[HOTS] Ladder Map Pool - Page 8
Forum Index > SC2 General |
smogg
Bulgaria167 Posts
| ||
![]()
lichter
1001 YEARS KESPAJAIL22272 Posts
But Korhal City looks wonky. I've played a ZvP on it and I didn't like it. Seems to easy to expand as Z even with the collapsing rocks. | ||
Butterednuts
United States859 Posts
| ||
JDub
United States976 Posts
On March 12 2013 23:13 Butterednuts wrote: I was honestly hoping that they would remove all the old maps, including Daybreak, but I'm happy that most of the ancient (Antiga Shipyard) is out. They have become so stale and boring to watch. Will be vetoing the hell out of Korhal City. I don't like anyone having that easy of an early expansion. The expo in Korhal City is actually much harder to take than the expos on most maps, for a couple reasons: 1) The wide ramp. This makes it basically impossible to early expand in ZvZ, makes 1-rax FE dangerous against early pools in TvZ, and makes it almost necessary to double scout if you are playing PvZ. Then in PvP, fast expos are a lot harder b/c you can't defend a 4-gate with sentries, it's like Tal'darim in that regard. 2) Wide area for reapers and blink stalkers to get in. Fast expansions in ZvT, TvP, and TvT are a lot more dangerous b/c of this. | ||
Nerv3
Germany36 Posts
On March 12 2013 11:56 Valon wrote: Variety isn't the same as bad gameplay, don;t confuse the two. Desert, Scrap, Korhal,all are bad for gameplay. I don't consider one base play bad gameplay. I agree that if you play only on Desert or Scrap it can get bad after a time. But getting up to 3 base and then taking one fight isn't the good gameplay either. I think the creativity to try something new and the ability to adapt is what can make the game so much fun. I can even imagine to see games on even more different maps, like an island map or something like Arkanoid, which also led to interesting games I think. If it gets too bad you can remove the map again but it shouldn't be removed for minor imbalances. I would pay for a tournament consisting of a wide variety of "bad" maps. | ||
Luolis
Finland7084 Posts
You really dont think Daybreak is good for Zerg? XD | ||
blade55555
United States17423 Posts
On March 13 2013 05:38 Luolis wrote: You really dont think Daybreak is good for Zerg? XD It's not anymore since late game isn't zerg favored anymore so split map doesn't favor zerg like it did in wol. | ||
Qikz
United Kingdom12022 Posts
| ||
-NegativeZero-
United States2141 Posts
| ||
neoghaleon55
United States7435 Posts
Reminds me of Xelnaga Caverns... o_O | ||
LighT.
Canada4501 Posts
One of the best maps in SC2:WoL before it ended. | ||
althaz
Australia1001 Posts
On March 12 2013 01:33 dani` wrote: I will miss Cloud Kingdom =( If this was reddit I would create a reddit account and upvote this comment. Cloud Kingdom is certainly not a new map, but it's almost certainly the best SC2 map ever made and allows for such a wide variety of styles (especially from Terran, but from the other races also). RIP Cloud Kingdom, you will be missed. As for the ones that ARE there, I haven't played enough games on them to say for sure, but by Blizzard standards this is a decent map pool. | ||
SNSDBWooger
France16 Posts
| ||
McBrungus
United States265 Posts
I'm reallllllllllllllly into Neo Planet S though, I've already had a few super awesome games on that map. | ||
FeyFey
Germany10114 Posts
| ||
![]()
lichter
1001 YEARS KESPAJAIL22272 Posts
I wouldn't mind getting Bifrost or even Archanoid in there, they'd be fun (or at least different) to play on. Maybe in a month or so if balance is really bad on them they can take them out, but we'll never know til we try. Early in the metagame is the best time to experiment, so it's disheartening for me to see everyone wanting the same cookie cutter balanced-for-my-race maps. | ||
Steelo_Rivers
United States1968 Posts
| ||
![]()
Shellshock
United States97274 Posts
| ||
![]()
lichter
1001 YEARS KESPAJAIL22272 Posts
On March 13 2013 12:59 Shellshock1122 wrote: I won't have HoTS until Thursday but I plan on vetoing Bel'shir vestige and Star station as a random player because I just don't like them. Have you guys been liking Bel'Shir? At the pro level it just doesn't seem to be a very balanced map in WoL but I guess that could have changed. Overall just not a big fan of the planet Bel'Shir and any of its maps. I played Star Station once in the beta and vetoed it after because I hated it Both are ok so far for me as random The only map I don't like is Korhal City. Easy natural but crazy wide ramp. Main is too large and with a boring shape. I played a ZvP on it and a 14pool can make FE for Protoss really annoying. | ||
geokilla
Canada8218 Posts
Though I don't think I'll like Star Station and Korhal City. Who made them? | ||
| ||