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[KeSPA] Proleague R4 Test Maps - Page 7

Forum Index > SC2 General
Post a Reply
Prev 1 5 6 7 8 9 22 Next All
Daswollvieh
Profile Blog Joined October 2009
5553 Posts
March 18 2013 11:53 GMT
#121
I love that "fuck it, lets do it" innovation style. The maps are certainly not pretty, but they are sure a breath of fresh air.
algue
Profile Joined July 2011
France1436 Posts
Last Edited: 2013-03-18 12:04:51
March 18 2013 12:03 GMT
#122
On March 18 2013 20:53 Daswollvieh wrote:
I love that "fuck it, lets do it" innovation style. The maps are certainly not pretty, but they are sure a breath of fresh air.


It hurt my eyes ;_;
Especially artemis, it doesn't look like it has been made by a very talented map maker !
Nick Plott should cast these maps because the decoration is... tasteless
rly ?
Vansetsu
Profile Blog Joined October 2010
United States1454 Posts
March 18 2013 12:04 GMT
#123
Coliseum and Sc2 FS seem legit, Sanctuary could be really interesting, if it's playable in every matchup. Looking forward seeing any of those getting the thumbs up.
Only by overcoming many obstacles does a river become - デイヴィ¯\_(ツ)_/¯ド
Iplaythings
Profile Blog Joined August 2009
Denmark9110 Posts
March 18 2013 12:18 GMT
#124
On March 18 2013 18:14 Arceus wrote:
Show nested quote +
On March 18 2013 18:12 bittman wrote:
I like that SPL has fun with maps given their a team league.

I wouldnt want to see GSL individuals on most of these maps.


wait until OSL announces maps like Pathfinder xD

Or Flight- Dreamliner

Or Plasma

Or Battle Royale

... Or DMZ, it'd just be green instead of white since the viper poo-cloud is sickly green instead of the corsairs bright d-web

The horrors of terrible maps is something that has ALOT of room to be explored still... Now mapmakers even have those rocks that can create pathblocking instead of just clearing up a path
In the woods, there lurks..
Kontys
Profile Joined October 2011
Finland659 Posts
March 18 2013 12:20 GMT
#125
I'll be camping out on Fighting Spirit once I get home (18:00 CET, gmt+1). You can find my details on my profile if anyone wants to try it out.
thezanursic
Profile Blog Joined July 2011
5504 Posts
March 18 2013 12:20 GMT
#126
Am I the only one who has been waiting for 2 and a half years for a map with all gold bases (used in pro play ofc?)
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
thezanursic
Profile Blog Joined July 2011
5504 Posts
Last Edited: 2013-03-18 12:28:40
March 18 2013 12:24 GMT
#127
On March 18 2013 21:18 Iplaythings wrote:
Show nested quote +
On March 18 2013 18:14 Arceus wrote:
On March 18 2013 18:12 bittman wrote:
I like that SPL has fun with maps given their a team league.

I wouldnt want to see GSL individuals on most of these maps.


wait until OSL announces maps like Pathfinder xD

Or Flight- Dreamliner

Or Plasma

Or Battle Royale

... Or DMZ, it'd just be green instead of white since the viper poo-cloud is sickly green instead of the corsairs bright d-web

The horrors of terrible maps is something that has ALOT of room to be explored still... Now mapmakers even have those rocks that can create pathblocking instead of just clearing up a path


DMZ with random blinding clouds... Or Outsider (dunno with neutral unkillable units so that you can slide through the minerals in the outter ring)... Or Demon's forest with random trees and shit...

you moght not know this, but it's possible to make even ground 50% misschance terrain in bw. I am very curious why KESPA didn't try that. A new map with that feature just got into the ICCUP map pool it's called desertec and it's kind of silly. Wait what was I talking about?

Ohh yeah RIP misschance because it's killing SC2 map making..
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
Berceno
Profile Joined May 2012
Spain401 Posts
March 18 2013 12:38 GMT
#128
On March 18 2013 16:43 jalstar wrote:
Fighting Spirit - Trinidad James Edition


hahahahahahahahahaha good one

but seriously I want to play that fightins spirit so bad
protoss living in da ghetto
Iplaythings
Profile Blog Joined August 2009
Denmark9110 Posts
March 18 2013 12:41 GMT
#129
On March 18 2013 21:24 thezanursic wrote:
Show nested quote +
On March 18 2013 21:18 Iplaythings wrote:
On March 18 2013 18:14 Arceus wrote:
On March 18 2013 18:12 bittman wrote:
I like that SPL has fun with maps given their a team league.

I wouldnt want to see GSL individuals on most of these maps.


wait until OSL announces maps like Pathfinder xD

Or Flight- Dreamliner

Or Plasma

Or Battle Royale

... Or DMZ, it'd just be green instead of white since the viper poo-cloud is sickly green instead of the corsairs bright d-web

The horrors of terrible maps is something that has ALOT of room to be explored still... Now mapmakers even have those rocks that can create pathblocking instead of just clearing up a path


DMZ with random blinding clouds... Or Outsider (dunno with neutral unkillable units so that you can slide through the minerals in the outter ring)... Or Demon's forest with random trees and shit...

you moght not know this, but it's possible to make even ground 50% misschance terrain in bw. I am very curious why KESPA didn't try that. A new map with that feature just got into the ICCUP map pool it's called desertec and it's kind of silly. Wait what was I talking about?

Ohh yeah RIP misschance because it's killing SC2 map making..

I didn't know that it was possible, but on that note I also think it sounds like an absolutely horseshit dumb idea

Even if I don't play terr, I can imagine a map like that would make them so sad ^^
In the woods, there lurks..
Qntc.YuMe
Profile Joined January 2011
United States792 Posts
March 18 2013 12:44 GMT
#130
LOL fighting spirit has got to be a troll map. That is gonna completely change everything
Sinedd
Profile Joined July 2008
Poland7052 Posts
March 18 2013 12:44 GMT
#131
FS looks crazzzzyyyyyyy

Face Off looks damn good too
T H C makes ppl happy
Sinedd
Profile Joined July 2008
Poland7052 Posts
March 18 2013 12:44 GMT
#132
On March 18 2013 16:45 Dodgin wrote:
Kespa really isn't afraid to pull out the insane maps huh.

they never were..
T H C makes ppl happy
Heartland
Profile Blog Joined May 2012
Sweden24604 Posts
March 18 2013 12:52 GMT
#133
This is so exciting.
Derez
Profile Blog Joined January 2011
Netherlands6068 Posts
March 18 2013 12:59 GMT
#134
There are like no bases on any of the maps.
Spoink
Profile Joined December 2012
Austria150 Posts
March 18 2013 13:03 GMT
#135
Wow these are some crazy maps.
Chronos.
Profile Joined February 2012
United States805 Posts
March 18 2013 13:07 GMT
#136
If Face Off is forced "cross spawn" like I think it is, then it's a really interesting map. I never thought about essentially having two possible maps in one just by manipulating the spawn position, that's really innovative!
b0ats
Profile Joined August 2010
5 Posts
March 18 2013 13:11 GMT
#137
lol wut fighting spirit? I really don't see the point of all gold bases. You never know though it could make for some entertaining games.
sharkeyanti
Profile Blog Joined October 2009
United States1273 Posts
March 18 2013 13:29 GMT
#138
Face Off does look very interesting, I do hope it stays through testing. What I am excited most about is how it can push new strategies out of the players, which will further not only Face Off's variety, but also that for all the other maps.
Hi Mom
nkr
Profile Blog Joined November 2010
Sweden5451 Posts
March 18 2013 13:32 GMT
#139
face off looks fun
ESPORTS ILLUMINATI
Daswollvieh
Profile Blog Joined October 2009
5553 Posts
March 18 2013 13:33 GMT
#140
I wish Gom would change maps more often. There are so many really pretty maps flying around.
Prev 1 5 6 7 8 9 22 Next All
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