On August 26 2013 09:28 Liquid`Snute wrote:
Anyone else having FPS issues with Polar Night LE?
Anyone else having FPS issues with Polar Night LE?
Yes. I have FPS issues in Polar Night LE. hope get fixed.
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MildCocoA
Korea (South)128 Posts
On August 26 2013 09:28 Liquid`Snute wrote: Anyone else having FPS issues with Polar Night LE? Yes. I have FPS issues in Polar Night LE. hope get fixed. | ||
FFW_Rude
France10201 Posts
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Bagi
Germany6799 Posts
I really liked Yeonsu, its a pretty standard and compact map but the layout is interesting enough and its pleasing to look at. Frost and Polar night are both way bigger than I expected and the third bases feel a little awkward right now, especially on polar night where I have basically have 3 options to choose from. | ||
lolfail9001
Russian Federation40186 Posts
Yeonsu in it's butchered (visually, i do not like full islands anyway) form is... shortly, it feels standard. Also, i did not notice, but did not Blizzard made those collapsible rocks at that (let's call it 3rd base) close the ramp completely and not half way like in original version? Frost... well, if it had original textures it would be best 4 player map evah, P. S. Strangely, i had FPS issues with Crux Polar Night (original version) even on low settings. On Polar Night LE everything is alright even on high O_o. | ||
GumBa
United Kingdom31935 Posts
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cBlue
7 Posts
Edit: just saw the thread in SC2 Strategy | ||
virpi
Germany3598 Posts
![]() I know that I'm part of a very very small minority, but it still sucks. The good thing is that with only five playable maps I can focus more on specific builds on every map. | ||
IronManSC
United States2119 Posts
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lolfail9001
Russian Federation40186 Posts
On August 27 2013 01:15 IronManSC wrote: I love that blizzard did the same thing to Yeonsu what they did to Ohana - take the map, say it's good, then overhaul the textures. You forgot Frost. And compared to version on KR server Polar Night LE also feels like map with changed textures (to the better side IMO). | ||
KalWarkov
Germany4126 Posts
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lolfail9001
Russian Federation40186 Posts
On August 27 2013 01:21 KalWarkov wrote: PvZ impossible on Polar Night, 1 game and downvote Don't remind me of my wall-in that included natural's CC as part of it (as a terran, obv). Also, what exactly is impossible? Wall-in? i believe it is possible, but hard as **** to do on bottom spawn. | ||
KalWarkov
Germany4126 Posts
On August 27 2013 01:22 lolfail9001 wrote: Show nested quote + On August 27 2013 01:21 KalWarkov wrote: PvZ impossible on Polar Night, 1 game and downvote Don't remind me of my wall-in that included natural's CC as part of it (as a terran, obv). Also, what exactly is impossible? Wall-in? i believe it is possible, but hard as **** to do on bottom spawn. walling in is fine when u use brain. taking a 3rd is impossible though | ||
lolfail9001
Russian Federation40186 Posts
On August 27 2013 01:24 KalWarkov wrote: Show nested quote + On August 27 2013 01:22 lolfail9001 wrote: On August 27 2013 01:21 KalWarkov wrote: PvZ impossible on Polar Night, 1 game and downvote Don't remind me of my wall-in that included natural's CC as part of it (as a terran, obv). Also, what exactly is impossible? Wall-in? i believe it is possible, but hard as **** to do on bottom spawn. walling in is fine when u use brain. taking a 3rd is impossible though Why exactly? And no, argument 'i want to take 3rd with 1 sentry, 1 zealot in wall and 1 MSC' does not work. | ||
Kaleidos
Italy172 Posts
On August 27 2013 01:28 lolfail9001 wrote: Show nested quote + On August 27 2013 01:24 KalWarkov wrote: On August 27 2013 01:22 lolfail9001 wrote: On August 27 2013 01:21 KalWarkov wrote: PvZ impossible on Polar Night, 1 game and downvote Don't remind me of my wall-in that included natural's CC as part of it (as a terran, obv). Also, what exactly is impossible? Wall-in? i believe it is possible, but hard as **** to do on bottom spawn. walling in is fine when u use brain. taking a 3rd is impossible though Why exactly? And no, argument 'i want to take 3rd with 1 sentry, 1 zealot in wall and 1 MSC' does not work. The 3rd with rocks looks super safe to take as P/T. | ||
juusoko
Finland79 Posts
Yeonsy seems the most legit. | ||
lolfail9001
Russian Federation40186 Posts
On August 27 2013 01:43 juusoko wrote: It's still early, but I think I dislike Frost the most. I hate maps that are so dark you can't make it out on the minimap or, if you are not playing in a pitch black darkness. Yeonsy seems the most legit. Frost and dark? someone misconfigured his gamma settings lol Drops on Polar Night are looking to be painful though. | ||
AFSpeeDy
126 Posts
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ReMinD_
Croatia846 Posts
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Railgan
Switzerland1507 Posts
On August 27 2013 01:57 ArkanTos wrote: The forward 3rd base on Yeonsu is pretty hard to hold i think (as Zerg). Just played a TvZ where he burrowed widow mines at bottom and dropped with marines behind the minerals. (Just like earlier in WoL on Taldarim with Tanks). But i love every other thing on this map (and also on the others^^). Get the other 3rd | ||
KingAlphard
Italy1705 Posts
On August 27 2013 01:28 lolfail9001 wrote: Show nested quote + On August 27 2013 01:24 KalWarkov wrote: On August 27 2013 01:22 lolfail9001 wrote: On August 27 2013 01:21 KalWarkov wrote: PvZ impossible on Polar Night, 1 game and downvote Don't remind me of my wall-in that included natural's CC as part of it (as a terran, obv). Also, what exactly is impossible? Wall-in? i believe it is possible, but hard as **** to do on bottom spawn. walling in is fine when u use brain. taking a 3rd is impossible though Why exactly? And no, argument 'i want to take 3rd with 1 sentry, 1 zealot in wall and 1 MSC' does not work. The only third you can take is the one in the corner. You need to break 2 rocks to get it but even with a FFE into phoenix opening (which is the worst to break rocks) I could start my nexus at 10:00 which is decent. It's a safe third, but you still can't take it too early, unlike Akilon wastes. | ||
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