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Important Maps of WoL - Page 6

Forum Index > SC2 General
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darkrage14
Profile Joined May 2010
Canada173 Posts
March 09 2013 02:07 GMT
#101
On March 09 2013 10:16 mynameisgreat11 wrote:
When did OP start playing, 2011?!?!?!

steppes br0. #1 f0 sh0


Earlier than you apparently, considering how he remembers how ridiculous Incineration Zone was.
RandomAccount#106470
Profile Joined September 2010
Lithuania1506 Posts
March 09 2013 02:09 GMT
#102
--- Nuked ---
Arceus
Profile Blog Joined February 2008
Vietnam8333 Posts
March 09 2013 02:12 GMT
#103
On March 09 2013 11:00 garlicface wrote:
What does it mean if I hate all the maps in SC2?


I in fact hate every map that are clones of DualSite/Daybreak
Deathmanbob
Profile Joined December 2010
United States2356 Posts
March 09 2013 02:20 GMT
#104
are you kidding me? CROSSFIRE IS IN THE BEST? the map they had to take out because it was IMPOSSIBLE To win past 15 minutes PvZ? I liked a lot of the picks, but that one was a joke man

Also where is kulas ravine?
No Artosis, you are robin
Bwaaaa
Profile Joined September 2011
Australia969 Posts
March 09 2013 02:21 GMT
#105
On March 09 2013 10:16 blade55555 wrote:
Show nested quote +
On March 09 2013 09:19 Jepsyn wrote:
Shakurus was an awful map... I thought everyone HATED it


You have to remember when it was new everyone loved it (like daybreak). But both those maps were in the map pool for so long that people got sick of them .

I loved shakuras. Easy FFE, third and only one army path means my Protoss mind could go on cruise control.
TimENT
Profile Joined November 2012
United States1425 Posts
March 09 2013 02:25 GMT
#106
Steppes of War, Kulas Ravine, Metalopolis, Scrap Station, Crossfire, and Desert Oasis need to make their return to HotS!
Barcelona / Arsenal Fan!
forsooth
Profile Joined February 2011
United States3648 Posts
March 09 2013 02:27 GMT
#107
On March 09 2013 09:53 Die4Ever wrote:
Show nested quote +
On March 09 2013 09:42 forsooth wrote:
On March 09 2013 08:44 TheFish7 wrote:
On March 09 2013 08:16 forsooth wrote:
Putting Antiga on the worst list while putting Daybreak on the best is absurd.


Antiga is definitely one of the worst maps, especially when you consider that the first version had gold bases and a warp-inable natural. That map should have been removed a long time ago. Daybreak is now a tournament staple.

Nice writeup, Barrin. I'm interpreting the lists to have taken into account the time that they were released as part of the judgement criteria ?

Once the kinks were worked out, Antiga ended up being one of the more balanced maps we've had in WoL. It had a tendency to follow a particular formula in each matchup, but it also ended up being one of only a few maps that didn't put any race at a big disadvantage.

Contrast that with Daybreak, which has been lucky to hit 40% TvZ ever since the queen patch last year. It's a pretty badly imbalanced map.

Daybreak came out before the queen buff, that's not really fair. Also Antiga Shipyard started out T favored vs Z, the queen buff brought it back to balanced.

And yet, cross only/no gold base version of Antiga that was played the longest was 50/50 TvZ up until the queen patch.
Fatam
Profile Joined June 2012
1986 Posts
March 09 2013 02:27 GMT
#108
On March 09 2013 09:53 Die4Ever wrote:
Show nested quote +
On March 09 2013 09:42 forsooth wrote:
On March 09 2013 08:44 TheFish7 wrote:
On March 09 2013 08:16 forsooth wrote:
Putting Antiga on the worst list while putting Daybreak on the best is absurd.


Antiga is definitely one of the worst maps, especially when you consider that the first version had gold bases and a warp-inable natural. That map should have been removed a long time ago. Daybreak is now a tournament staple.

Nice writeup, Barrin. I'm interpreting the lists to have taken into account the time that they were released as part of the judgement criteria ?

Once the kinks were worked out, Antiga ended up being one of the more balanced maps we've had in WoL. It had a tendency to follow a particular formula in each matchup, but it also ended up being one of only a few maps that didn't put any race at a big disadvantage.

Contrast that with Daybreak, which has been lucky to hit 40% TvZ ever since the queen patch last year. It's a pretty badly imbalanced map.

Daybreak came out before the queen buff, that's not really fair.


Um, not sure you thought that one all the way through. If Daybreak had come out after the queen buff instead of before, then the TvZ winrate on it would be even lower lol
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
althaz
Profile Joined May 2010
Australia1001 Posts
March 09 2013 02:32 GMT
#109
Whilst most of the choices you made are FUCKING AWFUL, at least you got the two best maps right: Daybreak and Cloud Kingdom (CK in particular is basically the perfect SC2 map).

However, half of the maps in the "Worst" 10 are actually ok (8,9 & 10) and you've for some unfathomable reason got Crossfire in the top 5 when it's one of the worst SC2 maps ever?

You've also left out Dual Sight from the worst maps list and #1 isn't Delta Quadrant, the map WIDELY acknowledged as the worst map ever (only Steppes of Starting in the Same Main comes close and at least that map could be fun).

So, overall a terrible post with some of the worst selections I could possible imagine (Antiga in the worst? WTF, that map has some amazing games on it and is fun to play, except PvT), but at least you got the top two correct (although 2 out of 25 is a pretty bad record).

Well, at least I can see the argument for Metalopolis (an AWFUL map where the outcome of the game is dependent entirely on the spawns) which was used as a "Best of the Worst" selection for a while and Shakuras which was good for it's time (but still fairly bad overall).
The first rule we don't talk about race conditions. of race conditions is
ETisME
Profile Blog Joined April 2011
12861 Posts
March 09 2013 02:35 GMT
#110
have to disagree with shakuras and ohana being best maps completely...
they are probably one of the worse maps imo
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
March 09 2013 02:38 GMT
#111
Shakuras was an essentially stepping stone between shit like crap station and maps like daybreak. Shakuras actually had a variety of expansion paths and the ability to have long macro oriented games played on the map. This, along with metal, gave the entire mapping scene direction on where they should start looking to create solid and better maps for the community. While Shakuras was kept in the map pool welllll past its prime, this shouldn't detract from its enormous importance during the early stages of SC2. Good list Barrin, and great post
Administrator~ Spirit will set you free ~
sevia
Profile Joined May 2010
United States954 Posts
March 09 2013 02:41 GMT
#112
If balance has any effect on these ratings (and it really should), then Crossfire and Shakuras do not belong in the top 5.

Planet S deserves a mention. Even if its relative newness makes it hard to judge, so far it has proven to be a top-tier map.

Ohana and Antiga, while frustrating to play on, produced consistently entertaining games at a high level.

Not putting Arkanoid on the list of 'extreme' maps is a bit of an oversight.
최지성 Bomber || 김동환 viOLet || 고병재 GuMiho
PopcornColonel
Profile Joined March 2011
United States769 Posts
March 09 2013 02:41 GMT
#113
Crevasse not even on there? That was pretty much my fav map :D
Zerg delenda est.
kochanfe
Profile Joined July 2011
Micronesia1338 Posts
March 09 2013 03:00 GMT
#114
How the fuck isn't Desert Oasis considered the WORST map of all time?
"The flame that burns twice as bright burns half as long." - Lao Tzu
kochanfe
Profile Joined July 2011
Micronesia1338 Posts
March 09 2013 03:02 GMT
#115
Hmmm actually these lists are just really silly.
"The flame that burns twice as bright burns half as long." - Lao Tzu
Redrot
Profile Blog Joined September 2012
United States446 Posts
Last Edited: 2013-03-09 03:05:36
March 09 2013 03:04 GMT
#116
Hmm, I don't think I like Crossfire on there simply because of how little it was used in pro games, switching it with Ohana wouldn't be bad. Crossfire deserved to be on the insane list anyways, just because it is actually a pretty insane map.

Also, I don't like Shakuras Plateau. However that's just my personal opinion, and it is mainly because of the center choke, although it was fun with the destructible rocks during cross-spawn games. I enjoyed metropolis too, and have seen so many great games come from it. I would have appreciated it as an honorable mention, at least. Oh well, all opinion.

Edit: What about Entombed valley? I think it also deserves a mention.
I root for CJ because their fb posts are hilarious
EZSkull
Profile Joined March 2011
United States230 Posts
Last Edited: 2013-03-09 03:06:58
March 09 2013 03:05 GMT
#117
I saw the Top 10 Worst... didn't see Steppes.... and questioned immediately, that map as Zerg was stupid
“I can discredit the K-1 with two syllables. Bob Sapp.” - Sonnen(R)
yawnoC
Profile Joined December 2010
United States3704 Posts
Last Edited: 2013-03-09 03:08:20
March 09 2013 03:08 GMT
#118
Interesting write up and some interesting choices. I even forgot about some of the maps :D

I remember hearing someone say that on Cloud Kingdom the bases by the towers were meant to the "natural thirds" but everyone just always took the one closest to the main. ... it always made me like the map more for some reason and I dont even know if it is true O_o;
GG - UNiVeRsE is the best player in the WORLD
Assirra
Profile Joined August 2010
Belgium4169 Posts
March 09 2013 03:13 GMT
#119
haha oh wow, i totally forgot about incineration zone.
Rickyvalle21
Profile Joined July 2012
United States320 Posts
March 09 2013 03:26 GMT
#120
Suprised Arid plateau isnt on the list for worst map and metalopolis def should be on the worst list.
people say practice is perfect but if nothing is perfect whats the point in practicing?
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