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On March 13 2013 05:16 Tenks wrote:Show nested quote +On March 13 2013 05:14 Canucklehead wrote:On March 13 2013 05:12 Tenks wrote:On March 13 2013 05:11 renaissanceMAN wrote:On March 13 2013 05:08 Tenks wrote:On March 13 2013 04:23 Canucklehead wrote:Like artosis said on sotg before, it will mean the end to some patch zergs.  If that Flash vs Life game is any indication on the multi tasking and skill required for Zerg in HOTS I weep for foreigners cannot wait. Same. I've watched a ton of WoL and that single game, on launch day of HOTS, was still one of the most exciting games of SC2 I've seen. Same. I have no doubt that flash vs life at the launch event will be listed as one of the best games of 2013 at the end of the year. Unless now that is just run of the mill TvZ in HOTS, Which I can only pray is true  Granted it was two of the best players for their respected races
Its also awesome to see because players like Flash are so good at pushing the limits of what an unit or group of units can do. I remember when people asked him about SC2 and how he liked playing it, he said he liked how responsive all the units were and wanted to see what he could do with them. I love that mentality that the units don’t limit him and he will bring them to their full potential. It is really refreshing for the community that really loves to crap on the game an claim it limits them.
The community thinks: Blizzard needs to break up the death ball.
Flash thinks: I will break the death ball.
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On March 13 2013 05:08 Tenks wrote:Show nested quote +On March 13 2013 04:23 Canucklehead wrote:Like artosis said on sotg before, it will mean the end to some patch zergs.  If that Flash vs Life game is any indication on the multi tasking and skill required for Zerg in HOTS I weep for foreigners
Anywhere with a VOD of this? I really wanna see!
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On March 13 2013 05:43 Whitley wrote:Show nested quote +On March 13 2013 05:08 Tenks wrote:On March 13 2013 04:23 Canucklehead wrote:Like artosis said on sotg before, it will mean the end to some patch zergs.  If that Flash vs Life game is any indication on the multi tasking and skill required for Zerg in HOTS I weep for foreigners Anywhere with a VOD of this? I really wanna see! http://fr.twitch.tv/starcraft/b/376430397 (beginning at 1h35)
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On March 13 2013 05:49 ROFLOLLER wrote:Show nested quote +On March 13 2013 05:43 Whitley wrote:On March 13 2013 05:08 Tenks wrote:On March 13 2013 04:23 Canucklehead wrote:Like artosis said on sotg before, it will mean the end to some patch zergs.  If that Flash vs Life game is any indication on the multi tasking and skill required for Zerg in HOTS I weep for foreigners Anywhere with a VOD of this? I really wanna see! http://fr.twitch.tv/starcraft/b/376430397 (beginning at 1h35)
thanks! youre the best!
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Plansix:
The community thinks: Blizzard needs to break up the death ball.
Flash thinks: I will break the death ball.
This is my favorite. Also thanks to ROFLOLLER for the VoD link. Really looking forward to watching that. Flash is the best player on the planet when he's playing against the second best player on the planet. His play skyrockets in crunch time.
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I think the idea that this is a time for fringe players, particularly foreigners, to gain an upper-hand is wishful thinking. The same systems and mechanisms that put Koreans at the top are still there, and will continue to be there. While there might be a couple months were it is a free-for-all as new cheeses are discovered, safer builds are found, and what "standard" play is becomes established (we won't even think about maps..), soon rather than later, the Koreans will be back in dominance.
The infrastructure has to change for foreigners to have a chance, not the game.
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On March 13 2013 05:49 ROFLOLLER wrote:Show nested quote +On March 13 2013 05:43 Whitley wrote:On March 13 2013 05:08 Tenks wrote:On March 13 2013 04:23 Canucklehead wrote:Like artosis said on sotg before, it will mean the end to some patch zergs.  If that Flash vs Life game is any indication on the multi tasking and skill required for Zerg in HOTS I weep for foreigners Anywhere with a VOD of this? I really wanna see! http://fr.twitch.tv/starcraft/b/376430397 (beginning at 1h35) That game is just insane!
EDIT: if this is going to be the standard level of play in pro SC2: HOTS, we're gonna have great viewer experience. That was almost inhuman.
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It's a well written article, but I disagree with some of the points. For one, no, ROOT gaming will not have a ghost of a chance with their current lineup. Or any foreign team for that matter.
I believe HotS will be even harder to predict than WoL. Players come and go, champions come and go. MVP won 4 times out of 20. That's good, but not impressive (on paper), especially when you've seen the dominant year(s) of oov, savior and flash. I wouldn't put my money on anyone. Certainly not on symbol, nestea, etc.
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The Tiger Woods/PGA comparison was a terrible one :\
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On March 13 2013 05:12 Tenks wrote:Show nested quote +On March 13 2013 05:11 renaissanceMAN wrote:On March 13 2013 05:08 Tenks wrote:On March 13 2013 04:23 Canucklehead wrote:Like artosis said on sotg before, it will mean the end to some patch zergs.  If that Flash vs Life game is any indication on the multi tasking and skill required for Zerg in HOTS I weep for foreigners cannot wait. Same. I've watched a ton of WoL and that single game, on launch day of HOTS, was still one of the most exciting games of SC2 I've seen. Didn't they made it quite clear that they were show matches? Don't expect too much
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On March 13 2013 22:10 GrapeApe wrote: The Tiger Woods/PGA comparison was a terrible one :\
Can you offer a better comparsion? Seemed reasonable to me. Professional sports is consistent because the rules change very infrequently. In WoL, we saw players fall and rise on the patch changes.
Also, Blizzard makes me sad because of this. Giving pros more of a heads up on patches would have made this mass patching system at least bearable ~_~
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On March 13 2013 07:11 monkybone wrote: Some abilities were rewarded too much in WoL, like controlling a BL infestor army decently. People were in uproar for a year about the infestor and its role. Yes, Zergs using infestors well were rewarded for that, but it's not the game people wanted. Golf is not all about who smacks the ball the farthest, just as sc2 should not just be about "beautiful fungals".
It's actually not the players privilege to retain their success based on what should have been niche skills, but due to balanced turned out to be a major factor. They will have to evolve together with the game as it evolves based on the decisions of blizzard.
I have no sympathy for the players who had their crutches taken away. Only those who can walk will have continued success in this new expansion.
Perhaps, but then again SC1 was the same way. Tank placement is a "niche skill" too, yet most Terran matchups revolved around it. If you couldn't put your STs in the right place, you lost.
It seems more a question of whether you like the "niche skill." Whether it creates good and interesting play dynamics.
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I thought that it was pretty common sense that games phase in and out, and change with time. Obviously with change will bring some people up and some people down. The base mechanics of Heart of the Swarm are so similar to Wings of Liberty that there shouldn't be too big of a shift in who is dominant and who isn't. At the start things will be all over the place as pros have had varying exposure to the expansion, but as months pass things should start to look more and more normal.
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Article: Composed mainly of North American players, ROOT Gaming has never been able to compete consistently against the top South Korean players that dominate the sport. But Heart of the Swarm could be an opportunity for smaller teams to make a move up the totem pole.
Anybody willing to bet on Root? I will give good odds.
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Why would EG get rid of Incontrol? Look how long LzGamer and Machine stayed on the roster and Incontrol does much more for EG than those other two.
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On March 13 2013 22:46 KingofGods wrote: Why would EG get rid of Incontrol? Look how long LzGamer and Machine stayed on the roster and Incontrol does much more for EG than those other two.
Agreed. Regardless of results, he is the front man that a lot of teams wished they had. He has a dynamic personality that draws viewers an interest to any event or show he is involved with. Much like Artosis, Incontrol is one of those people that just makes you pumped to watch SC2.
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United Kingdom14464 Posts
I liked the article, its a nice angle not really talked about outside of people complaining about patchzergs
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I don't think its Korean mechanics that separate them from the top tier foreigners. The difference is that MOST(if not all) koreans have top level mechanics and an intuitive grasp of mechanics. But I think that a lot of their domination depends on their decision making and positioning.
I think there are a fair number of foreigners who have strong mechanics and very good micro like stephano, scarlett, thorzain, naniwa, vibe (BUT HE"S NA LOLROFLOMGHAXORZ, I'm talking about his mechanics and microing abilities, which are extremely good, vibe just makes a lot of dumb decisions in his games that cause him to fall behind, like he made hydras in a WOL tourney game thinking he had done more damage to a toss than he had and threw away a huge lead.that's the kinda stuff that keeps him behind in MLG's, but when's he's on he will take series now and then off koreans)
But Korean's practice regimen is more structured and rigid, more like a typical career or profession where for many foreigners its more self-motivated. As such koreans get exposed to (from their practice partners, coaches, and ladder) a wider array of scenarios, and they are more prepared for a them, knowing what works and what doesn't work for hundreds of cases. The baseline skill level, fundamentals and micro/macro alone isn't the largest gap that sits between top tier foreigners and koreans, its they are just so much more prepared for each match than foreigners are. (at least most of the time. Unless you are MKP losing to Trimaster in MLG last year 2-0. lol)
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