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SC2 Cataclysm Rumor Mill - Page 30
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digmouse
China6325 Posts
http://www.fomos.kr/board/board.php?mode=read&keyno=135358&db=issue&cate=&page=1&field=&kwrd= | ||
Xiphos
Canada7507 Posts
On September 02 2013 09:15 felisconcolori wrote: Hold on there, Caladan. Let's give SC2 at least 10 years, like we did BroodWar, before drawing any conclusions that "we were right" about anything. The problem (or should I say, a blessing) with BW was that in term of gameplay, everything remained much mystery until 2007, 2007. The micro potential, unit interaction, management skills, macro, multitask abilities were slowly shuffled out. And that's many of the mystique from fan's standpoint that make people think "Wow, I wonder what new tactical platform will arise next?" In SC2, since all of those concepts were developed pre-emptively, well, the game have already reached its maturation stage. | ||
shaftofpleasure
Korea (North)1375 Posts
On September 02 2013 09:03 Vari wrote: as we all know, BW was absolutely enormous 2 years after release and it never reached a higher point than that. Learn2SCHistory. | ||
Fionn
United States23455 Posts
On September 02 2013 09:11 Caladan wrote: So these news are all but surprising. Why? Well, SCBW proteams with big roosters, A and b teams, multiple coaches etc. left Broodwar, not quite as big as it used to be, but still with a pretty big fanbase, and then came to SC2. But what did they find in SC2? Empty audiences, almost zero korean interest. SC2 was too expensive (and maybe too one sided gameplay-wise) and did never become popular in Korea. So you have huge Kespa teams - but almost none interest in Korea, audience would consist of like 15 people, where it was 100s in Broodwar + television. It's no surprise this could not continue. Kespa and esF teams will either merge or one of the organizations will die. There will only be one team league. And old BW pros, which were paid large sums in SCBW, but now have low income but an even higher comptetion will retire. But really, it's no surprise. It's not too bad though. We still have a pretty good European/international scene. --- As a result I want to point out that MANY had seen this come, even in BETA, that SC2 will be dead in 2-3 years, even before all expansions are out, just because of stupid game design flaws. You called us BW nostalgics. But eventually we were right. It's a shame for the successor of such a long living game like BW. Even if all the Korean teams disband and there is no more Proleague, SC2 won't die. SC2 is insanely more popular in Europe/North America than Brood War ever was. All this means is that Korea won't be the mecca for Starcraft e-sports anymore. Korea does not equal the life or death of SC2. | ||
riyanme
Philippines940 Posts
On September 02 2013 09:15 felisconcolori wrote: Hold on there, Caladan. Let's give SC2 at least 10 years, like we did BroodWar, before drawing any conclusions that "we were right" about anything. 10 years??!!! Like the hell it would happend! BLIZZ never idle, not again, taking from epsort experience. SC2 life expectancy is 6-7 years.... 2011-2018. Every 1.5 to 2 years, they will have an expansion or another game as a whole.... | ||
riyanme
Philippines940 Posts
On September 02 2013 09:55 Fionn wrote: Even if all the Korean teams disband and there is no more Proleague, SC2 won't die. SC2 is insanely more popular in Europe/North America than Brood War ever was. All this means is that Korea won't be the mecca for Starcraft e-sports anymore. Korea does not equal the life or death of SC2. BUT Korea is the SOUL of SC2. Of course SC2 will not die... will just be another soul-less game... | ||
shaftofpleasure
Korea (North)1375 Posts
On September 02 2013 09:24 Xiphos wrote: The problem (or should I say, a blessing) with BW was that in term of gameplay, everything remained much mystery until 2007, 2007. The micro potential, unit interaction, management skills, macro, multitask abilities were slowly shuffled out. And that's many of the mystique from fan's standpoint that make people think "Wow, I wonder what new tactical platform will arise next?" In SC2, since all of those concepts were developed pre-emptively, well, the game have already reached its maturation stage. All thanks to the Revolution!~ 03.03.07 | ||
GaNgStaRR.ElV
Canada535 Posts
SC enjoyed it's golden age in the BW days when the game was cheap as chips. Organizations like KESPA took Blizzard's game and made millions of dollars off it, Blizz wanted to do the same with SC2....so we get a game too expensive/inaccesible to work in the PC bang. | ||
Heinsenzerg
Argentina2279 Posts
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Assirra
Belgium4169 Posts
That was pretty obvious sarcasm as remark for the whole 2year thing of the other poster. | ||
ChoDing
United States740 Posts
shit...do i have to learn LoL now? fml | ||
Plansix
United States60190 Posts
On September 02 2013 10:07 GaNgStaRR.ElV wrote: People saying "SC2 is dead" are so short-sighted. SC enjoyed it's golden age in the BW days when the game was cheap as chips. Organizations like KESPA took Blizzard's game and made millions of dollars off it, Blizz wanted to do the same with SC2....so we get a game too expensive/inaccesible to work in the PC bang. It's was only a matter of time before destiny was brought up as the true prophet. Confirmation bias is the best evidence on the Internet. | ||
StarStruck
25339 Posts
On September 02 2013 09:55 Fionn wrote: Even if all the Korean teams disband and there is no more Proleague, SC2 won't die. SC2 is insanely more popular in Europe/North America than Brood War ever was. All this means is that Korea won't be the mecca for Starcraft e-sports anymore. Korea does not equal the life or death of SC2. That's not even a fair comparison when we're comparing to how the competitive gaming scene is now to then. I always laugh to myself when someone brings that up. :V | ||
Pandain
United States12981 Posts
This isn't even that bad. | ||
Lumi
United States1612 Posts
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Plansix
United States60190 Posts
On September 02 2013 10:54 Lumi wrote: this community has a terrible case of chicken little right now And every other day of the week. | ||
FromShouri
United States862 Posts
On September 02 2013 09:55 Fionn wrote: Even if all the Korean teams disband and there is no more Proleague, SC2 won't die. SC2 is insanely more popular in Europe/North America than Brood War ever was. All this means is that Korea won't be the mecca for Starcraft e-sports anymore. Korea does not equal the life or death of SC2. I would say that the only truthful place it may still be popular is in Europe, I just see NA events dwindling completely. There is the Red Bull events to look forward too but I don't think it will last. Look at MLG it didn't take them that long comparatively to the history of esports to kinda drop SC2. But that was to be expected, look at Halo, it was the flagship for a while til the #'s dwindled. Then SC2 iirc filled the void and launched MLG to a new set of gamers who never experienced their content before. However, SC2 just aren't bringing in the #'s for them anymore I think. I also feel that they are a bit envious of the LoL numbers and have started to completely switch to that game as their flagship content. | ||
shaftofpleasure
Korea (North)1375 Posts
On September 02 2013 10:47 StarStruck wrote: That's not even a fair comparison when we're comparing to how the competitive gaming scene is now to then. I always laugh to myself when someone brings that up. :V What people doesn't realize is the Korea is the future of esports. If a game fails in Korea, what chance does it or any other game get in other countries? Games are being showed on television. Players are being treated like celebrities. Big, Major, Non-Gaming Corporations sponsor leagues and players. Where the fuck are you going to find these outside Korea? + Show Spoiler + Also, people must never forget that K-Pop destroyed MBC Game -_- | ||
aZealot
New Zealand5447 Posts
On September 02 2013 10:53 Pandain wrote: This isn't even a catacslysm. This isn't even that bad. Yes, frankly I'm a little disappointed. I didn't even have to reach for my helmet. Next time, please wake me up only if it's the apocalypse. | ||
felisconcolori
United States6168 Posts
On September 02 2013 09:24 Xiphos wrote: The problem (or should I say, a blessing) with BW was that in term of gameplay, everything remained much mystery until 2007, 2007. The micro potential, unit interaction, management skills, macro, multitask abilities were slowly shuffled out. And that's many of the mystique from fan's standpoint that make people think "Wow, I wonder what new tactical platform will arise next?" In SC2, since all of those concepts were developed pre-emptively, well, the game have already reached its maturation stage. So, what you're saying is... Broodlord/Infestor at the end of WoL was something Blizzard knew, and had designed, and was fully realized throughout the community before the game was released? People are still discovering new ways to use units, and Blizzard is still patching those units - BroodWar was done and finished before it ever took off in popularity. SC2 as a game is still evolving and growing, and has another expansion to come. I think really that's it's premature to judge the game a failure, and you're really rocking those rose tinted glasses. On September 02 2013 10:58 shaftofpleasure wrote: Games are being showed on television. Players are being treated like celebrities. Big, Major, Non-Gaming Corporations sponsor leagues and players. Where the fuck are you going to find these outside Korea? Sweden? Possibly other parts of Europe? It's only been 3 years. There's still another expansion. The BroodWar majesty wasn't built in a day. Or even a year. Or even 5 years. The entire concept of eSports is still growing in the world, as more and more people that grew up with games get older. The end is not nigh. | ||
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