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You need to win more than 62% to break even, in an environment you cant put a ton of faith in...losing proposition all around. The rake is too high to make any real money, and unlike a casino poker game this is a flat percentage that scales up with the stakes (poker games get cheaper as you play higher, also)
You would do better off playing casino blackjack, or slot machines, than you would paying a 12% rake to play starcraft, to say nothing of casino comps.
The guy that said those that understand why this is so terrible have an obligation to inform those that dont has it right.
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Not only will it be very difficult to make money if you don't pick on weaker players, the other problem is that I live in South Africa. $1 = 10.17 South African Rand. Ouch!
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On July 09 2013 01:48 StatixEx wrote: ye its a good idea in theory but it all boils down to . . the guy ur playing aint really at that level. Back in the day of playhem really enjoyed doing the daily bz-gold tournies . . .when i actually was gold but i never got out of the first couple of brackets . . i was top 1 in the gold league ehhehehe . . i should ownz all these bz and silver level playas . . . No. On looking at reps they have 215 apm in most cases and the tell tale was looking at their highest division reached to see they were mostly all dias and masters . .
so. . . i suppose you could play for cash but its just far too heavily flawed, not to mention cheaters and the like. Its a great idea but its something which cannot be truly policed . . other than that i could get another account in 5 mins on another email do the necessary to make it look legit bz and away i go! You say good Idea in theory but it's a success on other games, and saying you could make a new account etc, it just would not work, as the Passport ID comes into play and you wouldn't be able to get your money out.
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On July 09 2013 01:50 Nirel wrote: You'd have to be at a 62% winrate just to brake even. It seems like a way to just steal people money to me. You'd get better rates at the casino.
Win rate doesn't matter seriously,, If I lost a game for say $50 but won a game for $100, that's 50%Win rate but I'd be $28's up
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That wouldn't work,and its probably illegal in some countries. Gaming for most people is about having fun not money.
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United States996 Posts
if a record of games played for gambling is the only criterion used for this service, this would boil down to people finding all sorts of ways to misrepresent their skill level all day. to make this actually viable, you would need some seriously indepth requirements for personal verification [webcam, constant ip checks, photo id to compare to account associated with the account playing] would be sort of funny to see gm players only getting action vs other gm players on bronze accounts though.
and obligatory -> 12%? holy god no.
edit: just read that id is required before cashing out. step in the right direction but need way more checks still in place to preserve any sort of integrity of the service
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I made £800 in under 2months back when I use to play on the gaming gambling site so saying this is pointless idea for starcraft is just you making an excuse to moan
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On July 09 2013 02:18 Liquid`Zephyr wrote: if a record of games played for gambling is the only criterion used for this service, this would boil down to people finding all sorts of ways to misrepresent their skill level all day. to make this actually viable, you would need some seriously indepth requirements for personal verification [webcam, constant ip checks, photo id to compare to account associated with the account playing] would be sort of funny to see gm players only getting action vs other gm players on bronze accounts though.
and obligatory -> 12%? holy god no. Best profit rate ever and all you did was hold money for like 20-35 minutes. Even Bank of America doesn't go for that level of gouge.
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I think you guys are going beside the point of this gambling system that could be made and instead you want to moan about something that's just an example of what profits the website can make off it,
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On July 09 2013 01:53 Waise wrote:Show nested quote +On July 09 2013 01:48 skirmisheR wrote:On July 09 2013 01:39 Waise wrote: this business model makes no sense... if the return is 0% for a loss and less than 200% for a win, every player will lose money assuming a 50/50 winrate. financially it would only benefit the company hosting it or someone who could guarantee a winrate higher than 50% (in other words you would have to be preying on players you already know can't beat you)
it's also a pyramid scheme, and a really poorly-designed one at that It works the exact same way as online poker, but i guess that business model "makes no sense" holy cow starcraft is not poker for so many reasons that the comparison is irrelevant, and by makes no sense i meant it makes no sense for the person risking their money. not sure why you're picking this argument when the point is that the OP is literally trying to swindle people out of money by lying and saying they have something to gain (again, unless they're willing to take advantage of people) Starcraft is almost identical to heads up poker, and that business model is what every casino uses, lol Not saying that I like OPs story, but the statement "this business model makes no sense" is just false.
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United States996 Posts
having a service that offers gambling in video games is definitely an idea [albeit controversial and logistically incredibly hard]
however, the idea of the service you are providing, as it stands, is asinine because it falls infinitely short of protecting the integrity of the game and the people who play it - and the rake taken from the site per match is laughably high
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On July 09 2013 02:29 Liquid`Zephyr wrote: having a service that offers gambling in video games is definitely an idea [albeit controversial and logistically incredibly hard]
however, the idea of the service you are providing, as it stands, is asinine because it falls infinitely short of protecting the integrity of the game and the people who play it - and the rake taken from the site per match is laughably high The rake is just an example christ
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I don't think this is possible in sc2. We can compare this to poker, where you only play for money. In poker you can do that because you face random players, and if you are better than the average you can win more money than you lose in the long term. In Starcraft 2, if (like you say) you play people of your level it's pointless because you will always have around 50% winrate and you will be losing money. On the other hand, even if there was a system which could put you against random people (like the ladder but without mmr and leagues), I doubt that anyone except the very best players would do that since you don't know who you play against (luck factor is much smaller than in poker), and at that point you can just organize a showmatch with streams, prizepool and everything and it's better.
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12% rake?
Rofl thats criminal
So i have a 50% win loss play 8 matches and you have raked a whole match worth of winnings?
you would need about 70% win rate to be a winner which would automatically move you out of the skill bracket you claim to be in.
Broken system is broken.
I dont think OP gets the idea of gambling. The ENTIRE game is finding suckers and taking their money. The reason why poker works is that you play tens of thousands of hands and so your skill is hidden - even then making players results availalbe is considered cheating when you make your hands available to others.
One example would be brian townsends destruction of isildur iirc. TBH in my book thats good poker - the stupid thing was saying that he did it in public.
You play someone and lose you get another account and get it back after figuring out why you lost.
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On July 09 2013 02:30 Batiste wrote:Show nested quote +On July 09 2013 02:29 Liquid`Zephyr wrote: having a service that offers gambling in video games is definitely an idea [albeit controversial and logistically incredibly hard]
however, the idea of the service you are providing, as it stands, is asinine because it falls infinitely short of protecting the integrity of the game and the people who play it - and the rake taken from the site per match is laughably high The rake is just an example christ Its a crappy example and you might want to change it, since it is dominating the discussion.
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On July 09 2013 02:31 MrTortoise wrote: 12% rake?
Rofl thats criminal
So i have a 50% win loss play 8 matches and you have raked a whole match worth of winnings?
you would need about 70% win rate to be a winner which would automatically move you out of the skill bracket you claim to be in.
Broken system is broken. I'll repeat what I said shall I?
That's only if you play for the same amount of money in every game... you can still be on profit even if you have a 50% win rate, just depends on how much you play for in each game
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I would never participate in such a system. Something like that is too tempting for players to cheat, most likely by misrepresenting their skill-level and/or using friends accounts who are in on the ordeal (or by using various hacks and similar stuff that seem to be extremely hard to detect).
Furthermore, it's not something Blizzard can encourage with a large proportion of their player base being minors.
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On July 09 2013 02:34 Plansix wrote:Show nested quote +On July 09 2013 02:30 Batiste wrote:On July 09 2013 02:29 Liquid`Zephyr wrote: having a service that offers gambling in video games is definitely an idea [albeit controversial and logistically incredibly hard]
however, the idea of the service you are providing, as it stands, is asinine because it falls infinitely short of protecting the integrity of the game and the people who play it - and the rake taken from the site per match is laughably high The rake is just an example christ Its a crappy example and you might want to change it, since it is dominating the discussion. the example is not 'crappy' as it's a real example, 12% isn't as bad as you think, to be honest back when I was doing this gaming gambling everyone was happy and the site had that rake for years but now they may be going to 6% Rake for premium members and get 50 games free rake for just $8 a month, suppose this will be better example but that's to much for little minds to understand so I just kept it simple for the incapable.
And 12% doesn't even matter to the winner, end of they day the winner makes money and just means the loser will have to play either for more money to breakeven in his next game or have to win his next two games for same amount to get profit
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On July 09 2013 02:34 Batiste wrote:Show nested quote +On July 09 2013 02:31 MrTortoise wrote: 12% rake?
Rofl thats criminal
So i have a 50% win loss play 8 matches and you have raked a whole match worth of winnings?
you would need about 70% win rate to be a winner which would automatically move you out of the skill bracket you claim to be in.
Broken system is broken. I'll repeat what I said shall I? That's only if you play for the same amount of money in every game... you can still be on profit even if you have a 50% win rate, just depends on how much you play for in each game
If you have any rake and you win 50% you have lost by definition because you care about your return on your investment when you repeat that action x number of times
You don't understand equity.
12% is GIGANTIC.
5% in poker is almost crippling. I dont think you get the win rate of consistent winners. Also your arguments are very very straw man.
what do you think realistic odds of winning are? 70% is very very large ... 60% is a bet you would make all day every day (hell 51% is but lets be honest rake destroys that one)
the whole reason why QQ vs AK in poker is so fuckign annoying is that its a 5% hand which guess what ... gets raked at 5% but leaves you with the whole variance.
You are playing with 5% odds most of the time. You take 12% rake you will only see sandbaggers - thats all you see in poker with 5% rake. The very few far far stronger players taking money off people so bad they cant see how much stronger the winners are. 99% of players get destroyed by rake - or just being bad.
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On July 09 2013 02:34 JKM wrote: I would never participate in such a system. Something like that is too tempting for players to cheat, most likely by misrepresenting their skill-level and/or using friends accounts who are in on the ordeal (or by using various hacks and similar stuff that seem to be extremely hard to detect).
Furthermore, it's not something Blizzard can encourage with a large proportion of their player base being minors.
Every games large proportion are minors
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