On July 09 2013 02:34 purakushi wrote:
My question is if hellbats are going to shoot blue flames after the upgrade.
My question is if hellbats are going to shoot blue flames after the upgrade.
LOL! My thoughts exactly.
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TheOrz
United States33 Posts
On July 09 2013 02:34 purakushi wrote: My question is if hellbats are going to shoot blue flames after the upgrade. LOL! My thoughts exactly. | ||
oneill12
Romania1222 Posts
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BronzeKnee
United States5212 Posts
On July 09 2013 03:27 Existor wrote: Show nested quote + On July 09 2013 03:26 farvacola wrote: That banshee buff seems huge to me, gonna be interesting to see how it affects early game detection timings. Zergs already have spore crawlers Protoss can detetc with Stargate too, and they can support photon cannons with more damage from Nexus (or just recall Stalkers), so no problems here. Yeah I actually feel like overall this is a big nerf to Terran, and that is fine with me since I play Protoss. Protoss Stargate openers are better in PvT, and with detection from Oracles and Photon Overcharge, I should have no problems with Banshees. Zerg gets Spore Crawlers anytime they want too in HOTS... I still feel like the right choice here was to slightly nerf Speedvacs and remove the Bio tag from Hellbats. | ||
Fragile51
Netherlands15767 Posts
On July 09 2013 04:48 TheOrz wrote: Show nested quote + On July 09 2013 02:34 purakushi wrote: My question is if hellbats are going to shoot blue flames after the upgrade. LOL! My thoughts exactly. Of course they are, it used to be in beta so the textures are already there. | ||
Rhaegal
United States678 Posts
On July 09 2013 04:50 BronzeKnee wrote: Show nested quote + On July 09 2013 03:27 Existor wrote: On July 09 2013 03:26 farvacola wrote: That banshee buff seems huge to me, gonna be interesting to see how it affects early game detection timings. Zergs already have spore crawlers Protoss can detetc with Stargate too, and they can support photon cannons with more damage from Nexus (or just recall Stalkers), so no problems here. Yeah I actually feel like overall this is a big nerf to Terran, and that is fine with me since I play Protoss. Protoss Stargate openers are better in PvT, and with detection and Photon Overcharge, I should have no problems with Banshees. Zerg gets Spore Crawlers anytime they want too in HOTS... Careful. this thread doesn't like it when you're against the nerf, apparently. | ||
zw1er
Poland81 Posts
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Naphal
Germany2099 Posts
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peidongyang
Canada2084 Posts
now hopefully well see more of those 2-basesque biomech allins vs protoss with banshee, raven, marines, wm and hellion, or even 2 base banshee play vs zerg (maybe blizzard should make it so spore crawlers gain 10 second build time without evo chamber?) either way its still going to be just beta for now so these changes are relatively small and reasonable and seem implementable | ||
Blargh
United States2101 Posts
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blade55555
United States17423 Posts
On July 09 2013 04:52 Naphal wrote: if they continue down this path, terran on ladder will just disappear again. LOL 1 unit gets a slight nerf and terran will disappear again? haha this is the first nerf terran has even gotten unless I am mistaken in hots. | ||
TheFish7
United States2824 Posts
What do you think? ![]() SELL SELL SELL | ||
NihilisticGod
Northern Ireland174 Posts
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YourAdHere
United States216 Posts
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Mista_Masta
Netherlands557 Posts
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ref4
2933 Posts
But I hate dealing with cloak banshees more than hellbat drops | ||
Killmouse
Austria5700 Posts
On July 09 2013 04:55 blade55555 wrote: Show nested quote + On July 09 2013 04:52 Naphal wrote: if they continue down this path, terran on ladder will just disappear again. LOL 1 unit gets a slight nerf and terran will disappear again? haha this is the first nerf terran has even gotten unless I am mistaken in hots. thats what they said after queen buff | ||
Zax19
Czech Republic1136 Posts
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packrat386
United States5077 Posts
On July 09 2013 04:56 YourAdHere wrote: As a Terran I haven't even played SC2 at all since the S1 finals because TvT went from my most favorite to my least favorite matchup almost over night. Hopefully Marine/Tank becomes viable again. I feel like mines are more the issue than hellbats. They function a lot better than tanks except for really large or really small numbers. | ||
Asarha
France71 Posts
On July 09 2013 04:55 blade55555 wrote: Show nested quote + On July 09 2013 04:52 Naphal wrote: if they continue down this path, terran on ladder will just disappear again. LOL 1 unit gets a slight nerf and terran will disappear again? haha this is the first nerf terran has even gotten unless I am mistaken in hots. During the beta they were a ton of nerf. I miss the blue heal medivac. /troll | ||
Qwerty85
Croatia5536 Posts
On July 09 2013 04:58 Zax19 wrote: The base hellbat damage is still way too high, they shouldn't be able to fight marauders, roaches, buildings etc. head on but it's better than no change at all. The banshee buff is completely unnecessary, if anything banshee should have less HP... Did you even read Blizzard's reasoning behind the changes? | ||
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