• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:36
CEST 05:36
KST 12:36
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Summer's End7Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7
Community News
Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!45Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0
StarCraft 2
General
GSTL Returns in 2026! SC4ALL II: SC2 Player Announcement 6/8 - Maru Balance hotfix patch 5.0.16b (July 16) Serral wins Maestros of the Game 2 Weekly Cups (August 10-16): SHIN doubles
Tourneys
2026 GSTL Announcement Master Swan Open (Global Bronze-Master 2) PIG STY FESTIVAL 8.0! (13 - 23 August) WardiTV Mondays 2026 KungFu Cup Announcement
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout Mutation # 537 Hostile Territory
Brood War
General
How Famous was FlaSh before his Debut? Are you ready for ASL 22? NEW HYPE VIDEO BW General Discussion [ASL22] Ro24 Preview: Summer's End [Personal Project Share] Terran Defense v0.60
Tourneys
[ASL22] Ro24 Group C KCM Race Survival 2026 Season 3 [Megathread] Daily Proleagues [ASL22] Ro24 Group A
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread The Letting Off Steam Thread European Politico-economics QA Mega-thread
Fan Clubs
The Creator Fan Club MarineLorD Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently...
Sports
Football (Soccer) Thread MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
LOCKPICKING NOOB
LUCKY_NOOB
Chinese Gen Z: Between Dream…
TrAiDoS
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6407 users

Call to Action: Balance Testing (2012/11/20) - Page 91

Forum Index > SC2 General
1876 CommentsPost a Reply
Prev 1 89 90 91 92 93 94 Next
c0sm0naut
Profile Joined April 2011
United States1229 Posts
Last Edited: 2012-11-26 18:12:17
November 26 2012 18:11 GMT
#1801
On November 27 2012 03:07 Plansix wrote:
Show nested quote +
On November 27 2012 03:00 c0sm0naut wrote:
Really wish blizzard would:
1. update us on what their thinking is
2. make changes to the map like force cross spawns, not having gold bases on antiga
3. test different ideas
4. actually make a PTR

when they just do test maps like this, it makes me feel that they will not change anything


Also, Blizzard has not posted anything since the patch was announced because it was THANKSGIVING WEEKEND right afterwords. Your need for updates are secondary to their need for stuffing and pie.


thanks for condescending me, not every person in the planet celebrates the murder of an entire culture, but thanks for clearing that up for me

edit: i have no need for updates, was just curious where this is going..
LuckoftheIrish
Profile Joined November 2011
United States4791 Posts
November 26 2012 18:16 GMT
#1802
Hoo boy.

The first thing on your list is "I wish Blizzard would update us." Then your next post is "I have no need for updates."

So which is it? And please, try to wind your neck in a little bit. Whatever's irritating you it's nothing to do with Plansix.
On Twitter @GosuGamers_LotI | Grubby has a huge head!
Plansix
Profile Blog Joined April 2011
United States60190 Posts
November 26 2012 18:20 GMT
#1803
On November 27 2012 03:11 c0sm0naut wrote:
Show nested quote +
On November 27 2012 03:07 Plansix wrote:
On November 27 2012 03:00 c0sm0naut wrote:
Really wish blizzard would:
1. update us on what their thinking is
2. make changes to the map like force cross spawns, not having gold bases on antiga
3. test different ideas
4. actually make a PTR

when they just do test maps like this, it makes me feel that they will not change anything


Also, Blizzard has not posted anything since the patch was announced because it was THANKSGIVING WEEKEND right afterwords. Your need for updates are secondary to their need for stuffing and pie.


thanks for condescending me, not every person in the planet celebrates the murder of an entire culture, but thanks for clearing that up for me

edit: i have no need for updates, was just curious where this is going..


Well Blizzard is a company in the United States of America, in which Thanksgiving is a federal holiday. Due to that, Blizzard celebrates Thanksgiving, regardless if the interpretation of its meaning. Therefore, any form of update would happen after said federally mandated holiday.

And to be clear, this is the post when I was being condescending to you, as you list the United States of America as your nation of residence.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
renaissanceMAN
Profile Joined March 2011
United States1840 Posts
November 26 2012 18:54 GMT
#1804
so can anyone give me an abridged version of if this is balancing or not, I don't really want to read 90 pages of b.s.

User was warned for this post
On August 15 2013 03:43 Waxangel wrote: no amount of money can replace the enjoyment of being mean to people on the internet
GaNgStaRR.ElV
Profile Blog Joined May 2010
Canada535 Posts
November 26 2012 18:57 GMT
#1805
On November 27 2012 03:54 renaissanceMAN wrote:
so can anyone give me an abridged version of if this is balancing or not, I don't really want to read 90 pages of b.s.


Captain lazy, go test it out maybe?
renaissanceMAN
Profile Joined March 2011
United States1840 Posts
November 26 2012 19:05 GMT
#1806
On November 27 2012 03:57 GaNgStaRR.ElV wrote:
Show nested quote +
On November 27 2012 03:54 renaissanceMAN wrote:
so can anyone give me an abridged version of if this is balancing or not, I don't really want to read 90 pages of b.s.


Captain lazy, go test it out maybe?


I'm at work.
On August 15 2013 03:43 Waxangel wrote: no amount of money can replace the enjoyment of being mean to people on the internet
chris2423
Profile Joined February 2012
31 Posts
November 26 2012 19:57 GMT
#1807
i really don't like the fungal growth change. you just made protoss sentry/immortal stronger, and dont really do much to change late game. so templar cant get fungal'd? cool story bro. im sure that will get them past the broodlings.

and fungal didnt kill ghosts in ZvT, the the ghost nerf was overkill and everyone knew it, blizzard just wanted to remove ghosts from TvZ because they literally were unstoppable. theres not much of a point in building ghosts when their only purpose is to take out infestors, and u can send small groups of marauders to do the same thing. if u built ghosts now, they would never get fungaled.

snipe range is 10.

fungal range is 9+2 radius.

i seriously doubt theres a ton of zerg players out there fungaling cloaked ghosts with the tip of fungal before they get in range for snipe...

then the other affect is u cant fungal infestors anymore. best way to win in ZvZ is unburrow 2 infestors next to 10 of your oponents and kill them all with fungal. guess that wont be happening anymore, but i guess removing a way to punish bad players in ZvZ doesnt effect balance.
NKexquisite
Profile Joined January 2009
United States911 Posts
November 26 2012 20:24 GMT
#1808
It doesn't change TvBL/infestor/corruptor...

Still almost impossible to beat...
Whattttt Upppppppp Im Nesteaaaaaa!!
LuckoftheIrish
Profile Joined November 2011
United States4791 Posts
November 26 2012 21:14 GMT
#1809
On November 27 2012 05:24 NKexquisite wrote:
It doesn't change TvBL/infestor/corruptor...

Still almost impossible to beat...


It makes Ghosts much easier to use, since you don't need to worry about them being Fungaled. That'll help you get in range for EMPs and Snipes (random thought; has anyone tried using Snipe on the Corruptors?).
On Twitter @GosuGamers_LotI | Grubby has a huge head!
c0sm0naut
Profile Joined April 2011
United States1229 Posts
November 26 2012 21:29 GMT
#1810
On November 27 2012 03:16 LuckoftheIrish wrote:
Hoo boy.

The first thing on your list is "I wish Blizzard would update us." Then your next post is "I have no need for updates."

So which is it? And please, try to wind your neck in a little bit. Whatever's irritating you it's nothing to do with Plansix.


"your need for updates"
it's not a need, it's a wish my friend
Richard Nixon
Profile Joined November 2012
11 Posts
Last Edited: 2012-11-27 04:31:15
November 26 2012 21:31 GMT
#1811
On November 27 2012 06:14 LuckoftheIrish wrote:
It makes Ghosts much easier to use, since you don't need to worry about them being Fungaled. That'll help you get in range for EMPs and Snipes (random thought; has anyone tried using Snipe on the Corruptors?).


Snipe costs 25 energy for 25 damage (+25 vs psionic). Corruptors are not massive, so 25 damage per snipe. Corruptors have 200 health, so it takes 8 snipes per Corrupter (then another because of health regen). Considering you're going to need to use cloak to have a chance to keep them alive, and the Corruptors have health regeneration, you're going to need at least 3 per Corrupter. So if the Zerg has ~10 Corruptors, you need ~30 ghosts to deal with them.

There is a reason why people say ghosts are trash against everything but Infestors.
S1eth
Profile Joined November 2011
Austria221 Posts
November 26 2012 21:36 GMT
#1812
On November 27 2012 06:31 Richard Nixon wrote:
Show nested quote +
On November 27 2012 06:14 LuckoftheIrish wrote:
It makes Ghosts much easier to use, since you don't need to worry about them being Fungaled. That'll help you get in range for EMPs and Snipes (random thought; has anyone tried using Snipe on the Corruptors?).


Snipe costs 25 energy for 25 damage (+25 vs massive). Corruptors are not massive, so 25 damage per snipe. Corruptors have 200 health, so it takes 8 snipes per Corrupter. That's two full energy ghosts. Considering you're going to need to use cloak to have a chance to keep them alive, you're going to need at least 3 per Corrupter. So if the Zerg has ~10 Corruptors, you need ~30 ghosts to deal with them.

There is a reason why people say ghosts are trash against everything but Infestors.

It's (+25 vs psionic), not massive.
TheDwf
Profile Joined November 2011
France19747 Posts
Last Edited: 2012-11-26 21:40:08
November 26 2012 21:39 GMT
#1813
On November 27 2012 06:14 LuckoftheIrish wrote:
Show nested quote +
On November 27 2012 05:24 NKexquisite wrote:
It doesn't change TvBL/infestor/corruptor...

Still almost impossible to beat...


It makes Ghosts much easier to use, since you don't need to worry about them being Fungaled. That'll help you get in range for EMPs and Snipes (random thought; has anyone tried using Snipe on the Corruptors?).

Fungals are not the only problem in Ghost usage, the Broodling wall is as bad if not worse.

Snipe now scratches Broodlords, so it's the same against Corruptors (only one less Snipe).

On November 27 2012 06:31 Richard Nixon wrote:
Snipe costs 25 energy for 25 damage (+25 vs massive). Corruptors are not massive, so 25 damage per snipe. Corruptors have 200 health, so it takes 8 snipes per Corrupter. That's two full energy ghosts.

+25 vs Psionic*.
9* Snipes per Corruptor (due to regeneration).
Snipe is 25 energy so a full energy Ghost has 8 Snipes, not 4.

Just correcting even if your conclusion is OK.
LuckoftheIrish
Profile Joined November 2011
United States4791 Posts
November 26 2012 21:45 GMT
#1814
On November 27 2012 06:31 Richard Nixon wrote:
Show nested quote +
On November 27 2012 06:14 LuckoftheIrish wrote:
It makes Ghosts much easier to use, since you don't need to worry about them being Fungaled. That'll help you get in range for EMPs and Snipes (random thought; has anyone tried using Snipe on the Corruptors?).


Snipe costs 25 energy for 25 damage (+25 vs massive). Corruptors are not massive, so 25 damage per snipe. Corruptors have 200 health, so it takes 8 snipes per Corrupter. That's two full energy ghosts. Considering you're going to need to use cloak to have a chance to keep them alive, you're going to need at least 3 per Corrupter. So if the Zerg has ~10 Corruptors, you need ~30 ghosts to deal with them.

There is a reason why people say ghosts are trash against everything but Infestors.


Ah, damn. I'd lost track of the changes. So that won't work.

At least it's useful against Infestors I guess.
On Twitter @GosuGamers_LotI | Grubby has a huge head!
c0sm0naut
Profile Joined April 2011
United States1229 Posts
November 26 2012 21:48 GMT
#1815
On November 27 2012 06:45 LuckoftheIrish wrote:
Show nested quote +
On November 27 2012 06:31 Richard Nixon wrote:
On November 27 2012 06:14 LuckoftheIrish wrote:
It makes Ghosts much easier to use, since you don't need to worry about them being Fungaled. That'll help you get in range for EMPs and Snipes (random thought; has anyone tried using Snipe on the Corruptors?).


Snipe costs 25 energy for 25 damage (+25 vs massive). Corruptors are not massive, so 25 damage per snipe. Corruptors have 200 health, so it takes 8 snipes per Corrupter. That's two full energy ghosts. Considering you're going to need to use cloak to have a chance to keep them alive, you're going to need at least 3 per Corrupter. So if the Zerg has ~10 Corruptors, you need ~30 ghosts to deal with them.

There is a reason why people say ghosts are trash against everything but Infestors.


Ah, damn. I'd lost track of the changes. So that won't work.

At least it's useful against Infestors I guess.


useful but the siege tank and marauder are better counters for the cost, and dont leave you with 0 energy vs a hard ground tech switch
zmansman17
Profile Joined March 2011
United States2567 Posts
Last Edited: 2012-11-27 01:10:17
November 27 2012 01:09 GMT
#1816
On November 27 2012 06:31 Richard Nixon wrote:
Show nested quote +
On November 27 2012 06:14 LuckoftheIrish wrote:
It makes Ghosts much easier to use, since you don't need to worry about them being Fungaled. That'll help you get in range for EMPs and Snipes (random thought; has anyone tried using Snipe on the Corruptors?).


Snipe costs 25 energy for 25 damage (+25 vs massive). Corruptors are not massive, so 25 damage per snipe. Corruptors have 200 health, so it takes 8 snipes per Corrupter. That's two full energy ghosts. Considering you're going to need to use cloak to have a chance to keep them alive, you're going to need at least 3 per Corrupter. So if the Zerg has ~10 Corruptors, you need ~30 ghosts to deal with them.

There is a reason why people say ghosts are trash against everything but Infestors.


I think that changing fungal won't help ghosts enough. Beyond the problems of rooting, you have the impassable broodlings...
♞ - His EKG is flattening get me a defib stat! Prepped and Ready! - ♞
fujundevil
Profile Joined December 2011
China16 Posts
November 27 2012 01:17 GMT
#1817
With Raven buff, I think the 111 will be popular again in TVP game, raven can replace the place which banshee do as a tochka!
And this also made it possible for Terran use raven against mass zealot, but ghost must give a hand to raven, as the feedback is too deathfull to raven.
Love makes man grow up or sink down.
Resistentialism
Profile Blog Joined October 2010
Canada688 Posts
November 27 2012 01:22 GMT
#1818
Seeker missile is a spell for large armies. Blowing one missile as part of a tech rush is a waste of gas. PDD is better when your raven count is limited and it's small armies versus.
xPabt
Profile Joined February 2012
226 Posts
Last Edited: 2012-11-27 01:43:26
November 27 2012 01:34 GMT
#1819
On November 27 2012 10:17 fujundevil wrote:
With Raven buff, I think the 111 will be popular again in TVP game, raven can replace the place which banshee do as a tochka!
And this also made it possible for Terran use raven against mass zealot, but ghost must give a hand to raven, as the feedback is too deathfull to raven.

So so wrong.

Banshee have an auto attack and cost 100 gas where as ravens have to wait for 125 energy to shoot off 1 missle. Also investing gas into ravens for vs death ball of protoss is not worth it because ghosts have an auto attack and don't do friendly fire. You would be better off going BC + PFs rather then ravens.
xPabt
Profile Joined February 2012
226 Posts
Last Edited: 2012-11-27 01:43:14
November 27 2012 01:42 GMT
#1820
Prev 1 89 90 91 92 93 94 Next
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
2026 GSTL: Main Stage Day 1
CranKy Ducklings129
Discussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 203
ProTech85
FoxeR 29
StarCraft: Brood War
Rain 3287
GuemChi 1966
Snow 207
Dota 2
The International89039
Gorgc4949
NeuroSwarm164
resolut1ontv 10
Counter-Strike
summit1g7639
taco 517
minikerr29
Super Smash Bros
hungrybox1075
Other Games
JimRising 632
C9.Mang0366
ViBE151
Maynarde104
WinterStarcraft100
Trikslyr45
Organizations
Other Games
gamesdonequick961
BasetradeTV308
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH51
• davetesta21
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• RayReign 29
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo920
• Rush619
• Stunt180
Other Games
• Shiphtur195
Upcoming Events
The PondCast
6h 24m
KCM Race Survival
6h 24m
Replay Cast
20h 24m
Escore
1d 6h
PiG Sty Festival
1d 8h
CranKy Ducklings
2 days
PiG Sty Festival
2 days
Patches Events
2 days
Sparkling Tuna Cup
3 days
PiG Sty Festival
3 days
[ Show More ]
The Patches Monday
4 days
GSL
5 days
PiGosaur Cup
5 days
Replay Cast
5 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-08-19
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL Season 22: Qualifier 1
RSL Revival: Season 6
PiG Sty Festival 8.0
META DYMY #4
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

Escore Tournament S3: W8
CSL Season 22: Qualifier 2
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Big Dog Cup 2026 Div 1
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.