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Really not liking Whirlwind. May end up unvetoing Daybreak and vetoing that instead. Whirlwind is straight up too big. I haven't had any fun games on it yet, even against Terran (my favourite matchup is PvT).
I also really miss Cloud Kingdom, it wasn't perfect but it was my second favourite map in the last WoL map pool after Ohana. I guess I just like smaller maps. I wish Cloud Kingdom was in the pool instead of Whirlwind.
I actually don't mind Bel'Shir Vestige. Thirds are a bit of a pain on it against Zerg but at least against Terran and Protoss it feels fine. I've had a couple decent PvTs on it already. I've only had 3 games on Neo Planet S so I will have to see. 2 were PvP coinflips (I went DT, they went Blink, I won) but against Terran I got absolutely demolished by drops (Though I am pretty sure he was at least a Master Terran who was just making his way back into Master). Those mine drops are so good even when prepared against. Though 20 games in one day is a lot for me so I am probably not playing the best right now. Weirdly enough I have only had 2 games on Akilon Wastes, which sucks because I like that map and would have much rather had 6 games on it than Whirlwind. The moral of the story is I really need to learn some PvZ builds because winging it isn't working anymore.
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After 8 ladder games, I have only played 3 of the maps.
I really like Akilon Flats. I am currently undefeated on it (this season). I feel very safe on this map and the layout complements my style of play, the familiarity of it from last season obviously helps.
I've lost my games on Bel'Shire Vestige and that weird 2v2 shared base map (I don't remember the name). I will probably veto it since it does not feel like an authentic 1v1 experience.
I did not play a single game of HOTS during the Beta. I can't believe how widow mines and reapers have changed TvT. The other matchups basically feel the same so far.
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On March 14 2013 01:26 NubainMuscle wrote: After 8 ladder games, I have only played 3 of the maps.
I really like Akilon Flats. I am currently undefeated on it (this season). I feel very safe on this map and the layout complements my style of play, the familiarity of it from last season obviously helps.
I've lost my games on Bel'Shire Vestige and that weird 2v2 shared base map (I don't remember the name). I will probably veto it since it does not feel like an authentic 1v1 experience.
I did not play a single game of HOTS during the Beta. I can't believe how widow mines and reapers have changed TvT. The other matchups basically feel the same so far.
TvZ, TvT, PvP, ZvP, ZvZ have all changed a lot...
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On March 14 2013 01:33 TimENT wrote:Show nested quote +On March 14 2013 01:26 NubainMuscle wrote: After 8 ladder games, I have only played 3 of the maps.
I really like Akilon Flats. I am currently undefeated on it (this season). I feel very safe on this map and the layout complements my style of play, the familiarity of it from last season obviously helps.
I've lost my games on Bel'Shire Vestige and that weird 2v2 shared base map (I don't remember the name). I will probably veto it since it does not feel like an authentic 1v1 experience.
I did not play a single game of HOTS during the Beta. I can't believe how widow mines and reapers have changed TvT. The other matchups basically feel the same so far. TvZ, TvT, PvP, ZvP, ZvZ have all changed a lot...
I'm sure. That statement was only a personal observation from the few games I have played so far. I don't play or watch any of the non-Terran matchups unfortunately.
What are the major differences now with TvZ? My only TvZ so far was on that weird map with shared bases. I've experimented a little with the hellbats and new medivac boost.
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Seriously, why did they put a map like Neo Planet S LE into the ladder pool?
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United Kingdom12022 Posts
On March 14 2013 01:38 NubainMuscle wrote:Show nested quote +On March 14 2013 01:33 TimENT wrote:On March 14 2013 01:26 NubainMuscle wrote: After 8 ladder games, I have only played 3 of the maps.
I really like Akilon Flats. I am currently undefeated on it (this season). I feel very safe on this map and the layout complements my style of play, the familiarity of it from last season obviously helps.
I've lost my games on Bel'Shire Vestige and that weird 2v2 shared base map (I don't remember the name). I will probably veto it since it does not feel like an authentic 1v1 experience.
I did not play a single game of HOTS during the Beta. I can't believe how widow mines and reapers have changed TvT. The other matchups basically feel the same so far. TvZ, TvT, PvP, ZvP, ZvZ have all changed a lot... I'm sure. That statement was only a personal observation from the few games I have played so far. I don't play or watch any of the non-Terran matchups unfortunately. What are the major differences now with TvZ? My only TvZ so far was on that weird map with shared bases. I've experimented a little with the hellbats and new medivac boost.
TvZ is very different if you play mech and lategame I'd say a mech transition is pretty important due to how good ultras are. The big changes in the terran matchups IMO are only really if you go mech/bio with widowmine. Other than that, especially TvP bio is pretty much exactly the same.
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On March 14 2013 01:38 NubainMuscle wrote:Show nested quote +On March 14 2013 01:33 TimENT wrote:On March 14 2013 01:26 NubainMuscle wrote: After 8 ladder games, I have only played 3 of the maps.
I really like Akilon Flats. I am currently undefeated on it (this season). I feel very safe on this map and the layout complements my style of play, the familiarity of it from last season obviously helps.
I've lost my games on Bel'Shire Vestige and that weird 2v2 shared base map (I don't remember the name). I will probably veto it since it does not feel like an authentic 1v1 experience.
I did not play a single game of HOTS during the Beta. I can't believe how widow mines and reapers have changed TvT. The other matchups basically feel the same so far. TvZ, TvT, PvP, ZvP, ZvZ have all changed a lot... What are the major differences now with TvZ? My only TvZ so far was on that weird map with shared bases. I've experimented a little with the hellbats and new medivac boost. Vipers and widow mines make the matchup insanely fast paced and positional. Ultralisk/viper has pretty much replaced brood lord infestor
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Well star station and korhal suck reaaaally hard, but other than that it's the best map pool ever. Yeah whirlwind/bel'shir vestige aren't 100% balanced, but in my eyes they are still about a hundred times better than ohana/antiga/entombed. And Planet S has quickly become my favorite map, it's soooo good, but that may just be my hate for xel naga noob towers.
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the hell no ohana? thats my favourite map ever D:
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Haven't played all these maps yet but one thing I know is that the huge main in NewKirk is basically impossible to defend from mutas as a terran when you have to run back and forth from main to natural to third...ugh.
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I think if theyre going to use maps like these protoss might need a little more help defensively
defending muta and drop play on some of these maps is a nightmare
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It's really the best ladder map pool we had yet. Playing Planet S, Whirlwind and Bel'shir on ladder is really nice.
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To be honest Ohana is the only map I've missed.
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I am finding Whirlwind to be very challenging for my level of play. (Gold.)
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Yep it's a great pool. First season I probably won't be veto'ing anything
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I am not disappointed one bit that Ohana was removed from several tournaments and the ladder. I know it has produced a number of great games, but even I realized that games were getting a little too stale these past few months. It served its time with great balance overall, and that's something I'll always be proud of as a mapmaker. Sorry to the folks if you wanted to keep the map, but nothing lasts forever
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Love the big variations of these maps al together. Really like that they try some maps without xel naga towers, although I think it favors protoss a bit
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I love the map pool, my only complaint is they really messed up with Korhal City its a 2v2 map.... Also has anyone been playing against more p and T lately. I feel like I don't see any zerg anymore haha.
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I just got back into 1v1 laddering and I was wondering what people look at when it's time to veto a map? Is it the tileset/look of the map or more on a gameplay basis? I play random and haven't veto'd anything yet but I'm curious as to what reasoning goes behind it.
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On March 21 2013 23:45 MiQ wrote: I just got back into 1v1 laddering and I was wondering what people look at when it's time to veto a map? Is it the tileset/look of the map or more on a gameplay basis? I play random and haven't veto'd anything yet but I'm curious as to what reasoning goes behind it.
Pretty sure most people veto the maps their race is bad on.
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