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On May 18 2013 02:08 Mortal wrote: 100% impossible for casters, player, spectators to not realize. Nope. But it is possible, at least for casters IMO, to play it off and not bring attention to it.
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Can't it be an issue with the VOD of that particular game playing slower? That would explain both the difference in time stamps (which are all from VOD views) and the fact that nobody noticed during the actual game.
I actually saw it live as well and didn't notice anything and I have a hard time believing 2 pro players wouldn't either.
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On May 18 2013 02:15 Demonhunter04 wrote:Show nested quote +On May 18 2013 00:59 FabledIntegral wrote: What happened with Violet vs Strelok and the marines?! It went into the lategame (marines had 7 range 15 base damage btw), and then they realized something was wrong when both players went straight over the 200 supply cap like it wasn't there 
Hopefully that wasn't a professional tournament, lol.
On May 18 2013 02:16 c0ldfusion wrote:Show nested quote +On May 18 2013 02:08 Mortal wrote: 100% impossible for casters, player, spectators to not realize. Nope. But it is possible, at least for casters IMO, to play it off and not bring attention to it. Except the players pause for every little keyboard hiccup, they've restarted for game speed before, and I find it difficult to believe neither player would notice unless the difference was super tiny.
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On May 18 2013 02:16 Mikau wrote: Can't it be an issue with the VOD of that particular game playing slower? That would explain both the difference in time stamps (which are all from VOD views) and the fact that nobody noticed during the actual game.
I actually saw it live as well and didn't notice anything and I have a hard time believing 2 pro players wouldn't either.
I think the sound would be a lot more messed up if it was slowed down like that?
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On May 18 2013 02:17 dcemuser wrote:Show nested quote +On May 18 2013 02:15 Demonhunter04 wrote:On May 18 2013 00:59 FabledIntegral wrote: What happened with Violet vs Strelok and the marines?! It went into the lategame (marines had 7 range 15 base damage btw), and then they realized something was wrong when both players went straight over the 200 supply cap like it wasn't there  Hopefully that wasn't a professional tournament, lol. Nah, just IEM.
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On May 18 2013 02:09 ThomasR wrote:isn't game speed by default set as 'faster'? someone had to have changed it to fast manually
This is proof.
I was watching vod after reading thread and also felt it was slower than a normal game. This video, though, is proof.
Awaiting an official response from GOM.
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On May 18 2013 02:16 Mikau wrote: Can't it be an issue with the VOD of that particular game playing slower? That would explain both the difference in time stamps (which are all from VOD views) and the fact that nobody noticed during the actual game.
I actually saw it live as well and didn't notice anything and I have a hard time believing 2 pro players wouldn't either.
Caster voices would modulate to a lower than normal tone OR desync from game.
Neither happened.
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On May 17 2013 23:57 E.H Eager wrote: I agree that somebody would have noticed; there were thousands watching. Provide some proof?
Wut???!!4 you have just read that "somebody's" thread
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I actually told my friend; "after that hyper-intense Innovation vs Life match, it almost looks like Life vs Parting is at slow speed". Good catch, OP!
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Not a big problem. But it is interesting that GOM didn't notice. Or at least that no one did anything about it! :D
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On May 18 2013 02:22 Wobulator wrote: I actually told my friend; "after that hyper-intense Innovation vs Life match, it almost looks like Life vs Parting is at slow speed". Good catch, OP! I'm fairly certain I noticed it, but thought it was most likely my eyes just paying particular more attention to the probes (I only saw it for the first few minutes).
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proof seems pretty damn good but it's still hard to believe noone would notice. Especially with injects or just the initial build order you notice this almost immediately when you play on a different speed. Perhaps the adrenaline clouded their judgement but also all the casters, the observer etc. I can't see what else it could be though, if it was just something with the VOD speed you would easily be able to verify that by which time certain key structures get put up compared to the in game timer.
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On May 18 2013 02:26 Markwerf wrote: proof seems pretty damn good but it's still hard to believe noone would notice. Especially with injects or just the initial build order you notice this almost immediately when you play on a different speed. I guess the inject thing might make sense, but doesn't most people base their build orders around specific times?
I wouldn't know i am terrible at this game.
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Wow this is a huge deal in my opinion.
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East Gorteau22261 Posts
That's actually insane. With all the adrenaline going through you when playing for your tournament life in the highest-stakes tournament, it's not completely unrealistic that Life and Parting didn't realise anything. I'm surprised no one else did, or that no one else have brought attention to it until now.
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On May 18 2013 02:30 Zealously wrote: That's actually insane. My thoughts exactly.
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On May 18 2013 02:28 Epamynondas wrote:Show nested quote +On May 18 2013 02:26 Markwerf wrote: proof seems pretty damn good but it's still hard to believe noone would notice. Especially with injects or just the initial build order you notice this almost immediately when you play on a different speed. I guess the inject thing might make sense, but doesn't most people base their build orders around specific times? I wouldn't know i am terrible at this game. Usually it's by supply.
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On May 18 2013 02:32 Onox wrote:Show nested quote +On May 18 2013 02:28 Epamynondas wrote:On May 18 2013 02:26 Markwerf wrote: proof seems pretty damn good but it's still hard to believe noone would notice. Especially with injects or just the initial build order you notice this almost immediately when you play on a different speed. I guess the inject thing might make sense, but doesn't most people base their build orders around specific times? I wouldn't know i am terrible at this game. Usually it's by supply. mind=blown
GM HERE I COME!
but yeah, point still stands :D
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I just checked, the game speed changes during Life's introduction (1:05 to 1:30 game time). What the hell.
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