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Simple [HOTS] Questions, Simple [Beta] Answers - Page 24

Forum Index > SC2 General
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s3rp
Profile Joined May 2011
Germany3192 Posts
December 06 2012 17:08 GMT
#461
On December 07 2012 01:44 3xTr4_FragQuenz wrote:
When collapsible rocks are destroyed and they are "rolling" over to the location where an expand is standing, does it damage the expand (or does it kill untis standing in the area) ??


It does damage to buildings ( ~500 i think ) . Units just get pushed away , they don't die.
Blackhawk13
Profile Joined April 2010
United States442 Posts
December 06 2012 18:50 GMT
#462
Installation question: I just preordered and got my key and I'm getting this error at .06% when trying to install:

The patch "base\ui\flash\gameui\ui_1v1panel.swf" could not be applied. (MD5 mismatch: expected Qx3B77FACO69E3416A3F9224A1F6CDOFEC, actual Ox2217C3DBBEFE8F9AE289A742633OBBB1.)(PTCApply_BSDiff failed.) If this problem persists, please contact Blizzard Technical Support. (BNUpdateTCApply)

At which point I press Ok and the installer closes. Anyone know what to do?
DoDonPachi
Profile Joined February 2011
Canada69 Posts
December 06 2012 19:06 GMT
#463
Simple question:

Since Fungal growth is now a projectile, can a PDD stop the animation and cancel the spell ?
i'll schroumpfs you until you GG
Crawdad
Profile Joined September 2012
614 Posts
December 06 2012 19:13 GMT
#464
On December 07 2012 04:06 DoDonPachi wrote:
Simple question:

Since Fungal growth is now a projectile, can a PDD stop the animation and cancel the spell ?


No. PDD can't stop projectiles that are part of an ability, like the WM's missile, the Yamato shot, etcetera.
CruelZeratul
Profile Joined May 2010
Germany4588 Posts
December 06 2012 21:06 GMT
#465
My client says I need to download 4,7 GB, aka the whole beta client again. Is that how it:s supposed to be?
Qgelfich
Profile Joined November 2011
Germany90 Posts
December 06 2012 22:26 GMT
#466
It does damage to buildings ( ~500 i think ) . Units just get pushed away , they don't die.


They actually die if they are stuck there (fungal, FF evt)
Resistentialism
Profile Blog Joined October 2010
Canada688 Posts
December 06 2012 22:31 GMT
#467
If you got into the map editor and you made collapsible rocks with <500 health could you play rock dominoes?
Clandrone
Profile Joined February 2011
9 Posts
December 07 2012 01:04 GMT
#468
Quick question about when patch 2.0.2 will be fixed and going live. Did I miss a post somewhere about that? Will it be tomorrow or tonight? Is there a status update? Just eager to get in there and play like most people.
LOLItsRyann
Profile Joined April 2011
England551 Posts
December 07 2012 01:22 GMT
#469
On December 07 2012 07:31 Resistentialism wrote:
If you got into the map editor and you made collapsible rocks with <500 health could you play rock dominoes?


Somebody PLEASE try this
EG<3
Berceno
Profile Joined May 2012
Spain401 Posts
December 07 2012 01:25 GMT
#470
On December 07 2012 03:50 Blackhawk13 wrote:
Installation question: I just preordered and got my key and I'm getting this error at .06% when trying to install:

The patch "base\ui\flash\gameui\ui_1v1panel.swf" could not be applied. (MD5 mismatch: expected Qx3B77FACO69E3416A3F9224A1F6CDOFEC, actual Ox2217C3DBBEFE8F9AE289A742633OBBB1.)(PTCApply_BSDiff failed.) If this problem persists, please contact Blizzard Technical Support. (BNUpdateTCApply)

At which point I press Ok and the installer closes. Anyone know what to do?

If this problem persists, please contact Blizzard Technical Support.
protoss living in da ghetto
Shinespark
Profile Joined June 2011
Chile843 Posts
December 07 2012 04:20 GMT
#471
When HotS comes out, will we still be able to play WoL on custom games? With hellions that don't morph into firebats and so on and so forth?
"I, for one, welcome our new Korean overlords."
houseurmusic
Profile Blog Joined September 2006
United States544 Posts
December 07 2012 04:37 GMT
#472
Can you see a widow mine as long as you are in range of it or only when its about to discharge?
invisible.terran
Profile Blog Joined September 2010
United States280 Posts
December 07 2012 04:41 GMT
#473
Only when its about to discharge
"Until the very very top, in almost anything, all that matters is how much work you put in, the only problem is most people cant work hard even at things they do enjoy, much less things they dont have a real passion for." - Idra
CruelZeratul
Profile Joined May 2010
Germany4588 Posts
Last Edited: 2012-12-07 23:27:00
December 07 2012 23:21 GMT
#474
nvm, sry
Frudgey
Profile Joined September 2012
Canada3367 Posts
December 08 2012 03:10 GMT
#475
Hi just a quick question-

How does the Thor's High-Impact payload (It's new ability) scale with upgrades? Is it +2 per upgrade?

Thanks in advance!
It is better to die for The Emperor than live for yourself.
s3rp
Profile Joined May 2011
Germany3192 Posts
December 08 2012 03:24 GMT
#476
On December 08 2012 12:10 Frudgey wrote:
Hi just a quick question-

How does the Thor's High-Impact payload (It's new ability) scale with upgrades? Is it +2 per upgrade?

Thanks in advance!


Yes it is. It's doesn't make Thors good vs non-light but less useless. You still need a decent Vikingcount.
houseurmusic
Profile Blog Joined September 2006
United States544 Posts
December 08 2012 10:28 GMT
#477
Does blinding cloud affect air units?
Trok67
Profile Joined May 2010
France384 Posts
December 08 2012 10:36 GMT
#478
What are the new changes to zerg in HoTS besides the 2 new units ?
ZenDeX
Profile Blog Joined May 2008
Philippines2916 Posts
December 08 2012 11:55 GMT
#479
On December 08 2012 19:36 Trok67 wrote:
What are the new changes to zerg in HoTS besides the 2 new units ?

1. Hydralisk movement speed upgradeable by Lair tech.
2. Mutalisk movement speed increased.
3. Ultralisk deals pure damage to all.
4. Spore crawler no longer requires Evolution Chamber.
5. Fungal Growth can now be dodged.
s3rp
Profile Joined May 2011
Germany3192 Posts
December 08 2012 14:11 GMT
#480
On December 08 2012 19:28 houseurmusic wrote:
Does blinding cloud affect air units?


No
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