[KeSPA] Proleague R4 Test Maps - Page 7
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Daswollvieh
5553 Posts
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algue
France1436 Posts
On March 18 2013 20:53 Daswollvieh wrote: I love that "fuck it, lets do it" innovation style. The maps are certainly not pretty, but they are sure a breath of fresh air. It hurt my eyes ;_; Especially artemis, it doesn't look like it has been made by a very talented map maker ! Nick Plott should cast these maps because the decoration is... tasteless | ||
Vansetsu
United States1452 Posts
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Iplaythings
Denmark9110 Posts
On March 18 2013 18:14 Arceus wrote: wait until OSL announces maps like Pathfinder xD Or Flight- Dreamliner Or Plasma Or Battle Royale ... Or DMZ, it'd just be green instead of white since the viper poo-cloud is sickly green instead of the corsairs bright d-web The horrors of terrible maps is something that has ALOT of room to be explored still... Now mapmakers even have those rocks that can create pathblocking instead of just clearing up a path | ||
Kontys
Finland659 Posts
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thezanursic
5478 Posts
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thezanursic
5478 Posts
On March 18 2013 21:18 Iplaythings wrote: Or Flight- Dreamliner Or Plasma Or Battle Royale ... Or DMZ, it'd just be green instead of white since the viper poo-cloud is sickly green instead of the corsairs bright d-web The horrors of terrible maps is something that has ALOT of room to be explored still... Now mapmakers even have those rocks that can create pathblocking instead of just clearing up a path DMZ with random blinding clouds... Or Outsider (dunno with neutral unkillable units so that you can slide through the minerals in the outter ring)... Or Demon's forest with random trees and shit... you moght not know this, but it's possible to make even ground 50% misschance terrain in bw. I am very curious why KESPA didn't try that. A new map with that feature just got into the ICCUP map pool it's called desertec and it's kind of silly. Wait what was I talking about? Ohh yeah RIP misschance because it's killing SC2 map making.. | ||
Berceno
Spain401 Posts
On March 18 2013 16:43 jalstar wrote: Fighting Spirit - Trinidad James Edition hahahahahahahahahaha good one but seriously I want to play that fightins spirit so bad | ||
Iplaythings
Denmark9110 Posts
On March 18 2013 21:24 thezanursic wrote: DMZ with random blinding clouds... Or Outsider (dunno with neutral unkillable units so that you can slide through the minerals in the outter ring)... Or Demon's forest with random trees and shit... you moght not know this, but it's possible to make even ground 50% misschance terrain in bw. I am very curious why KESPA didn't try that. A new map with that feature just got into the ICCUP map pool it's called desertec and it's kind of silly. Wait what was I talking about? Ohh yeah RIP misschance because it's killing SC2 map making.. I didn't know that it was possible, but on that note I also think it sounds like an absolutely horseshit dumb idea ![]() Even if I don't play terr, I can imagine a map like that would make them so sad ^^ | ||
Qntc.YuMe
United States792 Posts
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Sinedd
Poland7052 Posts
Face Off looks damn good too ![]() | ||
Sinedd
Poland7052 Posts
On March 18 2013 16:45 Dodgin wrote: Kespa really isn't afraid to pull out the insane maps huh. they never were.. ![]() | ||
Heartland
Sweden24578 Posts
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Derez
Netherlands6068 Posts
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Spoink
Austria150 Posts
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Chronos.
United States805 Posts
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b0ats
5 Posts
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sharkeyanti
United States1273 Posts
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nkr
Sweden5451 Posts
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Daswollvieh
5553 Posts
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