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Simple [HOTS] Questions, Simple [Beta] Answers - Page 4

Forum Index > SC2 General
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Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
September 08 2012 15:08 GMT
#61
On September 08 2012 12:11 obsid wrote:
Can someone post a video of the new viper blinding cloud (I want to see the range, and how it works on tanks), how many tanks can fit under 1 blinding cloud? How does it work against a toss ball?

http://www.reddit.com/r/starcraft/comments/zjwy8/catz_demonstrates_blinding_cloud_against_tanks/
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
September 08 2012 15:08 GMT
#62
On September 08 2012 23:54 Baalthersar wrote:
Does the worker under attack" message appear only when all mineral fields are entombed or when entomb is cast?


It's near instantaneous. so when they are entombed.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
September 08 2012 15:09 GMT
#63
On September 08 2012 23:40 s3rp wrote:
Do Widow Mines get Bonus damage from Upgrades or is it flat 160 with 35 splash ?


flat
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Corvi
Profile Blog Joined July 2008
Germany1406 Posts
September 08 2012 15:16 GMT
#64
how long does it take for widow mine to explode?

anyone got a link with the resource costs of the new units?

did thor change in any way?
Garmer
Profile Joined October 2010
1286 Posts
September 08 2012 15:20 GMT
#65
woah they buffed the siege tank??? what??? i can't believe this, alleluia!!!
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
Last Edited: 2012-09-08 15:26:32
September 08 2012 15:26 GMT
#66
On September 09 2012 00:16 Corvi wrote:
how long does it take for widow mine to explode?

anyone got a link with the resource costs of the new units?

did thor change in any way?


+ Show Spoiler +
Protoss:
Oracle
• Cost (minerals/gas): 150/200
• Supply: 3
• Requirements: Stargate
• Build Time: 60
• DMG: N/A
• DPS: N/A
• RANGE: N/A
• Shields/Life: 20/80
• M. SPEED: 3.75
Tempest
• Cost (minerals/gas): 300/300
• Supply: 6
• Requirements: Stargate
• Build Time: 75
• DMG: 30
• DPS: 3.3
• RANGE: 10 (22 total range with upgrade)
• Shields/Life: 150/300 (2 armor)
• M. SPEED: 1.88
Mothership Core
• Cost (minerals/gas): 100/100
• Supply: no supply
• Requirements: Cybernetics Core
• Build Time: 30
• DMG: 25 (with Purify ability: 45 seconds)
• DPS: 1.25
• RANGE: 7
• Shields/Life: 100/150 (1 armor)
• M. SPEED: 0.47

Zerg:
Viper
• Cost (minerals/gas): 100/200
• Supply: 3
• Requirements: Hive
• Build Time: 40
• DMG: N/A
• DPS: N/A
• RANGE: N/A
• Shields/Life: 120 (1 armor)
• M. SPEED: 2.95
Swarm Host
• Cost (minerals/gas): 200/100
• Supply: 3
• Requirements: Infestation Pit (+ Lair)
• Build Time: 40
• DMG: N/A
• DPS: N/A
• RANGE: N/A
• Shields/Life: 120 (1 armor)
• M. SPEED: 2.25
Locust
• Cost (minerals/gas): N/A
• Supply: N/A
• Requirements: N/A
• Build Time: 25 between bursts (15-second timed life)
• DMG: 16
• DPS: 0.8
• RANGE: 3
• Shields/Life: 120
• M. SPEED: 2.95

Terran:
Battlehellion
• Cost (minerals/gas): 100 mins
• Supply: 2
• Requirements: Factory
• Build Time: 30
• DMG: 10 [14 vs. light]
• DPS: 1.9 (2.5 for normal hellion)
• RANGE: 2 (3 for normal hellion)
• Shields/Life: 135 (90 for normal hellion)
• M. SPEED: 2.25 (4.25 for normal hellion)
Warhound
• Cost (minerals/gas): 150/75
• Supply: 2
• Requirements: Factory + Reactor (150/100 + 50/25)
• Build Time: 60 secs.
• DMG: 23 (with Haywire ability: 30 to mech.)
• DPS: 1.3
• RANGE: 7
• Shields/Life: 220 (1 armor)
• M. SPEED: 2.81
Widow Mine
• Cost (minerals/gas): 75/25
• Supply: 2
• Requirements: Factory + Armory
• Build Time: 20 secs.
• DMG: 160 primary (35 splash dmg.)
• DPS: N/A
• RANGE: N/A
• Shields/Life: 90
• M. SPEED: 2.81









I wrote this last patch, but here you go.
thor didnt chnage.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
s3rp
Profile Joined May 2011
Germany3192 Posts
Last Edited: 2012-09-08 15:30:07
September 08 2012 15:29 GMT
#67
On September 08 2012 23:56 Big J wrote:
Show nested quote +
On September 08 2012 23:19 s3rp wrote:
On September 08 2012 22:34 Big J wrote:
Is there a compilation available of all changes made to WoL units?

For example the Raven obviously got buffed hugely to 100energy HSM and 2.5speed
Are there more of those changes?


BC Anti-Ground got changed to 10 from 8. Siege Tanks now get +7 against armored in Siege mode from Upgrades instead of +5. For example with 3 Upgrades they'll now deal 71 damage instead of 65 against armored units..


Wow, that is impressive. First of all I think it is great that siege tanks get a small buff vs units like colossus, ultralisk and immortal, but I think the more interesting part is that this is the first time, blizzard gives a unit an upgrade that does not correspond with 10%.


I found another one Yamato Cannon cost has been lowered to 100 as well meaning 1 BC can fire 2 Yamatos in very short notice at full Energy.
ant-1
Profile Blog Joined November 2010
Canada149 Posts
September 08 2012 15:37 GMT
#68
What's with all those Silent terran buffs (raven, tank, BC)? Hell, give +2 per upgrade to the stalker and put the hydraspeed on lair tech or I decapitate a marine on video.
The Days Run Away Like Wild Horses Over the Hills
Existor
Profile Joined July 2010
Russian Federation4295 Posts
September 08 2012 15:37 GMT
#69
Locust
• Cost (minerals/gas): N/A
• Supply: N/A
• Requirements: N/A
• Build Time: 25 between bursts (15-second timed life)
• DMG: 16
• DPS: 0.8
• RANGE: 3
• Shields/Life: 120
• M. SPEED: 2.95

They do 14 damage now
Big J
Profile Joined March 2011
Austria16289 Posts
September 08 2012 15:41 GMT
#70
On September 09 2012 00:29 s3rp wrote:
Show nested quote +
On September 08 2012 23:56 Big J wrote:
On September 08 2012 23:19 s3rp wrote:
On September 08 2012 22:34 Big J wrote:
Is there a compilation available of all changes made to WoL units?

For example the Raven obviously got buffed hugely to 100energy HSM and 2.5speed
Are there more of those changes?


BC Anti-Ground got changed to 10 from 8. Siege Tanks now get +7 against armored in Siege mode from Upgrades instead of +5. For example with 3 Upgrades they'll now deal 71 damage instead of 65 against armored units..


Wow, that is impressive. First of all I think it is great that siege tanks get a small buff vs units like colossus, ultralisk and immortal, but I think the more interesting part is that this is the first time, blizzard gives a unit an upgrade that does not correspond with 10%.


I found another one Yamato Cannon cost has been lowered to 100 as well meaning 1 BC can fire 2 Yamatos in very short notice at full Energy.

Nice. Also did they implement the removal of D8-charges on reapers and the bigger +vs light?
s3rp
Profile Joined May 2011
Germany3192 Posts
Last Edited: 2012-09-08 15:47:46
September 08 2012 15:45 GMT
#71
On September 09 2012 00:41 Big J wrote:
Show nested quote +
On September 09 2012 00:29 s3rp wrote:
On September 08 2012 23:56 Big J wrote:
On September 08 2012 23:19 s3rp wrote:
On September 08 2012 22:34 Big J wrote:
Is there a compilation available of all changes made to WoL units?

For example the Raven obviously got buffed hugely to 100energy HSM and 2.5speed
Are there more of those changes?


BC Anti-Ground got changed to 10 from 8. Siege Tanks now get +7 against armored in Siege mode from Upgrades instead of +5. For example with 3 Upgrades they'll now deal 71 damage instead of 65 against armored units..


Wow, that is impressive. First of all I think it is great that siege tanks get a small buff vs units like colossus, ultralisk and immortal, but I think the more interesting part is that this is the first time, blizzard gives a unit an upgrade that does not correspond with 10%.


I found another one Yamato Cannon cost has been lowered to 100 as well meaning 1 BC can fire 2 Yamatos in very short notice at full Energy.

Nice. Also did they implement the removal of D8-charges on reapers and the bigger +vs light?


The damage is the same as in WoL but without D-8 instead they now have the Combat Drugs. Reaper-Speed still is the same as well and requires Factory. They gave him more +Light when compared to previous builds but not with WoL
tns
Profile Joined June 2011
1054 Posts
September 08 2012 15:56 GMT
#72
What's the hotkey for "SELECT ALL ARMY" ?
firebathero miss u♥! http://youtu.be/AXkoG9GnpcM - 1998/11/30 to 2001/05/18 BW stabilized! - WoL v.alpha HotS v.beta LotD v.gamma... summer 2017 SC3 (sc1remastered)
Gestalt
Profile Joined June 2011
United States39 Posts
September 08 2012 16:02 GMT
#73
On September 09 2012 00:09 Torte de Lini wrote:
Show nested quote +
On September 08 2012 23:40 s3rp wrote:
Do Widow Mines get Bonus damage from Upgrades or is it flat 160 with 35 splash ?


flat


Do Widow Mines do spell damage (unaffected by armor and upgrades) or normal damage? In other words, can they always 1-hit a stalker?

Thanks!
Day[9]: the man to watch when your day has been full of ninja stars ( '_') ~ * * (* '_')
Existor
Profile Joined July 2010
Russian Federation4295 Posts
September 08 2012 16:06 GMT
#74
On September 09 2012 01:02 Gestalt wrote:
Show nested quote +
On September 09 2012 00:09 Torte de Lini wrote:
On September 08 2012 23:40 s3rp wrote:
Do Widow Mines get Bonus damage from Upgrades or is it flat 160 with 35 splash ?


flat


Do Widow Mines do spell damage (unaffected by armor and upgrades) or normal damage? In other words, can they always 1-hit a stalker?

Thanks!

It one-shots stalker.
Dreadwolf
Profile Joined July 2010
Canada220 Posts
September 08 2012 16:08 GMT
#75
Is there a place where someone maintain a list of all HotS unit current stats?
Baalthersar
Profile Joined December 2011
Germany239 Posts
September 08 2012 16:09 GMT
#76
On September 09 2012 01:08 Dreadwolf wrote:
Is there a place where someone maintain a list of all HotS unit current stats?


Liquipedia
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
September 08 2012 16:14 GMT
#77
On September 09 2012 00:56 tns wrote:
What's the hotkey for "SELECT ALL ARMY" ?


space
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
MCDayC
Profile Joined March 2011
United Kingdom14464 Posts
September 08 2012 17:06 GMT
#78
Just thought I'd pop in and say that this thread is cool and thanks for everyone (especially torte) giving answers ^_^
VERY FRAGILE, LIKE A BABY PANDA EGG
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
September 08 2012 17:07 GMT
#79
cheers ^^
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
neoghaleon55
Profile Blog Joined August 2010
United States7435 Posts
September 08 2012 17:09 GMT
#80
Can Locusts shoot over forcefields?
(have enough range to attack over forcefields)
moo...for DRG
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