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New Maps for Season 5 2013 - Page 23

Forum Index > SC2 General
471 CommentsPost a Reply
Prev 1 21 22 23 24 Next All
Jazzman88
Profile Joined January 2012
Canada2228 Posts
August 27 2013 14:30 GMT
#441
I've been having a lot of trouble with Blink all-ins in TvP on Yeonsu. The long shape of the main is giving me fits figuring out where to place Bunkers and how to see it coming in enough time to pull the SCVs. How are people defending that particular build on that map? Every other map and matchup has been okay for me (holy SHIT is Polar Night an aggressive map - I have to dig out my 2-base timing builds again).
Bouli
Profile Joined June 2012
Belgium17 Posts
August 27 2013 14:34 GMT
#442
I dont like any of these new maps /:
Appear strong when you are weak
FFW_Rude
Profile Blog Joined November 2010
France10201 Posts
August 27 2013 14:58 GMT
#443
Played 7games last night... Got 3Whrilind and 4Akilon wastes
#1 KT Rolster fanboy. KT BEST KT ! Hail to KT playoffs Zergs ! Unofficial french translator for SlayerS_`Boxer` biography "Crazy as me".
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 27 2013 15:02 GMT
#444
On August 27 2013 23:58 FFW_Rude wrote:
Played 7games last night... Got 3Whrilind and 4Akilon wastes

Why not veto old maps?
TXRaunchy
Profile Joined June 2013
United States131 Posts
August 27 2013 15:12 GMT
#445
With the lack of maps and the same duration of season, its going to get boring vetoing 3 maps and playing on 4 for the next 2-3 months...
Kaleidos
Profile Joined October 2010
Italy172 Posts
August 27 2013 15:15 GMT
#446
On August 28 2013 00:12 TXRaunchy wrote:
With the lack of maps and the same duration of season, its going to get boring vetoing 3 maps and playing on 4 for the next 2-3 months...


You can veto old maps for a bit so you play the new ones ..and then unveto those maps later on
FFW_Rude
Profile Blog Joined November 2010
France10201 Posts
August 27 2013 15:25 GMT
#447
On August 28 2013 00:02 Existor wrote:
Show nested quote +
On August 27 2013 23:58 FFW_Rude wrote:
Played 7games last night... Got 3Whrilind and 4Akilon wastes

Why not veto old maps?


It's been like three month that i say to myself that i need to veto akilon. I hate that map i don't know why
#1 KT Rolster fanboy. KT BEST KT ! Hail to KT playoffs Zergs ! Unofficial french translator for SlayerS_`Boxer` biography "Crazy as me".
Kaleidos
Profile Joined October 2010
Italy172 Posts
Last Edited: 2013-08-27 15:32:41
August 27 2013 15:31 GMT
#448
On August 27 2013 02:04 Teoita wrote:
Show nested quote +
On August 27 2013 01:33 Kaleidos wrote:
On August 27 2013 01:28 lolfail9001 wrote:
On August 27 2013 01:24 KalWarkov wrote:
On August 27 2013 01:22 lolfail9001 wrote:
On August 27 2013 01:21 KalWarkov wrote:
PvZ impossible on Polar Night, 1 game and downvote

Don't remind me of my wall-in that included natural's CC as part of it (as a terran, obv). Also, what exactly is impossible? Wall-in? i believe it is possible, but hard as **** to do on bottom spawn.


walling in is fine when u use brain. taking a 3rd is impossible though

Why exactly? And no, argument 'i want to take 3rd with 1 sentry, 1 zealot in wall and 1 MSC' does not work.


The 3rd with rocks looks super safe to take as P/T.




Additionally, rocks at the third base outright kill any kind of fast third build for P, without anything to compensate.

Finally, all that air space makes mutas and drops INSANELY strong, more so than even Star Station and Derelict Watcher (which is impressive)


Free 4th seems a good compensation to me and if being able to drop/harass is bad ..then it's game fault not map (well actually is toss design fault T_T, LoTv please save us!).

I've seen zergs vetoing this map (Polar) after 1 game just because "the nat ramp is so far from the main, fuxx this!".

If people is so scared by such minor differences well ..i'm seriously scared by their attitude :| .
Jazzman88
Profile Joined January 2012
Canada2228 Posts
August 27 2013 17:25 GMT
#449
On August 28 2013 00:31 Kaleidos wrote:
Show nested quote +
On August 27 2013 02:04 Teoita wrote:
On August 27 2013 01:33 Kaleidos wrote:
On August 27 2013 01:28 lolfail9001 wrote:
On August 27 2013 01:24 KalWarkov wrote:
On August 27 2013 01:22 lolfail9001 wrote:
On August 27 2013 01:21 KalWarkov wrote:
PvZ impossible on Polar Night, 1 game and downvote

Don't remind me of my wall-in that included natural's CC as part of it (as a terran, obv). Also, what exactly is impossible? Wall-in? i believe it is possible, but hard as **** to do on bottom spawn.


walling in is fine when u use brain. taking a 3rd is impossible though

Why exactly? And no, argument 'i want to take 3rd with 1 sentry, 1 zealot in wall and 1 MSC' does not work.


The 3rd with rocks looks super safe to take as P/T.




Additionally, rocks at the third base outright kill any kind of fast third build for P, without anything to compensate.

Finally, all that air space makes mutas and drops INSANELY strong, more so than even Star Station and Derelict Watcher (which is impressive)


Free 4th seems a good compensation to me and if being able to drop/harass is bad ..then it's game fault not map (well actually is toss design fault T_T, LoTv please save us!).

I've seen zergs vetoing this map (Polar) after 1 game just because "the nat ramp is so far from the main, fuxx this!".

If people is so scared by such minor differences well ..i'm seriously scared by their attitude :| .


But... but my ladder points... they are what help drive back the crushing despair... HOW WILL I GET ENUFF LADDER POINTZ TO BE TEH PWNZRZ IN REEL LIFE?!?!?!

In all seriousness, I don't understand why everyone is complaining about these maps. So you can't go cookie-cutter on every map in the pool. Heaven forbid you learn a more-than-one amount of build orders, and doubly forbid that you learn to adapt a strategy to specific map features that change from game to game.
oriwarr
Profile Joined October 2010
Sweden29 Posts
Last Edited: 2013-08-28 00:05:23
August 28 2013 00:04 GMT
#450
Polar night seems like a hard map to play a macro game on for a toss.

I played a couple of pvts today(high M) and terrans abused the SHIT out of dropping and doing 2 pronged attacks early on. I almost never cheese or all in unless I have to and the 10min attack with a medivac or 2 in the main and a second attack in natural was hell. A terran managed to kill my natural nexus because the medivacs take shorter to return to army than my defending stalkers in main..
Also TWO ROCKS?! Not one but two freaking destructible rocks to take a third unless of course you want your third to be as "easy" as taking a gold base in wol.

PvZ is no cakewalk either.. Open third that can't be walled off if your life depended on it and big areas everywhere. Not to mention muta harass because the main and natural are so far apart and the airspace.

Curse my no veto policy! Might have to break that very soon.
lolfail9001
Profile Joined August 2013
Russian Federation40190 Posts
August 28 2013 00:07 GMT
#451
On August 28 2013 09:04 brain_storm wrote:
Polar night seems like a hard map to play a macro game on for a toss.

I played a couple of pvts today(high M) and terrans abused the SHIT out of dropping and doing 2 pronged attacks early on. I almost never cheese or all in unless I have to and the 10min attack with a medivac or 2 in the main and a second attack in natural was hell. A terran managed to kill my natural nexus because the medivacs take shorter to return to army than my defending stalkers in main..
Also TWO ROCKS?! Not one but two freaking destructible rocks to take a third unless of course you want your third to be as "easy" as taking a gold base in wol.

PvZ is no cakewalk either.. Open third that can't be walled off if your life depended on it and big areas everywhere. Not to mention muta harass because the main and natural are so far apart and the airspace.

Curse my no veto policy! Might have to break that very soon.

Tip of the day: there is wallable 3rd on the side. But yep, mutas and drops on polar night will piss off everyone and his dad.
DeMoN pulls off a Miracle and Flies to the Moon
oriwarr
Profile Joined October 2010
Sweden29 Posts
August 28 2013 00:19 GMT
#452
Tip of the day: there is wallable 3rd on the side. But yep, mutas and drops on polar night will piss off everyone and his dad.


Yeah you're right but another thing is that the current meta in pvz is roach,hydra comps which means any good zerg can figure out that it takes a long time for a toss army to move between the natural and third, which inevitably means that a few roaches can brake that wall and slip in your third while your off fighting an army in natural.
lolfail9001
Profile Joined August 2013
Russian Federation40190 Posts
August 28 2013 00:39 GMT
#453
On August 28 2013 09:19 brain_storm wrote:
Show nested quote +
Tip of the day: there is wallable 3rd on the side. But yep, mutas and drops on polar night will piss off everyone and his dad.


Yeah you're right but another thing is that the current meta in pvz is roach,hydra comps which means any good zerg can figure out that it takes a long time for a toss army to move between the natural and third, which inevitably means that a few roaches can brake that wall and slip in your third while your off fighting an army in natural.

Warp-ins, they are pretty good i heard :S
DeMoN pulls off a Miracle and Flies to the Moon
klipik12
Profile Joined March 2012
United States241 Posts
August 29 2013 23:17 GMT
#454
Polar night: + Show Spoiler +
[image loading]


Abyssal City:+ Show Spoiler +
[image loading]


Same map, turned sideways (basically.)
<(^_^)> || Axiom - CoL - mYi - Prime - ROOT - EG - Acer || WCS Teamleague pls ;-;
Greendotz
Profile Joined October 2011
United Kingdom2053 Posts
August 30 2013 01:50 GMT
#455
I really dislike Yeonsu. So stressful, you have to worry about blink harassment, low ground, seige tanks and ling run-by's with 4 points of attack. If this map makes it into competitive tournament map pools I'll be very surprised.

Also I actually really like Polar Night, but it's just unwinable (for me) in PvZ only played 8 games vs Z on it but I lost 7 of them, that was enough for me to veto. Shame too cause I really enjoyed the PvT and PvP on that map.
Phanekim
Profile Joined April 2003
United States777 Posts
August 30 2013 01:52 GMT
#456
the new 2v2 maps are pretty poo poo.
i like cheese
AxionSteel
Profile Joined January 2011
United States7754 Posts
Last Edited: 2013-08-30 02:08:08
August 30 2013 02:07 GMT
#457
I really like Polar Night so far. Just seems fairly different from the normal,boring maps I've played on last season. Yeonsu has been very entertaining to play on as well. Haven't faced the dreaded blink all in though. Frost seems huge and incredibly boring.
S1eth
Profile Joined November 2011
Austria221 Posts
August 30 2013 02:25 GMT
#458
On August 30 2013 10:50 Greendotz wrote:
I really dislike Yeonsu. So stressful, you have to worry about blink harassment, low ground, seige tanks and ling run-by's with 4 points of attack. If this map makes it into competitive tournament map pools I'll be very surprised.

Also I actually really like Polar Night, but it's just unwinable (for me) in PvZ only played 8 games vs Z on it but I lost 7 of them, that was enough for me to veto. Shame too cause I really enjoyed the PvT and PvP on that map.


All 7 ladder maps are using for the WCS Season 3, so you shoul not be surprised.
Marcus Arcadia
Profile Joined May 2010
Philippines92 Posts
August 30 2013 20:10 GMT
#459
I have Akilon, WW, and Frost vetoed. In my last 10 games, 7 were on Derelict Watcher, 2 Yeonsu, 1 Bel'shir.

People at my level seem to not like the new maps much. :-/
The decisions we made yesterday determine what we are today
FetusThrower
Profile Joined August 2013
United States50 Posts
Last Edited: 2013-09-01 03:21:56
September 01 2013 03:18 GMT
#460
Wish they'd get rid of at least Whirlwind, and kept Neo Planet S or Red City.

Polar Night is a terrible map..

I'll also throw in that I hope that next season has more variety in maps. Frost is great imo, and Yeonsu seems pretty balanced. The rest can GTFO, I'm sick of Akilon Wastes and Bel'shir. Derelict Watcher is ok, I guess..
{~Ever gotten so mad you could just throw babies?~} - Frequent twitch viewer/web personality with "sub-bronze" SC2 analysis
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