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Simple [HOTS] Questions, Simple [Beta] Answers

Forum Index > SC2 General
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Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
Last Edited: 2012-09-07 19:33:08
September 07 2012 19:32 GMT
#1
Got a simple question?
  • How fast do Hydras move off-creep?
  • What is the current overused unit for Terran?
  • Are rocks just a symbolic representation of Dustin Browder's teenage unrecquitted love years?
Ask in this thread when you have a simple question that can be answered by a simple answer. Please always check if you can find an answer in Liquipedia or by using the Search function first. Most simple questions have already been answered elsewhere.

What not to ask in this thread
  • When is a good time to expand? (Situational / game dependent)
  • How much damage does the Warhound do against light-bio? (Liquipedia)
  • How can I micro better? (Too generic)
  • What kind of 1-1-1 opening do you guys and gals play? (Survey / spam question)
Anyone doing anything in this thread but asking or answering simple questions will be overfed a variety of Italian pastas and sauces.

Layout & Wording stolen from Zatic
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
SchfiftyFive
Profile Joined September 2010
United States131 Posts
September 07 2012 19:37 GMT
#2
I noticed the mothership still cloaks units and the vortex was still affecting air (zerg), to any beta players, is this actually the case? This was a game i saw destiny play just 5 min ago.
My IQ? // "Unprotected sex is like fast expanding in close positions. Its risky, but feels great when it works out" Cim9
SarcasmMonster
Profile Joined October 2011
3136 Posts
September 07 2012 19:44 GMT
#3
Without detection, can you snipe Widow mines in the small window after you set them off but before they impact?

For example, in BW, even if you trip a spider mine, you have a fraction of a second to kill it once it pops up before everything goes kablooie.
MMA: The true King of Wings
iHirO
Profile Blog Joined January 2011
United Kingdom1381 Posts
Last Edited: 2012-09-07 19:49:56
September 07 2012 19:45 GMT
#4
What happens if a Viper pulls a Phoenix that has lifted something?

Also, does pulling a neural parasited unit away from the Infestor break the connection?
GraphicsThis is for all you new people: I only have one rule. Everyone fights. No one quits. You don't do your job, I'll shoot you myself. You get me?
bluQ
Profile Blog Joined January 2011
Germany1724 Posts
September 07 2012 19:53 GMT
#5
Do roaches/hydras use their meele attack animation while under the viper cloud?
www.twitch.tv/bluquh (PoE, Starbow, HS)
Esp1noza
Profile Joined September 2003
Russian Federation481 Posts
September 07 2012 20:26 GMT
#6
Where can I find HOTS ladder rankings?
BroodWar forever
Mavvie
Profile Blog Joined May 2012
Canada923 Posts
September 07 2012 20:27 GMT
#7
On September 08 2012 04:45 iHirO wrote:
Also, does pulling a neural parasited unit away from the Infestor break the connection?

Yes it will, but only if it pulls to unit to >14 range away from the infestor. Otherwise, no.
Getting back into sc2 O_o
LOLItsRyann
Profile Joined April 2011
England551 Posts
September 07 2012 20:38 GMT
#8
Is it just me that's noticed this. If you have a bunch of vipers, and you're moving over a unit, and you fly past it, and you abduct it, the viper will continue moving in that direction, not turn itself, send the abduct line out, and bring the unit to itself. But because of this, you can actually drag the unit a lot further than if you were stationary at max range when casting abduct.

It just seems like a cool trick you can do.
EG<3
titanicnewbie
Profile Joined February 2011
63 Posts
September 07 2012 20:38 GMT
#9
Are vipers subject to being abducted while they are performing an abduct of their own?

i.e. could I counter-abduct a viper or even chain-abduct my own units?
Sirion
Profile Joined August 2010
131 Posts
September 07 2012 20:43 GMT
#10
- Are the stats of Hydras changed in any way compared to WoL? Because if not, I still see no reason to ever build them.

- Is the Mothership energy upon creation equal to the energy of the Mothership Core?
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
September 07 2012 21:23 GMT
#11
On September 08 2012 05:43 Sirion wrote:
- Are the stats of Hydras changed in any way compared to WoL? Because if not, I still see no reason to ever build them.

- Is the Mothership energy upon creation equal to the energy of the Mothership Core?


double yes
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
Last Edited: 2012-09-07 21:23:55
September 07 2012 21:23 GMT
#12
On September 08 2012 05:38 titanicnewbie wrote:
Are vipers subject to being abducted while they are performing an abduct of their own?

i.e. could I counter-abduct a viper or even chain-abduct my own units?


yes

On September 08 2012 05:26 Esp1noza wrote:
Where can I find HOTS ladder rankings?


There are none since there are no real seasons yet.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
HowardRoark
Profile Blog Joined February 2010
1146 Posts
Last Edited: 2012-09-07 22:33:56
September 07 2012 22:10 GMT
#13
1. Is Ultralisk Charge in the BETA? I have not seen it used on the streams.

2. Mothership Core is spawned from the Nexus, but I have seen it move around. Is there no benefits anylonger of keeping it hovering above the Nexus? Can you build several MSC?

3. Can Warhound attack air?
"It is really good to get the double observatory if you want to get the speed and sight range for the observer simultaneously. It's a little bit of an advanced tactic, and by advanced, I mean really fucking bad."
Kazim27
Profile Joined September 2012
United States2 Posts
September 07 2012 22:29 GMT
#14
Ultralisk Charge is in the beta. It requires an upgrade at the Cavern. It does not work if you are already burrowed; it is a spell you cast which creates a target icon. Click where you want your ultra to go, and it will dive, lunge, and resurface in one animation.

I'm not aware of any special advantage to keep the Core over the Nexus, apart from strategic positioning concerns when you use it to attack.
kollin
Profile Blog Joined March 2011
United Kingdom8380 Posts
September 07 2012 22:37 GMT
#15
Are rocks just the symbolic representation of Dustin Browder's teenage unrecquitted love years?
AmericanUmlaut
Profile Blog Joined November 2010
Germany2578 Posts
September 07 2012 22:40 GMT
#16
On September 08 2012 07:37 kollin wrote:
Are rocks just the symbolic representation of Dustin Browder's teenage unrecquitted love years?

Yep.
The frumious Bandersnatch
IPA
Profile Joined August 2010
United States3206 Posts
September 07 2012 22:59 GMT
#17
Why can't I click on enemy units to check for upgrades? Is this permanent? Something they are testing?
Time held me green and dying though I sang in my chains like the sea.
SarcasmMonster
Profile Joined October 2011
3136 Posts
September 07 2012 23:03 GMT
#18
On September 08 2012 07:59 IPA wrote:
Why can't I click on enemy units to check for upgrades? Is this permanent? Something they are testing?


There's a setting in the options.
MMA: The true King of Wings
tarrkin
Profile Joined August 2012
Czech Republic5 Posts
September 07 2012 23:04 GMT
#19
Do these collapsible rocks at natural (the wintery 4 player map) shut down any 1 base/early 2 base aggression and force macro games or can they be quite easily destroyed?
Sufinsil
Profile Joined January 2011
United States760 Posts
September 07 2012 23:32 GMT
#20
On September 08 2012 05:38 titanicnewbie wrote:
Are vipers subject to being abducted while they are performing an abduct of their own?

i.e. could I counter-abduct a viper or even chain-abduct my own units?


You can not abduct a target that is in the process of being abducted.

You can abduct a viper that is in the middle of abducting another unit.
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