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Things you learned about SC2 years into it - Page 9

Forum Index > SC2 General
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Mortal
Profile Blog Joined November 2010
2943 Posts
April 15 2013 17:01 GMT
#161
On April 16 2013 01:50 Atlasy wrote:
mules are aint no loadable been playin' since WoL beta

What
The universe created an audience for itself.
ejozl
Profile Joined October 2010
Denmark3472 Posts
April 15 2013 17:13 GMT
#162
Show nested quote +
I didn't know until recently that chrono heals shields of buildings faster as well



what? really??? i dont believe that one

This is definitely true.

Apparently I just learned that Queens aren't armored, I'm so confused that they aren't, people saying it in this thread, even Artosis saying it in one of his casts, I was just thinking; "what idiots?"
I was so certain that Immortals totally eat Queens...
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
MasterOfPuppets
Profile Blog Joined March 2011
Romania6942 Posts
April 15 2013 17:16 GMT
#163
On April 16 2013 02:13 ejozl wrote:
Show nested quote +
I didn't know until recently that chrono heals shields of buildings faster as well



what? really??? i dont believe that one

This is definitely true.

Apparently I just learned that Queens aren't armored, I'm so confused that they aren't, people saying it in this thread, even Artosis saying it in one of his casts, I was just thinking; "what idiots?"
I was so certain that Immortals totally eat Queens...


Wouldn't Void Rays have been much, much more effective against Zerg in WoL if Queens were armored?
"my shaft scares me too" - strenx 2014
kill619
Profile Joined December 2011
United States212 Posts
April 15 2013 17:21 GMT
#164
Masters and it just occured to me that I don't have to shift queue workers back to mineral lines every time I tell them to build something. Makes building stuff in hectic situations so much easier and makes playing terran flow so much better.
Natalya
Profile Joined December 2011
Belgium287 Posts
April 15 2013 17:37 GMT
#165
On April 16 2013 02:21 kill619 wrote:
Masters and it just occured to me that I don't have to shift queue workers back to mineral lines every time I tell them to build something. Makes building stuff in hectic situations so much easier and makes playing terran flow so much better.


Well you dont have to do it, but if you dont do it, you'll be losing mining time left and right
jinorazi
Profile Joined October 2004
Korea (South)4948 Posts
Last Edited: 2013-04-15 17:43:00
April 15 2013 17:38 GMT
#166
took me 10 years to learn that you can click "drop" on dropships to drop while moving the dropship.
i used to hotkey individual dropships 1, 2, 3, 4 , etc. and click on unit icon to drop them individually
age: 84 | location: california | sex: 잘함
Indolent
Profile Joined January 2012
Poland137 Posts
Last Edited: 2013-04-15 18:17:35
April 15 2013 18:16 GMT
#167
Day[9] enlightened me that I can use scroll to quickly send resources to my buddy in 2v2 game. I learned that after about 1,5 year of playing^^

Also I learn new things in HotS all the time. I recently found out that I have to attack the rocks instead of just righ-clicking them. Also I've found out that Thor now has 2 modes:D
Nachtwind
Profile Joined June 2011
Germany1130 Posts
April 15 2013 18:21 GMT
#168
On April 16 2013 03:16 Indolent wrote:
Day[9] enlightened me that I can use scroll to quickly send resources to my buddy in 2v2 game. I learned that after about 1,5 year of playing^^

Also I learn new things in HotS all the time. I recently found out that I have to attack the rocks instead of just righ-clicking them. Also I've found out that Thor now has 2 modes:D


Is there a option to turn that off? I mean WoL style?
invisible tetris level master
Indolent
Profile Joined January 2012
Poland137 Posts
April 15 2013 18:41 GMT
#169
I haven't found anything like that
Virtuous
Profile Blog Joined April 2011
United States111 Posts
April 15 2013 19:02 GMT
#170
Marines can stim in bunkers... I don't know how I never knew this lol
scroojr
Profile Joined October 2012
Canada14 Posts
April 15 2013 19:05 GMT
#171
I donno if this has been posted already, but when controlling large control groups with multiple kinds of units in the group you can CTRL+SHIFT+click to remove that type of unit from your control group entirely
ColterTV
Profile Joined September 2010
Argentina163 Posts
April 15 2013 19:05 GMT
#172
On April 16 2013 02:16 MasterOfPuppets wrote:
Wouldn't Void Rays have been much, much more effective against Zerg in WoL if Queens were armored?


Void ray charge only works on air armored units
ColterTV Stream -> http://www.twitch.tv/ColterTV
ZenithM
Profile Joined February 2011
France15952 Posts
Last Edited: 2013-04-15 19:14:32
April 15 2013 19:12 GMT
#173
On April 16 2013 01:53 SkaPunk wrote:
I didn't know until recently that chrono heals shields of buildings faster as well

Wtf, I thought I was being trolled, but it's actually true. Well I learned something from this thread, at last.
I'm not really Protoss, so eh, that's my excuse :D

Edit: It's mentioned in Liquipedia.
MrSourGit
Profile Joined August 2012
England135 Posts
April 15 2013 19:13 GMT
#174
On April 16 2013 00:16 Nachtwind wrote:
Show nested quote +
On April 15 2013 23:42 MrSourGit wrote:
On April 15 2013 23:25 WalkinDead wrote:
took me a while to find out about auto split :D


I saw this in Destiny's stream yesterday , he split a load of bands without dragging boxes quick , I was so confused ! I have been box dragging to split for ages !

Can someone explain auto-split to me plz :O !?!?!

This is actually a VERY good and informative thread , nice 1 to the OP !


I think he just meaned workers auto split option for the beginning of a game. =)


Awwww ok , kinda glad to be honest , coz I enjoy dragging boxes to make my concaves and such !
Winston Churchill - ''I may be drunk, Miss , but in the morning I will be sober and you will still be ugly'
Conut
Profile Joined April 2012
Canada1026 Posts
April 15 2013 19:17 GMT
#175
On April 13 2013 18:10 oOOoOphidian wrote:
ctrl+shift clicking a unit in a selection at the bottom of the screen lets you deselect all of one unit


WHAT THATS HOW YOU DO IT omg thank you
Sc2 always got your back
FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
Last Edited: 2013-04-15 19:40:43
April 15 2013 19:17 GMT
#176
On April 13 2013 22:49 lotny wrote:
Banes ignore building armor but not unit armor, I found out when I started playing zvz


Oh my god, it took me to page 5 to read something I didn't already know. Now I know I play this game wayyy too much if I knew everything beforehand (relevant to gameplay at least).

On April 16 2013 04:05 ColterTV wrote:
Show nested quote +
On April 16 2013 02:16 MasterOfPuppets wrote:
Wouldn't Void Rays have been much, much more effective against Zerg in WoL if Queens were armored?


Void ray charge only works on air armored units


Can someone verify this?

EDIT: Ok, not true, I was fairly confident it wasn't. I was fully aware Queens haven't ever been armored .
Lock0n
Profile Joined December 2012
United Kingdom184 Posts
April 15 2013 19:19 GMT
#177
On April 16 2013 02:38 jinorazi wrote:
took me 10 years to learn that you can click "drop" on dropships to drop while moving the dropship.
i used to hotkey individual dropships 1, 2, 3, 4 , etc. and click on unit icon to drop them individually


Here's something that will blow your mind: I just found out last week that you can queue up moving drops in conjunction with boost by clicking the first location, then shift click D on dropship, shift boost and then shift clicking on the second location, and the dropship will drop all the units in a line from A to B and will not even stop moving.

Better still if you are going for 2 mine drop one in Nat and one in Main you can queue this, click on point before the Nat, shift click Boost, shift click Nat, shift click on 1 mine, shift click main, shift click second mine, shift click exit route from base. This will make the dropship boost before it gets to the Nat and drop one mine at each base without stopping, and lets you scout the entire base without any micro. You have to burrow the mines manually, but it's a sick tactic. Sounds more complicated than it actually is, but it's just an advanced use of the shift queue technique.
HoboJoe20
Profile Joined June 2012
Canada63 Posts
April 15 2013 19:26 GMT
#178
On April 16 2013 04:17 FabledIntegral wrote:
Show nested quote +
On April 16 2013 04:05 ColterTV wrote:
Void ray charge only works on air armored units

Can someone verify this?

I am pretty confident it works against ALL armoured units, land or air. I've seen too many pros use void rays to deal with ultras for it to only work against air.
ZenithM
Profile Joined February 2011
France15952 Posts
April 15 2013 19:27 GMT
#179
On April 16 2013 04:17 FabledIntegral wrote:
Show nested quote +
On April 13 2013 22:49 lotny wrote:
Banes ignore building armor but not unit armor, I found out when I started playing zvz


Oh my god, it took me to page 5 to read something I didn't already know. Now I know I play this game wayyy too much if I knew everything beforehand (relevant to gameplay at least).

Show nested quote +
On April 16 2013 04:05 ColterTV wrote:
On April 16 2013 02:16 MasterOfPuppets wrote:
Wouldn't Void Rays have been much, much more effective against Zerg in WoL if Queens were armored?


Void ray charge only works on air armored units


Can someone verify this?

Lol, void ray charge works on all armored units.
It's just that Queens have never been armored in the first place.
JonyJ
Profile Joined August 2010
Israel7 Posts
April 15 2013 19:29 GMT
#180
You can load vikings into medivacs, took me a while to discover.
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