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Map Pool for 2012 GSL Season 5 - Page 8

Forum Index > SC2 General
272 CommentsPost a Reply
Prev 1 6 7 8 9 10 14 Next All
Lorch
Profile Joined June 2011
Germany3684 Posts
October 23 2012 17:08 GMT
#141
So am I just too dumb or is the new map not on EU battle.net?
I can't find the new GSTL map either. I really miss the pre 1.5 times when I could just type in GSL and play their map pool T.T
ZAiNs
Profile Joined July 2010
United Kingdom6525 Posts
October 23 2012 17:09 GMT
#142
On October 24 2012 01:49 lorestarcraft wrote:
How is toss supposed to take a third here?

Maybe they want Protoss to Immortal Sentry all-in every game.
Yoshi Kirishima
Profile Blog Joined July 2009
United States10348 Posts
October 23 2012 17:10 GMT
#143
new map looks beautiful!

it looks quite interesting!

MECH LOOKS STRONK ON IT, thx to narrow pathways and ramps and shit
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
CamoPillbox
Profile Joined April 2012
Czech Republic229 Posts
Last Edited: 2012-10-23 17:17:58
October 23 2012 17:13 GMT
#144
why everybody puts that ---- xelnaga tower to all maps who need that it ruins game nothing interesting just camping around it nothing more......without it will be more interesting but now all map makers just give 1-4 xelnaga to destroy nearly whole map control by one vision in middle......this maps is just destroyed by xelnagas everywhere.making maps for dumbass afk campers not exciting attack or suprise.......no scout ... also sensor towers,xelnagas why when teran have scan , protoss obs, zerg overlords + low cost lings...... Where u see on BW xelnagas ???? where????another point where was BW better sadly for SC2 now.....
Czech Terran(Hots) player
IPA
Profile Joined August 2010
United States3206 Posts
October 23 2012 17:14 GMT
#145
On October 23 2012 21:30 Arachne wrote:
I don't think Toss can beat a zerg on this map

Edit: Hang on, does anyone see this as Daybreak, except the spawns have been swapped with bottom left to top left, and top right to bottom right? Its like the whole map has been rotated 90 degrees.

Rocks in the middle, xelnaga giving sight of the rocks, a pocket 3rd just outside the nat, a 3rd long the side, a 4th further down from the 3rd, etc etc


1. See a map for the first time
2. Making sweeping generalization

Excellent!

Map looks great and the pool is fantastic overall. I am a Z and I hate Antiga but I know it can create some interesting games -- not every map needs to favor us.
Time held me green and dying though I sang in my chains like the sea.
Exarl25
Profile Joined November 2010
1887 Posts
October 23 2012 18:06 GMT
#146
On October 24 2012 02:14 IPA wrote:
Show nested quote +
On October 23 2012 21:30 Arachne wrote:
I don't think Toss can beat a zerg on this map

Edit: Hang on, does anyone see this as Daybreak, except the spawns have been swapped with bottom left to top left, and top right to bottom right? Its like the whole map has been rotated 90 degrees.

Rocks in the middle, xelnaga giving sight of the rocks, a pocket 3rd just outside the nat, a 3rd long the side, a 4th further down from the 3rd, etc etc


1. See a map for the first time
2. Making sweeping generalization

Excellent!

Map looks great and the pool is fantastic overall. I am a Z and I hate Antiga but I know it can create some interesting games -- not every map needs to favor us.


The problem is that with maps where Toss can't easily take a third, they tend to do nothing but 2 base all ins. Expect to see a lot of Immortal/Sentry.
Mackus
Profile Joined January 2011
England1681 Posts
October 23 2012 18:10 GMT
#147
I thought GOM were taking a new approach to maps instead of adding huge maps mix in a few shorter maps which changes the game tempo but obviously my trust has been misplaced.

From a Terran perspective looks like 2 Medivac pushes are hopeless on this map in TvP and any other matchup, the narrow routes make Mech the only viable choice.
ZerphyR
Profile Blog Joined February 2012
Slovenia275 Posts
October 23 2012 18:11 GMT
#148
Yet another huge map? As if terrans didn't have a hard time vs zerg already...
Marineking, end of discussion !
GreyKnight
Profile Joined August 2010
United States4720 Posts
October 23 2012 18:12 GMT
#149
jesus christ antiga is a lousy map too
SlixSC
Profile Joined October 2012
666 Posts
October 23 2012 18:15 GMT
#150
On October 24 2012 01:49 lorestarcraft wrote:
How is toss supposed to take a third here?


Exactly what I thought and I don't even play Protoss lol. Looks like a pretty good Zerg map, so many counter attack paths, not sure if this will work out at all.
Aeceus
Profile Joined September 2011
United Kingdom1278 Posts
October 23 2012 18:22 GMT
#151
Looks kinda boring. Seems like it will not be different from how Daybreak played out.
MonDeW
Profile Joined June 2011
Denmark369 Posts
Last Edited: 2012-10-23 18:24:20
October 23 2012 18:23 GMT
#152
The new map kinda looks like a flipped version of Dual Sight with expansions in the middle. I haven't played it, but defending the third and the main looks hard as balls, and even defending the fourth...

Really like all the ramps and the expansion placements though. Kinda looks like a new Daybreak to me! :D
MCXD
Profile Blog Joined February 2012
Australia2738 Posts
October 23 2012 18:42 GMT
#153
I dunno if this map is really a worthy replacement of Ohana. Infact getting rid of Ohana at all seems like a really weird move. They aren't obligated to shove a new map in their pool every season.
Gentso
Profile Joined July 2010
United States2218 Posts
October 23 2012 19:03 GMT
#154
What's the issue with Protoss taking a third on this map? Is it because it's far from natural? Isn't the issue that Zerg can too easily defend their thirds? I haven't played in a while but Protoss seems to have success with things like immortal pushes to stop or heavily damage the third if you can micro well.
Arco
Profile Joined September 2009
United States2090 Posts
October 23 2012 19:03 GMT
#155
Why is Antiga Shipyard still in the map pool?
neoghaleon55
Profile Blog Joined August 2010
United States7435 Posts
October 23 2012 19:07 GMT
#156
thank god
I F#$%ing hate Ohana
immoral sentry land.
moo...for DRG
Cocoba
Profile Joined February 2011
Canada352 Posts
October 23 2012 19:24 GMT
#157
Daybreak rotated and new skin is all I see.
:D
MooLen
Profile Joined May 2011
Germany501 Posts
October 23 2012 19:30 GMT
#158
Seems very interesting. I think as Toss you can deny the Zerg a lot when you abuse all the chokes on the map but it´s still very zerg favored imo. I hope some pros do games on that map so we can see how it turns out for PvZ.
ultratorr
Profile Joined June 2010
Canada332 Posts
October 23 2012 19:37 GMT
#159
We need better maps like Steppes of War.
GumBa
Profile Blog Joined July 2012
United Kingdom31935 Posts
October 23 2012 19:38 GMT
#160
Im gonna reserve judgements until I see a couple of game on the map.
To all the haters: you deserve to witness many, many more Serral victories, worthy of the godlike player he is.
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