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New Maps for Season 5 2013 - Page 21

Forum Index > SC2 General
471 CommentsPost a Reply
Prev 1 19 20 21 22 23 24 Next All
MildCocoA
Profile Joined October 2010
Korea (South)129 Posts
Last Edited: 2013-08-26 02:35:44
August 26 2013 02:32 GMT
#401
On August 26 2013 09:28 Liquid`Snute wrote:
Anyone else having FPS issues with Polar Night LE?

Yes. I have FPS issues in Polar Night LE. hope get fixed.
FFW_Rude
Profile Blog Joined November 2010
France10201 Posts
August 26 2013 10:37 GMT
#402
Oh ok i just saw your post... Yeah ok... i don't get it either. Snow map was a great idea...
#1 KT Rolster fanboy. KT BEST KT ! Hail to KT playoffs Zergs ! Unofficial french translator for SlayerS_`Boxer` biography "Crazy as me".
Bagi
Profile Joined August 2010
Germany6799 Posts
August 26 2013 15:19 GMT
#403
What are peoples first impressions on the new maps?

I really liked Yeonsu, its a pretty standard and compact map but the layout is interesting enough and its pleasing to look at. Frost and Polar night are both way bigger than I expected and the third bases feel a little awkward right now, especially on polar night where I have basically have 3 options to choose from.
lolfail9001
Profile Joined August 2013
Russian Federation40190 Posts
Last Edited: 2013-08-26 15:33:43
August 26 2013 15:32 GMT
#404
Polar night feels like map with easy 5 bases and hilarious amounts of air space to compensate for that.
Yeonsu in it's butchered (visually, i do not like full islands anyway) form is... shortly, it feels standard. Also, i did not notice, but did not Blizzard made those collapsible rocks at that (let's call it 3rd base) close the ramp completely and not half way like in original version?
Frost... well, if it had original textures it would be best 4 player map evah,
P. S. Strangely, i had FPS issues with Crux Polar Night (original version) even on low settings. On Polar Night LE everything is alright even on high O_o.
DeMoN pulls off a Miracle and Flies to the Moon
GumBa
Profile Blog Joined July 2012
United Kingdom31935 Posts
August 26 2013 15:35 GMT
#405
So the new maps any good? Reviews out of a terran perspective?
To all the haters: you deserve to witness many, many more Serral victories, worthy of the godlike player he is.
cBlue
Profile Joined October 2011
7 Posts
Last Edited: 2013-08-26 15:49:44
August 26 2013 15:47 GMT
#406
Does any Protoss player has a good way to wall in vs zerg on polar night? If you go for the standard wall in with zealot block, you get awkwardly stuck between your nexus and forge/gateway so like two stalker can attack while the zerg has the best concave on the other side :/

Edit: just saw the thread in SC2 Strategy
virpi
Profile Blog Joined August 2009
Germany3599 Posts
August 26 2013 15:47 GMT
#407
as I am very sensitive to light, 2 of the 3 new maps are instant vetoes for me. i hate snow/ice maps with a passion. frost is okay, because only the main bases are somewhat brighter. yeonsu is the most terrible of them all, because one part of the map is dark and the other one is made of pure terror. polar night also is non-playable, even if I toy around with the gamma settings.

I know that I'm part of a very very small minority, but it still sucks. The good thing is that with only five playable maps I can focus more on specific builds on every map.
first we make expand, then we defense it.
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
August 26 2013 16:15 GMT
#408
I love that blizzard did the same thing to Yeonsu what they did to Ohana - take the map, say it's good, then overhaul the textures.

SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
lolfail9001
Profile Joined August 2013
Russian Federation40190 Posts
August 26 2013 16:19 GMT
#409
On August 27 2013 01:15 IronManSC wrote:
I love that blizzard did the same thing to Yeonsu what they did to Ohana - take the map, say it's good, then overhaul the textures.


You forgot Frost. And compared to version on KR server Polar Night LE also feels like map with changed textures (to the better side IMO).
DeMoN pulls off a Miracle and Flies to the Moon
KalWarkov
Profile Blog Joined December 2011
Germany4126 Posts
August 26 2013 16:21 GMT
#410
PvZ impossible on Polar Night, 1 game and downvote
DiaBoLuS ** Sc2 - Protoss: 16x GM | Dota2 - Offlane Immortal | Wc3 - Undead decent level | Diablo nerd | Chess / Magnus fanboy | BVB | Agnostic***
lolfail9001
Profile Joined August 2013
Russian Federation40190 Posts
August 26 2013 16:22 GMT
#411
On August 27 2013 01:21 KalWarkov wrote:
PvZ impossible on Polar Night, 1 game and downvote

Don't remind me of my wall-in that included natural's CC as part of it (as a terran, obv). Also, what exactly is impossible? Wall-in? i believe it is possible, but hard as **** to do on bottom spawn.
DeMoN pulls off a Miracle and Flies to the Moon
KalWarkov
Profile Blog Joined December 2011
Germany4126 Posts
Last Edited: 2013-08-26 16:24:51
August 26 2013 16:24 GMT
#412
On August 27 2013 01:22 lolfail9001 wrote:
Show nested quote +
On August 27 2013 01:21 KalWarkov wrote:
PvZ impossible on Polar Night, 1 game and downvote

Don't remind me of my wall-in that included natural's CC as part of it (as a terran, obv). Also, what exactly is impossible? Wall-in? i believe it is possible, but hard as **** to do on bottom spawn.


walling in is fine when u use brain. taking a 3rd is impossible though
DiaBoLuS ** Sc2 - Protoss: 16x GM | Dota2 - Offlane Immortal | Wc3 - Undead decent level | Diablo nerd | Chess / Magnus fanboy | BVB | Agnostic***
lolfail9001
Profile Joined August 2013
Russian Federation40190 Posts
August 26 2013 16:28 GMT
#413
On August 27 2013 01:24 KalWarkov wrote:
Show nested quote +
On August 27 2013 01:22 lolfail9001 wrote:
On August 27 2013 01:21 KalWarkov wrote:
PvZ impossible on Polar Night, 1 game and downvote

Don't remind me of my wall-in that included natural's CC as part of it (as a terran, obv). Also, what exactly is impossible? Wall-in? i believe it is possible, but hard as **** to do on bottom spawn.


walling in is fine when u use brain. taking a 3rd is impossible though

Why exactly? And no, argument 'i want to take 3rd with 1 sentry, 1 zealot in wall and 1 MSC' does not work.
DeMoN pulls off a Miracle and Flies to the Moon
Kaleidos
Profile Joined October 2010
Italy172 Posts
August 26 2013 16:33 GMT
#414
On August 27 2013 01:28 lolfail9001 wrote:
Show nested quote +
On August 27 2013 01:24 KalWarkov wrote:
On August 27 2013 01:22 lolfail9001 wrote:
On August 27 2013 01:21 KalWarkov wrote:
PvZ impossible on Polar Night, 1 game and downvote

Don't remind me of my wall-in that included natural's CC as part of it (as a terran, obv). Also, what exactly is impossible? Wall-in? i believe it is possible, but hard as **** to do on bottom spawn.


walling in is fine when u use brain. taking a 3rd is impossible though

Why exactly? And no, argument 'i want to take 3rd with 1 sentry, 1 zealot in wall and 1 MSC' does not work.


The 3rd with rocks looks super safe to take as P/T.
juusoko
Profile Joined February 2011
Finland79 Posts
August 26 2013 16:43 GMT
#415
It's still early, but I think I dislike Frost the most. I hate maps that are so dark you can't make it out on the minimap or, if you are not playing in a pitch black darkness. Polar Night I would love to love, because I think we need small two player maps, but it just feels weird and I've yet to get a third up, because boosted medivacs take about a second to reach it(I'm Z).

Yeonsy seems the most legit.
lolfail9001
Profile Joined August 2013
Russian Federation40190 Posts
August 26 2013 16:49 GMT
#416
On August 27 2013 01:43 juusoko wrote:
It's still early, but I think I dislike Frost the most. I hate maps that are so dark you can't make it out on the minimap or, if you are not playing in a pitch black darkness.
Yeonsy seems the most legit.

Frost and dark? someone misconfigured his gamma settings lol
Drops on Polar Night are looking to be painful though.
DeMoN pulls off a Miracle and Flies to the Moon
AFSpeeDy
Profile Joined June 2011
126 Posts
August 26 2013 16:57 GMT
#417
The forward 3rd base on Yeonsu is pretty hard to hold i think (as Zerg). Just played a TvZ where he burrowed widow mines at bottom and dropped with marines behind the minerals. (Just like earlier in WoL on Taldarim with Tanks). But i love every other thing on this map (and also on the others^^).
ReMinD_
Profile Joined May 2013
Croatia846 Posts
August 26 2013 17:00 GMT
#418
Wait, so only 7 maps this season? That kinda sucks.
Parting: Well, even I can make better maps than these.
Railgan
Profile Joined August 2010
Switzerland1507 Posts
August 26 2013 17:01 GMT
#419
On August 27 2013 01:57 ArkanTos wrote:
The forward 3rd base on Yeonsu is pretty hard to hold i think (as Zerg). Just played a TvZ where he burrowed widow mines at bottom and dropped with marines behind the minerals. (Just like earlier in WoL on Taldarim with Tanks). But i love every other thing on this map (and also on the others^^).

Get the other 3rd
Grandmaster Zerg from Switzerland!!! www.twitch.tv/railgan // www.twitter.com/railgansc // www.youtube.com/c/railgansc
KingAlphard
Profile Blog Joined August 2012
Italy1705 Posts
August 26 2013 17:02 GMT
#420
On August 27 2013 01:28 lolfail9001 wrote:
Show nested quote +
On August 27 2013 01:24 KalWarkov wrote:
On August 27 2013 01:22 lolfail9001 wrote:
On August 27 2013 01:21 KalWarkov wrote:
PvZ impossible on Polar Night, 1 game and downvote

Don't remind me of my wall-in that included natural's CC as part of it (as a terran, obv). Also, what exactly is impossible? Wall-in? i believe it is possible, but hard as **** to do on bottom spawn.


walling in is fine when u use brain. taking a 3rd is impossible though

Why exactly? And no, argument 'i want to take 3rd with 1 sentry, 1 zealot in wall and 1 MSC' does not work.

The only third you can take is the one in the corner. You need to break 2 rocks to get it but even with a FFE into phoenix opening (which is the worst to break rocks) I could start my nexus at 10:00 which is decent.
It's a safe third, but you still can't take it too early, unlike Akilon wastes.
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