SC2 Cataclysm Rumor Mill - Page 24
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Antisocialmunky
United States5912 Posts
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Adreme
United States5574 Posts
On September 01 2013 13:29 Antisocialmunky wrote: I remember someone was complaining about the lack of drama a few months ago. Well here you go. Preseason is where all the drama is since during the season the teams are to focused on winning to deal with any other issues. | ||
VanGarde
Sweden755 Posts
On September 01 2013 13:27 SigmaoctanusIV wrote: Want to save Starcraft 2, Remove all the enhanced Macro mechanics (Chrono boost, Mules, Injects, Warp Gates) If not the game won't be as interesting as competing Esport games. No it most certainly won't. In fact it will be the exact opposite. Starcraft 2 is losing its marketshare to moba games. The problem is NOT that the game is to simple, too easy, or not mechanically demanding enough. Brood war was not the juggernaut in Korea that it was because it was difficult, as much as people want to romanticize it to be about Koreans only wanting to play the most demanding games. It was big because it had a huge install base, was played everywhere and was really accessible. It is and will always be about the bling bling. When League of Legends regularly has 4-5 times the viewership that sc2 has. The only thing you can be 100% sure about is that the issue is not about how mechanically demanding the games are. | ||
trifecta
United States6795 Posts
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forumtext
575 Posts
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Adreme
United States5574 Posts
On September 01 2013 13:40 trifecta wrote: if the kepsa teams were smart, they'd cut sc2 rosters down to 5-7 players, pool resources, and buy a collective team house in the US and/or EU and send players there. SC2 is doing fine in the west so it makes sense to consolidate geographically. I would assume that SC2 is technically bigger in Korea then it is in the rest of the world its just not as big as the other e-sports are. | ||
bo1b
Australia12814 Posts
On September 01 2013 13:18 Pandain wrote: A lot of what you said is outdated, TvP has changed in subtle but important ways with more emphasis on ghost Viking and even the occasional hellbat transition, and really swarm hosts aren't massed anymore. And idk about you but TvZ is fucking amazing. TvZ is amazing compared to infestor broodlord time I guess. Pretty awful in comparison to 2011 tvz. | ||
forumtext
575 Posts
On September 01 2013 13:40 trifecta wrote: if the kepsa teams were smart, they'd cut sc2 rosters down to 5-7 players, pool resources, and buy a collective team house in the US and/or EU and send players there. SC2 is doing fine in the west so it makes sense to consolidate geographically. But why would teams like SKT and KT want to sponsor a team in a different region? | ||
ETisME
12255 Posts
On September 01 2013 13:11 BronzeKnee wrote: Maybe I just live in a shell, but I stopped watching a lot of SC2 when TvZ became what it is now. A good TvZ between two great players back in WOL (before the Infestor took over) was probably the most exciting competition I've ever watched. But I feel like the game got stale. TvP has been the same for how long? TvZ isn't as good. ZvP has more and more Swarmhosts, which are the ultimate turtle and boring unit. One base timings are nearly extinct, and two base timings are going that way too. Blizzard should start people on two bases, because no one wants to watch the same build up and no action for 8+ minutes. I feel like if Starcraft had the excitement, and was as exciting to watch as it used to be, it could compete with the MOBAs. But the metagame is stale, and so every game plays out similar, while most LOL games look radically different, and thus it is interesting to watch. Just imagine if every football game all anyone did was run the ball up the middle, it'd get boring pretty fast... SC2 needs to diversify. nah, you are right, so many people are complaining about TvZ and stale metagame as well, just less so on TL all comes down to: lack of diversity in all TvX matchup bio mines means action everywhere but way too violate. One nice lucky mine hit can change the game and one bad one can kinda end the game as well. (mine hit the clumped banelings or lings is sometimes really luck based) not to mention the marine split micro from bio tank was way more spectator friendly to watch compared to the pre spread, poke until zerg engages style we have in bio mine. the new zerg micro such as sniping mines with muta and baiting mine hits aren't so amazing to watch in comparison to tank focus fire onto banelings and marine split. they just don't have the same WOW factor | ||
SigmaoctanusIV
United States3313 Posts
On September 01 2013 13:38 VanGarde wrote: No it most certainly won't. In fact it will be the exact opposite. Starcraft 2 is losing its marketshare to moba games. The problem is NOT that the game is to simple, too easy, or not mechanically demanding enough. Brood war was not the juggernaut in Korea that it was because it was difficult, as much as people want to romanticize it to be about Koreans only wanting to play the most demanding games. It was big because it had a huge install base, was played everywhere and was really accessible. It is and will always be about the bling bling. When League of Legends regularly has 4-5 times the viewership that sc2 has. The only thing you can be 100% sure about is that the issue is not about how mechanically demanding the games are. The reason I posted that is not to do with difficulty at all... in Starcarft 2 everything is done so fast. Just slowing things down a bit would make the game more interesting and with some help from LotV we might be able to sustain more viewers with a game that isn't just max at 12 and attack each other than end the game. | ||
Everlong
Czech Republic1973 Posts
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Wingblade
United States1806 Posts
On September 01 2013 13:53 Everlong wrote: Can someone explain to me what happened lol? :D Supernovamaniac(the guy who was not well liked as a caster), apparently translated a bunch of rumors about stuff that MIGHT happen because Ethan_ahn wrote that a cataclysm or something was happening in SC2. Everyone freaked out for like the 30th time in the last 3 or 4 months about how SC2 was going to die at least in Korea. Then, half of the original rumors have been debunked or turned out to be basically non-issues. So just another normal day here in the SC2 community. | ||
juicyjames
United States3815 Posts
On September 01 2013 13:53 Everlong wrote: Can someone explain to me what happened lol? :D The rumors and what we know of the truth are detailed in the OP. For everything else, please refer to this thread. | ||
FrostedMiniWheats
United States30730 Posts
On September 01 2013 13:43 bo1b wrote: TvZ is amazing compared to infestor broodlord time I guess. Pretty awful in comparison to 2011 tvz. I wouldn't say awful, but definitely not as good now that things have settled. The real issue with that matchup now is just like with TvP. It almost always plays out the same, there's no diversity anymore and mech is even more of a rarity. With some real effort on Blizzard's part it could be even better imo. At the dawn of HotS things looked amazing, but now it's just too hard to get to the lategame in that matchup. Also, there's a loss of identity, as now the terran really feels more Zerg-like than the fucking Zerg :/ | ||
Kiett
United States7639 Posts
On September 01 2013 09:25 Aunvilgod wrote: Yes we know you are a LoL fan. But not everyone is a LoL fan. You know what he ment with eSports: Starcraft. No, I didn't know what he meant. If he meant Starcraft, then he should have said Starcraft. Not esports. That's like if he said "Soccer/Football is killing sports," then you bitch at me that I should know that "sports" means basketball (or other specific sport). No. Sports means sports. LoL may definitely be killing Starcraft, but it is not killing esports. | ||
lichter
1001 YEARS KESPAJAIL22272 Posts
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BigFan
TLADT24920 Posts
On September 01 2013 14:02 FrostedMiniWheats wrote: I wouldn't say awful, but definitely not as good now that things have settled. The real issue with that matchup now is just like with TvP. It almost always plays out the same, there's no diversity anymore and mech is even more of a rarity. With some real effort on Blizzard's part it could be even better imo. At the dawn of HotS things looked amazing, but now it's just too hard to get to the lategame in that matchup. Also, there's a loss of identity, as now the terran really feels more Zerg-like than the fucking Zerg :/ sounds like identity crisis to me lol but ya, I agree. Protoss playing like BW terran and Terran playing like BW Zerg lol | ||
trifecta
United States6795 Posts
On September 01 2013 13:44 forumtext wrote: But why would teams like SKT and KT want to sponsor a team in a different region? heh yeah that's a problem. they could attract more sponsors though and advertise their LoL teams. | ||
BronzeKnee
United States5211 Posts
On September 01 2013 13:18 Pandain wrote: A lot of what you said is outdated, TvP has changed in subtle but important ways with more emphasis on ghost Viking and even the occasional hellbat transition, and really swarm hosts aren't massed anymore. And idk about you but TvZ is fucking amazing. I feel like subtle changes aren't enough to make TvP interesting. And I want you to watch this. I was so excited during this game that I was banned on TL for saying stupid things in the LR thread. The only time I've been banned on TL too. Please, tell me that current TvZ comes even close to this glory: http://www.dailymotion.com/video/xlxkyo_mlg-orlando-2011-starcraft-ii-game-1-2-3-eg-idra-z-vs-st-bomber-t-part-1-2_videogames?search_algo=2 | ||
Chaggi
Korea (South)1936 Posts
On September 01 2013 14:34 BronzeKnee wrote: I feel like subtle changes aren't enough to make TvP interesting. And I want you to watch this. I was so excited during this game that I was banned on TL for saying stupid things in the LR thread. The only time I've been banned on TL too. Please, tell me that current TvZ comes even close to this glory: http://www.dailymotion.com/video/xlxkyo_mlg-orlando-2011-starcraft-ii-game-1-2-3-eg-idra-z-vs-st-bomber-t-part-1-2_videogames?search_algo=2 Yes, I find nr15's very entertaining as well. | ||
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