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On September 08 2012 23:54 Baalthersar wrote: Does the worker under attack" message appear only when all mineral fields are entombed or when entomb is cast?
It's near instantaneous. so when they are entombed.
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On September 08 2012 23:40 s3rp wrote: Do Widow Mines get Bonus damage from Upgrades or is it flat 160 with 35 splash ?
flat
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how long does it take for widow mine to explode?
anyone got a link with the resource costs of the new units?
did thor change in any way?
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woah they buffed the siege tank??? what??? i can't believe this, alleluia!!!
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On September 09 2012 00:16 Corvi wrote: how long does it take for widow mine to explode?
anyone got a link with the resource costs of the new units?
did thor change in any way?
+ Show Spoiler +Protoss: Oracle • Cost (minerals/gas): 150/200 • Supply: 3 • Requirements: Stargate • Build Time: 60 • DMG: N/A • DPS: N/A • RANGE: N/A • Shields/Life: 20/80 • M. SPEED: 3.75 Tempest • Cost (minerals/gas): 300/300 • Supply: 6 • Requirements: Stargate • Build Time: 75 • DMG: 30 • DPS: 3.3 • RANGE: 10 (22 total range with upgrade) • Shields/Life: 150/300 (2 armor) • M. SPEED: 1.88 Mothership Core • Cost (minerals/gas): 100/100 • Supply: no supply • Requirements: Cybernetics Core • Build Time: 30 • DMG: 25 (with Purify ability: 45 seconds) • DPS: 1.25 • RANGE: 7 • Shields/Life: 100/150 (1 armor) • M. SPEED: 0.47
Zerg: Viper • Cost (minerals/gas): 100/200 • Supply: 3 • Requirements: Hive • Build Time: 40 • DMG: N/A • DPS: N/A • RANGE: N/A • Shields/Life: 120 (1 armor) • M. SPEED: 2.95 Swarm Host • Cost (minerals/gas): 200/100 • Supply: 3 • Requirements: Infestation Pit (+ Lair) • Build Time: 40 • DMG: N/A • DPS: N/A • RANGE: N/A • Shields/Life: 120 (1 armor) • M. SPEED: 2.25 Locust • Cost (minerals/gas): N/A • Supply: N/A • Requirements: N/A • Build Time: 25 between bursts (15-second timed life) • DMG: 16 • DPS: 0.8 • RANGE: 3 • Shields/Life: 120 • M. SPEED: 2.95
Terran: Battlehellion • Cost (minerals/gas): 100 mins • Supply: 2 • Requirements: Factory • Build Time: 30 • DMG: 10 [14 vs. light] • DPS: 1.9 (2.5 for normal hellion) • RANGE: 2 (3 for normal hellion) • Shields/Life: 135 (90 for normal hellion) • M. SPEED: 2.25 (4.25 for normal hellion) Warhound • Cost (minerals/gas): 150/75 • Supply: 2 • Requirements: Factory + Reactor (150/100 + 50/25) • Build Time: 60 secs. • DMG: 23 (with Haywire ability: 30 to mech.) • DPS: 1.3 • RANGE: 7 • Shields/Life: 220 (1 armor) • M. SPEED: 2.81 Widow Mine • Cost (minerals/gas): 75/25 • Supply: 2 • Requirements: Factory + Armory • Build Time: 20 secs. • DMG: 160 primary (35 splash dmg.) • DPS: N/A • RANGE: N/A • Shields/Life: 90 • M. SPEED: 2.81
I wrote this last patch, but here you go. thor didnt chnage.
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On September 08 2012 23:56 Big J wrote:Show nested quote +On September 08 2012 23:19 s3rp wrote:On September 08 2012 22:34 Big J wrote: Is there a compilation available of all changes made to WoL units?
For example the Raven obviously got buffed hugely to 100energy HSM and 2.5speed Are there more of those changes? BC Anti-Ground got changed to 10 from 8. Siege Tanks now get +7 against armored in Siege mode from Upgrades instead of +5. For example with 3 Upgrades they'll now deal 71 damage instead of 65 against armored units.. Wow, that is impressive. First of all I think it is great that siege tanks get a small buff vs units like colossus, ultralisk and immortal, but I think the more interesting part is that this is the first time, blizzard gives a unit an upgrade that does not correspond with 10%.
I found another one Yamato Cannon cost has been lowered to 100 as well meaning 1 BC can fire 2 Yamatos in very short notice at full Energy.
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What's with all those Silent terran buffs (raven, tank, BC)? Hell, give +2 per upgrade to the stalker and put the hydraspeed on lair tech or I decapitate a marine on video.
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Russian Federation4295 Posts
Locust • Cost (minerals/gas): N/A • Supply: N/A • Requirements: N/A • Build Time: 25 between bursts (15-second timed life) • DMG: 16 • DPS: 0.8 • RANGE: 3 • Shields/Life: 120 • M. SPEED: 2.95
They do 14 damage now
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On September 09 2012 00:29 s3rp wrote:Show nested quote +On September 08 2012 23:56 Big J wrote:On September 08 2012 23:19 s3rp wrote:On September 08 2012 22:34 Big J wrote: Is there a compilation available of all changes made to WoL units?
For example the Raven obviously got buffed hugely to 100energy HSM and 2.5speed Are there more of those changes? BC Anti-Ground got changed to 10 from 8. Siege Tanks now get +7 against armored in Siege mode from Upgrades instead of +5. For example with 3 Upgrades they'll now deal 71 damage instead of 65 against armored units.. Wow, that is impressive. First of all I think it is great that siege tanks get a small buff vs units like colossus, ultralisk and immortal, but I think the more interesting part is that this is the first time, blizzard gives a unit an upgrade that does not correspond with 10%. I found another one Yamato Cannon cost has been lowered to 100 as well meaning 1 BC can fire 2 Yamatos in very short notice at full Energy. Nice. Also did they implement the removal of D8-charges on reapers and the bigger +vs light?
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On September 09 2012 00:41 Big J wrote:Show nested quote +On September 09 2012 00:29 s3rp wrote:On September 08 2012 23:56 Big J wrote:On September 08 2012 23:19 s3rp wrote:On September 08 2012 22:34 Big J wrote: Is there a compilation available of all changes made to WoL units?
For example the Raven obviously got buffed hugely to 100energy HSM and 2.5speed Are there more of those changes? BC Anti-Ground got changed to 10 from 8. Siege Tanks now get +7 against armored in Siege mode from Upgrades instead of +5. For example with 3 Upgrades they'll now deal 71 damage instead of 65 against armored units.. Wow, that is impressive. First of all I think it is great that siege tanks get a small buff vs units like colossus, ultralisk and immortal, but I think the more interesting part is that this is the first time, blizzard gives a unit an upgrade that does not correspond with 10%. I found another one Yamato Cannon cost has been lowered to 100 as well meaning 1 BC can fire 2 Yamatos in very short notice at full Energy. Nice. Also did they implement the removal of D8-charges on reapers and the bigger +vs light?
The damage is the same as in WoL but without D-8 instead they now have the Combat Drugs. Reaper-Speed still is the same as well and requires Factory. They gave him more +Light when compared to previous builds but not with WoL
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What's the hotkey for "SELECT ALL ARMY" ?
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On September 09 2012 00:09 Torte de Lini wrote:Show nested quote +On September 08 2012 23:40 s3rp wrote: Do Widow Mines get Bonus damage from Upgrades or is it flat 160 with 35 splash ? flat
Do Widow Mines do spell damage (unaffected by armor and upgrades) or normal damage? In other words, can they always 1-hit a stalker?
Thanks!
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Russian Federation4295 Posts
On September 09 2012 01:02 Gestalt wrote:Show nested quote +On September 09 2012 00:09 Torte de Lini wrote:On September 08 2012 23:40 s3rp wrote: Do Widow Mines get Bonus damage from Upgrades or is it flat 160 with 35 splash ? flat Do Widow Mines do spell damage (unaffected by armor and upgrades) or normal damage? In other words, can they always 1-hit a stalker? Thanks! It one-shots stalker.
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Is there a place where someone maintain a list of all HotS unit current stats?
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On September 09 2012 01:08 Dreadwolf wrote: Is there a place where someone maintain a list of all HotS unit current stats?
Liquipedia
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On September 09 2012 00:56 tns wrote: What's the hotkey for "SELECT ALL ARMY" ?
space
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United Kingdom14464 Posts
Just thought I'd pop in and say that this thread is cool and thanks for everyone (especially torte) giving answers ^_^
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Can Locusts shoot over forcefields? (have enough range to attack over forcefields)
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