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On July 09 2013 04:31 Qwerty85 wrote:Show nested quote +On July 09 2013 04:28 lorestarcraft wrote: Decent patch. I'm a little concerned how fast cloaked banshee can come out now (or with just 1 gas), but we shall see. According to Demuslim, they will be 20-30 seconds faster than before. The only difference is that you can start cloak and banshee at the same time but banshee still hits later than for example oracle. So it should be fine in TvT and basically wont do nothing in TvP and TvZ. We will have to wait and see. It also frees up 100 gas to do something else with, so who knows how helpful it could be. I never trust profession players giving their impression based solely on the numbers.
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On July 09 2013 04:25 Aunvilgod wrote:Show nested quote +On July 09 2013 04:18 Bagi wrote:On July 09 2013 04:15 Sokrates wrote:A lot of the zerg wins are due to the roach bane allins, terrans will easily adapt to this and then in 2-3 months it would (will) be 58% for the terrans again. Terrans make slower 3rd CCs to be safe against roachbane -> they lose their edge in the midgame and get slaughtered by ultras. Your post is one huge assumption. And your post is an even bigger one. Although, actually it is no assumption but rather just wrong. Actually all I was trying to say is that stuff happens for a reason and that it's just silly to assume that "once terrans start doing X and Y, they will get a huge winrate again". Obviously if it was that simple, they would be already doing it. I'm not claiming either side has a huge edge on the other.
Do explain how I'm wrong though, and why terrans are generally not playing it safe right now?
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On July 09 2013 02:34 purakushi wrote: My question is if hellbats are going to shoot blue flames after the upgrade.
Wouldn't that just end up looking like they're spraying water??
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shrug dont really see how terran needs more harass/anti ground options. They need better ways to deal with air, especially a mech unit that doesnt cost 300/200
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On July 09 2013 04:33 Plansix wrote:Show nested quote +On July 09 2013 04:31 Qwerty85 wrote:On July 09 2013 04:28 lorestarcraft wrote: Decent patch. I'm a little concerned how fast cloaked banshee can come out now (or with just 1 gas), but we shall see. According to Demuslim, they will be 20-30 seconds faster than before. The only difference is that you can start cloak and banshee at the same time but banshee still hits later than for example oracle. So it should be fine in TvT and basically wont do nothing in TvP and TvZ. We will have to wait and see. It also frees up 100 gas to do something else with, so who knows how helpful it could be. I never trust profession players giving their impression based solely on the numbers.
maybe oracle/pheonix builds more popular? Terran doesn't have a single good all in as is because of nexus cannon, it's not like this change will give them one.
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On July 09 2013 04:33 Plansix wrote:Show nested quote +On July 09 2013 04:31 Qwerty85 wrote:On July 09 2013 04:28 lorestarcraft wrote: Decent patch. I'm a little concerned how fast cloaked banshee can come out now (or with just 1 gas), but we shall see. According to Demuslim, they will be 20-30 seconds faster than before. The only difference is that you can start cloak and banshee at the same time but banshee still hits later than for example oracle. So it should be fine in TvT and basically wont do nothing in TvP and TvZ. We will have to wait and see. It also frees up 100 gas to do something else with, so who knows how helpful it could be. I never trust profession players giving their impression based solely on the numbers. I remember when MVP lost that TvP because he didn't have 100 gas to spend... wait, never mind.
With the super fast expos of today's meta, there's nothing that 100/100 in savings will buy you to make up for the loss accrued in rushing banshees. It's still a risky play that requires doing decent damage to break even.
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welp, time to stop playing league of legends
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so mech tvp is pretty much dead now , cant hold any early game protoss allin now i hoped they would just remove the hellbat heal
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On July 09 2013 04:39 Killmouse wrote:so mech tvp is pretty much dead now , cant hold any early game protoss allin now  i hoped they would just remove the hellbat heal
Yea, it's funny that they have now butchered both the units they added to the game primarily to make mech TvP viable.
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On July 09 2013 04:33 Rhaegal wrote: The main question is, do I switch to P or Z? I really don't like the hellbat nerf in TvP. They were so crucial in holding off chargelot ht attacks.
You made an argument, it got crushed hilariously, and now you're just whining with no basis in logic or reason. Maybe if you, I don't know, tried the patch out first, and or found some actual stats to back up your point then maybe your whine will be taken seriously.
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On July 09 2013 04:37 Rhaegal wrote:Show nested quote +On July 09 2013 04:33 Plansix wrote:On July 09 2013 04:31 Qwerty85 wrote:On July 09 2013 04:28 lorestarcraft wrote: Decent patch. I'm a little concerned how fast cloaked banshee can come out now (or with just 1 gas), but we shall see. According to Demuslim, they will be 20-30 seconds faster than before. The only difference is that you can start cloak and banshee at the same time but banshee still hits later than for example oracle. So it should be fine in TvT and basically wont do nothing in TvP and TvZ. We will have to wait and see. It also frees up 100 gas to do something else with, so who knows how helpful it could be. I never trust profession players giving their impression based solely on the numbers. maybe oracle/pheonix builds more popular? Terran doesn't have a single good all in as is because of nexus cannon, it's not like this change will give them one. I am going to have to say this might be your problem. All you have done is whine in this thread about how hard it is for terran, yet in the thread about foreigners having issues against Koreans, you call them entitled and that they should practice harder.
http://www.teamliquid.net/forum/viewmessage.php?topic_id=420010¤tpage=11#201
http://www.teamliquid.net/forum/viewmessage.php?topic_id=420010¤tpage=8#160
I think you should take your own advice and just get better at SC2, rather than blame the game.
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On July 09 2013 04:40 Wingblade wrote:Show nested quote +On July 09 2013 04:33 Rhaegal wrote: The main question is, do I switch to P or Z? I really don't like the hellbat nerf in TvP. They were so crucial in holding off chargelot ht attacks. You made an argument, it got crushed hilariously, and now you're just whining with no basis in logic or reason. Maybe if you, I don't know, tried the patch out first, and or found some actual stats to back up your point then maybe your whine will be taken seriously.
I said Terran had the lowest winrate in June...
they did.
There was no crushing, lol.
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On July 09 2013 04:33 Plansix wrote:Show nested quote +On July 09 2013 04:31 Qwerty85 wrote:On July 09 2013 04:28 lorestarcraft wrote: Decent patch. I'm a little concerned how fast cloaked banshee can come out now (or with just 1 gas), but we shall see. According to Demuslim, they will be 20-30 seconds faster than before. The only difference is that you can start cloak and banshee at the same time but banshee still hits later than for example oracle. So it should be fine in TvT and basically wont do nothing in TvP and TvZ. We will have to wait and see. It also frees up 100 gas to do something else with, so who knows how helpful it could be. I never trust profession players giving their impression based solely on the numbers.
Well I guess you will be able to make a reactor on the factory while making the banshee and researching cloak and pump out helions faster. That is if you dont want to throw an expo. Hellbats still require armory + now bf upgrade to be as strong as they are today, so I dont see that as a problem. That is basically all you will be able to do but I guess we will have to wait and see what will pros come up with.
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On July 09 2013 04:39 Killmouse wrote:so mech tvp is pretty much dead now , cant hold any early game protoss allin now  i hoped they would just remove the hellbat heal So does mech mean no banshees or what?
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On July 09 2013 04:40 Rhaegal wrote:Show nested quote +On July 09 2013 04:39 Killmouse wrote:so mech tvp is pretty much dead now , cant hold any early game protoss allin now  i hoped they would just remove the hellbat heal Yea, it's funny that they have now butchered both the units they added to the game primarily to make mech TvP viable.
Please elaborate
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Pretty sad to see what Rhaegal wrote here, as he has been making a lot of sense in most of the other threads where I saw him post. Guess bias are hard to overcome :/
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So wait, They gave the Hellbats the ability to upgrade into being the same? The problem with the hellbat is that it is too tanky giving it an upgrade will just slow the terran down a slight bit it still is the same unit.
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On July 09 2013 04:41 Rhaegal wrote:Show nested quote +On July 09 2013 04:40 Wingblade wrote:On July 09 2013 04:33 Rhaegal wrote: The main question is, do I switch to P or Z? I really don't like the hellbat nerf in TvP. They were so crucial in holding off chargelot ht attacks. You made an argument, it got crushed hilariously, and now you're just whining with no basis in logic or reason. Maybe if you, I don't know, tried the patch out first, and or found some actual stats to back up your point then maybe your whine will be taken seriously. I said Terran had the lowest winrate in June... they did. There was no crushing, lol.
A. You posted two conflicting links to two different months of winrate. B. One of them had no data sources to prove its validity, and the other is invalid in just the same way you think Aligulac's data was(GSL qualifiers aren't usable, not to mention the ZOTAC cup, and the EPS Germany tournament). Also, that's not TLPD, that's some guy on Reddit, and if the sources are the same in both cases, then the second chart is invalid as well for the same reason as the first.
So no, there is 0 valid evidence that Terran had the lowest winrate in June.
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On July 09 2013 04:42 farvacola wrote:Show nested quote +On July 09 2013 04:39 Killmouse wrote:so mech tvp is pretty much dead now , cant hold any early game protoss allin now  i hoped they would just remove the hellbat heal So does mech mean no banshees or what? I don't play terran, but I feeel like a banshee opening is going to slow down the mech part of your mech by quite a bit. maybe a bit less now with the buff though...
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On July 09 2013 04:47 Wingblade wrote:Show nested quote +On July 09 2013 04:41 Rhaegal wrote:On July 09 2013 04:40 Wingblade wrote:On July 09 2013 04:33 Rhaegal wrote: The main question is, do I switch to P or Z? I really don't like the hellbat nerf in TvP. They were so crucial in holding off chargelot ht attacks. You made an argument, it got crushed hilariously, and now you're just whining with no basis in logic or reason. Maybe if you, I don't know, tried the patch out first, and or found some actual stats to back up your point then maybe your whine will be taken seriously. I said Terran had the lowest winrate in June... they did. There was no crushing, lol. A. You posted two conflicting links to two different months of winrate. B. One of them had no data sources to prove its validity, and the other is invalid in just the same way you think Aligulac's data was(GSL qualifiers aren't usable). Also, that's not TLPD, that's some guy on Reddit, and if the sources are the same in both cases, then the second chart is invalid as well. So no, there is 0 valid evidence that Terran had the lowest winrate in June.
You need to be top 1000 masters Korean to play in qualifiers...
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