Imperative Gaming Owner | Grandmaster Zerg | https://twitter.com/SacrilegeSC2 | https://www.twitch.tv/shadowbites
Fyrewolf
Profile Joined January 2010
United States1533 Posts
September 01 2013 02:43 GMT
#421
On September 01 2013 10:42 felisconcolori wrote:
Show nested quote +
On September 01 2013 10:40 glzElectromaster wrote:
On September 01 2013 10:39 felisconcolori wrote:
On September 01 2013 10:36 juicyjames wrote:
At least HOT6iX is shows no esports allegiances, sponsoring both LoL and SC2 tournaments!


HOT6ix doesn't care what the games are, as long as they are getting eyeballs on. And what LoL doesn't pick up, SC2 delivers.

I'm waiting for a Hot6ix / Monster / Redbull show down of sponsored players to see who takes the top eSports beverage spot.

+ Show Spoiler +
Pocari Sweat will swoop in and take it much to the surprise of no one.


Pocari Sweat best esport drink. It's like Gatorade but 1000000x better. Always drink it when watching Sc2 and LoL.


I would, but it's remarkably tough to find where I am. Also, I find it hilarious that it contains MSG. Taste is pretty good.


That's kind of the point of msg, to make things taste good/better(it triggers the tastebuds for one of the five basic flavors and can enhance the other tastes too). It's really not that weird to add a flavor enhancer to something for taste.
"This is not Warcraft in space" "It's much more...... Sophisticated" "I KNOW IT'S NOT 3D!!!"
Noocta
Profile Joined June 2010
France12578 Posts
September 01 2013 02:44 GMT
#422
On September 01 2013 11:41 DBS wrote:
Can i just say that i think we have reached a cataclysmic level. I went to dinner and came back to the world being turned on its head. At least the EU scene has stayed strong (so far)


SC2 can live off the european scene only if it needs.
Things are looking grim in other regions, but even if everything fall down, we can go back to a warcraft 3 level and have europe + some asians players and be just fine.
" I'm not gonna fight you. I'm gonna kick your ass ! "
Gorribal
Profile Blog Joined March 2013
Canada186 Posts
Last Edited: 2013-09-01 02:45:25
September 01 2013 02:45 GMT
#423
On September 01 2013 11:41 DBS wrote:
Can i just say that i think we have reached a cataclysmic level. I went to dinner and came back to the world being turned on its head. At least the EU scene has stayed strong (so far)


MFW ForGG has a more stable job than MVP
[image loading]
"PartinG keeps touching us and groping us (laughs)." - Rain
Gorlin
Profile Joined November 2010
United States2753 Posts
September 01 2013 02:45 GMT
#424
Fuck all this bullshit, goddamnit
FetusThrower
Profile Joined August 2013
United States50 Posts
September 01 2013 02:50 GMT
#425
Lots of hype over nothing. I don't understand why korean teams were so large anyway.. It's not like every friggin' player was playing matches for Pro League.. That's like paying people to warm benches at football/hockey games.

I'm not the slightest bit worried, despite all the people here who are trying to hype up the "SC2 is DYING" bs.
{~Ever gotten so mad you could just throw babies?~} - Frequent twitch viewer/web personality with "sub-bronze" SC2 analysis
Xiphos
Profile Blog Joined July 2009
Canada7507 Posts
September 01 2013 02:52 GMT
#426
On September 01 2013 11:50 FetusThrower wrote:
Lots of hype over nothing. I don't understand why korean teams were so large anyway.. It's not like every friggin' player was playing matches for Pro League.. That's like paying people to warm benches at football/hockey games.

I'm not the slightest bit worried, despite all the people here who are trying to hype up the "SC2 is DYING" bs.


It was mainly for BW.

BW players NEEDED a lot of practice partners to perfect builds and such. I'm guessing that is not needed in SC2 at all.
2014 - ᕙ( •̀ل͜•́) ϡ Raise your bows brood warriors! ᕙ( •̀ل͜•́) ϡ
juicyjames *
Profile Joined August 2011
United States3815 Posts
September 01 2013 02:53 GMT
#427
To think the eSF-KeSPA trade lock hasn't even ended yet. That expires in October, but I guess it wouldn't be as big a deal now in a post-cataclysm world.
This Week in SC2Find out what happened 'This Week in Starcraft 2': http://www.teamliquid.net/forum/viewmessage.php?topic_id=278126
felisconcolori
Profile Blog Joined October 2011
United States6168 Posts
September 01 2013 02:53 GMT
#428
On September 01 2013 11:35 Gorribal wrote:
Show nested quote +
On September 01 2013 10:42 ZombieGrub wrote:
On September 01 2013 10:40 glzElectromaster wrote:
On September 01 2013 10:39 felisconcolori wrote:
On September 01 2013 10:36 juicyjames wrote:
At least HOT6iX is shows no esports allegiances, sponsoring both LoL and SC2 tournaments!


HOT6ix doesn't care what the games are, as long as they are getting eyeballs on. And what LoL doesn't pick up, SC2 delivers.

I'm waiting for a Hot6ix / Monster / Redbull show down of sponsored players to see who takes the top eSports beverage spot.

+ Show Spoiler +
Pocari Sweat will swoop in and take it much to the surprise of no one.


Pocari Sweat best esport drink. It's like Gatorade but 1000000x better. Always drink it when watching Sc2 and LoL.



It tastes like flat Fresca. Or, if you don't have Fresca, flat grapefruit soda.

Was that the last of the announcements for tonight? I thought there was at least one more? O:


I have both Fresca and Pocari Sweat right now, Pocari Sweat is so much better, you must be drinking it hot, you gotta keep it in the fridge.
Show nested quote +
On September 01 2013 10:42 felisconcolori wrote:
On September 01 2013 10:40 glzElectromaster wrote:
On September 01 2013 10:39 felisconcolori wrote:
On September 01 2013 10:36 juicyjames wrote:
At least HOT6iX is shows no esports allegiances, sponsoring both LoL and SC2 tournaments!


HOT6ix doesn't care what the games are, as long as they are getting eyeballs on. And what LoL doesn't pick up, SC2 delivers.

I'm waiting for a Hot6ix / Monster / Redbull show down of sponsored players to see who takes the top eSports beverage spot.

+ Show Spoiler +
Pocari Sweat will swoop in and take it much to the surprise of no one.


Pocari Sweat best esport drink. It's like Gatorade but 1000000x better. Always drink it when watching Sc2 and LoL.


I would, but it's remarkably tough to find where I am. Also, I find it hilarious that it contains MSG. Taste is pretty good.


Asian supermarkets and other asian stores. Also, Chinatown. If you can find it Calgary, I'm sure it can be found in any other city.


The key word here being "city". I'm in a minor metropolitan area that is remarkably devoid of Asian supermarkets and stores. The most diverse store I've found in the immediate area doesn't carry it. I did find some while I was visiting Chicago.
Yes, I email sponsors... to thank them. Don't post drunk, kids. My king, what has become of you?
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
September 01 2013 02:54 GMT
#429
On September 01 2013 11:53 juicyjames wrote:
To think the eSF-KeSPA trade lock hasn't even ended yet. That expires in October, but I guess it wouldn't be as big a deal now in a post-cataclysm world.

I hope the STX SouL players dont get poached by KeSPA! D:
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Flossy
Profile Blog Joined August 2011
United States870 Posts
September 01 2013 02:59 GMT
#430
Well, it's late here so I'm going to bed. Hopefully I don't miss the next big announcement.
etternaonline.com
Thrillz
Profile Joined May 2012
4313 Posts
Last Edited: 2013-09-01 03:00:26
September 01 2013 03:00 GMT
#431
On September 01 2013 11:50 FetusThrower wrote:
Lots of hype over nothing. I don't understand why korean teams were so large anyway.. It's not like every friggin' player was playing matches for Pro League.. That's like paying people to warm benches at football/hockey games.

I'm not the slightest bit worried, despite all the people here who are trying to hype up the "SC2 is DYING" bs.


Depends on what people mean on dying. Failing to meet it's expectations and stagnating in KR? Yeah probably.
juicyjames *
Profile Joined August 2011
United States3815 Posts
September 01 2013 03:03 GMT
#432
Meanwhile, at NesTea's wedding:

This Week in SC2Find out what happened 'This Week in Starcraft 2': http://www.teamliquid.net/forum/viewmessage.php?topic_id=278126
Pandain
Profile Blog Joined May 2010
United States12989 Posts
September 01 2013 03:22 GMT
#433
Writers, get the Power Rank out while I wait for more drama.
forumtext
Profile Joined September 2011
575 Posts
September 01 2013 03:30 GMT
#434
On September 01 2013 11:52 Xiphos wrote:
Show nested quote +
On September 01 2013 11:50 FetusThrower wrote:
Lots of hype over nothing. I don't understand why korean teams were so large anyway.. It's not like every friggin' player was playing matches for Pro League.. That's like paying people to warm benches at football/hockey games.

I'm not the slightest bit worried, despite all the people here who are trying to hype up the "SC2 is DYING" bs.


It was mainly for BW.

BW players NEEDED a lot of practice partners to perfect builds and such. I'm guessing that is not needed in SC2 at all.


It is also about keeping your opponent guessing who will be sent out next.
glzElectromaster
Profile Blog Joined March 2012
Japan2474 Posts
September 01 2013 03:36 GMT
#435
Would be the Creator of the Universe having his wedding on the day of Cataclysm
RIP Kt. Violet | In solitude, where we are least alone
lessQQmorePEWPEW
Profile Joined November 2011
Jamaica921 Posts
September 01 2013 03:39 GMT
#436
said this several times before, poor management and lack of sponsors is driving these teams to the ground. big investors are moving away from single player games into team oriented ones (Dota 2, WoT etc).
Why drink and drive when you can smoke and fly - Bob Marley
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
September 01 2013 03:50 GMT
#437
http://www.thisisgame.com/esports/news/nboard/162/?n=49164

translators goooo!
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
September 01 2013 03:50 GMT
#438
On September 01 2013 12:50 Dodgin wrote:
http://www.thisisgame.com/esports/news/nboard/162/?n=49164

translators goooo!

I voted the guy doing pushups on the bottom of the page
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
juicyjames *
Profile Joined August 2011
United States3815 Posts
September 01 2013 03:53 GMT
#439
It looks like the cataclysm is done.

This Week in SC2Find out what happened 'This Week in Starcraft 2': http://www.teamliquid.net/forum/viewmessage.php?topic_id=278126
VanGarde
Profile Joined July 2010
Sweden755 Posts
September 01 2013 03:54 GMT
#440
Guess I was wrong, I never believed in the sky is falling back when Destiny went on his rant and IPL tanked. But in light of everything that has happened since WCS started I guess sc2 really won't be a long term cutting edge e-sport. It will definitely go on but with tournament support and team support failing it will just run on steam. The old korean pro-gamers who now play sc2 will play and we will have good tournaments, but there won't be any surges of new talent, because all new players will make the sensible choice and focus on moba's instead.
War does not determine who is right - only who is left.
Thrillz
Profile Joined May 2012
4313 Posts
September 01 2013 03:54 GMT
#441
On September 01 2013 12:50 Shellshock1122 wrote:
Show nested quote +
On September 01 2013 12:50 Dodgin wrote:
http://www.thisisgame.com/esports/news/nboard/162/?n=49164

translators goooo!

I voted the guy doing pushups on the bottom of the page


Looks like what was expected, IM/MVP/Prime joins Kespa and leaves eSF.
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
September 01 2013 03:56 GMT
#442
I'm pretty sure what I just linked is an interview with the 3 teams leaving eSF, maybe just the coaches.

Someone shine the Seeker signal.
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
September 01 2013 03:56 GMT
#443
On September 01 2013 12:50 Shellshock1122 wrote:
Show nested quote +
On September 01 2013 12:50 Dodgin wrote:
http://www.thisisgame.com/esports/news/nboard/162/?n=49164

translators goooo!

I voted the guy doing pushups on the bottom of the page

I followed in your footsteps and pushed that button too. Wonder what it means :p
iKill[ShocK]
Profile Blog Joined July 2008
Vietnam3530 Posts
September 01 2013 03:56 GMT
#444
On September 01 2013 12:50 Shellshock1122 wrote:
Show nested quote +
On September 01 2013 12:50 Dodgin wrote:
http://www.thisisgame.com/esports/news/nboard/162/?n=49164

translators goooo!

I voted the guy doing pushups on the bottom of the page


ME TOO!!!! he working them armssss

im gonnna get some popcorns and wait for translation
<3 Kim Taeyeon
13th Marine
Profile Joined January 2011
United States344 Posts
September 01 2013 04:00 GMT
#445
On September 01 2013 12:56 bo1b wrote:
Show nested quote +
On September 01 2013 12:50 Shellshock1122 wrote:
On September 01 2013 12:50 Dodgin wrote:
http://www.thisisgame.com/esports/news/nboard/162/?n=49164

translators goooo!

I voted the guy doing pushups on the bottom of the page

I followed in your footsteps and pushed that button too. Wonder what it means :p

Likewise. I clicked on it because it shows despair... T_T

I suppose joining KeSPA could help with stabilizing finances but still...
Bomber | BoxeR | Dear | Flash | fOrGG | HerO | INnoVation | Jaedong | Life | MarineKing | Maru | MMA | MVP | NaDa | Polt | Taeja
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
September 01 2013 04:03 GMT
#446
I voted the shocked face next to the push-up guy. I mean what with how I feel about all this and all...
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
Lunareste
Profile Joined July 2011
United States3596 Posts
Last Edited: 2013-09-01 04:05:18
September 01 2013 04:03 GMT
#447
On September 01 2013 12:56 Dodgin wrote:
I'm pretty sure what I just linked is an interview with the 3 teams leaving eSF, maybe just the coaches.

Someone shine the Seeker signal.


[image loading]
KT FlaSh FOREVER
BronzeKnee
Profile Joined March 2011
United States5217 Posts
September 01 2013 04:06 GMT
#448
On September 01 2013 12:54 Thrillz wrote:
Show nested quote +
On September 01 2013 12:50 Shellshock1122 wrote:
On September 01 2013 12:50 Dodgin wrote:
http://www.thisisgame.com/esports/news/nboard/162/?n=49164

translators goooo!

I voted the guy doing pushups on the bottom of the page


Looks like what was expected, IM/MVP/Prime joins Kespa and leaves eSF.


Sounds to me like MVP is totally dead?

Anyway, I haven't bought into any of this whole SC2 is in trouble hype until now. This is bad.

Blizzard needs to fix the Siege Tank, everyone loves it, and it would bring people back.

That and the Carrier.
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
September 01 2013 04:07 GMT
#449
MVP doesn't seem to be dead but they might downsize their sc2 team
coolman123123
Profile Joined August 2013
146 Posts
September 01 2013 04:07 GMT
#450
On September 01 2013 13:06 BronzeKnee wrote:
Show nested quote +
On September 01 2013 12:54 Thrillz wrote:
On September 01 2013 12:50 Shellshock1122 wrote:
On September 01 2013 12:50 Dodgin wrote:
http://www.thisisgame.com/esports/news/nboard/162/?n=49164

translators goooo!

I voted the guy doing pushups on the bottom of the page


Looks like what was expected, IM/MVP/Prime joins Kespa and leaves eSF.


Sounds to me like MVP is totally dead?

Anyway, I haven't bought into any of this whole SC2 is in trouble hype until now. This is bad.

Blizzard needs to fix the Siege Tank, everyone loves it, and it would bring people back.

That and the Carrier.


If only it were that simple
AgentW
Profile Blog Joined July 2012
United States7725 Posts
September 01 2013 04:08 GMT
#451
Per my shitty attempt to use Google Translate, MVP SC2 is not dead. Prime is looking for LoL, they can't comment on MVP LoL. KeSPA looking to help with LG.
Who's the bigger scrub, the scrub, or the scrub who loses to him?
13th Marine
Profile Joined January 2011
United States344 Posts
September 01 2013 04:09 GMT
#452
On September 01 2013 13:06 BronzeKnee wrote:
Show nested quote +
On September 01 2013 12:54 Thrillz wrote:
On September 01 2013 12:50 Shellshock1122 wrote:
On September 01 2013 12:50 Dodgin wrote:
http://www.thisisgame.com/esports/news/nboard/162/?n=49164

translators goooo!

I voted the guy doing pushups on the bottom of the page


Looks like what was expected, IM/MVP/Prime joins Kespa and leaves eSF.


Sounds to me like MVP is totally dead?

Anyway, I haven't bought into any of this whole SC2 is in trouble hype until now. This is bad.

Blizzard needs to fix the Siege Tank, everyone loves it, and it would bring people back.

That and the Carrier.

From what the coach is saying in the article, it's not the case.
Bomber | BoxeR | Dear | Flash | fOrGG | HerO | INnoVation | Jaedong | Life | MarineKing | Maru | MMA | MVP | NaDa | Polt | Taeja
BronzeKnee
Profile Joined March 2011
United States5217 Posts
Last Edited: 2013-09-01 04:17:06
September 01 2013 04:11 GMT
#453
On September 01 2013 13:07 coolman123123 wrote:
Show nested quote +
On September 01 2013 13:06 BronzeKnee wrote:
On September 01 2013 12:54 Thrillz wrote:
On September 01 2013 12:50 Shellshock1122 wrote:
On September 01 2013 12:50 Dodgin wrote:
http://www.thisisgame.com/esports/news/nboard/162/?n=49164

translators goooo!

I voted the guy doing pushups on the bottom of the page


Looks like what was expected, IM/MVP/Prime joins Kespa and leaves eSF.


Sounds to me like MVP is totally dead?

Anyway, I haven't bought into any of this whole SC2 is in trouble hype until now. This is bad.

Blizzard needs to fix the Siege Tank, everyone loves it, and it would bring people back.

That and the Carrier.


If only it were that simple


Maybe I just live in a shell, but I stopped watching a lot of SC2 when TvZ became what it is now. A good TvZ between two great players back in WOL (before the Infestor took over) was probably the most exciting competition I've ever watched.

But I feel like the game got stale. TvP has been the same for how long? TvZ isn't as good. ZvP has more and more Swarmhosts, which are the ultimate turtle and boring unit. One base timings are nearly extinct, and two base timings are going that way too. Blizzard should start people on two bases, because no one wants to watch the same build up and no action for 8+ minutes.

I feel like if Starcraft had the excitement, and was as exciting to watch as it used to be, it could compete with the MOBAs. But the metagame is stale, and so every game plays out similar, while most LOL games look radically different, and thus it is interesting to watch. Just imagine if every football game all anyone did was run the ball up the middle, it'd get boring pretty fast... SC2 needs to diversify.
Pandain
Profile Blog Joined May 2010
United States12989 Posts
September 01 2013 04:18 GMT
#454
On September 01 2013 13:11 BronzeKnee wrote:
Show nested quote +
On September 01 2013 13:07 coolman123123 wrote:
On September 01 2013 13:06 BronzeKnee wrote:
On September 01 2013 12:54 Thrillz wrote:
On September 01 2013 12:50 Shellshock1122 wrote:
On September 01 2013 12:50 Dodgin wrote:
http://www.thisisgame.com/esports/news/nboard/162/?n=49164

translators goooo!

I voted the guy doing pushups on the bottom of the page


Looks like what was expected, IM/MVP/Prime joins Kespa and leaves eSF.


Sounds to me like MVP is totally dead?

Anyway, I haven't bought into any of this whole SC2 is in trouble hype until now. This is bad.

Blizzard needs to fix the Siege Tank, everyone loves it, and it would bring people back.

That and the Carrier.


If only it were that simple


Maybe I just live in a shell, but I stopped watching a lot of SC2 when TvZ became what it is now. A good TvZ between two great players back in WOL (before the Infestor took over) was probably the most exciting competition I've ever watched.

But I feel like the game stale. TvP has been the same for how long? TvZ isn't as good. ZvP has more and more Swarmhosts, which are the ultimate turtle and boring unit. One base timings are nearly extinct, and two base timings are going that way too. Blizzard should start people on two bases, because no one wants to watch the same build up and no action for 8+ minutes.

I feel like if Starcraft had the excitement, and was as exciting to watch as it used to be, it could compete with the MOBAs.

A lot of what you said is outdated, TvP has changed in subtle but important ways with more emphasis on ghost Viking and even the occasional hellbat transition, and really swarm hosts aren't massed anymore.

And idk about you but TvZ is fucking amazing.
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
Last Edited: 2013-09-01 04:21:38
September 01 2013 04:21 GMT
#455
Kwanghee Woo ‏@SaintSnorlax 5m

IM's head coach Hirai denies leaving eSF in order to join KeSPA, but says all possibilities are open http://www.thisisgame.com/esports/news/nboard/162/?n=49164 …


I don't get it, what other reason could they possibly have for leaving eSF and GSTL? They just won 50 million won from GSTL and could have repeated. It's not like their SC2 teams schedule is too full, right?
Pandain
Profile Blog Joined May 2010
United States12989 Posts
September 01 2013 04:21 GMT
#456
Also this actually wasn't that big.
Adreme
Profile Joined June 2011
United States5574 Posts
September 01 2013 04:23 GMT
#457
We have been saying for months(almost a year at this point) that there were way to many Korean teams and players compared to the size of the scene and it seems like it has finally come to fruition. When the KeSPA players came into the scene they added about 100 pro players to a scene that already had a fairly large pool of Korean pros. It will probably settle down for awhile after this and then we will get final stability around this time next year.

I am sad that we are losing all these players but this turnover was inevitable from the moment the sc2 player pool doubled in size.
VanGarde
Profile Joined July 2010
Sweden755 Posts
September 01 2013 04:23 GMT
#458
None of this has anything to do with the excitement of the game. I mean obviously it is about the game, but not in any way that Blizzard can ever do anything about in terms of changing game play mechanics.

It can't be because the matchups are too stale or not exciting enough, and to answer why that is you just have to watch a moba. I am not saying this as some uneducated rts fanboy, I play League and I watch it too just as I watch sc2. But let's be honest. Moba's are just as stale if not more than sc2 is. The games are just as if not more predictable and will always follow the same pattern.
War does not determine who is right - only who is left.
asongdotnet
Profile Blog Joined March 2012
United States1060 Posts
September 01 2013 04:24 GMT
#459
On September 01 2013 12:50 Shellshock1122 wrote:
Show nested quote +
On September 01 2013 12:50 Dodgin wrote:
http://www.thisisgame.com/esports/news/nboard/162/?n=49164

translators goooo!

I voted the guy doing pushups on the bottom of the page


lol pushup dood translates to dissappointment which I guess could be a lot of people's reactions anyways
SigmaoctanusIV
Profile Blog Joined April 2010
United States3313 Posts
September 01 2013 04:27 GMT
#460
Want to save Starcraft 2, Remove all the enhanced Macro mechanics (Chrono boost, Mules, Injects, Warp Gates) If not the game won't be as interesting as competing Esport games.
I am Godzilla You are Japan
Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
September 01 2013 04:29 GMT
#461
I remember someone was complaining about the lack of drama a few months ago. Well here you go.
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
Adreme
Profile Joined June 2011
United States5574 Posts
September 01 2013 04:35 GMT
#462
On September 01 2013 13:29 Antisocialmunky wrote:
I remember someone was complaining about the lack of drama a few months ago. Well here you go.


Preseason is where all the drama is since during the season the teams are to focused on winning to deal with any other issues.
VanGarde
Profile Joined July 2010
Sweden755 Posts
September 01 2013 04:38 GMT
#463
On September 01 2013 13:27 SigmaoctanusIV wrote:
Want to save Starcraft 2, Remove all the enhanced Macro mechanics (Chrono boost, Mules, Injects, Warp Gates) If not the game won't be as interesting as competing Esport games.

No it most certainly won't. In fact it will be the exact opposite. Starcraft 2 is losing its marketshare to moba games. The problem is NOT that the game is to simple, too easy, or not mechanically demanding enough. Brood war was not the juggernaut in Korea that it was because it was difficult, as much as people want to romanticize it to be about Koreans only wanting to play the most demanding games. It was big because it had a huge install base, was played everywhere and was really accessible. It is and will always be about the bling bling. When League of Legends regularly has 4-5 times the viewership that sc2 has. The only thing you can be 100% sure about is that the issue is not about how mechanically demanding the games are.
War does not determine who is right - only who is left.
trifecta
Profile Joined April 2010
United States6795 Posts
September 01 2013 04:40 GMT
#464
if the kepsa teams were smart, they'd cut sc2 rosters down to 5-7 players, pool resources, and buy a collective team house in the US and/or EU and send players there. SC2 is doing fine in the west so it makes sense to consolidate geographically.
forumtext
Profile Joined September 2011
575 Posts
September 01 2013 04:41 GMT
#465
I expect HUGE changes to SC2 in Lotv!
Adreme
Profile Joined June 2011
United States5574 Posts
September 01 2013 04:42 GMT
#466
On September 01 2013 13:40 trifecta wrote:
if the kepsa teams were smart, they'd cut sc2 rosters down to 5-7 players, pool resources, and buy a collective team house in the US and/or EU and send players there. SC2 is doing fine in the west so it makes sense to consolidate geographically.


I would assume that SC2 is technically bigger in Korea then it is in the rest of the world its just not as big as the other e-sports are.
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
September 01 2013 04:43 GMT
#467
On September 01 2013 13:18 Pandain wrote:
Show nested quote +
On September 01 2013 13:11 BronzeKnee wrote:
On September 01 2013 13:07 coolman123123 wrote:
On September 01 2013 13:06 BronzeKnee wrote:
On September 01 2013 12:54 Thrillz wrote:
On September 01 2013 12:50 Shellshock1122 wrote:
On September 01 2013 12:50 Dodgin wrote:
http://www.thisisgame.com/esports/news/nboard/162/?n=49164

translators goooo!

I voted the guy doing pushups on the bottom of the page


Looks like what was expected, IM/MVP/Prime joins Kespa and leaves eSF.


Sounds to me like MVP is totally dead?

Anyway, I haven't bought into any of this whole SC2 is in trouble hype until now. This is bad.

Blizzard needs to fix the Siege Tank, everyone loves it, and it would bring people back.

That and the Carrier.


If only it were that simple


Maybe I just live in a shell, but I stopped watching a lot of SC2 when TvZ became what it is now. A good TvZ between two great players back in WOL (before the Infestor took over) was probably the most exciting competition I've ever watched.

But I feel like the game stale. TvP has been the same for how long? TvZ isn't as good. ZvP has more and more Swarmhosts, which are the ultimate turtle and boring unit. One base timings are nearly extinct, and two base timings are going that way too. Blizzard should start people on two bases, because no one wants to watch the same build up and no action for 8+ minutes.

I feel like if Starcraft had the excitement, and was as exciting to watch as it used to be, it could compete with the MOBAs.

A lot of what you said is outdated, TvP has changed in subtle but important ways with more emphasis on ghost Viking and even the occasional hellbat transition, and really swarm hosts aren't massed anymore.

And idk about you but TvZ is fucking amazing.

TvZ is amazing compared to infestor broodlord time I guess. Pretty awful in comparison to 2011 tvz.
forumtext
Profile Joined September 2011
575 Posts
September 01 2013 04:44 GMT
#468
On September 01 2013 13:40 trifecta wrote:
if the kepsa teams were smart, they'd cut sc2 rosters down to 5-7 players, pool resources, and buy a collective team house in the US and/or EU and send players there. SC2 is doing fine in the west so it makes sense to consolidate geographically.


But why would teams like SKT and KT want to sponsor a team in a different region?
ETisME
Profile Blog Joined April 2011
12482 Posts
September 01 2013 04:51 GMT
#469
On September 01 2013 13:11 BronzeKnee wrote:
Show nested quote +
On September 01 2013 13:07 coolman123123 wrote:
On September 01 2013 13:06 BronzeKnee wrote:
On September 01 2013 12:54 Thrillz wrote:
On September 01 2013 12:50 Shellshock1122 wrote:
On September 01 2013 12:50 Dodgin wrote:
http://www.thisisgame.com/esports/news/nboard/162/?n=49164

translators goooo!

I voted the guy doing pushups on the bottom of the page


Looks like what was expected, IM/MVP/Prime joins Kespa and leaves eSF.


Sounds to me like MVP is totally dead?

Anyway, I haven't bought into any of this whole SC2 is in trouble hype until now. This is bad.

Blizzard needs to fix the Siege Tank, everyone loves it, and it would bring people back.

That and the Carrier.


If only it were that simple


Maybe I just live in a shell, but I stopped watching a lot of SC2 when TvZ became what it is now. A good TvZ between two great players back in WOL (before the Infestor took over) was probably the most exciting competition I've ever watched.

But I feel like the game got stale. TvP has been the same for how long? TvZ isn't as good. ZvP has more and more Swarmhosts, which are the ultimate turtle and boring unit. One base timings are nearly extinct, and two base timings are going that way too. Blizzard should start people on two bases, because no one wants to watch the same build up and no action for 8+ minutes.

I feel like if Starcraft had the excitement, and was as exciting to watch as it used to be, it could compete with the MOBAs. But the metagame is stale, and so every game plays out similar, while most LOL games look radically different, and thus it is interesting to watch. Just imagine if every football game all anyone did was run the ball up the middle, it'd get boring pretty fast... SC2 needs to diversify.

nah, you are right, so many people are complaining about TvZ and stale metagame as well, just less so on TL
all comes down to:
lack of diversity in all TvX matchup
bio mines means action everywhere but way too violate.
One nice lucky mine hit can change the game and one bad one can kinda end the game as well. (mine hit the clumped banelings or lings is sometimes really luck based)
not to mention the marine split micro from bio tank was way more spectator friendly to watch compared to the pre spread, poke until zerg engages style we have in bio mine.
the new zerg micro such as sniping mines with muta and baiting mine hits aren't so amazing to watch in comparison to tank focus fire onto banelings and marine split.
they just don't have the same WOW factor
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
SigmaoctanusIV
Profile Blog Joined April 2010
United States3313 Posts
September 01 2013 04:51 GMT
#470
On September 01 2013 13:38 VanGarde wrote:
Show nested quote +
On September 01 2013 13:27 SigmaoctanusIV wrote:
Want to save Starcraft 2, Remove all the enhanced Macro mechanics (Chrono boost, Mules, Injects, Warp Gates) If not the game won't be as interesting as competing Esport games.

No it most certainly won't. In fact it will be the exact opposite. Starcraft 2 is losing its marketshare to moba games. The problem is NOT that the game is to simple, too easy, or not mechanically demanding enough. Brood war was not the juggernaut in Korea that it was because it was difficult, as much as people want to romanticize it to be about Koreans only wanting to play the most demanding games. It was big because it had a huge install base, was played everywhere and was really accessible. It is and will always be about the bling bling. When League of Legends regularly has 4-5 times the viewership that sc2 has. The only thing you can be 100% sure about is that the issue is not about how mechanically demanding the games are.


The reason I posted that is not to do with difficulty at all... in Starcarft 2 everything is done so fast. Just slowing things down a bit would make the game more interesting and with some help from LotV we might be able to sustain more viewers with a game that isn't just max at 12 and attack each other than end the game.
I am Godzilla You are Japan
Everlong
Profile Joined April 2010
Czech Republic1973 Posts
September 01 2013 04:53 GMT
#471
Can someone explain to me what happened lol? :D
Wingblade
Profile Joined April 2012
United States1806 Posts
September 01 2013 05:01 GMT
#472
On September 01 2013 13:53 Everlong wrote:
Can someone explain to me what happened lol? :D


Supernovamaniac(the guy who was not well liked as a caster), apparently translated a bunch of rumors about stuff that MIGHT happen because Ethan_ahn wrote that a cataclysm or something was happening in SC2. Everyone freaked out for like the 30th time in the last 3 or 4 months about how SC2 was going to die at least in Korea. Then, half of the original rumors have been debunked or turned out to be basically non-issues.

So just another normal day here in the SC2 community.
PartinG fanboy to the max, Rain/Squirtle/Dear/Scarlett/Bbyong are cool too. I don't always watch Dota2 but when I do I have no clue what's going on. GOGO POWER RANGERS
juicyjames *
Profile Joined August 2011
United States3815 Posts
September 01 2013 05:01 GMT
#473
On September 01 2013 13:53 Everlong wrote:
Can someone explain to me what happened lol? :D

The rumors and what we know of the truth are detailed in the OP. For everything else, please refer to this thread.
This Week in SC2Find out what happened 'This Week in Starcraft 2': http://www.teamliquid.net/forum/viewmessage.php?topic_id=278126
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
Last Edited: 2013-09-01 05:02:30
September 01 2013 05:02 GMT
#474
On September 01 2013 13:43 bo1b wrote:
Show nested quote +
On September 01 2013 13:18 Pandain wrote:
On September 01 2013 13:11 BronzeKnee wrote:
On September 01 2013 13:07 coolman123123 wrote:
On September 01 2013 13:06 BronzeKnee wrote:
On September 01 2013 12:54 Thrillz wrote:
On September 01 2013 12:50 Shellshock1122 wrote:
On September 01 2013 12:50 Dodgin wrote:
http://www.thisisgame.com/esports/news/nboard/162/?n=49164

translators goooo!

I voted the guy doing pushups on the bottom of the page


Looks like what was expected, IM/MVP/Prime joins Kespa and leaves eSF.


Sounds to me like MVP is totally dead?

Anyway, I haven't bought into any of this whole SC2 is in trouble hype until now. This is bad.

Blizzard needs to fix the Siege Tank, everyone loves it, and it would bring people back.

That and the Carrier.


If only it were that simple


Maybe I just live in a shell, but I stopped watching a lot of SC2 when TvZ became what it is now. A good TvZ between two great players back in WOL (before the Infestor took over) was probably the most exciting competition I've ever watched.

But I feel like the game stale. TvP has been the same for how long? TvZ isn't as good. ZvP has more and more Swarmhosts, which are the ultimate turtle and boring unit. One base timings are nearly extinct, and two base timings are going that way too. Blizzard should start people on two bases, because no one wants to watch the same build up and no action for 8+ minutes.

I feel like if Starcraft had the excitement, and was as exciting to watch as it used to be, it could compete with the MOBAs.

A lot of what you said is outdated, TvP has changed in subtle but important ways with more emphasis on ghost Viking and even the occasional hellbat transition, and really swarm hosts aren't massed anymore.

And idk about you but TvZ is fucking amazing.

TvZ is amazing compared to infestor broodlord time I guess. Pretty awful in comparison to 2011 tvz.


I wouldn't say awful, but definitely not as good now that things have settled. The real issue with that matchup now is just like with TvP. It almost always plays out the same, there's no diversity anymore and mech is even more of a rarity. With some real effort on Blizzard's part it could be even better imo. At the dawn of HotS things looked amazing, but now it's just too hard to get to the lategame in that matchup. Also, there's a loss of identity, as now the terran really feels more Zerg-like than the fucking Zerg :/
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
Kiett
Profile Blog Joined March 2011
United States7639 Posts
September 01 2013 05:04 GMT
#475
On September 01 2013 09:25 Aunvilgod wrote:
Show nested quote +
On September 01 2013 08:43 Kiett wrote:
On September 01 2013 07:28 ZAiNs wrote:
If the next proleague is actually the last I will be so upset... League of Legends killing eSports...

I think you mean growing esports back into the greatness it once was at its height in Korea, and perhaps even more than that. Last night's OGN finals was one of the best things I've watched in a long time.


Yes we know you are a LoL fan. But not everyone is a LoL fan. You know what he ment with eSports: Starcraft.

No, I didn't know what he meant. If he meant Starcraft, then he should have said Starcraft. Not esports. That's like if he said "Soccer/Football is killing sports," then you bitch at me that I should know that "sports" means basketball (or other specific sport). No. Sports means sports. LoL may definitely be killing Starcraft, but it is not killing esports.
Writer:o
lichter
Profile Blog Joined September 2010
1001 YEARS KESPAJAIL22272 Posts
September 01 2013 05:04 GMT
#476
Is that really it? I was really expecting hell but this is actually not bad
AdministratorYOU MUST HEED MY INSTRUCTIONS TAKE OFF YOUR THIIIINGS
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
September 01 2013 05:06 GMT
#477
On September 01 2013 14:02 FrostedMiniWheats wrote:
Show nested quote +
On September 01 2013 13:43 bo1b wrote:
On September 01 2013 13:18 Pandain wrote:
On September 01 2013 13:11 BronzeKnee wrote:
On September 01 2013 13:07 coolman123123 wrote:
On September 01 2013 13:06 BronzeKnee wrote:
On September 01 2013 12:54 Thrillz wrote:
On September 01 2013 12:50 Shellshock1122 wrote:
On September 01 2013 12:50 Dodgin wrote:
http://www.thisisgame.com/esports/news/nboard/162/?n=49164

translators goooo!

I voted the guy doing pushups on the bottom of the page


Looks like what was expected, IM/MVP/Prime joins Kespa and leaves eSF.


Sounds to me like MVP is totally dead?

Anyway, I haven't bought into any of this whole SC2 is in trouble hype until now. This is bad.

Blizzard needs to fix the Siege Tank, everyone loves it, and it would bring people back.

That and the Carrier.


If only it were that simple


Maybe I just live in a shell, but I stopped watching a lot of SC2 when TvZ became what it is now. A good TvZ between two great players back in WOL (before the Infestor took over) was probably the most exciting competition I've ever watched.

But I feel like the game stale. TvP has been the same for how long? TvZ isn't as good. ZvP has more and more Swarmhosts, which are the ultimate turtle and boring unit. One base timings are nearly extinct, and two base timings are going that way too. Blizzard should start people on two bases, because no one wants to watch the same build up and no action for 8+ minutes.

I feel like if Starcraft had the excitement, and was as exciting to watch as it used to be, it could compete with the MOBAs.

A lot of what you said is outdated, TvP has changed in subtle but important ways with more emphasis on ghost Viking and even the occasional hellbat transition, and really swarm hosts aren't massed anymore.

And idk about you but TvZ is fucking amazing.

TvZ is amazing compared to infestor broodlord time I guess. Pretty awful in comparison to 2011 tvz.


I wouldn't say awful, but definitely not as good now that things have settled. The real issue with that matchup now is just like with TvP. It almost always plays out the same, there's no diversity anymore and mech is even more of a rarity. With some real effort on Blizzard's part it could be even better imo. At the dawn of HotS things looked amazing, but now it's just too hard to get to the lategame in that matchup. Also, there's a loss of identity, as now the terran really feels more Zerg-like than the fucking Zerg :/

sounds like identity crisis to me lol but ya, I agree. Protoss playing like BW terran and Terran playing like BW Zerg lol
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
trifecta
Profile Joined April 2010
United States6795 Posts
September 01 2013 05:32 GMT
#478
On September 01 2013 13:44 forumtext wrote:
Show nested quote +
On September 01 2013 13:40 trifecta wrote:
if the kepsa teams were smart, they'd cut sc2 rosters down to 5-7 players, pool resources, and buy a collective team house in the US and/or EU and send players there. SC2 is doing fine in the west so it makes sense to consolidate geographically.


But why would teams like SKT and KT want to sponsor a team in a different region?



heh yeah that's a problem. they could attract more sponsors though and advertise their LoL teams.
BronzeKnee
Profile Joined March 2011
United States5217 Posts
September 01 2013 05:34 GMT
#479
On September 01 2013 13:18 Pandain wrote:
Show nested quote +
On September 01 2013 13:11 BronzeKnee wrote:
On September 01 2013 13:07 coolman123123 wrote:
On September 01 2013 13:06 BronzeKnee wrote:
On September 01 2013 12:54 Thrillz wrote:
On September 01 2013 12:50 Shellshock1122 wrote:
On September 01 2013 12:50 Dodgin wrote:
http://www.thisisgame.com/esports/news/nboard/162/?n=49164

translators goooo!

I voted the guy doing pushups on the bottom of the page


Looks like what was expected, IM/MVP/Prime joins Kespa and leaves eSF.


Sounds to me like MVP is totally dead?

Anyway, I haven't bought into any of this whole SC2 is in trouble hype until now. This is bad.

Blizzard needs to fix the Siege Tank, everyone loves it, and it would bring people back.

That and the Carrier.


If only it were that simple


Maybe I just live in a shell, but I stopped watching a lot of SC2 when TvZ became what it is now. A good TvZ between two great players back in WOL (before the Infestor took over) was probably the most exciting competition I've ever watched.

But I feel like the game stale. TvP has been the same for how long? TvZ isn't as good. ZvP has more and more Swarmhosts, which are the ultimate turtle and boring unit. One base timings are nearly extinct, and two base timings are going that way too. Blizzard should start people on two bases, because no one wants to watch the same build up and no action for 8+ minutes.

I feel like if Starcraft had the excitement, and was as exciting to watch as it used to be, it could compete with the MOBAs.

A lot of what you said is outdated, TvP has changed in subtle but important ways with more emphasis on ghost Viking and even the occasional hellbat transition, and really swarm hosts aren't massed anymore.

And idk about you but TvZ is fucking amazing.


I feel like subtle changes aren't enough to make TvP interesting.

And I want you to watch this. I was so excited during this game that I was banned on TL for saying stupid things in the LR thread. The only time I've been banned on TL too. Please, tell me that current TvZ comes even close to this glory:

http://www.dailymotion.com/video/xlxkyo_mlg-orlando-2011-starcraft-ii-game-1-2-3-eg-idra-z-vs-st-bomber-t-part-1-2_videogames?search_algo=2


Chaggi
Profile Joined August 2010
Korea (South)1936 Posts
September 01 2013 05:41 GMT
#480
On September 01 2013 14:34 BronzeKnee wrote:
Show nested quote +
On September 01 2013 13:18 Pandain wrote:
On September 01 2013 13:11 BronzeKnee wrote:
On September 01 2013 13:07 coolman123123 wrote:
On September 01 2013 13:06 BronzeKnee wrote:
On September 01 2013 12:54 Thrillz wrote:
On September 01 2013 12:50 Shellshock1122 wrote:
On September 01 2013 12:50 Dodgin wrote:
http://www.thisisgame.com/esports/news/nboard/162/?n=49164

translators goooo!

I voted the guy doing pushups on the bottom of the page


Looks like what was expected, IM/MVP/Prime joins Kespa and leaves eSF.


Sounds to me like MVP is totally dead?

Anyway, I haven't bought into any of this whole SC2 is in trouble hype until now. This is bad.

Blizzard needs to fix the Siege Tank, everyone loves it, and it would bring people back.

That and the Carrier.


If only it were that simple


Maybe I just live in a shell, but I stopped watching a lot of SC2 when TvZ became what it is now. A good TvZ between two great players back in WOL (before the Infestor took over) was probably the most exciting competition I've ever watched.

But I feel like the game stale. TvP has been the same for how long? TvZ isn't as good. ZvP has more and more Swarmhosts, which are the ultimate turtle and boring unit. One base timings are nearly extinct, and two base timings are going that way too. Blizzard should start people on two bases, because no one wants to watch the same build up and no action for 8+ minutes.

I feel like if Starcraft had the excitement, and was as exciting to watch as it used to be, it could compete with the MOBAs.

A lot of what you said is outdated, TvP has changed in subtle but important ways with more emphasis on ghost Viking and even the occasional hellbat transition, and really swarm hosts aren't massed anymore.

And idk about you but TvZ is fucking amazing.


I feel like subtle changes aren't enough to make TvP interesting.

And I want you to watch this. I was so excited during this game that I was banned on TL for saying stupid things in the LR thread. The only time I've been banned on TL too. Please, tell me that current TvZ comes even close to this glory:

http://www.dailymotion.com/video/xlxkyo_mlg-orlando-2011-starcraft-ii-game-1-2-3-eg-idra-z-vs-st-bomber-t-part-1-2_videogames?search_algo=2




Yes, I find nr15's very entertaining as well.
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
September 01 2013 05:50 GMT
#481
On September 01 2013 14:34 BronzeKnee wrote:
Show nested quote +
On September 01 2013 13:18 Pandain wrote:
On September 01 2013 13:11 BronzeKnee wrote:
On September 01 2013 13:07 coolman123123 wrote:
On September 01 2013 13:06 BronzeKnee wrote:
On September 01 2013 12:54 Thrillz wrote:
On September 01 2013 12:50 Shellshock1122 wrote:
On September 01 2013 12:50 Dodgin wrote:
http://www.thisisgame.com/esports/news/nboard/162/?n=49164

translators goooo!

I voted the guy doing pushups on the bottom of the page


Looks like what was expected, IM/MVP/Prime joins Kespa and leaves eSF.


Sounds to me like MVP is totally dead?

Anyway, I haven't bought into any of this whole SC2 is in trouble hype until now. This is bad.

Blizzard needs to fix the Siege Tank, everyone loves it, and it would bring people back.

That and the Carrier.


If only it were that simple


Maybe I just live in a shell, but I stopped watching a lot of SC2 when TvZ became what it is now. A good TvZ between two great players back in WOL (before the Infestor took over) was probably the most exciting competition I've ever watched.

But I feel like the game stale. TvP has been the same for how long? TvZ isn't as good. ZvP has more and more Swarmhosts, which are the ultimate turtle and boring unit. One base timings are nearly extinct, and two base timings are going that way too. Blizzard should start people on two bases, because no one wants to watch the same build up and no action for 8+ minutes.

I feel like if Starcraft had the excitement, and was as exciting to watch as it used to be, it could compete with the MOBAs.

A lot of what you said is outdated, TvP has changed in subtle but important ways with more emphasis on ghost Viking and even the occasional hellbat transition, and really swarm hosts aren't massed anymore.

And idk about you but TvZ is fucking amazing.


I feel like subtle changes aren't enough to make TvP interesting.

And I want you to watch this. I was so excited during this game that I was banned on TL for saying stupid things in the LR thread. The only time I've been banned on TL too. Please, tell me that current TvZ comes even close to this glory:

http://www.dailymotion.com/video/xlxkyo_mlg-orlando-2011-starcraft-ii-game-1-2-3-eg-idra-z-vs-st-bomber-t-part-1-2_videogames?search_algo=2


Bomber vs Idra? Really?

Dream vs Scarlett on Red City alone was way better than any of those games. There were probably even several from 2012 ZvTs that were cooler.
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
September 01 2013 05:50 GMT
#482
On September 01 2013 14:41 Chaggi wrote:
Show nested quote +
On September 01 2013 14:34 BronzeKnee wrote:
On September 01 2013 13:18 Pandain wrote:
On September 01 2013 13:11 BronzeKnee wrote:
On September 01 2013 13:07 coolman123123 wrote:
On September 01 2013 13:06 BronzeKnee wrote:
On September 01 2013 12:54 Thrillz wrote:
On September 01 2013 12:50 Shellshock1122 wrote:
On September 01 2013 12:50 Dodgin wrote:
http://www.thisisgame.com/esports/news/nboard/162/?n=49164

translators goooo!

I voted the guy doing pushups on the bottom of the page


Looks like what was expected, IM/MVP/Prime joins Kespa and leaves eSF.


Sounds to me like MVP is totally dead?

Anyway, I haven't bought into any of this whole SC2 is in trouble hype until now. This is bad.

Blizzard needs to fix the Siege Tank, everyone loves it, and it would bring people back.

That and the Carrier.


If only it were that simple


Maybe I just live in a shell, but I stopped watching a lot of SC2 when TvZ became what it is now. A good TvZ between two great players back in WOL (before the Infestor took over) was probably the most exciting competition I've ever watched.

But I feel like the game stale. TvP has been the same for how long? TvZ isn't as good. ZvP has more and more Swarmhosts, which are the ultimate turtle and boring unit. One base timings are nearly extinct, and two base timings are going that way too. Blizzard should start people on two bases, because no one wants to watch the same build up and no action for 8+ minutes.

I feel like if Starcraft had the excitement, and was as exciting to watch as it used to be, it could compete with the MOBAs.

A lot of what you said is outdated, TvP has changed in subtle but important ways with more emphasis on ghost Viking and even the occasional hellbat transition, and really swarm hosts aren't massed anymore.

And idk about you but TvZ is fucking amazing.


I feel like subtle changes aren't enough to make TvP interesting.

And I want you to watch this. I was so excited during this game that I was banned on TL for saying stupid things in the LR thread. The only time I've been banned on TL too. Please, tell me that current TvZ comes even close to this glory:

http://www.dailymotion.com/video/xlxkyo_mlg-orlando-2011-starcraft-ii-game-1-2-3-eg-idra-z-vs-st-bomber-t-part-1-2_videogames?search_algo=2




Yes, I find nr15's very entertaining as well.

lol. While you make a valid although sarcastic point, I have to say that I have to agree with Bronzeknee. I enjoyed the HoTS TvZ with biomine because it was new, unique, exciting etc... but seeing Polt 4-0 Jaedong, Innovation wiping the floor with majority of zerg using the same strat led me to start hating it. It feels really abusive. At least in the old days of MMT, it was more about skill but now you are banking on luck as well and if you keep pushing a Zerg using biomine, they are bound to slip up eventually and give in. It just doesn't feel right and isn't as exciting to watch anymore.
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
September 01 2013 05:58 GMT
#483
http://www.gomtv.net/2011gslsponsors7/vod/66643

How about this one? Also, check out the prediction for that lol.
riyanme
Profile Joined September 2010
Philippines940 Posts
Last Edited: 2013-09-01 06:06:21
September 01 2013 06:02 GMT
#484
the greatest sc2 drama has yet to come...
top rating bw/sc2 drama's of all time...

1st jessica-slayers drama
2nd match-fixing
3rd sc2 doomsday
4th idra/naniwa specials
-
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37032 Posts
September 01 2013 06:02 GMT
#485
On September 01 2013 13:03 Lunareste wrote:
Show nested quote +
On September 01 2013 12:56 Dodgin wrote:
I'm pretty sure what I just linked is an interview with the 3 teams leaving eSF, maybe just the coaches.

Someone shine the Seeker signal.


[image loading]

Sup?
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
September 01 2013 06:17 GMT
#486
Holy crap the difference in tasteless from that jjakji vs leenock game and today is astonishing.
purakushi
Profile Joined August 2012
United States3300 Posts
Last Edited: 2013-09-01 06:21:53
September 01 2013 06:19 GMT
#487
BW forever <3
SC2 killing Korean e-sports.

Or, as I like to think of it, SC2 is slowly revitalising BW.
T P Z sagi
Chaggi
Profile Joined August 2010
Korea (South)1936 Posts
September 01 2013 06:26 GMT
#488
On September 01 2013 14:50 BigFan wrote:
Show nested quote +
On September 01 2013 14:41 Chaggi wrote:
On September 01 2013 14:34 BronzeKnee wrote:
On September 01 2013 13:18 Pandain wrote:
On September 01 2013 13:11 BronzeKnee wrote:
On September 01 2013 13:07 coolman123123 wrote:
On September 01 2013 13:06 BronzeKnee wrote:
On September 01 2013 12:54 Thrillz wrote:
On September 01 2013 12:50 Shellshock1122 wrote:
On September 01 2013 12:50 Dodgin wrote:
http://www.thisisgame.com/esports/news/nboard/162/?n=49164

translators goooo!

I voted the guy doing pushups on the bottom of the page


Looks like what was expected, IM/MVP/Prime joins Kespa and leaves eSF.


Sounds to me like MVP is totally dead?

Anyway, I haven't bought into any of this whole SC2 is in trouble hype until now. This is bad.

Blizzard needs to fix the Siege Tank, everyone loves it, and it would bring people back.

That and the Carrier.


If only it were that simple


Maybe I just live in a shell, but I stopped watching a lot of SC2 when TvZ became what it is now. A good TvZ between two great players back in WOL (before the Infestor took over) was probably the most exciting competition I've ever watched.

But I feel like the game stale. TvP has been the same for how long? TvZ isn't as good. ZvP has more and more Swarmhosts, which are the ultimate turtle and boring unit. One base timings are nearly extinct, and two base timings are going that way too. Blizzard should start people on two bases, because no one wants to watch the same build up and no action for 8+ minutes.

I feel like if Starcraft had the excitement, and was as exciting to watch as it used to be, it could compete with the MOBAs.

A lot of what you said is outdated, TvP has changed in subtle but important ways with more emphasis on ghost Viking and even the occasional hellbat transition, and really swarm hosts aren't massed anymore.

And idk about you but TvZ is fucking amazing.


I feel like subtle changes aren't enough to make TvP interesting.

And I want you to watch this. I was so excited during this game that I was banned on TL for saying stupid things in the LR thread. The only time I've been banned on TL too. Please, tell me that current TvZ comes even close to this glory:

http://www.dailymotion.com/video/xlxkyo_mlg-orlando-2011-starcraft-ii-game-1-2-3-eg-idra-z-vs-st-bomber-t-part-1-2_videogames?search_algo=2




Yes, I find nr15's very entertaining as well.

lol. While you make a valid although sarcastic point, I have to say that I have to agree with Bronzeknee. I enjoyed the HoTS TvZ with biomine because it was new, unique, exciting etc... but seeing Polt 4-0 Jaedong, Innovation wiping the floor with majority of zerg using the same strat led me to start hating it. It feels really abusive. At least in the old days of MMT, it was more about skill but now you are banking on luck as well and if you keep pushing a Zerg using biomine, they are bound to slip up eventually and give in. It just doesn't feel right and isn't as exciting to watch anymore.


While I can agree with how abusive everything is, and looks and realistically there's probably some imbalance in it. TvZ with tanks was just painful. You lose a group of tanks on creep? That sucks for you, you've basically just lost the game right there. There was no good way to reproduce it and while Broodlord/Infestor was the ultimate problem at the end of WoL, a huge problem was the fact with the 6 queen opening, Zergs were able to get creep out super far, basically delaying any sort of push from the Terran that didn't want to gamble.
NPF
Profile Joined May 2010
Canada1635 Posts
September 01 2013 06:28 GMT
#489
On September 01 2013 15:17 bo1b wrote:
Holy crap the difference in tasteless from that jjakji vs leenock game and today is astonishing.


In what sense? He seemed pretty similar to me?
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
September 01 2013 06:32 GMT
#490
On September 01 2013 15:26 Chaggi wrote:
Show nested quote +
On September 01 2013 14:50 BigFan wrote:
On September 01 2013 14:41 Chaggi wrote:
On September 01 2013 14:34 BronzeKnee wrote:
On September 01 2013 13:18 Pandain wrote:
On September 01 2013 13:11 BronzeKnee wrote:
On September 01 2013 13:07 coolman123123 wrote:
On September 01 2013 13:06 BronzeKnee wrote:
On September 01 2013 12:54 Thrillz wrote:
On September 01 2013 12:50 Shellshock1122 wrote:
[quote]
I voted the guy doing pushups on the bottom of the page


Looks like what was expected, IM/MVP/Prime joins Kespa and leaves eSF.


Sounds to me like MVP is totally dead?

Anyway, I haven't bought into any of this whole SC2 is in trouble hype until now. This is bad.

Blizzard needs to fix the Siege Tank, everyone loves it, and it would bring people back.

That and the Carrier.


If only it were that simple


Maybe I just live in a shell, but I stopped watching a lot of SC2 when TvZ became what it is now. A good TvZ between two great players back in WOL (before the Infestor took over) was probably the most exciting competition I've ever watched.

But I feel like the game stale. TvP has been the same for how long? TvZ isn't as good. ZvP has more and more Swarmhosts, which are the ultimate turtle and boring unit. One base timings are nearly extinct, and two base timings are going that way too. Blizzard should start people on two bases, because no one wants to watch the same build up and no action for 8+ minutes.

I feel like if Starcraft had the excitement, and was as exciting to watch as it used to be, it could compete with the MOBAs.

A lot of what you said is outdated, TvP has changed in subtle but important ways with more emphasis on ghost Viking and even the occasional hellbat transition, and really swarm hosts aren't massed anymore.

And idk about you but TvZ is fucking amazing.


I feel like subtle changes aren't enough to make TvP interesting.

And I want you to watch this. I was so excited during this game that I was banned on TL for saying stupid things in the LR thread. The only time I've been banned on TL too. Please, tell me that current TvZ comes even close to this glory:

http://www.dailymotion.com/video/xlxkyo_mlg-orlando-2011-starcraft-ii-game-1-2-3-eg-idra-z-vs-st-bomber-t-part-1-2_videogames?search_algo=2




Yes, I find nr15's very entertaining as well.

lol. While you make a valid although sarcastic point, I have to say that I have to agree with Bronzeknee. I enjoyed the HoTS TvZ with biomine because it was new, unique, exciting etc... but seeing Polt 4-0 Jaedong, Innovation wiping the floor with majority of zerg using the same strat led me to start hating it. It feels really abusive. At least in the old days of MMT, it was more about skill but now you are banking on luck as well and if you keep pushing a Zerg using biomine, they are bound to slip up eventually and give in. It just doesn't feel right and isn't as exciting to watch anymore.


While I can agree with how abusive everything is, and looks and realistically there's probably some imbalance in it. TvZ with tanks was just painful. You lose a group of tanks on creep? That sucks for you, you've basically just lost the game right there. There was no good way to reproduce it and while Broodlord/Infestor was the ultimate problem at the end of WoL, a huge problem was the fact with the 6 queen opening, Zergs were able to get creep out super far, basically delaying any sort of push from the Terran that didn't want to gamble.

thing is, you can always get two factories, double tank production or even tank+mine production with MM as support. The mines can protect the tanks from surrounds as long as the marines prevent zerglings from setting them off etc... It's doesn't have to be only biomine TvZ like we're seeing for most TvZs. It just gets old really fast
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
thepuppyassassin
Profile Joined April 2011
900 Posts
September 01 2013 06:32 GMT
#491
Hopefully sc2bw will swoop in and save the scene. Watched a match recently and it was 100x more entertaiming than any sc2 game ive seen lately. Im high.
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
September 01 2013 06:41 GMT
#492
On September 01 2013 14:34 BronzeKnee wrote:
Show nested quote +
On September 01 2013 13:18 Pandain wrote:
On September 01 2013 13:11 BronzeKnee wrote:
On September 01 2013 13:07 coolman123123 wrote:
On September 01 2013 13:06 BronzeKnee wrote:
On September 01 2013 12:54 Thrillz wrote:
On September 01 2013 12:50 Shellshock1122 wrote:
On September 01 2013 12:50 Dodgin wrote:
http://www.thisisgame.com/esports/news/nboard/162/?n=49164

translators goooo!

I voted the guy doing pushups on the bottom of the page


Looks like what was expected, IM/MVP/Prime joins Kespa and leaves eSF.


Sounds to me like MVP is totally dead?

Anyway, I haven't bought into any of this whole SC2 is in trouble hype until now. This is bad.

Blizzard needs to fix the Siege Tank, everyone loves it, and it would bring people back.

That and the Carrier.


If only it were that simple


Maybe I just live in a shell, but I stopped watching a lot of SC2 when TvZ became what it is now. A good TvZ between two great players back in WOL (before the Infestor took over) was probably the most exciting competition I've ever watched.

But I feel like the game stale. TvP has been the same for how long? TvZ isn't as good. ZvP has more and more Swarmhosts, which are the ultimate turtle and boring unit. One base timings are nearly extinct, and two base timings are going that way too. Blizzard should start people on two bases, because no one wants to watch the same build up and no action for 8+ minutes.

I feel like if Starcraft had the excitement, and was as exciting to watch as it used to be, it could compete with the MOBAs.

A lot of what you said is outdated, TvP has changed in subtle but important ways with more emphasis on ghost Viking and even the occasional hellbat transition, and really swarm hosts aren't massed anymore.

And idk about you but TvZ is fucking amazing.


I feel like subtle changes aren't enough to make TvP interesting.

And I want you to watch this. I was so excited during this game that I was banned on TL for saying stupid things in the LR thread. The only time I've been banned on TL too. Please, tell me that current TvZ comes even close to this glory:

http://www.dailymotion.com/video/xlxkyo_mlg-orlando-2011-starcraft-ii-game-1-2-3-eg-idra-z-vs-st-bomber-t-part-1-2_videogames?search_algo=2




Yeah, you clearly haven't watched the game in a long time. And even then you apparently weren't watching much. -_-
KT best KT ~ 2014
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
September 01 2013 06:49 GMT
#493
On September 01 2013 14:01 Wingblade wrote:
Show nested quote +
On September 01 2013 13:53 Everlong wrote:
Can someone explain to me what happened lol? :D


Supernovamaniac(the guy who was not well liked as a caster), apparently translated a bunch of rumors about stuff that MIGHT happen because Ethan_ahn wrote that a cataclysm or something was happening in SC2. Everyone freaked out for like the 30th time in the last 3 or 4 months about how SC2 was going to die at least in Korea. Then, half of the original rumors have been debunked or turned out to be basically non-issues.

So just another normal day here in the SC2 community.


That seems like a good summation to me. So a whole bunch of new players came into the SC2 scene. Some adapted, some have not, some look like they are not inclined to even really try (either because the game is not for them or they don't have the willingness to learn). Meanwhile some sponsors pull sticks because they have financial trouble, and because LOL is more attractive to many Koreans at the moment. While old BW fans indulge in fantasies that old players will return to BW and that BW will (somehow) return to its former glory because SC2 is apparently a shit game that is fundamentally flawed in design.

So, yeah, another normal day (more or less) in the SC2 community.
KT best KT ~ 2014
BronzeKnee
Profile Joined March 2011
United States5217 Posts
Last Edited: 2013-09-01 06:53:13
September 01 2013 06:50 GMT
#494
On September 01 2013 15:41 aZealot wrote:
Show nested quote +
On September 01 2013 14:34 BronzeKnee wrote:
On September 01 2013 13:18 Pandain wrote:
On September 01 2013 13:11 BronzeKnee wrote:
On September 01 2013 13:07 coolman123123 wrote:
On September 01 2013 13:06 BronzeKnee wrote:
On September 01 2013 12:54 Thrillz wrote:
On September 01 2013 12:50 Shellshock1122 wrote:
On September 01 2013 12:50 Dodgin wrote:
http://www.thisisgame.com/esports/news/nboard/162/?n=49164

translators goooo!

I voted the guy doing pushups on the bottom of the page


Looks like what was expected, IM/MVP/Prime joins Kespa and leaves eSF.


Sounds to me like MVP is totally dead?

Anyway, I haven't bought into any of this whole SC2 is in trouble hype until now. This is bad.

Blizzard needs to fix the Siege Tank, everyone loves it, and it would bring people back.

That and the Carrier.


If only it were that simple


Maybe I just live in a shell, but I stopped watching a lot of SC2 when TvZ became what it is now. A good TvZ between two great players back in WOL (before the Infestor took over) was probably the most exciting competition I've ever watched.

But I feel like the game stale. TvP has been the same for how long? TvZ isn't as good. ZvP has more and more Swarmhosts, which are the ultimate turtle and boring unit. One base timings are nearly extinct, and two base timings are going that way too. Blizzard should start people on two bases, because no one wants to watch the same build up and no action for 8+ minutes.

I feel like if Starcraft had the excitement, and was as exciting to watch as it used to be, it could compete with the MOBAs.

A lot of what you said is outdated, TvP has changed in subtle but important ways with more emphasis on ghost Viking and even the occasional hellbat transition, and really swarm hosts aren't massed anymore.

And idk about you but TvZ is fucking amazing.


I feel like subtle changes aren't enough to make TvP interesting.

And I want you to watch this. I was so excited during this game that I was banned on TL for saying stupid things in the LR thread. The only time I've been banned on TL too. Please, tell me that current TvZ comes even close to this glory:

http://www.dailymotion.com/video/xlxkyo_mlg-orlando-2011-starcraft-ii-game-1-2-3-eg-idra-z-vs-st-bomber-t-part-1-2_videogames?search_algo=2




Yeah, you clearly haven't watched the game in a long time. And even then you apparently weren't watching much. -_-


I still maintain that it was the best series TvZ I've watched. I just re-watched it, and the game was so dynamic back then. So interesting.

I should probably note that they are two of my favorite players too... so I'm a bit biased. But the games were still awesome, so much more exciting than the TvZ games of today.
NovemberstOrm
Profile Blog Joined September 2011
Canada16217 Posts
September 01 2013 07:02 GMT
#495
On September 01 2013 15:50 BronzeKnee wrote:
Show nested quote +
On September 01 2013 15:41 aZealot wrote:
On September 01 2013 14:34 BronzeKnee wrote:
On September 01 2013 13:18 Pandain wrote:
On September 01 2013 13:11 BronzeKnee wrote:
On September 01 2013 13:07 coolman123123 wrote:
On September 01 2013 13:06 BronzeKnee wrote:
On September 01 2013 12:54 Thrillz wrote:
On September 01 2013 12:50 Shellshock1122 wrote:
On September 01 2013 12:50 Dodgin wrote:
http://www.thisisgame.com/esports/news/nboard/162/?n=49164

translators goooo!

I voted the guy doing pushups on the bottom of the page


Looks like what was expected, IM/MVP/Prime joins Kespa and leaves eSF.


Sounds to me like MVP is totally dead?

Anyway, I haven't bought into any of this whole SC2 is in trouble hype until now. This is bad.

Blizzard needs to fix the Siege Tank, everyone loves it, and it would bring people back.

That and the Carrier.


If only it were that simple


Maybe I just live in a shell, but I stopped watching a lot of SC2 when TvZ became what it is now. A good TvZ between two great players back in WOL (before the Infestor took over) was probably the most exciting competition I've ever watched.

But I feel like the game stale. TvP has been the same for how long? TvZ isn't as good. ZvP has more and more Swarmhosts, which are the ultimate turtle and boring unit. One base timings are nearly extinct, and two base timings are going that way too. Blizzard should start people on two bases, because no one wants to watch the same build up and no action for 8+ minutes.

I feel like if Starcraft had the excitement, and was as exciting to watch as it used to be, it could compete with the MOBAs.

A lot of what you said is outdated, TvP has changed in subtle but important ways with more emphasis on ghost Viking and even the occasional hellbat transition, and really swarm hosts aren't massed anymore.

And idk about you but TvZ is fucking amazing.


I feel like subtle changes aren't enough to make TvP interesting.

And I want you to watch this. I was so excited during this game that I was banned on TL for saying stupid things in the LR thread. The only time I've been banned on TL too. Please, tell me that current TvZ comes even close to this glory:

http://www.dailymotion.com/video/xlxkyo_mlg-orlando-2011-starcraft-ii-game-1-2-3-eg-idra-z-vs-st-bomber-t-part-1-2_videogames?search_algo=2




Yeah, you clearly haven't watched the game in a long time. And even then you apparently weren't watching much. -_-


I still maintain that it was the best series TvZ I've watched. I just re-watched it, and the game was so dynamic back then. So interesting.

I should probably note that they are two of my favorite players too... so I'm a bit biased. But the games were still awesome, so much more exciting than the TvZ games of today.

I don't get how you can find that more exciting then today's TvZ's o.O
Moderatorlickypiddy
Lunareste
Profile Joined July 2011
United States3596 Posts
September 01 2013 07:11 GMT
#496
On September 01 2013 15:02 Seeker wrote:
Show nested quote +
On September 01 2013 13:03 Lunareste wrote:
On September 01 2013 12:56 Dodgin wrote:
I'm pretty sure what I just linked is an interview with the 3 teams leaving eSF, maybe just the coaches.

Someone shine the Seeker signal.


[image loading]

Sup?


I think someone already translated it, friend. I shall call upon you another time.
KT FlaSh FOREVER
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
September 01 2013 07:21 GMT
#497
On September 01 2013 15:50 BronzeKnee wrote:
Show nested quote +
On September 01 2013 15:41 aZealot wrote:
On September 01 2013 14:34 BronzeKnee wrote:
On September 01 2013 13:18 Pandain wrote:
On September 01 2013 13:11 BronzeKnee wrote:
On September 01 2013 13:07 coolman123123 wrote:
On September 01 2013 13:06 BronzeKnee wrote:
On September 01 2013 12:54 Thrillz wrote:
On September 01 2013 12:50 Shellshock1122 wrote:
On September 01 2013 12:50 Dodgin wrote:
http://www.thisisgame.com/esports/news/nboard/162/?n=49164

translators goooo!

I voted the guy doing pushups on the bottom of the page


Looks like what was expected, IM/MVP/Prime joins Kespa and leaves eSF.


Sounds to me like MVP is totally dead?

Anyway, I haven't bought into any of this whole SC2 is in trouble hype until now. This is bad.

Blizzard needs to fix the Siege Tank, everyone loves it, and it would bring people back.

That and the Carrier.


If only it were that simple


Maybe I just live in a shell, but I stopped watching a lot of SC2 when TvZ became what it is now. A good TvZ between two great players back in WOL (before the Infestor took over) was probably the most exciting competition I've ever watched.

But I feel like the game stale. TvP has been the same for how long? TvZ isn't as good. ZvP has more and more Swarmhosts, which are the ultimate turtle and boring unit. One base timings are nearly extinct, and two base timings are going that way too. Blizzard should start people on two bases, because no one wants to watch the same build up and no action for 8+ minutes.

I feel like if Starcraft had the excitement, and was as exciting to watch as it used to be, it could compete with the MOBAs.

A lot of what you said is outdated, TvP has changed in subtle but important ways with more emphasis on ghost Viking and even the occasional hellbat transition, and really swarm hosts aren't massed anymore.

And idk about you but TvZ is fucking amazing.


I feel like subtle changes aren't enough to make TvP interesting.

And I want you to watch this. I was so excited during this game that I was banned on TL for saying stupid things in the LR thread. The only time I've been banned on TL too. Please, tell me that current TvZ comes even close to this glory:

http://www.dailymotion.com/video/xlxkyo_mlg-orlando-2011-starcraft-ii-game-1-2-3-eg-idra-z-vs-st-bomber-t-part-1-2_videogames?search_algo=2




Yeah, you clearly haven't watched the game in a long time. And even then you apparently weren't watching much. -_-


I still maintain that it was the best series TvZ I've watched. I just re-watched it, and the game was so dynamic back then. So interesting.

I should probably note that they are two of my favorite players too... so I'm a bit biased. But the games were still awesome, so much more exciting than the TvZ games of today.


Fair enough. It was a good series. But, for me, I don't see it as more exciting than comparable TvZ games of today. I just re-watched g1. It was good to see Bomber's monster macro and mass Marines until Idra's Infestors and insta-fungal. I think some of the excitement might be from the fact that it was 2011 and there was a lot of E-Sports/SC2 hype at that time.


KT best KT ~ 2014
lannisport
Profile Joined February 2012
878 Posts
September 01 2013 07:38 GMT
#498
This is more shocking than the Red Wedding.
farvacola
Profile Blog Joined January 2011
United States18832 Posts
September 01 2013 07:59 GMT
#499
On September 01 2013 16:38 lannisport wrote:
This is more shocking than the Red Wedding.

Needless to say, someone from Lannisport ought to know what the Lannisters are capable of.
"when the Dead Kennedys found out they had skinhead fans, they literally wrote a song titled 'Nazi Punks Fuck Off'"
GenesisX
Profile Blog Joined February 2010
Canada4267 Posts
September 01 2013 08:01 GMT
#500
On September 01 2013 16:38 lannisport wrote:
This is more shocking than the Red Wedding.


As shocking as this is, NOTHING beats the Red Wedding.
133 221 333 123 111
Chicken Chaser
Profile Joined July 2010
United States533 Posts
September 01 2013 08:07 GMT
#501
On September 01 2013 17:01 GenesisX wrote:
Show nested quote +
On September 01 2013 16:38 lannisport wrote:
This is more shocking than the Red Wedding.


As shocking as this is, NOTHING beats the Red Wedding.


Episode 5 of Attack on Titan?
BlackPanther
Profile Blog Joined April 2011
United States872 Posts
Last Edited: 2013-09-01 08:29:38
September 01 2013 08:20 GMT
#502
On September 01 2013 14:04 lichter wrote:
Is that really it? I was really expecting hell but this is actually not bad


Haha that's just today. Who knows how much worse its going to get before the year is out. I imagine that there are going to be at least a couple more Korean SC2 teams disbanding.

This whole situation is sad as hell. The scene is being dominated by MOBAs which I find very unenjoyable to watch and play. SC2 is being incompetently managed and designed by Blizzard. Whatever resemblance of a scene that exists in Korea is being replaced by LoL and World of Tanks.

I think it'll come to a point where the Korean scene gives out completely and to the point where the skill level we currently see in SC2 will diminish. When that happens the SC2 scene will truely die (for me at least).
Chinnro
Profile Joined February 2013
Australia47 Posts
September 01 2013 08:37 GMT
#503
If everyone in this thread stopped whining, logged on and played some games, maybe the game wouldn't be 'dying'?? Seems like you guys spend more time reading the tea leaves than actually playing. Some poor, lonely and bored nerds in here...
MVP | Bomber | Flash | MC
deth
Profile Blog Joined August 2009
Australia1757 Posts
September 01 2013 09:44 GMT
#504
On September 01 2013 17:37 Chinnro wrote:
If everyone in this thread stopped whining, logged on and played some games, maybe the game wouldn't be 'dying'?? Seems like you guys spend more time reading the tea leaves than actually playing. Some poor, lonely and bored nerds in here...


how would a couple hundred people in this thread logging on to the game itself change anything?
gobbledydook
Profile Joined October 2012
Australia2605 Posts
September 01 2013 09:46 GMT
#505
On September 01 2013 18:44 deth wrote:
Show nested quote +
On September 01 2013 17:37 Chinnro wrote:
If everyone in this thread stopped whining, logged on and played some games, maybe the game wouldn't be 'dying'?? Seems like you guys spend more time reading the tea leaves than actually playing. Some poor, lonely and bored nerds in here...


how would a couple hundred people in this thread logging on to the game itself change anything?


Complaining about the game dying doesn't change anything either. If everyone saved their breaths we might reduce the air of negativity.
I am a dirty Protoss bullshit abuser
TheBloodyDwarf
Profile Blog Joined March 2012
Finland7524 Posts
September 01 2013 09:49 GMT
#506
On September 01 2013 17:20 BlackPanther wrote:
Show nested quote +
On September 01 2013 14:04 lichter wrote:
Is that really it? I was really expecting hell but this is actually not bad


Haha that's just today. Who knows how much worse its going to get before the year is out. I imagine that there are going to be at least a couple more Korean SC2 teams disbanding.

This whole situation is sad as hell. The scene is being dominated by MOBAs which I find very unenjoyable to watch and play. SC2 is being incompetently managed and designed by Blizzard. Whatever resemblance of a scene that exists in Korea is being replaced by LoL and World of Tanks.

I think it'll come to a point where the Korean scene gives out completely and to the point where the skill level we currently see in SC2 will diminish. When that happens the SC2 scene will truely die (for me at least).

This is only good. I want few more team to disband and much more progamers to retire. Like I said earlier.
On September 01 2013 03:55 TheBloodyDwarf wrote:
Show nested quote +
On September 01 2013 03:47 TwilightRain wrote:
On September 01 2013 03:45 TheBloodyDwarf wrote:
As fan of foreign sc2 this is meanless for me...

Without at least a halfway "healthy" Korean sc2 scene, there is a pretty big chance "foreign sc2" will follow suit next.

Why people don't remember that when kespa joined sc2 korean pro player pool got double. That's not good or normal for scene. Way too many players for this scene. This is just good. We all knew that someday some teams have to disband...


Slower this happen, more damage it does.

sc2 in korea is in trickly position right now. kespa is killing gom and gom is killing kespa. There isnt room for both with current situation.
Fusilero: "I still can't believe he did that, like dude what the fuck there's fandom and then there's what he did like holy shit. I still see it when I close my eyes." <- reaction to the original drunk santa post which later caught on
habeck
Profile Joined February 2011
1120 Posts
September 01 2013 09:53 GMT
#507
On September 01 2013 17:37 Chinnro wrote:
If everyone in this thread stopped whining, logged on and played some games, maybe the game wouldn't be 'dying'?? Seems like you guys spend more time reading the tea leaves than actually playing. Some poor, lonely and bored nerds in here...


Its quite boring to play this game alone, my country has only few players playing, none of my friends even KNOW sc2. It would be way more exciting if i could compete with my friends in 1v1, but now i'm just playing this game alone and my friends play lol/dota 2 couse it's free... Thats why i started to play dota 2 more and more
deth
Profile Blog Joined August 2009
Australia1757 Posts
September 01 2013 10:10 GMT
#508
On September 01 2013 18:46 gobbledydook wrote:
Show nested quote +
On September 01 2013 18:44 deth wrote:
On September 01 2013 17:37 Chinnro wrote:
If everyone in this thread stopped whining, logged on and played some games, maybe the game wouldn't be 'dying'?? Seems like you guys spend more time reading the tea leaves than actually playing. Some poor, lonely and bored nerds in here...


how would a couple hundred people in this thread logging on to the game itself change anything?


Complaining about the game dying doesn't change anything either. If everyone saved their breaths we might reduce the air of negativity.


well shit, why even have forums at all?
Highways
Profile Joined July 2005
Australia6103 Posts
September 01 2013 10:11 GMT
#509
On September 01 2013 18:49 TheBloodyDwarf wrote:
Show nested quote +
On September 01 2013 17:20 BlackPanther wrote:
On September 01 2013 14:04 lichter wrote:
Is that really it? I was really expecting hell but this is actually not bad


Haha that's just today. Who knows how much worse its going to get before the year is out. I imagine that there are going to be at least a couple more Korean SC2 teams disbanding.

This whole situation is sad as hell. The scene is being dominated by MOBAs which I find very unenjoyable to watch and play. SC2 is being incompetently managed and designed by Blizzard. Whatever resemblance of a scene that exists in Korea is being replaced by LoL and World of Tanks.

I think it'll come to a point where the Korean scene gives out completely and to the point where the skill level we currently see in SC2 will diminish. When that happens the SC2 scene will truely die (for me at least).

This is only good. I want few more team to disband and much more progamers to retire. Like I said earlier.
Show nested quote +
On September 01 2013 03:55 TheBloodyDwarf wrote:
On September 01 2013 03:47 TwilightRain wrote:
On September 01 2013 03:45 TheBloodyDwarf wrote:
As fan of foreign sc2 this is meanless for me...

Without at least a halfway "healthy" Korean sc2 scene, there is a pretty big chance "foreign sc2" will follow suit next.

Why people don't remember that when kespa joined sc2 korean pro player pool got double. That's not good or normal for scene. Way too many players for this scene. This is just good. We all knew that someday some teams have to disband...


Slower this happen, more damage it does.

sc2 in korea is in trickly position right now. kespa is killing gom and gom is killing kespa. There isnt room for both with current situation.


The main reason why SC2 is struggling is because it is a badly designed game. Skill ceiling too low and very boring to watch.
#1 Terran hater
SpectreSOF
Profile Joined July 2010
United States74 Posts
September 01 2013 10:14 GMT
#510
I wonder if there have been any studies looking at the popularity of spectator sports and whether or not the sport is a team game or an individual game. At least in America I feel like the most popular sports (based on viewership numbers, availability on television and stuff) also tend to be team-based sports; basketball, football (American) etc. While solo sports such as golf and tennis put up respectable numbers I don't think they come quite as close as the numbers team sports pull in.
The road to victory is a path paved with blood and corpses
NovemberstOrm
Profile Blog Joined September 2011
Canada16217 Posts
Last Edited: 2013-09-01 10:39:37
September 01 2013 10:24 GMT
#511
On September 01 2013 19:11 Highways wrote:
Show nested quote +
On September 01 2013 18:49 TheBloodyDwarf wrote:
On September 01 2013 17:20 BlackPanther wrote:
On September 01 2013 14:04 lichter wrote:
Is that really it? I was really expecting hell but this is actually not bad


Haha that's just today. Who knows how much worse its going to get before the year is out. I imagine that there are going to be at least a couple more Korean SC2 teams disbanding.

This whole situation is sad as hell. The scene is being dominated by MOBAs which I find very unenjoyable to watch and play. SC2 is being incompetently managed and designed by Blizzard. Whatever resemblance of a scene that exists in Korea is being replaced by LoL and World of Tanks.

I think it'll come to a point where the Korean scene gives out completely and to the point where the skill level we currently see in SC2 will diminish. When that happens the SC2 scene will truely die (for me at least).

This is only good. I want few more team to disband and much more progamers to retire. Like I said earlier.
On September 01 2013 03:55 TheBloodyDwarf wrote:
On September 01 2013 03:47 TwilightRain wrote:
On September 01 2013 03:45 TheBloodyDwarf wrote:
As fan of foreign sc2 this is meanless for me...

Without at least a halfway "healthy" Korean sc2 scene, there is a pretty big chance "foreign sc2" will follow suit next.

Why people don't remember that when kespa joined sc2 korean pro player pool got double. That's not good or normal for scene. Way too many players for this scene. This is just good. We all knew that someday some teams have to disband...


Slower this happen, more damage it does.

sc2 in korea is in trickly position right now. kespa is killing gom and gom is killing kespa. There isnt room for both with current situation.


The main reason why SC2 is struggling is because it is a badly designed game. Skill ceiling too low and very boring to watch.

It's not boring to watch, and the skill ceiling is not low at all don't talk like what you say is a fact when it's not, many people enjoy watching SC2. Your first criticism is valid some-what.
Moderatorlickypiddy
Grumbels
Profile Blog Joined May 2009
Netherlands7031 Posts
Last Edited: 2013-09-01 10:25:37
September 01 2013 10:24 GMT
#512
It's not like pro players have a lot of options. If you are not a top tier SC2 player (maybe 20 players) then you can't switch to LoL, you have to either get better or retire. There will come a point where there will be a huge lack of talent coming into the game (it's probably already happening now) and at the same time the top players will have had so much practice and time invested in the game that nobody is going to be able to catch up. Because there is a gloomy feeling for SC2 where people don't want to bet on the scene thriving in three years or so, there is no point in starting from scratch right now, you're better off with moba games. Every year more and more players will get the message that they won't be able to catch up, that they have ever fewer chances for an ever smaller prize pool and as such the pro scene will become increasingly small, similar to the situation in WC3 where in the end you just had 10 relevant players that were leagues beyond the rest.
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
RagequitBM
Profile Joined November 2011
Canada2270 Posts
September 01 2013 10:25 GMT
#513
On September 01 2013 19:11 Highways wrote:
Show nested quote +
On September 01 2013 18:49 TheBloodyDwarf wrote:
On September 01 2013 17:20 BlackPanther wrote:
On September 01 2013 14:04 lichter wrote:
Is that really it? I was really expecting hell but this is actually not bad


Haha that's just today. Who knows how much worse its going to get before the year is out. I imagine that there are going to be at least a couple more Korean SC2 teams disbanding.

This whole situation is sad as hell. The scene is being dominated by MOBAs which I find very unenjoyable to watch and play. SC2 is being incompetently managed and designed by Blizzard. Whatever resemblance of a scene that exists in Korea is being replaced by LoL and World of Tanks.

I think it'll come to a point where the Korean scene gives out completely and to the point where the skill level we currently see in SC2 will diminish. When that happens the SC2 scene will truely die (for me at least).

This is only good. I want few more team to disband and much more progamers to retire. Like I said earlier.
On September 01 2013 03:55 TheBloodyDwarf wrote:
On September 01 2013 03:47 TwilightRain wrote:
On September 01 2013 03:45 TheBloodyDwarf wrote:
As fan of foreign sc2 this is meanless for me...

Without at least a halfway "healthy" Korean sc2 scene, there is a pretty big chance "foreign sc2" will follow suit next.

Why people don't remember that when kespa joined sc2 korean pro player pool got double. That's not good or normal for scene. Way too many players for this scene. This is just good. We all knew that someday some teams have to disband...


Slower this happen, more damage it does.

sc2 in korea is in trickly position right now. kespa is killing gom and gom is killing kespa. There isnt room for both with current situation.


The main reason why SC2 is struggling is because it is a badly designed game. Skill ceiling too low and very boring to watch.

I don't understand this criticism. I don't even watch SC2 anymore, but saying it has a low skill ceiling is ridiculous. No one has reached the ceiling. No it's not Brood War, but it's still one of the hardest games to have come out recently, and is quite impressive to play well.

The problems of Starcraft 2 are many, but skill ceiling is definitely not one.
Twitch.tv/Ragequitbm for all the fans
Deleted User 261926
Profile Joined April 2012
960 Posts
September 01 2013 11:10 GMT
#514
On September 01 2013 19:11 Highways wrote:
Show nested quote +
On September 01 2013 18:49 TheBloodyDwarf wrote:
On September 01 2013 17:20 BlackPanther wrote:
On September 01 2013 14:04 lichter wrote:
Is that really it? I was really expecting hell but this is actually not bad


Haha that's just today. Who knows how much worse its going to get before the year is out. I imagine that there are going to be at least a couple more Korean SC2 teams disbanding.

This whole situation is sad as hell. The scene is being dominated by MOBAs which I find very unenjoyable to watch and play. SC2 is being incompetently managed and designed by Blizzard. Whatever resemblance of a scene that exists in Korea is being replaced by LoL and World of Tanks.

I think it'll come to a point where the Korean scene gives out completely and to the point where the skill level we currently see in SC2 will diminish. When that happens the SC2 scene will truely die (for me at least).

This is only good. I want few more team to disband and much more progamers to retire. Like I said earlier.
On September 01 2013 03:55 TheBloodyDwarf wrote:
On September 01 2013 03:47 TwilightRain wrote:
On September 01 2013 03:45 TheBloodyDwarf wrote:
As fan of foreign sc2 this is meanless for me...

Without at least a halfway "healthy" Korean sc2 scene, there is a pretty big chance "foreign sc2" will follow suit next.

Why people don't remember that when kespa joined sc2 korean pro player pool got double. That's not good or normal for scene. Way too many players for this scene. This is just good. We all knew that someday some teams have to disband...


Slower this happen, more damage it does.

sc2 in korea is in trickly position right now. kespa is killing gom and gom is killing kespa. There isnt room for both with current situation.


The main reason why SC2 is struggling is because it is a badly designed game. Skill ceiling too low and very boring to watch.

Right, that's why LoL is struggling.
Zealously
Profile Blog Joined October 2011
East Gorteau22261 Posts
September 01 2013 11:13 GMT
#515
On September 01 2013 19:11 Highways wrote:
Show nested quote +
On September 01 2013 18:49 TheBloodyDwarf wrote:
On September 01 2013 17:20 BlackPanther wrote:
On September 01 2013 14:04 lichter wrote:
Is that really it? I was really expecting hell but this is actually not bad


Haha that's just today. Who knows how much worse its going to get before the year is out. I imagine that there are going to be at least a couple more Korean SC2 teams disbanding.

This whole situation is sad as hell. The scene is being dominated by MOBAs which I find very unenjoyable to watch and play. SC2 is being incompetently managed and designed by Blizzard. Whatever resemblance of a scene that exists in Korea is being replaced by LoL and World of Tanks.

I think it'll come to a point where the Korean scene gives out completely and to the point where the skill level we currently see in SC2 will diminish. When that happens the SC2 scene will truely die (for me at least).

This is only good. I want few more team to disband and much more progamers to retire. Like I said earlier.
On September 01 2013 03:55 TheBloodyDwarf wrote:
On September 01 2013 03:47 TwilightRain wrote:
On September 01 2013 03:45 TheBloodyDwarf wrote:
As fan of foreign sc2 this is meanless for me...

Without at least a halfway "healthy" Korean sc2 scene, there is a pretty big chance "foreign sc2" will follow suit next.

Why people don't remember that when kespa joined sc2 korean pro player pool got double. That's not good or normal for scene. Way too many players for this scene. This is just good. We all knew that someday some teams have to disband...


Slower this happen, more damage it does.

sc2 in korea is in trickly position right now. kespa is killing gom and gom is killing kespa. There isnt room for both with current situation.


The main reason why SC2 is struggling is because it is a badly designed game. Skill ceiling too low and very boring to watch.


I keep hearing this and I think it's just as stupid every time. What skill ceiling? No human being can reasonably reach a hypothetical skill ceiling because it would require you to do everything perfectly, and there's just no way. "Very boring" is also very subjective - I think the game is very entertaining and judging by viewer counts, so do tens of thousands of others. There are design issues, yes, but please don't try to make your own opinion a fact.
AdministratorBreak the chains
Shiori
Profile Blog Joined July 2011
3815 Posts
September 01 2013 14:51 GMT
#516
On September 01 2013 20:10 Karpfen wrote:
Show nested quote +
On September 01 2013 19:11 Highways wrote:
On September 01 2013 18:49 TheBloodyDwarf wrote:
On September 01 2013 17:20 BlackPanther wrote:
On September 01 2013 14:04 lichter wrote:
Is that really it? I was really expecting hell but this is actually not bad


Haha that's just today. Who knows how much worse its going to get before the year is out. I imagine that there are going to be at least a couple more Korean SC2 teams disbanding.

This whole situation is sad as hell. The scene is being dominated by MOBAs which I find very unenjoyable to watch and play. SC2 is being incompetently managed and designed by Blizzard. Whatever resemblance of a scene that exists in Korea is being replaced by LoL and World of Tanks.

I think it'll come to a point where the Korean scene gives out completely and to the point where the skill level we currently see in SC2 will diminish. When that happens the SC2 scene will truely die (for me at least).

This is only good. I want few more team to disband and much more progamers to retire. Like I said earlier.
On September 01 2013 03:55 TheBloodyDwarf wrote:
On September 01 2013 03:47 TwilightRain wrote:
On September 01 2013 03:45 TheBloodyDwarf wrote:
As fan of foreign sc2 this is meanless for me...

Without at least a halfway "healthy" Korean sc2 scene, there is a pretty big chance "foreign sc2" will follow suit next.

Why people don't remember that when kespa joined sc2 korean pro player pool got double. That's not good or normal for scene. Way too many players for this scene. This is just good. We all knew that someday some teams have to disband...


Slower this happen, more damage it does.

sc2 in korea is in trickly position right now. kespa is killing gom and gom is killing kespa. There isnt room for both with current situation.


The main reason why SC2 is struggling is because it is a badly designed game. Skill ceiling too low and very boring to watch.

Right, that's why LoL is struggling.

LoL happens to be really enjoyable to play for a lot of people because there's an active casual scene as a result of it being a team-based game with obvious progression and opportunities to game with friends.
Wingblade
Profile Joined April 2012
United States1806 Posts
September 01 2013 14:59 GMT
#517
On September 01 2013 23:51 Shiori wrote:
Show nested quote +
On September 01 2013 20:10 Karpfen wrote:
On September 01 2013 19:11 Highways wrote:
On September 01 2013 18:49 TheBloodyDwarf wrote:
On September 01 2013 17:20 BlackPanther wrote:
On September 01 2013 14:04 lichter wrote:
Is that really it? I was really expecting hell but this is actually not bad


Haha that's just today. Who knows how much worse its going to get before the year is out. I imagine that there are going to be at least a couple more Korean SC2 teams disbanding.

This whole situation is sad as hell. The scene is being dominated by MOBAs which I find very unenjoyable to watch and play. SC2 is being incompetently managed and designed by Blizzard. Whatever resemblance of a scene that exists in Korea is being replaced by LoL and World of Tanks.

I think it'll come to a point where the Korean scene gives out completely and to the point where the skill level we currently see in SC2 will diminish. When that happens the SC2 scene will truely die (for me at least).

This is only good. I want few more team to disband and much more progamers to retire. Like I said earlier.
On September 01 2013 03:55 TheBloodyDwarf wrote:
On September 01 2013 03:47 TwilightRain wrote:
On September 01 2013 03:45 TheBloodyDwarf wrote:
As fan of foreign sc2 this is meanless for me...

Without at least a halfway "healthy" Korean sc2 scene, there is a pretty big chance "foreign sc2" will follow suit next.

Why people don't remember that when kespa joined sc2 korean pro player pool got double. That's not good or normal for scene. Way too many players for this scene. This is just good. We all knew that someday some teams have to disband...


Slower this happen, more damage it does.

sc2 in korea is in trickly position right now. kespa is killing gom and gom is killing kespa. There isnt room for both with current situation.


The main reason why SC2 is struggling is because it is a badly designed game. Skill ceiling too low and very boring to watch.

Right, that's why LoL is struggling.

LoL happens to be really enjoyable to play for a lot of people because there's an active casual scene as a result of it being a team-based game with obvious progression and opportunities to game with friends.


Not to mention you never have to take responsibility for your bad play. You have teammates to blame when you go 0-12 that they weren't around to help you. People don't like taking responsibilities for their mistakes.
PartinG fanboy to the max, Rain/Squirtle/Dear/Scarlett/Bbyong are cool too. I don't always watch Dota2 but when I do I have no clue what's going on. GOGO POWER RANGERS
Nebuchad
Profile Blog Joined December 2012
Switzerland12275 Posts
September 01 2013 15:13 GMT
#518
On September 01 2013 23:59 Wingblade wrote:
Show nested quote +
On September 01 2013 23:51 Shiori wrote:
On September 01 2013 20:10 Karpfen wrote:
On September 01 2013 19:11 Highways wrote:
On September 01 2013 18:49 TheBloodyDwarf wrote:
On September 01 2013 17:20 BlackPanther wrote:
On September 01 2013 14:04 lichter wrote:
Is that really it? I was really expecting hell but this is actually not bad


Haha that's just today. Who knows how much worse its going to get before the year is out. I imagine that there are going to be at least a couple more Korean SC2 teams disbanding.

This whole situation is sad as hell. The scene is being dominated by MOBAs which I find very unenjoyable to watch and play. SC2 is being incompetently managed and designed by Blizzard. Whatever resemblance of a scene that exists in Korea is being replaced by LoL and World of Tanks.

I think it'll come to a point where the Korean scene gives out completely and to the point where the skill level we currently see in SC2 will diminish. When that happens the SC2 scene will truely die (for me at least).

This is only good. I want few more team to disband and much more progamers to retire. Like I said earlier.
On September 01 2013 03:55 TheBloodyDwarf wrote:
On September 01 2013 03:47 TwilightRain wrote:
On September 01 2013 03:45 TheBloodyDwarf wrote:
As fan of foreign sc2 this is meanless for me...

Without at least a halfway "healthy" Korean sc2 scene, there is a pretty big chance "foreign sc2" will follow suit next.

Why people don't remember that when kespa joined sc2 korean pro player pool got double. That's not good or normal for scene. Way too many players for this scene. This is just good. We all knew that someday some teams have to disband...


Slower this happen, more damage it does.

sc2 in korea is in trickly position right now. kespa is killing gom and gom is killing kespa. There isnt room for both with current situation.


The main reason why SC2 is struggling is because it is a badly designed game. Skill ceiling too low and very boring to watch.

Right, that's why LoL is struggling.

LoL happens to be really enjoyable to play for a lot of people because there's an active casual scene as a result of it being a team-based game with obvious progression and opportunities to game with friends.


Not to mention you never have to take responsibility for your bad play. You have teammates to blame when you go 0-12 that they weren't around to help you. People don't like taking responsibilities for their mistakes.


That's not a problem for SC2, we have balance for that.
No will to live, no wish to die
TeslasPigeon
Profile Joined March 2012
464 Posts
Last Edited: 2013-09-01 15:25:01
September 01 2013 15:23 GMT
#519
]
forumtext
Profile Joined September 2011
575 Posts
September 01 2013 16:17 GMT
#520
On September 01 2013 18:46 gobbledydook wrote:
Show nested quote +
On September 01 2013 18:44 deth wrote:
On September 01 2013 17:37 Chinnro wrote:
If everyone in this thread stopped whining, logged on and played some games, maybe the game wouldn't be 'dying'?? Seems like you guys spend more time reading the tea leaves than actually playing. Some poor, lonely and bored nerds in here...


how would a couple hundred people in this thread logging on to the game itself change anything?


Complaining about the game dying doesn't change anything either. If everyone saved their breaths we might reduce the air of negativity.


Good or bad, it does change things. Almost all the (big)changes we've seen in SC2 started as a 'complain' or 'suggestion' depending on your angle.
lichter
Profile Blog Joined September 2010
1001 YEARS KESPAJAIL22272 Posts
September 01 2013 16:23 GMT
#521
Instead of sc2dead-mongering you dudes could just contribute to SC2, like maybe do an LR OP or do LRs for games or something
AdministratorYOU MUST HEED MY INSTRUCTIONS TAKE OFF YOUR THIIIINGS
Xiphos
Profile Blog Joined July 2009
Canada7507 Posts
September 01 2013 16:27 GMT
#522
On September 02 2013 01:23 lichter wrote:
Instead of sc2dead-mongering you dudes could just contribute to SC2, like maybe do an LR OP or do LRs for games or something


Yeah contribute to SC2 by writing essays on how to ameliorate the gameplay and design for spectators to enjoy more and for players to have more fun!

+ Show Spoiler +
Oh wait..+ Show Spoiler +
I think...+ Show Spoiler +
that has been done...+ Show Spoiler +
plenty of times...
2014 - ᕙ( •̀ل͜•́) ϡ Raise your bows brood warriors! ᕙ( •̀ل͜•́) ϡ
PanN
Profile Blog Joined December 2008
United States2828 Posts
September 01 2013 16:34 GMT
#523
On September 02 2013 01:27 Xiphos wrote:
Show nested quote +
On September 02 2013 01:23 lichter wrote:
Instead of sc2dead-mongering you dudes could just contribute to SC2, like maybe do an LR OP or do LRs for games or something


Yeah contribute to SC2 by writing essays on how to ameliorate the gameplay and design for spectators to enjoy more and for players to have more fun!

+ Show Spoiler +
Oh wait..+ Show Spoiler +
I think...+ Show Spoiler +
that has been done...+ Show Spoiler +
plenty of times...


I don't find your comment amusing in the slightest. He suggested an obviously simple form of helping, but at least he suggested something.
We have multiple brackets generated in advance. Relax . (Kennigit) I just simply do not understand how it can be the time to play can be 22nd at 9:30 pm PST / midnight the 23rd at the same time. (GGzerg)
eX Killy
Profile Joined November 2012
Taiwan906 Posts
Last Edited: 2013-09-01 16:38:47
September 01 2013 16:37 GMT
#524
On September 02 2013 01:34 PanN wrote:
Show nested quote +
On September 02 2013 01:27 Xiphos wrote:
On September 02 2013 01:23 lichter wrote:
Instead of sc2dead-mongering you dudes could just contribute to SC2, like maybe do an LR OP or do LRs for games or something


Yeah contribute to SC2 by writing essays on how to ameliorate the gameplay and design for spectators to enjoy more and for players to have more fun!

+ Show Spoiler +
Oh wait..+ Show Spoiler +
I think...+ Show Spoiler +
that has been done...+ Show Spoiler +
plenty of times...


I don't find your comment amusing in the slightest. He suggested an obviously simple form of helping, but at least he suggested something.

shhh...people like to bitch so they can say "i told you so" and feel important. it'd be impolite to interrupt them while they whine.
telling it like it is
lichter
Profile Blog Joined September 2010
1001 YEARS KESPAJAIL22272 Posts
September 01 2013 16:38 GMT
#525
On September 02 2013 01:34 PanN wrote:
Show nested quote +
On September 02 2013 01:27 Xiphos wrote:
On September 02 2013 01:23 lichter wrote:
Instead of sc2dead-mongering you dudes could just contribute to SC2, like maybe do an LR OP or do LRs for games or something


Yeah contribute to SC2 by writing essays on how to ameliorate the gameplay and design for spectators to enjoy more and for players to have more fun!

+ Show Spoiler +
Oh wait..+ Show Spoiler +
I think...+ Show Spoiler +
that has been done...+ Show Spoiler +
plenty of times...


I don't find your comment amusing in the slightest. He suggested an obviously simple form of helping, but at least he suggested something.


I didn't understand his reply at all lol
AdministratorYOU MUST HEED MY INSTRUCTIONS TAKE OFF YOUR THIIIINGS
geokilla
Profile Joined May 2011
Canada8244 Posts
September 01 2013 16:42 GMT
#526
On September 02 2013 01:23 lichter wrote:
Instead of sc2dead-mongering you dudes could just contribute to SC2, like maybe do an LR OP or do LRs for games or something

I don't know about you, but I find LR for games boring. Only thing I check is OP and latest post for the discussion and lulz. To me, live reports don't contribute to the game and its amusement whatsoever. Plus if I was to write a LR, that means I'm not enjoying the game as much as I could be because I have to divert my attention from watching the cast to doing something else. Granted, I'm usually doing something else anyways when games are streaming.
lichter
Profile Blog Joined September 2010
1001 YEARS KESPAJAIL22272 Posts
September 01 2013 16:45 GMT
#527
On September 02 2013 01:42 geokilla wrote:
Show nested quote +
On September 02 2013 01:23 lichter wrote:
Instead of sc2dead-mongering you dudes could just contribute to SC2, like maybe do an LR OP or do LRs for games or something

I don't know about you, but I find LR for games boring. Only thing I check is OP and latest post for the discussion and lulz. To me, live reports don't contribute to the game and its amusement whatsoever. Plus if I was to write a LR, that means I'm not enjoying the game as much as I could be because I have to divert my attention from watching the cast to doing something else. Granted, I'm usually doing something else anyways when games are streaming.


A lot of people ask for LRs because they can't watch the games and want to know what is happening. Either they are at work or they can't watch a stream at the time. Just because you find them 'boring' doesn't mean they aren't important contributions to the scene :p

And not enjoying the games while LRing just makes it even more impressive that Shellbot and The_Templar, and others, so willingly do it.

If only we all had that kind of productive dedication and love for the game.
AdministratorYOU MUST HEED MY INSTRUCTIONS TAKE OFF YOUR THIIIINGS
forumtext
Profile Joined September 2011
575 Posts
September 01 2013 16:52 GMT
#528
On September 02 2013 01:45 lichter wrote:
Show nested quote +
On September 02 2013 01:42 geokilla wrote:
On September 02 2013 01:23 lichter wrote:
Instead of sc2dead-mongering you dudes could just contribute to SC2, like maybe do an LR OP or do LRs for games or something

I don't know about you, but I find LR for games boring. Only thing I check is OP and latest post for the discussion and lulz. To me, live reports don't contribute to the game and its amusement whatsoever. Plus if I was to write a LR, that means I'm not enjoying the game as much as I could be because I have to divert my attention from watching the cast to doing something else. Granted, I'm usually doing something else anyways when games are streaming.


A lot of people ask for LRs because they can't watch the games and want to know what is happening. Either they are at work or they can't watch a stream at the time. Just because you find them 'boring' doesn't mean they aren't important contributions to the scene :p


In other words, just because some of the 'suggestions' and 'reasoning' doesn't tick for you, it doesn't mean the poster is a "sc2dead-mongering". You seem to have no problem accepting and believing in what you do, yet you have no capacity for other's view.

Double standard no?
lichter
Profile Blog Joined September 2010
1001 YEARS KESPAJAIL22272 Posts
September 01 2013 16:54 GMT
#529
On September 02 2013 01:52 forumtext wrote:
Show nested quote +
On September 02 2013 01:45 lichter wrote:
On September 02 2013 01:42 geokilla wrote:
On September 02 2013 01:23 lichter wrote:
Instead of sc2dead-mongering you dudes could just contribute to SC2, like maybe do an LR OP or do LRs for games or something

I don't know about you, but I find LR for games boring. Only thing I check is OP and latest post for the discussion and lulz. To me, live reports don't contribute to the game and its amusement whatsoever. Plus if I was to write a LR, that means I'm not enjoying the game as much as I could be because I have to divert my attention from watching the cast to doing something else. Granted, I'm usually doing something else anyways when games are streaming.


A lot of people ask for LRs because they can't watch the games and want to know what is happening. Either they are at work or they can't watch a stream at the time. Just because you find them 'boring' doesn't mean they aren't important contributions to the scene :p


In other words, just because some of the 'suggestions' and 'reasoning' doesn't tick for you, it doesn't mean the poster is a "sc2dead-mongering". You seem to have no problem accepting and believing in what you do, yet you have no capacity for other's view.

Double standard no?


That makes zero sense.

(also I'm going to bed)
AdministratorYOU MUST HEED MY INSTRUCTIONS TAKE OFF YOUR THIIIINGS
Xiphos
Profile Blog Joined July 2009
Canada7507 Posts
September 01 2013 16:57 GMT
#530
@ forumtext, lichter is tired and deluded, once he takes his beauty sleep, he'll be back on track, I can assure that.
2014 - ᕙ( •̀ل͜•́) ϡ Raise your bows brood warriors! ᕙ( •̀ل͜•́) ϡ
Facultyadjutant
Profile Blog Joined January 2012
Sweden1876 Posts
September 01 2013 16:57 GMT
#531
Why can't sc2 community just be positive instead of killing itself,
#1 FAN OF TERRY THE INTERN - NONY AND IDRA NUMBER #1, EVERY DAY. AXIOM MANOR - Axiom: Ryung, Alicia, Heart and Crank under the Don TotalBiscuit and the Donnesa Genna Bain- Join the family http://www.teamliquid.net/forum/viewmessage.php?topic_id=396090#2
juicyjames *
Profile Joined August 2011
United States3815 Posts
September 01 2013 16:59 GMT
#532
In somewhat related news: MVP reveals their DOTA2 squad.

I'm now confused. They have a successful SC2 team (7 players in premier league S3), they have a successful LoL team who won a championship and has many sponsors, but they are in the process of selling their successful LoL team and instead pick up a DOTA2 squad which may or may not do well?

Wouldn't it make more sense to keep their successful LoL team and build a DOTA2 team on the side to perhaps have three successful eSports teams? Or is this like when people do start ups and intend to sell it off for a lot of cash to build up something new?
This Week in SC2Find out what happened 'This Week in Starcraft 2': http://www.teamliquid.net/forum/viewmessage.php?topic_id=278126
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
Last Edited: 2013-09-01 17:01:48
September 01 2013 17:00 GMT
#533
I guess the second part, juicyjames, but doesn't it seem rather unlikely that dota will ever become as big as league in Korea since they share the same genre and League already has KeSPA support?
I guess they want to sell off the LoL team while it is still at/near it's peak (don't know for sure but I remember hearing that they were winning a lot) so they could net the largest profit
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
ZAiNs
Profile Joined July 2010
United Kingdom6525 Posts
September 01 2013 17:01 GMT
#534
On September 02 2013 01:59 juicyjames wrote:
In somewhat related news: MVP reveals their DOTA2 squad.

I'm now confused. They have a successful SC2 team (7 players in premier league S3), they have a successful LoL team who won a championship and has many sponsors, but they are in the process of selling their successful LoL team and instead pick up a DOTA2 squad which may or may not do well?

Wouldn't it make more sense to keep their successful LoL team and build a DOTA2 team on the side to perhaps have three successful eSports teams? Or is this like when people do start ups and intend to sell it off for a lot of cash to build up something new?

One can only hope MVP has psychic powers and knows LoL will die soon.
Zealously
Profile Blog Joined October 2011
East Gorteau22261 Posts
September 01 2013 17:02 GMT
#535
Someone may have given them a really good offer. With present information, though, I agree that MVP selling off Ozone looks kind of weird, but if they managed to grow one top team (I'm assuming they grew it), they might think they should be able to grow another?
AdministratorBreak the chains
TriO
Profile Joined July 2011
United States421 Posts
September 01 2013 17:06 GMT
#536
On September 01 2013 19:25 RagequitBM wrote:
Show nested quote +
On September 01 2013 19:11 Highways wrote:
On September 01 2013 18:49 TheBloodyDwarf wrote:
On September 01 2013 17:20 BlackPanther wrote:
On September 01 2013 14:04 lichter wrote:
Is that really it? I was really expecting hell but this is actually not bad


Haha that's just today. Who knows how much worse its going to get before the year is out. I imagine that there are going to be at least a couple more Korean SC2 teams disbanding.

This whole situation is sad as hell. The scene is being dominated by MOBAs which I find very unenjoyable to watch and play. SC2 is being incompetently managed and designed by Blizzard. Whatever resemblance of a scene that exists in Korea is being replaced by LoL and World of Tanks.

I think it'll come to a point where the Korean scene gives out completely and to the point where the skill level we currently see in SC2 will diminish. When that happens the SC2 scene will truely die (for me at least).

This is only good. I want few more team to disband and much more progamers to retire. Like I said earlier.
On September 01 2013 03:55 TheBloodyDwarf wrote:
On September 01 2013 03:47 TwilightRain wrote:
On September 01 2013 03:45 TheBloodyDwarf wrote:
As fan of foreign sc2 this is meanless for me...

Without at least a halfway "healthy" Korean sc2 scene, there is a pretty big chance "foreign sc2" will follow suit next.

Why people don't remember that when kespa joined sc2 korean pro player pool got double. That's not good or normal for scene. Way too many players for this scene. This is just good. We all knew that someday some teams have to disband...


Slower this happen, more damage it does.

sc2 in korea is in trickly position right now. kespa is killing gom and gom is killing kespa. There isnt room for both with current situation.


The main reason why SC2 is struggling is because it is a badly designed game. Skill ceiling too low and very boring to watch.

I don't understand this criticism. I don't even watch SC2 anymore, but saying it has a low skill ceiling is ridiculous. No one has reached the ceiling. No it's not Brood War, but it's still one of the hardest games to have come out recently, and is quite impressive to play well.

The problems of Starcraft 2 are many, but skill ceiling is definitely not one.


If its one of the hardest games why are pro gamers quitting left and right?
My dream is to tear up your dream.
Everlong
Profile Joined April 2010
Czech Republic1973 Posts
Last Edited: 2013-09-01 17:08:00
September 01 2013 17:06 GMT
#537
I think one of the big flaws with SC2 currently might the lack of replays.

I remember when I was getting into WC3 I used to download a TON of replays and just watch them, study them, try to do it by myself against A.I. and finally against other people on ladder. Also, it was very entertaining. Then there was this waaaghtv. Man, that was awesome.

I think lack of those things really hurt SC2 in the long run, especially since it is really hard for new people to really get into it. You can watch streams, which is great, but for some reason, watching streams doesn't make me want to play more games. It's like watching TV. It won't make you make your own movies. But analyzing replays, studying build orders, observing decision making, checking mico/macro, that is completely different story. I know there are lots of replay analyzers and stuff like that. But I just want to see it happening on my screen. I want to load up replay where my favourite player is playing perfectly, etc...

Hopefully someone catches what I'm trying to say.
ForgeGG
Profile Joined July 2013
1 Post
September 01 2013 17:07 GMT
#538
Sad for players and everyone else who makes a living from sc2, but it just feels so good to know this community might get what it deserves. All the people who said "who cares?" whenever a map maker or pro retired. Half of the LR threads. Reddit. Congratulations
juicyjames *
Profile Joined August 2011
United States3815 Posts
September 01 2013 17:08 GMT
#539
On September 02 2013 02:06 Everlong wrote:
I think one of the big flaws with SC2 currently might the lack of replays.

I remember when I was getting into WC3 I used to download a TON of replays and just watch them, study them, try to do it by myself against A.I. and finally against other people on ladder. Also, it was very entertaining. Then there was this waaaghtv. Man, that was awesome.

I think lack of those things really hurt SC2 in the long run, especially since it is really hard for new people to really get into it. You can watch streams, which is great, but for some reason, watching streams doesn't make me want to play more games. It's like watching TV. It won't make you make movies. But analyzing replays, studying build orders, observing decision making, checking mico/macro, that is completely different story. I know there are lots of replay analyzers and stuff like that. But I just want to see it happening on my screen. I want to load up replay where my favourite player is playing perfectly, etc...

Hopefully someone catches what I'm trying to say.

Good news! WCS Now Supports GGTracker Analytics, All WCS S1 and S2 Replays Released!

http://www.teamliquid.net/forum/viewmessage.php?topic_id=427460
This Week in SC2Find out what happened 'This Week in Starcraft 2': http://www.teamliquid.net/forum/viewmessage.php?topic_id=278126
Everlong
Profile Joined April 2010
Czech Republic1973 Posts
September 01 2013 17:12 GMT
#540
On September 02 2013 02:08 juicyjames wrote:
Show nested quote +
On September 02 2013 02:06 Everlong wrote:
I think one of the big flaws with SC2 currently might the lack of replays.

I remember when I was getting into WC3 I used to download a TON of replays and just watch them, study them, try to do it by myself against A.I. and finally against other people on ladder. Also, it was very entertaining. Then there was this waaaghtv. Man, that was awesome.

I think lack of those things really hurt SC2 in the long run, especially since it is really hard for new people to really get into it. You can watch streams, which is great, but for some reason, watching streams doesn't make me want to play more games. It's like watching TV. It won't make you make movies. But analyzing replays, studying build orders, observing decision making, checking mico/macro, that is completely different story. I know there are lots of replay analyzers and stuff like that. But I just want to see it happening on my screen. I want to load up replay where my favourite player is playing perfectly, etc...

Hopefully someone catches what I'm trying to say.

Good news! WCS Now Supports GGTracker Analytics, All WCS S1 and S2 Replays Released!

http://www.teamliquid.net/forum/viewmessage.php?topic_id=427460


Oh yeah, that is great actually. If only this was standard these days. :-)
juicyjames *
Profile Joined August 2011
United States3815 Posts
September 01 2013 17:14 GMT
#541
On September 02 2013 02:12 Everlong wrote:
Show nested quote +
On September 02 2013 02:08 juicyjames wrote:
On September 02 2013 02:06 Everlong wrote:
I think one of the big flaws with SC2 currently might the lack of replays.

I remember when I was getting into WC3 I used to download a TON of replays and just watch them, study them, try to do it by myself against A.I. and finally against other people on ladder. Also, it was very entertaining. Then there was this waaaghtv. Man, that was awesome.

I think lack of those things really hurt SC2 in the long run, especially since it is really hard for new people to really get into it. You can watch streams, which is great, but for some reason, watching streams doesn't make me want to play more games. It's like watching TV. It won't make you make movies. But analyzing replays, studying build orders, observing decision making, checking mico/macro, that is completely different story. I know there are lots of replay analyzers and stuff like that. But I just want to see it happening on my screen. I want to load up replay where my favourite player is playing perfectly, etc...

Hopefully someone catches what I'm trying to say.

Good news! WCS Now Supports GGTracker Analytics, All WCS S1 and S2 Replays Released!

http://www.teamliquid.net/forum/viewmessage.php?topic_id=427460


Oh yeah, that is great actually. If only this was standard these days. :-)

Good news! Blizzard is thinking about releasing WCS replays shortly after each match!

http://us.battle.net/sc2/en/forum/topic/9792719717?page=1#9
This Week in SC2Find out what happened 'This Week in Starcraft 2': http://www.teamliquid.net/forum/viewmessage.php?topic_id=278126
ETisME
Profile Blog Joined April 2011
12482 Posts
September 01 2013 17:16 GMT
#542
On September 02 2013 01:54 lichter wrote:
Show nested quote +
On September 02 2013 01:52 forumtext wrote:
On September 02 2013 01:45 lichter wrote:
On September 02 2013 01:42 geokilla wrote:
On September 02 2013 01:23 lichter wrote:
Instead of sc2dead-mongering you dudes could just contribute to SC2, like maybe do an LR OP or do LRs for games or something

I don't know about you, but I find LR for games boring. Only thing I check is OP and latest post for the discussion and lulz. To me, live reports don't contribute to the game and its amusement whatsoever. Plus if I was to write a LR, that means I'm not enjoying the game as much as I could be because I have to divert my attention from watching the cast to doing something else. Granted, I'm usually doing something else anyways when games are streaming.


A lot of people ask for LRs because they can't watch the games and want to know what is happening. Either they are at work or they can't watch a stream at the time. Just because you find them 'boring' doesn't mean they aren't important contributions to the scene :p


In other words, just because some of the 'suggestions' and 'reasoning' doesn't tick for you, it doesn't mean the poster is a "sc2dead-mongering". You seem to have no problem accepting and believing in what you do, yet you have no capacity for other's view.

Double standard no?


That makes zero sense.

(also I'm going to bed)

live report is super important to me and to others
Ignore the haters :-)
Didn't someone even suggested a mobile text based live report app?
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
Everlong
Profile Joined April 2010
Czech Republic1973 Posts
September 01 2013 17:16 GMT
#543
On September 02 2013 02:14 juicyjames wrote:
Show nested quote +
On September 02 2013 02:12 Everlong wrote:
On September 02 2013 02:08 juicyjames wrote:
On September 02 2013 02:06 Everlong wrote:
I think one of the big flaws with SC2 currently might the lack of replays.

I remember when I was getting into WC3 I used to download a TON of replays and just watch them, study them, try to do it by myself against A.I. and finally against other people on ladder. Also, it was very entertaining. Then there was this waaaghtv. Man, that was awesome.

I think lack of those things really hurt SC2 in the long run, especially since it is really hard for new people to really get into it. You can watch streams, which is great, but for some reason, watching streams doesn't make me want to play more games. It's like watching TV. It won't make you make movies. But analyzing replays, studying build orders, observing decision making, checking mico/macro, that is completely different story. I know there are lots of replay analyzers and stuff like that. But I just want to see it happening on my screen. I want to load up replay where my favourite player is playing perfectly, etc...

Hopefully someone catches what I'm trying to say.

Good news! WCS Now Supports GGTracker Analytics, All WCS S1 and S2 Replays Released!

http://www.teamliquid.net/forum/viewmessage.php?topic_id=427460


Oh yeah, that is great actually. If only this was standard these days. :-)

Good news! Blizzard is thinking about releasing WCS replays shortly after each match!

http://us.battle.net/sc2/en/forum/topic/9792719717?page=1#9


If only I happened to win 1 million dolars. :D
Muffloe
Profile Joined December 2012
Sweden6061 Posts
Last Edited: 2013-09-01 17:40:37
September 01 2013 17:40 GMT
#544
On September 02 2013 02:06 TriO wrote:
Show nested quote +
On September 01 2013 19:25 RagequitBM wrote:
On September 01 2013 19:11 Highways wrote:
On September 01 2013 18:49 TheBloodyDwarf wrote:
On September 01 2013 17:20 BlackPanther wrote:
On September 01 2013 14:04 lichter wrote:
Is that really it? I was really expecting hell but this is actually not bad


Haha that's just today. Who knows how much worse its going to get before the year is out. I imagine that there are going to be at least a couple more Korean SC2 teams disbanding.

This whole situation is sad as hell. The scene is being dominated by MOBAs which I find very unenjoyable to watch and play. SC2 is being incompetently managed and designed by Blizzard. Whatever resemblance of a scene that exists in Korea is being replaced by LoL and World of Tanks.

I think it'll come to a point where the Korean scene gives out completely and to the point where the skill level we currently see in SC2 will diminish. When that happens the SC2 scene will truely die (for me at least).

This is only good. I want few more team to disband and much more progamers to retire. Like I said earlier.
On September 01 2013 03:55 TheBloodyDwarf wrote:
On September 01 2013 03:47 TwilightRain wrote:
On September 01 2013 03:45 TheBloodyDwarf wrote:
As fan of foreign sc2 this is meanless for me...

Without at least a halfway "healthy" Korean sc2 scene, there is a pretty big chance "foreign sc2" will follow suit next.

Why people don't remember that when kespa joined sc2 korean pro player pool got double. That's not good or normal for scene. Way too many players for this scene. This is just good. We all knew that someday some teams have to disband...


Slower this happen, more damage it does.

sc2 in korea is in trickly position right now. kespa is killing gom and gom is killing kespa. There isnt room for both with current situation.


The main reason why SC2 is struggling is because it is a badly designed game. Skill ceiling too low and very boring to watch.

I don't understand this criticism. I don't even watch SC2 anymore, but saying it has a low skill ceiling is ridiculous. No one has reached the ceiling. No it's not Brood War, but it's still one of the hardest games to have come out recently, and is quite impressive to play well.

The problems of Starcraft 2 are many, but skill ceiling is definitely not one.


If its one of the hardest games why are pro gamers quitting left and right?


What? How is that making a point? Alot of recent stuff happened because of financial issues, how can thy make thy argument of people quitting because it is easy???
suicideyear
Profile Joined December 2012
Ivory Coast3016 Posts
September 01 2013 17:57 GMT
#545
On September 02 2013 01:59 juicyjames wrote:
In somewhat related news: MVP reveals their DOTA2 squad.

I'm now confused. They have a successful SC2 team (7 players in premier league S3), they have a successful LoL team who won a championship and has many sponsors, but they are in the process of selling their successful LoL team and instead pick up a DOTA2 squad which may or may not do well?

Wouldn't it make more sense to keep their successful LoL team and build a DOTA2 team on the side to perhaps have three successful eSports teams? Or is this like when people do start ups and intend to sell it off for a lot of cash to build up something new?


rumor is that Samsung KHAN is looking to buy their LoL team.
)))____◎◎◎◎█████
Heartland
Profile Blog Joined May 2012
Sweden24584 Posts
September 01 2013 18:21 GMT
#546
Wasn't the next big announcement supposed to be one and a half hours ago?
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
September 01 2013 18:58 GMT
#547
On September 02 2013 02:06 Everlong wrote:
I think one of the big flaws with SC2 currently might the lack of replays.

I remember when I was getting into WC3 I used to download a TON of replays and just watch them, study them, try to do it by myself against A.I. and finally against other people on ladder. Also, it was very entertaining. Then there was this waaaghtv. Man, that was awesome.

I think lack of those things really hurt SC2 in the long run, especially since it is really hard for new people to really get into it. You can watch streams, which is great, but for some reason, watching streams doesn't make me want to play more games. It's like watching TV. It won't make you make your own movies. But analyzing replays, studying build orders, observing decision making, checking mico/macro, that is completely different story. I know there are lots of replay analyzers and stuff like that. But I just want to see it happening on my screen. I want to load up replay where my favourite player is playing perfectly, etc...

Hopefully someone catches what I'm trying to say.

waaaaghtv was really awesome
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
Last Edited: 2013-09-01 19:29:03
September 01 2013 19:00 GMT
#548
On September 02 2013 02:16 ETisME wrote:
Show nested quote +
On September 02 2013 01:54 lichter wrote:
On September 02 2013 01:52 forumtext wrote:
On September 02 2013 01:45 lichter wrote:
On September 02 2013 01:42 geokilla wrote:
On September 02 2013 01:23 lichter wrote:
Instead of sc2dead-mongering you dudes could just contribute to SC2, like maybe do an LR OP or do LRs for games or something

I don't know about you, but I find LR for games boring. Only thing I check is OP and latest post for the discussion and lulz. To me, live reports don't contribute to the game and its amusement whatsoever. Plus if I was to write a LR, that means I'm not enjoying the game as much as I could be because I have to divert my attention from watching the cast to doing something else. Granted, I'm usually doing something else anyways when games are streaming.


A lot of people ask for LRs because they can't watch the games and want to know what is happening. Either they are at work or they can't watch a stream at the time. Just because you find them 'boring' doesn't mean they aren't important contributions to the scene :p


In other words, just because some of the 'suggestions' and 'reasoning' doesn't tick for you, it doesn't mean the poster is a "sc2dead-mongering". You seem to have no problem accepting and believing in what you do, yet you have no capacity for other's view.

Double standard no?


That makes zero sense.

(also I'm going to bed)

live report is super important to me and to others
Ignore the haters :-)
Didn't someone even suggested a mobile text based live report app?


Yeah. If I'm at work and following a game/series, I like the LR option together with following the thread chat. Anyone who has spent some time in a LR thread knows that - and there are often people who pop in and ask for a LR or thank the LR poster for his contribution. And everyone likes a good LR OP. I think the reason Xiphis and forumtext didn't make any sense with their posts (and they were wtf are you on about posts) is because they probably didn't have any sense to make.
KT best KT ~ 2014
Clefairy
Profile Joined September 2011
1570 Posts
September 01 2013 19:15 GMT
#549
On September 02 2013 01:59 juicyjames wrote:
In somewhat related news: MVP reveals their DOTA2 squad.

I'm now confused. They have a successful SC2 team (7 players in premier league S3), they have a successful LoL team who won a championship and has many sponsors, but they are in the process of selling their successful LoL team and instead pick up a DOTA2 squad which may or may not do well?

Wouldn't it make more sense to keep their successful LoL team and build a DOTA2 team on the side to perhaps have three successful eSports teams? Or is this like when people do start ups and intend to sell it off for a lot of cash to build up something new?

They're not rich enough to keep the team and fend off bigger offers, so they might as well sell the team while they still can.
xuanzue
Profile Joined October 2010
Colombia1747 Posts
September 01 2013 19:31 GMT
#550
now is 2 of september in Korea, no more rumours will be confirmed then?
Dominions 4: "Thrones of Ascension".
Heartland
Profile Blog Joined May 2012
Sweden24584 Posts
Last Edited: 2013-09-01 20:20:00
September 01 2013 20:19 GMT
#551
Edit: Wrong thread
Kasaraki
Profile Blog Joined May 2012
Denmark7115 Posts
September 01 2013 20:30 GMT
#552
On September 02 2013 04:31 xuanzue wrote:
now is 2 of september in Korea, no more rumours will be confirmed then?

I think we're done getting new rumours for now. :o However, we're still awaiting the final conclusion to some rumours, will they be true or false? Only time will tell!
dutchfriese
Profile Joined November 2012
2554 Posts
September 01 2013 21:00 GMT
#553
these are some scary rumors
riyanme
Profile Joined September 2010
Philippines940 Posts
September 01 2013 21:32 GMT
#554
On September 01 2013 17:01 GenesisX wrote:
Show nested quote +
On September 01 2013 16:38 lannisport wrote:
This is more shocking than the Red Wedding.


As shocking as this is, NOTHING beats the Red Wedding.


excuse me... but what the hell is RED WEDDING?
-
juicyjames *
Profile Joined August 2011
United States3815 Posts
Last Edited: 2013-09-01 21:41:41
September 01 2013 21:34 GMT
#555
On September 02 2013 06:32 riyanme wrote:
Show nested quote +
On September 01 2013 17:01 GenesisX wrote:
On September 01 2013 16:38 lannisport wrote:
This is more shocking than the Red Wedding.


As shocking as this is, NOTHING beats the Red Wedding.


excuse me... but what the hell is RED WEDDING?

Something from the book series A Song of Ice and Fire and its TV series adaptation Game of Thrones. Don't look into it if you ever plan on reading or watching it.
This Week in SC2Find out what happened 'This Week in Starcraft 2': http://www.teamliquid.net/forum/viewmessage.php?topic_id=278126
NeThZOR
Profile Blog Joined November 2010
South Africa7387 Posts
September 01 2013 21:35 GMT
#556
Save eSports!
SuperNova - 2015 | SKT1 fan for years | Dear, FlaSh, PartinG, Soulkey, Naniwa
Schelim
Profile Blog Joined January 2011
Austria11528 Posts
September 01 2013 21:40 GMT
#557
On September 02 2013 03:58 Erasme wrote:
Show nested quote +
On September 02 2013 02:06 Everlong wrote:
I think one of the big flaws with SC2 currently might the lack of replays.

I remember when I was getting into WC3 I used to download a TON of replays and just watch them, study them, try to do it by myself against A.I. and finally against other people on ladder. Also, it was very entertaining. Then there was this waaaghtv. Man, that was awesome.

I think lack of those things really hurt SC2 in the long run, especially since it is really hard for new people to really get into it. You can watch streams, which is great, but for some reason, watching streams doesn't make me want to play more games. It's like watching TV. It won't make you make your own movies. But analyzing replays, studying build orders, observing decision making, checking mico/macro, that is completely different story. I know there are lots of replay analyzers and stuff like that. But I just want to see it happening on my screen. I want to load up replay where my favourite player is playing perfectly, etc...

Hopefully someone catches what I'm trying to say.

waaaaghtv was really awesome

oh god the nostalgia. waaaghtv is the fucking shit. when i started watching sc2 about a year after it came out i was really confused by the lack of replays and a waaaghtv equivalent. i thought i was too dumb to find them. turns out this shit doesn't really exist for sc2.
TY <3 Cure <3 Inno <3 Special <3
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
September 01 2013 21:42 GMT
#558
Guys I have info on the next esports cataclysm: Papa Johns promises never being fulfilled and SC2 documentaries never being released causing the great shitstorm of 2013.

Of course the great shitstorm of 2012 was the Destiny thing and 2011 was PPSL.
juicyjames *
Profile Joined August 2011
United States3815 Posts
September 01 2013 21:45 GMT
#559
On September 02 2013 06:42 Dodgin wrote:
Guys I have info on the next esports cataclysm: Papa Johns promises never being fulfilled and SC2 documentaries never being released causing the great shitstorm of 2013.

Of course the great shitstorm of 2012 was the Destiny thing and 2011 was PPSL.

My favorite part of 2011 PPSL saga was the 2013 twist on the whole thing.
This Week in SC2Find out what happened 'This Week in Starcraft 2': http://www.teamliquid.net/forum/viewmessage.php?topic_id=278126
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
September 01 2013 21:55 GMT
#560
While this is rather depressing, as a really devoted BW fan I have to say that this does not really surprise me much. The SC2 scene has consistently been on the downturn almost since the beginning. The only GSL that was truly exciting for me was Fruitdealer's win the first time around. Unlike with BW the novelty wore off fast. I stopped playing SC2 only about 8 months after I started. For me that's the shortest stint I've ever had with any kind of competitive (A)RTS game, from BW, AoE2, AoE3, WC3, LoL, and DotA2, and also the least enjoyable. The only things I ever found about SC2 that I liked better were in-game interface/usability updates and graphics. Gameplay wise BW has always been the most exciting.

If there is anyone to blame here I feel like it is Blizzard. SC2 just does not have the same quality as previous Blizzard games. The gameplay changes were often made in poor design taste. For example, two of the most egregrious violators are marauders and roaches, which simply do not fit the design philosophy of Terran/Zerg, respectively. They are, in my opinion, quite poorly designed and were the reason for a lot of imbalances (and perhaps still are). I think this is a property inherent to the current management and design teams at Blizzard, as both WoW and Diablo 3 have had similar problems. I don't think it's such a shocker that you see so many pros burn out on the game so quickly. Idra was always quite vocal about how much he disliked playing SC2 over BW but did it purely for the money. Numerous BW pros have recently been retiring (like Jangbi) and rumour has it that they simply do not enjoy SC2.

Hopefully the scene doesn't completely die. I'm sure it won't. But, at the same time I'd love to see Korean BW make a comeback, if that is at all possible. I'd most definitely spend some nights staying up late to relive those memories.


AlternativeEgo
Profile Joined August 2011
Sweden17309 Posts
September 01 2013 21:59 GMT
#561
On September 02 2013 06:45 juicyjames wrote:
Show nested quote +
On September 02 2013 06:42 Dodgin wrote:
Guys I have info on the next esports cataclysm: Papa Johns promises never being fulfilled and SC2 documentaries never being released causing the great shitstorm of 2013.

Of course the great shitstorm of 2012 was the Destiny thing and 2011 was PPSL.

My favorite part of 2011 PPSL saga was the 2013 twist on the whole thing.


A "Backfire of the Year" nomination for sure
Mark Munoz looks like Gretorp
Chinnro
Profile Joined February 2013
Australia47 Posts
September 01 2013 22:02 GMT
#562
On September 01 2013 19:10 deth wrote:
Show nested quote +
On September 01 2013 18:46 gobbledydook wrote:
On September 01 2013 18:44 deth wrote:
On September 01 2013 17:37 Chinnro wrote:
If everyone in this thread stopped whining, logged on and played some games, maybe the game wouldn't be 'dying'?? Seems like you guys spend more time reading the tea leaves than actually playing. Some poor, lonely and bored nerds in here...


how would a couple hundred people in this thread logging on to the game itself change anything?


Complaining about the game dying doesn't change anything either. If everyone saved their breaths we might reduce the air of negativity.


well shit, why even have forums at all?


Dude.....this 'thread' has had more than 50k views in less than 12 hours...clearly ppl are more interested in the gossip... 'game is dying blah blah' than actually playing the game. That's all I'm saying. Less drama, play more, everyone relax and enjoy the games while its here...
MVP | Bomber | Flash | MC
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
September 01 2013 22:05 GMT
#563
On September 02 2013 07:02 Chinnro wrote:
Show nested quote +
On September 01 2013 19:10 deth wrote:
On September 01 2013 18:46 gobbledydook wrote:
On September 01 2013 18:44 deth wrote:
On September 01 2013 17:37 Chinnro wrote:
If everyone in this thread stopped whining, logged on and played some games, maybe the game wouldn't be 'dying'?? Seems like you guys spend more time reading the tea leaves than actually playing. Some poor, lonely and bored nerds in here...


how would a couple hundred people in this thread logging on to the game itself change anything?


Complaining about the game dying doesn't change anything either. If everyone saved their breaths we might reduce the air of negativity.


well shit, why even have forums at all?


Dude.....this 'thread' has had more than 50k views in less than 12 hours...clearly ppl are more interested in the gossip... 'game is dying blah blah' than actually playing the game. That's all I'm saying. Less drama, play more, everyone relax and enjoy the games while its here...


What's funny is that I'm sure that there are plenty of people (like me) who would rather discuss this than play the game, which reflects on how much we actually enjoy playing it. Pretty sad, no?
riyanme
Profile Joined September 2010
Philippines940 Posts
Last Edited: 2013-09-01 22:12:05
September 01 2013 22:11 GMT
#564
On September 02 2013 07:02 Chinnro wrote:
Show nested quote +
On September 01 2013 19:10 deth wrote:
On September 01 2013 18:46 gobbledydook wrote:
On September 01 2013 18:44 deth wrote:
On September 01 2013 17:37 Chinnro wrote:
If everyone in this thread stopped whining, logged on and played some games, maybe the game wouldn't be 'dying'?? Seems like you guys spend more time reading the tea leaves than actually playing. Some poor, lonely and bored nerds in here...


how would a couple hundred people in this thread logging on to the game itself change anything?


Complaining about the game dying doesn't change anything either. If everyone saved their breaths we might reduce the air of negativity.


well shit, why even have forums at all?


Dude.....this 'thread' has had more than 50k views in less than 12 hours...clearly ppl are more interested in the gossip... 'game is dying blah blah' than actually playing the game. That's all I'm saying. Less drama, play more, everyone relax and enjoy the games while its here...


so it is dying then...

who doesn't love dramas, gossips?

latest cataclysm rumor is GOM will announce this week the cancellation of GSTL...
due to 5 team less and lastest back out...
-
Taipoka
Profile Joined November 2012
Brazil1224 Posts
Last Edited: 2013-09-01 22:19:47
September 01 2013 22:19 GMT
#565
On September 02 2013 07:05 wherebugsgo wrote:
Show nested quote +
On September 02 2013 07:02 Chinnro wrote:
On September 01 2013 19:10 deth wrote:
On September 01 2013 18:46 gobbledydook wrote:
On September 01 2013 18:44 deth wrote:
On September 01 2013 17:37 Chinnro wrote:
If everyone in this thread stopped whining, logged on and played some games, maybe the game wouldn't be 'dying'?? Seems like you guys spend more time reading the tea leaves than actually playing. Some poor, lonely and bored nerds in here...


how would a couple hundred people in this thread logging on to the game itself change anything?


Complaining about the game dying doesn't change anything either. If everyone saved their breaths we might reduce the air of negativity.


well shit, why even have forums at all?


Dude.....this 'thread' has had more than 50k views in less than 12 hours...clearly ppl are more interested in the gossip... 'game is dying blah blah' than actually playing the game. That's all I'm saying. Less drama, play more, everyone relax and enjoy the games while its here...


What's funny is that I'm sure that there are plenty of people (like me) who would rather discuss this than play the game, which reflects on how much we actually enjoy playing it. Pretty sad, no?

Agree with you.
Last time i formated my main pc i didn´t even reinstalled sc2.
More funny is, as i know (Correct me if im wrong), the most active guys on this site known for their contributions for the "scene", barely play the game. :-P
And in the 7th day, Flash stopped macroing the universe.
Crying
Profile Joined February 2011
Bulgaria778 Posts
September 01 2013 22:30 GMT
#566
Starcraft 2 dying 100% confirmed????????????

Damn,why LoL,why not something that actually is SUPER MEGA SKILLED.......
Why hardcore people like the SC community can't get something.I mean LOL is skilled to some extent,but oh hey,the drama in Starcraft 2 Games is A LOT MORE.....i mean there were games that people are literally screaming because of the situations that players created.

Sc2 going free will make it more appealing?But i guess anybody thats below the age of 15-16 will never understand the beauty of starcraft.
Determination~ Hard Work Surpass NATURAL GENIUS!
shaftofpleasure
Profile Blog Joined December 2011
Korea (North)1375 Posts
September 01 2013 22:51 GMT
#567
On September 02 2013 07:30 Crying wrote:
Starcraft 2 dying 100% confirmed????????????

Damn,why LoL,why not something that actually is SUPER MEGA SKILLED.......
Why hardcore people like the SC community can't get something.I mean LOL is skilled to some extent,but oh hey,the drama in Starcraft 2 Games is A LOT MORE.....i mean there were games that people are literally screaming because of the situations that players created.

Sc2 going free will make it more appealing?But i guess anybody thats below the age of 15-16 will never understand the beauty of starcraft.


The Beauty of Starcraft is in BW ..

It's just only been 2 years and SC2 is already dying? lol ..
It's either the holes of my nose are getting smaller or my fingers are getting bigger. /// Always Rooting for the Underdog. Hyuk/Sin/Jaehoon/Juni/Hyvva/Hoejja/Canata //// Hiding in thread somewhere where BW is still in it's pure form here on TL.
MooLen
Profile Joined May 2011
Germany501 Posts
Last Edited: 2013-09-01 23:02:37
September 01 2013 23:00 GMT
#568
On September 02 2013 07:51 shaftofpleasure wrote:
Show nested quote +
On September 02 2013 07:30 Crying wrote:
Starcraft 2 dying 100% confirmed????????????

Damn,why LoL,why not something that actually is SUPER MEGA SKILLED.......
Why hardcore people like the SC community can't get something.I mean LOL is skilled to some extent,but oh hey,the drama in Starcraft 2 Games is A LOT MORE.....i mean there were games that people are literally screaming because of the situations that players created.

Sc2 going free will make it more appealing?But i guess anybody thats below the age of 15-16 will never understand the beauty of starcraft.


The Beauty of Starcraft is in BW ..

It's just only been 2 years and SC2 is already dying? lol ..


Release: September 2010, now Sept. 2013. Seems like someone is unable to count up to three ^^. And do not forget about the beta times. Also you can´t compare BW to SC2, those where simply other times.
Meatloaf
Profile Blog Joined May 2010
Spain664 Posts
September 01 2013 23:01 GMT
#569
On September 02 2013 07:30 Crying wrote:
Starcraft 2 dying 100% confirmed????????????

Damn,why LoL,why not something that actually is SUPER MEGA SKILLED.......
Why hardcore people like the SC community can't get something.I mean LOL is skilled to some extent,but oh hey,the drama in Starcraft 2 Games is A LOT MORE.....i mean there were games that people are literally screaming because of the situations that players created.

Sc2 going free will make it more appealing?But i guess anybody thats below the age of 15-16 will never understand the beauty of starcraft.


SC2 its quite a hardcore game for people without previous knowledge in RTS.

the thing is that , even in bronze , you need to have some resemblance of mechanics and understanding of the game bc the people there cheese hard...or you can drop in a DOTA2 game and maybe get carried to victory xD

I mean , i remember training myself in broodwar to make probes pylons and dragoons in some kind of continuous matter but we should not expect everyone to go through that for a game.I for one think that SC2 will retain its place in esports and gaming granted but you cant really expect it to appeal to the casual playerbase that mobas can have.

In some weeks all will be fine in korea , give it time to unfold.
riyanme
Profile Joined September 2010
Philippines940 Posts
September 01 2013 23:28 GMT
#570
On September 02 2013 08:01 Meatloaf wrote:
Show nested quote +
On September 02 2013 07:30 Crying wrote:
Starcraft 2 dying 100% confirmed????????????

Damn,why LoL,why not something that actually is SUPER MEGA SKILLED.......
Why hardcore people like the SC community can't get something.I mean LOL is skilled to some extent,but oh hey,the drama in Starcraft 2 Games is A LOT MORE.....i mean there were games that people are literally screaming because of the situations that players created.

Sc2 going free will make it more appealing?But i guess anybody thats below the age of 15-16 will never understand the beauty of starcraft.


SC2 its quite a hardcore game for people without previous knowledge in RTS.

the thing is that , even in bronze , you need to have some resemblance of mechanics and understanding of the game bc the people there cheese hard...or you can drop in a DOTA2 game and maybe get carried to victory xD

I mean , i remember training myself in broodwar to make probes pylons and dragoons in some kind of continuous matter but we should not expect everyone to go through that for a game.I for one think that SC2 will retain its place in esports and gaming granted but you cant really expect it to appeal to the casual playerbase that mobas can have.

In some weeks all will be fine in korea , give it time to unfold.



PREDICTION....

1. will be the last GSTL, to unify all teams into one proleague and will start NEXT year...
one massive KESPA proleague... (both by OGN and GOM)
2. massive retiring... BWing or be LOLed...
3. LOL WILL BE the next (2014) big thing...
4. BW resurrection completed...
5. next year's WCS will only have two seasons, no season final, straight to global after the two....
prize pool dramatically increases by 50%...
6. 2014 is SC2's peak...
-
LuckoftheIrish
Profile Joined November 2011
United States4791 Posts
September 01 2013 23:32 GMT
#571
On September 01 2013 16:02 NovemberstOrm wrote:
Show nested quote +
On September 01 2013 15:50 BronzeKnee wrote:
On September 01 2013 15:41 aZealot wrote:
On September 01 2013 14:34 BronzeKnee wrote:
On September 01 2013 13:18 Pandain wrote:
On September 01 2013 13:11 BronzeKnee wrote:
On September 01 2013 13:07 coolman123123 wrote:
On September 01 2013 13:06 BronzeKnee wrote:
On September 01 2013 12:54 Thrillz wrote:
On September 01 2013 12:50 Shellshock1122 wrote:
[quote]
I voted the guy doing pushups on the bottom of the page


Looks like what was expected, IM/MVP/Prime joins Kespa and leaves eSF.


Sounds to me like MVP is totally dead?

Anyway, I haven't bought into any of this whole SC2 is in trouble hype until now. This is bad.

Blizzard needs to fix the Siege Tank, everyone loves it, and it would bring people back.

That and the Carrier.


If only it were that simple


Maybe I just live in a shell, but I stopped watching a lot of SC2 when TvZ became what it is now. A good TvZ between two great players back in WOL (before the Infestor took over) was probably the most exciting competition I've ever watched.

But I feel like the game stale. TvP has been the same for how long? TvZ isn't as good. ZvP has more and more Swarmhosts, which are the ultimate turtle and boring unit. One base timings are nearly extinct, and two base timings are going that way too. Blizzard should start people on two bases, because no one wants to watch the same build up and no action for 8+ minutes.

I feel like if Starcraft had the excitement, and was as exciting to watch as it used to be, it could compete with the MOBAs.

A lot of what you said is outdated, TvP has changed in subtle but important ways with more emphasis on ghost Viking and even the occasional hellbat transition, and really swarm hosts aren't massed anymore.

And idk about you but TvZ is fucking amazing.


I feel like subtle changes aren't enough to make TvP interesting.

And I want you to watch this. I was so excited during this game that I was banned on TL for saying stupid things in the LR thread. The only time I've been banned on TL too. Please, tell me that current TvZ comes even close to this glory:

http://www.dailymotion.com/video/xlxkyo_mlg-orlando-2011-starcraft-ii-game-1-2-3-eg-idra-z-vs-st-bomber-t-part-1-2_videogames?search_algo=2




Yeah, you clearly haven't watched the game in a long time. And even then you apparently weren't watching much. -_-


I still maintain that it was the best series TvZ I've watched. I just re-watched it, and the game was so dynamic back then. So interesting.

I should probably note that they are two of my favorite players too... so I'm a bit biased. But the games were still awesome, so much more exciting than the TvZ games of today.

I don't get how you can find that more exciting then today's TvZ's o.O


I hate today's TvZ.
On Twitter @GosuGamers_LotI | Grubby has a huge head!
felisconcolori
Profile Blog Joined October 2011
United States6168 Posts
September 01 2013 23:44 GMT
#572
On September 02 2013 02:06 TriO wrote:
Show nested quote +
On September 01 2013 19:25 RagequitBM wrote:
On September 01 2013 19:11 Highways wrote:
On September 01 2013 18:49 TheBloodyDwarf wrote:
On September 01 2013 17:20 BlackPanther wrote:
On September 01 2013 14:04 lichter wrote:
Is that really it? I was really expecting hell but this is actually not bad


Haha that's just today. Who knows how much worse its going to get before the year is out. I imagine that there are going to be at least a couple more Korean SC2 teams disbanding.

This whole situation is sad as hell. The scene is being dominated by MOBAs which I find very unenjoyable to watch and play. SC2 is being incompetently managed and designed by Blizzard. Whatever resemblance of a scene that exists in Korea is being replaced by LoL and World of Tanks.

I think it'll come to a point where the Korean scene gives out completely and to the point where the skill level we currently see in SC2 will diminish. When that happens the SC2 scene will truely die (for me at least).

This is only good. I want few more team to disband and much more progamers to retire. Like I said earlier.
On September 01 2013 03:55 TheBloodyDwarf wrote:
On September 01 2013 03:47 TwilightRain wrote:
On September 01 2013 03:45 TheBloodyDwarf wrote:
As fan of foreign sc2 this is meanless for me...

Without at least a halfway "healthy" Korean sc2 scene, there is a pretty big chance "foreign sc2" will follow suit next.

Why people don't remember that when kespa joined sc2 korean pro player pool got double. That's not good or normal for scene. Way too many players for this scene. This is just good. We all knew that someday some teams have to disband...


Slower this happen, more damage it does.

sc2 in korea is in trickly position right now. kespa is killing gom and gom is killing kespa. There isnt room for both with current situation.


The main reason why SC2 is struggling is because it is a badly designed game. Skill ceiling too low and very boring to watch.

I don't understand this criticism. I don't even watch SC2 anymore, but saying it has a low skill ceiling is ridiculous. No one has reached the ceiling. No it's not Brood War, but it's still one of the hardest games to have come out recently, and is quite impressive to play well.

The problems of Starcraft 2 are many, but skill ceiling is definitely not one.


If its one of the hardest games why are pro gamers quitting left and right?


Sorry, I tried to let this go... but I can't.

Why are pro gamers quitting left and right? BECAUSE IT'S A HARD DAMN GAME. Not only that, but only a very few people have the skills and ability to consistently do well and make a living playing the game. It becomes harder as you get older, especially if you've beaten your wrists and hands to hell trying to become good enough to make a living playing the game.

At a certain point, you have to honestly assess your situation and ask yourself "Can I make a good life playing this game? Can I support myself based on my earnings or position in a team? Will this let me have the life I want, afford me the style of living I want, and help support my family if I have one?" And for some players, the choices start to become very tough - do I spend time studying, applying myself to my schoolwork, getting a degree that means when my wrists are blown out and I'm just not as fast as a 15 year old kid I have something to do for the other 50+ years of my life? Or do I throw my school out the window, practice 12-15 hours a day, and still come up short against people who are just plain better?

Professional gaming, in any esport, is going to be like anything else - is the effort I'm putting in going to be good enough, or will I just wind up dropping out of college with huge debts and no saleable skill outside of the sport? People see how hard it is to be good, and stay good, and consistently place in tournaments, and it's really hard to argue. I'm grateful that there are people who are passionate, who are determined, and who play awesome games so far above my skill level that I am just amazed at the things they pull off, win or lose. But it's not something everyone can do, and looking at the difficulty of the game and the entire ecosystem, it may be better personally in the long term to step back and say "I've had a good run. It's time to move on."

Or do you think Stephano just woke up one day and said "Whelp, this game is too easy, time to go back to med school!" Stephano is player about whom you can have many opinions, but he played well, got to the top, made money, and then bowed out gracefully. (At least, without another mug shot.) I respect him, and I respect all the people that keep trying - each person is going to have different decisions and circumstances. New players come in, old players leave, good and bad and everything in between. How difficult it is to play the game by itself is less of a factor than how difficult it is to play the game at the top level and make your living doing so. SC2 just happens to be a hard game (not as hard as any BroodWar era RTS, from a strictly mechanical point of view) and one in which all that pressure rests on one person's shoulders.

If it was easy, no one would retire or leave. When it's hard, those decisions I mention above become very important - because if you spend 15 years beating yourself against a wall you can't climb, you've lost time you could've spent going around it to do something else.

TL; dr - People are leaving because the game's hard, the scene's hard, and life is hard. Wear a helmet.
Yes, I email sponsors... to thank them. Don't post drunk, kids. My king, what has become of you?
Vari
Profile Joined September 2010
United States532 Posts
September 02 2013 00:00 GMT
#573
On September 02 2013 07:05 wherebugsgo wrote:
Show nested quote +
On September 02 2013 07:02 Chinnro wrote:
On September 01 2013 19:10 deth wrote:
On September 01 2013 18:46 gobbledydook wrote:
On September 01 2013 18:44 deth wrote:
On September 01 2013 17:37 Chinnro wrote:
If everyone in this thread stopped whining, logged on and played some games, maybe the game wouldn't be 'dying'?? Seems like you guys spend more time reading the tea leaves than actually playing. Some poor, lonely and bored nerds in here...


how would a couple hundred people in this thread logging on to the game itself change anything?


Complaining about the game dying doesn't change anything either. If everyone saved their breaths we might reduce the air of negativity.


well shit, why even have forums at all?


Dude.....this 'thread' has had more than 50k views in less than 12 hours...clearly ppl are more interested in the gossip... 'game is dying blah blah' than actually playing the game. That's all I'm saying. Less drama, play more, everyone relax and enjoy the games while its here...


What's funny is that I'm sure that there are plenty of people (like me) who would rather discuss this than play the game, which reflects on how much we actually enjoy playing it. Pretty sad, no?


yes, you are pretty sad.
Stroke Me Lady Fame
Vari
Profile Joined September 2010
United States532 Posts
September 02 2013 00:03 GMT
#574
On September 02 2013 07:51 shaftofpleasure wrote:
Show nested quote +
On September 02 2013 07:30 Crying wrote:
Starcraft 2 dying 100% confirmed????????????

Damn,why LoL,why not something that actually is SUPER MEGA SKILLED.......
Why hardcore people like the SC community can't get something.I mean LOL is skilled to some extent,but oh hey,the drama in Starcraft 2 Games is A LOT MORE.....i mean there were games that people are literally screaming because of the situations that players created.

Sc2 going free will make it more appealing?But i guess anybody thats below the age of 15-16 will never understand the beauty of starcraft.


The Beauty of Starcraft is in BW ..

It's just only been 2 years and SC2 is already dying? lol ..

as we all know, BW was absolutely enormous 2 years after release and it never reached a higher point than that.
Stroke Me Lady Fame
Xiphos
Profile Blog Joined July 2009
Canada7507 Posts
September 02 2013 00:10 GMT
#575
On September 02 2013 09:03 Vari wrote:
Show nested quote +
On September 02 2013 07:51 shaftofpleasure wrote:
On September 02 2013 07:30 Crying wrote:
Starcraft 2 dying 100% confirmed????????????

Damn,why LoL,why not something that actually is SUPER MEGA SKILLED.......
Why hardcore people like the SC community can't get something.I mean LOL is skilled to some extent,but oh hey,the drama in Starcraft 2 Games is A LOT MORE.....i mean there were games that people are literally screaming because of the situations that players created.

Sc2 going free will make it more appealing?But i guess anybody thats below the age of 15-16 will never understand the beauty of starcraft.


The Beauty of Starcraft is in BW ..

It's just only been 2 years and SC2 is already dying? lol ..

as we all know, BW was absolutely enormous 2 years after release and it never reached a higher point than that.


Don't know man, the height of BW was easily in the 2005 to 2008 period (and that is when majority of computer could even handle the game properly)
2014 - ᕙ( •̀ل͜•́) ϡ Raise your bows brood warriors! ᕙ( •̀ل͜•́) ϡ
felisconcolori
Profile Blog Joined October 2011
United States6168 Posts
Last Edited: 2013-09-02 00:14:30
September 02 2013 00:11 GMT
#576
On September 02 2013 09:03 Vari wrote:
Show nested quote +
On September 02 2013 07:51 shaftofpleasure wrote:
On September 02 2013 07:30 Crying wrote:
Starcraft 2 dying 100% confirmed????????????

Damn,why LoL,why not something that actually is SUPER MEGA SKILLED.......
Why hardcore people like the SC community can't get something.I mean LOL is skilled to some extent,but oh hey,the drama in Starcraft 2 Games is A LOT MORE.....i mean there were games that people are literally screaming because of the situations that players created.

Sc2 going free will make it more appealing?But i guess anybody thats below the age of 15-16 will never understand the beauty of starcraft.


The Beauty of Starcraft is in BW ..

It's just only been 2 years and SC2 is already dying? lol ..

as we all know, BW was absolutely enormous 2 years after release and it never reached a higher point than that.


The turn of the millenium tournaments really were the peak, it was all downhill from there.

On September 02 2013 09:10 Xiphos wrote:
Show nested quote +
On September 02 2013 09:03 Vari wrote:
On September 02 2013 07:51 shaftofpleasure wrote:
On September 02 2013 07:30 Crying wrote:
Starcraft 2 dying 100% confirmed????????????

Damn,why LoL,why not something that actually is SUPER MEGA SKILLED.......
Why hardcore people like the SC community can't get something.I mean LOL is skilled to some extent,but oh hey,the drama in Starcraft 2 Games is A LOT MORE.....i mean there were games that people are literally screaming because of the situations that players created.

Sc2 going free will make it more appealing?But i guess anybody thats below the age of 15-16 will never understand the beauty of starcraft.


The Beauty of Starcraft is in BW ..

It's just only been 2 years and SC2 is already dying? lol ..

as we all know, BW was absolutely enormous 2 years after release and it never reached a higher point than that.


Don't know man, the height of BW was easily in the 2005 to 2008 period (and that is when majority of computer could even handle the game properly)


Well, BW was released in '99, a year after SC. About 3 years later, would've been 2002. It took a little bit to really hit the tempo and grow into the juggernaut that it was (in South Korea). Globally, SC2 is doing okay only a short time after its first released expansion.
Yes, I email sponsors... to thank them. Don't post drunk, kids. My king, what has become of you?
Caladan
Profile Joined May 2008
Germany1238 Posts
Last Edited: 2013-09-02 00:14:21
September 02 2013 00:11 GMT
#577
So these news are all but surprising.

Why?

Well, SCBW proteams with big roosters, A and b teams, multiple coaches etc. left Broodwar, not quite as big as it used to be, but still with a pretty big fanbase, and then came to SC2. But what did they find in SC2? Empty audiences, almost zero korean interest. SC2 was too expensive (and maybe too one sided gameplay-wise) and did never become popular in Korea.

So you have huge Kespa teams - but almost none interest in Korea, audience would consist of like 15 people, where it was 100s in Broodwar + television.

It's no surprise this could not continue.

Kespa and esF teams will either merge or one of the organizations will die. There will only be one team league.
And old BW pros, which were paid large sums in SCBW, but now have low income but an even higher comptetion will retire.

But really, it's no surprise.
It's not too bad though. We still have a pretty good European/international scene.


---

As a result I want to point out that MANY had seen this come, even in BETA, that SC2 will be dead in 2-3 years, even before all expansions are out, just because of stupid game design flaws. You called us BW nostalgics. But eventually we were right. It's a shame for the successor of such a long living game like BW.
felisconcolori
Profile Blog Joined October 2011
United States6168 Posts
September 02 2013 00:15 GMT
#578
Hold on there, Caladan. Let's give SC2 at least 10 years, like we did BroodWar, before drawing any conclusions that "we were right" about anything.
Yes, I email sponsors... to thank them. Don't post drunk, kids. My king, what has become of you?
thezanursic
Profile Blog Joined July 2011
5490 Posts
September 02 2013 00:15 GMT
#579
On September 02 2013 09:03 Vari wrote:
Show nested quote +
On September 02 2013 07:51 shaftofpleasure wrote:
On September 02 2013 07:30 Crying wrote:
Starcraft 2 dying 100% confirmed????????????

Damn,why LoL,why not something that actually is SUPER MEGA SKILLED.......
Why hardcore people like the SC community can't get something.I mean LOL is skilled to some extent,but oh hey,the drama in Starcraft 2 Games is A LOT MORE.....i mean there were games that people are literally screaming because of the situations that players created.

Sc2 going free will make it more appealing?But i guess anybody thats below the age of 15-16 will never understand the beauty of starcraft.


The Beauty of Starcraft is in BW ..

It's just only been 2 years and SC2 is already dying? lol ..

as we all know, BW was absolutely enormous 2 years after release and it never reached a higher point than that.

Well that's not true LIKE AT ALL. It was seeing growth all up until 2009. I'm not saying that without SC2 coming out and the scandal that it would have gone on forever, but it would have probably lasted a couple more years.
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
thezanursic
Profile Blog Joined July 2011
5490 Posts
September 02 2013 00:17 GMT
#580
On September 02 2013 09:15 felisconcolori wrote:
Hold on there, Caladan. Let's give SC2 at least 10 years, like we did BroodWar, before drawing any conclusions that "we were right" about anything.

SC2 needs much more than that - a UI/AI/Gameplay overhaul.
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
digmouse
Profile Blog Joined November 2010
China6330 Posts
Last Edited: 2013-09-02 00:24:04
September 02 2013 00:21 GMT
#581
Fomos just had an article about the upcoming KeSPA team salary negotiations, most teams and players are not looking good atm, teams and players making salary and cost cuts, they predict a huge wave of players retiring in September.

http://www.fomos.kr/board/board.php?mode=read&keyno=135358&db=issue&cate=&page=1&field=&kwrd=
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
Xiphos
Profile Blog Joined July 2009
Canada7507 Posts
September 02 2013 00:24 GMT
#582
On September 02 2013 09:15 felisconcolori wrote:
Hold on there, Caladan. Let's give SC2 at least 10 years, like we did BroodWar, before drawing any conclusions that "we were right" about anything.


The problem (or should I say, a blessing) with BW was that in term of gameplay, everything remained much mystery until 2007, 2007. The micro potential, unit interaction, management skills, macro, multitask abilities were slowly shuffled out. And that's many of the mystique from fan's standpoint that make people think "Wow, I wonder what new tactical platform will arise next?" In SC2, since all of those concepts were developed pre-emptively, well, the game have already reached its maturation stage.
2014 - ᕙ( •̀ل͜•́) ϡ Raise your bows brood warriors! ᕙ( •̀ل͜•́) ϡ
shaftofpleasure
Profile Blog Joined December 2011
Korea (North)1375 Posts
September 02 2013 00:52 GMT
#583
On September 02 2013 09:03 Vari wrote:
Show nested quote +
On September 02 2013 07:51 shaftofpleasure wrote:
On September 02 2013 07:30 Crying wrote:
Starcraft 2 dying 100% confirmed????????????

Damn,why LoL,why not something that actually is SUPER MEGA SKILLED.......
Why hardcore people like the SC community can't get something.I mean LOL is skilled to some extent,but oh hey,the drama in Starcraft 2 Games is A LOT MORE.....i mean there were games that people are literally screaming because of the situations that players created.

Sc2 going free will make it more appealing?But i guess anybody thats below the age of 15-16 will never understand the beauty of starcraft.


The Beauty of Starcraft is in BW ..

It's just only been 2 years and SC2 is already dying? lol ..

as we all know, BW was absolutely enormous 2 years after release and it never reached a higher point than that.


Learn2SCHistory.
It's either the holes of my nose are getting smaller or my fingers are getting bigger. /// Always Rooting for the Underdog. Hyuk/Sin/Jaehoon/Juni/Hyvva/Hoejja/Canata //// Hiding in thread somewhere where BW is still in it's pure form here on TL.
Fionn
Profile Blog Joined October 2009
United States23455 Posts
September 02 2013 00:55 GMT
#584
On September 02 2013 09:11 Caladan wrote:
So these news are all but surprising.

Why?

Well, SCBW proteams with big roosters, A and b teams, multiple coaches etc. left Broodwar, not quite as big as it used to be, but still with a pretty big fanbase, and then came to SC2. But what did they find in SC2? Empty audiences, almost zero korean interest. SC2 was too expensive (and maybe too one sided gameplay-wise) and did never become popular in Korea.

So you have huge Kespa teams - but almost none interest in Korea, audience would consist of like 15 people, where it was 100s in Broodwar + television.

It's no surprise this could not continue.

Kespa and esF teams will either merge or one of the organizations will die. There will only be one team league.
And old BW pros, which were paid large sums in SCBW, but now have low income but an even higher comptetion will retire.

But really, it's no surprise.
It's not too bad though. We still have a pretty good European/international scene.


---

As a result I want to point out that MANY had seen this come, even in BETA, that SC2 will be dead in 2-3 years, even before all expansions are out, just because of stupid game design flaws. You called us BW nostalgics. But eventually we were right. It's a shame for the successor of such a long living game like BW.


Even if all the Korean teams disband and there is no more Proleague, SC2 won't die. SC2 is insanely more popular in Europe/North America than Brood War ever was. All this means is that Korea won't be the mecca for Starcraft e-sports anymore.

Korea does not equal the life or death of SC2.
Writerhttps://twitter.com/FionnOnFire
riyanme
Profile Joined September 2010
Philippines940 Posts
September 02 2013 00:57 GMT
#585
On September 02 2013 09:15 felisconcolori wrote:
Hold on there, Caladan. Let's give SC2 at least 10 years, like we did BroodWar, before drawing any conclusions that "we were right" about anything.

10 years??!!! Like the hell it would happend! BLIZZ never idle, not again, taking from epsort experience. SC2 life expectancy is 6-7 years.... 2011-2018.
Every 1.5 to 2 years, they will have an expansion or another game as a whole....
-
riyanme
Profile Joined September 2010
Philippines940 Posts
Last Edited: 2013-09-02 01:00:42
September 02 2013 01:00 GMT
#586
On September 02 2013 09:55 Fionn wrote:
Show nested quote +
On September 02 2013 09:11 Caladan wrote:
So these news are all but surprising.

Why?

Well, SCBW proteams with big roosters, A and b teams, multiple coaches etc. left Broodwar, not quite as big as it used to be, but still with a pretty big fanbase, and then came to SC2. But what did they find in SC2? Empty audiences, almost zero korean interest. SC2 was too expensive (and maybe too one sided gameplay-wise) and did never become popular in Korea.

So you have huge Kespa teams - but almost none interest in Korea, audience would consist of like 15 people, where it was 100s in Broodwar + television.

It's no surprise this could not continue.

Kespa and esF teams will either merge or one of the organizations will die. There will only be one team league.
And old BW pros, which were paid large sums in SCBW, but now have low income but an even higher comptetion will retire.

But really, it's no surprise.
It's not too bad though. We still have a pretty good European/international scene.


---

As a result I want to point out that MANY had seen this come, even in BETA, that SC2 will be dead in 2-3 years, even before all expansions are out, just because of stupid game design flaws. You called us BW nostalgics. But eventually we were right. It's a shame for the successor of such a long living game like BW.


Even if all the Korean teams disband and there is no more Proleague, SC2 won't die. SC2 is insanely more popular in Europe/North America than Brood War ever was. All this means is that Korea won't be the mecca for Starcraft e-sports anymore.

Korea does not equal the life or death of SC2.


BUT Korea is the SOUL of SC2.
Of course SC2 will not die... will just be another soul-less game...
-
shaftofpleasure
Profile Blog Joined December 2011
Korea (North)1375 Posts
Last Edited: 2013-09-02 01:02:17
September 02 2013 01:01 GMT
#587
On September 02 2013 09:24 Xiphos wrote:
Show nested quote +
On September 02 2013 09:15 felisconcolori wrote:
Hold on there, Caladan. Let's give SC2 at least 10 years, like we did BroodWar, before drawing any conclusions that "we were right" about anything.


The problem (or should I say, a blessing) with BW was that in term of gameplay, everything remained much mystery until 2007, 2007. The micro potential, unit interaction, management skills, macro, multitask abilities were slowly shuffled out. And that's many of the mystique from fan's standpoint that make people think "Wow, I wonder what new tactical platform will arise next?" In SC2, since all of those concepts were developed pre-emptively, well, the game have already reached its maturation stage.


All thanks to the Revolution!~ 03.03.07
It's either the holes of my nose are getting smaller or my fingers are getting bigger. /// Always Rooting for the Underdog. Hyuk/Sin/Jaehoon/Juni/Hyvva/Hoejja/Canata //// Hiding in thread somewhere where BW is still in it's pure form here on TL.
GaNgStaRR.ElV
Profile Blog Joined May 2010
Canada535 Posts
September 02 2013 01:07 GMT
#588
People saying "SC2 is dead" are so short-sighted.

SC enjoyed it's golden age in the BW days when the game was cheap as chips. Organizations like KESPA took Blizzard's game and made millions of dollars off it, Blizz wanted to do the same with SC2....so we get a game too expensive/inaccesible to work in the PC bang.
Heinsenzerg
Profile Joined September 2011
Argentina2279 Posts
September 02 2013 01:19 GMT
#589
We all blame the downfall on the graveyard that is bnet 2.0, as destiny so eloquently put it
Assirra
Profile Joined August 2010
Belgium4169 Posts
September 02 2013 01:32 GMT
#590
On September 02 2013 09:52 shaftofpleasure wrote:
Show nested quote +
On September 02 2013 09:03 Vari wrote:
On September 02 2013 07:51 shaftofpleasure wrote:
On September 02 2013 07:30 Crying wrote:
Starcraft 2 dying 100% confirmed????????????

Damn,why LoL,why not something that actually is SUPER MEGA SKILLED.......
Why hardcore people like the SC community can't get something.I mean LOL is skilled to some extent,but oh hey,the drama in Starcraft 2 Games is A LOT MORE.....i mean there were games that people are literally screaming because of the situations that players created.

Sc2 going free will make it more appealing?But i guess anybody thats below the age of 15-16 will never understand the beauty of starcraft.


The Beauty of Starcraft is in BW ..

It's just only been 2 years and SC2 is already dying? lol ..

as we all know, BW was absolutely enormous 2 years after release and it never reached a higher point than that.


Learn2SCHistory.

That was pretty obvious sarcasm as remark for the whole 2year thing of the other poster.
ChoDing
Profile Joined November 2009
United States740 Posts
September 02 2013 01:34 GMT
#591
i guess the end is near for KOREAN SC...

shit...do i have to learn LoL now? fml
관광 since 2008. Master of Cheese. God of Heartbreak Ridge.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
September 02 2013 01:36 GMT
#592
On September 02 2013 10:07 GaNgStaRR.ElV wrote:
People saying "SC2 is dead" are so short-sighted.

SC enjoyed it's golden age in the BW days when the game was cheap as chips. Organizations like KESPA took Blizzard's game and made millions of dollars off it, Blizz wanted to do the same with SC2....so we get a game too expensive/inaccesible to work in the PC bang.

It's was only a matter of time before destiny was brought up as the true prophet. Confirmation bias is the best evidence on the Internet.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
StarStruck
Profile Blog Joined April 2010
25339 Posts
September 02 2013 01:47 GMT
#593
On September 02 2013 09:55 Fionn wrote:
Show nested quote +
On September 02 2013 09:11 Caladan wrote:
So these news are all but surprising.

Why?

Well, SCBW proteams with big roosters, A and b teams, multiple coaches etc. left Broodwar, not quite as big as it used to be, but still with a pretty big fanbase, and then came to SC2. But what did they find in SC2? Empty audiences, almost zero korean interest. SC2 was too expensive (and maybe too one sided gameplay-wise) and did never become popular in Korea.

So you have huge Kespa teams - but almost none interest in Korea, audience would consist of like 15 people, where it was 100s in Broodwar + television.

It's no surprise this could not continue.

Kespa and esF teams will either merge or one of the organizations will die. There will only be one team league.
And old BW pros, which were paid large sums in SCBW, but now have low income but an even higher comptetion will retire.

But really, it's no surprise.
It's not too bad though. We still have a pretty good European/international scene.


---

As a result I want to point out that MANY had seen this come, even in BETA, that SC2 will be dead in 2-3 years, even before all expansions are out, just because of stupid game design flaws. You called us BW nostalgics. But eventually we were right. It's a shame for the successor of such a long living game like BW.


Even if all the Korean teams disband and there is no more Proleague, SC2 won't die. SC2 is insanely more popular in Europe/North America than Brood War ever was. All this means is that Korea won't be the mecca for Starcraft e-sports anymore.

Korea does not equal the life or death of SC2.


That's not even a fair comparison when we're comparing to how the competitive gaming scene is now to then. I always laugh to myself when someone brings that up. :V
Pandain
Profile Blog Joined May 2010
United States12989 Posts
September 02 2013 01:53 GMT
#594
This isn't even a catacslysm.

This isn't even that bad.
Lumi
Profile Blog Joined August 2009
United States1612 Posts
September 02 2013 01:54 GMT
#595
this community has a terrible case of chicken little right now
twitter.com/lumigaming - DongRaeGu is the One True Dong - /r/onetruedong
Plansix
Profile Blog Joined April 2011
United States60190 Posts
September 02 2013 01:56 GMT
#596
On September 02 2013 10:54 Lumi wrote:
this community has a terrible case of chicken little right now

And every other day of the week.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
FromShouri
Profile Blog Joined April 2012
United States862 Posts
September 02 2013 01:56 GMT
#597
On September 02 2013 09:55 Fionn wrote:
Show nested quote +
On September 02 2013 09:11 Caladan wrote:
So these news are all but surprising.

Why?

Well, SCBW proteams with big roosters, A and b teams, multiple coaches etc. left Broodwar, not quite as big as it used to be, but still with a pretty big fanbase, and then came to SC2. But what did they find in SC2? Empty audiences, almost zero korean interest. SC2 was too expensive (and maybe too one sided gameplay-wise) and did never become popular in Korea.

So you have huge Kespa teams - but almost none interest in Korea, audience would consist of like 15 people, where it was 100s in Broodwar + television.

It's no surprise this could not continue.

Kespa and esF teams will either merge or one of the organizations will die. There will only be one team league.
And old BW pros, which were paid large sums in SCBW, but now have low income but an even higher comptetion will retire.

But really, it's no surprise.
It's not too bad though. We still have a pretty good European/international scene.


---

As a result I want to point out that MANY had seen this come, even in BETA, that SC2 will be dead in 2-3 years, even before all expansions are out, just because of stupid game design flaws. You called us BW nostalgics. But eventually we were right. It's a shame for the successor of such a long living game like BW.


Even if all the Korean teams disband and there is no more Proleague, SC2 won't die. SC2 is insanely more popular in Europe/North America than Brood War ever was. All this means is that Korea won't be the mecca for Starcraft e-sports anymore.

Korea does not equal the life or death of SC2.


I would say that the only truthful place it may still be popular is in Europe, I just see NA events dwindling completely. There is the Red Bull events to look forward too but I don't think it will last. Look at MLG it didn't take them that long comparatively to the history of esports to kinda drop SC2. But that was to be expected, look at Halo, it was the flagship for a while til the #'s dwindled. Then SC2 iirc filled the void and launched MLG to a new set of gamers who never experienced their content before.

However, SC2 just aren't bringing in the #'s for them anymore I think. I also feel that they are a bit envious of the LoL numbers and have started to completely switch to that game as their flagship content.
Limited Edition, lets do some simple addition, $50 for a T-Shirt is just some ignorant bitch shit.
shaftofpleasure
Profile Blog Joined December 2011
Korea (North)1375 Posts
Last Edited: 2013-09-02 02:01:47
September 02 2013 01:58 GMT
#598
On September 02 2013 10:47 StarStruck wrote:
Show nested quote +
On September 02 2013 09:55 Fionn wrote:
On September 02 2013 09:11 Caladan wrote:
So these news are all but surprising.

Why?

Well, SCBW proteams with big roosters, A and b teams, multiple coaches etc. left Broodwar, not quite as big as it used to be, but still with a pretty big fanbase, and then came to SC2. But what did they find in SC2? Empty audiences, almost zero korean interest. SC2 was too expensive (and maybe too one sided gameplay-wise) and did never become popular in Korea.

So you have huge Kespa teams - but almost none interest in Korea, audience would consist of like 15 people, where it was 100s in Broodwar + television.

It's no surprise this could not continue.

Kespa and esF teams will either merge or one of the organizations will die. There will only be one team league.
And old BW pros, which were paid large sums in SCBW, but now have low income but an even higher comptetion will retire.

But really, it's no surprise.
It's not too bad though. We still have a pretty good European/international scene.


---

As a result I want to point out that MANY had seen this come, even in BETA, that SC2 will be dead in 2-3 years, even before all expansions are out, just because of stupid game design flaws. You called us BW nostalgics. But eventually we were right. It's a shame for the successor of such a long living game like BW.


Even if all the Korean teams disband and there is no more Proleague, SC2 won't die. SC2 is insanely more popular in Europe/North America than Brood War ever was. All this means is that Korea won't be the mecca for Starcraft e-sports anymore.

Korea does not equal the life or death of SC2.


That's not even a fair comparison when we're comparing to how the competitive gaming scene is now to then. I always laugh to myself when someone brings that up. :V


What people doesn't realize is the Korea is the future of esports. If a game fails in Korea, what chance does it or any other game get in other countries?

Games are being showed on television. Players are being treated like celebrities. Big, Major, Non-Gaming Corporations sponsor leagues and players. Where the fuck are you going to find these outside Korea?

+ Show Spoiler +
Also, people must never forget that K-Pop destroyed MBC Game -_-
It's either the holes of my nose are getting smaller or my fingers are getting bigger. /// Always Rooting for the Underdog. Hyuk/Sin/Jaehoon/Juni/Hyvva/Hoejja/Canata //// Hiding in thread somewhere where BW is still in it's pure form here on TL.
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
September 02 2013 02:04 GMT
#599
On September 02 2013 10:53 Pandain wrote:
This isn't even a catacslysm.

This isn't even that bad.


Yes, frankly I'm a little disappointed. I didn't even have to reach for my helmet.

Next time, please wake me up only if it's the apocalypse.
KT best KT ~ 2014
felisconcolori
Profile Blog Joined October 2011
United States6168 Posts
Last Edited: 2013-09-02 02:09:50
September 02 2013 02:05 GMT
#600
On September 02 2013 09:24 Xiphos wrote:
Show nested quote +
On September 02 2013 09:15 felisconcolori wrote:
Hold on there, Caladan. Let's give SC2 at least 10 years, like we did BroodWar, before drawing any conclusions that "we were right" about anything.


The problem (or should I say, a blessing) with BW was that in term of gameplay, everything remained much mystery until 2007, 2007. The micro potential, unit interaction, management skills, macro, multitask abilities were slowly shuffled out. And that's many of the mystique from fan's standpoint that make people think "Wow, I wonder what new tactical platform will arise next?" In SC2, since all of those concepts were developed pre-emptively, well, the game have already reached its maturation stage.


So, what you're saying is... Broodlord/Infestor at the end of WoL was something Blizzard knew, and had designed, and was fully realized throughout the community before the game was released?

People are still discovering new ways to use units, and Blizzard is still patching those units - BroodWar was done and finished before it ever took off in popularity. SC2 as a game is still evolving and growing, and has another expansion to come. I think really that's it's premature to judge the game a failure, and you're really rocking those rose tinted glasses.

On September 02 2013 10:58 shaftofpleasure wrote:

Games are being showed on television. Players are being treated like celebrities. Big, Major, Non-Gaming Corporations sponsor leagues and players. Where the fuck are you going to find these outside Korea?


Sweden? Possibly other parts of Europe? It's only been 3 years. There's still another expansion. The BroodWar majesty wasn't built in a day. Or even a year. Or even 5 years. The entire concept of eSports is still growing in the world, as more and more people that grew up with games get older. The end is not nigh.
Yes, I email sponsors... to thank them. Don't post drunk, kids. My king, what has become of you?
Cele
Profile Blog Joined December 2008
Germany4016 Posts
September 02 2013 02:06 GMT
#601
On September 02 2013 09:11 Caladan wrote:
So these news are all but surprising.

Why?

Well, SCBW proteams with big roosters, A and b teams, multiple coaches etc. left Broodwar, not quite as big as it used to be, but still with a pretty big fanbase, and then came to SC2. But what did they find in SC2? Empty audiences, almost zero korean interest. SC2 was too expensive (and maybe too one sided gameplay-wise) and did never become popular in Korea.

So you have huge Kespa teams - but almost none interest in Korea, audience would consist of like 15 people, where it was 100s in Broodwar + television.

It's no surprise this could not continue.

Kespa and esF teams will either merge or one of the organizations will die. There will only be one team league.
And old BW pros, which were paid large sums in SCBW, but now have low income but an even higher comptetion will retire.

But really, it's no surprise.
It's not too bad though. We still have a pretty good European/international scene.


---

As a result I want to point out that MANY had seen this come, even in BETA, that SC2 will be dead in 2-3 years, even before all expansions are out, just because of stupid game design flaws. You called us BW nostalgics. But eventually we were right. It's a shame for the successor of such a long living game like BW.


i guess we are
Broodwar for life!
Xiphos
Profile Blog Joined July 2009
Canada7507 Posts
September 02 2013 02:11 GMT
#602
On September 02 2013 11:05 felisconcolori wrote:
Show nested quote +
On September 02 2013 09:24 Xiphos wrote:
On September 02 2013 09:15 felisconcolori wrote:
Hold on there, Caladan. Let's give SC2 at least 10 years, like we did BroodWar, before drawing any conclusions that "we were right" about anything.


The problem (or should I say, a blessing) with BW was that in term of gameplay, everything remained much mystery until 2007, 2007. The micro potential, unit interaction, management skills, macro, multitask abilities were slowly shuffled out. And that's many of the mystique from fan's standpoint that make people think "Wow, I wonder what new tactical platform will arise next?" In SC2, since all of those concepts were developed pre-emptively, well, the game have already reached its maturation stage.


So, what you're saying is... Broodlord/Infestor at the end of WoL was something Blizzard knew, and had designed, and was fully realized throught the community before the game was released?

People are still discovering new ways to use units, and Blizzard is still patching those units - BroodWar was done and finished before it ever took off in popularity. SC2 as a game is still evolving and growing, and has another expansion to come. I think really that's it's premature to judge the game a failure, and you're really rocking those rose tinted glasses.



Those are not the CORE concept of an RTS but Micro, Unit interaction, managing economy, macro, multitasking are the the VITUAL crucial aspects of the genre. Broolord/Infestor is simply a unit combination.

2014 - ᕙ( •̀ل͜•́) ϡ Raise your bows brood warriors! ᕙ( •̀ل͜•́) ϡ
felisconcolori
Profile Blog Joined October 2011
United States6168 Posts
September 02 2013 02:26 GMT
#603
On September 02 2013 11:11 Xiphos wrote:
Show nested quote +
On September 02 2013 11:05 felisconcolori wrote:
On September 02 2013 09:24 Xiphos wrote:
On September 02 2013 09:15 felisconcolori wrote:
Hold on there, Caladan. Let's give SC2 at least 10 years, like we did BroodWar, before drawing any conclusions that "we were right" about anything.


The problem (or should I say, a blessing) with BW was that in term of gameplay, everything remained much mystery until 2007, 2007. The micro potential, unit interaction, management skills, macro, multitask abilities were slowly shuffled out. And that's many of the mystique from fan's standpoint that make people think "Wow, I wonder what new tactical platform will arise next?" In SC2, since all of those concepts were developed pre-emptively, well, the game have already reached its maturation stage.


So, what you're saying is... Broodlord/Infestor at the end of WoL was something Blizzard knew, and had designed, and was fully realized throught the community before the game was released?

People are still discovering new ways to use units, and Blizzard is still patching those units - BroodWar was done and finished before it ever took off in popularity. SC2 as a game is still evolving and growing, and has another expansion to come. I think really that's it's premature to judge the game a failure, and you're really rocking those rose tinted glasses.



Those are not the CORE concept of an RTS but Micro, Unit interaction, managing economy, macro, multitasking are the the VITUAL crucial aspects of the genre. Broolord/Infestor is simply a unit combination.



The Core concepts of Brood War were similarly designed, planned, and implemented in their entirety at launch, with only a few patches. I don't see the differences you're talking about, unless you expected SC2 to be implemented using the same bugged, hacked engine that StarCraft was built on. Is it different? Yes. Does that mean you can't utilize the same programming holes and bugged interactions? Yep. Are there new ones? We'll find out. I'm not seeing the massive difference that makes BW an immediately superior and clearly better game. But that is a discussion outside the scope of the thread.

I will note that there is not another RTS currently released that is anywhere near SC2. The entire genre has shrunk.
Yes, I email sponsors... to thank them. Don't post drunk, kids. My king, what has become of you?
Charlie.Sheen
Profile Joined March 2013
662 Posts
September 02 2013 02:28 GMT
#604
On September 02 2013 09:55 Fionn wrote:
Show nested quote +
On September 02 2013 09:11 Caladan wrote:
So these news are all but surprising.

Why?

Well, SCBW proteams with big roosters, A and b teams, multiple coaches etc. left Broodwar, not quite as big as it used to be, but still with a pretty big fanbase, and then came to SC2. But what did they find in SC2? Empty audiences, almost zero korean interest. SC2 was too expensive (and maybe too one sided gameplay-wise) and did never become popular in Korea.

So you have huge Kespa teams - but almost none interest in Korea, audience would consist of like 15 people, where it was 100s in Broodwar + television.

It's no surprise this could not continue.

Kespa and esF teams will either merge or one of the organizations will die. There will only be one team league.
And old BW pros, which were paid large sums in SCBW, but now have low income but an even higher comptetion will retire.

But really, it's no surprise.
It's not too bad though. We still have a pretty good European/international scene.


---

As a result I want to point out that MANY had seen this come, even in BETA, that SC2 will be dead in 2-3 years, even before all expansions are out, just because of stupid game design flaws. You called us BW nostalgics. But eventually we were right. It's a shame for the successor of such a long living game like BW.


Even if all the Korean teams disband and there is no more Proleague, SC2 won't die. SC2 is insanely more popular in Europe/North America than Brood War ever was. All this means is that Korea won't be the mecca for Starcraft e-sports anymore.

Korea does not equal the life or death of SC2.


Without Koreans, SC2 pro-scene will be a joke.

Xiphos
Profile Blog Joined July 2009
Canada7507 Posts
September 02 2013 02:30 GMT
#605
On September 02 2013 11:26 felisconcolori wrote:
Show nested quote +
On September 02 2013 11:11 Xiphos wrote:
On September 02 2013 11:05 felisconcolori wrote:
On September 02 2013 09:24 Xiphos wrote:
On September 02 2013 09:15 felisconcolori wrote:
Hold on there, Caladan. Let's give SC2 at least 10 years, like we did BroodWar, before drawing any conclusions that "we were right" about anything.


The problem (or should I say, a blessing) with BW was that in term of gameplay, everything remained much mystery until 2007, 2007. The micro potential, unit interaction, management skills, macro, multitask abilities were slowly shuffled out. And that's many of the mystique from fan's standpoint that make people think "Wow, I wonder what new tactical platform will arise next?" In SC2, since all of those concepts were developed pre-emptively, well, the game have already reached its maturation stage.


So, what you're saying is... Broodlord/Infestor at the end of WoL was something Blizzard knew, and had designed, and was fully realized throught the community before the game was released?

People are still discovering new ways to use units, and Blizzard is still patching those units - BroodWar was done and finished before it ever took off in popularity. SC2 as a game is still evolving and growing, and has another expansion to come. I think really that's it's premature to judge the game a failure, and you're really rocking those rose tinted glasses.



Those are not the CORE concept of an RTS but Micro, Unit interaction, managing economy, macro, multitasking are the the VITUAL crucial aspects of the genre. Broolord/Infestor is simply a unit combination.



The Core concepts of Brood War were similarly designed, planned, and implemented in their entirety at launch, with only a few patches. I don't see the differences you're talking about, unless you expected SC2 to be implemented using the same bugged, hacked engine that StarCraft was built on. Is it different? Yes. Does that mean you can't utilize the same programming holes and bugged interactions? Yep. Are there new ones? We'll find out. I'm not seeing the massive difference that makes BW an immediately superior and clearly better game. But that is a discussion outside the scope of the thread.

I will note that there is not another RTS currently released that is anywhere near SC2. The entire genre has shrunk.


Yeah those were not the core concepts. SC2 haven't introduced any new concepts beside the ones discovered in BW.

The shrinking of the genre part is completely extraneous to the subject we are trying to pertain.
2014 - ᕙ( •̀ل͜•́) ϡ Raise your bows brood warriors! ᕙ( •̀ل͜•́) ϡ
Veldril
Profile Joined August 2010
Thailand1817 Posts
September 02 2013 03:21 GMT
#606
Well if this is all about cataclysm so far then it's not that as bad as it sounds lke in the first place.

Also cut those bw vs sc2 crap please. Sc as a whole is on the decline since before Kespa switch. They have to swallow their pride and switch because be was failing at that time too. Now it just that the Moab genre attracts more gamers, particularly casual gamer so rts as a whole is on the decline. Western scene still has a good number too so not all is dOom and gloom.
Without love, we can't see anything. Without love, the truth can't be seen. - Umineko no Naku Koro Ni
shaftofpleasure
Profile Blog Joined December 2011
Korea (North)1375 Posts
Last Edited: 2013-09-02 03:26:10
September 02 2013 03:22 GMT
#607
On September 02 2013 11:05 felisconcolori wrote:
Show nested quote +
On September 02 2013 09:24 Xiphos wrote:
On September 02 2013 09:15 felisconcolori wrote:
Hold on there, Caladan. Let's give SC2 at least 10 years, like we did BroodWar, before drawing any conclusions that "we were right" about anything.


The problem (or should I say, a blessing) with BW was that in term of gameplay, everything remained much mystery until 2007, 2007. The micro potential, unit interaction, management skills, macro, multitask abilities were slowly shuffled out. And that's many of the mystique from fan's standpoint that make people think "Wow, I wonder what new tactical platform will arise next?" In SC2, since all of those concepts were developed pre-emptively, well, the game have already reached its maturation stage.


So, what you're saying is... Broodlord/Infestor at the end of WoL was something Blizzard knew, and had designed, and was fully realized throughout the community before the game was released?

People are still discovering new ways to use units, and Blizzard is still patching those units - BroodWar was done and finished before it ever took off in popularity. SC2 as a game is still evolving and growing, and has another expansion to come. I think really that's it's premature to judge the game a failure, and you're really rocking those rose tinted glasses.

Show nested quote +
On September 02 2013 10:58 shaftofpleasure wrote:

Games are being showed on television. Players are being treated like celebrities. Big, Major, Non-Gaming Corporations sponsor leagues and players. Where the fuck are you going to find these outside Korea?


Sweden? Possibly other parts of Europe? It's only been 3 years. There's still another expansion. The BroodWar majesty wasn't built in a day. Or even a year. Or even 5 years. The entire concept of eSports is still growing in the world, as more and more people that grew up with games get older. The end is not nigh.


3 years?? Gaming has been going on since the increased use of Internet Service Worldwide. From CS to Dota 1 to WoW.

Also, I am not only talking about Starcraft. I am talking about Gaming in General. Korea has sponsored Racing Games, FPS Games and Fighting Games too .. Again .. WHERE THE FUCK are you going to see this happening in another country?

Show me a regularly televised Esport from Sweden that is sponosred by a Major, Non-Gaming Corporation.


On September 02 2013 11:30 Xiphos wrote:
Show nested quote +
On September 02 2013 11:26 felisconcolori wrote:
On September 02 2013 11:11 Xiphos wrote:
On September 02 2013 11:05 felisconcolori wrote:
On September 02 2013 09:24 Xiphos wrote:
On September 02 2013 09:15 felisconcolori wrote:
Hold on there, Caladan. Let's give SC2 at least 10 years, like we did BroodWar, before drawing any conclusions that "we were right" about anything.


The problem (or should I say, a blessing) with BW was that in term of gameplay, everything remained much mystery until 2007, 2007. The micro potential, unit interaction, management skills, macro, multitask abilities were slowly shuffled out. And that's many of the mystique from fan's standpoint that make people think "Wow, I wonder what new tactical platform will arise next?" In SC2, since all of those concepts were developed pre-emptively, well, the game have already reached its maturation stage.


So, what you're saying is... Broodlord/Infestor at the end of WoL was something Blizzard knew, and had designed, and was fully realized throught the community before the game was released?

People are still discovering new ways to use units, and Blizzard is still patching those units - BroodWar was done and finished before it ever took off in popularity. SC2 as a game is still evolving and growing, and has another expansion to come. I think really that's it's premature to judge the game a failure, and you're really rocking those rose tinted glasses.



Those are not the CORE concept of an RTS but Micro, Unit interaction, managing economy, macro, multitasking are the the VITUAL crucial aspects of the genre. Broolord/Infestor is simply a unit combination.



The Core concepts of Brood War were similarly designed, planned, and implemented in their entirety at launch, with only a few patches. I don't see the differences you're talking about, unless you expected SC2 to be implemented using the same bugged, hacked engine that StarCraft was built on. Is it different? Yes. Does that mean you can't utilize the same programming holes and bugged interactions? Yep. Are there new ones? We'll find out. I'm not seeing the massive difference that makes BW an immediately superior and clearly better game. But that is a discussion outside the scope of the thread.

I will note that there is not another RTS currently released that is anywhere near SC2. The entire genre has shrunk.


Yeah those were not the core concepts. SC2 haven't introduced any new concepts beside the ones discovered in BW.

The shrinking of the genre part is completely extraneous to the subject we are trying to pertain.


Clearly this guy didn't play BW enough .. or Didn't even play BW at all.

The developers didn't Balance BW, the gamers and the organizers did.
It's either the holes of my nose are getting smaller or my fingers are getting bigger. /// Always Rooting for the Underdog. Hyuk/Sin/Jaehoon/Juni/Hyvva/Hoejja/Canata //// Hiding in thread somewhere where BW is still in it's pure form here on TL.
Cele
Profile Blog Joined December 2008
Germany4016 Posts
September 02 2013 03:30 GMT
#608
On September 02 2013 12:21 Veldril wrote:
Well if this is all about cataclysm so far then it's not that as bad as it sounds lke in the first place.

Also cut those bw vs sc2 crap please. Sc as a whole is on the decline since before Kespa switch. They have to swallow their pride and switch because be was failing at that time too. Now it just that the Moab genre attracts more gamers, particularly casual gamer so rts as a whole is on the decline. Western scene still has a good number too so not all is dOom and gloom.

there is no sc as a whole.
Broodwar for life!
Plansix
Profile Blog Joined April 2011
United States60190 Posts
September 02 2013 03:31 GMT
#609
On September 02 2013 12:22 shaftofpleasure wrote:
Show nested quote +
On September 02 2013 11:05 felisconcolori wrote:
On September 02 2013 09:24 Xiphos wrote:
On September 02 2013 09:15 felisconcolori wrote:
Hold on there, Caladan. Let's give SC2 at least 10 years, like we did BroodWar, before drawing any conclusions that "we were right" about anything.


The problem (or should I say, a blessing) with BW was that in term of gameplay, everything remained much mystery until 2007, 2007. The micro potential, unit interaction, management skills, macro, multitask abilities were slowly shuffled out. And that's many of the mystique from fan's standpoint that make people think "Wow, I wonder what new tactical platform will arise next?" In SC2, since all of those concepts were developed pre-emptively, well, the game have already reached its maturation stage.


So, what you're saying is... Broodlord/Infestor at the end of WoL was something Blizzard knew, and had designed, and was fully realized throughout the community before the game was released?

People are still discovering new ways to use units, and Blizzard is still patching those units - BroodWar was done and finished before it ever took off in popularity. SC2 as a game is still evolving and growing, and has another expansion to come. I think really that's it's premature to judge the game a failure, and you're really rocking those rose tinted glasses.

On September 02 2013 10:58 shaftofpleasure wrote:

Games are being showed on television. Players are being treated like celebrities. Big, Major, Non-Gaming Corporations sponsor leagues and players. Where the fuck are you going to find these outside Korea?


Sweden? Possibly other parts of Europe? It's only been 3 years. There's still another expansion. The BroodWar majesty wasn't built in a day. Or even a year. Or even 5 years. The entire concept of eSports is still growing in the world, as more and more people that grew up with games get older. The end is not nigh.


3 years?? Gaming has been going on since the increased use of Internet Service Worldwide. From CS to Dota 1 to WoW.

Also, I am not only talking about Starcraft. I am talking about Gaming in General. Korea has sponsored Racing Games, FPS Games and Fighting Games too .. Again .. WHERE THE FUCK are you going to see this happening in another country?

Show me a regularly televised Esport from Sweden that is sponosred by a Major, Non-Gaming Corporation.


Show nested quote +
On September 02 2013 11:30 Xiphos wrote:
On September 02 2013 11:26 felisconcolori wrote:
On September 02 2013 11:11 Xiphos wrote:
On September 02 2013 11:05 felisconcolori wrote:
On September 02 2013 09:24 Xiphos wrote:
On September 02 2013 09:15 felisconcolori wrote:
Hold on there, Caladan. Let's give SC2 at least 10 years, like we did BroodWar, before drawing any conclusions that "we were right" about anything.


The problem (or should I say, a blessing) with BW was that in term of gameplay, everything remained much mystery until 2007, 2007. The micro potential, unit interaction, management skills, macro, multitask abilities were slowly shuffled out. And that's many of the mystique from fan's standpoint that make people think "Wow, I wonder what new tactical platform will arise next?" In SC2, since all of those concepts were developed pre-emptively, well, the game have already reached its maturation stage.


So, what you're saying is... Broodlord/Infestor at the end of WoL was something Blizzard knew, and had designed, and was fully realized throught the community before the game was released?

People are still discovering new ways to use units, and Blizzard is still patching those units - BroodWar was done and finished before it ever took off in popularity. SC2 as a game is still evolving and growing, and has another expansion to come. I think really that's it's premature to judge the game a failure, and you're really rocking those rose tinted glasses.



Those are not the CORE concept of an RTS but Micro, Unit interaction, managing economy, macro, multitasking are the the VITUAL crucial aspects of the genre. Broolord/Infestor is simply a unit combination.



The Core concepts of Brood War were similarly designed, planned, and implemented in their entirety at launch, with only a few patches. I don't see the differences you're talking about, unless you expected SC2 to be implemented using the same bugged, hacked engine that StarCraft was built on. Is it different? Yes. Does that mean you can't utilize the same programming holes and bugged interactions? Yep. Are there new ones? We'll find out. I'm not seeing the massive difference that makes BW an immediately superior and clearly better game. But that is a discussion outside the scope of the thread.

I will note that there is not another RTS currently released that is anywhere near SC2. The entire genre has shrunk.


Yeah those were not the core concepts. SC2 haven't introduced any new concepts beside the ones discovered in BW.

The shrinking of the genre part is completely extraneous to the subject we are trying to pertain.


Clearly this guy didn't play BW enough .. or Didn't even play BW at all.

The developers didn't Balance BW, the gamers and the organizers did.

So what you are saying is Esports begins and ends I Korea?
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Fionn
Profile Blog Joined October 2009
United States23455 Posts
September 02 2013 03:33 GMT
#610
To be fair, it didn't matter if SC2 happened or if the KeSPA teams switched. League was still going to take over Korea, Brood War or no Brood War.

Times change. Even if there was never a Starcraft 2 and Brood War had just been left alone, League of Legends would have still taken over the same way. It might have not been so fast, seeing as it really had no competition in terms of fan base when Brood War died off and SC2 was struggling, but it would have still happened.
Writerhttps://twitter.com/FionnOnFire
Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
September 02 2013 03:49 GMT
#611
On September 02 2013 12:33 Fionn wrote:
To be fair, it didn't matter if SC2 happened or if the KeSPA teams switched. League was still going to take over Korea, Brood War or no Brood War.

Times change. Even if there was never a Starcraft 2 and Brood War had just been left alone, League of Legends would have still taken over the same way. It might have not been so fast, seeing as it really had no competition in terms of fan base when Brood War died off and SC2 was struggling, but it would have still happened.


At least there wouldn't have been something stupid like a hybrid proleague (though the image of BW + LoL is hilarious) and BW might have been sent off better.
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
smashlloyd20
Profile Joined October 2012
251 Posts
September 02 2013 03:51 GMT
#612
http://www.fomos.kr/board/board.php?mode=read&keyno=135358&db=issue&cate=&page=1&field=&kwrd=
Can someone with some small grip of korean translate this? The only small amount of sense that Google Translate can make is basically...cuts will be made to SC2 teams.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
September 02 2013 03:52 GMT
#613
On September 02 2013 12:49 Antisocialmunky wrote:
Show nested quote +
On September 02 2013 12:33 Fionn wrote:
To be fair, it didn't matter if SC2 happened or if the KeSPA teams switched. League was still going to take over Korea, Brood War or no Brood War.

Times change. Even if there was never a Starcraft 2 and Brood War had just been left alone, League of Legends would have still taken over the same way. It might have not been so fast, seeing as it really had no competition in terms of fan base when Brood War died off and SC2 was struggling, but it would have still happened.


At least there wouldn't have been something stupid like a hybrid proleague (though the image of BW + LoL is hilarious) and BW might have been sent off better.

I kinda doubt that. I get the feeling they would have rode it for as long as they could and then taken BW out back, like a loyal draft horse and put it down. They might have said something nice on the way back.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Dfgj
Profile Joined May 2008
Singapore5922 Posts
September 02 2013 03:54 GMT
#614
On September 02 2013 08:44 felisconcolori wrote:
TL; dr - People are leaving because the game's hard, the scene's hard, and life is hard. Wear a helmet.

Doubt it.

Broodwar was harder, and those same people played that. The difference is they grew up wanting to play BW, loving BW, and being pro was a logical progression from it. Meanwhile, most pro korean SC2 players arrived from BW because there was no other option for their career - in it for the money, not because of the game itself.

Seeing a lot of people retire when they stop caring is to be expected.
Pandain
Profile Blog Joined May 2010
United States12989 Posts
Last Edited: 2013-09-02 03:58:35
September 02 2013 03:54 GMT
#615
On September 02 2013 11:28 Charlie.Sheen wrote:
Show nested quote +
On September 02 2013 09:55 Fionn wrote:
On September 02 2013 09:11 Caladan wrote:
So these news are all but surprising.

Why?

Well, SCBW proteams with big roosters, A and b teams, multiple coaches etc. left Broodwar, not quite as big as it used to be, but still with a pretty big fanbase, and then came to SC2. But what did they find in SC2? Empty audiences, almost zero korean interest. SC2 was too expensive (and maybe too one sided gameplay-wise) and did never become popular in Korea.

So you have huge Kespa teams - but almost none interest in Korea, audience would consist of like 15 people, where it was 100s in Broodwar + television.

It's no surprise this could not continue.

Kespa and esF teams will either merge or one of the organizations will die. There will only be one team league.
And old BW pros, which were paid large sums in SCBW, but now have low income but an even higher comptetion will retire.

But really, it's no surprise.
It's not too bad though. We still have a pretty good European/international scene.


---




As a result I want to point out that MANY had seen this come, even in BETA, that SC2 will be dead in 2-3 years, even before all expansions are out, just because of stupid game design flaws. You called us BW nostalgics. But eventually we were right. It's a shame for the successor of such a long living game like BW.


Even if all the Korean teams disband and there is no more Proleague, SC2 won't die. SC2 is insanely more popular in Europe/North America than Brood War ever was. All this means is that Korea won't be the mecca for Starcraft e-sports anymore.

Korea does not equal the life or death of SC2.


Without Koreans, SC2 pro-scene will be a joke.


Why would you think at all the Korean sc2 scene is even close to dying? All players going to switch to LoL, retire?

The scene isn't even really in trouble, we have at least two more years from Korean tv and in my eyes the next 20.
On September 02 2013 12:54 Dfgj wrote:
Show nested quote +
On September 02 2013 08:44 felisconcolori wrote:
TL; dr - People are leaving because the game's hard, the scene's hard, and life is hard. Wear a helmet.

Doubt it.

Broodwar was harder, and those same people played that. The difference is they grew up wanting to play BW, loving BW, and being pro was a logical progression from it. Meanwhile, most pro korean SC2 players arrived from BW because there was no other option for their career - in it for the money, not because of the game itself.

Seeing a lot of people retire when they stop caring is to be expected.


Not even many are retiring because they don't like it. One is, okay not everyone will like Starcraft II.

Some retire because they can't make the cut.
Your over exaggerating BW, remember most are B-teamers, they're still young and can go to military service. Maybe they're staying because they like the game?

No, that's crazy!
Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
September 02 2013 04:02 GMT
#616
On September 02 2013 12:52 Plansix wrote:
Show nested quote +
On September 02 2013 12:49 Antisocialmunky wrote:
On September 02 2013 12:33 Fionn wrote:
To be fair, it didn't matter if SC2 happened or if the KeSPA teams switched. League was still going to take over Korea, Brood War or no Brood War.

Times change. Even if there was never a Starcraft 2 and Brood War had just been left alone, League of Legends would have still taken over the same way. It might have not been so fast, seeing as it really had no competition in terms of fan base when Brood War died off and SC2 was struggling, but it would have still happened.


At least there wouldn't have been something stupid like a hybrid proleague (though the image of BW + LoL is hilarious) and BW might have been sent off better.

I kinda doubt that. I get the feeling they would have rode it for as long as they could and then taken BW out back, like a loyal draft horse and put it down. They might have said something nice on the way back.


That's almost better, there would have been finality. Instead SCII has basically erased a lot of BW's legacy because KESPA treated it like a continuation and all the players switched. This phenomenon is pretty evident by the fact that many of the people who switched from BW don't feel its right for them to play with their best race so they stick with their BW race and show substandard games (as in, they could play another race more comfortably and show better results). :\
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
Last Edited: 2013-09-02 04:26:52
September 02 2013 04:26 GMT
#617
On September 02 2013 11:26 felisconcolori wrote:
Show nested quote +
On September 02 2013 11:11 Xiphos wrote:
On September 02 2013 11:05 felisconcolori wrote:
On September 02 2013 09:24 Xiphos wrote:
On September 02 2013 09:15 felisconcolori wrote:
Hold on there, Caladan. Let's give SC2 at least 10 years, like we did BroodWar, before drawing any conclusions that "we were right" about anything.


The problem (or should I say, a blessing) with BW was that in term of gameplay, everything remained much mystery until 2007, 2007. The micro potential, unit interaction, management skills, macro, multitask abilities were slowly shuffled out. And that's many of the mystique from fan's standpoint that make people think "Wow, I wonder what new tactical platform will arise next?" In SC2, since all of those concepts were developed pre-emptively, well, the game have already reached its maturation stage.


So, what you're saying is... Broodlord/Infestor at the end of WoL was something Blizzard knew, and had designed, and was fully realized throught the community before the game was released?

People are still discovering new ways to use units, and Blizzard is still patching those units - BroodWar was done and finished before it ever took off in popularity. SC2 as a game is still evolving and growing, and has another expansion to come. I think really that's it's premature to judge the game a failure, and you're really rocking those rose tinted glasses.



Those are not the CORE concept of an RTS but Micro, Unit interaction, managing economy, macro, multitasking are the the VITUAL crucial aspects of the genre. Broolord/Infestor is simply a unit combination.



The Core concepts of Brood War were similarly designed, planned, and implemented in their entirety at launch, with only a few patches. I don't see the differences you're talking about, unless you expected SC2 to be implemented using the same bugged, hacked engine that StarCraft was built on. Is it different? Yes. Does that mean you can't utilize the same programming holes and bugged interactions? Yep. Are there new ones? We'll find out. I'm not seeing the massive difference that makes BW an immediately superior and clearly better game. But that is a discussion outside the scope of the thread.

I will note that there is not another RTS currently released that is anywhere near SC2. The entire genre has shrunk.

Blizzard's old patching method consisted of releasing several patches, last one looking like a laundry list. They pretty much changed every unit in one patch then afterwards, they left the game be. As mentioned, the players and the organizers balanced the game around maps etc... Also, honestly, even though the SCII AI makes the game easier(smart cast, MBS etc...) and that can be a welcome addition, I find the BW AI superior in some ways and quite bad in others lol. It's true that units won't push others apart if they want to move somewhere but the AI makes it possible to do things like muta stacking, stop lurkers, moving shot, etc... it's those kind of tricks that give the game even more dimensions. I have no doubt that there aren't many new holes since 1) everytime something was found, Blizzard patched it right away 2) the game has been played a lot by pros and such. Someone would've found something by now. The ability to micro each unit for each race to get better usage and being a mechanically stronger player than your opponent are what makes BW a unique and fun game. Will leave the BW vs SCII discussion to another thread

On September 02 2013 11:28 Charlie.Sheen wrote:
Show nested quote +
On September 02 2013 09:55 Fionn wrote:
On September 02 2013 09:11 Caladan wrote:
So these news are all but surprising.

Why?

Well, SCBW proteams with big roosters, A and b teams, multiple coaches etc. left Broodwar, not quite as big as it used to be, but still with a pretty big fanbase, and then came to SC2. But what did they find in SC2? Empty audiences, almost zero korean interest. SC2 was too expensive (and maybe too one sided gameplay-wise) and did never become popular in Korea.

So you have huge Kespa teams - but almost none interest in Korea, audience would consist of like 15 people, where it was 100s in Broodwar + television.

It's no surprise this could not continue.

Kespa and esF teams will either merge or one of the organizations will die. There will only be one team league.
And old BW pros, which were paid large sums in SCBW, but now have low income but an even higher comptetion will retire.

But really, it's no surprise.
It's not too bad though. We still have a pretty good European/international scene.


---

As a result I want to point out that MANY had seen this come, even in BETA, that SC2 will be dead in 2-3 years, even before all expansions are out, just because of stupid game design flaws. You called us BW nostalgics. But eventually we were right. It's a shame for the successor of such a long living game like BW.


Even if all the Korean teams disband and there is no more Proleague, SC2 won't die. SC2 is insanely more popular in Europe/North America than Brood War ever was. All this means is that Korea won't be the mecca for Starcraft e-sports anymore.

Korea does not equal the life or death of SC2.


Without Koreans, SC2 pro-scene will be a joke.


I wouldn't say it's a joke but without Korean SCII pro-scene, the level of the game is for lack of another word, quite bad at times lol.

On September 02 2013 12:22 shaftofpleasure wrote:
Show nested quote +
On September 02 2013 11:05 felisconcolori wrote:
On September 02 2013 09:24 Xiphos wrote:
On September 02 2013 09:15 felisconcolori wrote:
Hold on there, Caladan. Let's give SC2 at least 10 years, like we did BroodWar, before drawing any conclusions that "we were right" about anything.


The problem (or should I say, a blessing) with BW was that in term of gameplay, everything remained much mystery until 2007, 2007. The micro potential, unit interaction, management skills, macro, multitask abilities were slowly shuffled out. And that's many of the mystique from fan's standpoint that make people think "Wow, I wonder what new tactical platform will arise next?" In SC2, since all of those concepts were developed pre-emptively, well, the game have already reached its maturation stage.


So, what you're saying is... Broodlord/Infestor at the end of WoL was something Blizzard knew, and had designed, and was fully realized throughout the community before the game was released?

People are still discovering new ways to use units, and Blizzard is still patching those units - BroodWar was done and finished before it ever took off in popularity. SC2 as a game is still evolving and growing, and has another expansion to come. I think really that's it's premature to judge the game a failure, and you're really rocking those rose tinted glasses.

On September 02 2013 10:58 shaftofpleasure wrote:

Games are being showed on television. Players are being treated like celebrities. Big, Major, Non-Gaming Corporations sponsor leagues and players. Where the fuck are you going to find these outside Korea?


Sweden? Possibly other parts of Europe? It's only been 3 years. There's still another expansion. The BroodWar majesty wasn't built in a day. Or even a year. Or even 5 years. The entire concept of eSports is still growing in the world, as more and more people that grew up with games get older. The end is not nigh.


3 years?? Gaming has been going on since the increased use of Internet Service Worldwide. From CS to Dota 1 to WoW.

Also, I am not only talking about Starcraft. I am talking about Gaming in General. Korea has sponsored Racing Games, FPS Games and Fighting Games too .. Again .. WHERE THE FUCK are you going to see this happening in another country?

Show me a regularly televised Esport from Sweden that is sponosred by a Major, Non-Gaming Corporation.


Show nested quote +
On September 02 2013 11:30 Xiphos wrote:
On September 02 2013 11:26 felisconcolori wrote:
On September 02 2013 11:11 Xiphos wrote:
On September 02 2013 11:05 felisconcolori wrote:
On September 02 2013 09:24 Xiphos wrote:
On September 02 2013 09:15 felisconcolori wrote:
Hold on there, Caladan. Let's give SC2 at least 10 years, like we did BroodWar, before drawing any conclusions that "we were right" about anything.


The problem (or should I say, a blessing) with BW was that in term of gameplay, everything remained much mystery until 2007, 2007. The micro potential, unit interaction, management skills, macro, multitask abilities were slowly shuffled out. And that's many of the mystique from fan's standpoint that make people think "Wow, I wonder what new tactical platform will arise next?" In SC2, since all of those concepts were developed pre-emptively, well, the game have already reached its maturation stage.


So, what you're saying is... Broodlord/Infestor at the end of WoL was something Blizzard knew, and had designed, and was fully realized throught the community before the game was released?

People are still discovering new ways to use units, and Blizzard is still patching those units - BroodWar was done and finished before it ever took off in popularity. SC2 as a game is still evolving and growing, and has another expansion to come. I think really that's it's premature to judge the game a failure, and you're really rocking those rose tinted glasses.



Those are not the CORE concept of an RTS but Micro, Unit interaction, managing economy, macro, multitasking are the the VITUAL crucial aspects of the genre. Broolord/Infestor is simply a unit combination.



The Core concepts of Brood War were similarly designed, planned, and implemented in their entirety at launch, with only a few patches. I don't see the differences you're talking about, unless you expected SC2 to be implemented using the same bugged, hacked engine that StarCraft was built on. Is it different? Yes. Does that mean you can't utilize the same programming holes and bugged interactions? Yep. Are there new ones? We'll find out. I'm not seeing the massive difference that makes BW an immediately superior and clearly better game. But that is a discussion outside the scope of the thread.

I will note that there is not another RTS currently released that is anywhere near SC2. The entire genre has shrunk.


Yeah those were not the core concepts. SC2 haven't introduced any new concepts beside the ones discovered in BW.

The shrinking of the genre part is completely extraneous to the subject we are trying to pertain.


Clearly this guy didn't play BW enough .. or Didn't even play BW at all.

The developers didn't Balance BW, the gamers and the organizers did.

good point. I don't think we'll be seeing any big companies sponsoring teams and such like we saw for BW. Korea seems to be the exception and they keep passing laws for the benefit of esports in the country. It's the reason that there is no doubt that Korea is the mecca of esports.

On September 02 2013 12:54 Dfgj wrote:
Show nested quote +
On September 02 2013 08:44 felisconcolori wrote:
TL; dr - People are leaving because the game's hard, the scene's hard, and life is hard. Wear a helmet.

Doubt it.

Broodwar was harder, and those same people played that. The difference is they grew up wanting to play BW, loving BW, and being pro was a logical progression from it. Meanwhile, most pro korean SC2 players arrived from BW because there was no other option for their career - in it for the money, not because of the game itself.

Seeing a lot of people retire when they stop caring is to be expected.

this. My concern with the switch is for the players that entered the esports scene with a passion for BW then they felt forced to switch to SCII or end their career. Can't do much about it unfortunately. Maybe the SOSPA scene will become big enough to allow these players to be able to play BW like in the past.
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
Ensue
Profile Joined March 2013
United States144 Posts
September 02 2013 04:26 GMT
#618
On September 02 2013 12:51 smashlloyd20 wrote:
http://www.fomos.kr/board/board.php?mode=read&keyno=135358&db=issue&cate=&page=1&field=&kwrd=
Can someone with some small grip of korean translate this? The only small amount of sense that Google Translate can make is basically...cuts will be made to SC2 teams.

Uh hopefully this isn't infringement.
This is what the journalist is thinking/said NOT ME

Proleague is now more geared towards LoL than SC2, thus, less money for SC2 progamers and they'll reconsider a career in SC2.
Thus, it's natural to think that there may be more retirements this month.
“Toast cannot be explained by any rational means. Toast is me. I am toast.” —Margaret Atwood, Oryx and Crake
saddaromma
Profile Joined April 2013
1129 Posts
September 02 2013 04:28 GMT
#619
On September 02 2013 12:54 Pandain wrote:
Show nested quote +
On September 02 2013 11:28 Charlie.Sheen wrote:
On September 02 2013 09:55 Fionn wrote:
On September 02 2013 09:11 Caladan wrote:
So these news are all but surprising.

Why?

Well, SCBW proteams with big roosters, A and b teams, multiple coaches etc. left Broodwar, not quite as big as it used to be, but still with a pretty big fanbase, and then came to SC2. But what did they find in SC2? Empty audiences, almost zero korean interest. SC2 was too expensive (and maybe too one sided gameplay-wise) and did never become popular in Korea.

So you have huge Kespa teams - but almost none interest in Korea, audience would consist of like 15 people, where it was 100s in Broodwar + television.

It's no surprise this could not continue.

Kespa and esF teams will either merge or one of the organizations will die. There will only be one team league.
And old BW pros, which were paid large sums in SCBW, but now have low income but an even higher comptetion will retire.

But really, it's no surprise.
It's not too bad though. We still have a pretty good European/international scene.


---




As a result I want to point out that MANY had seen this come, even in BETA, that SC2 will be dead in 2-3 years, even before all expansions are out, just because of stupid game design flaws. You called us BW nostalgics. But eventually we were right. It's a shame for the successor of such a long living game like BW.


Even if all the Korean teams disband and there is no more Proleague, SC2 won't die. SC2 is insanely more popular in Europe/North America than Brood War ever was. All this means is that Korea won't be the mecca for Starcraft e-sports anymore.

Korea does not equal the life or death of SC2.


Without Koreans, SC2 pro-scene will be a joke.


Why would you think at all the Korean sc2 scene is even close to dying? All players going to switch to LoL, retire?



Old players go to army, new players go to LoL. No reinforcements for sc2. As simple as that.
shaftofpleasure
Profile Blog Joined December 2011
Korea (North)1375 Posts
September 02 2013 04:41 GMT
#620
On September 02 2013 12:31 Plansix wrote:
Show nested quote +
On September 02 2013 12:22 shaftofpleasure wrote:
On September 02 2013 11:05 felisconcolori wrote:
On September 02 2013 09:24 Xiphos wrote:
On September 02 2013 09:15 felisconcolori wrote:
Hold on there, Caladan. Let's give SC2 at least 10 years, like we did BroodWar, before drawing any conclusions that "we were right" about anything.


The problem (or should I say, a blessing) with BW was that in term of gameplay, everything remained much mystery until 2007, 2007. The micro potential, unit interaction, management skills, macro, multitask abilities were slowly shuffled out. And that's many of the mystique from fan's standpoint that make people think "Wow, I wonder what new tactical platform will arise next?" In SC2, since all of those concepts were developed pre-emptively, well, the game have already reached its maturation stage.


So, what you're saying is... Broodlord/Infestor at the end of WoL was something Blizzard knew, and had designed, and was fully realized throughout the community before the game was released?

People are still discovering new ways to use units, and Blizzard is still patching those units - BroodWar was done and finished before it ever took off in popularity. SC2 as a game is still evolving and growing, and has another expansion to come. I think really that's it's premature to judge the game a failure, and you're really rocking those rose tinted glasses.

On September 02 2013 10:58 shaftofpleasure wrote:

Games are being showed on television. Players are being treated like celebrities. Big, Major, Non-Gaming Corporations sponsor leagues and players. Where the fuck are you going to find these outside Korea?


Sweden? Possibly other parts of Europe? It's only been 3 years. There's still another expansion. The BroodWar majesty wasn't built in a day. Or even a year. Or even 5 years. The entire concept of eSports is still growing in the world, as more and more people that grew up with games get older. The end is not nigh.


3 years?? Gaming has been going on since the increased use of Internet Service Worldwide. From CS to Dota 1 to WoW.

Also, I am not only talking about Starcraft. I am talking about Gaming in General. Korea has sponsored Racing Games, FPS Games and Fighting Games too .. Again .. WHERE THE FUCK are you going to see this happening in another country?

Show me a regularly televised Esport from Sweden that is sponosred by a Major, Non-Gaming Corporation.


On September 02 2013 11:30 Xiphos wrote:
On September 02 2013 11:26 felisconcolori wrote:
On September 02 2013 11:11 Xiphos wrote:
On September 02 2013 11:05 felisconcolori wrote:
On September 02 2013 09:24 Xiphos wrote:
On September 02 2013 09:15 felisconcolori wrote:
Hold on there, Caladan. Let's give SC2 at least 10 years, like we did BroodWar, before drawing any conclusions that "we were right" about anything.


The problem (or should I say, a blessing) with BW was that in term of gameplay, everything remained much mystery until 2007, 2007. The micro potential, unit interaction, management skills, macro, multitask abilities were slowly shuffled out. And that's many of the mystique from fan's standpoint that make people think "Wow, I wonder what new tactical platform will arise next?" In SC2, since all of those concepts were developed pre-emptively, well, the game have already reached its maturation stage.


So, what you're saying is... Broodlord/Infestor at the end of WoL was something Blizzard knew, and had designed, and was fully realized throught the community before the game was released?

People are still discovering new ways to use units, and Blizzard is still patching those units - BroodWar was done and finished before it ever took off in popularity. SC2 as a game is still evolving and growing, and has another expansion to come. I think really that's it's premature to judge the game a failure, and you're really rocking those rose tinted glasses.



Those are not the CORE concept of an RTS but Micro, Unit interaction, managing economy, macro, multitasking are the the VITUAL crucial aspects of the genre. Broolord/Infestor is simply a unit combination.



The Core concepts of Brood War were similarly designed, planned, and implemented in their entirety at launch, with only a few patches. I don't see the differences you're talking about, unless you expected SC2 to be implemented using the same bugged, hacked engine that StarCraft was built on. Is it different? Yes. Does that mean you can't utilize the same programming holes and bugged interactions? Yep. Are there new ones? We'll find out. I'm not seeing the massive difference that makes BW an immediately superior and clearly better game. But that is a discussion outside the scope of the thread.

I will note that there is not another RTS currently released that is anywhere near SC2. The entire genre has shrunk.


Yeah those were not the core concepts. SC2 haven't introduced any new concepts beside the ones discovered in BW.

The shrinking of the genre part is completely extraneous to the subject we are trying to pertain.


Clearly this guy didn't play BW enough .. or Didn't even play BW at all.

The developers didn't Balance BW, the gamers and the organizers did.

So what you are saying is Esports begins and ends I Korea?


They started it. No doubt about it.
It's either the holes of my nose are getting smaller or my fingers are getting bigger. /// Always Rooting for the Underdog. Hyuk/Sin/Jaehoon/Juni/Hyvva/Hoejja/Canata //// Hiding in thread somewhere where BW is still in it's pure form here on TL.
darkmetabee
Profile Joined August 2011
Canada24 Posts
Last Edited: 2013-09-02 04:46:24
September 02 2013 04:45 GMT
#621
WC3 didn't have the large number of players, tournaments, and prize pools that SC2 will continue to have, and yet WC3 was great to follow for almost a decade. If you like following SC2, you have nothing to be worried about.
Pandain
Profile Blog Joined May 2010
United States12989 Posts
September 02 2013 04:47 GMT
#622
On September 02 2013 13:28 saddaromma wrote:
Show nested quote +
On September 02 2013 12:54 Pandain wrote:
On September 02 2013 11:28 Charlie.Sheen wrote:
On September 02 2013 09:55 Fionn wrote:
On September 02 2013 09:11 Caladan wrote:
So these news are all but surprising.

Why?

Well, SCBW proteams with big roosters, A and b teams, multiple coaches etc. left Broodwar, not quite as big as it used to be, but still with a pretty big fanbase, and then came to SC2. But what did they find in SC2? Empty audiences, almost zero korean interest. SC2 was too expensive (and maybe too one sided gameplay-wise) and did never become popular in Korea.

So you have huge Kespa teams - but almost none interest in Korea, audience would consist of like 15 people, where it was 100s in Broodwar + television.

It's no surprise this could not continue.

Kespa and esF teams will either merge or one of the organizations will die. There will only be one team league.
And old BW pros, which were paid large sums in SCBW, but now have low income but an even higher comptetion will retire.

But really, it's no surprise.
It's not too bad though. We still have a pretty good European/international scene.


---




As a result I want to point out that MANY had seen this come, even in BETA, that SC2 will be dead in 2-3 years, even before all expansions are out, just because of stupid game design flaws. You called us BW nostalgics. But eventually we were right. It's a shame for the successor of such a long living game like BW.


Even if all the Korean teams disband and there is no more Proleague, SC2 won't die. SC2 is insanely more popular in Europe/North America than Brood War ever was. All this means is that Korea won't be the mecca for Starcraft e-sports anymore.

Korea does not equal the life or death of SC2.


Without Koreans, SC2 pro-scene will be a joke.


Why would you think at all the Korean sc2 scene is even close to dying? All players going to switch to LoL, retire?



Old players go to army, new players go to LoL. No reinforcements for sc2. As simple as that.

Is it happening?
Why don't we see b teamers saying "LoL time lets go!" Maybe they want to be good at this game.

So many BW complaints have been killed and are evaporating. There is no reachable skill ceiling, no KesPa domination, no real imbalances and fuck it man I love watching Starcraft so it being inherently flawed is wrong too.

Games like LoL can come and go but a game like Starcraft 1 or 2 never dies.

hansonslee
Profile Blog Joined April 2011
United States2027 Posts
September 02 2013 04:47 GMT
#623
On September 02 2013 13:41 shaftofpleasure wrote:
Show nested quote +
On September 02 2013 12:31 Plansix wrote:
On September 02 2013 12:22 shaftofpleasure wrote:
On September 02 2013 11:05 felisconcolori wrote:
On September 02 2013 09:24 Xiphos wrote:
On September 02 2013 09:15 felisconcolori wrote:
Hold on there, Caladan. Let's give SC2 at least 10 years, like we did BroodWar, before drawing any conclusions that "we were right" about anything.


The problem (or should I say, a blessing) with BW was that in term of gameplay, everything remained much mystery until 2007, 2007. The micro potential, unit interaction, management skills, macro, multitask abilities were slowly shuffled out. And that's many of the mystique from fan's standpoint that make people think "Wow, I wonder what new tactical platform will arise next?" In SC2, since all of those concepts were developed pre-emptively, well, the game have already reached its maturation stage.


So, what you're saying is... Broodlord/Infestor at the end of WoL was something Blizzard knew, and had designed, and was fully realized throughout the community before the game was released?

People are still discovering new ways to use units, and Blizzard is still patching those units - BroodWar was done and finished before it ever took off in popularity. SC2 as a game is still evolving and growing, and has another expansion to come. I think really that's it's premature to judge the game a failure, and you're really rocking those rose tinted glasses.

On September 02 2013 10:58 shaftofpleasure wrote:

Games are being showed on television. Players are being treated like celebrities. Big, Major, Non-Gaming Corporations sponsor leagues and players. Where the fuck are you going to find these outside Korea?


Sweden? Possibly other parts of Europe? It's only been 3 years. There's still another expansion. The BroodWar majesty wasn't built in a day. Or even a year. Or even 5 years. The entire concept of eSports is still growing in the world, as more and more people that grew up with games get older. The end is not nigh.


3 years?? Gaming has been going on since the increased use of Internet Service Worldwide. From CS to Dota 1 to WoW.

Also, I am not only talking about Starcraft. I am talking about Gaming in General. Korea has sponsored Racing Games, FPS Games and Fighting Games too .. Again .. WHERE THE FUCK are you going to see this happening in another country?

Show me a regularly televised Esport from Sweden that is sponosred by a Major, Non-Gaming Corporation.


On September 02 2013 11:30 Xiphos wrote:
On September 02 2013 11:26 felisconcolori wrote:
On September 02 2013 11:11 Xiphos wrote:
On September 02 2013 11:05 felisconcolori wrote:
On September 02 2013 09:24 Xiphos wrote:
On September 02 2013 09:15 felisconcolori wrote:
Hold on there, Caladan. Let's give SC2 at least 10 years, like we did BroodWar, before drawing any conclusions that "we were right" about anything.


The problem (or should I say, a blessing) with BW was that in term of gameplay, everything remained much mystery until 2007, 2007. The micro potential, unit interaction, management skills, macro, multitask abilities were slowly shuffled out. And that's many of the mystique from fan's standpoint that make people think "Wow, I wonder what new tactical platform will arise next?" In SC2, since all of those concepts were developed pre-emptively, well, the game have already reached its maturation stage.


So, what you're saying is... Broodlord/Infestor at the end of WoL was something Blizzard knew, and had designed, and was fully realized throught the community before the game was released?

People are still discovering new ways to use units, and Blizzard is still patching those units - BroodWar was done and finished before it ever took off in popularity. SC2 as a game is still evolving and growing, and has another expansion to come. I think really that's it's premature to judge the game a failure, and you're really rocking those rose tinted glasses.



Those are not the CORE concept of an RTS but Micro, Unit interaction, managing economy, macro, multitasking are the the VITUAL crucial aspects of the genre. Broolord/Infestor is simply a unit combination.



The Core concepts of Brood War were similarly designed, planned, and implemented in their entirety at launch, with only a few patches. I don't see the differences you're talking about, unless you expected SC2 to be implemented using the same bugged, hacked engine that StarCraft was built on. Is it different? Yes. Does that mean you can't utilize the same programming holes and bugged interactions? Yep. Are there new ones? We'll find out. I'm not seeing the massive difference that makes BW an immediately superior and clearly better game. But that is a discussion outside the scope of the thread.

I will note that there is not another RTS currently released that is anywhere near SC2. The entire genre has shrunk.


Yeah those were not the core concepts. SC2 haven't introduced any new concepts beside the ones discovered in BW.

The shrinking of the genre part is completely extraneous to the subject we are trying to pertain.


Clearly this guy didn't play BW enough .. or Didn't even play BW at all.

The developers didn't Balance BW, the gamers and the organizers did.

So what you are saying is Esports begins and ends I Korea?


They started it. No doubt about it.


Whoa! How the hell can you post when you are from North Korea???
Seed's # 1 fan!!! #ForVengeance
shaftofpleasure
Profile Blog Joined December 2011
Korea (North)1375 Posts
September 02 2013 04:48 GMT
#624
On September 02 2013 13:47 hansonslee wrote:
Show nested quote +
On September 02 2013 13:41 shaftofpleasure wrote:
On September 02 2013 12:31 Plansix wrote:
On September 02 2013 12:22 shaftofpleasure wrote:
On September 02 2013 11:05 felisconcolori wrote:
On September 02 2013 09:24 Xiphos wrote:
On September 02 2013 09:15 felisconcolori wrote:
Hold on there, Caladan. Let's give SC2 at least 10 years, like we did BroodWar, before drawing any conclusions that "we were right" about anything.


The problem (or should I say, a blessing) with BW was that in term of gameplay, everything remained much mystery until 2007, 2007. The micro potential, unit interaction, management skills, macro, multitask abilities were slowly shuffled out. And that's many of the mystique from fan's standpoint that make people think "Wow, I wonder what new tactical platform will arise next?" In SC2, since all of those concepts were developed pre-emptively, well, the game have already reached its maturation stage.


So, what you're saying is... Broodlord/Infestor at the end of WoL was something Blizzard knew, and had designed, and was fully realized throughout the community before the game was released?

People are still discovering new ways to use units, and Blizzard is still patching those units - BroodWar was done and finished before it ever took off in popularity. SC2 as a game is still evolving and growing, and has another expansion to come. I think really that's it's premature to judge the game a failure, and you're really rocking those rose tinted glasses.

On September 02 2013 10:58 shaftofpleasure wrote:

Games are being showed on television. Players are being treated like celebrities. Big, Major, Non-Gaming Corporations sponsor leagues and players. Where the fuck are you going to find these outside Korea?


Sweden? Possibly other parts of Europe? It's only been 3 years. There's still another expansion. The BroodWar majesty wasn't built in a day. Or even a year. Or even 5 years. The entire concept of eSports is still growing in the world, as more and more people that grew up with games get older. The end is not nigh.


3 years?? Gaming has been going on since the increased use of Internet Service Worldwide. From CS to Dota 1 to WoW.

Also, I am not only talking about Starcraft. I am talking about Gaming in General. Korea has sponsored Racing Games, FPS Games and Fighting Games too .. Again .. WHERE THE FUCK are you going to see this happening in another country?

Show me a regularly televised Esport from Sweden that is sponosred by a Major, Non-Gaming Corporation.


On September 02 2013 11:30 Xiphos wrote:
On September 02 2013 11:26 felisconcolori wrote:
On September 02 2013 11:11 Xiphos wrote:
On September 02 2013 11:05 felisconcolori wrote:
On September 02 2013 09:24 Xiphos wrote:
On September 02 2013 09:15 felisconcolori wrote:
Hold on there, Caladan. Let's give SC2 at least 10 years, like we did BroodWar, before drawing any conclusions that "we were right" about anything.


The problem (or should I say, a blessing) with BW was that in term of gameplay, everything remained much mystery until 2007, 2007. The micro potential, unit interaction, management skills, macro, multitask abilities were slowly shuffled out. And that's many of the mystique from fan's standpoint that make people think "Wow, I wonder what new tactical platform will arise next?" In SC2, since all of those concepts were developed pre-emptively, well, the game have already reached its maturation stage.


So, what you're saying is... Broodlord/Infestor at the end of WoL was something Blizzard knew, and had designed, and was fully realized throught the community before the game was released?

People are still discovering new ways to use units, and Blizzard is still patching those units - BroodWar was done and finished before it ever took off in popularity. SC2 as a game is still evolving and growing, and has another expansion to come. I think really that's it's premature to judge the game a failure, and you're really rocking those rose tinted glasses.



Those are not the CORE concept of an RTS but Micro, Unit interaction, managing economy, macro, multitasking are the the VITUAL crucial aspects of the genre. Broolord/Infestor is simply a unit combination.



The Core concepts of Brood War were similarly designed, planned, and implemented in their entirety at launch, with only a few patches. I don't see the differences you're talking about, unless you expected SC2 to be implemented using the same bugged, hacked engine that StarCraft was built on. Is it different? Yes. Does that mean you can't utilize the same programming holes and bugged interactions? Yep. Are there new ones? We'll find out. I'm not seeing the massive difference that makes BW an immediately superior and clearly better game. But that is a discussion outside the scope of the thread.

I will note that there is not another RTS currently released that is anywhere near SC2. The entire genre has shrunk.


Yeah those were not the core concepts. SC2 haven't introduced any new concepts beside the ones discovered in BW.

The shrinking of the genre part is completely extraneous to the subject we are trying to pertain.


Clearly this guy didn't play BW enough .. or Didn't even play BW at all.

The developers didn't Balance BW, the gamers and the organizers did.

So what you are saying is Esports begins and ends I Korea?


They started it. No doubt about it.


Whoa! How the hell can you post when you are from North Korea???


I'm in a bunker of sorts near DMZ .. Really good wifi Connection :D
It's either the holes of my nose are getting smaller or my fingers are getting bigger. /// Always Rooting for the Underdog. Hyuk/Sin/Jaehoon/Juni/Hyvva/Hoejja/Canata //// Hiding in thread somewhere where BW is still in it's pure form here on TL.
Arco
Profile Joined September 2009
United States2090 Posts
Last Edited: 2013-09-02 04:53:43
September 02 2013 04:49 GMT
#625
On September 02 2013 11:26 felisconcolori wrote:
Show nested quote +
On September 02 2013 11:11 Xiphos wrote:
On September 02 2013 11:05 felisconcolori wrote:
On September 02 2013 09:24 Xiphos wrote:
On September 02 2013 09:15 felisconcolori wrote:
Hold on there, Caladan. Let's give SC2 at least 10 years, like we did BroodWar, before drawing any conclusions that "we were right" about anything.


The problem (or should I say, a blessing) with BW was that in term of gameplay, everything remained much mystery until 2007, 2007. The micro potential, unit interaction, management skills, macro, multitask abilities were slowly shuffled out. And that's many of the mystique from fan's standpoint that make people think "Wow, I wonder what new tactical platform will arise next?" In SC2, since all of those concepts were developed pre-emptively, well, the game have already reached its maturation stage.


So, what you're saying is... Broodlord/Infestor at the end of WoL was something Blizzard knew, and had designed, and was fully realized throught the community before the game was released?

People are still discovering new ways to use units, and Blizzard is still patching those units - BroodWar was done and finished before it ever took off in popularity. SC2 as a game is still evolving and growing, and has another expansion to come. I think really that's it's premature to judge the game a failure, and you're really rocking those rose tinted glasses.



Those are not the CORE concept of an RTS but Micro, Unit interaction, managing economy, macro, multitasking are the the VITUAL crucial aspects of the genre. Broolord/Infestor is simply a unit combination.



I'm not seeing the massive difference that makes BW an immediately superior and clearly better game. But that is a discussion outside the scope of the thread.


+ Show Spoiler +


Here is one big reason why BW is an immediately superior game.

Most people who spew off things about the "rose tinted glasses" and try to claim that SC:BW is an old bad game must have no real understanding of SC:BW and how watered down StarCraft RTS gameplay is in SC2 compared to SC1.

A typical game of SC2 is acquiring three bases and maxing a 200/200 army with one big battle to decide the game -- which isn't a very appealing eSport. The back and forth action with huge awesome fights (that don't immediately end the game, which allows for comebacks) and excitement all around the map in addition to the strategy is what made SC:BW a truly epic eSport.
XXXSmOke
Profile Blog Joined November 2004
United States1333 Posts
Last Edited: 2013-09-02 04:58:04
September 02 2013 04:54 GMT
#626
What this all comes down to is the casual player. I don't think we can stress this enough and why Sc2 is in the position it is in.

fuck the pro scene, what this game really comes down to is do you enjoy it or not?

This is the first RTS where ive truly seen an overwhelming amount of people from day 1 just bitch and bitch(and for good reason) about how horribly boring the game is.

The casual players are the true cataclysm of sc2.

Millions and Millions of people are viewing the fuck out of pro scene moba??

Why you ask?

Because they actually enjoy the game they play, the pro league is a nice plus to playing the game.

I wish I could say this about Sc2 but we obviously cant, theres hundreds of people here who cant even pull up the urge to play 1 game of sc2.

And then you get all these people that go "Oh Jeez why is everyone so negative! I dont get it" Its not to hard to figure out.

I would trade every moment of watching sc2 for an actual game that I enjoyed in a heartbeat.

After all in anything competitive it always starts with a fun casual game that attracts many people to the sport THEN it becomes competitive.... Not "We design this game to be a sport"

How do you guys think basketball got to a professional level? Do you think some random guy said "hmmm let me make a sport that will have professional athletes that get paid to play? No the guy fucking thought it would be cool to put a ball through a hoop.

Another example would be crossfit. What started out as a popular workout method for casual people to get slightly competitive with.. is now becoming a a major force all around the world with a competitive scene that is growing massively.

TL:DR Let the sport create itself like BW did in the early days, worry about the casuals and that people ENJOY it. dont make a game that is a sport or you will fail miserably like blizz.
Emperor? Boxer disapproves. He's building bunkers at your mom's house even as you're reading this.
saddaromma
Profile Joined April 2013
1129 Posts
September 02 2013 05:15 GMT
#627
On September 02 2013 13:54 XXXSmOke wrote:
What this all comes down to is the casual player. I don't think we can stress this enough and why Sc2 is in the position it is in.

fuck the pro scene, what this game really comes down to is do you enjoy it or not?

This is the first RTS where ive truly seen an overwhelming amount of people from day 1 just bitch and bitch(and for good reason) about how horribly boring the game is.

The casual players are the true cataclysm of sc2.

Millions and Millions of people are viewing the fuck out of pro scene moba??

Why you ask?

Because they actually enjoy the game they play, the pro league is a nice plus to playing the game.

I wish I could say this about Sc2 but we obviously cant, theres hundreds of people here who cant even pull up the urge to play 1 game of sc2.

And then you get all these people that go "Oh Jeez why is everyone so negative! I dont get it" Its not to hard to figure out.

I would trade every moment of watching sc2 for an actual game that I enjoyed in a heartbeat.

After all in anything competitive it always starts with a fun casual game that attracts many people to the sport THEN it becomes competitive.... Not "We design this game to be a sport"

How do you guys think basketball got to a professional level? Do you think some random guy said "hmmm let me make a sport that will have professional athletes that get paid to play? No the guy fucking thought it would be cool to put a ball through a hoop.

Another example would be crossfit. What started out as a popular workout method for casual people to get slightly competitive with.. is now becoming a a major force all around the world with a competitive scene that is growing massively.

TL:DR Let the sport create itself like BW did in the early days, worry about the casuals and that people ENJOY it. dont make a game that is a sport or you will fail miserably like blizz.


SC2 mechanics are too unforgiving and the fact that its not f2p doesn't help casuals either. Blizzard needs to do something or starcraft franchise will die, which I think they don't care about. They'll just buy LoL/Minecraft or whatever is popular and kill it too. Thats how evil money works
Caladbolg
Profile Joined March 2011
2855 Posts
Last Edited: 2013-09-02 05:22:05
September 02 2013 05:21 GMT
#628
I hope SC2 can continue to thrive in the non-Korean scene. I think people were just too obsessed about Starcraft = Korea that they forgot just how BW became so big in Korea - because people loved playing it! Somehow, SC2 was forced into the Korean e-sports scene so much so that I feel people (and the progamers) didn't have enough time to assess whether they actually loved the game or not. It was just a continuation (or a "restart" button) for the BW scene.

I think LoL or some other similar game would have ultimately replaced BW as the most-watched game, true enough, but BW would always have a large, but niche following, like a more popular Sudden Attack.

Anyway as to SC2, it's a well-made game but it was made too much as an e-sports and not enough as a fun game. Strangely enough, I think it's fun enough to play but not nearly as fun to watch.
"I don't like the word prodigy at all. To me prodigy sounds like a person who was 'gifted' all these things rather than a person who earned all these talents by hard training... I must train harder to reach my goal." - Flash
L0L
Profile Joined August 2012
United States176 Posts
September 02 2013 05:26 GMT
#629
On September 02 2013 12:31 Plansix wrote:
Show nested quote +
On September 02 2013 12:22 shaftofpleasure wrote:
On September 02 2013 11:05 felisconcolori wrote:
On September 02 2013 09:24 Xiphos wrote:
On September 02 2013 09:15 felisconcolori wrote:
Hold on there, Caladan. Let's give SC2 at least 10 years, like we did BroodWar, before drawing any conclusions that "we were right" about anything.


The problem (or should I say, a blessing) with BW was that in term of gameplay, everything remained much mystery until 2007, 2007. The micro potential, unit interaction, management skills, macro, multitask abilities were slowly shuffled out. And that's many of the mystique from fan's standpoint that make people think "Wow, I wonder what new tactical platform will arise next?" In SC2, since all of those concepts were developed pre-emptively, well, the game have already reached its maturation stage.


So, what you're saying is... Broodlord/Infestor at the end of WoL was something Blizzard knew, and had designed, and was fully realized throughout the community before the game was released?

People are still discovering new ways to use units, and Blizzard is still patching those units - BroodWar was done and finished before it ever took off in popularity. SC2 as a game is still evolving and growing, and has another expansion to come. I think really that's it's premature to judge the game a failure, and you're really rocking those rose tinted glasses.

On September 02 2013 10:58 shaftofpleasure wrote:

Games are being showed on television. Players are being treated like celebrities. Big, Major, Non-Gaming Corporations sponsor leagues and players. Where the fuck are you going to find these outside Korea?


Sweden? Possibly other parts of Europe? It's only been 3 years. There's still another expansion. The BroodWar majesty wasn't built in a day. Or even a year. Or even 5 years. The entire concept of eSports is still growing in the world, as more and more people that grew up with games get older. The end is not nigh.


3 years?? Gaming has been going on since the increased use of Internet Service Worldwide. From CS to Dota 1 to WoW.

Also, I am not only talking about Starcraft. I am talking about Gaming in General. Korea has sponsored Racing Games, FPS Games and Fighting Games too .. Again .. WHERE THE FUCK are you going to see this happening in another country?

Show me a regularly televised Esport from Sweden that is sponosred by a Major, Non-Gaming Corporation.


On September 02 2013 11:30 Xiphos wrote:
On September 02 2013 11:26 felisconcolori wrote:
On September 02 2013 11:11 Xiphos wrote:
On September 02 2013 11:05 felisconcolori wrote:
On September 02 2013 09:24 Xiphos wrote:
On September 02 2013 09:15 felisconcolori wrote:
Hold on there, Caladan. Let's give SC2 at least 10 years, like we did BroodWar, before drawing any conclusions that "we were right" about anything.


The problem (or should I say, a blessing) with BW was that in term of gameplay, everything remained much mystery until 2007, 2007. The micro potential, unit interaction, management skills, macro, multitask abilities were slowly shuffled out. And that's many of the mystique from fan's standpoint that make people think "Wow, I wonder what new tactical platform will arise next?" In SC2, since all of those concepts were developed pre-emptively, well, the game have already reached its maturation stage.


So, what you're saying is... Broodlord/Infestor at the end of WoL was something Blizzard knew, and had designed, and was fully realized throught the community before the game was released?

People are still discovering new ways to use units, and Blizzard is still patching those units - BroodWar was done and finished before it ever took off in popularity. SC2 as a game is still evolving and growing, and has another expansion to come. I think really that's it's premature to judge the game a failure, and you're really rocking those rose tinted glasses.



Those are not the CORE concept of an RTS but Micro, Unit interaction, managing economy, macro, multitasking are the the VITUAL crucial aspects of the genre. Broolord/Infestor is simply a unit combination.



The Core concepts of Brood War were similarly designed, planned, and implemented in their entirety at launch, with only a few patches. I don't see the differences you're talking about, unless you expected SC2 to be implemented using the same bugged, hacked engine that StarCraft was built on. Is it different? Yes. Does that mean you can't utilize the same programming holes and bugged interactions? Yep. Are there new ones? We'll find out. I'm not seeing the massive difference that makes BW an immediately superior and clearly better game. But that is a discussion outside the scope of the thread.

I will note that there is not another RTS currently released that is anywhere near SC2. The entire genre has shrunk.


Yeah those were not the core concepts. SC2 haven't introduced any new concepts beside the ones discovered in BW.

The shrinking of the genre part is completely extraneous to the subject we are trying to pertain.


Clearly this guy didn't play BW enough .. or Didn't even play BW at all.

The developers didn't Balance BW, the gamers and the organizers did.

So what you are saying is Esports begins and ends I Korea?


Korea is to Esports as NYC is to Banking
XXXSmOke
Profile Blog Joined November 2004
United States1333 Posts
September 02 2013 05:26 GMT
#630
On September 02 2013 14:15 saddaromma wrote:
Show nested quote +
On September 02 2013 13:54 XXXSmOke wrote:
What this all comes down to is the casual player. I don't think we can stress this enough and why Sc2 is in the position it is in.

fuck the pro scene, what this game really comes down to is do you enjoy it or not?

This is the first RTS where ive truly seen an overwhelming amount of people from day 1 just bitch and bitch(and for good reason) about how horribly boring the game is.

The casual players are the true cataclysm of sc2.

Millions and Millions of people are viewing the fuck out of pro scene moba??

Why you ask?

Because they actually enjoy the game they play, the pro league is a nice plus to playing the game.

I wish I could say this about Sc2 but we obviously cant, theres hundreds of people here who cant even pull up the urge to play 1 game of sc2.

And then you get all these people that go "Oh Jeez why is everyone so negative! I dont get it" Its not to hard to figure out.

I would trade every moment of watching sc2 for an actual game that I enjoyed in a heartbeat.

After all in anything competitive it always starts with a fun casual game that attracts many people to the sport THEN it becomes competitive.... Not "We design this game to be a sport"

How do you guys think basketball got to a professional level? Do you think some random guy said "hmmm let me make a sport that will have professional athletes that get paid to play? No the guy fucking thought it would be cool to put a ball through a hoop.

Another example would be crossfit. What started out as a popular workout method for casual people to get slightly competitive with.. is now becoming a a major force all around the world with a competitive scene that is growing massively.

TL:DR Let the sport create itself like BW did in the early days, worry about the casuals and that people ENJOY it. dont make a game that is a sport or you will fail miserably like blizz.


SC2 mechanics are too unforgiving and the fact that its not f2p doesn't help casuals either. Blizzard needs to do something or starcraft franchise will die, which I think they don't care about. They'll just buy LoL/Minecraft or whatever is popular and kill it too. Thats how evil money works


I dont mind unforgiving mechanics as much as I hate things like one-dimensional MU's for 3 years straight, terrible custom game creation, and broken game design.

At the same time F2P is all the shits right now, but that will die off soon enough once it becomes oversaturated and the competition shifts back to the quality of a pay to play game.

The key thing here still is ENJOYING the game, I would of gladly paid $20-$60 for LoL/Minecraft, it just happened that they were free. These games arent fun to play because they are free.. They are fun to play and happen to fall in to a business model that is free.
Emperor? Boxer disapproves. He's building bunkers at your mom's house even as you're reading this.
felisconcolori
Profile Blog Joined October 2011
United States6168 Posts
September 02 2013 05:29 GMT
#631
On September 02 2013 13:49 Arco wrote:
Show nested quote +
On September 02 2013 11:26 felisconcolori wrote:
On September 02 2013 11:11 Xiphos wrote:
On September 02 2013 11:05 felisconcolori wrote:
On September 02 2013 09:24 Xiphos wrote:
On September 02 2013 09:15 felisconcolori wrote:
Hold on there, Caladan. Let's give SC2 at least 10 years, like we did BroodWar, before drawing any conclusions that "we were right" about anything.


The problem (or should I say, a blessing) with BW was that in term of gameplay, everything remained much mystery until 2007, 2007. The micro potential, unit interaction, management skills, macro, multitask abilities were slowly shuffled out. And that's many of the mystique from fan's standpoint that make people think "Wow, I wonder what new tactical platform will arise next?" In SC2, since all of those concepts were developed pre-emptively, well, the game have already reached its maturation stage.


So, what you're saying is... Broodlord/Infestor at the end of WoL was something Blizzard knew, and had designed, and was fully realized throught the community before the game was released?

People are still discovering new ways to use units, and Blizzard is still patching those units - BroodWar was done and finished before it ever took off in popularity. SC2 as a game is still evolving and growing, and has another expansion to come. I think really that's it's premature to judge the game a failure, and you're really rocking those rose tinted glasses.



Those are not the CORE concept of an RTS but Micro, Unit interaction, managing economy, macro, multitasking are the the VITUAL crucial aspects of the genre. Broolord/Infestor is simply a unit combination.



I'm not seeing the massive difference that makes BW an immediately superior and clearly better game. But that is a discussion outside the scope of the thread.


+ Show Spoiler +
http://www.youtube.com/watch?v=kxx55e1ZQCY


Here is one big reason why BW is an immediately superior game.

Most people who spew off things about the "rose tinted glasses" and try to claim that SC:BW is an old bad game must have no real understanding of SC:BW and how watered down StarCraft RTS gameplay is in SC2 compared to SC1.

A typical game of SC2 is acquiring three bases and maxing a 200/200 army with one big battle to decide the game -- which isn't a very appealing eSport. The back and forth action with huge awesome fights (that don't immediately end the game, which allows for comebacks) and excitement all around the map in addition to the strategy is what made SC:BW a truly epic eSport.


I'm not claiming that BW is a bad old game. I rather enjoyed playing it for several years, although I stopped before it became the national sport of South Korea. I also enjoyed WarCraft (all of them), vanilla SC, SW:Galactic Battlegrounds, Age of Empires (I & II, III was kindof meh), Command & Conquer, Real War, etc. The reason I talk about rose tinted glasses is that people compare apples to oranges with the notion that oranges just suck, period. They're expecting SC2 to be someplace in 3 years that BW didn't reach for 5 - with the possible exception of the Professional Gamers League, that ran very early StarCraft competitions. The two games are different in execution and technology - and SC2 isn't finished evolving. BW wasn't created to be an eSport - that came later. SC2 had eSports in mind, but I think that still needs time to evolve.

A random thought that occurred to me is also that there's no mystery in SC2, because of the more open pro community. When it becomes a quest to find a rare FPVOD of a pro player so you can find out what they're doing, it is a lot easier to be surprised and awed by sudden changes and revolutions of strategy when there is absolutely no warning. In SC2, odds are you may have seen it in a stream or heard it discussed by Day9, on Meta, or even State of the Game. There's a lack of sudden impact when suddenly something just works because it's been honed in secret, tested without any hint, and then blossoms on an unsuspecting victim in a match.

The two games are different. I'm just advocating that people not declare the game dead and destined to fail without giving it time to evolve.
Yes, I email sponsors... to thank them. Don't post drunk, kids. My king, what has become of you?
Xiphos
Profile Blog Joined July 2009
Canada7507 Posts
September 02 2013 05:32 GMT
#632
On September 02 2013 14:29 felisconcolori wrote:
Show nested quote +
On September 02 2013 13:49 Arco wrote:
On September 02 2013 11:26 felisconcolori wrote:
On September 02 2013 11:11 Xiphos wrote:
On September 02 2013 11:05 felisconcolori wrote:
On September 02 2013 09:24 Xiphos wrote:
On September 02 2013 09:15 felisconcolori wrote:
Hold on there, Caladan. Let's give SC2 at least 10 years, like we did BroodWar, before drawing any conclusions that "we were right" about anything.


The problem (or should I say, a blessing) with BW was that in term of gameplay, everything remained much mystery until 2007, 2007. The micro potential, unit interaction, management skills, macro, multitask abilities were slowly shuffled out. And that's many of the mystique from fan's standpoint that make people think "Wow, I wonder what new tactical platform will arise next?" In SC2, since all of those concepts were developed pre-emptively, well, the game have already reached its maturation stage.


So, what you're saying is... Broodlord/Infestor at the end of WoL was something Blizzard knew, and had designed, and was fully realized throught the community before the game was released?

People are still discovering new ways to use units, and Blizzard is still patching those units - BroodWar was done and finished before it ever took off in popularity. SC2 as a game is still evolving and growing, and has another expansion to come. I think really that's it's premature to judge the game a failure, and you're really rocking those rose tinted glasses.



Those are not the CORE concept of an RTS but Micro, Unit interaction, managing economy, macro, multitasking are the the VITUAL crucial aspects of the genre. Broolord/Infestor is simply a unit combination.



I'm not seeing the massive difference that makes BW an immediately superior and clearly better game. But that is a discussion outside the scope of the thread.


+ Show Spoiler +
http://www.youtube.com/watch?v=kxx55e1ZQCY


Here is one big reason why BW is an immediately superior game.

Most people who spew off things about the "rose tinted glasses" and try to claim that SC:BW is an old bad game must have no real understanding of SC:BW and how watered down StarCraft RTS gameplay is in SC2 compared to SC1.

A typical game of SC2 is acquiring three bases and maxing a 200/200 army with one big battle to decide the game -- which isn't a very appealing eSport. The back and forth action with huge awesome fights (that don't immediately end the game, which allows for comebacks) and excitement all around the map in addition to the strategy is what made SC:BW a truly epic eSport.


I'm not claiming that BW is a bad old game. I rather enjoyed playing it for several years, although I stopped before it became the national sport of South Korea. I also enjoyed WarCraft (all of them), vanilla SC, SW:Galactic Battlegrounds, Age of Empires (I & II, III was kindof meh), Command & Conquer, Real War, etc. The reason I talk about rose tinted glasses is that people compare apples to oranges with the notion that oranges just suck, period. They're expecting SC2 to be someplace in 3 years that BW didn't reach for 5 - with the possible exception of the Professional Gamers League, that ran very early StarCraft competitions. The two games are different in execution and technology - and SC2 isn't finished evolving. BW wasn't created to be an eSport - that came later. SC2 had eSports in mind, but I think that still needs time to evolve.

A random thought that occurred to me is also that there's no mystery in SC2, because of the more open pro community. When it becomes a quest to find a rare FPVOD of a pro player so you can find out what they're doing, it is a lot easier to be surprised and awed by sudden changes and revolutions of strategy when there is absolutely no warning. In SC2, odds are you may have seen it in a stream or heard it discussed by Day9, on Meta, or even State of the Game. There's a lack of sudden impact when suddenly something just works because it's been honed in secret, tested without any hint, and then blossoms on an unsuspecting victim in a match.

The two games are different. I'm just advocating that people not declare the game dead and destined to fail without giving it time to evolve.


So a game is designed with "esport" in mind....
needs time to evolve to "esport"....
2014 - ᕙ( •̀ل͜•́) ϡ Raise your bows brood warriors! ᕙ( •̀ل͜•́) ϡ
Pandain
Profile Blog Joined May 2010
United States12989 Posts
Last Edited: 2013-09-02 05:36:40
September 02 2013 05:33 GMT
#633
On September 02 2013 14:26 XXXSmOke wrote:
Show nested quote +
On September 02 2013 14:15 saddaromma wrote:
On September 02 2013 13:54 XXXSmOke wrote:
What this all comes down to is the casual player. I don't think we can stress this enough and why Sc2 is in the position it is in.

fuck the pro scene, what this game really comes down to is do you enjoy it or not?

This is the first RTS where ive truly seen an overwhelming amount of people from day 1 just bitch and bitch(and for good reason) about how horribly boring the game is.

The casual players are the true cataclysm of sc2.

Millions and Millions of people are viewing the fuck out of pro scene moba??

Why you ask?

Because they actually enjoy the game they play, the pro league is a nice plus to playing the game.

I wish I could say this about Sc2 but we obviously cant, theres hundreds of people here who cant even pull up the urge to play 1 game of sc2.

And then you get all these people that go "Oh Jeez why is everyone so negative! I dont get it" Its not to hard to figure out.

I would trade every moment of watching sc2 for an actual game that I enjoyed in a heartbeat.

After all in anything competitive it always starts with a fun casual game that attracts many people to the sport THEN it becomes competitive.... Not "We design this game to be a sport"

How do you guys think basketball got to a professional level? Do you think some random guy said "hmmm let me make a sport that will have professional athletes that get paid to play? No the guy fucking thought it would be cool to put a ball through a hoop.

Another example would be crossfit. What started out as a popular workout method for casual people to get slightly competitive with.. is now becoming a a major force all around the world with a competitive scene that is growing massively.

TL:DR Let the sport create itself like BW did in the early days, worry about the casuals and that people ENJOY it. dont make a game that is a sport or you will fail miserably like blizz.


SC2 mechanics are too unforgiving and the fact that its not f2p doesn't help casuals either. Blizzard needs to do something or starcraft franchise will die, which I think they don't care about. They'll just buy LoL/Minecraft or whatever is popular and kill it too. Thats how evil money works


I dont mind unforgiving mechanics as much as I hate things like one-dimensional MU's for 3 years straight, terrible custom game creation, and broken game design.

At the same time F2P is all the shits right now, but that will die off soon enough once it becomes oversaturated and the competition shifts back to the quality of a pay to play game.

The key thing here still is ENJOYING the game, I would of gladly paid $20-$60 for LoL/Minecraft, it just happened that they were free. These games arent fun to play because they are free.. They are fun to play and happen to fall in to a business model that is free.

If you think Starcraft is stagnant in strategy, especially right now and even more so over the course of three years, than you have made one of the most incorrect statements possible. Go watch WoL beta games, than MC hey day games, than Stephano days, than BL investor days, than early HotS and current HotS.

And most people here enjoy the game, your an anomaly if you don't. Especially on this website.
On September 02 2013 14:32 Xiphos wrote:
Show nested quote +
On September 02 2013 14:29 felisconcolori wrote:
On September 02 2013 13:49 Arco wrote:
On September 02 2013 11:26 felisconcolori wrote:
On September 02 2013 11:11 Xiphos wrote:
On September 02 2013 11:05 felisconcolori wrote:
On September 02 2013 09:24 Xiphos wrote:
On September 02 2013 09:15 felisconcolori wrote:
Hold on there, Caladan. Let's give SC2 at least 10 years, like we did BroodWar, before drawing any conclusions that "we were right" about anything.


The problem (or should I say, a blessing) with BW was that in term of gameplay, everything remained much mystery until 2007, 2007. The micro potential, unit interaction, management skills, macro, multitask abilities were slowly shuffled out. And that's many of the mystique from fan's standpoint that make people think "Wow, I wonder what new tactical platform will arise next?" In SC2, since all of those concepts were developed pre-emptively, well, the game have already reached its maturation stage.


So, what you're saying is... Broodlord/Infestor at the end of WoL was something Blizzard knew, and had designed, and was fully realized throught the community before the game was released?

People are still discovering new ways to use units, and Blizzard is still patching those units - BroodWar was done and finished before it ever took off in popularity. SC2 as a game is still evolving and growing, and has another expansion to come. I think really that's it's premature to judge the game a failure, and you're really rocking those rose tinted glasses.



Those are not the CORE concept of an RTS but Micro, Unit interaction, managing economy, macro, multitasking are the the VITUAL crucial aspects of the genre. Broolord/Infestor is simply a unit combination.



I'm not seeing the massive difference that makes BW an immediately superior and clearly better game. But that is a discussion outside the scope of the thread.


+ Show Spoiler +
http://www.youtube.com/watch?v=kxx55e1ZQCY


Here is one big reason why BW is an immediately superior game.

Most people who spew off things about the "rose tinted glasses" and try to claim that SC:BW is an old bad game must have no real understanding of SC:BW and how watered down StarCraft RTS gameplay is in SC2 compared to SC1.

A typical game of SC2 is acquiring three bases and maxing a 200/200 army with one big battle to decide the game -- which isn't a very appealing eSport. The back and forth action with huge awesome fights (that don't immediately end the game, which allows for comebacks) and excitement all around the map in addition to the strategy is what made SC:BW a truly epic eSport.


I'm not claiming that BW is a bad old game. I rather enjoyed playing it for several years, although I stopped before it became the national sport of South Korea. I also enjoyed WarCraft (all of them), vanilla SC, SW:Galactic Battlegrounds, Age of Empires (I & II, III was kindof meh), Command & Conquer, Real War, etc. The reason I talk about rose tinted glasses is that people compare apples to oranges with the notion that oranges just suck, period. They're expecting SC2 to be someplace in 3 years that BW didn't reach for 5 - with the possible exception of the Professional Gamers League, that ran very early StarCraft competitions. The two games are different in execution and technology - and SC2 isn't finished evolving. BW wasn't created to be an eSport - that came later. SC2 had eSports in mind, but I think that still needs time to evolve.

A random thought that occurred to me is also that there's no mystery in SC2, because of the more open pro community. When it becomes a quest to find a rare FPVOD of a pro player so you can find out what they're doing, it is a lot easier to be surprised and awed by sudden changes and revolutions of strategy when there is absolutely no warning. In SC2, odds are you may have seen it in a stream or heard it discussed by Day9, on Meta, or even State of the Game. There's a lack of sudden impact when suddenly something just works because it's been honed in secret, tested without any hint, and then blossoms on an unsuspecting victim in a match.

The two games are different. I'm just advocating that people not declare the game dead and destined to fail without giving it time to evolve.


So a game is designed with "esport" in mind....
needs time to evolve to "esport"....

It doesn't need time to become an e-sport, it's already growing and developing.

On September 02 2013 14:33 Qwyn wrote:
Call me selfish, but I actually do sort of hope that the game collapses in on and itself and begins to fail. Perhaps then Blizzard really will consider drastic, overarching changes for LOTV.

Ofc the big drawback to this is a smack in the face to players, but if we get an amazing overhaul then I would say it is all worth it.

This game is already so good and as fun to watch as BW to me at the moment, it doesn't need a huge overhaul instead some small changes.
Qwyn
Profile Blog Joined December 2010
United States2779 Posts
September 02 2013 05:33 GMT
#634
Call me selfish, but I actually do sort of hope that the game collapses in on and itself and begins to fail. Perhaps then Blizzard really will consider drastic, overarching changes for LOTV.

Ofc the big drawback to this is a smack in the face to players, but if we get an amazing overhaul then I would say it is all worth it.
"Think of the hysteria following the realization that they consciously consume babies and raise the dead people from their graves" - N0
felisconcolori
Profile Blog Joined October 2011
United States6168 Posts
September 02 2013 05:35 GMT
#635
On September 02 2013 14:32 Xiphos wrote:
Show nested quote +
On September 02 2013 14:29 felisconcolori wrote:
On September 02 2013 13:49 Arco wrote:
On September 02 2013 11:26 felisconcolori wrote:
On September 02 2013 11:11 Xiphos wrote:
On September 02 2013 11:05 felisconcolori wrote:
On September 02 2013 09:24 Xiphos wrote:
On September 02 2013 09:15 felisconcolori wrote:
Hold on there, Caladan. Let's give SC2 at least 10 years, like we did BroodWar, before drawing any conclusions that "we were right" about anything.


The problem (or should I say, a blessing) with BW was that in term of gameplay, everything remained much mystery until 2007, 2007. The micro potential, unit interaction, management skills, macro, multitask abilities were slowly shuffled out. And that's many of the mystique from fan's standpoint that make people think "Wow, I wonder what new tactical platform will arise next?" In SC2, since all of those concepts were developed pre-emptively, well, the game have already reached its maturation stage.


So, what you're saying is... Broodlord/Infestor at the end of WoL was something Blizzard knew, and had designed, and was fully realized throught the community before the game was released?

People are still discovering new ways to use units, and Blizzard is still patching those units - BroodWar was done and finished before it ever took off in popularity. SC2 as a game is still evolving and growing, and has another expansion to come. I think really that's it's premature to judge the game a failure, and you're really rocking those rose tinted glasses.



Those are not the CORE concept of an RTS but Micro, Unit interaction, managing economy, macro, multitasking are the the VITUAL crucial aspects of the genre. Broolord/Infestor is simply a unit combination.



I'm not seeing the massive difference that makes BW an immediately superior and clearly better game. But that is a discussion outside the scope of the thread.


+ Show Spoiler +
http://www.youtube.com/watch?v=kxx55e1ZQCY


Here is one big reason why BW is an immediately superior game.

Most people who spew off things about the "rose tinted glasses" and try to claim that SC:BW is an old bad game must have no real understanding of SC:BW and how watered down StarCraft RTS gameplay is in SC2 compared to SC1.

A typical game of SC2 is acquiring three bases and maxing a 200/200 army with one big battle to decide the game -- which isn't a very appealing eSport. The back and forth action with huge awesome fights (that don't immediately end the game, which allows for comebacks) and excitement all around the map in addition to the strategy is what made SC:BW a truly epic eSport.


I'm not claiming that BW is a bad old game. I rather enjoyed playing it for several years, although I stopped before it became the national sport of South Korea. I also enjoyed WarCraft (all of them), vanilla SC, SW:Galactic Battlegrounds, Age of Empires (I & II, III was kindof meh), Command & Conquer, Real War, etc. The reason I talk about rose tinted glasses is that people compare apples to oranges with the notion that oranges just suck, period. They're expecting SC2 to be someplace in 3 years that BW didn't reach for 5 - with the possible exception of the Professional Gamers League, that ran very early StarCraft competitions. The two games are different in execution and technology - and SC2 isn't finished evolving. BW wasn't created to be an eSport - that came later. SC2 had eSports in mind, but I think that still needs time to evolve.

A random thought that occurred to me is also that there's no mystery in SC2, because of the more open pro community. When it becomes a quest to find a rare FPVOD of a pro player so you can find out what they're doing, it is a lot easier to be surprised and awed by sudden changes and revolutions of strategy when there is absolutely no warning. In SC2, odds are you may have seen it in a stream or heard it discussed by Day9, on Meta, or even State of the Game. There's a lack of sudden impact when suddenly something just works because it's been honed in secret, tested without any hint, and then blossoms on an unsuspecting victim in a match.

The two games are different. I'm just advocating that people not declare the game dead and destined to fail without giving it time to evolve.


So a game is designed with "esport" in mind....
needs time to evolve to "esport"....


Yes. Because, you know, adding features on in the process because you know it will be used that way regardless of what you do should dictate how it will be forever and ever. Wait, are you my ex-wife?
Yes, I email sponsors... to thank them. Don't post drunk, kids. My king, what has become of you?
XXXSmOke
Profile Blog Joined November 2004
United States1333 Posts
September 02 2013 05:38 GMT
#636
On September 02 2013 14:33 Pandain wrote:
Show nested quote +
On September 02 2013 14:26 XXXSmOke wrote:
On September 02 2013 14:15 saddaromma wrote:
On September 02 2013 13:54 XXXSmOke wrote:
What this all comes down to is the casual player. I don't think we can stress this enough and why Sc2 is in the position it is in.

fuck the pro scene, what this game really comes down to is do you enjoy it or not?

This is the first RTS where ive truly seen an overwhelming amount of people from day 1 just bitch and bitch(and for good reason) about how horribly boring the game is.

The casual players are the true cataclysm of sc2.

Millions and Millions of people are viewing the fuck out of pro scene moba??

Why you ask?

Because they actually enjoy the game they play, the pro league is a nice plus to playing the game.

I wish I could say this about Sc2 but we obviously cant, theres hundreds of people here who cant even pull up the urge to play 1 game of sc2.

And then you get all these people that go "Oh Jeez why is everyone so negative! I dont get it" Its not to hard to figure out.

I would trade every moment of watching sc2 for an actual game that I enjoyed in a heartbeat.

After all in anything competitive it always starts with a fun casual game that attracts many people to the sport THEN it becomes competitive.... Not "We design this game to be a sport"

How do you guys think basketball got to a professional level? Do you think some random guy said "hmmm let me make a sport that will have professional athletes that get paid to play? No the guy fucking thought it would be cool to put a ball through a hoop.

Another example would be crossfit. What started out as a popular workout method for casual people to get slightly competitive with.. is now becoming a a major force all around the world with a competitive scene that is growing massively.

TL:DR Let the sport create itself like BW did in the early days, worry about the casuals and that people ENJOY it. dont make a game that is a sport or you will fail miserably like blizz.


SC2 mechanics are too unforgiving and the fact that its not f2p doesn't help casuals either. Blizzard needs to do something or starcraft franchise will die, which I think they don't care about. They'll just buy LoL/Minecraft or whatever is popular and kill it too. Thats how evil money works


I dont mind unforgiving mechanics as much as I hate things like one-dimensional MU's for 3 years straight, terrible custom game creation, and broken game design.

At the same time F2P is all the shits right now, but that will die off soon enough once it becomes oversaturated and the competition shifts back to the quality of a pay to play game.

The key thing here still is ENJOYING the game, I would of gladly paid $20-$60 for LoL/Minecraft, it just happened that they were free. These games arent fun to play because they are free.. They are fun to play and happen to fall in to a business model that is free.

If you think Starcraft is stagnant in strategy, especially right now and even more so over the course of three years, than you have made one of the most incorrect statements possible. Go watch WoL beta games, than MC hey day games, than Stephano days, than BL investor days, than early HotS and current HotS.

And most people here enjoy the game, your an anomaly if you don't. Especially on this website.
Show nested quote +
On September 02 2013 14:32 Xiphos wrote:
On September 02 2013 14:29 felisconcolori wrote:
On September 02 2013 13:49 Arco wrote:
On September 02 2013 11:26 felisconcolori wrote:
On September 02 2013 11:11 Xiphos wrote:
On September 02 2013 11:05 felisconcolori wrote:
On September 02 2013 09:24 Xiphos wrote:
On September 02 2013 09:15 felisconcolori wrote:
Hold on there, Caladan. Let's give SC2 at least 10 years, like we did BroodWar, before drawing any conclusions that "we were right" about anything.


The problem (or should I say, a blessing) with BW was that in term of gameplay, everything remained much mystery until 2007, 2007. The micro potential, unit interaction, management skills, macro, multitask abilities were slowly shuffled out. And that's many of the mystique from fan's standpoint that make people think "Wow, I wonder what new tactical platform will arise next?" In SC2, since all of those concepts were developed pre-emptively, well, the game have already reached its maturation stage.


So, what you're saying is... Broodlord/Infestor at the end of WoL was something Blizzard knew, and had designed, and was fully realized throught the community before the game was released?

People are still discovering new ways to use units, and Blizzard is still patching those units - BroodWar was done and finished before it ever took off in popularity. SC2 as a game is still evolving and growing, and has another expansion to come. I think really that's it's premature to judge the game a failure, and you're really rocking those rose tinted glasses.



Those are not the CORE concept of an RTS but Micro, Unit interaction, managing economy, macro, multitasking are the the VITUAL crucial aspects of the genre. Broolord/Infestor is simply a unit combination.



I'm not seeing the massive difference that makes BW an immediately superior and clearly better game. But that is a discussion outside the scope of the thread.


+ Show Spoiler +
http://www.youtube.com/watch?v=kxx55e1ZQCY


Here is one big reason why BW is an immediately superior game.

Most people who spew off things about the "rose tinted glasses" and try to claim that SC:BW is an old bad game must have no real understanding of SC:BW and how watered down StarCraft RTS gameplay is in SC2 compared to SC1.

A typical game of SC2 is acquiring three bases and maxing a 200/200 army with one big battle to decide the game -- which isn't a very appealing eSport. The back and forth action with huge awesome fights (that don't immediately end the game, which allows for comebacks) and excitement all around the map in addition to the strategy is what made SC:BW a truly epic eSport.


I'm not claiming that BW is a bad old game. I rather enjoyed playing it for several years, although I stopped before it became the national sport of South Korea. I also enjoyed WarCraft (all of them), vanilla SC, SW:Galactic Battlegrounds, Age of Empires (I & II, III was kindof meh), Command & Conquer, Real War, etc. The reason I talk about rose tinted glasses is that people compare apples to oranges with the notion that oranges just suck, period. They're expecting SC2 to be someplace in 3 years that BW didn't reach for 5 - with the possible exception of the Professional Gamers League, that ran very early StarCraft competitions. The two games are different in execution and technology - and SC2 isn't finished evolving. BW wasn't created to be an eSport - that came later. SC2 had eSports in mind, but I think that still needs time to evolve.

A random thought that occurred to me is also that there's no mystery in SC2, because of the more open pro community. When it becomes a quest to find a rare FPVOD of a pro player so you can find out what they're doing, it is a lot easier to be surprised and awed by sudden changes and revolutions of strategy when there is absolutely no warning. In SC2, odds are you may have seen it in a stream or heard it discussed by Day9, on Meta, or even State of the Game. There's a lack of sudden impact when suddenly something just works because it's been honed in secret, tested without any hint, and then blossoms on an unsuspecting victim in a match.

The two games are different. I'm just advocating that people not declare the game dead and destined to fail without giving it time to evolve.


So a game is designed with "esport" in mind....
needs time to evolve to "esport"....

It doesn't need time to become an e-sport, it's already growing and developing.


The 3 year one dimensional MU's was targeted towards TvP.

Go find me a TvP from 2011 and one from 2013, youll see MAJOR similarities.

Also, You cant Say "Look at Beta games" ofc there was diff strategy, nobody knew what the fuck they were doing.

SC2 is very stagnant compared to the other RTS's we have had. Very stagnant.
Emperor? Boxer disapproves. He's building bunkers at your mom's house even as you're reading this.
Xiphos
Profile Blog Joined July 2009
Canada7507 Posts
September 02 2013 05:38 GMT
#637
On September 02 2013 14:35 felisconcolori wrote:
Show nested quote +
On September 02 2013 14:32 Xiphos wrote:
On September 02 2013 14:29 felisconcolori wrote:
On September 02 2013 13:49 Arco wrote:
On September 02 2013 11:26 felisconcolori wrote:
On September 02 2013 11:11 Xiphos wrote:
On September 02 2013 11:05 felisconcolori wrote:
On September 02 2013 09:24 Xiphos wrote:
On September 02 2013 09:15 felisconcolori wrote:
Hold on there, Caladan. Let's give SC2 at least 10 years, like we did BroodWar, before drawing any conclusions that "we were right" about anything.


The problem (or should I say, a blessing) with BW was that in term of gameplay, everything remained much mystery until 2007, 2007. The micro potential, unit interaction, management skills, macro, multitask abilities were slowly shuffled out. And that's many of the mystique from fan's standpoint that make people think "Wow, I wonder what new tactical platform will arise next?" In SC2, since all of those concepts were developed pre-emptively, well, the game have already reached its maturation stage.


So, what you're saying is... Broodlord/Infestor at the end of WoL was something Blizzard knew, and had designed, and was fully realized throught the community before the game was released?

People are still discovering new ways to use units, and Blizzard is still patching those units - BroodWar was done and finished before it ever took off in popularity. SC2 as a game is still evolving and growing, and has another expansion to come. I think really that's it's premature to judge the game a failure, and you're really rocking those rose tinted glasses.



Those are not the CORE concept of an RTS but Micro, Unit interaction, managing economy, macro, multitasking are the the VITUAL crucial aspects of the genre. Broolord/Infestor is simply a unit combination.



I'm not seeing the massive difference that makes BW an immediately superior and clearly better game. But that is a discussion outside the scope of the thread.


+ Show Spoiler +
http://www.youtube.com/watch?v=kxx55e1ZQCY


Here is one big reason why BW is an immediately superior game.

Most people who spew off things about the "rose tinted glasses" and try to claim that SC:BW is an old bad game must have no real understanding of SC:BW and how watered down StarCraft RTS gameplay is in SC2 compared to SC1.

A typical game of SC2 is acquiring three bases and maxing a 200/200 army with one big battle to decide the game -- which isn't a very appealing eSport. The back and forth action with huge awesome fights (that don't immediately end the game, which allows for comebacks) and excitement all around the map in addition to the strategy is what made SC:BW a truly epic eSport.


I'm not claiming that BW is a bad old game. I rather enjoyed playing it for several years, although I stopped before it became the national sport of South Korea. I also enjoyed WarCraft (all of them), vanilla SC, SW:Galactic Battlegrounds, Age of Empires (I & II, III was kindof meh), Command & Conquer, Real War, etc. The reason I talk about rose tinted glasses is that people compare apples to oranges with the notion that oranges just suck, period. They're expecting SC2 to be someplace in 3 years that BW didn't reach for 5 - with the possible exception of the Professional Gamers League, that ran very early StarCraft competitions. The two games are different in execution and technology - and SC2 isn't finished evolving. BW wasn't created to be an eSport - that came later. SC2 had eSports in mind, but I think that still needs time to evolve.

A random thought that occurred to me is also that there's no mystery in SC2, because of the more open pro community. When it becomes a quest to find a rare FPVOD of a pro player so you can find out what they're doing, it is a lot easier to be surprised and awed by sudden changes and revolutions of strategy when there is absolutely no warning. In SC2, odds are you may have seen it in a stream or heard it discussed by Day9, on Meta, or even State of the Game. There's a lack of sudden impact when suddenly something just works because it's been honed in secret, tested without any hint, and then blossoms on an unsuspecting victim in a match.

The two games are different. I'm just advocating that people not declare the game dead and destined to fail without giving it time to evolve.


So a game is designed with "esport" in mind....
needs time to evolve to "esport"....


Yes. Because, you know, adding features on in the process because you know it will be used that way regardless of what you do should dictate how it will be forever and ever. Wait, are you my ex-wife?


Well, apparently the Pandain guy doesn't think so.
2014 - ᕙ( •̀ل͜•́) ϡ Raise your bows brood warriors! ᕙ( •̀ل͜•́) ϡ
Pandain
Profile Blog Joined May 2010
United States12989 Posts
September 02 2013 05:44 GMT
#638
On September 02 2013 14:38 XXXSmOke wrote:
Show nested quote +
On September 02 2013 14:33 Pandain wrote:
On September 02 2013 14:26 XXXSmOke wrote:
On September 02 2013 14:15 saddaromma wrote:
On September 02 2013 13:54 XXXSmOke wrote:
What this all comes down to is the casual player. I don't think we can stress this enough and why Sc2 is in the position it is in.

fuck the pro scene, what this game really comes down to is do you enjoy it or not?

This is the first RTS where ive truly seen an overwhelming amount of people from day 1 just bitch and bitch(and for good reason) about how horribly boring the game is.

The casual players are the true cataclysm of sc2.

Millions and Millions of people are viewing the fuck out of pro scene moba??

Why you ask?

Because they actually enjoy the game they play, the pro league is a nice plus to playing the game.

I wish I could say this about Sc2 but we obviously cant, theres hundreds of people here who cant even pull up the urge to play 1 game of sc2.

And then you get all these people that go "Oh Jeez why is everyone so negative! I dont get it" Its not to hard to figure out.

I would trade every moment of watching sc2 for an actual game that I enjoyed in a heartbeat.

After all in anything competitive it always starts with a fun casual game that attracts many people to the sport THEN it becomes competitive.... Not "We design this game to be a sport"

How do you guys think basketball got to a professional level? Do you think some random guy said "hmmm let me make a sport that will have professional athletes that get paid to play? No the guy fucking thought it would be cool to put a ball through a hoop.

Another example would be crossfit. What started out as a popular workout method for casual people to get slightly competitive with.. is now becoming a a major force all around the world with a competitive scene that is growing massively.

TL:DR Let the sport create itself like BW did in the early days, worry about the casuals and that people ENJOY it. dont make a game that is a sport or you will fail miserably like blizz.


SC2 mechanics are too unforgiving and the fact that its not f2p doesn't help casuals either. Blizzard needs to do something or starcraft franchise will die, which I think they don't care about. They'll just buy LoL/Minecraft or whatever is popular and kill it too. Thats how evil money works


I dont mind unforgiving mechanics as much as I hate things like one-dimensional MU's for 3 years straight, terrible custom game creation, and broken game design.

At the same time F2P is all the shits right now, but that will die off soon enough once it becomes oversaturated and the competition shifts back to the quality of a pay to play game.

The key thing here still is ENJOYING the game, I would of gladly paid $20-$60 for LoL/Minecraft, it just happened that they were free. These games arent fun to play because they are free.. They are fun to play and happen to fall in to a business model that is free.

If you think Starcraft is stagnant in strategy, especially right now and even more so over the course of three years, than you have made one of the most incorrect statements possible. Go watch WoL beta games, than MC hey day games, than Stephano days, than BL investor days, than early HotS and current HotS.

And most people here enjoy the game, your an anomaly if you don't. Especially on this website.
On September 02 2013 14:32 Xiphos wrote:
On September 02 2013 14:29 felisconcolori wrote:
On September 02 2013 13:49 Arco wrote:
On September 02 2013 11:26 felisconcolori wrote:
On September 02 2013 11:11 Xiphos wrote:
On September 02 2013 11:05 felisconcolori wrote:
On September 02 2013 09:24 Xiphos wrote:
On September 02 2013 09:15 felisconcolori wrote:
Hold on there, Caladan. Let's give SC2 at least 10 years, like we did BroodWar, before drawing any conclusions that "we were right" about anything.


The problem (or should I say, a blessing) with BW was that in term of gameplay, everything remained much mystery until 2007, 2007. The micro potential, unit interaction, management skills, macro, multitask abilities were slowly shuffled out. And that's many of the mystique from fan's standpoint that make people think "Wow, I wonder what new tactical platform will arise next?" In SC2, since all of those concepts were developed pre-emptively, well, the game have already reached its maturation stage.


So, what you're saying is... Broodlord/Infestor at the end of WoL was something Blizzard knew, and had designed, and was fully realized throught the community before the game was released?

People are still discovering new ways to use units, and Blizzard is still patching those units - BroodWar was done and finished before it ever took off in popularity. SC2 as a game is still evolving and growing, and has another expansion to come. I think really that's it's premature to judge the game a failure, and you're really rocking those rose tinted glasses.



Those are not the CORE concept of an RTS but Micro, Unit interaction, managing economy, macro, multitasking are the the VITUAL crucial aspects of the genre. Broolord/Infestor is simply a unit combination.



I'm not seeing the massive difference that makes BW an immediately superior and clearly better game. But that is a discussion outside the scope of the thread.


+ Show Spoiler +
http://www.youtube.com/watch?v=kxx55e1ZQCY


Here is one big reason why BW is an immediately superior game.

Most people who spew off things about the "rose tinted glasses" and try to claim that SC:BW is an old bad game must have no real understanding of SC:BW and how watered down StarCraft RTS gameplay is in SC2 compared to SC1.

A typical game of SC2 is acquiring three bases and maxing a 200/200 army with one big battle to decide the game -- which isn't a very appealing eSport. The back and forth action with huge awesome fights (that don't immediately end the game, which allows for comebacks) and excitement all around the map in addition to the strategy is what made SC:BW a truly epic eSport.


I'm not claiming that BW is a bad old game. I rather enjoyed playing it for several years, although I stopped before it became the national sport of South Korea. I also enjoyed WarCraft (all of them), vanilla SC, SW:Galactic Battlegrounds, Age of Empires (I & II, III was kindof meh), Command & Conquer, Real War, etc. The reason I talk about rose tinted glasses is that people compare apples to oranges with the notion that oranges just suck, period. They're expecting SC2 to be someplace in 3 years that BW didn't reach for 5 - with the possible exception of the Professional Gamers League, that ran very early StarCraft competitions. The two games are different in execution and technology - and SC2 isn't finished evolving. BW wasn't created to be an eSport - that came later. SC2 had eSports in mind, but I think that still needs time to evolve.

A random thought that occurred to me is also that there's no mystery in SC2, because of the more open pro community. When it becomes a quest to find a rare FPVOD of a pro player so you can find out what they're doing, it is a lot easier to be surprised and awed by sudden changes and revolutions of strategy when there is absolutely no warning. In SC2, odds are you may have seen it in a stream or heard it discussed by Day9, on Meta, or even State of the Game. There's a lack of sudden impact when suddenly something just works because it's been honed in secret, tested without any hint, and then blossoms on an unsuspecting victim in a match.

The two games are different. I'm just advocating that people not declare the game dead and destined to fail without giving it time to evolve.


So a game is designed with "esport" in mind....
needs time to evolve to "esport"....

It doesn't need time to become an e-sport, it's already growing and developing.


The 3 year one dimensional MU's was targeted towards TvP.

Go find me a TvP from 2011 and one from 2013, youll see MAJOR similarities.

Also, You cant Say "Look at Beta games" ofc there was diff strategy, nobody knew what the fuck they were doing.

SC2 is very stagnant compared to the other RTS's we have had. Very stagnant.


So again your limiting all your strategy statements to TvP, but than what about mech attempts in HoTs, adding hellbats, widow mine drops and reaper scouts, normalization of ghost Viking as a late game option and adding tempests as Protoss in the late game, ravens to soak up those shots and mothership core shenanigans; 1-1-1s and fake collusus, warp prism drops and all of that jazz? And I don't even know everything because I main Zerg.

XXXSmOke
Profile Blog Joined November 2004
United States1333 Posts
Last Edited: 2013-09-02 05:46:35
September 02 2013 05:44 GMT
#639
On September 02 2013 14:32 Xiphos wrote:
Show nested quote +
On September 02 2013 14:29 felisconcolori wrote:
On September 02 2013 13:49 Arco wrote:
On September 02 2013 11:26 felisconcolori wrote:
On September 02 2013 11:11 Xiphos wrote:
On September 02 2013 11:05 felisconcolori wrote:
On September 02 2013 09:24 Xiphos wrote:
On September 02 2013 09:15 felisconcolori wrote:
Hold on there, Caladan. Let's give SC2 at least 10 years, like we did BroodWar, before drawing any conclusions that "we were right" about anything.


The problem (or should I say, a blessing) with BW was that in term of gameplay, everything remained much mystery until 2007, 2007. The micro potential, unit interaction, management skills, macro, multitask abilities were slowly shuffled out. And that's many of the mystique from fan's standpoint that make people think "Wow, I wonder what new tactical platform will arise next?" In SC2, since all of those concepts were developed pre-emptively, well, the game have already reached its maturation stage.


So, what you're saying is... Broodlord/Infestor at the end of WoL was something Blizzard knew, and had designed, and was fully realized throught the community before the game was released?

People are still discovering new ways to use units, and Blizzard is still patching those units - BroodWar was done and finished before it ever took off in popularity. SC2 as a game is still evolving and growing, and has another expansion to come. I think really that's it's premature to judge the game a failure, and you're really rocking those rose tinted glasses.



Those are not the CORE concept of an RTS but Micro, Unit interaction, managing economy, macro, multitasking are the the VITUAL crucial aspects of the genre. Broolord/Infestor is simply a unit combination.



I'm not seeing the massive difference that makes BW an immediately superior and clearly better game. But that is a discussion outside the scope of the thread.


+ Show Spoiler +
http://www.youtube.com/watch?v=kxx55e1ZQCY


Here is one big reason why BW is an immediately superior game.

Most people who spew off things about the "rose tinted glasses" and try to claim that SC:BW is an old bad game must have no real understanding of SC:BW and how watered down StarCraft RTS gameplay is in SC2 compared to SC1.

A typical game of SC2 is acquiring three bases and maxing a 200/200 army with one big battle to decide the game -- which isn't a very appealing eSport. The back and forth action with huge awesome fights (that don't immediately end the game, which allows for comebacks) and excitement all around the map in addition to the strategy is what made SC:BW a truly epic eSport.


I'm not claiming that BW is a bad old game. I rather enjoyed playing it for several years, although I stopped before it became the national sport of South Korea. I also enjoyed WarCraft (all of them), vanilla SC, SW:Galactic Battlegrounds, Age of Empires (I & II, III was kindof meh), Command & Conquer, Real War, etc. The reason I talk about rose tinted glasses is that people compare apples to oranges with the notion that oranges just suck, period. They're expecting SC2 to be someplace in 3 years that BW didn't reach for 5 - with the possible exception of the Professional Gamers League, that ran very early StarCraft competitions. The two games are different in execution and technology - and SC2 isn't finished evolving. BW wasn't created to be an eSport - that came later. SC2 had eSports in mind, but I think that still needs time to evolve.

A random thought that occurred to me is also that there's no mystery in SC2, because of the more open pro community. When it becomes a quest to find a rare FPVOD of a pro player so you can find out what they're doing, it is a lot easier to be surprised and awed by sudden changes and revolutions of strategy when there is absolutely no warning. In SC2, odds are you may have seen it in a stream or heard it discussed by Day9, on Meta, or even State of the Game. There's a lack of sudden impact when suddenly something just works because it's been honed in secret, tested without any hint, and then blossoms on an unsuspecting victim in a match.

The two games are different. I'm just advocating that people not declare the game dead and destined to fail without giving it time to evolve.


So a game is designed with "esport" in mind....
needs time to evolve to "esport"....


He is saying what I was saying but he worded it bad.

Think about Basketball, do you think that guy made the sport thinking "Oh let me make this pro sport about putting a ball in a hoop?

No the guy made a game he thought would be fun, then it exploded everywhere, then it became a Sport.

Just like in Korea with BW, everyone and there fucking mother had BW installed everyone played it so naturally people started saying.... Well... Whos the best BW player? Bam.. Esports.

Point is. You need people to actually play the game and key word Enjoy the game to have a pro-scene.
Emperor? Boxer disapproves. He's building bunkers at your mom's house even as you're reading this.
Pandain
Profile Blog Joined May 2010
United States12989 Posts
September 02 2013 05:48 GMT
#640
On September 02 2013 14:44 XXXSmOke wrote:
Show nested quote +
On September 02 2013 14:32 Xiphos wrote:
On September 02 2013 14:29 felisconcolori wrote:
On September 02 2013 13:49 Arco wrote:
On September 02 2013 11:26 felisconcolori wrote:
On September 02 2013 11:11 Xiphos wrote:
On September 02 2013 11:05 felisconcolori wrote:
On September 02 2013 09:24 Xiphos wrote:
On September 02 2013 09:15 felisconcolori wrote:
Hold on there, Caladan. Let's give SC2 at least 10 years, like we did BroodWar, before drawing any conclusions that "we were right" about anything.


The problem (or should I say, a blessing) with BW was that in term of gameplay, everything remained much mystery until 2007, 2007. The micro potential, unit interaction, management skills, macro, multitask abilities were slowly shuffled out. And that's many of the mystique from fan's standpoint that make people think "Wow, I wonder what new tactical platform will arise next?" In SC2, since all of those concepts were developed pre-emptively, well, the game have already reached its maturation stage.


So, what you're saying is... Broodlord/Infestor at the end of WoL was something Blizzard knew, and had designed, and was fully realized throught the community before the game was released?

People are still discovering new ways to use units, and Blizzard is still patching those units - BroodWar was done and finished before it ever took off in popularity. SC2 as a game is still evolving and growing, and has another expansion to come. I think really that's it's premature to judge the game a failure, and you're really rocking those rose tinted glasses.



Those are not the CORE concept of an RTS but Micro, Unit interaction, managing economy, macro, multitasking are the the VITUAL crucial aspects of the genre. Broolord/Infestor is simply a unit combination.



I'm not seeing the massive difference that makes BW an immediately superior and clearly better game. But that is a discussion outside the scope of the thread.


+ Show Spoiler +
http://www.youtube.com/watch?v=kxx55e1ZQCY


Here is one big reason why BW is an immediately superior game.

Most people who spew off things about the "rose tinted glasses" and try to claim that SC:BW is an old bad game must have no real understanding of SC:BW and how watered down StarCraft RTS gameplay is in SC2 compared to SC1.

A typical game of SC2 is acquiring three bases and maxing a 200/200 army with one big battle to decide the game -- which isn't a very appealing eSport. The back and forth action with huge awesome fights (that don't immediately end the game, which allows for comebacks) and excitement all around the map in addition to the strategy is what made SC:BW a truly epic eSport.


I'm not claiming that BW is a bad old game. I rather enjoyed playing it for several years, although I stopped before it became the national sport of South Korea. I also enjoyed WarCraft (all of them), vanilla SC, SW:Galactic Battlegrounds, Age of Empires (I & II, III was kindof meh), Command & Conquer, Real War, etc. The reason I talk about rose tinted glasses is that people compare apples to oranges with the notion that oranges just suck, period. They're expecting SC2 to be someplace in 3 years that BW didn't reach for 5 - with the possible exception of the Professional Gamers League, that ran very early StarCraft competitions. The two games are different in execution and technology - and SC2 isn't finished evolving. BW wasn't created to be an eSport - that came later. SC2 had eSports in mind, but I think that still needs time to evolve.

A random thought that occurred to me is also that there's no mystery in SC2, because of the more open pro community. When it becomes a quest to find a rare FPVOD of a pro player so you can find out what they're doing, it is a lot easier to be surprised and awed by sudden changes and revolutions of strategy when there is absolutely no warning. In SC2, odds are you may have seen it in a stream or heard it discussed by Day9, on Meta, or even State of the Game. There's a lack of sudden impact when suddenly something just works because it's been honed in secret, tested without any hint, and then blossoms on an unsuspecting victim in a match.

The two games are different. I'm just advocating that people not declare the game dead and destined to fail without giving it time to evolve.


So a game is designed with "esport" in mind....
needs time to evolve to "esport"....


He is saying what I was saying but he worded it bad.

Think about Basketball, do you think that guy made the sport thinking "Oh let me make this pro sport about putting a ball in a hoop?

No the guy made a game he thought would be fun, then it exploded everywhere, then it became a Sport.

Just like in Korea with BW, everyone and there fucking mother had BW installed everyone played it so naturally people started saying.... Well... Whos the best BW player? Bam.. Esports.

No I somewhat disagree with you. I think right now it's already at a really good place and I agree with you in that with time it can only get better.
XXXSmOke
Profile Blog Joined November 2004
United States1333 Posts
September 02 2013 05:50 GMT
#641
On September 02 2013 14:44 Pandain wrote:
Show nested quote +
On September 02 2013 14:38 XXXSmOke wrote:
On September 02 2013 14:33 Pandain wrote:
On September 02 2013 14:26 XXXSmOke wrote:
On September 02 2013 14:15 saddaromma wrote:
On September 02 2013 13:54 XXXSmOke wrote:
What this all comes down to is the casual player. I don't think we can stress this enough and why Sc2 is in the position it is in.

fuck the pro scene, what this game really comes down to is do you enjoy it or not?

This is the first RTS where ive truly seen an overwhelming amount of people from day 1 just bitch and bitch(and for good reason) about how horribly boring the game is.

The casual players are the true cataclysm of sc2.

Millions and Millions of people are viewing the fuck out of pro scene moba??

Why you ask?

Because they actually enjoy the game they play, the pro league is a nice plus to playing the game.

I wish I could say this about Sc2 but we obviously cant, theres hundreds of people here who cant even pull up the urge to play 1 game of sc2.

And then you get all these people that go "Oh Jeez why is everyone so negative! I dont get it" Its not to hard to figure out.

I would trade every moment of watching sc2 for an actual game that I enjoyed in a heartbeat.

After all in anything competitive it always starts with a fun casual game that attracts many people to the sport THEN it becomes competitive.... Not "We design this game to be a sport"

How do you guys think basketball got to a professional level? Do you think some random guy said "hmmm let me make a sport that will have professional athletes that get paid to play? No the guy fucking thought it would be cool to put a ball through a hoop.

Another example would be crossfit. What started out as a popular workout method for casual people to get slightly competitive with.. is now becoming a a major force all around the world with a competitive scene that is growing massively.

TL:DR Let the sport create itself like BW did in the early days, worry about the casuals and that people ENJOY it. dont make a game that is a sport or you will fail miserably like blizz.


SC2 mechanics are too unforgiving and the fact that its not f2p doesn't help casuals either. Blizzard needs to do something or starcraft franchise will die, which I think they don't care about. They'll just buy LoL/Minecraft or whatever is popular and kill it too. Thats how evil money works


I dont mind unforgiving mechanics as much as I hate things like one-dimensional MU's for 3 years straight, terrible custom game creation, and broken game design.

At the same time F2P is all the shits right now, but that will die off soon enough once it becomes oversaturated and the competition shifts back to the quality of a pay to play game.

The key thing here still is ENJOYING the game, I would of gladly paid $20-$60 for LoL/Minecraft, it just happened that they were free. These games arent fun to play because they are free.. They are fun to play and happen to fall in to a business model that is free.

If you think Starcraft is stagnant in strategy, especially right now and even more so over the course of three years, than you have made one of the most incorrect statements possible. Go watch WoL beta games, than MC hey day games, than Stephano days, than BL investor days, than early HotS and current HotS.

And most people here enjoy the game, your an anomaly if you don't. Especially on this website.
On September 02 2013 14:32 Xiphos wrote:
On September 02 2013 14:29 felisconcolori wrote:
On September 02 2013 13:49 Arco wrote:
On September 02 2013 11:26 felisconcolori wrote:
On September 02 2013 11:11 Xiphos wrote:
On September 02 2013 11:05 felisconcolori wrote:
On September 02 2013 09:24 Xiphos wrote:
[quote]

The problem (or should I say, a blessing) with BW was that in term of gameplay, everything remained much mystery until 2007, 2007. The micro potential, unit interaction, management skills, macro, multitask abilities were slowly shuffled out. And that's many of the mystique from fan's standpoint that make people think "Wow, I wonder what new tactical platform will arise next?" In SC2, since all of those concepts were developed pre-emptively, well, the game have already reached its maturation stage.


So, what you're saying is... Broodlord/Infestor at the end of WoL was something Blizzard knew, and had designed, and was fully realized throught the community before the game was released?

People are still discovering new ways to use units, and Blizzard is still patching those units - BroodWar was done and finished before it ever took off in popularity. SC2 as a game is still evolving and growing, and has another expansion to come. I think really that's it's premature to judge the game a failure, and you're really rocking those rose tinted glasses.



Those are not the CORE concept of an RTS but Micro, Unit interaction, managing economy, macro, multitasking are the the VITUAL crucial aspects of the genre. Broolord/Infestor is simply a unit combination.



I'm not seeing the massive difference that makes BW an immediately superior and clearly better game. But that is a discussion outside the scope of the thread.


+ Show Spoiler +
http://www.youtube.com/watch?v=kxx55e1ZQCY


Here is one big reason why BW is an immediately superior game.

Most people who spew off things about the "rose tinted glasses" and try to claim that SC:BW is an old bad game must have no real understanding of SC:BW and how watered down StarCraft RTS gameplay is in SC2 compared to SC1.

A typical game of SC2 is acquiring three bases and maxing a 200/200 army with one big battle to decide the game -- which isn't a very appealing eSport. The back and forth action with huge awesome fights (that don't immediately end the game, which allows for comebacks) and excitement all around the map in addition to the strategy is what made SC:BW a truly epic eSport.


I'm not claiming that BW is a bad old game. I rather enjoyed playing it for several years, although I stopped before it became the national sport of South Korea. I also enjoyed WarCraft (all of them), vanilla SC, SW:Galactic Battlegrounds, Age of Empires (I & II, III was kindof meh), Command & Conquer, Real War, etc. The reason I talk about rose tinted glasses is that people compare apples to oranges with the notion that oranges just suck, period. They're expecting SC2 to be someplace in 3 years that BW didn't reach for 5 - with the possible exception of the Professional Gamers League, that ran very early StarCraft competitions. The two games are different in execution and technology - and SC2 isn't finished evolving. BW wasn't created to be an eSport - that came later. SC2 had eSports in mind, but I think that still needs time to evolve.

A random thought that occurred to me is also that there's no mystery in SC2, because of the more open pro community. When it becomes a quest to find a rare FPVOD of a pro player so you can find out what they're doing, it is a lot easier to be surprised and awed by sudden changes and revolutions of strategy when there is absolutely no warning. In SC2, odds are you may have seen it in a stream or heard it discussed by Day9, on Meta, or even State of the Game. There's a lack of sudden impact when suddenly something just works because it's been honed in secret, tested without any hint, and then blossoms on an unsuspecting victim in a match.

The two games are different. I'm just advocating that people not declare the game dead and destined to fail without giving it time to evolve.


So a game is designed with "esport" in mind....
needs time to evolve to "esport"....

It doesn't need time to become an e-sport, it's already growing and developing.


The 3 year one dimensional MU's was targeted towards TvP.

Go find me a TvP from 2011 and one from 2013, youll see MAJOR similarities.

Also, You cant Say "Look at Beta games" ofc there was diff strategy, nobody knew what the fuck they were doing.

SC2 is very stagnant compared to the other RTS's we have had. Very stagnant.


So again your limiting all your strategy statements to TvP, but than what about mech attempts in HoTs, adding hellbats, widow mine drops and reaper scouts, normalization of ghost Viking as a late game option and adding tempests as Protoss in the late game, ravens to soak up those shots and mothership core shenanigans; 1-1-1s and fake collusus, warp prism drops and all of that jazz? And I don't even know everything because I main Zerg.



Well once again your going off of random bullshit that is not really what happens in the MU, this happened the second you said "Mech attempts" as one of you reasons. Nice try, just because theres some half assed random opening doesnt change that the MU has been about "Oh I killed him in 15 min I win" or I didnt and I die, and the fact that you still go MMM every damn game.
Emperor? Boxer disapproves. He's building bunkers at your mom's house even as you're reading this.
shaftofpleasure
Profile Blog Joined December 2011
Korea (North)1375 Posts
Last Edited: 2013-09-02 06:01:15
September 02 2013 05:55 GMT
#642
On September 02 2013 14:29 felisconcolori wrote:
Show nested quote +
On September 02 2013 13:49 Arco wrote:
On September 02 2013 11:26 felisconcolori wrote:
On September 02 2013 11:11 Xiphos wrote:
On September 02 2013 11:05 felisconcolori wrote:
On September 02 2013 09:24 Xiphos wrote:
On September 02 2013 09:15 felisconcolori wrote:
Hold on there, Caladan. Let's give SC2 at least 10 years, like we did BroodWar, before drawing any conclusions that "we were right" about anything.


The problem (or should I say, a blessing) with BW was that in term of gameplay, everything remained much mystery until 2007, 2007. The micro potential, unit interaction, management skills, macro, multitask abilities were slowly shuffled out. And that's many of the mystique from fan's standpoint that make people think "Wow, I wonder what new tactical platform will arise next?" In SC2, since all of those concepts were developed pre-emptively, well, the game have already reached its maturation stage.


So, what you're saying is... Broodlord/Infestor at the end of WoL was something Blizzard knew, and had designed, and was fully realized throught the community before the game was released?

People are still discovering new ways to use units, and Blizzard is still patching those units - BroodWar was done and finished before it ever took off in popularity. SC2 as a game is still evolving and growing, and has another expansion to come. I think really that's it's premature to judge the game a failure, and you're really rocking those rose tinted glasses.



Those are not the CORE concept of an RTS but Micro, Unit interaction, managing economy, macro, multitasking are the the VITUAL crucial aspects of the genre. Broolord/Infestor is simply a unit combination.



I'm not seeing the massive difference that makes BW an immediately superior and clearly better game. But that is a discussion outside the scope of the thread.


+ Show Spoiler +
http://www.youtube.com/watch?v=kxx55e1ZQCY


Here is one big reason why BW is an immediately superior game.

Most people who spew off things about the "rose tinted glasses" and try to claim that SC:BW is an old bad game must have no real understanding of SC:BW and how watered down StarCraft RTS gameplay is in SC2 compared to SC1.

A typical game of SC2 is acquiring three bases and maxing a 200/200 army with one big battle to decide the game -- which isn't a very appealing eSport. The back and forth action with huge awesome fights (that don't immediately end the game, which allows for comebacks) and excitement all around the map in addition to the strategy is what made SC:BW a truly epic eSport.


I'm not claiming that BW is a bad old game. I rather enjoyed playing it for several years, although I stopped before it became the national sport of South Korea.


Dude, just stop talking about BW .. Like seriously. Learn to count and Learn when BW was released and learn how WCG/Korean E-Sport Scene began.

http://en.wikipedia.org/wiki/StarCraft:_Brood_War
http://en.wikipedia.org/wiki/Starleague_(Ongamenet)
http://en.wikipedia.org/wiki/World_Cyber_Games

Adn even back then .. the exposure was horrendous compared to what SC2 have in terms of advertisements and force-fed playing.
It's either the holes of my nose are getting smaller or my fingers are getting bigger. /// Always Rooting for the Underdog. Hyuk/Sin/Jaehoon/Juni/Hyvva/Hoejja/Canata //// Hiding in thread somewhere where BW is still in it's pure form here on TL.
Pandain
Profile Blog Joined May 2010
United States12989 Posts
September 02 2013 06:03 GMT
#643
On September 02 2013 14:50 XXXSmOke wrote:
Show nested quote +
On September 02 2013 14:44 Pandain wrote:
On September 02 2013 14:38 XXXSmOke wrote:
On September 02 2013 14:33 Pandain wrote:
On September 02 2013 14:26 XXXSmOke wrote:
On September 02 2013 14:15 saddaromma wrote:
On September 02 2013 13:54 XXXSmOke wrote:
What this all comes down to is the casual player. I don't think we can stress this enough and why Sc2 is in the position it is in.

fuck the pro scene, what this game really comes down to is do you enjoy it or not?

This is the first RTS where ive truly seen an overwhelming amount of people from day 1 just bitch and bitch(and for good reason) about how horribly boring the game is.

The casual players are the true cataclysm of sc2.

Millions and Millions of people are viewing the fuck out of pro scene moba??

Why you ask?

Because they actually enjoy the game they play, the pro league is a nice plus to playing the game.

I wish I could say this about Sc2 but we obviously cant, theres hundreds of people here who cant even pull up the urge to play 1 game of sc2.

And then you get all these people that go "Oh Jeez why is everyone so negative! I dont get it" Its not to hard to figure out.

I would trade every moment of watching sc2 for an actual game that I enjoyed in a heartbeat.

After all in anything competitive it always starts with a fun casual game that attracts many people to the sport THEN it becomes competitive.... Not "We design this game to be a sport"

How do you guys think basketball got to a professional level? Do you think some random guy said "hmmm let me make a sport that will have professional athletes that get paid to play? No the guy fucking thought it would be cool to put a ball through a hoop.

Another example would be crossfit. What started out as a popular workout method for casual people to get slightly competitive with.. is now becoming a a major force all around the world with a competitive scene that is growing massively.

TL:DR Let the sport create itself like BW did in the early days, worry about the casuals and that people ENJOY it. dont make a game that is a sport or you will fail miserably like blizz.


SC2 mechanics are too unforgiving and the fact that its not f2p doesn't help casuals either. Blizzard needs to do something or starcraft franchise will die, which I think they don't care about. They'll just buy LoL/Minecraft or whatever is popular and kill it too. Thats how evil money works


I dont mind unforgiving mechanics as much as I hate things like one-dimensional MU's for 3 years straight, terrible custom game creation, and broken game design.

At the same time F2P is all the shits right now, but that will die off soon enough once it becomes oversaturated and the competition shifts back to the quality of a pay to play game.

The key thing here still is ENJOYING the game, I would of gladly paid $20-$60 for LoL/Minecraft, it just happened that they were free. These games arent fun to play because they are free.. They are fun to play and happen to fall in to a business model that is free.

If you think Starcraft is stagnant in strategy, especially right now and even more so over the course of three years, than you have made one of the most incorrect statements possible. Go watch WoL beta games, than MC hey day games, than Stephano days, than BL investor days, than early HotS and current HotS.

And most people here enjoy the game, your an anomaly if you don't. Especially on this website.
On September 02 2013 14:32 Xiphos wrote:
On September 02 2013 14:29 felisconcolori wrote:
On September 02 2013 13:49 Arco wrote:
On September 02 2013 11:26 felisconcolori wrote:
On September 02 2013 11:11 Xiphos wrote:
On September 02 2013 11:05 felisconcolori wrote:
[quote]

So, what you're saying is... Broodlord/Infestor at the end of WoL was something Blizzard knew, and had designed, and was fully realized throught the community before the game was released?

People are still discovering new ways to use units, and Blizzard is still patching those units - BroodWar was done and finished before it ever took off in popularity. SC2 as a game is still evolving and growing, and has another expansion to come. I think really that's it's premature to judge the game a failure, and you're really rocking those rose tinted glasses.



Those are not the CORE concept of an RTS but Micro, Unit interaction, managing economy, macro, multitasking are the the VITUAL crucial aspects of the genre. Broolord/Infestor is simply a unit combination.



I'm not seeing the massive difference that makes BW an immediately superior and clearly better game. But that is a discussion outside the scope of the thread.


+ Show Spoiler +
http://www.youtube.com/watch?v=kxx55e1ZQCY


Here is one big reason why BW is an immediately superior game.

Most people who spew off things about the "rose tinted glasses" and try to claim that SC:BW is an old bad game must have no real understanding of SC:BW and how watered down StarCraft RTS gameplay is in SC2 compared to SC1.

A typical game of SC2 is acquiring three bases and maxing a 200/200 army with one big battle to decide the game -- which isn't a very appealing eSport. The back and forth action with huge awesome fights (that don't immediately end the game, which allows for comebacks) and excitement all around the map in addition to the strategy is what made SC:BW a truly epic eSport.


I'm not claiming that BW is a bad old game. I rather enjoyed playing it for several years, although I stopped before it became the national sport of South Korea. I also enjoyed WarCraft (all of them), vanilla SC, SW:Galactic Battlegrounds, Age of Empires (I & II, III was kindof meh), Command & Conquer, Real War, etc. The reason I talk about rose tinted glasses is that people compare apples to oranges with the notion that oranges just suck, period. They're expecting SC2 to be someplace in 3 years that BW didn't reach for 5 - with the possible exception of the Professional Gamers League, that ran very early StarCraft competitions. The two games are different in execution and technology - and SC2 isn't finished evolving. BW wasn't created to be an eSport - that came later. SC2 had eSports in mind, but I think that still needs time to evolve.

A random thought that occurred to me is also that there's no mystery in SC2, because of the more open pro community. When it becomes a quest to find a rare FPVOD of a pro player so you can find out what they're doing, it is a lot easier to be surprised and awed by sudden changes and revolutions of strategy when there is absolutely no warning. In SC2, odds are you may have seen it in a stream or heard it discussed by Day9, on Meta, or even State of the Game. There's a lack of sudden impact when suddenly something just works because it's been honed in secret, tested without any hint, and then blossoms on an unsuspecting victim in a match.

The two games are different. I'm just advocating that people not declare the game dead and destined to fail without giving it time to evolve.


So a game is designed with "esport" in mind....
needs time to evolve to "esport"....

It doesn't need time to become an e-sport, it's already growing and developing.


The 3 year one dimensional MU's was targeted towards TvP.

Go find me a TvP from 2011 and one from 2013, youll see MAJOR similarities.

Also, You cant Say "Look at Beta games" ofc there was diff strategy, nobody knew what the fuck they were doing.

SC2 is very stagnant compared to the other RTS's we have had. Very stagnant.


So again your limiting all your strategy statements to TvP, but than what about mech attempts in HoTs, adding hellbats, widow mine drops and reaper scouts, normalization of ghost Viking as a late game option and adding tempests as Protoss in the late game, ravens to soak up those shots and mothership core shenanigans; 1-1-1s and fake collusus, warp prism drops and all of that jazz? And I don't even know everything because I main Zerg.



Well once again your going off of random bullshit that is not really what happens in the MU, this happened the second you said "Mech attempts" as one of you reasons. Nice try, just because theres some half assed random opening doesnt change that the MU has been about "Oh I killed him in 15 min I win" or I didnt and I die, and the fact that you still go MMM every damn game.

Alright I don't think I actually need to adress this any further, I'll be going to sleep.

Meanwhile I encourage everyone to tune into Taejas stream who has been playing some awesome and also just now a hilarious game.
XXXSmOke
Profile Blog Joined November 2004
United States1333 Posts
September 02 2013 06:06 GMT
#644
On September 02 2013 15:03 Pandain wrote:
Show nested quote +
On September 02 2013 14:50 XXXSmOke wrote:
On September 02 2013 14:44 Pandain wrote:
On September 02 2013 14:38 XXXSmOke wrote:
On September 02 2013 14:33 Pandain wrote:
On September 02 2013 14:26 XXXSmOke wrote:
On September 02 2013 14:15 saddaromma wrote:
On September 02 2013 13:54 XXXSmOke wrote:
What this all comes down to is the casual player. I don't think we can stress this enough and why Sc2 is in the position it is in.

fuck the pro scene, what this game really comes down to is do you enjoy it or not?

This is the first RTS where ive truly seen an overwhelming amount of people from day 1 just bitch and bitch(and for good reason) about how horribly boring the game is.

The casual players are the true cataclysm of sc2.

Millions and Millions of people are viewing the fuck out of pro scene moba??

Why you ask?

Because they actually enjoy the game they play, the pro league is a nice plus to playing the game.

I wish I could say this about Sc2 but we obviously cant, theres hundreds of people here who cant even pull up the urge to play 1 game of sc2.

And then you get all these people that go "Oh Jeez why is everyone so negative! I dont get it" Its not to hard to figure out.

I would trade every moment of watching sc2 for an actual game that I enjoyed in a heartbeat.

After all in anything competitive it always starts with a fun casual game that attracts many people to the sport THEN it becomes competitive.... Not "We design this game to be a sport"

How do you guys think basketball got to a professional level? Do you think some random guy said "hmmm let me make a sport that will have professional athletes that get paid to play? No the guy fucking thought it would be cool to put a ball through a hoop.

Another example would be crossfit. What started out as a popular workout method for casual people to get slightly competitive with.. is now becoming a a major force all around the world with a competitive scene that is growing massively.

TL:DR Let the sport create itself like BW did in the early days, worry about the casuals and that people ENJOY it. dont make a game that is a sport or you will fail miserably like blizz.


SC2 mechanics are too unforgiving and the fact that its not f2p doesn't help casuals either. Blizzard needs to do something or starcraft franchise will die, which I think they don't care about. They'll just buy LoL/Minecraft or whatever is popular and kill it too. Thats how evil money works


I dont mind unforgiving mechanics as much as I hate things like one-dimensional MU's for 3 years straight, terrible custom game creation, and broken game design.

At the same time F2P is all the shits right now, but that will die off soon enough once it becomes oversaturated and the competition shifts back to the quality of a pay to play game.

The key thing here still is ENJOYING the game, I would of gladly paid $20-$60 for LoL/Minecraft, it just happened that they were free. These games arent fun to play because they are free.. They are fun to play and happen to fall in to a business model that is free.

If you think Starcraft is stagnant in strategy, especially right now and even more so over the course of three years, than you have made one of the most incorrect statements possible. Go watch WoL beta games, than MC hey day games, than Stephano days, than BL investor days, than early HotS and current HotS.

And most people here enjoy the game, your an anomaly if you don't. Especially on this website.
On September 02 2013 14:32 Xiphos wrote:
On September 02 2013 14:29 felisconcolori wrote:
On September 02 2013 13:49 Arco wrote:
On September 02 2013 11:26 felisconcolori wrote:
On September 02 2013 11:11 Xiphos wrote:
[quote]

Those are not the CORE concept of an RTS but Micro, Unit interaction, managing economy, macro, multitasking are the the VITUAL crucial aspects of the genre. Broolord/Infestor is simply a unit combination.



I'm not seeing the massive difference that makes BW an immediately superior and clearly better game. But that is a discussion outside the scope of the thread.


+ Show Spoiler +
http://www.youtube.com/watch?v=kxx55e1ZQCY


Here is one big reason why BW is an immediately superior game.

Most people who spew off things about the "rose tinted glasses" and try to claim that SC:BW is an old bad game must have no real understanding of SC:BW and how watered down StarCraft RTS gameplay is in SC2 compared to SC1.

A typical game of SC2 is acquiring three bases and maxing a 200/200 army with one big battle to decide the game -- which isn't a very appealing eSport. The back and forth action with huge awesome fights (that don't immediately end the game, which allows for comebacks) and excitement all around the map in addition to the strategy is what made SC:BW a truly epic eSport.


I'm not claiming that BW is a bad old game. I rather enjoyed playing it for several years, although I stopped before it became the national sport of South Korea. I also enjoyed WarCraft (all of them), vanilla SC, SW:Galactic Battlegrounds, Age of Empires (I & II, III was kindof meh), Command & Conquer, Real War, etc. The reason I talk about rose tinted glasses is that people compare apples to oranges with the notion that oranges just suck, period. They're expecting SC2 to be someplace in 3 years that BW didn't reach for 5 - with the possible exception of the Professional Gamers League, that ran very early StarCraft competitions. The two games are different in execution and technology - and SC2 isn't finished evolving. BW wasn't created to be an eSport - that came later. SC2 had eSports in mind, but I think that still needs time to evolve.

A random thought that occurred to me is also that there's no mystery in SC2, because of the more open pro community. When it becomes a quest to find a rare FPVOD of a pro player so you can find out what they're doing, it is a lot easier to be surprised and awed by sudden changes and revolutions of strategy when there is absolutely no warning. In SC2, odds are you may have seen it in a stream or heard it discussed by Day9, on Meta, or even State of the Game. There's a lack of sudden impact when suddenly something just works because it's been honed in secret, tested without any hint, and then blossoms on an unsuspecting victim in a match.

The two games are different. I'm just advocating that people not declare the game dead and destined to fail without giving it time to evolve.


So a game is designed with "esport" in mind....
needs time to evolve to "esport"....

It doesn't need time to become an e-sport, it's already growing and developing.


The 3 year one dimensional MU's was targeted towards TvP.

Go find me a TvP from 2011 and one from 2013, youll see MAJOR similarities.

Also, You cant Say "Look at Beta games" ofc there was diff strategy, nobody knew what the fuck they were doing.

SC2 is very stagnant compared to the other RTS's we have had. Very stagnant.


So again your limiting all your strategy statements to TvP, but than what about mech attempts in HoTs, adding hellbats, widow mine drops and reaper scouts, normalization of ghost Viking as a late game option and adding tempests as Protoss in the late game, ravens to soak up those shots and mothership core shenanigans; 1-1-1s and fake collusus, warp prism drops and all of that jazz? And I don't even know everything because I main Zerg.



Well once again your going off of random bullshit that is not really what happens in the MU, this happened the second you said "Mech attempts" as one of you reasons. Nice try, just because theres some half assed random opening doesnt change that the MU has been about "Oh I killed him in 15 min I win" or I didnt and I die, and the fact that you still go MMM every damn game.

Alright I don't think I actually need to adress this any further, I'll be going to sleep.

Meanwhile I encourage everyone to tune into Taejas stream who has been playing some awesome and also just now a hilarious game.


Good night.

I see this a lot on the forums now and its pretty lame............

Oh going to sleep aka doding it.

Emperor? Boxer disapproves. He's building bunkers at your mom's house even as you're reading this.
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
September 02 2013 06:18 GMT
#645
Not all that surprising to be honest. It was very interesting in the beginning but the metagame has been very stagnant. Every time I watch the game I feel like I know what's going to happen and nothing surprising happens. It's been rather dull. Most of my friends who used to enjoy watching the game have also stopped watching it. I think it really is a shame but I don't think that Blizzard has had the right direction with the game right from the getgo so this was pretty much inevitable. I also believe that the increasing viewer numbers are a bit misleading, I just believe that eSports in general are becoming more popular. For instance, the growth of viewer amounts for something like EVO is significantly higher than that of SC2 tournaments. I wonder if they regret not just re-skinning SCBW. Legacy of the Void might hold some hope but HotS was a gigantic disappointment and I don't expect anything different from Void.

Team-based eSports seem to be the name of the game these days so it's abit surprising how SC2 has not taken the team formats 2v2 - 4v4 seriously at all. I believe that at a highly refined level those formats could prove to be much more entertaining as long as one balances the game for them.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
TAMinator
Profile Joined February 2011
Australia2706 Posts
September 02 2013 06:42 GMT
#646
On September 02 2013 15:18 Shikyo wrote:
Not all that surprising to be honest. It was very interesting in the beginning but the metagame has been very stagnant. Every time I watch the game I feel like I know what's going to happen and nothing surprising happens. It's been rather dull. Most of my friends who used to enjoy watching the game have also stopped watching it. I think it really is a shame but I don't think that Blizzard has had the right direction with the game right from the getgo so this was pretty much inevitable. I also believe that the increasing viewer numbers are a bit misleading, I just believe that eSports in general are becoming more popular. For instance, the growth of viewer amounts for something like EVO is significantly higher than that of SC2 tournaments. I wonder if they regret not just re-skinning SCBW. Legacy of the Void might hold some hope but HotS was a gigantic disappointment and I don't expect anything different from Void.

Team-based eSports seem to be the name of the game these days so it's abit surprising how SC2 has not taken the team formats 2v2 - 4v4 seriously at all. I believe that at a highly refined level those formats could prove to be much more entertaining as long as one balances the game for them.

How would the observer be able to keep up with all the action when they sometimes can barely keep up with 1v1s?
Also, theres no way they can balance 1s and team games at an optimal level simultaneously.
Don't get me wrong, I'm all up for watching competitive 2s, but its just too much effort to make something like that feasible.
kasumimi
Profile Blog Joined October 2007
Greece460 Posts
Last Edited: 2013-09-02 07:15:18
September 02 2013 07:13 GMT
#647
Finally, SC2's poor design is starting to have some serious impact on the scene.
It's a pain to play, unforgiving, volatile and frustrating.
It's also boring to watch because you can tell who is going to win 10 minutes (or more...) before "gg" is typed, this after watching the same builds for the millionth time. And these are just pointers for the dozens of problems that plague the entire game.

Blizzard really needs to step up their staff choice, DB and DK had do idea that they were burdened with: creating the successor of the game that gave birth to e-sports. That's is why they delivered a badly designed game for competitive multi-player.
Colossus, roaches, healer-dropships, forcefields, marauders, infestors, warpgates, death-blobs and all the other stuff they added are fun to play through the campaign for sure. But giving overpowered units like it's candy will create an OP vs OP environment, the exact opposite of what a competitive game needs.

This problematic situation has been masked by the growing scene and by the very supportive community that is behind Starcraft. When those essential things are not enough to make a game into and solid esport one must be in denial to believe that SC2 is a beautiful and great game.
felisconcolori
Profile Blog Joined October 2011
United States6168 Posts
September 02 2013 07:36 GMT
#648
On September 02 2013 14:55 shaftofpleasure wrote:
Show nested quote +
On September 02 2013 14:29 felisconcolori wrote:
On September 02 2013 13:49 Arco wrote:
On September 02 2013 11:26 felisconcolori wrote:
On September 02 2013 11:11 Xiphos wrote:
On September 02 2013 11:05 felisconcolori wrote:
On September 02 2013 09:24 Xiphos wrote:
On September 02 2013 09:15 felisconcolori wrote:
Hold on there, Caladan. Let's give SC2 at least 10 years, like we did BroodWar, before drawing any conclusions that "we were right" about anything.


The problem (or should I say, a blessing) with BW was that in term of gameplay, everything remained much mystery until 2007, 2007. The micro potential, unit interaction, management skills, macro, multitask abilities were slowly shuffled out. And that's many of the mystique from fan's standpoint that make people think "Wow, I wonder what new tactical platform will arise next?" In SC2, since all of those concepts were developed pre-emptively, well, the game have already reached its maturation stage.


So, what you're saying is... Broodlord/Infestor at the end of WoL was something Blizzard knew, and had designed, and was fully realized throught the community before the game was released?

People are still discovering new ways to use units, and Blizzard is still patching those units - BroodWar was done and finished before it ever took off in popularity. SC2 as a game is still evolving and growing, and has another expansion to come. I think really that's it's premature to judge the game a failure, and you're really rocking those rose tinted glasses.



Those are not the CORE concept of an RTS but Micro, Unit interaction, managing economy, macro, multitasking are the the VITUAL crucial aspects of the genre. Broolord/Infestor is simply a unit combination.



I'm not seeing the massive difference that makes BW an immediately superior and clearly better game. But that is a discussion outside the scope of the thread.


+ Show Spoiler +
http://www.youtube.com/watch?v=kxx55e1ZQCY


Here is one big reason why BW is an immediately superior game.

Most people who spew off things about the "rose tinted glasses" and try to claim that SC:BW is an old bad game must have no real understanding of SC:BW and how watered down StarCraft RTS gameplay is in SC2 compared to SC1.

A typical game of SC2 is acquiring three bases and maxing a 200/200 army with one big battle to decide the game -- which isn't a very appealing eSport. The back and forth action with huge awesome fights (that don't immediately end the game, which allows for comebacks) and excitement all around the map in addition to the strategy is what made SC:BW a truly epic eSport.


I'm not claiming that BW is a bad old game. I rather enjoyed playing it for several years, although I stopped before it became the national sport of South Korea.


Dude, just stop talking about BW .. Like seriously. Learn to count and Learn when BW was released and learn how WCG/Korean E-Sport Scene began.

http://en.wikipedia.org/wiki/StarCraft:_Brood_War
http://en.wikipedia.org/wiki/Starleague_(Ongamenet)
http://en.wikipedia.org/wiki/World_Cyber_Games

Adn even back then .. the exposure was horrendous compared to what SC2 have in terms of advertisements and force-fed playing.


So your argument is that these first leagues sprang forth and there was the sun, the glory of Brood War? There was zero ramp up, zero changes over those years until things settled in? No stagnation in the beginning? No small crowds? No downswings in popularity?

The exposure inside of Korea was immense - it was put on TV because it had a lot of support from the general population. The game was ubiquitous in PC bangs. As for force-fed playing - I don't know of anyone that is putting guns to people's head to make them play SC2. Sospa is there, TLS is there - the tournaments are there. (The money is less, but then that was happening even when BW was the only game.)

I'm not attempting to tell you BW sucked. I'm not attempting to tell you that BW was great. I'm trying to say you're premature in declaring SC2 is dead, it will never work out, etc. There's enough wringing of hands and proclamations that eSports doom is upon us, we don't need smug people congratulating themselves on how they saw it all coming because SC2 was a pale, horrible abomination that defiled the legacy of BW. (I'm sure arguments could be made, but I'm not interested.)
Yes, I email sponsors... to thank them. Don't post drunk, kids. My king, what has become of you?
Pandain
Profile Blog Joined May 2010
United States12989 Posts
September 02 2013 07:40 GMT
#649
Actually I think proof that this is being overblown is that this actually wasn't anything big, and everyone now saying that the game sucks( would we really play or have this whole website for three years or have sick games that continually get better even than 2011 if it did?), is how none of it relates to this thread.

This wasn't a cataclysm rather than a sign that STX couldn't keep up with already existing financial troubles. It's not like they were dropped to make room for LoL. I also notice a lot of people posting to have been posting this shit for years.

If anything if its just quality of games Starcraft II will grow in the next three months.

All these rumors were busted, except KeSPa is bigger and Soul is in ESF now. W/e GSTL will still be sick and fruit land.
felisconcolori
Profile Blog Joined October 2011
United States6168 Posts
September 02 2013 07:42 GMT
#650
On September 02 2013 16:40 Pandain wrote:
Actually I think proof that this is being overblown is that this actually wasn't anything big, and everyone now saying that the game sucks( would we really play or have this whole website for three years or have sick games that continually get better even than 2011 if it did?), is how none of it relates to this thread.

This wasn't a cataclysm rather than a sign that STX couldn't keep up with already existing financial troubles. It's not like they were dropped to make room for LoL. I also notice a lot of people posting to have been posting this shit for years.

If anything if its just quality of games Starcraft II will grow in the next three months.

All these rumors were busted, except KeSPa is bigger and Soul is in ESF now. W/e GSTL will still be sick and fruit land.


It's all about the lemon slices.
Yes, I email sponsors... to thank them. Don't post drunk, kids. My king, what has become of you?
digmouse
Profile Blog Joined November 2010
China6330 Posts
Last Edited: 2013-09-02 07:48:54
September 02 2013 07:43 GMT
#651
Bisu did not participate in SKT1's open community service day.
http://sports.news.naver.com/sports/index.nhn?category=e_sports&ctg=news&mod=read&office_id=347&article_id=0000044951&date=20130902&page=1
Notice the only man's absence.
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
Qwyn
Profile Blog Joined December 2010
United States2779 Posts
September 02 2013 08:22 GMT
#652
On September 02 2013 16:43 digmouse wrote:
Bisu did not participate in SKT1's open community service day.
http://sports.news.naver.com/sports/index.nhn?category=e_sports&ctg=news&mod=read&office_id=347&article_id=0000044951&date=20130902&page=1
Notice the only man's absence.


Well, a lot of people seem to have good ideas about where he MIGHT be going...
"Think of the hysteria following the realization that they consciously consume babies and raise the dead people from their graves" - N0
Belha
Profile Joined December 2010
Italy2850 Posts
Last Edited: 2013-09-02 08:24:32
September 02 2013 08:22 GMT
#653
On September 02 2013 16:13 kasumimi wrote:
Finally, SC2's poor design is starting to have some serious impact on the scene.
It's a pain to play, unforgiving, volatile and frustrating.
It's also boring to watch because you can tell who is going to win 10 minutes (or more...) before "gg" is typed, this after watching the same builds for the millionth time. And these are just pointers for the dozens of problems that plague the entire game.

Blizzard really needs to step up their staff choice, DB and DK had do idea that they were burdened with: creating the successor of the game that gave birth to e-sports. That's is why they delivered a badly designed game for competitive multi-player.
Colossus, roaches, healer-dropships, forcefields, marauders, infestors, warpgates, death-blobs and all the other stuff they added are fun to play through the campaign for sure. But giving overpowered units like it's candy will create an OP vs OP environment, the exact opposite of what a competitive game needs.

This problematic situation has been masked by the growing scene and by the very supportive community that is behind Starcraft. When those essential things are not enough to make a game into and solid esport one must be in denial to believe that SC2 is a beautiful and great game.

This reflects 100% my very same feelings with Sc2.
Fun at first, frustrating and repetitive in the long run. Same for playing or watching.
Full of stupidly op and badly designed units, stupidly high dps since beta.
It annoys me so much because SC is such an amazing universe and a very solid base for a good competitive game, but Blizz team fucked it up badly.
Chicken gank op
Kasaraki
Profile Blog Joined May 2012
Denmark7115 Posts
September 02 2013 08:29 GMT
#654
On September 02 2013 16:40 Pandain wrote:
Actually I think proof that this is being overblown is that this actually wasn't anything big, and everyone now saying that the game sucks( would we really play or have this whole website for three years or have sick games that continually get better even than 2011 if it did?), is how none of it relates to this thread.

This wasn't a cataclysm rather than a sign that STX couldn't keep up with already existing financial troubles. It's not like they were dropped to make room for LoL. I also notice a lot of people posting to have been posting this shit for years.

If anything if its just quality of games Starcraft II will grow in the next three months.

All these rumors were busted, except KeSPa is bigger and Soul is in ESF now. W/e GSTL will still be sick and fruit land.

Well a few things are still going to happen, we aren't done yet, there should be a few more retirements for sure, and some teams are still in a bad state, but this is still not bad since the Korean playerbase is just inflated to an extreme degree. I mean seriously, go look at team rosters and consider exactly how many there are! And think about how many will never make an impact, and a lot of them know or suspect so as well, that's why they retire (amongst other things).

Anyway, these threads are strange in a way, since it really is mainly a small loud minority of people who whine about the game, and claim to have stopped watching, and that the game is dying. The 100k people watching WCS finals aren't posting here.
isaachukfan
Profile Blog Joined October 2011
Canada785 Posts
September 02 2013 11:29 GMT
#655
I'm goona play in utter darkness with this playlist now! Should be fun!
I'm a mennonite, yes I'm allowed to use a computer
shaftofpleasure
Profile Blog Joined December 2011
Korea (North)1375 Posts
September 02 2013 11:53 GMT
#656
On September 02 2013 16:36 felisconcolori wrote:
Show nested quote +
On September 02 2013 14:55 shaftofpleasure wrote:
On September 02 2013 14:29 felisconcolori wrote:
On September 02 2013 13:49 Arco wrote:
On September 02 2013 11:26 felisconcolori wrote:
On September 02 2013 11:11 Xiphos wrote:
On September 02 2013 11:05 felisconcolori wrote:
On September 02 2013 09:24 Xiphos wrote:
On September 02 2013 09:15 felisconcolori wrote:
Hold on there, Caladan. Let's give SC2 at least 10 years, like we did BroodWar, before drawing any conclusions that "we were right" about anything.


The problem (or should I say, a blessing) with BW was that in term of gameplay, everything remained much mystery until 2007, 2007. The micro potential, unit interaction, management skills, macro, multitask abilities were slowly shuffled out. And that's many of the mystique from fan's standpoint that make people think "Wow, I wonder what new tactical platform will arise next?" In SC2, since all of those concepts were developed pre-emptively, well, the game have already reached its maturation stage.


So, what you're saying is... Broodlord/Infestor at the end of WoL was something Blizzard knew, and had designed, and was fully realized throught the community before the game was released?

People are still discovering new ways to use units, and Blizzard is still patching those units - BroodWar was done and finished before it ever took off in popularity. SC2 as a game is still evolving and growing, and has another expansion to come. I think really that's it's premature to judge the game a failure, and you're really rocking those rose tinted glasses.



Those are not the CORE concept of an RTS but Micro, Unit interaction, managing economy, macro, multitasking are the the VITUAL crucial aspects of the genre. Broolord/Infestor is simply a unit combination.



I'm not seeing the massive difference that makes BW an immediately superior and clearly better game. But that is a discussion outside the scope of the thread.


+ Show Spoiler +
http://www.youtube.com/watch?v=kxx55e1ZQCY


Here is one big reason why BW is an immediately superior game.

Most people who spew off things about the "rose tinted glasses" and try to claim that SC:BW is an old bad game must have no real understanding of SC:BW and how watered down StarCraft RTS gameplay is in SC2 compared to SC1.

A typical game of SC2 is acquiring three bases and maxing a 200/200 army with one big battle to decide the game -- which isn't a very appealing eSport. The back and forth action with huge awesome fights (that don't immediately end the game, which allows for comebacks) and excitement all around the map in addition to the strategy is what made SC:BW a truly epic eSport.


I'm not claiming that BW is a bad old game. I rather enjoyed playing it for several years, although I stopped before it became the national sport of South Korea.


Dude, just stop talking about BW .. Like seriously. Learn to count and Learn when BW was released and learn how WCG/Korean E-Sport Scene began.

http://en.wikipedia.org/wiki/StarCraft:_Brood_War
http://en.wikipedia.org/wiki/Starleague_(Ongamenet)
http://en.wikipedia.org/wiki/World_Cyber_Games

Adn even back then .. the exposure was horrendous compared to what SC2 have in terms of advertisements and force-fed playing.


So your argument is that these first leagues sprang forth and there was the sun, the glory of Brood War? There was zero ramp up, zero changes over those years until things settled in? No stagnation in the beginning? No small crowds? No downswings in popularity?

The exposure inside of Korea was immense - it was put on TV because it had a lot of support from the general population. The game was ubiquitous in PC bangs. As for force-fed playing - I don't know of anyone that is putting guns to people's head to make them play SC2. Sospa is there, TLS is there - the tournaments are there. (The money is less, but then that was happening even when BW was the only game.)

I'm not attempting to tell you BW sucked. I'm not attempting to tell you that BW was great. I'm trying to say you're premature in declaring SC2 is dead, it will never work out, etc. There's enough wringing of hands and proclamations that eSports doom is upon us, we don't need smug people congratulating themselves on how they saw it all coming because SC2 was a pale, horrible abomination that defiled the legacy of BW. (I'm sure arguments could be made, but I'm not interested.)


We do. We need them. It will show how fucked up Blizzard made this game for people who have been anticipating for a good game. Who, every early morning way before the sun is going to rise, stay up just so they can watch their games live. You claim you've played BW "several years" when in truth, is just bull but that doesn't matter.

Your argument was that SC2 only had 3 years on it's belt and that's where you are fucking wrong. SC2 was trampled on the ruin that was BW so it can achieve something yet failed in doing so because it was developed too fucking poor.

Even Blizzard admitted that they aren't patching the game for the pros. They are patching for Gold Scrubs. They also tore down the very foundation of the beginning of E-sport.

It's fucking clear how SC2 is going nowhere in Korea. And you think a couple of tournaments outside will make this game into mainstream? You need Media, Big Corporations for sponsors, and dedicated players willing to sacrifice their future and education for the chance to play on Live, Nationwide TV. And if it doesn't carry on in Korea, and let me ask again: Where the fuck do you think SC2 is going to have a shot at becoming truly mainstream??
It's either the holes of my nose are getting smaller or my fingers are getting bigger. /// Always Rooting for the Underdog. Hyuk/Sin/Jaehoon/Juni/Hyvva/Hoejja/Canata //// Hiding in thread somewhere where BW is still in it's pure form here on TL.
Boonbag
Profile Blog Joined March 2008
France3318 Posts
September 02 2013 12:07 GMT
#657
You just do not profane the sacred shrine of the rts by hiring the lead designer of c&c to make the sequel.
Bw gods have no mercy for such arrogance. And rightfully so in this case.
Arceus
Profile Blog Joined February 2008
Vietnam8333 Posts
September 02 2013 12:14 GMT
#658
in other news, EffOrt, sKyHigh, Shine, Fantasy, BaBy enter free-agent, negotiation starts Sept 3
Elroi
Profile Joined August 2009
Sweden5599 Posts
September 02 2013 12:31 GMT
#659
On September 02 2013 21:14 Arceus wrote:
in other news, EffOrt, sKyHigh, Shine, Fantasy, BaBy enter free-agent, negotiation starts Sept 3

what?
"To all eSports fans, I want to be remembered as a progamer who can make something out of nothing, and someone who always does his best. I think that is the right way of living, and I'm always doing my best to follow that." - Jaedong. /watch?v=jfghAzJqAp0
nighcol
Profile Joined January 2012
298 Posts
Last Edited: 2013-09-02 12:39:17
September 02 2013 12:35 GMT
#660
On September 02 2013 21:14 Arceus wrote:
in other news, EffOrt, sKyHigh, Shine, Fantasy, BaBy enter free-agent, negotiation starts Sept 3


This article would seem to support this piece of news: http://sports.news.naver.com/sports/index.nhn?category=e_sports&ctg=news&mod=read&office_id=347&article_id=0000044957&date=20130902&page=1

Another one with a nice table & races that's easier to read through translate as someone who doesn't understand korean:
http://sports.news.naver.com/sports/index.nhn?category=e_sports&ctg=news&mod=read&office_id=439&article_id=0000000274&date=20130902&page=1
Qikz
Profile Blog Joined November 2009
United Kingdom12022 Posts
September 02 2013 13:14 GMT
#661
On September 02 2013 21:14 Arceus wrote:
in other news, EffOrt, sKyHigh, Shine, Fantasy, BaBy enter free-agent, negotiation starts Sept 3


No way, Fantasy can't leave SKT. No way. No way. T_T_T_T_T_T
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
DonGrisu
Profile Joined April 2012
Austria697 Posts
September 02 2013 13:19 GMT
#662
On September 02 2013 21:14 Arceus wrote:
in other news, EffOrt, sKyHigh, Shine, Fantasy, BaBy enter free-agent, negotiation starts Sept 3

Come on...?! WTF??
Fnatic 4 Ever...!!
Ensue
Profile Joined March 2013
United States144 Posts
September 02 2013 13:20 GMT
#663
Not TY/baby too
“Toast cannot be explained by any rational means. Toast is me. I am toast.” —Margaret Atwood, Oryx and Crake
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
September 02 2013 13:24 GMT
#664
On September 02 2013 21:07 Boonbag wrote:
You just do not profane the sacred shrine of the rts by hiring the lead designer of c&c to make the sequel.
Bw gods have no mercy for such arrogance. And rightfully so in this case.

This is slightly inaccurate. It's just the newer C&Cs that are awful. Some of the older ones were incredible, some of the best RTS's ever made.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Boonbag
Profile Blog Joined March 2008
France3318 Posts
September 02 2013 13:26 GMT
#665
On September 02 2013 22:24 Shikyo wrote:
Show nested quote +
On September 02 2013 21:07 Boonbag wrote:
You just do not profane the sacred shrine of the rts by hiring the lead designer of c&c to make the sequel.
Bw gods have no mercy for such arrogance. And rightfully so in this case.

This is slightly inaccurate. It's just the newer C&Cs that are awful. Some of the older ones were incredible, some of the best RTS's ever made.


oh well i always thought they were kinda shitty
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
Last Edited: 2013-09-02 13:41:22
September 02 2013 13:39 GMT
#666
On September 02 2013 22:26 Boonbag wrote:
Show nested quote +
On September 02 2013 22:24 Shikyo wrote:
On September 02 2013 21:07 Boonbag wrote:
You just do not profane the sacred shrine of the rts by hiring the lead designer of c&c to make the sequel.
Bw gods have no mercy for such arrogance. And rightfully so in this case.

This is slightly inaccurate. It's just the newer C&Cs that are awful. Some of the older ones were incredible, some of the best RTS's ever made.


oh well i always thought they were kinda shitty

Really? I loved C&C, Red Alert and Red Alert 2 :/ I guess people do have different tastes but I find it difficult to objectively say those games are bad even though they aren't SCBW level.


Though well, their design direction still might not have been the best for competitive gaming
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
riyanme
Profile Joined September 2010
Philippines940 Posts
September 02 2013 13:40 GMT
#667
On September 02 2013 15:18 Shikyo wrote:
Not all that surprising to be honest. It was very interesting in the beginning but the metagame has been very stagnant. Every time I watch the game I feel like I know what's going to happen and nothing surprising happens. It's been rather dull. Most of my friends who used to enjoy watching the game have also stopped watching it. I think it really is a shame but I don't think that Blizzard has had the right direction with the game right from the getgo so this was pretty much inevitable. I also believe that the increasing viewer numbers are a bit misleading, I just believe that eSports in general are becoming more popular. For instance, the growth of viewer amounts for something like EVO is significantly higher than that of SC2 tournaments. I wonder if they regret not just re-skinning SCBW. Legacy of the Void might hold some hope but HotS was a gigantic disappointment and I don't expect anything different from Void.

Team-based eSports seem to be the name of the game these days so it's abit surprising how SC2 has not taken the team formats 2v2 - 4v4 seriously at all. I believe that at a highly refined level those formats could prove to be much more entertaining as long as one balances the game for them.


and that void represents all the drama of sc2...
sc2 drama is more fun than watching the game...
-
Gravesong
Profile Blog Joined November 2011
United States96 Posts
September 02 2013 13:40 GMT
#668
On September 02 2013 13:54 XXXSmOke wrote:
What this all comes down to is the casual player. I don't think we can stress this enough and why Sc2 is in the position it is in.

fuck the pro scene, what this game really comes down to is do you enjoy it or not?

This is the first RTS where ive truly seen an overwhelming amount of people from day 1 just bitch and bitch(and for good reason) about how horribly boring the game is.

The casual players are the true cataclysm of sc2.

Millions and Millions of people are viewing the fuck out of pro scene moba??

Why you ask?

Because they actually enjoy the game they play, the pro league is a nice plus to playing the game.

I wish I could say this about Sc2 but we obviously cant, theres hundreds of people here who cant even pull up the urge to play 1 game of sc2.

And then you get all these people that go "Oh Jeez why is everyone so negative! I dont get it" Its not to hard to figure out.

I would trade every moment of watching sc2 for an actual game that I enjoyed in a heartbeat.

After all in anything competitive it always starts with a fun casual game that attracts many people to the sport THEN it becomes competitive.... Not "We design this game to be a sport"

How do you guys think basketball got to a professional level? Do you think some random guy said "hmmm let me make a sport that will have professional athletes that get paid to play? No the guy fucking thought it would be cool to put a ball through a hoop.

Another example would be crossfit. What started out as a popular workout method for casual people to get slightly competitive with.. is now becoming a a major force all around the world with a competitive scene that is growing massively.

TL:DR Let the sport create itself like BW did in the early days, worry about the casuals and that people ENJOY it. dont make a game that is a sport or you will fail miserably like blizz.


Wow. This is really well put, and I haven't really thought of it from this perspective. BW became popular because it was a cheap game and cheap entertainment in PC bangs, which led to a lot of people playing and the scene growing organically.
shaftofpleasure
Profile Blog Joined December 2011
Korea (North)1375 Posts
Last Edited: 2013-09-02 14:03:14
September 02 2013 14:01 GMT
#669
On September 02 2013 22:39 Shikyo wrote:
Show nested quote +
On September 02 2013 22:26 Boonbag wrote:
On September 02 2013 22:24 Shikyo wrote:
On September 02 2013 21:07 Boonbag wrote:
You just do not profane the sacred shrine of the rts by hiring the lead designer of c&c to make the sequel.
Bw gods have no mercy for such arrogance. And rightfully so in this case.

This is slightly inaccurate. It's just the newer C&Cs that are awful. Some of the older ones were incredible, some of the best RTS's ever made.


oh well i always thought they were kinda shitty

Really? I loved C&C, Red Alert and Red Alert 2 :/ I guess people do have different tastes but I find it difficult to objectively say those games are bad even though they aren't SCBW level.


Though well, their design direction still might not have been the best for competitive gaming


those games weren't made for e-sports .. it's like Skyrim, or Civ or Sims or Surgeon Simulator or Total War .. fun games for the sake of having fun. SC2 was made solely for a competitive scene. Most SC2 fans tends to forget that Blizzard is poor in balancing games without removing the fun in them. Maps were the ones that truly innovated the BW scene. If People kept on playing LT Vanilla, Terran would've roflstomp the competition like it did back then. Warcraft III was so balanced that it became a rock-paper-scissor game with Heroes becoming the wildcard of every matchup.

On September 02 2013 22:40 Gravesong wrote:
Show nested quote +
On September 02 2013 13:54 XXXSmOke wrote:
What this all comes down to is the casual player. I don't think we can stress this enough and why Sc2 is in the position it is in.

fuck the pro scene, what this game really comes down to is do you enjoy it or not?

This is the first RTS where ive truly seen an overwhelming amount of people from day 1 just bitch and bitch(and for good reason) about how horribly boring the game is.

The casual players are the true cataclysm of sc2.

Millions and Millions of people are viewing the fuck out of pro scene moba??

Why you ask?

Because they actually enjoy the game they play, the pro league is a nice plus to playing the game.

I wish I could say this about Sc2 but we obviously cant, theres hundreds of people here who cant even pull up the urge to play 1 game of sc2.

And then you get all these people that go "Oh Jeez why is everyone so negative! I dont get it" Its not to hard to figure out.

I would trade every moment of watching sc2 for an actual game that I enjoyed in a heartbeat.

After all in anything competitive it always starts with a fun casual game that attracts many people to the sport THEN it becomes competitive.... Not "We design this game to be a sport"

How do you guys think basketball got to a professional level? Do you think some random guy said "hmmm let me make a sport that will have professional athletes that get paid to play? No the guy fucking thought it would be cool to put a ball through a hoop.

Another example would be crossfit. What started out as a popular workout method for casual people to get slightly competitive with.. is now becoming a a major force all around the world with a competitive scene that is growing massively.

TL:DR Let the sport create itself like BW did in the early days, worry about the casuals and that people ENJOY it. dont make a game that is a sport or you will fail miserably like blizz.


Wow. This is really well put, and I haven't really thought of it from this perspective. BW became popular because it was a cheap game and cheap entertainment in PC bangs, which led to a lot of people playing and the scene growing organically.


With a single copy of BW, 4 players can play on b.net with them playing in different servers and if talking about LAN, it non-unique serial numbers won't hinder you from playing multiplayer with 7 friends.
It's either the holes of my nose are getting smaller or my fingers are getting bigger. /// Always Rooting for the Underdog. Hyuk/Sin/Jaehoon/Juni/Hyvva/Hoejja/Canata //// Hiding in thread somewhere where BW is still in it's pure form here on TL.
Arceus
Profile Blog Joined February 2008
Vietnam8333 Posts
September 02 2013 14:07 GMT
#670
On September 02 2013 22:14 Qikz wrote:
Show nested quote +
On September 02 2013 21:14 Arceus wrote:
in other news, EffOrt, sKyHigh, Shine, Fantasy, BaBy enter free-agent, negotiation starts Sept 3


No way, Fantasy can't leave SKT. No way. No way. T_T_T_T_T_T

Dont worry dudes. They will get to re-negotiate with their respective original team first (which usually ends in re-signing)
Reggiegigas
Profile Joined August 2010
234 Posts
September 02 2013 14:16 GMT
#671
Nice with the whole move to the "superior" SC2.
Ensue
Profile Joined March 2013
United States144 Posts
September 02 2013 14:23 GMT
#672
On September 02 2013 16:43 digmouse wrote:
Bisu did not participate in SKT1's open community service day.
http://sports.news.naver.com/sports/index.nhn?category=e_sports&ctg=news&mod=read&office_id=347&article_id=0000044951&date=20130902&page=1
Notice the only man's absence.

Also S2 and Brown are missing....
“Toast cannot be explained by any rational means. Toast is me. I am toast.” —Margaret Atwood, Oryx and Crake
Patate
Profile Joined January 2011
Canada441 Posts
September 02 2013 16:55 GMT
#673
I think you folks need to understand that a scene doesn't survive on teams and sponsors, they survive on viewers, and while big events still bring a decent number, SC2 streams are not watched anymore. The interest for the game is amazingly low. Blizzard had 3 years to come up with a more dynamic and interesting game than that "maxed armies in 12 blizzard minutes, and deathball push", and partially helped by the Blizzdrones, they did not do anything. After HoTS, I only wish for Starcraft 2 to die, which is what's happening anyway. They had the best opportunity to kept me and others going in the long term, but they lost it.

Sad though, because the SC2 community is way better than the LoL community which is autism and down syndrome at its best. Thing is, I'm enjoying LoL more than I've ever enjoyed SC2, and bear in mind that I'm a huge RTS fan and i love hard games.

Here's to hoping BW come back after the dust settles. This game still has true passion going for it, even if the whole big forces of E-sports (Kespa and Blizzard, at the time) abandonned it (although Kespa got pretty much paid to leave it).

User was temp banned for this post.
Dead game.
TheBloodyDwarf
Profile Blog Joined March 2012
Finland7524 Posts
September 02 2013 17:07 GMT
#674
in sc2 you can have similar games but in aoe2 you can't have :D
Fusilero: "I still can't believe he did that, like dude what the fuck there's fandom and then there's what he did like holy shit. I still see it when I close my eyes." <- reaction to the original drunk santa post which later caught on
felisconcolori
Profile Blog Joined October 2011
United States6168 Posts
September 03 2013 02:13 GMT
#675
On September 02 2013 20:53 shaftofpleasure wrote:
Show nested quote +
On September 02 2013 16:36 felisconcolori wrote:
On September 02 2013 14:55 shaftofpleasure wrote:
On September 02 2013 14:29 felisconcolori wrote:
On September 02 2013 13:49 Arco wrote:
On September 02 2013 11:26 felisconcolori wrote:
On September 02 2013 11:11 Xiphos wrote:
On September 02 2013 11:05 felisconcolori wrote:
On September 02 2013 09:24 Xiphos wrote:
On September 02 2013 09:15 felisconcolori wrote:
Hold on there, Caladan. Let's give SC2 at least 10 years, like we did BroodWar, before drawing any conclusions that "we were right" about anything.


The problem (or should I say, a blessing) with BW was that in term of gameplay, everything remained much mystery until 2007, 2007. The micro potential, unit interaction, management skills, macro, multitask abilities were slowly shuffled out. And that's many of the mystique from fan's standpoint that make people think "Wow, I wonder what new tactical platform will arise next?" In SC2, since all of those concepts were developed pre-emptively, well, the game have already reached its maturation stage.


So, what you're saying is... Broodlord/Infestor at the end of WoL was something Blizzard knew, and had designed, and was fully realized throught the community before the game was released?

People are still discovering new ways to use units, and Blizzard is still patching those units - BroodWar was done and finished before it ever took off in popularity. SC2 as a game is still evolving and growing, and has another expansion to come. I think really that's it's premature to judge the game a failure, and you're really rocking those rose tinted glasses.



Those are not the CORE concept of an RTS but Micro, Unit interaction, managing economy, macro, multitasking are the the VITUAL crucial aspects of the genre. Broolord/Infestor is simply a unit combination.



I'm not seeing the massive difference that makes BW an immediately superior and clearly better game. But that is a discussion outside the scope of the thread.


+ Show Spoiler +
http://www.youtube.com/watch?v=kxx55e1ZQCY


Here is one big reason why BW is an immediately superior game.

Most people who spew off things about the "rose tinted glasses" and try to claim that SC:BW is an old bad game must have no real understanding of SC:BW and how watered down StarCraft RTS gameplay is in SC2 compared to SC1.

A typical game of SC2 is acquiring three bases and maxing a 200/200 army with one big battle to decide the game -- which isn't a very appealing eSport. The back and forth action with huge awesome fights (that don't immediately end the game, which allows for comebacks) and excitement all around the map in addition to the strategy is what made SC:BW a truly epic eSport.


I'm not claiming that BW is a bad old game. I rather enjoyed playing it for several years, although I stopped before it became the national sport of South Korea.


Dude, just stop talking about BW .. Like seriously. Learn to count and Learn when BW was released and learn how WCG/Korean E-Sport Scene began.

http://en.wikipedia.org/wiki/StarCraft:_Brood_War
http://en.wikipedia.org/wiki/Starleague_(Ongamenet)
http://en.wikipedia.org/wiki/World_Cyber_Games

Adn even back then .. the exposure was horrendous compared to what SC2 have in terms of advertisements and force-fed playing.


So your argument is that these first leagues sprang forth and there was the sun, the glory of Brood War? There was zero ramp up, zero changes over those years until things settled in? No stagnation in the beginning? No small crowds? No downswings in popularity?

The exposure inside of Korea was immense - it was put on TV because it had a lot of support from the general population. The game was ubiquitous in PC bangs. As for force-fed playing - I don't know of anyone that is putting guns to people's head to make them play SC2. Sospa is there, TLS is there - the tournaments are there. (The money is less, but then that was happening even when BW was the only game.)

I'm not attempting to tell you BW sucked. I'm not attempting to tell you that BW was great. I'm trying to say you're premature in declaring SC2 is dead, it will never work out, etc. There's enough wringing of hands and proclamations that eSports doom is upon us, we don't need smug people congratulating themselves on how they saw it all coming because SC2 was a pale, horrible abomination that defiled the legacy of BW. (I'm sure arguments could be made, but I'm not interested.)


We do. We need them. It will show how fucked up Blizzard made this game for people who have been anticipating for a good game. Who, every early morning way before the sun is going to rise, stay up just so they can watch their games live. You claim you've played BW "several years" when in truth, is just bull but that doesn't matter.

Your argument was that SC2 only had 3 years on it's belt and that's where you are fucking wrong. SC2 was trampled on the ruin that was BW so it can achieve something yet failed in doing so because it was developed too fucking poor.

Even Blizzard admitted that they aren't patching the game for the pros. They are patching for Gold Scrubs. They also tore down the very foundation of the beginning of E-sport.

It's fucking clear how SC2 is going nowhere in Korea. And you think a couple of tournaments outside will make this game into mainstream? You need Media, Big Corporations for sponsors, and dedicated players willing to sacrifice their future and education for the chance to play on Live, Nationwide TV. And if it doesn't carry on in Korea, and let me ask again: Where the fuck do you think SC2 is going to have a shot at becoming truly mainstream??


So, your argument boils down to that. If it doesn't work in Korea, it can never ever work anywhere else ever. BW became huge in Korea, but was never mainstream anywhere else. Or even well known anywhere else. I'm guessing eSports didn't exist anywhere until BW came out swinging in Korea either?

Okay then. That's an argument that I'm not going to get involved in, because I just don't see either of us coming to anything remotely like a middle ground, nor do I think you're looking for one. In the meantime, I guess I'll just have to learn to love MOBAs.
Yes, I email sponsors... to thank them. Don't post drunk, kids. My king, what has become of you?
shaftofpleasure
Profile Blog Joined December 2011
Korea (North)1375 Posts
September 03 2013 03:26 GMT
#676
On September 03 2013 11:13 felisconcolori wrote:
Show nested quote +
On September 02 2013 20:53 shaftofpleasure wrote:
On September 02 2013 16:36 felisconcolori wrote:
On September 02 2013 14:55 shaftofpleasure wrote:
On September 02 2013 14:29 felisconcolori wrote:
On September 02 2013 13:49 Arco wrote:
On September 02 2013 11:26 felisconcolori wrote:
On September 02 2013 11:11 Xiphos wrote:
On September 02 2013 11:05 felisconcolori wrote:
On September 02 2013 09:24 Xiphos wrote:
[quote]

The problem (or should I say, a blessing) with BW was that in term of gameplay, everything remained much mystery until 2007, 2007. The micro potential, unit interaction, management skills, macro, multitask abilities were slowly shuffled out. And that's many of the mystique from fan's standpoint that make people think "Wow, I wonder what new tactical platform will arise next?" In SC2, since all of those concepts were developed pre-emptively, well, the game have already reached its maturation stage.


So, what you're saying is... Broodlord/Infestor at the end of WoL was something Blizzard knew, and had designed, and was fully realized throught the community before the game was released?

People are still discovering new ways to use units, and Blizzard is still patching those units - BroodWar was done and finished before it ever took off in popularity. SC2 as a game is still evolving and growing, and has another expansion to come. I think really that's it's premature to judge the game a failure, and you're really rocking those rose tinted glasses.



Those are not the CORE concept of an RTS but Micro, Unit interaction, managing economy, macro, multitasking are the the VITUAL crucial aspects of the genre. Broolord/Infestor is simply a unit combination.



I'm not seeing the massive difference that makes BW an immediately superior and clearly better game. But that is a discussion outside the scope of the thread.


+ Show Spoiler +
http://www.youtube.com/watch?v=kxx55e1ZQCY


Here is one big reason why BW is an immediately superior game.

Most people who spew off things about the "rose tinted glasses" and try to claim that SC:BW is an old bad game must have no real understanding of SC:BW and how watered down StarCraft RTS gameplay is in SC2 compared to SC1.

A typical game of SC2 is acquiring three bases and maxing a 200/200 army with one big battle to decide the game -- which isn't a very appealing eSport. The back and forth action with huge awesome fights (that don't immediately end the game, which allows for comebacks) and excitement all around the map in addition to the strategy is what made SC:BW a truly epic eSport.


I'm not claiming that BW is a bad old game. I rather enjoyed playing it for several years, although I stopped before it became the national sport of South Korea.


Dude, just stop talking about BW .. Like seriously. Learn to count and Learn when BW was released and learn how WCG/Korean E-Sport Scene began.

http://en.wikipedia.org/wiki/StarCraft:_Brood_War
http://en.wikipedia.org/wiki/Starleague_(Ongamenet)
http://en.wikipedia.org/wiki/World_Cyber_Games

Adn even back then .. the exposure was horrendous compared to what SC2 have in terms of advertisements and force-fed playing.


So your argument is that these first leagues sprang forth and there was the sun, the glory of Brood War? There was zero ramp up, zero changes over those years until things settled in? No stagnation in the beginning? No small crowds? No downswings in popularity?

The exposure inside of Korea was immense - it was put on TV because it had a lot of support from the general population. The game was ubiquitous in PC bangs. As for force-fed playing - I don't know of anyone that is putting guns to people's head to make them play SC2. Sospa is there, TLS is there - the tournaments are there. (The money is less, but then that was happening even when BW was the only game.)

I'm not attempting to tell you BW sucked. I'm not attempting to tell you that BW was great. I'm trying to say you're premature in declaring SC2 is dead, it will never work out, etc. There's enough wringing of hands and proclamations that eSports doom is upon us, we don't need smug people congratulating themselves on how they saw it all coming because SC2 was a pale, horrible abomination that defiled the legacy of BW. (I'm sure arguments could be made, but I'm not interested.)


We do. We need them. It will show how fucked up Blizzard made this game for people who have been anticipating for a good game. Who, every early morning way before the sun is going to rise, stay up just so they can watch their games live. You claim you've played BW "several years" when in truth, is just bull but that doesn't matter.

Your argument was that SC2 only had 3 years on it's belt and that's where you are fucking wrong. SC2 was trampled on the ruin that was BW so it can achieve something yet failed in doing so because it was developed too fucking poor.

Even Blizzard admitted that they aren't patching the game for the pros. They are patching for Gold Scrubs. They also tore down the very foundation of the beginning of E-sport.

It's fucking clear how SC2 is going nowhere in Korea. And you think a couple of tournaments outside will make this game into mainstream? You need Media, Big Corporations for sponsors, and dedicated players willing to sacrifice their future and education for the chance to play on Live, Nationwide TV. And if it doesn't carry on in Korea, and let me ask again: Where the fuck do you think SC2 is going to have a shot at becoming truly mainstream??


So, your argument boils down to that. If it doesn't work in Korea, it can never ever work anywhere else ever. BW became huge in Korea, but was never mainstream anywhere else. Or even well known anywhere else. I'm guessing eSports didn't exist anywhere until BW came out swinging in Korea either?

Okay then. That's an argument that I'm not going to get involved in, because I just don't see either of us coming to anything remotely like a middle ground, nor do I think you're looking for one. In the meantime, I guess I'll just have to learn to love MOBAs.


You are the entire point.
It's either the holes of my nose are getting smaller or my fingers are getting bigger. /// Always Rooting for the Underdog. Hyuk/Sin/Jaehoon/Juni/Hyvva/Hoejja/Canata //// Hiding in thread somewhere where BW is still in it's pure form here on TL.
DMXD
Profile Joined February 2008
United States4064 Posts
September 03 2013 03:33 GMT
#677
On September 02 2013 21:14 Arceus wrote:
in other news, EffOrt, sKyHigh, Shine, Fantasy, BaBy enter free-agent, negotiation starts Sept 3

They better resign fantasy!!!
look like bisu retiring =(
Ureth_RA
Profile Joined July 2011
United States78 Posts
September 03 2013 03:34 GMT
#678
I'm afraid of even trying LoL becsuse I might end up liking it more than sc2 which just can't happen
Pein Is Love
felisconcolori
Profile Blog Joined October 2011
United States6168 Posts
September 03 2013 05:10 GMT
#679
On September 03 2013 12:26 shaftofpleasure wrote:
Show nested quote +
On September 03 2013 11:13 felisconcolori wrote:
On September 02 2013 20:53 shaftofpleasure wrote:
On September 02 2013 16:36 felisconcolori wrote:
On September 02 2013 14:55 shaftofpleasure wrote:
On September 02 2013 14:29 felisconcolori wrote:
On September 02 2013 13:49 Arco wrote:
On September 02 2013 11:26 felisconcolori wrote:
On September 02 2013 11:11 Xiphos wrote:
On September 02 2013 11:05 felisconcolori wrote:
[quote]

So, what you're saying is... Broodlord/Infestor at the end of WoL was something Blizzard knew, and had designed, and was fully realized throught the community before the game was released?

People are still discovering new ways to use units, and Blizzard is still patching those units - BroodWar was done and finished before it ever took off in popularity. SC2 as a game is still evolving and growing, and has another expansion to come. I think really that's it's premature to judge the game a failure, and you're really rocking those rose tinted glasses.



Those are not the CORE concept of an RTS but Micro, Unit interaction, managing economy, macro, multitasking are the the VITUAL crucial aspects of the genre. Broolord/Infestor is simply a unit combination.



I'm not seeing the massive difference that makes BW an immediately superior and clearly better game. But that is a discussion outside the scope of the thread.


+ Show Spoiler +
http://www.youtube.com/watch?v=kxx55e1ZQCY


Here is one big reason why BW is an immediately superior game.

Most people who spew off things about the "rose tinted glasses" and try to claim that SC:BW is an old bad game must have no real understanding of SC:BW and how watered down StarCraft RTS gameplay is in SC2 compared to SC1.

A typical game of SC2 is acquiring three bases and maxing a 200/200 army with one big battle to decide the game -- which isn't a very appealing eSport. The back and forth action with huge awesome fights (that don't immediately end the game, which allows for comebacks) and excitement all around the map in addition to the strategy is what made SC:BW a truly epic eSport.


I'm not claiming that BW is a bad old game. I rather enjoyed playing it for several years, although I stopped before it became the national sport of South Korea.


Dude, just stop talking about BW .. Like seriously. Learn to count and Learn when BW was released and learn how WCG/Korean E-Sport Scene began.

http://en.wikipedia.org/wiki/StarCraft:_Brood_War
http://en.wikipedia.org/wiki/Starleague_(Ongamenet)
http://en.wikipedia.org/wiki/World_Cyber_Games

Adn even back then .. the exposure was horrendous compared to what SC2 have in terms of advertisements and force-fed playing.


So your argument is that these first leagues sprang forth and there was the sun, the glory of Brood War? There was zero ramp up, zero changes over those years until things settled in? No stagnation in the beginning? No small crowds? No downswings in popularity?

The exposure inside of Korea was immense - it was put on TV because it had a lot of support from the general population. The game was ubiquitous in PC bangs. As for force-fed playing - I don't know of anyone that is putting guns to people's head to make them play SC2. Sospa is there, TLS is there - the tournaments are there. (The money is less, but then that was happening even when BW was the only game.)

I'm not attempting to tell you BW sucked. I'm not attempting to tell you that BW was great. I'm trying to say you're premature in declaring SC2 is dead, it will never work out, etc. There's enough wringing of hands and proclamations that eSports doom is upon us, we don't need smug people congratulating themselves on how they saw it all coming because SC2 was a pale, horrible abomination that defiled the legacy of BW. (I'm sure arguments could be made, but I'm not interested.)


We do. We need them. It will show how fucked up Blizzard made this game for people who have been anticipating for a good game. Who, every early morning way before the sun is going to rise, stay up just so they can watch their games live. You claim you've played BW "several years" when in truth, is just bull but that doesn't matter.

Your argument was that SC2 only had 3 years on it's belt and that's where you are fucking wrong. SC2 was trampled on the ruin that was BW so it can achieve something yet failed in doing so because it was developed too fucking poor.

Even Blizzard admitted that they aren't patching the game for the pros. They are patching for Gold Scrubs. They also tore down the very foundation of the beginning of E-sport.

It's fucking clear how SC2 is going nowhere in Korea. And you think a couple of tournaments outside will make this game into mainstream? You need Media, Big Corporations for sponsors, and dedicated players willing to sacrifice their future and education for the chance to play on Live, Nationwide TV. And if it doesn't carry on in Korea, and let me ask again: Where the fuck do you think SC2 is going to have a shot at becoming truly mainstream??


So, your argument boils down to that. If it doesn't work in Korea, it can never ever work anywhere else ever. BW became huge in Korea, but was never mainstream anywhere else. Or even well known anywhere else. I'm guessing eSports didn't exist anywhere until BW came out swinging in Korea either?

Okay then. That's an argument that I'm not going to get involved in, because I just don't see either of us coming to anything remotely like a middle ground, nor do I think you're looking for one. In the meantime, I guess I'll just have to learn to love MOBAs.


You are the entire point.


And you, apparently, need to change your country to Romania.
Yes, I email sponsors... to thank them. Don't post drunk, kids. My king, what has become of you?
Ensue
Profile Joined March 2013
United States144 Posts
September 03 2013 05:12 GMT
#680
Does this mean that Stork NOT retiring is confirmed as correct?
“Toast cannot be explained by any rational means. Toast is me. I am toast.” —Margaret Atwood, Oryx and Crake
GTPGlitch
Profile Blog Joined March 2011
5061 Posts
September 03 2013 05:32 GMT
#681
On September 02 2013 20:53 shaftofpleasure wrote:
Show nested quote +
On September 02 2013 16:36 felisconcolori wrote:
On September 02 2013 14:55 shaftofpleasure wrote:
On September 02 2013 14:29 felisconcolori wrote:
On September 02 2013 13:49 Arco wrote:
On September 02 2013 11:26 felisconcolori wrote:
On September 02 2013 11:11 Xiphos wrote:
On September 02 2013 11:05 felisconcolori wrote:
On September 02 2013 09:24 Xiphos wrote:
On September 02 2013 09:15 felisconcolori wrote:
Hold on there, Caladan. Let's give SC2 at least 10 years, like we did BroodWar, before drawing any conclusions that "we were right" about anything.


The problem (or should I say, a blessing) with BW was that in term of gameplay, everything remained much mystery until 2007, 2007. The micro potential, unit interaction, management skills, macro, multitask abilities were slowly shuffled out. And that's many of the mystique from fan's standpoint that make people think "Wow, I wonder what new tactical platform will arise next?" In SC2, since all of those concepts were developed pre-emptively, well, the game have already reached its maturation stage.


So, what you're saying is... Broodlord/Infestor at the end of WoL was something Blizzard knew, and had designed, and was fully realized throught the community before the game was released?

People are still discovering new ways to use units, and Blizzard is still patching those units - BroodWar was done and finished before it ever took off in popularity. SC2 as a game is still evolving and growing, and has another expansion to come. I think really that's it's premature to judge the game a failure, and you're really rocking those rose tinted glasses.



Those are not the CORE concept of an RTS but Micro, Unit interaction, managing economy, macro, multitasking are the the VITUAL crucial aspects of the genre. Broolord/Infestor is simply a unit combination.



I'm not seeing the massive difference that makes BW an immediately superior and clearly better game. But that is a discussion outside the scope of the thread.


+ Show Spoiler +
http://www.youtube.com/watch?v=kxx55e1ZQCY


Here is one big reason why BW is an immediately superior game.

Most people who spew off things about the "rose tinted glasses" and try to claim that SC:BW is an old bad game must have no real understanding of SC:BW and how watered down StarCraft RTS gameplay is in SC2 compared to SC1.

A typical game of SC2 is acquiring three bases and maxing a 200/200 army with one big battle to decide the game -- which isn't a very appealing eSport. The back and forth action with huge awesome fights (that don't immediately end the game, which allows for comebacks) and excitement all around the map in addition to the strategy is what made SC:BW a truly epic eSport.


I'm not claiming that BW is a bad old game. I rather enjoyed playing it for several years, although I stopped before it became the national sport of South Korea.


Dude, just stop talking about BW .. Like seriously. Learn to count and Learn when BW was released and learn how WCG/Korean E-Sport Scene began.

http://en.wikipedia.org/wiki/StarCraft:_Brood_War
http://en.wikipedia.org/wiki/Starleague_(Ongamenet)
http://en.wikipedia.org/wiki/World_Cyber_Games

Adn even back then .. the exposure was horrendous compared to what SC2 have in terms of advertisements and force-fed playing.


So your argument is that these first leagues sprang forth and there was the sun, the glory of Brood War? There was zero ramp up, zero changes over those years until things settled in? No stagnation in the beginning? No small crowds? No downswings in popularity?

The exposure inside of Korea was immense - it was put on TV because it had a lot of support from the general population. The game was ubiquitous in PC bangs. As for force-fed playing - I don't know of anyone that is putting guns to people's head to make them play SC2. Sospa is there, TLS is there - the tournaments are there. (The money is less, but then that was happening even when BW was the only game.)

I'm not attempting to tell you BW sucked. I'm not attempting to tell you that BW was great. I'm trying to say you're premature in declaring SC2 is dead, it will never work out, etc. There's enough wringing of hands and proclamations that eSports doom is upon us, we don't need smug people congratulating themselves on how they saw it all coming because SC2 was a pale, horrible abomination that defiled the legacy of BW. (I'm sure arguments could be made, but I'm not interested.)


We do. We need them. It will show how fucked up Blizzard made this game for people who have been anticipating for a good game. Who, every early morning way before the sun is going to rise, stay up just so they can watch their games live. You claim you've played BW "several years" when in truth, is just bull but that doesn't matter.
fur
Your argument was that SC2 only had 3 years on it's belt and that's where you are fucking wrong. SC2 was trampled on the ruin that was BW so it can achieve something yet failed in doing so because it was developed too fucking poor.

Even Blizzard admitted that they aren't patching the game for the pros. They are patching for Gold Scrubs. They also tore down the very foundation of the beginning of E-sport

It's fucking clear how SC2 is going nowhere in Korea. And you think a couple of tournaments outside will make this game into mainstream? You need Media, Big Corporations for sponsors, and dedicated players willing to sacrifice their future and education for the chance to play on Live, Nationwide TV. And if it doesn't carry on in Korea, and let me ask again: Where the fuck do you think SC2 is going to have a shot at becoming truly mainstream??


Let's address all the things wrong with this post!

This might be a shocker - but sc2 has had only three years 'on it's belt'. You can cry about it being built on the ruin of broodwar because aldskfjksldjfklsfjkkkkk bw semen, but the interactions between units and the tricks of the trade developed over the course of many years of games being played for hours a day between professional players that do nothing but play this exact game.

Then: "they are patching for gold scrubs". 1) Source pls. 2) Apparently patching for gold scrubs still leads to a less than 60% winrate in any matchup, which is awful(?)

Sure sc2 might not be growing any further. BW is coming back slightly because of the forced shrink. Even if BW hadn't been forcibly retired, it's my guess that LoL (or HoN, or Dota2, or something) would have replaced BW eventually. At some point, people who were 8 when bw came out, 15 when it was in it's prime, become 25-30 year olds with jobs and things to do and stop being fans. And then the next generation fills the space-and with the advent of the Moba market, going to pc bangs after school becomes a much more teamwork with friends rather than 1v1 experience. If you had friends in gold while you were in masters, would they want to 1v1 you? Wouldn't you rather play a new, cool, 5 man team game with better graphics and an easier time to learn the basics?

Blizzard's BW crush was a good thing. How much more painful would it have been for you BW purists to watch the game die slowly over a year, or two, or three, as LoL grows in popularity? One year MBC/Oz/FOX are gone... STX the next... Stars the year after that.... TBLS retires and you get players like Rain, Soulkey, and Bogus to take the elite throne... Then one day Samsung disbands.... after that 8th/Green Wings...

At least, with Blizzard Crush, you get to see the BW scene revive itself and grow into a stable but small section of esports. At some point the same thing will happen with sc2, and LoL, and so on-they join shooters and fighters and games like wc3 with pocket scenes instead of full outfits. The only difference is BW is growing into its pocket right now instead of shrinking steadily.
Jo Byung Se #1 fan | CJ_Rush(reborn) fan | Liquid'Jinro(ret) fan | Liquid'Taeja fan | oGsTheSuperNada fan | Iris[gm](ret) fan |
bduddy
Profile Joined May 2012
United States1326 Posts
Last Edited: 2013-09-03 05:37:10
September 03 2013 05:36 GMT
#682
On September 02 2013 22:40 Gravesong wrote:
Show nested quote +
On September 02 2013 13:54 XXXSmOke wrote:
What this all comes down to is the casual player. I don't think we can stress this enough and why Sc2 is in the position it is in.

fuck the pro scene, what this game really comes down to is do you enjoy it or not?

This is the first RTS where ive truly seen an overwhelming amount of people from day 1 just bitch and bitch(and for good reason) about how horribly boring the game is.

The casual players are the true cataclysm of sc2.

Millions and Millions of people are viewing the fuck out of pro scene moba??

Why you ask?

Because they actually enjoy the game they play, the pro league is a nice plus to playing the game.

I wish I could say this about Sc2 but we obviously cant, theres hundreds of people here who cant even pull up the urge to play 1 game of sc2.

And then you get all these people that go "Oh Jeez why is everyone so negative! I dont get it" Its not to hard to figure out.

I would trade every moment of watching sc2 for an actual game that I enjoyed in a heartbeat.

After all in anything competitive it always starts with a fun casual game that attracts many people to the sport THEN it becomes competitive.... Not "We design this game to be a sport"

How do you guys think basketball got to a professional level? Do you think some random guy said "hmmm let me make a sport that will have professional athletes that get paid to play? No the guy fucking thought it would be cool to put a ball through a hoop.

Another example would be crossfit. What started out as a popular workout method for casual people to get slightly competitive with.. is now becoming a a major force all around the world with a competitive scene that is growing massively.

TL:DR Let the sport create itself like BW did in the early days, worry about the casuals and that people ENJOY it. dont make a game that is a sport or you will fail miserably like blizz.


Wow. This is really well put, and I haven't really thought of it from this perspective. BW became popular because it was a cheap game and cheap entertainment in PC bangs, which led to a lot of people playing and the scene growing organically.
Cheap? You mean, probably the most pirated game in history?
Blizzard needs to make money somehow... has anyone looked at the credits of HoTS lately? They go on forever...
>Liquid'Nazgul: Of course you are completely right
shaftofpleasure
Profile Blog Joined December 2011
Korea (North)1375 Posts
Last Edited: 2013-09-03 05:59:45
September 03 2013 05:59 GMT
#683
On September 03 2013 14:32 GTPGlitch wrote:
Show nested quote +
On September 02 2013 20:53 shaftofpleasure wrote:
On September 02 2013 16:36 felisconcolori wrote:
On September 02 2013 14:55 shaftofpleasure wrote:
On September 02 2013 14:29 felisconcolori wrote:
On September 02 2013 13:49 Arco wrote:
On September 02 2013 11:26 felisconcolori wrote:
On September 02 2013 11:11 Xiphos wrote:
On September 02 2013 11:05 felisconcolori wrote:
On September 02 2013 09:24 Xiphos wrote:
[quote]

The problem (or should I say, a blessing) with BW was that in term of gameplay, everything remained much mystery until 2007, 2007. The micro potential, unit interaction, management skills, macro, multitask abilities were slowly shuffled out. And that's many of the mystique from fan's standpoint that make people think "Wow, I wonder what new tactical platform will arise next?" In SC2, since all of those concepts were developed pre-emptively, well, the game have already reached its maturation stage.


So, what you're saying is... Broodlord/Infestor at the end of WoL was something Blizzard knew, and had designed, and was fully realized throught the community before the game was released?

People are still discovering new ways to use units, and Blizzard is still patching those units - BroodWar was done and finished before it ever took off in popularity. SC2 as a game is still evolving and growing, and has another expansion to come. I think really that's it's premature to judge the game a failure, and you're really rocking those rose tinted glasses.



Those are not the CORE concept of an RTS but Micro, Unit interaction, managing economy, macro, multitasking are the the VITUAL crucial aspects of the genre. Broolord/Infestor is simply a unit combination.



I'm not seeing the massive difference that makes BW an immediately superior and clearly better game. But that is a discussion outside the scope of the thread.


+ Show Spoiler +
http://www.youtube.com/watch?v=kxx55e1ZQCY


Here is one big reason why BW is an immediately superior game.

Most people who spew off things about the "rose tinted glasses" and try to claim that SC:BW is an old bad game must have no real understanding of SC:BW and how watered down StarCraft RTS gameplay is in SC2 compared to SC1.

A typical game of SC2 is acquiring three bases and maxing a 200/200 army with one big battle to decide the game -- which isn't a very appealing eSport. The back and forth action with huge awesome fights (that don't immediately end the game, which allows for comebacks) and excitement all around the map in addition to the strategy is what made SC:BW a truly epic eSport.


I'm not claiming that BW is a bad old game. I rather enjoyed playing it for several years, although I stopped before it became the national sport of South Korea.


Dude, just stop talking about BW .. Like seriously. Learn to count and Learn when BW was released and learn how WCG/Korean E-Sport Scene began.

http://en.wikipedia.org/wiki/StarCraft:_Brood_War
http://en.wikipedia.org/wiki/Starleague_(Ongamenet)
http://en.wikipedia.org/wiki/World_Cyber_Games

Adn even back then .. the exposure was horrendous compared to what SC2 have in terms of advertisements and force-fed playing.


So your argument is that these first leagues sprang forth and there was the sun, the glory of Brood War? There was zero ramp up, zero changes over those years until things settled in? No stagnation in the beginning? No small crowds? No downswings in popularity?

The exposure inside of Korea was immense - it was put on TV because it had a lot of support from the general population. The game was ubiquitous in PC bangs. As for force-fed playing - I don't know of anyone that is putting guns to people's head to make them play SC2. Sospa is there, TLS is there - the tournaments are there. (The money is less, but then that was happening even when BW was the only game.)

I'm not attempting to tell you BW sucked. I'm not attempting to tell you that BW was great. I'm trying to say you're premature in declaring SC2 is dead, it will never work out, etc. There's enough wringing of hands and proclamations that eSports doom is upon us, we don't need smug people congratulating themselves on how they saw it all coming because SC2 was a pale, horrible abomination that defiled the legacy of BW. (I'm sure arguments could be made, but I'm not interested.)


We do. We need them. It will show how fucked up Blizzard made this game for people who have been anticipating for a good game. Who, every early morning way before the sun is going to rise, stay up just so they can watch their games live. You claim you've played BW "several years" when in truth, is just bull but that doesn't matter.
fur
Your argument was that SC2 only had 3 years on it's belt and that's where you are fucking wrong. SC2 was trampled on the ruin that was BW so it can achieve something yet failed in doing so because it was developed too fucking poor.

Even Blizzard admitted that they aren't patching the game for the pros. They are patching for Gold Scrubs. They also tore down the very foundation of the beginning of E-sport

It's fucking clear how SC2 is going nowhere in Korea. And you think a couple of tournaments outside will make this game into mainstream? You need Media, Big Corporations for sponsors, and dedicated players willing to sacrifice their future and education for the chance to play on Live, Nationwide TV. And if it doesn't carry on in Korea, and let me ask again: Where the fuck do you think SC2 is going to have a shot at becoming truly mainstream??


Let's address all the things wrong with this post!

This might be a shocker - but sc2 has had only three years 'on it's belt'. You can cry about it being built on the ruin of broodwar because aldskfjksldjfklsfjkkkkk bw semen, but the interactions between units and the tricks of the trade developed over the course of many years of games being played for hours a day between professional players that do nothing but play this exact game.

Then: "they are patching for gold scrubs". 1) Source pls. 2) Apparently patching for gold scrubs still leads to a less than 60% winrate in any matchup, which is awful(?)

Sure sc2 might not be growing any further. BW is coming back slightly because of the forced shrink. Even if BW hadn't been forcibly retired, it's my guess that LoL (or HoN, or Dota2, or something) would have replaced BW eventually. At some point, people who were 8 when bw came out, 15 when it was in it's prime, become 25-30 year olds with jobs and things to do and stop being fans. And then the next generation fills the space-and with the advent of the Moba market, going to pc bangs after school becomes a much more teamwork with friends rather than 1v1 experience. If you had friends in gold while you were in masters, would they want to 1v1 you? Wouldn't you rather play a new, cool, 5 man team game with better graphics and an easier time to learn the basics?

Blizzard's BW crush was a good thing. How much more painful would it have been for you BW purists to watch the game die slowly over a year, or two, or three, as LoL grows in popularity? One year MBC/Oz/FOX are gone... STX the next... Stars the year after that.... TBLS retires and you get players like Rain, Soulkey, and Bogus to take the elite throne... Then one day Samsung disbands.... after that 8th/Green Wings...

At least, with Blizzard Crush, you get to see the BW scene revive itself and grow into a stable but small section of esports. At some point the same thing will happen with sc2, and LoL, and so on-they join shooters and fighters and games like wc3 with pocket scenes instead of full outfits. The only difference is BW is growing into its pocket right now instead of shrinking steadily.


Asking me for source about Blizz patching SC2 for scrubs clearly means you haven't been following your own patching/scene ..

People need to learn about their game's history but anyways, you schmucks won't be having your precious SC2 scene after 2 years or maybe less with the way things are going for you. You didn't even need a fucking scandal for Corporations to back out from your game and the way Blizz is heading, you'll become one of those CoD fanboys who retaliate upon a simple attack on your game. Enjoy your 'have been scene while it lasts'.

Fanboys can't even handle off-season pressure.

User was warned for this post
It's either the holes of my nose are getting smaller or my fingers are getting bigger. /// Always Rooting for the Underdog. Hyuk/Sin/Jaehoon/Juni/Hyvva/Hoejja/Canata //// Hiding in thread somewhere where BW is still in it's pure form here on TL.
PanN
Profile Blog Joined December 2008
United States2828 Posts
September 03 2013 06:18 GMT
#684
On September 03 2013 14:59 shaftofpleasure wrote:
Show nested quote +
On September 03 2013 14:32 GTPGlitch wrote:
On September 02 2013 20:53 shaftofpleasure wrote:
On September 02 2013 16:36 felisconcolori wrote:
On September 02 2013 14:55 shaftofpleasure wrote:
On September 02 2013 14:29 felisconcolori wrote:
On September 02 2013 13:49 Arco wrote:
On September 02 2013 11:26 felisconcolori wrote:
On September 02 2013 11:11 Xiphos wrote:
On September 02 2013 11:05 felisconcolori wrote:
[quote]

So, what you're saying is... Broodlord/Infestor at the end of WoL was something Blizzard knew, and had designed, and was fully realized throught the community before the game was released?

People are still discovering new ways to use units, and Blizzard is still patching those units - BroodWar was done and finished before it ever took off in popularity. SC2 as a game is still evolving and growing, and has another expansion to come. I think really that's it's premature to judge the game a failure, and you're really rocking those rose tinted glasses.



Those are not the CORE concept of an RTS but Micro, Unit interaction, managing economy, macro, multitasking are the the VITUAL crucial aspects of the genre. Broolord/Infestor is simply a unit combination.



I'm not seeing the massive difference that makes BW an immediately superior and clearly better game. But that is a discussion outside the scope of the thread.


+ Show Spoiler +
http://www.youtube.com/watch?v=kxx55e1ZQCY


Here is one big reason why BW is an immediately superior game.

Most people who spew off things about the "rose tinted glasses" and try to claim that SC:BW is an old bad game must have no real understanding of SC:BW and how watered down StarCraft RTS gameplay is in SC2 compared to SC1.

A typical game of SC2 is acquiring three bases and maxing a 200/200 army with one big battle to decide the game -- which isn't a very appealing eSport. The back and forth action with huge awesome fights (that don't immediately end the game, which allows for comebacks) and excitement all around the map in addition to the strategy is what made SC:BW a truly epic eSport.


I'm not claiming that BW is a bad old game. I rather enjoyed playing it for several years, although I stopped before it became the national sport of South Korea.


Dude, just stop talking about BW .. Like seriously. Learn to count and Learn when BW was released and learn how WCG/Korean E-Sport Scene began.

http://en.wikipedia.org/wiki/StarCraft:_Brood_War
http://en.wikipedia.org/wiki/Starleague_(Ongamenet)
http://en.wikipedia.org/wiki/World_Cyber_Games

Adn even back then .. the exposure was horrendous compared to what SC2 have in terms of advertisements and force-fed playing.


So your argument is that these first leagues sprang forth and there was the sun, the glory of Brood War? There was zero ramp up, zero changes over those years until things settled in? No stagnation in the beginning? No small crowds? No downswings in popularity?

The exposure inside of Korea was immense - it was put on TV because it had a lot of support from the general population. The game was ubiquitous in PC bangs. As for force-fed playing - I don't know of anyone that is putting guns to people's head to make them play SC2. Sospa is there, TLS is there - the tournaments are there. (The money is less, but then that was happening even when BW was the only game.)

I'm not attempting to tell you BW sucked. I'm not attempting to tell you that BW was great. I'm trying to say you're premature in declaring SC2 is dead, it will never work out, etc. There's enough wringing of hands and proclamations that eSports doom is upon us, we don't need smug people congratulating themselves on how they saw it all coming because SC2 was a pale, horrible abomination that defiled the legacy of BW. (I'm sure arguments could be made, but I'm not interested.)


We do. We need them. It will show how fucked up Blizzard made this game for people who have been anticipating for a good game. Who, every early morning way before the sun is going to rise, stay up just so they can watch their games live. You claim you've played BW "several years" when in truth, is just bull but that doesn't matter.
fur
Your argument was that SC2 only had 3 years on it's belt and that's where you are fucking wrong. SC2 was trampled on the ruin that was BW so it can achieve something yet failed in doing so because it was developed too fucking poor.

Even Blizzard admitted that they aren't patching the game for the pros. They are patching for Gold Scrubs. They also tore down the very foundation of the beginning of E-sport

It's fucking clear how SC2 is going nowhere in Korea. And you think a couple of tournaments outside will make this game into mainstream? You need Media, Big Corporations for sponsors, and dedicated players willing to sacrifice their future and education for the chance to play on Live, Nationwide TV. And if it doesn't carry on in Korea, and let me ask again: Where the fuck do you think SC2 is going to have a shot at becoming truly mainstream??


Let's address all the things wrong with this post!

This might be a shocker - but sc2 has had only three years 'on it's belt'. You can cry about it being built on the ruin of broodwar because aldskfjksldjfklsfjkkkkk bw semen, but the interactions between units and the tricks of the trade developed over the course of many years of games being played for hours a day between professional players that do nothing but play this exact game.

Then: "they are patching for gold scrubs". 1) Source pls. 2) Apparently patching for gold scrubs still leads to a less than 60% winrate in any matchup, which is awful(?)

Sure sc2 might not be growing any further. BW is coming back slightly because of the forced shrink. Even if BW hadn't been forcibly retired, it's my guess that LoL (or HoN, or Dota2, or something) would have replaced BW eventually. At some point, people who were 8 when bw came out, 15 when it was in it's prime, become 25-30 year olds with jobs and things to do and stop being fans. And then the next generation fills the space-and with the advent of the Moba market, going to pc bangs after school becomes a much more teamwork with friends rather than 1v1 experience. If you had friends in gold while you were in masters, would they want to 1v1 you? Wouldn't you rather play a new, cool, 5 man team game with better graphics and an easier time to learn the basics?

Blizzard's BW crush was a good thing. How much more painful would it have been for you BW purists to watch the game die slowly over a year, or two, or three, as LoL grows in popularity? One year MBC/Oz/FOX are gone... STX the next... Stars the year after that.... TBLS retires and you get players like Rain, Soulkey, and Bogus to take the elite throne... Then one day Samsung disbands.... after that 8th/Green Wings...

At least, with Blizzard Crush, you get to see the BW scene revive itself and grow into a stable but small section of esports. At some point the same thing will happen with sc2, and LoL, and so on-they join shooters and fighters and games like wc3 with pocket scenes instead of full outfits. The only difference is BW is growing into its pocket right now instead of shrinking steadily.


Asking me for source about Blizz patching SC2 for scrubs clearly means you haven't been following your own patching/scene ..

People need to learn about their game's history but anyways, you schmucks won't be having your precious SC2 scene after 2 years or maybe less with the way things are going for you. You didn't even need a fucking scandal for Corporations to back out from your game and the way Blizz is heading, you'll become one of those CoD fanboys who retaliate upon a simple attack on your game. Enjoy your 'have been scene while it lasts'.

Fanboys can't even handle off-season pressure.


I may actually agree with you, but the way you're arguing is incredibly fucking frustrating. I can't even read your entire post without feeling shitty my self, thats how much your attitude leaks on to others when you're like that.

Too much doom saying in SC2 scene, needs more people actually doing things.
We have multiple brackets generated in advance. Relax . (Kennigit) I just simply do not understand how it can be the time to play can be 22nd at 9:30 pm PST / midnight the 23rd at the same time. (GGzerg)
digmouse
Profile Blog Joined November 2010
China6330 Posts
Last Edited: 2013-09-03 06:37:41
September 03 2013 06:37 GMT
#685
Samsung might also purchase the entire MVP team including their SC2 squad. Also Stork definitely not retiring.
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
Thrillz
Profile Joined May 2012
4313 Posts
September 03 2013 06:44 GMT
#686
On September 03 2013 15:37 digmouse wrote:
Samsung might also purchase the entire MVP team including their SC2 squad. Also Stork definitely not retiring.


Samsung doesn't have THAT much free money to throw away...
SamirDuran
Profile Joined May 2012
Philippines894 Posts
September 03 2013 06:46 GMT
#687
On September 03 2013 12:34 Ureth_RA wrote:
I'm afraid of even trying LoL becsuse I might end up liking it more than sc2 which just can't happen


I've tried LoL. It's a good game but I keep coming back for sc2 and I don't know why.
Don't practice until you can get it right, practice until you can't get it wrong.
Baroninthetree
Profile Joined August 2012
United States473 Posts
September 03 2013 06:59 GMT
#688
On September 03 2013 15:46 SamirDuran wrote:
Show nested quote +
On September 03 2013 12:34 Ureth_RA wrote:
I'm afraid of even trying LoL becsuse I might end up liking it more than sc2 which just can't happen


I've tried LoL. It's a good game but I keep coming back for sc2 and I don't know why.

Same here. Tried lol dots dota2, but casual game after all, scii is the only love.
Go try it man, if you really like it, you should play it.
Waxangel
Profile Blog Joined September 2002
United States33448 Posts
Last Edited: 2013-09-03 07:42:34
September 03 2013 07:42 GMT
#689
OSEN reports that Samsung is looking to acquire MVP Ozone (their championship class LoL team) for a sum in the region of $300,000~500,000

http://sports.news.naver.com/sports/index.nhn?category=sports_esports&ctg=news&mod=read&office_id=109&article_id=0002609301
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
felisconcolori
Profile Blog Joined October 2011
United States6168 Posts
Last Edited: 2013-09-03 07:53:07
September 03 2013 07:50 GMT
#690
On September 03 2013 15:44 Thrillz wrote:
Show nested quote +
On September 03 2013 15:37 digmouse wrote:
Samsung might also purchase the entire MVP team including their SC2 squad. Also Stork definitely not retiring.


Samsung doesn't have THAT much free money to throw away...


Dude. They're effing Samsung. If the company steps up (and that's a big if, I'll grant you) they could buy all the teams - the financials for Samsung and all the assorted companies they own is huge. (Maybe if they wind up having to pay Apple for some bogus patents they could feel a pinch.)

Lemme revise the above - if Samsung decided to step up and sponsor a huge increase in Samsung Khan's operating budget. Samsung Khan probably themselves aren't super flush with cash, but if the suits in Samsung love the team...
Yes, I email sponsors... to thank them. Don't post drunk, kids. My king, what has become of you?
riyanme
Profile Joined September 2010
Philippines940 Posts
Last Edited: 2013-09-03 12:37:52
September 03 2013 12:36 GMT
#691
On September 02 2013 23:01 shaftofpleasure wrote:
Show nested quote +
On September 02 2013 22:39 Shikyo wrote:
On September 02 2013 22:26 Boonbag wrote:
On September 02 2013 22:24 Shikyo wrote:
On September 02 2013 21:07 Boonbag wrote:
You just do not profane the sacred shrine of the rts by hiring the lead designer of c&c to make the sequel.
Bw gods have no mercy for such arrogance. And rightfully so in this case.

This is slightly inaccurate. It's just the newer C&Cs that are awful. Some of the older ones were incredible, some of the best RTS's ever made.


oh well i always thought they were kinda shitty

Really? I loved C&C, Red Alert and Red Alert 2 :/ I guess people do have different tastes but I find it difficult to objectively say those games are bad even though they aren't SCBW level.


Though well, their design direction still might not have been the best for competitive gaming


those games weren't made for e-sports .. it's like Skyrim, or Civ or Sims or Surgeon Simulator or Total War .. fun games for the sake of having fun. SC2 was made solely for a competitive scene. Most SC2 fans tends to forget that Blizzard is poor in balancing games without removing the fun in them. Maps were the ones that truly innovated the BW scene. If People kept on playing LT Vanilla, Terran would've roflstomp the competition like it did back then. Warcraft III was so balanced that it became a rock-paper-scissor game with Heroes becoming the wildcard of every matchup.

Show nested quote +
On September 02 2013 22:40 Gravesong wrote:
On September 02 2013 13:54 XXXSmOke wrote:
What this all comes down to is the casual player. I don't think we can stress this enough and why Sc2 is in the position it is in.

fuck the pro scene, what this game really comes down to is do you enjoy it or not?

This is the first RTS where ive truly seen an overwhelming amount of people from day 1 just bitch and bitch(and for good reason) about how horribly boring the game is.

The casual players are the true cataclysm of sc2.

Millions and Millions of people are viewing the fuck out of pro scene moba??

Why you ask?

Because they actually enjoy the game they play, the pro league is a nice plus to playing the game.

I wish I could say this about Sc2 but we obviously cant, theres hundreds of people here who cant even pull up the urge to play 1 game of sc2.

And then you get all these people that go "Oh Jeez why is everyone so negative! I dont get it" Its not to hard to figure out.

I would trade every moment of watching sc2 for an actual game that I enjoyed in a heartbeat.

After all in anything competitive it always starts with a fun casual game that attracts many people to the sport THEN it becomes competitive.... Not "We design this game to be a sport"

How do you guys think basketball got to a professional level? Do you think some random guy said "hmmm let me make a sport that will have professional athletes that get paid to play? No the guy fucking thought it would be cool to put a ball through a hoop.

Another example would be crossfit. What started out as a popular workout method for casual people to get slightly competitive with.. is now becoming a a major force all around the world with a competitive scene that is growing massively.

TL:DR Let the sport create itself like BW did in the early days, worry about the casuals and that people ENJOY it. dont make a game that is a sport or you will fail miserably like blizz.


Wow. This is really well put, and I haven't really thought of it from this perspective. BW became popular because it was a cheap game and cheap entertainment in PC bangs, which led to a lot of people playing and the scene growing organically.


With a single copy of BW, 4 players can play on b.net with them playing in different servers and if talking about LAN, it non-unique serial numbers won't hinder you from playing multiplayer with 7 friends.



very true indeed...
to be fare, i think blizz is doing their best... its just it isn't enough or simply incompentent (haha!).

when can we see a 2v2 SC2 just like in BW Proleague before?
so we can see TEAM plays....


@WAXANGEL

WTF!!!!!!!!!!!!!!!

-
lolfail9001
Profile Joined August 2013
Russian Federation40190 Posts
September 03 2013 12:44 GMT
#692
On September 03 2013 21:36 riyanme wrote:
Show nested quote +
On September 02 2013 23:01 shaftofpleasure wrote:
On September 02 2013 22:39 Shikyo wrote:
On September 02 2013 22:26 Boonbag wrote:
On September 02 2013 22:24 Shikyo wrote:
On September 02 2013 21:07 Boonbag wrote:
You just do not profane the sacred shrine of the rts by hiring the lead designer of c&c to make the sequel.
Bw gods have no mercy for such arrogance. And rightfully so in this case.

This is slightly inaccurate. It's just the newer C&Cs that are awful. Some of the older ones were incredible, some of the best RTS's ever made.


oh well i always thought they were kinda shitty

Really? I loved C&C, Red Alert and Red Alert 2 :/ I guess people do have different tastes but I find it difficult to objectively say those games are bad even though they aren't SCBW level.


Though well, their design direction still might not have been the best for competitive gaming


those games weren't made for e-sports .. it's like Skyrim, or Civ or Sims or Surgeon Simulator or Total War .. fun games for the sake of having fun. SC2 was made solely for a competitive scene. Most SC2 fans tends to forget that Blizzard is poor in balancing games without removing the fun in them. Maps were the ones that truly innovated the BW scene. If People kept on playing LT Vanilla, Terran would've roflstomp the competition like it did back then. Warcraft III was so balanced that it became a rock-paper-scissor game with Heroes becoming the wildcard of every matchup.

On September 02 2013 22:40 Gravesong wrote:
On September 02 2013 13:54 XXXSmOke wrote:
What this all comes down to is the casual player. I don't think we can stress this enough and why Sc2 is in the position it is in.

fuck the pro scene, what this game really comes down to is do you enjoy it or not?

This is the first RTS where ive truly seen an overwhelming amount of people from day 1 just bitch and bitch(and for good reason) about how horribly boring the game is.

The casual players are the true cataclysm of sc2.

Millions and Millions of people are viewing the fuck out of pro scene moba??

Why you ask?

Because they actually enjoy the game they play, the pro league is a nice plus to playing the game.

I wish I could say this about Sc2 but we obviously cant, theres hundreds of people here who cant even pull up the urge to play 1 game of sc2.

And then you get all these people that go "Oh Jeez why is everyone so negative! I dont get it" Its not to hard to figure out.

I would trade every moment of watching sc2 for an actual game that I enjoyed in a heartbeat.

After all in anything competitive it always starts with a fun casual game that attracts many people to the sport THEN it becomes competitive.... Not "We design this game to be a sport"

How do you guys think basketball got to a professional level? Do you think some random guy said "hmmm let me make a sport that will have professional athletes that get paid to play? No the guy fucking thought it would be cool to put a ball through a hoop.

Another example would be crossfit. What started out as a popular workout method for casual people to get slightly competitive with.. is now becoming a a major force all around the world with a competitive scene that is growing massively.

TL:DR Let the sport create itself like BW did in the early days, worry about the casuals and that people ENJOY it. dont make a game that is a sport or you will fail miserably like blizz.


Wow. This is really well put, and I haven't really thought of it from this perspective. BW became popular because it was a cheap game and cheap entertainment in PC bangs, which led to a lot of people playing and the scene growing organically.


With a single copy of BW, 4 players can play on b.net with them playing in different servers and if talking about LAN, it non-unique serial numbers won't hinder you from playing multiplayer with 7 friends.



very true indeed...
to be fare, i think blizz is doing their best... its just it isn't enough or simply incompentent (haha!).

when can we see a 2v2 SC2 just like in BW Proleague before?
so we can see TEAM plays....


@WAXANGEL

WTF!!!!!!!!!!!!!!!


Can someone remind me the reason Proleague dropped 2v2 anyone? As for 2v2 SC2.... it would be worse than worst MOBA ever made.
DeMoN pulls off a Miracle and Flies to the Moon
vthree
Profile Joined November 2011
Hong Kong8039 Posts
September 03 2013 12:45 GMT
#693
On September 03 2013 16:50 felisconcolori wrote:
Show nested quote +
On September 03 2013 15:44 Thrillz wrote:
On September 03 2013 15:37 digmouse wrote:
Samsung might also purchase the entire MVP team including their SC2 squad. Also Stork definitely not retiring.


Samsung doesn't have THAT much free money to throw away...


Dude. They're effing Samsung. If the company steps up (and that's a big if, I'll grant you) they could buy all the teams - the financials for Samsung and all the assorted companies they own is huge. (Maybe if they wind up having to pay Apple for some bogus patents they could feel a pinch.)

Lemme revise the above - if Samsung decided to step up and sponsor a huge increase in Samsung Khan's operating budget. Samsung Khan probably themselves aren't super flush with cash, but if the suits in Samsung love the team...


Yup, and Samsung is one company which has a big international market. Companies like SKT, KT, etc pretty much care about the domestic market.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
Last Edited: 2013-09-03 13:03:24
September 03 2013 13:01 GMT
#694
On September 03 2013 21:45 vthree wrote:
Show nested quote +
On September 03 2013 16:50 felisconcolori wrote:
On September 03 2013 15:44 Thrillz wrote:
On September 03 2013 15:37 digmouse wrote:
Samsung might also purchase the entire MVP team including their SC2 squad. Also Stork definitely not retiring.


Samsung doesn't have THAT much free money to throw away...


Dude. They're effing Samsung. If the company steps up (and that's a big if, I'll grant you) they could buy all the teams - the financials for Samsung and all the assorted companies they own is huge. (Maybe if they wind up having to pay Apple for some bogus patents they could feel a pinch.)

Lemme revise the above - if Samsung decided to step up and sponsor a huge increase in Samsung Khan's operating budget. Samsung Khan probably themselves aren't super flush with cash, but if the suits in Samsung love the team...


Yup, and Samsung is one company which has a big international market. Companies like SKT, KT, etc pretty much care about the domestic market.

Exactly, which LoL being so popular in Korea it only makes sense for SKT and KT to focus on LoL. But that doesn't mean there isn't value in the SC2 scene for Korean companies with a larger international market. Companies like Acer(who is not Korean, but still invests in the scene) and Samsung are willing to put money out there. Its just a question of which teams can find these sponsorships and where the sponsors want the viewers. If there are more foreign viewers for GSTL, then they will focus there. If their sponsor is mostly based in Korea, then Proleague is likely the place.

It will take time to short this stuff out, but its not the crazy end of the days like people say it is.

Edit: I think shaftofpleasure is playing the role of all BW elitist rolled into one, with his own super agro take on the role. He is trying for some sort of TL award.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
lolfail9001
Profile Joined August 2013
Russian Federation40190 Posts
September 03 2013 13:06 GMT
#695
On September 03 2013 22:01 Plansix wrote:
Show nested quote +
On September 03 2013 21:45 vthree wrote:
On September 03 2013 16:50 felisconcolori wrote:
On September 03 2013 15:44 Thrillz wrote:
On September 03 2013 15:37 digmouse wrote:
Samsung might also purchase the entire MVP team including their SC2 squad. Also Stork definitely not retiring.


Samsung doesn't have THAT much free money to throw away...


Dude. They're effing Samsung. If the company steps up (and that's a big if, I'll grant you) they could buy all the teams - the financials for Samsung and all the assorted companies they own is huge. (Maybe if they wind up having to pay Apple for some bogus patents they could feel a pinch.)

Lemme revise the above - if Samsung decided to step up and sponsor a huge increase in Samsung Khan's operating budget. Samsung Khan probably themselves aren't super flush with cash, but if the suits in Samsung love the team...


Yup, and Samsung is one company which has a big international market. Companies like SKT, KT, etc pretty much care about the domestic market.

Exactly, which LoL being so popular in Korea it only makes sense for SKT and KT to focus on LoL. But that doesn't mean there isn't value in the SC2 scene for Korean companies with a larger international market. Companies like Acer(who is not Korean, but still invests in the scene) and Samsung are willing to put money out there. Its just a question of which teams can find these sponsorships and where the sponsors want the viewers. If there are more foreign viewers for GSTL, then they will focus there. If their sponsor is mostly based in Korea, then Proleague is likely the place.

It will take time to short this stuff out, but its not the crazy end of the days like people say it is.

Edit: I think shaftofpleasure is playing the role of all BW elitist rolled into one, with his own super agro take on the role. He is trying for some sort of TL award.

So TL staff gives away the TL award for the most annoying naysayer?
DeMoN pulls off a Miracle and Flies to the Moon
Plansix
Profile Blog Joined April 2011
United States60190 Posts
Last Edited: 2013-09-03 13:14:23
September 03 2013 13:13 GMT
#696
On September 03 2013 22:06 lolfail9001 wrote:
Show nested quote +
On September 03 2013 22:01 Plansix wrote:
On September 03 2013 21:45 vthree wrote:
On September 03 2013 16:50 felisconcolori wrote:
On September 03 2013 15:44 Thrillz wrote:
On September 03 2013 15:37 digmouse wrote:
Samsung might also purchase the entire MVP team including their SC2 squad. Also Stork definitely not retiring.


Samsung doesn't have THAT much free money to throw away...


Dude. They're effing Samsung. If the company steps up (and that's a big if, I'll grant you) they could buy all the teams - the financials for Samsung and all the assorted companies they own is huge. (Maybe if they wind up having to pay Apple for some bogus patents they could feel a pinch.)

Lemme revise the above - if Samsung decided to step up and sponsor a huge increase in Samsung Khan's operating budget. Samsung Khan probably themselves aren't super flush with cash, but if the suits in Samsung love the team...


Yup, and Samsung is one company which has a big international market. Companies like SKT, KT, etc pretty much care about the domestic market.

Exactly, which LoL being so popular in Korea it only makes sense for SKT and KT to focus on LoL. But that doesn't mean there isn't value in the SC2 scene for Korean companies with a larger international market. Companies like Acer(who is not Korean, but still invests in the scene) and Samsung are willing to put money out there. Its just a question of which teams can find these sponsorships and where the sponsors want the viewers. If there are more foreign viewers for GSTL, then they will focus there. If their sponsor is mostly based in Korea, then Proleague is likely the place.

It will take time to short this stuff out, but its not the crazy end of the days like people say it is.

Edit: I think shaftofpleasure is playing the role of all BW elitist rolled into one, with his own super agro take on the role. He is trying for some sort of TL award.

So TL staff gives away the TL award for the most annoying naysayer?

TL+ has the shitpost hall of fame, but that is a community effort to preserve the finest TL has to offer. It won't take the lead, which will be held by the shit post of shit posts for some time, but it could get an honorable mention. But there should be a Most Illogical Dooms Day Prophet TL award. I feel the field would be ripe with strong contenders.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Crownlol
Profile Blog Joined October 2011
United States3726 Posts
Last Edited: 2013-09-03 13:37:00
September 03 2013 13:35 GMT
#697
On September 03 2013 15:44 Thrillz wrote:
Show nested quote +
On September 03 2013 15:37 digmouse wrote:
Samsung might also purchase the entire MVP team including their SC2 squad. Also Stork definitely not retiring.


Samsung doesn't have THAT much free money to throw away...


$26.2 BILLION profit FY2012, $470B in assets EOY 2012. 2013 has been an amazing year for the company as well- they're poised to do literally whatever they want, as they eat more and more mobile market share and Apple becomes passe. Once they finish adding graphene into battery technology to sell to car manufacturers (which they are currently doing), the company is poised to literally throw money at whatever they want.

A gaming sponsorship program program would be less than pennies to a company both of their market capitalization and growth rate- however, generating buzz in the 18-35 year old crowd is golden. Samsung has always been one of the better companies as far as physical hardware is concerned (their TV's, monitors, and phones at least), and now all they need to do is get that Google/2002Apple image with the young crowd. The Galaxy tablets and S3/S4 phone are doing just that, and anything they can do to become the "hip tech company" they will. eSports is a very, very cheap investment for a company with $270+B in revenue annually.
shaGuar :: elemeNt :: XeqtR :: naikon :: method
Shiori
Profile Blog Joined July 2011
3815 Posts
September 03 2013 13:37 GMT
#698
On September 03 2013 14:36 bduddy wrote:
Show nested quote +
On September 02 2013 22:40 Gravesong wrote:
On September 02 2013 13:54 XXXSmOke wrote:
What this all comes down to is the casual player. I don't think we can stress this enough and why Sc2 is in the position it is in.

fuck the pro scene, what this game really comes down to is do you enjoy it or not?

This is the first RTS where ive truly seen an overwhelming amount of people from day 1 just bitch and bitch(and for good reason) about how horribly boring the game is.

The casual players are the true cataclysm of sc2.

Millions and Millions of people are viewing the fuck out of pro scene moba??

Why you ask?

Because they actually enjoy the game they play, the pro league is a nice plus to playing the game.

I wish I could say this about Sc2 but we obviously cant, theres hundreds of people here who cant even pull up the urge to play 1 game of sc2.

And then you get all these people that go "Oh Jeez why is everyone so negative! I dont get it" Its not to hard to figure out.

I would trade every moment of watching sc2 for an actual game that I enjoyed in a heartbeat.

After all in anything competitive it always starts with a fun casual game that attracts many people to the sport THEN it becomes competitive.... Not "We design this game to be a sport"

How do you guys think basketball got to a professional level? Do you think some random guy said "hmmm let me make a sport that will have professional athletes that get paid to play? No the guy fucking thought it would be cool to put a ball through a hoop.

Another example would be crossfit. What started out as a popular workout method for casual people to get slightly competitive with.. is now becoming a a major force all around the world with a competitive scene that is growing massively.

TL:DR Let the sport create itself like BW did in the early days, worry about the casuals and that people ENJOY it. dont make a game that is a sport or you will fail miserably like blizz.


Wow. This is really well put, and I haven't really thought of it from this perspective. BW became popular because it was a cheap game and cheap entertainment in PC bangs, which led to a lot of people playing and the scene growing organically.
Cheap? You mean, probably the most pirated game in history?
Blizzard needs to make money somehow... has anyone looked at the credits of HoTS lately? They go on forever...

Yeah, because all those people who pirated BW clearly ended up purchasing HotS, right? Oh wait, nope. That's not what happened. I'm not sure how many examples it's going to take before people realize that the people who pirate games en masse are not people who would otherwise purchase the game, particularly when the piracy occurs in countries like Korea or China (Wc3/DotA) wherein purchasing expensive games + PCs is quite rare and the LAN model thrives.
Shiori
Profile Blog Joined July 2011
3815 Posts
September 03 2013 13:39 GMT
#699
On September 03 2013 15:44 Thrillz wrote:
Show nested quote +
On September 03 2013 15:37 digmouse wrote:
Samsung might also purchase the entire MVP team including their SC2 squad. Also Stork definitely not retiring.


Samsung doesn't have THAT much free money to throw away...

Samsung could literally buy the entire eSports scene for every game without feeling it. We're talking about one of the most powerful and prosperous tech companies in the world, here.
zettai
Profile Joined July 2008
Sweden55 Posts
September 03 2013 13:41 GMT
#700
On September 02 2013 13:54 XXXSmOke wrote:
What this all comes down to is the casual player. I don't think we can stress this enough and why Sc2 is in the position it is in.

fuck the pro scene, what this game really comes down to is do you enjoy it or not?

This is the first RTS where ive truly seen an overwhelming amount of people from day 1 just bitch and bitch(and for good reason) about how horribly boring the game is.

The casual players are the true cataclysm of sc2.

Millions and Millions of people are viewing the fuck out of pro scene moba??

Why you ask?

Because they actually enjoy the game they play, the pro league is a nice plus to playing the game.

I wish I could say this about Sc2 but we obviously cant, theres hundreds of people here who cant even pull up the urge to play 1 game of sc2.

And then you get all these people that go "Oh Jeez why is everyone so negative! I dont get it" Its not to hard to figure out.

I would trade every moment of watching sc2 for an actual game that I enjoyed in a heartbeat.

After all in anything competitive it always starts with a fun casual game that attracts many people to the sport THEN it becomes competitive.... Not "We design this game to be a sport"

How do you guys think basketball got to a professional level? Do you think some random guy said "hmmm let me make a sport that will have professional athletes that get paid to play? No the guy fucking thought it would be cool to put a ball through a hoop.

Another example would be crossfit. What started out as a popular workout method for casual people to get slightly competitive with.. is now becoming a a major force all around the world with a competitive scene that is growing massively.

TL:DR Let the sport create itself like BW did in the early days, worry about the casuals and that people ENJOY it. dont make a game that is a sport or you will fail miserably like blizz.


Fucking spot on, people play games because they are fun. And that's the most important thing.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
September 03 2013 13:41 GMT
#701
On September 03 2013 22:35 Crownlol wrote:
Show nested quote +
On September 03 2013 15:44 Thrillz wrote:
On September 03 2013 15:37 digmouse wrote:
Samsung might also purchase the entire MVP team including their SC2 squad. Also Stork definitely not retiring.


Samsung doesn't have THAT much free money to throw away...


$26.2 BILLION profit FY2012, $470B in assets EOY 2012. 2013 has been an amazing year for the company as well- they're poised to do literally whatever they want, as they eat more and more mobile market share and Apple becomes passe. Once they finish adding graphene into battery technology to sell to car manufacturers (which they are currently doing), the company is poised to literally throw money at whatever they want.

A gaming sponsorship program program would be less than pennies to a company both of their market capitalization and growth rate- however, generating buzz in the 18-35 year old crowd is golden. Samsung has always been one of the better companies as far as physical hardware is concerned (their TV's, monitors, and phones at least), and now all they need to do is get that Google/2002Apple image with the young crowd. The Galaxy tablets and S3/S4 phone are doing just that, and anything they can do to become the "hip tech company" they will. eSports is a very, very cheap investment for a company with $270+B in revenue annually.

Its should also be pointed out that the 18-35 year old crowd are almost impossible(from a marketing standpoint) to deliver ads to. We are very good at dodging ads. Sundance, in one of his more interesting tweets, liked to a study they did comparing Esports fans and watching ads and normal people watching youtube videos and other media. The number of ads watched and hours watched that like 3-5 times higher(or more, I can't remember, it was a year ago or more). Its super compelling for people selling ads, since it is almost impossible to get ads to us normally(because we are very good at avoiding them).
I have the Honor to be your Obedient Servant, P.6
TL+ Member
FromShouri
Profile Blog Joined April 2012
United States862 Posts
September 03 2013 13:41 GMT
#702
On September 03 2013 21:44 lolfail9001 wrote:
Show nested quote +
On September 03 2013 21:36 riyanme wrote:
On September 02 2013 23:01 shaftofpleasure wrote:
On September 02 2013 22:39 Shikyo wrote:
On September 02 2013 22:26 Boonbag wrote:
On September 02 2013 22:24 Shikyo wrote:
On September 02 2013 21:07 Boonbag wrote:
You just do not profane the sacred shrine of the rts by hiring the lead designer of c&c to make the sequel.
Bw gods have no mercy for such arrogance. And rightfully so in this case.

This is slightly inaccurate. It's just the newer C&Cs that are awful. Some of the older ones were incredible, some of the best RTS's ever made.


oh well i always thought they were kinda shitty

Really? I loved C&C, Red Alert and Red Alert 2 :/ I guess people do have different tastes but I find it difficult to objectively say those games are bad even though they aren't SCBW level.


Though well, their design direction still might not have been the best for competitive gaming


those games weren't made for e-sports .. it's like Skyrim, or Civ or Sims or Surgeon Simulator or Total War .. fun games for the sake of having fun. SC2 was made solely for a competitive scene. Most SC2 fans tends to forget that Blizzard is poor in balancing games without removing the fun in them. Maps were the ones that truly innovated the BW scene. If People kept on playing LT Vanilla, Terran would've roflstomp the competition like it did back then. Warcraft III was so balanced that it became a rock-paper-scissor game with Heroes becoming the wildcard of every matchup.

On September 02 2013 22:40 Gravesong wrote:
On September 02 2013 13:54 XXXSmOke wrote:
What this all comes down to is the casual player. I don't think we can stress this enough and why Sc2 is in the position it is in.

fuck the pro scene, what this game really comes down to is do you enjoy it or not?

This is the first RTS where ive truly seen an overwhelming amount of people from day 1 just bitch and bitch(and for good reason) about how horribly boring the game is.

The casual players are the true cataclysm of sc2.

Millions and Millions of people are viewing the fuck out of pro scene moba??

Why you ask?

Because they actually enjoy the game they play, the pro league is a nice plus to playing the game.

I wish I could say this about Sc2 but we obviously cant, theres hundreds of people here who cant even pull up the urge to play 1 game of sc2.

And then you get all these people that go "Oh Jeez why is everyone so negative! I dont get it" Its not to hard to figure out.

I would trade every moment of watching sc2 for an actual game that I enjoyed in a heartbeat.

After all in anything competitive it always starts with a fun casual game that attracts many people to the sport THEN it becomes competitive.... Not "We design this game to be a sport"

How do you guys think basketball got to a professional level? Do you think some random guy said "hmmm let me make a sport that will have professional athletes that get paid to play? No the guy fucking thought it would be cool to put a ball through a hoop.

Another example would be crossfit. What started out as a popular workout method for casual people to get slightly competitive with.. is now becoming a a major force all around the world with a competitive scene that is growing massively.

TL:DR Let the sport create itself like BW did in the early days, worry about the casuals and that people ENJOY it. dont make a game that is a sport or you will fail miserably like blizz.


Wow. This is really well put, and I haven't really thought of it from this perspective. BW became popular because it was a cheap game and cheap entertainment in PC bangs, which led to a lot of people playing and the scene growing organically.


With a single copy of BW, 4 players can play on b.net with them playing in different servers and if talking about LAN, it non-unique serial numbers won't hinder you from playing multiplayer with 7 friends.



very true indeed...
to be fare, i think blizz is doing their best... its just it isn't enough or simply incompentent (haha!).

when can we see a 2v2 SC2 just like in BW Proleague before?
so we can see TEAM plays....


@WAXANGEL

WTF!!!!!!!!!!!!!!!


Can someone remind me the reason Proleague dropped 2v2 anyone? As for 2v2 SC2.... it would be worse than worst MOBA ever made.


There was 2v2 for a while but they said that there was a drop in viewership when they aired the 2v2 matches unless they were all "star" players. So they dropped the format and went back strictly to seven 1v1 matches.
Limited Edition, lets do some simple addition, $50 for a T-Shirt is just some ignorant bitch shit.
lolfail9001
Profile Joined August 2013
Russian Federation40190 Posts
September 03 2013 13:43 GMT
#703
On September 03 2013 22:41 FromShouri wrote:
Show nested quote +
On September 03 2013 21:44 lolfail9001 wrote:
On September 03 2013 21:36 riyanme wrote:
On September 02 2013 23:01 shaftofpleasure wrote:
On September 02 2013 22:39 Shikyo wrote:
On September 02 2013 22:26 Boonbag wrote:
On September 02 2013 22:24 Shikyo wrote:
On September 02 2013 21:07 Boonbag wrote:
You just do not profane the sacred shrine of the rts by hiring the lead designer of c&c to make the sequel.
Bw gods have no mercy for such arrogance. And rightfully so in this case.

This is slightly inaccurate. It's just the newer C&Cs that are awful. Some of the older ones were incredible, some of the best RTS's ever made.


oh well i always thought they were kinda shitty

Really? I loved C&C, Red Alert and Red Alert 2 :/ I guess people do have different tastes but I find it difficult to objectively say those games are bad even though they aren't SCBW level.


Though well, their design direction still might not have been the best for competitive gaming


those games weren't made for e-sports .. it's like Skyrim, or Civ or Sims or Surgeon Simulator or Total War .. fun games for the sake of having fun. SC2 was made solely for a competitive scene. Most SC2 fans tends to forget that Blizzard is poor in balancing games without removing the fun in them. Maps were the ones that truly innovated the BW scene. If People kept on playing LT Vanilla, Terran would've roflstomp the competition like it did back then. Warcraft III was so balanced that it became a rock-paper-scissor game with Heroes becoming the wildcard of every matchup.

On September 02 2013 22:40 Gravesong wrote:
On September 02 2013 13:54 XXXSmOke wrote:
What this all comes down to is the casual player. I don't think we can stress this enough and why Sc2 is in the position it is in.

fuck the pro scene, what this game really comes down to is do you enjoy it or not?

This is the first RTS where ive truly seen an overwhelming amount of people from day 1 just bitch and bitch(and for good reason) about how horribly boring the game is.

The casual players are the true cataclysm of sc2.

Millions and Millions of people are viewing the fuck out of pro scene moba??

Why you ask?

Because they actually enjoy the game they play, the pro league is a nice plus to playing the game.

I wish I could say this about Sc2 but we obviously cant, theres hundreds of people here who cant even pull up the urge to play 1 game of sc2.

And then you get all these people that go "Oh Jeez why is everyone so negative! I dont get it" Its not to hard to figure out.

I would trade every moment of watching sc2 for an actual game that I enjoyed in a heartbeat.

After all in anything competitive it always starts with a fun casual game that attracts many people to the sport THEN it becomes competitive.... Not "We design this game to be a sport"

How do you guys think basketball got to a professional level? Do you think some random guy said "hmmm let me make a sport that will have professional athletes that get paid to play? No the guy fucking thought it would be cool to put a ball through a hoop.

Another example would be crossfit. What started out as a popular workout method for casual people to get slightly competitive with.. is now becoming a a major force all around the world with a competitive scene that is growing massively.

TL:DR Let the sport create itself like BW did in the early days, worry about the casuals and that people ENJOY it. dont make a game that is a sport or you will fail miserably like blizz.


Wow. This is really well put, and I haven't really thought of it from this perspective. BW became popular because it was a cheap game and cheap entertainment in PC bangs, which led to a lot of people playing and the scene growing organically.


With a single copy of BW, 4 players can play on b.net with them playing in different servers and if talking about LAN, it non-unique serial numbers won't hinder you from playing multiplayer with 7 friends.



very true indeed...
to be fare, i think blizz is doing their best... its just it isn't enough or simply incompentent (haha!).

when can we see a 2v2 SC2 just like in BW Proleague before?
so we can see TEAM plays....


@WAXANGEL

WTF!!!!!!!!!!!!!!!


Can someone remind me the reason Proleague dropped 2v2 anyone? As for 2v2 SC2.... it would be worse than worst MOBA ever made.


There was 2v2 for a while but they said that there was a drop in viewership when they aired the 2v2 matches unless they were all "star" players. So they dropped the format and went back strictly to seven 1v1 matches.

Hah, makes sense. So essentially Koreans preferred having fun themselves and watch pros not have any of it :D
DeMoN pulls off a Miracle and Flies to the Moon
Plansix
Profile Blog Joined April 2011
United States60190 Posts
September 03 2013 13:43 GMT
#704
On September 03 2013 22:39 Shiori wrote:
Show nested quote +
On September 03 2013 15:44 Thrillz wrote:
On September 03 2013 15:37 digmouse wrote:
Samsung might also purchase the entire MVP team including their SC2 squad. Also Stork definitely not retiring.


Samsung doesn't have THAT much free money to throw away...

Samsung could literally buy the entire eSports scene for every game without feeling it. We're talking about one of the most powerful and prosperous tech companies in the world, here.

Which is why we need to convince them to build the Samsung Esports studio in California. If you build it, they will come.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
PVJ
Profile Blog Joined July 2012
Hungary5221 Posts
September 03 2013 13:46 GMT
#705
Crazy how quickly the game changes.
The heart's eternal vow
Crownlol
Profile Blog Joined October 2011
United States3726 Posts
Last Edited: 2013-09-03 14:01:19
September 03 2013 14:01 GMT
#706
On September 03 2013 22:43 Plansix wrote:
Show nested quote +
On September 03 2013 22:39 Shiori wrote:
On September 03 2013 15:44 Thrillz wrote:
On September 03 2013 15:37 digmouse wrote:
Samsung might also purchase the entire MVP team including their SC2 squad. Also Stork definitely not retiring.


Samsung doesn't have THAT much free money to throw away...

Samsung could literally buy the entire eSports scene for every game without feeling it. We're talking about one of the most powerful and prosperous tech companies in the world, here.

Which is why we need to convince them to build the Samsung Esports studio in California. If you build it, they will come.


Samsung eSports Arena, bro. With beer and hotdogs.
shaGuar :: elemeNt :: XeqtR :: naikon :: method
Taipoka
Profile Joined November 2012
Brazil1224 Posts
Last Edited: 2013-09-03 14:06:26
September 03 2013 14:05 GMT
#707
On September 03 2013 22:41 zettai wrote:
Show nested quote +
On September 02 2013 13:54 XXXSmOke wrote:
What this all comes down to is the casual player. I don't think we can stress this enough and why Sc2 is in the position it is in.

fuck the pro scene, what this game really comes down to is do you enjoy it or not?

This is the first RTS where ive truly seen an overwhelming amount of people from day 1 just bitch and bitch(and for good reason) about how horribly boring the game is.

The casual players are the true cataclysm of sc2.

Millions and Millions of people are viewing the fuck out of pro scene moba??

Why you ask?

Because they actually enjoy the game they play, the pro league is a nice plus to playing the game.

I wish I could say this about Sc2 but we obviously cant, theres hundreds of people here who cant even pull up the urge to play 1 game of sc2.

And then you get all these people that go "Oh Jeez why is everyone so negative! I dont get it" Its not to hard to figure out.

I would trade every moment of watching sc2 for an actual game that I enjoyed in a heartbeat.

After all in anything competitive it always starts with a fun casual game that attracts many people to the sport THEN it becomes competitive.... Not "We design this game to be a sport"

How do you guys think basketball got to a professional level? Do you think some random guy said "hmmm let me make a sport that will have professional athletes that get paid to play? No the guy fucking thought it would be cool to put a ball through a hoop.

Another example would be crossfit. What started out as a popular workout method for casual people to get slightly competitive with.. is now becoming a a major force all around the world with a competitive scene that is growing massively.

TL:DR Let the sport create itself like BW did in the early days, worry about the casuals and that people ENJOY it. dont make a game that is a sport or you will fail miserably like blizz.


Fucking spot on, people play games because they are fun. And that's the most important thing.


The most annoying thing to me, is seeing people talking about how game X is bad because its casual.
Please read again... game - casual
I will write again... game - casual
In what world this people think a game (in a non pro perspective) shouldn't be casual?
And in the 7th day, Flash stopped macroing the universe.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
September 03 2013 14:11 GMT
#708
On September 03 2013 23:01 Crownlol wrote:
Show nested quote +
On September 03 2013 22:43 Plansix wrote:
On September 03 2013 22:39 Shiori wrote:
On September 03 2013 15:44 Thrillz wrote:
On September 03 2013 15:37 digmouse wrote:
Samsung might also purchase the entire MVP team including their SC2 squad. Also Stork definitely not retiring.


Samsung doesn't have THAT much free money to throw away...

Samsung could literally buy the entire eSports scene for every game without feeling it. We're talking about one of the most powerful and prosperous tech companies in the world, here.

Which is why we need to convince them to build the Samsung Esports studio in California. If you build it, they will come.


Samsung eSports Arena, bro. With beer and hotdogs.

Exactly. We a LAN outside where I can buy both beer and hotdogs and play with friend. Really, they just need a bunch of beer. Lets bring Esports to grown up land, where it should have started in the first place. I want PBR to sponsor a team, they are already on NPR, so they clearly like throwing money weird places.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Crownlol
Profile Blog Joined October 2011
United States3726 Posts
September 03 2013 14:30 GMT
#709
On September 03 2013 23:11 Plansix wrote:
Show nested quote +
On September 03 2013 23:01 Crownlol wrote:
On September 03 2013 22:43 Plansix wrote:
On September 03 2013 22:39 Shiori wrote:
On September 03 2013 15:44 Thrillz wrote:
On September 03 2013 15:37 digmouse wrote:
Samsung might also purchase the entire MVP team including their SC2 squad. Also Stork definitely not retiring.


Samsung doesn't have THAT much free money to throw away...

Samsung could literally buy the entire eSports scene for every game without feeling it. We're talking about one of the most powerful and prosperous tech companies in the world, here.

Which is why we need to convince them to build the Samsung Esports studio in California. If you build it, they will come.


Samsung eSports Arena, bro. With beer and hotdogs.

Exactly. We a LAN outside where I can buy both beer and hotdogs and play with friend. Really, they just need a bunch of beer. Lets bring Esports to grown up land, where it should have started in the first place. I want PBR to sponsor a team, they are already on NPR, so they clearly like throwing money weird places.


Exactly my point. My first experience with MLG in person was "Holy crap, more than half this crowd is over 21. Why is all the advertising aimed at 15 year olds?". That first MLG (DC, 2011 I think) was a real eye-opener for me. Yes, it had cool lighting and stages. But there was no alcohol sales, no food sales, and all advertising was aimed at energy drinks and hot pockets. What marketer really believes that the gaming culture has stayed the same since 1997? Gamers as a whole have grown up- the products have only been out for 20 years anyway.

Want to cater to my lifestyle? Have a full bar with craft beers, and decent food. Make it a place I can bring my other adult friends that doesn't completely alienate non-gamers. Make watching WCS in person with friends a viable option to going to Champps to watch the NFL. Bam, there's your industry right there. Sportsbars have carried mainstream sports for years, and eSports needs that merchandising to sustain the industry.
shaGuar :: elemeNt :: XeqtR :: naikon :: method
CreationSoul
Profile Blog Joined August 2010
Romania231 Posts
September 03 2013 14:49 GMT
#710
On September 02 2013 16:13 kasumimi wrote:
Finally, SC2's poor design is starting to have some serious impact on the scene.
It's a pain to play, unforgiving, volatile and frustrating.
It's also boring to watch because you can tell who is going to win 10 minutes (or more...) before "gg" is typed, this after watching the same builds for the millionth time. And these are just pointers for the dozens of problems that plague the entire game.

Blizzard really needs to step up their staff choice, DB and DK had do idea that they were burdened with: creating the successor of the game that gave birth to e-sports. That's is why they delivered a badly designed game for competitive multi-player.
Colossus, roaches, healer-dropships, forcefields, marauders, infestors, warpgates, death-blobs and all the other stuff they added are fun to play through the campaign for sure. But giving overpowered units like it's candy will create an OP vs OP environment, the exact opposite of what a competitive game needs.

This problematic situation has been masked by the growing scene and by the very supportive community that is behind Starcraft. When those essential things are not enough to make a game into and solid esport one must be in denial to believe that SC2 is a beautiful and great game.


This post reflect my thought exactly. I hardly even watch SC2 anymore, let alone play it. And I used watch and play it daily. I think the game starting going downhill (for me at least) when they nerfed ghosts in WoL . Before that TvZ was a pleasure to watch and a battle between two highly skilled players was very impressive. After than (and the Queen range buff) things became much more predictable with BL+infestor dominating everything.

I think the problem with SC2 as opposed to LoL is that in LoL introducing new champions changes the game completely and not making it stale at all. In an RTS, you can't just do that.
Quitting is the easy way out...
Plansix
Profile Blog Joined April 2011
United States60190 Posts
September 03 2013 14:50 GMT
#711
On September 03 2013 23:30 Crownlol wrote:
Show nested quote +
On September 03 2013 23:11 Plansix wrote:
On September 03 2013 23:01 Crownlol wrote:
On September 03 2013 22:43 Plansix wrote:
On September 03 2013 22:39 Shiori wrote:
On September 03 2013 15:44 Thrillz wrote:
On September 03 2013 15:37 digmouse wrote:
Samsung might also purchase the entire MVP team including their SC2 squad. Also Stork definitely not retiring.


Samsung doesn't have THAT much free money to throw away...

Samsung could literally buy the entire eSports scene for every game without feeling it. We're talking about one of the most powerful and prosperous tech companies in the world, here.

Which is why we need to convince them to build the Samsung Esports studio in California. If you build it, they will come.


Samsung eSports Arena, bro. With beer and hotdogs.

Exactly. We a LAN outside where I can buy both beer and hotdogs and play with friend. Really, they just need a bunch of beer. Lets bring Esports to grown up land, where it should have started in the first place. I want PBR to sponsor a team, they are already on NPR, so they clearly like throwing money weird places.


Exactly my point. My first experience with MLG in person was "Holy crap, more than half this crowd is over 21. Why is all the advertising aimed at 15 year olds?". That first MLG (DC, 2011 I think) was a real eye-opener for me. Yes, it had cool lighting and stages. But there was no alcohol sales, no food sales, and all advertising was aimed at energy drinks and hot pockets. What marketer really believes that the gaming culture has stayed the same since 1997? Gamers as a whole have grown up- the products have only been out for 20 years anyway.

Want to cater to my lifestyle? Have a full bar with craft beers, and decent food. Make it a place I can bring my other adult friends that doesn't completely alienate non-gamers. Make watching WCS in person with friends a viable option to going to Champps to watch the NFL. Bam, there's your industry right there. Sportsbars have carried mainstream sports for years, and eSports needs that merchandising to sustain the industry.


It is one of the growing pains of Esports is getting people to understand that the people who love these games are not 17 year old kids who love hot pockets and NOS. I cannot eat that crap, my stomic will revolt against me and punish me for my transgression. Redbull getting into the scene is nice, but I want sponsored Barcrafts in each city. Boston’s barcraft scene sucks right now and there is nothing to watch at local bars(we have one that is run every 2 months or so for large events). SC2 should have ads aimed at me. I am their prime demographic, a professional who is over 30 with stable income. My demographic is the most desirable of all demographics. Some local beer company needs to sponsor a barcraft in my area and get me buying their beer.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Crownlol
Profile Blog Joined October 2011
United States3726 Posts
September 03 2013 15:09 GMT
#712
On September 03 2013 23:50 Plansix wrote:
Show nested quote +
On September 03 2013 23:30 Crownlol wrote:
On September 03 2013 23:11 Plansix wrote:
On September 03 2013 23:01 Crownlol wrote:
On September 03 2013 22:43 Plansix wrote:
On September 03 2013 22:39 Shiori wrote:
On September 03 2013 15:44 Thrillz wrote:
On September 03 2013 15:37 digmouse wrote:
Samsung might also purchase the entire MVP team including their SC2 squad. Also Stork definitely not retiring.


Samsung doesn't have THAT much free money to throw away...

Samsung could literally buy the entire eSports scene for every game without feeling it. We're talking about one of the most powerful and prosperous tech companies in the world, here.

Which is why we need to convince them to build the Samsung Esports studio in California. If you build it, they will come.


Samsung eSports Arena, bro. With beer and hotdogs.

Exactly. We a LAN outside where I can buy both beer and hotdogs and play with friend. Really, they just need a bunch of beer. Lets bring Esports to grown up land, where it should have started in the first place. I want PBR to sponsor a team, they are already on NPR, so they clearly like throwing money weird places.


Exactly my point. My first experience with MLG in person was "Holy crap, more than half this crowd is over 21. Why is all the advertising aimed at 15 year olds?". That first MLG (DC, 2011 I think) was a real eye-opener for me. Yes, it had cool lighting and stages. But there was no alcohol sales, no food sales, and all advertising was aimed at energy drinks and hot pockets. What marketer really believes that the gaming culture has stayed the same since 1997? Gamers as a whole have grown up- the products have only been out for 20 years anyway.

Want to cater to my lifestyle? Have a full bar with craft beers, and decent food. Make it a place I can bring my other adult friends that doesn't completely alienate non-gamers. Make watching WCS in person with friends a viable option to going to Champps to watch the NFL. Bam, there's your industry right there. Sportsbars have carried mainstream sports for years, and eSports needs that merchandising to sustain the industry.


It is one of the growing pains of Esports is getting people to understand that the people who love these games are not 17 year old kids who love hot pockets and NOS. I cannot eat that crap, my stomic will revolt against me and punish me for my transgression. Redbull getting into the scene is nice, but I want sponsored Barcrafts in each city. Boston’s barcraft scene sucks right now and there is nothing to watch at local bars(we have one that is run every 2 months or so for large events). SC2 should have ads aimed at me. I am their prime demographic, a professional who is over 30 with stable income. My demographic is the most desirable of all demographics. Some local beer company needs to sponsor a barcraft in my area and get me buying their beer.


We could keep complaning, or do something to help- I smell an opportunity. My current circle of friends is 25-31 years old, 70%-30% split male to female. We have 3 PhD's, 1 MD, 2 JD's, 1 MBA, 1 PMP... and an admitted one or two brokeass nerds. We enjoy a range of traditionally "nerdy" activities, such as SC2, LoL, MTG, Settlers of Cataan, Dominion, etc. We have stable incomes, solid careers, plenty of disposable income. We do *not* want the "ultimate gaming experience" when we go out- why isn't there an adult gaming experience (as a note, Dave and Busters is still quite successful)? We need some champions among the aging community to pitch business partnerships and ventures with possible vendors and sponsors.

shaGuar :: elemeNt :: XeqtR :: naikon :: method
Plansix
Profile Blog Joined April 2011
United States60190 Posts
September 03 2013 15:20 GMT
#713
On September 04 2013 00:09 Crownlol wrote:
Show nested quote +
On September 03 2013 23:50 Plansix wrote:
On September 03 2013 23:30 Crownlol wrote:
On September 03 2013 23:11 Plansix wrote:
On September 03 2013 23:01 Crownlol wrote:
On September 03 2013 22:43 Plansix wrote:
On September 03 2013 22:39 Shiori wrote:
On September 03 2013 15:44 Thrillz wrote:
On September 03 2013 15:37 digmouse wrote:
Samsung might also purchase the entire MVP team including their SC2 squad. Also Stork definitely not retiring.


Samsung doesn't have THAT much free money to throw away...

Samsung could literally buy the entire eSports scene for every game without feeling it. We're talking about one of the most powerful and prosperous tech companies in the world, here.

Which is why we need to convince them to build the Samsung Esports studio in California. If you build it, they will come.


Samsung eSports Arena, bro. With beer and hotdogs.

Exactly. We a LAN outside where I can buy both beer and hotdogs and play with friend. Really, they just need a bunch of beer. Lets bring Esports to grown up land, where it should have started in the first place. I want PBR to sponsor a team, they are already on NPR, so they clearly like throwing money weird places.


Exactly my point. My first experience with MLG in person was "Holy crap, more than half this crowd is over 21. Why is all the advertising aimed at 15 year olds?". That first MLG (DC, 2011 I think) was a real eye-opener for me. Yes, it had cool lighting and stages. But there was no alcohol sales, no food sales, and all advertising was aimed at energy drinks and hot pockets. What marketer really believes that the gaming culture has stayed the same since 1997? Gamers as a whole have grown up- the products have only been out for 20 years anyway.

Want to cater to my lifestyle? Have a full bar with craft beers, and decent food. Make it a place I can bring my other adult friends that doesn't completely alienate non-gamers. Make watching WCS in person with friends a viable option to going to Champps to watch the NFL. Bam, there's your industry right there. Sportsbars have carried mainstream sports for years, and eSports needs that merchandising to sustain the industry.


It is one of the growing pains of Esports is getting people to understand that the people who love these games are not 17 year old kids who love hot pockets and NOS. I cannot eat that crap, my stomic will revolt against me and punish me for my transgression. Redbull getting into the scene is nice, but I want sponsored Barcrafts in each city. Boston’s barcraft scene sucks right now and there is nothing to watch at local bars(we have one that is run every 2 months or so for large events). SC2 should have ads aimed at me. I am their prime demographic, a professional who is over 30 with stable income. My demographic is the most desirable of all demographics. Some local beer company needs to sponsor a barcraft in my area and get me buying their beer.


We could keep complaning, or do something to help- I smell an opportunity. My current circle of friends is 25-31 years old, 70%-30% split male to female. We have 3 PhD's, 1 MD, 2 JD's, 1 MBA, 1 PMP... and an admitted one or two brokeass nerds. We enjoy a range of traditionally "nerdy" activities, such as SC2, LoL, MTG, Settlers of Cataan, Dominion, etc. We have stable incomes, solid careers, plenty of disposable income. We do *not* want the "ultimate gaming experience" when we go out- why isn't there an adult gaming experience (as a note, Dave and Busters is still quite successful)? We need some champions among the aging community to pitch business partnerships and ventures with possible vendors and sponsors.



OMG, the ultimate gaming house that is filled with bad chairs and tables bought at Target and is all primary colors. Every time one of those came on, my girlfriend and would mock them endlessly for how terrible the rooms looked afterwards. There was one where they removed the bed from a couples room. The bed! Where did they sleep afterwards?

This is the problem with the scene right now is that everyone can’t figure out how to market Esports. The Papa Johns push was good for a national chain food, but we need more. I want PBR to sponsor a team(I keep saying PBR because they are the most likely beer to do it, they market to crazy shit). I want my Esports to focus on adults, since we have way less time for internet outrage. Seriously, if supporting a team also lets me buy beer, its like win/win/win. The team gets support and I win twice because I bought beer. Also, I am sure the company making the beer is happy.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
felisconcolori
Profile Blog Joined October 2011
United States6168 Posts
September 04 2013 03:25 GMT
#714
On September 04 2013 00:20 Plansix wrote:
Show nested quote +
On September 04 2013 00:09 Crownlol wrote:
On September 03 2013 23:50 Plansix wrote:
On September 03 2013 23:30 Crownlol wrote:
On September 03 2013 23:11 Plansix wrote:
On September 03 2013 23:01 Crownlol wrote:
On September 03 2013 22:43 Plansix wrote:
On September 03 2013 22:39 Shiori wrote:
On September 03 2013 15:44 Thrillz wrote:
On September 03 2013 15:37 digmouse wrote:
Samsung might also purchase the entire MVP team including their SC2 squad. Also Stork definitely not retiring.


Samsung doesn't have THAT much free money to throw away...

Samsung could literally buy the entire eSports scene for every game without feeling it. We're talking about one of the most powerful and prosperous tech companies in the world, here.

Which is why we need to convince them to build the Samsung Esports studio in California. If you build it, they will come.


Samsung eSports Arena, bro. With beer and hotdogs.

Exactly. We a LAN outside where I can buy both beer and hotdogs and play with friend. Really, they just need a bunch of beer. Lets bring Esports to grown up land, where it should have started in the first place. I want PBR to sponsor a team, they are already on NPR, so they clearly like throwing money weird places.


Exactly my point. My first experience with MLG in person was "Holy crap, more than half this crowd is over 21. Why is all the advertising aimed at 15 year olds?". That first MLG (DC, 2011 I think) was a real eye-opener for me. Yes, it had cool lighting and stages. But there was no alcohol sales, no food sales, and all advertising was aimed at energy drinks and hot pockets. What marketer really believes that the gaming culture has stayed the same since 1997? Gamers as a whole have grown up- the products have only been out for 20 years anyway.

Want to cater to my lifestyle? Have a full bar with craft beers, and decent food. Make it a place I can bring my other adult friends that doesn't completely alienate non-gamers. Make watching WCS in person with friends a viable option to going to Champps to watch the NFL. Bam, there's your industry right there. Sportsbars have carried mainstream sports for years, and eSports needs that merchandising to sustain the industry.


It is one of the growing pains of Esports is getting people to understand that the people who love these games are not 17 year old kids who love hot pockets and NOS. I cannot eat that crap, my stomic will revolt against me and punish me for my transgression. Redbull getting into the scene is nice, but I want sponsored Barcrafts in each city. Boston’s barcraft scene sucks right now and there is nothing to watch at local bars(we have one that is run every 2 months or so for large events). SC2 should have ads aimed at me. I am their prime demographic, a professional who is over 30 with stable income. My demographic is the most desirable of all demographics. Some local beer company needs to sponsor a barcraft in my area and get me buying their beer.


We could keep complaning, or do something to help- I smell an opportunity. My current circle of friends is 25-31 years old, 70%-30% split male to female. We have 3 PhD's, 1 MD, 2 JD's, 1 MBA, 1 PMP... and an admitted one or two brokeass nerds. We enjoy a range of traditionally "nerdy" activities, such as SC2, LoL, MTG, Settlers of Cataan, Dominion, etc. We have stable incomes, solid careers, plenty of disposable income. We do *not* want the "ultimate gaming experience" when we go out- why isn't there an adult gaming experience (as a note, Dave and Busters is still quite successful)? We need some champions among the aging community to pitch business partnerships and ventures with possible vendors and sponsors.



OMG, the ultimate gaming house that is filled with bad chairs and tables bought at Target and is all primary colors. Every time one of those came on, my girlfriend and would mock them endlessly for how terrible the rooms looked afterwards. There was one where they removed the bed from a couples room. The bed! Where did they sleep afterwards?

This is the problem with the scene right now is that everyone can’t figure out how to market Esports. The Papa Johns push was good for a national chain food, but we need more. I want PBR to sponsor a team(I keep saying PBR because they are the most likely beer to do it, they market to crazy shit). I want my Esports to focus on adults, since we have way less time for internet outrage. Seriously, if supporting a team also lets me buy beer, its like win/win/win. The team gets support and I win twice because I bought beer. Also, I am sure the company making the beer is happy.


You both know that Meltdown is looking for people willing to invest time and money into franchise operations, right?

I have to admit, even in Podunkacola, Florida, has a bar called "Play". It's theoretically a game bar, but it's aimed at an even older or more casual demographic. (Sports games, air hockey tables, darts, arcade style machines.) It's a good attempt, even if it comes out somewhat off-center and not quite on target - not to mention it's pretty small, you couldn't set up a decent LAN party there without trying to work around the required bar pool table.

I don't know about PBR, though... I mean, don't get me wrong, cheap hipster beer is sometimes necessary, but I would rather swill something with a touch more quality to their product. At least Sam Adams or Yeungling.

The problem with alcoholic beverage sponsorship, though, is the same as the mythical Brazzers sponsorship. Companies firmly aiming at an adult audience behind games which are still marketed largely to a younger audience. (As a note, swing by the TL census thread - the demographic is aging but it still trends young outside of outliers like myself and big outliers like Bill Amend when compared to the general population.) I'm thinking we may be moving, in general for all eSports, towards that kind of shift, but it's still a bit off in the future.
Yes, I email sponsors... to thank them. Don't post drunk, kids. My king, what has become of you?
Plansix
Profile Blog Joined April 2011
United States60190 Posts
September 04 2013 03:33 GMT
#715
On September 04 2013 12:25 felisconcolori wrote:
Show nested quote +
On September 04 2013 00:20 Plansix wrote:
On September 04 2013 00:09 Crownlol wrote:
On September 03 2013 23:50 Plansix wrote:
On September 03 2013 23:30 Crownlol wrote:
On September 03 2013 23:11 Plansix wrote:
On September 03 2013 23:01 Crownlol wrote:
On September 03 2013 22:43 Plansix wrote:
On September 03 2013 22:39 Shiori wrote:
On September 03 2013 15:44 Thrillz wrote:
[quote]

Samsung doesn't have THAT much free money to throw away...

Samsung could literally buy the entire eSports scene for every game without feeling it. We're talking about one of the most powerful and prosperous tech companies in the world, here.

Which is why we need to convince them to build the Samsung Esports studio in California. If you build it, they will come.


Samsung eSports Arena, bro. With beer and hotdogs.

Exactly. We a LAN outside where I can buy both beer and hotdogs and play with friend. Really, they just need a bunch of beer. Lets bring Esports to grown up land, where it should have started in the first place. I want PBR to sponsor a team, they are already on NPR, so they clearly like throwing money weird places.


Exactly my point. My first experience with MLG in person was "Holy crap, more than half this crowd is over 21. Why is all the advertising aimed at 15 year olds?". That first MLG (DC, 2011 I think) was a real eye-opener for me. Yes, it had cool lighting and stages. But there was no alcohol sales, no food sales, and all advertising was aimed at energy drinks and hot pockets. What marketer really believes that the gaming culture has stayed the same since 1997? Gamers as a whole have grown up- the products have only been out for 20 years anyway.

Want to cater to my lifestyle? Have a full bar with craft beers, and decent food. Make it a place I can bring my other adult friends that doesn't completely alienate non-gamers. Make watching WCS in person with friends a viable option to going to Champps to watch the NFL. Bam, there's your industry right there. Sportsbars have carried mainstream sports for years, and eSports needs that merchandising to sustain the industry.


It is one of the growing pains of Esports is getting people to understand that the people who love these games are not 17 year old kids who love hot pockets and NOS. I cannot eat that crap, my stomic will revolt against me and punish me for my transgression. Redbull getting into the scene is nice, but I want sponsored Barcrafts in each city. Boston’s barcraft scene sucks right now and there is nothing to watch at local bars(we have one that is run every 2 months or so for large events). SC2 should have ads aimed at me. I am their prime demographic, a professional who is over 30 with stable income. My demographic is the most desirable of all demographics. Some local beer company needs to sponsor a barcraft in my area and get me buying their beer.


We could keep complaning, or do something to help- I smell an opportunity. My current circle of friends is 25-31 years old, 70%-30% split male to female. We have 3 PhD's, 1 MD, 2 JD's, 1 MBA, 1 PMP... and an admitted one or two brokeass nerds. We enjoy a range of traditionally "nerdy" activities, such as SC2, LoL, MTG, Settlers of Cataan, Dominion, etc. We have stable incomes, solid careers, plenty of disposable income. We do *not* want the "ultimate gaming experience" when we go out- why isn't there an adult gaming experience (as a note, Dave and Busters is still quite successful)? We need some champions among the aging community to pitch business partnerships and ventures with possible vendors and sponsors.



OMG, the ultimate gaming house that is filled with bad chairs and tables bought at Target and is all primary colors. Every time one of those came on, my girlfriend and would mock them endlessly for how terrible the rooms looked afterwards. There was one where they removed the bed from a couples room. The bed! Where did they sleep afterwards?

This is the problem with the scene right now is that everyone can’t figure out how to market Esports. The Papa Johns push was good for a national chain food, but we need more. I want PBR to sponsor a team(I keep saying PBR because they are the most likely beer to do it, they market to crazy shit). I want my Esports to focus on adults, since we have way less time for internet outrage. Seriously, if supporting a team also lets me buy beer, its like win/win/win. The team gets support and I win twice because I bought beer. Also, I am sure the company making the beer is happy.


You both know that Meltdown is looking for people willing to invest time and money into franchise operations, right?

I have to admit, even in Podunkacola, Florida, has a bar called "Play". It's theoretically a game bar, but it's aimed at an even older or more casual demographic. (Sports games, air hockey tables, darts, arcade style machines.) It's a good attempt, even if it comes out somewhat off-center and not quite on target - not to mention it's pretty small, you couldn't set up a decent LAN party there without trying to work around the required bar pool table.

I don't know about PBR, though... I mean, don't get me wrong, cheap hipster beer is sometimes necessary, but I would rather swill something with a touch more quality to their product. At least Sam Adams or Yeungling.

The problem with alcoholic beverage sponsorship, though, is the same as the mythical Brazzers sponsorship. Companies firmly aiming at an adult audience behind games which are still marketed largely to a younger audience. (As a note, swing by the TL census thread - the demographic is aging but it still trends young outside of outliers like myself and big outliers like Bill Amend when compared to the general population.) I'm thinking we may be moving, in general for all eSports, towards that kind of shift, but it's still a bit off in the future.

PBR was not cheap hipster beer before hipsters ruined it by all drinking it ironically. Some of us drank it before because it was good cheap beer that you could drink on a hot day. Hipsters ruin things that you enjoy by making you associated with hipsters. And they sponsor NPR, so I assume they are willing to throw money anywhere.

And the Brazzers thing was just a bad idea and no one would touch that with a 10 foot pole. When the FGC won't accept a sponsor and says its a bad idea, its a bad idea. That is a metric we should all live by. PBR could sponsor a team and it would be fine and I would say "All America" in the best way possible.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
felisconcolori
Profile Blog Joined October 2011
United States6168 Posts
September 04 2013 03:37 GMT
#716
On September 04 2013 12:33 Plansix wrote:
Show nested quote +
On September 04 2013 12:25 felisconcolori wrote:
On September 04 2013 00:20 Plansix wrote:
On September 04 2013 00:09 Crownlol wrote:
On September 03 2013 23:50 Plansix wrote:
On September 03 2013 23:30 Crownlol wrote:
On September 03 2013 23:11 Plansix wrote:
On September 03 2013 23:01 Crownlol wrote:
On September 03 2013 22:43 Plansix wrote:
On September 03 2013 22:39 Shiori wrote:
[quote]
Samsung could literally buy the entire eSports scene for every game without feeling it. We're talking about one of the most powerful and prosperous tech companies in the world, here.

Which is why we need to convince them to build the Samsung Esports studio in California. If you build it, they will come.


Samsung eSports Arena, bro. With beer and hotdogs.

Exactly. We a LAN outside where I can buy both beer and hotdogs and play with friend. Really, they just need a bunch of beer. Lets bring Esports to grown up land, where it should have started in the first place. I want PBR to sponsor a team, they are already on NPR, so they clearly like throwing money weird places.


Exactly my point. My first experience with MLG in person was "Holy crap, more than half this crowd is over 21. Why is all the advertising aimed at 15 year olds?". That first MLG (DC, 2011 I think) was a real eye-opener for me. Yes, it had cool lighting and stages. But there was no alcohol sales, no food sales, and all advertising was aimed at energy drinks and hot pockets. What marketer really believes that the gaming culture has stayed the same since 1997? Gamers as a whole have grown up- the products have only been out for 20 years anyway.

Want to cater to my lifestyle? Have a full bar with craft beers, and decent food. Make it a place I can bring my other adult friends that doesn't completely alienate non-gamers. Make watching WCS in person with friends a viable option to going to Champps to watch the NFL. Bam, there's your industry right there. Sportsbars have carried mainstream sports for years, and eSports needs that merchandising to sustain the industry.


It is one of the growing pains of Esports is getting people to understand that the people who love these games are not 17 year old kids who love hot pockets and NOS. I cannot eat that crap, my stomic will revolt against me and punish me for my transgression. Redbull getting into the scene is nice, but I want sponsored Barcrafts in each city. Boston’s barcraft scene sucks right now and there is nothing to watch at local bars(we have one that is run every 2 months or so for large events). SC2 should have ads aimed at me. I am their prime demographic, a professional who is over 30 with stable income. My demographic is the most desirable of all demographics. Some local beer company needs to sponsor a barcraft in my area and get me buying their beer.


We could keep complaning, or do something to help- I smell an opportunity. My current circle of friends is 25-31 years old, 70%-30% split male to female. We have 3 PhD's, 1 MD, 2 JD's, 1 MBA, 1 PMP... and an admitted one or two brokeass nerds. We enjoy a range of traditionally "nerdy" activities, such as SC2, LoL, MTG, Settlers of Cataan, Dominion, etc. We have stable incomes, solid careers, plenty of disposable income. We do *not* want the "ultimate gaming experience" when we go out- why isn't there an adult gaming experience (as a note, Dave and Busters is still quite successful)? We need some champions among the aging community to pitch business partnerships and ventures with possible vendors and sponsors.



OMG, the ultimate gaming house that is filled with bad chairs and tables bought at Target and is all primary colors. Every time one of those came on, my girlfriend and would mock them endlessly for how terrible the rooms looked afterwards. There was one where they removed the bed from a couples room. The bed! Where did they sleep afterwards?

This is the problem with the scene right now is that everyone can’t figure out how to market Esports. The Papa Johns push was good for a national chain food, but we need more. I want PBR to sponsor a team(I keep saying PBR because they are the most likely beer to do it, they market to crazy shit). I want my Esports to focus on adults, since we have way less time for internet outrage. Seriously, if supporting a team also lets me buy beer, its like win/win/win. The team gets support and I win twice because I bought beer. Also, I am sure the company making the beer is happy.


You both know that Meltdown is looking for people willing to invest time and money into franchise operations, right?

I have to admit, even in Podunkacola, Florida, has a bar called "Play". It's theoretically a game bar, but it's aimed at an even older or more casual demographic. (Sports games, air hockey tables, darts, arcade style machines.) It's a good attempt, even if it comes out somewhat off-center and not quite on target - not to mention it's pretty small, you couldn't set up a decent LAN party there without trying to work around the required bar pool table.

I don't know about PBR, though... I mean, don't get me wrong, cheap hipster beer is sometimes necessary, but I would rather swill something with a touch more quality to their product. At least Sam Adams or Yeungling.

The problem with alcoholic beverage sponsorship, though, is the same as the mythical Brazzers sponsorship. Companies firmly aiming at an adult audience behind games which are still marketed largely to a younger audience. (As a note, swing by the TL census thread - the demographic is aging but it still trends young outside of outliers like myself and big outliers like Bill Amend when compared to the general population.) I'm thinking we may be moving, in general for all eSports, towards that kind of shift, but it's still a bit off in the future.

PBR was not cheap hipster beer before hipsters ruined it by all drinking it ironically. Some of us drank it before because it was good cheap beer that you could drink on a hot day. Hipsters ruin things that you enjoy by making you associated with hipsters. And they sponsor NPR, so I assume they are willing to throw money anywhere.

And the Brazzers thing was just a bad idea and no one would touch that with a 10 foot pole. When the FGC won't accept a sponsor and says its a bad idea, its a bad idea. That is a metric we should all live by. PBR could sponsor a team and it would be fine and I would say "All America" in the best way possible.


I've had PBR, and I have to say that I think it's a bit overrated in general. Even before the hipster factor shows up. The issue that comes up with Brazzers is that it's extremely adult content - and you have to worry about the (generally not entirely accurate) aura around pornography winding up becoming a negative factor. With alcoholic beverages, it might be less, but you're still going to have a bunch of madd people screaming "Think of the children!" Because, as much as it's getting better, there is still a strong association in minds that games are for kids. Even when the evidence is suggesting that adults enjoy games just as much, and that the trend is increasing.
Yes, I email sponsors... to thank them. Don't post drunk, kids. My king, what has become of you?
larse
Profile Blog Joined March 2012
1611 Posts
September 04 2013 07:03 GMT
#717
The CJ SC2 team is fine:

http://www.playsc.com/forum/forum.php?mod=viewthread&tid=378614&extra=page=1
digmouse
Profile Blog Joined November 2010
China6330 Posts
September 04 2013 07:09 GMT
#718
Bisu's contract ends at the end of September, that's why his new contract negotiation hasn't started.
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
Fionn
Profile Blog Joined October 2009
United States23455 Posts
September 04 2013 07:09 GMT
#719
Well they hired Coach Park and seem to be the only KeSPA team who is producing strong new blood into the scene like Bunny, Shark, Sora, etc.
Writerhttps://twitter.com/FionnOnFire
lichter
Profile Blog Joined September 2010
1001 YEARS KESPAJAIL22272 Posts
September 04 2013 07:14 GMT
#720
On September 04 2013 16:09 Fionn wrote:
Well they hired Coach Park and seem to be the only KeSPA team who is producing strong new blood into the scene like Bunny, Shark, Sora, etc.


I hope they get Bear
AdministratorYOU MUST HEED MY INSTRUCTIONS TAKE OFF YOUR THIIIINGS
Champi
Profile Joined March 2010
1422 Posts
September 04 2013 07:52 GMT
#721
sigh. true or not, shit like this is depressing to read and speculate on
larse
Profile Blog Joined March 2012
1611 Posts
September 05 2013 05:20 GMT
#722
StarCraft2's popularity ranking in Korea actually went up a little bit during the "Cataclysm"

It went up from 17 to 14. Statistics from Aug. 26 to Sep. 1

http://www.inven.co.kr/webzine/news/?news=63015
illusiongamer
Profile Joined November 2010
Mexico377 Posts
September 09 2013 03:06 GMT
#723
why this thread is hidden
someone needs to rebirth this
"I'm such a fan of hooking" - Kaci Aitchison TI2013
felisconcolori
Profile Blog Joined October 2011
United States6168 Posts
September 09 2013 04:32 GMT
#724
On September 09 2013 12:06 illusiongamer wrote:
why this thread is hidden
someone needs to rebirth this


It had a good run. And by good run, I mean lots of page full of sound and fury, signifying nothing.
Yes, I email sponsors... to thank them. Don't post drunk, kids. My king, what has become of you?
Cele
Profile Blog Joined December 2008
Germany4016 Posts
September 09 2013 04:34 GMT
#725
oh, in order to contribute: Bisu retired today, but the thread was moved to BW forums. Evil minds do know why!

Is the catastrophe upon us?
Broodwar for life!
larse
Profile Blog Joined March 2012
1611 Posts
September 09 2013 04:38 GMT
#726
On September 09 2013 13:34 Cele wrote:
oh, in order to contribute: Bisu retired today, but the thread was moved to BW forums. Evil minds do know why!

Is the catastrophe upon us?


It is moved to BW forum because there are simply too many SC2 is dying threads in SC2 forum. So they decided to reduce this sentiment by dividing SC2 is dying threads to different locations when it is possible.
larse
Profile Blog Joined March 2012
1611 Posts
September 09 2013 04:39 GMT
#727
Practically, it's not a Cataclysm since not a single team is disbanded. But emotionally, it is a Cataclysm for many.
Cele
Profile Blog Joined December 2008
Germany4016 Posts
Last Edited: 2013-09-09 04:44:16
September 09 2013 04:43 GMT
#728
On September 09 2013 13:38 larse wrote:
Show nested quote +
On September 09 2013 13:34 Cele wrote:
oh, in order to contribute: Bisu retired today, but the thread was moved to BW forums. Evil minds do know why!

Is the catastrophe upon us?


It is moved to BW forum because there are simply too many SC2 is dying threads in SC2 forum. So they decided to reduce this sentiment by dividing SC2 is dying threads to different locations when it is possible.


Wait, wait. You arent allowed to discuss the retiring of one of the most famous Starcraft players of all time from SC2, because people might overreact to it?

That's seriously messed up. I propose there should be thread and let the people ramble about the "death of sc2" if they need to.
Broodwar for life!
dcemuser
Profile Joined August 2010
United States3248 Posts
Last Edited: 2013-09-09 04:48:24
September 09 2013 04:46 GMT
#729
On September 09 2013 13:43 Cele wrote:
Show nested quote +
On September 09 2013 13:38 larse wrote:
On September 09 2013 13:34 Cele wrote:
oh, in order to contribute: Bisu retired today, but the thread was moved to BW forums. Evil minds do know why!

Is the catastrophe upon us?


It is moved to BW forum because there are simply too many SC2 is dying threads in SC2 forum. So they decided to reduce this sentiment by dividing SC2 is dying threads to different locations when it is possible.


Wait, wait. You arent allowed to discuss the retiring of one of the most famous Starcraft players of all time from SC2, because people might overreact to it?

That's seriously messed up. I propose there should be thread and let the people ramble about the "death of sc2" if they need to.

It's in community news for both games anyway. Everyone who follows either game will see it, but it is more relevant for BW players than SC2 players because Bisu has done fuck all in SC2 and was a God in BW.

That's why it is in the BW forum. It has nothing to do with overreacting or anything.

The "Jangbi plays SSL" thread was in the SC2 forums for hours and had mods posting in it despite it having literally zero to do with SC2 and everything to do with BW.
larse
Profile Blog Joined March 2012
1611 Posts
September 09 2013 04:46 GMT
#730
On September 09 2013 13:43 Cele wrote:
Show nested quote +
On September 09 2013 13:38 larse wrote:
On September 09 2013 13:34 Cele wrote:
oh, in order to contribute: Bisu retired today, but the thread was moved to BW forums. Evil minds do know why!

Is the catastrophe upon us?


It is moved to BW forum because there are simply too many SC2 is dying threads in SC2 forum. So they decided to reduce this sentiment by dividing SC2 is dying threads to different locations when it is possible.


Wait, wait. You arent allowed to discuss the retiring of one of the most famous Starcraft players of all time from SC2, because people might overreact to it?

That's seriously messed up. I propose there should be thread and let the people ramble about the "death of sc2" if they need to.


Well, it's just a speculation, since obviously the decline of SC2 also means the declines of the popularity, income, and resources to TL.net
riyanme
Profile Joined September 2010
Philippines940 Posts
September 09 2013 04:47 GMT
#731
On September 09 2013 13:43 Cele wrote:
Show nested quote +
On September 09 2013 13:38 larse wrote:
On September 09 2013 13:34 Cele wrote:
oh, in order to contribute: Bisu retired today, but the thread was moved to BW forums. Evil minds do know why!

Is the catastrophe upon us?


It is moved to BW forum because there are simply too many SC2 is dying threads in SC2 forum. So they decided to reduce this sentiment by dividing SC2 is dying threads to different locations when it is possible.


Wait, wait. You arent allowed to discuss the retiring of one of the most famous Starcraft players of all time from SC2, because people might overreact to it?

That's seriously messed up. I propose there should be thread and let the people ramble about the "death of sc2" if they need to.

yes mate.... your barking at the right tree...
-
larse
Profile Blog Joined March 2012
1611 Posts
September 09 2013 04:48 GMT
#732
On September 09 2013 13:46 dcemuser wrote:
Show nested quote +
On September 09 2013 13:43 Cele wrote:
On September 09 2013 13:38 larse wrote:
On September 09 2013 13:34 Cele wrote:
oh, in order to contribute: Bisu retired today, but the thread was moved to BW forums. Evil minds do know why!

Is the catastrophe upon us?


It is moved to BW forum because there are simply too many SC2 is dying threads in SC2 forum. So they decided to reduce this sentiment by dividing SC2 is dying threads to different locations when it is possible.


Wait, wait. You arent allowed to discuss the retiring of one of the most famous Starcraft players of all time from SC2, because people might overreact to it?

That's seriously messed up. I propose there should be thread and let the people ramble about the "death of sc2" if they need to.

It's in community news for both games anyway. Everyone who follows either game will see it, but it is more relevant for BW players than SC2 players because Bisu has done fuck all in SC2 and was a God in BW.

That's why it is in the BW forum. It has nothing to do with overreacting or anything.


It should be defined as the players' current game, otherwise it's damn arbitrary to define who is more relevant to one game not the other. To me, Bisu means so much in SC2 as well. It's arbitrary but I guess it's ok since this is a forum not a democracy.
Cele
Profile Blog Joined December 2008
Germany4016 Posts
Last Edited: 2013-09-09 04:57:26
September 09 2013 04:55 GMT
#733
On September 09 2013 13:47 riyanme wrote:
Show nested quote +
On September 09 2013 13:43 Cele wrote:
On September 09 2013 13:38 larse wrote:
On September 09 2013 13:34 Cele wrote:
oh, in order to contribute: Bisu retired today, but the thread was moved to BW forums. Evil minds do know why!

Is the catastrophe upon us?


It is moved to BW forum because there are simply too many SC2 is dying threads in SC2 forum. So they decided to reduce this sentiment by dividing SC2 is dying threads to different locations when it is possible.


Wait, wait. You arent allowed to discuss the retiring of one of the most famous Starcraft players of all time from SC2, because people might overreact to it?

That's seriously messed up. I propose there should be thread and let the people ramble about the "death of sc2" if they need to.

yes mate.... your barking at the right tree...


probably not, sorry. The idea is just so fucked up, i couldn't help it :>
I mean it would be a twisted logic to dedicate yourself to the Starcraft universe and cut this peace of information out delibaretely. Perhaps it's a mistake anyway..

btw: there already was a according thread in the BW section. So it's no point arguing to what subforum this piece of news is more relevant.
Broodwar for life!
riyanme
Profile Joined September 2010
Philippines940 Posts
September 09 2013 05:05 GMT
#734
On September 09 2013 13:55 Cele wrote:
Show nested quote +
On September 09 2013 13:47 riyanme wrote:
On September 09 2013 13:43 Cele wrote:
On September 09 2013 13:38 larse wrote:
On September 09 2013 13:34 Cele wrote:
oh, in order to contribute: Bisu retired today, but the thread was moved to BW forums. Evil minds do know why!

Is the catastrophe upon us?


It is moved to BW forum because there are simply too many SC2 is dying threads in SC2 forum. So they decided to reduce this sentiment by dividing SC2 is dying threads to different locations when it is possible.


Wait, wait. You arent allowed to discuss the retiring of one of the most famous Starcraft players of all time from SC2, because people might overreact to it?

That's seriously messed up. I propose there should be thread and let the people ramble about the "death of sc2" if they need to.

yes mate.... your barking at the right tree...


probably not, sorry. The idea is just so fucked up, i couldn't help it :>
I mean it would be a twisted logic to dedicate yourself to the Starcraft universe and cut this peace of information out delibaretely. Perhaps it's a mistake anyway..

btw: there already was a according thread in the BW section. So it's no point arguing to what subforum this piece of news is more relevant.


i thought you were looking for "death of sc2" thread and not bw.
no better thread than this...

got to admit, riding this bus seems enjoyable....

well, tl has some rights...
we need to protect our interests though...
-
HighdraL1sk
Profile Joined April 2012
United States140 Posts
September 09 2013 05:10 GMT
#735
this thread is so fail
illusiongamer
Profile Joined November 2010
Mexico377 Posts
September 09 2013 06:12 GMT
#736
On September 09 2013 14:10 HighdraL1sk wrote:
this thread is so fail


why is a fail, with the number of confirmed rumors(so far)?
"I'm such a fan of hooking" - Kaci Aitchison TI2013
dcemuser
Profile Joined August 2010
United States3248 Posts
September 09 2013 06:44 GMT
#737
On September 09 2013 13:55 Cele wrote:
Show nested quote +
On September 09 2013 13:47 riyanme wrote:
On September 09 2013 13:43 Cele wrote:
On September 09 2013 13:38 larse wrote:
On September 09 2013 13:34 Cele wrote:
oh, in order to contribute: Bisu retired today, but the thread was moved to BW forums. Evil minds do know why!

Is the catastrophe upon us?


It is moved to BW forum because there are simply too many SC2 is dying threads in SC2 forum. So they decided to reduce this sentiment by dividing SC2 is dying threads to different locations when it is possible.


Wait, wait. You arent allowed to discuss the retiring of one of the most famous Starcraft players of all time from SC2, because people might overreact to it?

That's seriously messed up. I propose there should be thread and let the people ramble about the "death of sc2" if they need to.

yes mate.... your barking at the right tree...


probably not, sorry. The idea is just so fucked up, i couldn't help it :>
I mean it would be a twisted logic to dedicate yourself to the Starcraft universe and cut this peace of information out delibaretely. Perhaps it's a mistake anyway..

btw: there already was a according thread in the BW section. So it's no point arguing to what subforum this piece of news is more relevant.

Either it's back in the SC2 section or you were just wrong in the first place and it never left because it's there now: http://www.teamliquid.net/forum/viewmessage.php?topic_id=428494
Falling
Profile Blog Joined June 2009
Canada11367 Posts
September 09 2013 06:57 GMT
#738
No it was in SC2, then got moved to BW. I asked why it got moved to have two in BW and then it got moved back. No idea who did the moving in either case, but it was moved twice.
Moderator"In Trump We Trust," says the Golden Goat of Mars Lago. Have faith and believe! Trump moves in mysterious ways. Like the wind he blows where he pleases...
dreamseller
Profile Blog Joined August 2006
Australia914 Posts
September 09 2013 07:13 GMT
#739
On September 01 2013 01:59 algue wrote:
*Banshee* : "Apocalypse... Now !"
Your move Blizzard !
Edit : I'm also waiting for an other post from Incontrol saying that everything is fine


can we get an official response from incontrol in this thread please? it's lacking his presence.
PGtour admin
NovemberstOrm
Profile Blog Joined September 2011
Canada16217 Posts
September 09 2013 07:25 GMT
#740
On September 09 2013 13:38 larse wrote:
Show nested quote +
On September 09 2013 13:34 Cele wrote:
oh, in order to contribute: Bisu retired today, but the thread was moved to BW forums. Evil minds do know why!

Is the catastrophe upon us?


It is moved to BW forum because there are simply too many SC2 is dying threads in SC2 forum. So they decided to reduce this sentiment by dividing SC2 is dying threads to different locations when it is possible.

It's in both sections now.
Moderatorlickypiddy
Arco
Profile Joined September 2009
United States2090 Posts
September 09 2013 07:29 GMT
#741
Jangbi playing JYP in Brood War on the snipealot2 stream right now. Probably doesn't mean anything, but yeah...
xuanzue
Profile Joined October 2010
Colombia1747 Posts
October 01 2013 11:25 GMT
#742
-Woongjin's future is still up in the air
-KeSPA to downsize SC2 teams to 5-6 people


The circle is almost complete :S
Dominions 4: "Thrones of Ascension".
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