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No Starcraft 2 at MLG Columbus (so far) - Page 38

Forum Index > SC2 General
1123 CommentsPost a Reply
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Plansix
Profile Blog Joined April 2011
United States60190 Posts
August 08 2013 23:42 GMT
#741
On August 09 2013 08:38 F.O.A.D. wrote:
Blizzard is the only one to blame. I have come to expect nothing but disappointment from them. Browder, Kim and others need replacing. They've dropped the ball with SC2 innumerable times now, with most of these failures being of inexcusable/mindboggling magnitude. It's a joke, really.

Its not the bitchy, whiney community that is never happy and always complains about everything including format, the game, the fact that game isn't free to play, that they have to pay money for anything or that their are not enough Koreans at every event.

I wonder if that was one of the reasons they decided to not have SC2 at the next MLG.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Quotidian
Profile Joined August 2010
Norway1937 Posts
Last Edited: 2013-08-08 23:46:06
August 08 2013 23:43 GMT
#742
On August 09 2013 08:40 dutchfriese wrote:
Show nested quote +
On August 09 2013 08:36 Cyrak wrote:
On August 09 2013 08:31 dutchfriese wrote:
Keep in mind without wc3 and blizzard and the old aeon of strife games that date back to brood war, it's entirely possible there is no such thing as lol/dota 2 today.


huh? what does this have to do with the fact starcraft is harder game than dota 2? I'm not following.

how is this relevant. It's already common knowledge that Blizzard didn't have the presence of mind to capitalize on Dota's popularity. Alleged Blizz insiders have even claimed that blizzard thought the mod was a "joke." There's no reason to give them any credit for Dota's success



lol . I was telling you about how dota was created. I realize blizzard didn't create the game, but they created the map editor it was made on, and the reason it became so popular is because it was easier to play than it's cousin wc3.


There are a lot of games that are easier to play than DOTA but are less popular. Did I just blow your mind? How is it so hard to understand that difficulty and game popularity have a tenuous correlation at best?

It is really pathetic how defensive people are about SC2 as if there has to be some sort of positive justification for playing a different game. "He plays DOTA instead of SC2... but he only does it because DOTA is easier and he isn't man enough to play SC2!"



never said anything of that nature. I was saying that dota 2 is enjoyable to a greater amount of people than sc2 because it's an easier game to play. A lot of people don't play sc2 because they see it as a chore and don't enjoy themselves. I can even prove this with brood war vs sc2. The reason sc2 is way more popular globally than brood war was is because sc2 itself is WAY easier to play than brood war was, hence more people enjoy themselves while playing the game, which leads to more people playing an a regular basis.


that's hardly proof. SC2's success over BW can just as easily be attributed to hype, pc gaming being more mainstream and more money spent on marketing

On August 09 2013 08:40 dutchfriese wrote:
because we are discussing which game is easier for a novice user, and it proves my point.


and I'm saying SC2 isn't harder for a novice. Assertion against assertion.. I'm bored
dutchfriese
Profile Joined November 2012
2554 Posts
August 08 2013 23:43 GMT
#743
On August 09 2013 08:42 Plansix wrote:
Show nested quote +
On August 09 2013 08:38 F.O.A.D. wrote:
Blizzard is the only one to blame. I have come to expect nothing but disappointment from them. Browder, Kim and others need replacing. They've dropped the ball with SC2 innumerable times now, with most of these failures being of inexcusable/mindboggling magnitude. It's a joke, really.

Its not the bitchy, whiney community that is never happy and always complains about everything including format, the game, the fact that game isn't free to play, that they have to pay money for anything or that their are not enough Koreans at every event.

I wonder if that was one of the reasons they decided to not have SC2 at the next MLG.



haha seems plausible. the sc2 community is pretty damn whiney.
Tobblish
Profile Joined August 2011
Sweden6404 Posts
August 08 2013 23:44 GMT
#744
On August 09 2013 08:39 Cyrak wrote:
Show nested quote +
On August 09 2013 08:33 Tobblish wrote:
On August 09 2013 08:26 Cyrak wrote:
On August 09 2013 08:20 Tobblish wrote:
On August 09 2013 08:15 Cyrak wrote:
Real talk: SC2 has never come close to being as good as brood war and probably never will. Unless this is acknowledged then the lackluster SC2 reception in Korea will forever be an enigma.


It's funny that people keep bringing that up but even if SC2 changed over night it would never out grow LoL in Korea.
LoL already have the glory days of BW in its sight.


I never implied otherwise. Timing is crucial to game success and the window for SC2 to become huge in Korea has closed long ago if it ever existed at all. If Blizzard had done a coordinated SC2 release with KESPA from day 1 of WoL release and taken 100% of the ~2010 era Brood War momentum who knows what might have happened.

All we have at this point is counterfactuals and a disappointing reality.


Wait so why did you then bring up how BW is a much more superior game and Blizzard should "acknowledge" it to change the reception in Korea instead of saying what you just said.
Timing is important.

I know you really like taking shots at SC2 but then covering up lazy as that.. come on.


Giving you the benefit of the doubt here that english is not your first language. The party that needs to "acknowledge" anything is the SC2 community that seems apparently unable to understand why their game isn't enjoying BW's success (the aforementioned "enigma").

I said nothing about Blizzard or changing the current reception in Korea because if I was in Blizzard's shoes my assessment would be that it is pointless and a waste of time.


Wow thanks mate for clearing up something that you left untold.
Word of advice make your posts more clear next time matie, okay?
People will think you are speaking of different things when you don't.
The curse is real
BlackPanther
Profile Blog Joined April 2011
United States872 Posts
August 08 2013 23:45 GMT
#745
On August 09 2013 08:38 F.O.A.D. wrote:
Blizzard is the only one to blame. I have come to expect nothing but disappointment from them. Browder, Kim and others need replacing. They've dropped the ball with SC2 innumerable times now, with most of these failures being of inexcusable/mindboggling magnitude. It's a joke, really.


They aren't going anywhere and while I agree that they have made numerous gaffes in regards to SC2 (the queen patch, protoss's design, free units, etc.), the reason why SC2 is not going to be a mainstream e-sport is because they didn't make the game free to play. I don't blame Blizzard for not launching the game as free to play because it was a bit of an unknown market.
dutchfriese
Profile Joined November 2012
2554 Posts
August 08 2013 23:45 GMT
#746
On August 09 2013 08:43 Quotidian wrote:
Show nested quote +
On August 09 2013 08:40 dutchfriese wrote:
On August 09 2013 08:36 Cyrak wrote:
On August 09 2013 08:31 dutchfriese wrote:
Keep in mind without wc3 and blizzard and the old aeon of strife games that date back to brood war, it's entirely possible there is no such thing as lol/dota 2 today.


huh? what does this have to do with the fact starcraft is harder game than dota 2? I'm not following.

how is this relevant. It's already common knowledge that Blizzard didn't have the presence of mind to capitalize on Dota's popularity. Alleged Blizz insiders have even claimed that blizzard thought the mod was a "joke." There's no reason to give them any credit for Dota's success



lol . I was telling you about how dota was created. I realize blizzard didn't create the game, but they created the map editor it was made on, and the reason it became so popular is because it was easier to play than it's cousin wc3.


There are a lot of games that are easier to play than DOTA but are less popular. Did I just blow your mind? How is it so hard to understand that difficulty and game popularity have a tenuous correlation at best?

It is really pathetic how defensive people are about SC2 as if there has to be some sort of positive justification for playing a different game. "He plays DOTA instead of SC2... but he only does it because DOTA is easier and he isn't man enough to play SC2!"



never said anything of that nature. I was saying that dota 2 is enjoyable to a greater amount of people than sc2 because it's an easier game to play. A lot of people don't play sc2 because they see it as a chore and don't enjoy themselves. I can even prove this with brood war vs sc2. The reason sc2 is way more popular globally than brood war was is because sc2 itself is WAY easier to play than brood war was, hence more people enjoy themselves while playing the game, which leads to more people playing an a regular basis.


that's hardly proof. SC2's success over BW can just as easily be attributed to hype, pc gaming being more mainstream and more money spent on marketing



just because blizzard marketed it doesn't mean people were going to play it on a regular basis. I know around 8 people who all bought the game and haven't played since the first 2 months of WoL. The hype sure didn't them to continue playing.
Kergy
Profile Joined December 2010
Peru2011 Posts
August 08 2013 23:45 GMT
#747
On August 09 2013 08:27 xyzz wrote:
Show nested quote +
On August 09 2013 08:20 Tobblish wrote:
On August 09 2013 08:15 Cyrak wrote:
Real talk: SC2 has never come close to being as good as brood war and probably never will. Unless this is acknowledged then the lackluster SC2 reception in Korea will forever be an enigma.


It's funny that people keep bringing that up but even if SC2 changed over night it would never out grow LoL in Korea.
LoL already have the glory days of BW in its sight.

It should be interesting to ask yourself what it tells you of the people (the market) when a game like LoL might become the biggest game ever there. Whether SC2 is perfectly balanced isn't even relevant. Out of the three big games discussed in this thread the easiest / most simple / lowest skill cap one is by far the most popular one. Like Chobra said, contrary to popular belief, even in Korea, most players (customers), are super-casuals, and want easy games.


That's why people at Riot are geniuses, LoL is extremely easy to get into but still deep enough to sustain a very competitive esports scene with clear skill gaps. SC2 is a niche with no mass appeal that many people thought would ride on the hype that was left from BW. Maybe #esports should be built on top of already existing popular games, not the other way around.
Everyday Girl's Day~!
Jerubaal
Profile Blog Joined June 2010
United States7684 Posts
August 08 2013 23:46 GMT
#748
On August 09 2013 08:39 Cyrak wrote:
Show nested quote +
On August 09 2013 08:33 Tobblish wrote:
On August 09 2013 08:26 Cyrak wrote:
On August 09 2013 08:20 Tobblish wrote:
On August 09 2013 08:15 Cyrak wrote:
Real talk: SC2 has never come close to being as good as brood war and probably never will. Unless this is acknowledged then the lackluster SC2 reception in Korea will forever be an enigma.


It's funny that people keep bringing that up but even if SC2 changed over night it would never out grow LoL in Korea.
LoL already have the glory days of BW in its sight.


I never implied otherwise. Timing is crucial to game success and the window for SC2 to become huge in Korea has closed long ago if it ever existed at all. If Blizzard had done a coordinated SC2 release with KESPA from day 1 of WoL release and taken 100% of the ~2010 era Brood War momentum who knows what might have happened.

All we have at this point is counterfactuals and a disappointing reality.


Wait so why did you then bring up how BW is a much more superior game and Blizzard should "acknowledge" it to change the reception in Korea instead of saying what you just said.
Timing is important.

I know you really like taking shots at SC2 but then covering up lazy as that.. come on.


Giving you the benefit of the doubt here that english is not your first language. The party that needs to "acknowledge" anything is the SC2 community that seems apparently unable to understand why their game isn't enjoying BW's success (the aforementioned "enigma").

I said nothing about Blizzard or changing the current reception in Korea because if I was in Blizzard's shoes my assessment would be that it is pointless and a waste of time.


I find it hard to believe that SC2 has not far exceeded BW's numbers/money in the foreign scene and overall.
I'm not stupid, a marauder just shot my brain.
Tobblish
Profile Joined August 2011
Sweden6404 Posts
Last Edited: 2013-08-08 23:48:29
August 08 2013 23:47 GMT
#749
On August 09 2013 08:42 Plansix wrote:
Show nested quote +
On August 09 2013 08:38 F.O.A.D. wrote:
Blizzard is the only one to blame. I have come to expect nothing but disappointment from them. Browder, Kim and others need replacing. They've dropped the ball with SC2 innumerable times now, with most of these failures being of inexcusable/mindboggling magnitude. It's a joke, really.

Its not the bitchy, whiney community that is never happy and always complains about everything including format, the game, the fact that game isn't free to play, that they have to pay money for anything or that their are not enough Koreans at every event.

I wonder if that was one of the reasons they decided to not have SC2 at the next MLG.


Douse it make you feel better bringing up the very annoying community that is SC2 all the time?
You must really love it since you have done it at least 10times in this thread.
The curse is real
Cyrak
Profile Joined July 2011
Canada536 Posts
August 08 2013 23:48 GMT
#750
On August 09 2013 08:40 dutchfriese wrote:
Show nested quote +
On August 09 2013 08:36 Cyrak wrote:
On August 09 2013 08:31 dutchfriese wrote:
Keep in mind without wc3 and blizzard and the old aeon of strife games that date back to brood war, it's entirely possible there is no such thing as lol/dota 2 today.


huh? what does this have to do with the fact starcraft is harder game than dota 2? I'm not following.

how is this relevant. It's already common knowledge that Blizzard didn't have the presence of mind to capitalize on Dota's popularity. Alleged Blizz insiders have even claimed that blizzard thought the mod was a "joke." There's no reason to give them any credit for Dota's success



lol . I was telling you about how dota was created. I realize blizzard didn't create the game, but they created the map editor it was made on, and the reason it became so popular is because it was easier to play than it's cousin wc3.


There are a lot of games that are easier to play than DOTA but are less popular. Did I just blow your mind? How is it so hard to understand that difficulty and game popularity have a tenuous correlation at best?

It is really pathetic how defensive people are about SC2 as if there has to be some sort of positive justification for playing a different game. "He plays DOTA instead of SC2... but he only does it because DOTA is easier and he isn't man enough to play SC2!"



never said anything of that nature. I was saying that dota 2 is enjoyable to a greater amount of people than sc2 because it's an easier game to play. A lot of people don't play sc2 because they see it as a chore and don't enjoy themselves. I can even prove this with brood war vs sc2. The reason sc2 is way more popular globally than brood war was is because sc2 itself is WAY easier to play than brood war was, hence more people enjoy themselves while playing the game, which leads to more people playing an a regular basis.


I would be really fascinated to see you prove this, so I will take you up on your offer of that. Hint: noting that SC2 was more popular globally than Brood War and that it is also easier than Brood War doesn't actually prove anything! Wikipedia is your friend!
Fortune favors the prepared mind.
Quotidian
Profile Joined August 2010
Norway1937 Posts
August 08 2013 23:49 GMT
#751
On August 09 2013 08:45 dutchfriese wrote:
Show nested quote +
On August 09 2013 08:43 Quotidian wrote:
On August 09 2013 08:40 dutchfriese wrote:
On August 09 2013 08:36 Cyrak wrote:
On August 09 2013 08:31 dutchfriese wrote:
Keep in mind without wc3 and blizzard and the old aeon of strife games that date back to brood war, it's entirely possible there is no such thing as lol/dota 2 today.


huh? what does this have to do with the fact starcraft is harder game than dota 2? I'm not following.

how is this relevant. It's already common knowledge that Blizzard didn't have the presence of mind to capitalize on Dota's popularity. Alleged Blizz insiders have even claimed that blizzard thought the mod was a "joke." There's no reason to give them any credit for Dota's success



lol . I was telling you about how dota was created. I realize blizzard didn't create the game, but they created the map editor it was made on, and the reason it became so popular is because it was easier to play than it's cousin wc3.


There are a lot of games that are easier to play than DOTA but are less popular. Did I just blow your mind? How is it so hard to understand that difficulty and game popularity have a tenuous correlation at best?

It is really pathetic how defensive people are about SC2 as if there has to be some sort of positive justification for playing a different game. "He plays DOTA instead of SC2... but he only does it because DOTA is easier and he isn't man enough to play SC2!"



never said anything of that nature. I was saying that dota 2 is enjoyable to a greater amount of people than sc2 because it's an easier game to play. A lot of people don't play sc2 because they see it as a chore and don't enjoy themselves. I can even prove this with brood war vs sc2. The reason sc2 is way more popular globally than brood war was is because sc2 itself is WAY easier to play than brood war was, hence more people enjoy themselves while playing the game, which leads to more people playing an a regular basis.


that's hardly proof. SC2's success over BW can just as easily be attributed to hype, pc gaming being more mainstream and more money spent on marketing



just because blizzard marketed it doesn't mean people were going to play it on a regular basis. I know around 8 people who all bought the game and haven't played since the first 2 months of WoL. The hype sure didn't them to continue playing.


again, not relevant. You were talking about success, not longevity. This is pointless, you're bad at arguing. I'm switching back to TI3
Cyrak
Profile Joined July 2011
Canada536 Posts
August 08 2013 23:49 GMT
#752
On August 09 2013 08:46 Jerubaal wrote:
Show nested quote +
On August 09 2013 08:39 Cyrak wrote:
On August 09 2013 08:33 Tobblish wrote:
On August 09 2013 08:26 Cyrak wrote:
On August 09 2013 08:20 Tobblish wrote:
On August 09 2013 08:15 Cyrak wrote:
Real talk: SC2 has never come close to being as good as brood war and probably never will. Unless this is acknowledged then the lackluster SC2 reception in Korea will forever be an enigma.


It's funny that people keep bringing that up but even if SC2 changed over night it would never out grow LoL in Korea.
LoL already have the glory days of BW in its sight.


I never implied otherwise. Timing is crucial to game success and the window for SC2 to become huge in Korea has closed long ago if it ever existed at all. If Blizzard had done a coordinated SC2 release with KESPA from day 1 of WoL release and taken 100% of the ~2010 era Brood War momentum who knows what might have happened.

All we have at this point is counterfactuals and a disappointing reality.


Wait so why did you then bring up how BW is a much more superior game and Blizzard should "acknowledge" it to change the reception in Korea instead of saying what you just said.
Timing is important.

I know you really like taking shots at SC2 but then covering up lazy as that.. come on.


Giving you the benefit of the doubt here that english is not your first language. The party that needs to "acknowledge" anything is the SC2 community that seems apparently unable to understand why their game isn't enjoying BW's success (the aforementioned "enigma").

I said nothing about Blizzard or changing the current reception in Korea because if I was in Blizzard's shoes my assessment would be that it is pointless and a waste of time.


I find it hard to believe that SC2 has not far exceeded BW's numbers/money in the foreign scene and overall.


We were only talking about the context of Korea. I don't have any numbers either but I certainly would agree with you that it's likely that SC2 has far exceeded BW outside of Korea.
Fortune favors the prepared mind.
Sabu113
Profile Blog Joined August 2009
United States11075 Posts
August 08 2013 23:50 GMT
#753
On August 09 2013 08:45 Kergy wrote:
Show nested quote +
On August 09 2013 08:27 xyzz wrote:
On August 09 2013 08:20 Tobblish wrote:
On August 09 2013 08:15 Cyrak wrote:
Real talk: SC2 has never come close to being as good as brood war and probably never will. Unless this is acknowledged then the lackluster SC2 reception in Korea will forever be an enigma.


It's funny that people keep bringing that up but even if SC2 changed over night it would never out grow LoL in Korea.
LoL already have the glory days of BW in its sight.

It should be interesting to ask yourself what it tells you of the people (the market) when a game like LoL might become the biggest game ever there. Whether SC2 is perfectly balanced isn't even relevant. Out of the three big games discussed in this thread the easiest / most simple / lowest skill cap one is by far the most popular one. Like Chobra said, contrary to popular belief, even in Korea, most players (customers), are super-casuals, and want easy games.


That's why people at Riot are geniuses, LoL is extremely easy to get into but still deep enough to sustain a very competitive esports scene with clear skill gaps. SC2 is a niche with no mass appeal that many people thought would ride on the hype that was left from BW. Maybe #esports should be built on top of already existing popular games, not the other way around.


Ironically it's probably the mass appeal that's killing the depth of play.
Biomine is a drunken chick who is on industrial strength amphetamines and would just grab your dick and jerk it as hard and violently as she could while screaming 'OMG FUCK ME', because she saw it in a Sasha Grey video ...-Wombat_Ni
HorsemasterK
Profile Joined August 2010
United States606 Posts
August 08 2013 23:50 GMT
#754
On August 09 2013 08:42 Plansix wrote:
Show nested quote +
On August 09 2013 08:38 F.O.A.D. wrote:
Blizzard is the only one to blame. I have come to expect nothing but disappointment from them. Browder, Kim and others need replacing. They've dropped the ball with SC2 innumerable times now, with most of these failures being of inexcusable/mindboggling magnitude. It's a joke, really.

Its not the bitchy, whiney community that is never happy and always complains about everything including format, the game, the fact that game isn't free to play, that they have to pay money for anything or that their are not enough Koreans at every event.

I wonder if that was one of the reasons they decided to not have SC2 at the next MLG.


Whining about whining, my mind is blown.
dutchfriese
Profile Joined November 2012
2554 Posts
Last Edited: 2013-08-08 23:51:17
August 08 2013 23:51 GMT
#755
On August 09 2013 08:48 Cyrak wrote:
Show nested quote +
On August 09 2013 08:40 dutchfriese wrote:
On August 09 2013 08:36 Cyrak wrote:
On August 09 2013 08:31 dutchfriese wrote:
Keep in mind without wc3 and blizzard and the old aeon of strife games that date back to brood war, it's entirely possible there is no such thing as lol/dota 2 today.


huh? what does this have to do with the fact starcraft is harder game than dota 2? I'm not following.

how is this relevant. It's already common knowledge that Blizzard didn't have the presence of mind to capitalize on Dota's popularity. Alleged Blizz insiders have even claimed that blizzard thought the mod was a "joke." There's no reason to give them any credit for Dota's success



lol . I was telling you about how dota was created. I realize blizzard didn't create the game, but they created the map editor it was made on, and the reason it became so popular is because it was easier to play than it's cousin wc3.


There are a lot of games that are easier to play than DOTA but are less popular. Did I just blow your mind? How is it so hard to understand that difficulty and game popularity have a tenuous correlation at best?

It is really pathetic how defensive people are about SC2 as if there has to be some sort of positive justification for playing a different game. "He plays DOTA instead of SC2... but he only does it because DOTA is easier and he isn't man enough to play SC2!"



never said anything of that nature. I was saying that dota 2 is enjoyable to a greater amount of people than sc2 because it's an easier game to play. A lot of people don't play sc2 because they see it as a chore and don't enjoy themselves. I can even prove this with brood war vs sc2. The reason sc2 is way more popular globally than brood war was is because sc2 itself is WAY easier to play than brood war was, hence more people enjoy themselves while playing the game, which leads to more people playing an a regular basis.


I would be really fascinated to see you prove this, so I will take you up on your offer of that. Hint: noting that SC2 was more popular globally than Brood War and that it is also easier than Brood War doesn't actually prove anything! Wikipedia is your friend!



i know very well the difference between correlation and causation, my theory makes perfect sense though. Sorry for using the word proof, the correct term would have been evidence. It's your job to poke holes in it, something you didn't even try to do. here's a wiki link for you my friend

http://en.wikipedia.org/wiki/Straw_man
F.O.A.D.
Profile Joined July 2013
Canada100 Posts
August 08 2013 23:51 GMT
#756
On August 09 2013 08:42 Plansix wrote:
Show nested quote +
On August 09 2013 08:38 F.O.A.D. wrote:
Blizzard is the only one to blame. I have come to expect nothing but disappointment from them. Browder, Kim and others need replacing. They've dropped the ball with SC2 innumerable times now, with most of these failures being of inexcusable/mindboggling magnitude. It's a joke, really.

Its not the bitchy, whiney community that is never happy and always complains about everything including format, the game, the fact that game isn't free to play, that they have to pay money for anything or that their are not enough Koreans at every event.

I wonder if that was one of the reasons they decided to not have SC2 at the next MLG.

Actually, I don't doubt the angsty, whiny nerds which unfortunately seem to comprise the majority of the community have something to do with it as well. But I couldn't think of a nice way to put it, so I left that detail out in my initial post. Blizzard's incompetence has no doubt fueled a fair bit of the bitterness that seems so widespread, though. As far as I'm concerned, the community has ample right to be bitter (within reason, of course; some of the things you mentioned are unreasonable).
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dutchfriese
Profile Joined November 2012
2554 Posts
August 08 2013 23:52 GMT
#757
On August 09 2013 08:49 Quotidian wrote:
Show nested quote +
On August 09 2013 08:45 dutchfriese wrote:
On August 09 2013 08:43 Quotidian wrote:
On August 09 2013 08:40 dutchfriese wrote:
On August 09 2013 08:36 Cyrak wrote:
On August 09 2013 08:31 dutchfriese wrote:
Keep in mind without wc3 and blizzard and the old aeon of strife games that date back to brood war, it's entirely possible there is no such thing as lol/dota 2 today.


huh? what does this have to do with the fact starcraft is harder game than dota 2? I'm not following.

how is this relevant. It's already common knowledge that Blizzard didn't have the presence of mind to capitalize on Dota's popularity. Alleged Blizz insiders have even claimed that blizzard thought the mod was a "joke." There's no reason to give them any credit for Dota's success



lol . I was telling you about how dota was created. I realize blizzard didn't create the game, but they created the map editor it was made on, and the reason it became so popular is because it was easier to play than it's cousin wc3.


There are a lot of games that are easier to play than DOTA but are less popular. Did I just blow your mind? How is it so hard to understand that difficulty and game popularity have a tenuous correlation at best?

It is really pathetic how defensive people are about SC2 as if there has to be some sort of positive justification for playing a different game. "He plays DOTA instead of SC2... but he only does it because DOTA is easier and he isn't man enough to play SC2!"



never said anything of that nature. I was saying that dota 2 is enjoyable to a greater amount of people than sc2 because it's an easier game to play. A lot of people don't play sc2 because they see it as a chore and don't enjoy themselves. I can even prove this with brood war vs sc2. The reason sc2 is way more popular globally than brood war was is because sc2 itself is WAY easier to play than brood war was, hence more people enjoy themselves while playing the game, which leads to more people playing an a regular basis.


that's hardly proof. SC2's success over BW can just as easily be attributed to hype, pc gaming being more mainstream and more money spent on marketing



just because blizzard marketed it doesn't mean people were going to play it on a regular basis. I know around 8 people who all bought the game and haven't played since the first 2 months of WoL. The hype sure didn't them to continue playing.


again, not relevant. You were talking about success, not longevity. This is pointless, you're bad at arguing. I'm switching back to TI3



scream not relevant all you want, i can't think critically for you, sorry.
HerrHorst
Profile Joined October 2012
Germany140 Posts
Last Edited: 2013-08-08 23:55:56
August 08 2013 23:52 GMT
#758
On August 09 2013 08:47 Tobblish wrote:
Show nested quote +
On August 09 2013 08:42 Plansix wrote:
On August 09 2013 08:38 F.O.A.D. wrote:
Blizzard is the only one to blame. I have come to expect nothing but disappointment from them. Browder, Kim and others need replacing. They've dropped the ball with SC2 innumerable times now, with most of these failures being of inexcusable/mindboggling magnitude. It's a joke, really.

Its not the bitchy, whiney community that is never happy and always complains about everything including format, the game, the fact that game isn't free to play, that they have to pay money for anything or that their are not enough Koreans at every event.

I wonder if that was one of the reasons they decided to not have SC2 at the next MLG.


Douse it make you feel better bringing up the very annoying community that is SC2 all the time?
You must really love it since you have done it at least 10times in this thread.


Actually I can unterstand him because some parts of the Sc2-Community will use very oppurtunity to start their usual whining about the game (always dying) and spread their hate about Blizzard.

I wish that just one time the people will stop their Obelix-attittude and start to see things a bit more calm.

Edit:
Actually, I don't doubt the angsty, whiny nerds which unfortunately seem to comprise the majority of the community have something to do with it as well. But I couldn't think of a nice way to put it, so I left that detail out in my initial post. Blizzard's incompetence has no doubt fueled a fair bit of the bitterness that seems so widespread, though. As far as I'm concerned, the community has ample right to be bitter (within reason, of course; some of the things you mentioned are unreasonable).[


You have this sort of attitude in every online-community not just in Sc2. Actually it's worth adding: It's only one bloody tournament without Sc2 and not the end of the world.
theking1
Profile Joined June 2013
Romania658 Posts
August 08 2013 23:52 GMT
#759
haha the news already hit the dota2 and lol subforums on reddit.

the lol post seems decent and i am surprised it got left by the moderators.also the comments are quite good.never knew sc2 got so much love in the lol community despite all the shiit we throw at it every day.


Sundance over at MLG, just said that there will be no Starcraft 2 at MLG columbus and basicly ever. I know this doesn't affect r/leagueoflegeneds but it does affect e-sports in a big way. The three big e-sports games at the time are League of Legends, Dota 2, and Starcraft 2. And i know League of legends is number one by a big shot (i also play LoL), but no Starcraft 2 representation in North America holds back reconigition of all of e-sports. This is not okay.


also found this jewel from totalbiscuit discussing with somebody on the dota2 reddit.


ou better be watching LGD.cn vs Alliance
permalinkparentreportgive goldreply

[–]TotalBiscuit [score hidden] 39 minutes ago
I missed it to go on some stupid talkshow to shout at Richard Lewis :[ VoDs ftw I guess.


the talkshow he is talking about is chanmans show(one of the nicest guys in the industry).
NervO
Profile Blog Joined May 2012
Netherlands511 Posts
August 08 2013 23:56 GMT
#760
I'm trying to get my friends back into sc2 or make them play sc2 , 3 guys in school play it now casually and 4 of ther friends, I also knew 2 girls from other games who got into it Again, and my stepbrother and his friends gogo make your friends play this shit and spam them wcs streams
Currently working with Team Acer CSGO | @AcerNervO
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