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Map Pool for 2012 GSL Season 5 - Page 9

Forum Index > SC2 General
272 CommentsPost a Reply
Prev 1 7 8 9 10 11 14 Next All
LeeDawg
Profile Joined April 2012
United States1306 Posts
October 23 2012 19:38 GMT
#161
new map seems impossible to take a third as protoss. especially vs zerg
:-)
godot-
Profile Joined July 2011
Sweden4 Posts
October 23 2012 19:41 GMT
#162
I was hoping for an autumn themed map, getting a bit old with belshir
tsuxiit
Profile Joined July 2010
1305 Posts
October 23 2012 19:46 GMT
#163
So few new maps....
speknek
Profile Joined February 2012
758 Posts
October 23 2012 19:47 GMT
#164
ohana out ;( one of the few maps i still enjoyed watching
hope the new one is decent
Sif_
Profile Joined January 2011
Brazil3106 Posts
October 23 2012 19:55 GMT
#165
i cant stand whirlwind..came here hoping it was gone
achan1058
Profile Joined February 2012
1091 Posts
October 23 2012 19:56 GMT
#166
I would personally like it if they rotate out 2 or 3 maps per season, and be a bit more experimental here and there. It would make the game more interesting.
Freefall22
Profile Joined May 2011
New Zealand15 Posts
October 23 2012 19:56 GMT
#167
Interesting map, I do wonder how a protoss can take a third though...
Deathmanbob
Profile Joined December 2010
United States2356 Posts
October 23 2012 20:03 GMT
#168
On October 23 2012 21:19 GTR wrote:
Remove Ohana, but not Antiga or Entombed (or even Daybreak)?
Really?


what i want to know is why WW is still in the map pool
No Artosis, you are robin
Negius
Profile Blog Joined November 2011
Netherlands290 Posts
October 23 2012 20:15 GMT
#169
I'm glad Ohana is out, because of the Sentry/Immortal push from Protoss, the PvZ games seemed a bit dull.
I always liked the Bel'Shir maps, I love the tileset. It seems like it's another macromap, so isn't the mappool too macro oriënted?
[Terran] mvp | maru | innovation | mma [Protoss] mc | squirtle [Zerg] nestea | soo
pprrii
Profile Joined September 2012
Russian Federation216 Posts
October 23 2012 20:29 GMT
#170

Why people talk about Immortal/sentry on Ohana? It is one of the worst map to do this strategy due to huge area to split army for zerg.
Fionn
Profile Blog Joined October 2009
United States23455 Posts
October 23 2012 20:31 GMT
#171
There can only be one beach map in GSL.

Goodbye, Ohana. Welcome back the king of beaches, Bel'shir!
Writerhttps://twitter.com/FionnOnFire
NovemberstOrm
Profile Blog Joined September 2011
Canada16217 Posts
October 23 2012 20:33 GMT
#172
New Bel'shir looks interesting, wonder how it will play out.

I wish they would add more than 1 new map T_T
Moderatorlickypiddy
Kpaxlol
Profile Joined April 2010
813 Posts
October 23 2012 20:33 GMT
#173
Great map, good thing they removed Ohana, but Entombed and Antiga are shit.
<3 bw
Scarlett`
Profile Joined April 2011
Korea (South)2399 Posts
October 23 2012 20:35 GMT
#174
On October 24 2012 05:29 pprrii wrote:

Why people talk about Immortal/sentry on Ohana? It is one of the worst map to do this strategy due to huge area to split army for zerg.


It is the best map for immortal sentry. Some Korean zergs even open 2base lair on this map so they don't have to deal with it
Progamer
Whitewing
Profile Joined October 2010
United States7483 Posts
October 23 2012 20:40 GMT
#175
This new map looks super hard for protoss, dunno how you'd take a third and hold it.
Strategy"You know I fucking hate the way you play, right?" ~SC2John
Glurkenspurk
Profile Joined November 2010
United States1915 Posts
October 23 2012 20:41 GMT
#176
On October 24 2012 05:29 pprrii wrote:

Why people talk about Immortal/sentry on Ohana? It is one of the worst map to do this strategy due to huge area to split army for zerg.


???

You can't break your natural rocks in time so reinforcing is obnoxious. It's really easy for toss to just kinda waddle up your ramp and forcefield your shit. You won't have enough units to stop the initial walk from toss natural to zerg base either.
Meldon
Profile Joined May 2010
Greece128 Posts
October 23 2012 20:44 GMT
#177
Really like this map. Lots of passages and high grounds. Seems like a macro Crossfire.
Yashu Masha
vorxaw
Profile Joined April 2011
Canada245 Posts
October 23 2012 20:51 GMT
#178
WHY REMOVE OHANA? Have they no heart for all those that will not be informed that Ohana means family, and will continute to live out their life in such a sad state?
Gentso
Profile Joined July 2010
United States2218 Posts
October 23 2012 20:52 GMT
#179
On October 24 2012 05:40 Whitewing wrote:
This new map looks super hard for protoss, dunno how you'd take a third and hold it.


By denying an opponent's third... Protoss is strong with two bases.
GoodSirTets
Profile Joined June 2012
Canada200 Posts
October 23 2012 21:19 GMT
#180
Ohana mainly just gone because of immortal sentry staleness I imagine. Entombed and antiga are pretty stale though...
High Diamond/ Low Masters :^)
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