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On March 09 2013 10:16 mynameisgreat11 wrote: When did OP start playing, 2011?!?!?!
steppes br0. #1 f0 sh0
Earlier than you apparently, considering how he remembers how ridiculous Incineration Zone was.
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Crossfire (it should be in Extreme list imo), Metalopolis (Cross spawn TvZ win ratio was like 34%, it's not only one of the worst designed maps, but imbalanced as hell as well) and Shakuras on best maps list ? Also, Steppes of War, Desert Oasis and Scrap Station should be on worst maps list, instead of extreme ones. And Antiga Shipyard should not be on worst maps list.
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On March 09 2013 11:00 garlicface wrote: What does it mean if I hate all the maps in SC2?
I in fact hate every map that are clones of DualSite/Daybreak
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are you kidding me? CROSSFIRE IS IN THE BEST? the map they had to take out because it was IMPOSSIBLE To win past 15 minutes PvZ? I liked a lot of the picks, but that one was a joke man 
Also where is kulas ravine?
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On March 09 2013 10:16 blade55555 wrote:Show nested quote +On March 09 2013 09:19 Jepsyn wrote: Shakurus was an awful map... I thought everyone HATED it You have to remember when it was new everyone loved it (like daybreak). But both those maps were in the map pool for so long that people got sick of them  . I loved shakuras. Easy FFE, third and only one army path means my Protoss mind could go on cruise control.
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Steppes of War, Kulas Ravine, Metalopolis, Scrap Station, Crossfire, and Desert Oasis need to make their return to HotS!
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On March 09 2013 09:53 Die4Ever wrote:Show nested quote +On March 09 2013 09:42 forsooth wrote:On March 09 2013 08:44 TheFish7 wrote:On March 09 2013 08:16 forsooth wrote: Putting Antiga on the worst list while putting Daybreak on the best is absurd. Antiga is definitely one of the worst maps, especially when you consider that the first version had gold bases and a warp-inable natural. That map should have been removed a long time ago. Daybreak is now a tournament staple. Nice writeup, Barrin. I'm interpreting the lists to have taken into account the time that they were released as part of the judgement criteria ? Once the kinks were worked out, Antiga ended up being one of the more balanced maps we've had in WoL. It had a tendency to follow a particular formula in each matchup, but it also ended up being one of only a few maps that didn't put any race at a big disadvantage. Contrast that with Daybreak, which has been lucky to hit 40% TvZ ever since the queen patch last year. It's a pretty badly imbalanced map. Daybreak came out before the queen buff, that's not really fair. Also Antiga Shipyard started out T favored vs Z, the queen buff brought it back to balanced. And yet, cross only/no gold base version of Antiga that was played the longest was 50/50 TvZ up until the queen patch.
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On March 09 2013 09:53 Die4Ever wrote:Show nested quote +On March 09 2013 09:42 forsooth wrote:On March 09 2013 08:44 TheFish7 wrote:On March 09 2013 08:16 forsooth wrote: Putting Antiga on the worst list while putting Daybreak on the best is absurd. Antiga is definitely one of the worst maps, especially when you consider that the first version had gold bases and a warp-inable natural. That map should have been removed a long time ago. Daybreak is now a tournament staple. Nice writeup, Barrin. I'm interpreting the lists to have taken into account the time that they were released as part of the judgement criteria ? Once the kinks were worked out, Antiga ended up being one of the more balanced maps we've had in WoL. It had a tendency to follow a particular formula in each matchup, but it also ended up being one of only a few maps that didn't put any race at a big disadvantage. Contrast that with Daybreak, which has been lucky to hit 40% TvZ ever since the queen patch last year. It's a pretty badly imbalanced map. Daybreak came out before the queen buff, that's not really fair.
Um, not sure you thought that one all the way through. If Daybreak had come out after the queen buff instead of before, then the TvZ winrate on it would be even lower lol
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Whilst most of the choices you made are FUCKING AWFUL, at least you got the two best maps right: Daybreak and Cloud Kingdom (CK in particular is basically the perfect SC2 map).
However, half of the maps in the "Worst" 10 are actually ok (8,9 & 10) and you've for some unfathomable reason got Crossfire in the top 5 when it's one of the worst SC2 maps ever?
You've also left out Dual Sight from the worst maps list and #1 isn't Delta Quadrant, the map WIDELY acknowledged as the worst map ever (only Steppes of Starting in the Same Main comes close and at least that map could be fun).
So, overall a terrible post with some of the worst selections I could possible imagine (Antiga in the worst? WTF, that map has some amazing games on it and is fun to play, except PvT), but at least you got the top two correct (although 2 out of 25 is a pretty bad record).
Well, at least I can see the argument for Metalopolis (an AWFUL map where the outcome of the game is dependent entirely on the spawns) which was used as a "Best of the Worst" selection for a while and Shakuras which was good for it's time (but still fairly bad overall).
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have to disagree with shakuras and ohana being best maps completely... they are probably one of the worse maps imo
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Aotearoa39261 Posts
Shakuras was an essentially stepping stone between shit like crap station and maps like daybreak. Shakuras actually had a variety of expansion paths and the ability to have long macro oriented games played on the map. This, along with metal, gave the entire mapping scene direction on where they should start looking to create solid and better maps for the community. While Shakuras was kept in the map pool welllll past its prime, this shouldn't detract from its enormous importance during the early stages of SC2. Good list Barrin, and great post
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If balance has any effect on these ratings (and it really should), then Crossfire and Shakuras do not belong in the top 5.
Planet S deserves a mention. Even if its relative newness makes it hard to judge, so far it has proven to be a top-tier map.
Ohana and Antiga, while frustrating to play on, produced consistently entertaining games at a high level.
Not putting Arkanoid on the list of 'extreme' maps is a bit of an oversight.
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Crevasse not even on there? That was pretty much my fav map :D
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How the fuck isn't Desert Oasis considered the WORST map of all time?
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Hmmm actually these lists are just really silly.
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Hmm, I don't think I like Crossfire on there simply because of how little it was used in pro games, switching it with Ohana wouldn't be bad. Crossfire deserved to be on the insane list anyways, just because it is actually a pretty insane map.
Also, I don't like Shakuras Plateau. However that's just my personal opinion, and it is mainly because of the center choke, although it was fun with the destructible rocks during cross-spawn games. I enjoyed metropolis too, and have seen so many great games come from it. I would have appreciated it as an honorable mention, at least. Oh well, all opinion.
Edit: What about Entombed valley? I think it also deserves a mention.
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I saw the Top 10 Worst... didn't see Steppes.... and questioned immediately, that map as Zerg was stupid
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Interesting write up and some interesting choices. I even forgot about some of the maps :D
I remember hearing someone say that on Cloud Kingdom the bases by the towers were meant to the "natural thirds" but everyone just always took the one closest to the main. ... it always made me like the map more for some reason and I dont even know if it is true O_o;
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haha oh wow, i totally forgot about incineration zone.
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Suprised Arid plateau isnt on the list for worst map and metalopolis def should be on the worst list.
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