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Simple [HOTS] Questions, Simple [Beta] Answers - Page 23

Forum Index > SC2 General
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DarKcS
Profile Blog Joined November 2010
Australia1237 Posts
December 04 2012 04:13 GMT
#441
Just got HOTS Beta. Is there anything fundamentally new in a Zerg's opening/mid game before he unlocks new tech?
Die tomorrow - Live today
LOLItsRyann
Profile Joined April 2011
England551 Posts
December 04 2012 04:20 GMT
#442
On December 04 2012 13:13 DarKcS wrote:
Just got HOTS Beta. Is there anything fundamentally new in a Zerg's opening/mid game before he unlocks new tech?


Not really. New things for Zerg are Swarm Host (Infestation pit) and Viper (Hive). Early/early-mid game seems to be the same.

One thing to note, don't forget you can make spores without Evo now.
EG<3
Zorkmid
Profile Joined November 2008
4410 Posts
December 05 2012 04:30 GMT
#443
If I buy the digital download today from battle.net, do I get a beta key?
TheGreenMachine
Profile Joined March 2010
United States730 Posts
December 05 2012 04:39 GMT
#444
On December 04 2012 13:13 DarKcS wrote:
Just got HOTS Beta. Is there anything fundamentally new in a Zerg's opening/mid game before he unlocks new tech?

Imo roach expand is ideal in zvt now, and allins are much weaker in zvp.

Reasoning is zvt the widow mine is really good if you're spread out and don't have lair yet, roaches help you deal with the widow mine+hellion combo to get some creep spread.

ZvP mothership core can scout allins really easily and use that 100 energy cannon on the nexus to stop your allin hardcore.

Otherwise early game didnt change much.
Don't forget to get everyone you know to play HOTS so this game we love called Starcraft will live on. Every little bit helps. ^^
GinDo
Profile Blog Joined September 2010
3327 Posts
Last Edited: 2012-12-05 04:47:02
December 05 2012 04:46 GMT
#445
On December 05 2012 13:39 TheGreenMachine wrote:
Show nested quote +
On December 04 2012 13:13 DarKcS wrote:
Just got HOTS Beta. Is there anything fundamentally new in a Zerg's opening/mid game before he unlocks new tech?

Imo roach expand is ideal in zvt now, and allins are much weaker in zvp.

Reasoning is zvt the widow mine is really good if you're spread out and don't have lair yet, roaches help you deal with the widow mine+hellion combo to get some creep spread.

ZvP mothership core can scout allins really easily and use that 100 energy cannon on the nexus to stop your allin hardcore.

Otherwise early game didnt change much.


Yeah, I've been blindly going Maruader Hellion All-in knowing that almost all Zergs are going Roaches and Tech is going to be severely delayed.

That, or Widow Mine Expand into 3 quick Orbitals.
ⱩŦ ƑⱠẬ$Ħ / ƩǤ ɈƩẬƉØƝǤ [ɌȻ] / ȊṂ.ṂṼⱣ / ẬȻƩɌ.ȊƝƝØṼẬŦȊØƝ / ẬȻƩɌ.ϟȻẬɌⱠƩŦŦ ϟⱠẬɎƩɌϟ ȻⱠẬƝ
houseurmusic
Profile Blog Joined September 2006
United States544 Posts
December 05 2012 08:05 GMT
#446
As zerg, what is the best way to deal with early widow mines when you dont have detection?
Can widow mines splash damage themselves?
MNdakota
Profile Joined March 2012
United States512 Posts
December 05 2012 08:40 GMT
#447
On December 05 2012 17:05 houseurmusic wrote:
As zerg, what is the best way to deal with early widow mines when you dont have detection?
Can widow mines splash damage themselves?


Just send one ling out to have it deploy its mine. Most Terrans don't know that you can disable auto-cast.

On December 05 2012 17:05 houseurmusic wrote:
Can widow mines splash damage themselves?


No.
You may have a fresh start any moment you choose, for this thing we call "failure" is not the falling down, but the staying down.
justinpal
Profile Joined September 2010
United States3810 Posts
December 05 2012 09:40 GMT
#448
Will this upcoming WoL patch get patched into HotS?
Never make a hydralisk.
wajd
Profile Blog Joined June 2011
240 Posts
December 05 2012 15:13 GMT
#449
Has anyone figured out any early aggression builds that include Mothership Core or Oracle? in any matchup?
Rannasha
Profile Blog Joined August 2010
Netherlands2398 Posts
December 05 2012 15:28 GMT
#450
On December 05 2012 18:40 justinpal wrote:
Will this upcoming WoL patch get patched into HotS?


Not necessarily. WoL and HotS are different development branches, so a patch for one doesn't necessarily affect the other. However, a large balance patch for HotS is coming and it is very likely that this will include the WoL changes.
Such flammable little insects!
Matkap
Profile Blog Joined September 2010
Spain627 Posts
December 05 2012 20:51 GMT
#451
is the beta down or something? got it yesterday played a bit and now it stays on connecting to battle net, dont really know where to check the beta server status
A man tells his stories so many times that he becomes the stories. They live on after him, and in that way he becomes immortal.
Qgelfich
Profile Joined November 2011
Germany90 Posts
December 05 2012 20:53 GMT
#452
Is mining in HotS more efficient than in WoL? Idra mentioned something like that on his stream, but i cant find any threads about it on TL.
dw.Justify
Profile Joined March 2012
Germany34 Posts
Last Edited: 2012-12-05 23:19:28
December 05 2012 23:18 GMT
#453
if you need to know somthing bout the server status just go on www.battle.net when there is nothing eu.battle.net/sc2/en/forum/ . Servers are down since 5 hours for menteanance work --> huge patch coming with major balance changes and alot of new features including groups
19LaMbda
Profile Joined November 2011
South Africa55 Posts
December 06 2012 05:58 GMT
#454
do we really have to download 4.7 odd gigs for this patch? O_O
djfoxmccloud
Profile Joined July 2011
France185 Posts
December 06 2012 12:50 GMT
#455
I've tried to find the info but didn't :

Do I keep the Thor Collector unit model in HotS ladder game or not ?
devius26
Profile Joined October 2011
Sweden15 Posts
December 06 2012 13:07 GMT
#456
On December 06 2012 14:58 19LaMbda wrote:
do we really have to download 4.7 odd gigs for this patch? O_O


No, the majority of the patch is to add the Arcade to the beta. If you just want to play on the ladder you can click play as soon as the download has reached the green field.

Source
Kambing
Profile Joined May 2010
United States1176 Posts
December 06 2012 14:52 GMT
#457
On December 06 2012 05:53 Qgelfich wrote:
Is mining in HotS more efficient than in WoL? Idra mentioned something like that on his stream, but i cant find any threads about it on TL.


Not inherently. But with worker saturation counts on bases, you should always be able to maintain optimal saturation on minerals (2 per mineral patch).
Kambing
Profile Joined May 2010
United States1176 Posts
December 06 2012 14:53 GMT
#458
On December 06 2012 21:50 djfoxmccloud wrote:
I've tried to find the info but didn't :

Do I keep the Thor Collector unit model in HotS ladder game or not ?


Yes.
mordaren
Profile Joined August 2011
Sweden13 Posts
December 06 2012 16:20 GMT
#459
While the beta is offline - is there a way to test the units in the map editor somehow? I load the map editor and I am able to start games from it, but I can't load anything but WoL units
whatever man
3xTr4_FragQuenz
Profile Joined August 2011
36 Posts
December 06 2012 16:44 GMT
#460
When collapsible rocks are destroyed and they are "rolling" over to the location where an expand is standing, does it damage the expand (or does it kill untis standing in the area) ??
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