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Simple [HOTS] Questions, Simple [Beta] Answers - Page 2

Forum Index > SC2 General
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Prev 1 2 3 4 5 61 62 63 Next
Sufinsil
Profile Joined January 2011
United States760 Posts
September 07 2012 23:34 GMT
#21
On September 08 2012 06:23 Torte de Lini wrote:
Show nested quote +
On September 08 2012 05:43 Sirion wrote:
- Are the stats of Hydras changed in any way compared to WoL? Because if not, I still see no reason to ever build them.

- Is the Mothership energy upon creation equal to the energy of the Mothership Core?


double yes


Just looked at Hydras in a custom, they have the same stats as what I see in (Wiki)Hydralisk
Sufinsil
Profile Joined January 2011
United States760 Posts
Last Edited: 2012-09-08 00:37:33
September 07 2012 23:35 GMT
#22
On September 08 2012 04:53 bluQ wrote:
Do roaches/hydras use their meele attack animation while under the viper cloud?


Roaches and Hydras use melee animation while under the cloud, as do Locusts (swarm host bugs). Queens its hard to tell if any different, infested marines just fire their gun still. Will post video shortly showing it.

Edit: Here is the video of testing how the melee animations go. Apparently my sound did not capture. Will redo the video later with sound.

DusTerr
Profile Blog Joined January 2011
2520 Posts
Last Edited: 2012-09-07 23:41:08
September 07 2012 23:37 GMT
#23
How does a planetary fortress work vs oracle harass (entomb)?

(Does it auto attack the spell or do you need to manually do it?)
Roth
Profile Joined March 2012
Germany165 Posts
September 08 2012 00:59 GMT
#24
1. Same question but with Spine Crawlers. Do they auto attack the entombed mineral fields?

2. What about the new Queen design? Thought that they changed it for the battlereports and now Queens still look the same as in WoL. Will the new design be added later on?
Day[9] - "That stupid ice cream truck representing happiness!"
Tula
Profile Joined December 2010
Austria1544 Posts
September 08 2012 01:03 GMT
#25
'They auto attack (saw both on streams), the planetary still needs about 15s to clear all fields since it never splashes more than 3 at the same time.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
September 08 2012 01:28 GMT
#26
On September 08 2012 09:59 Roth wrote:
1. Same question but with Spine Crawlers. Do they auto attack the entombed mineral fields?

2. What about the new Queen design? Thought that they changed it for the battlereports and now Queens still look the same as in WoL. Will the new design be added later on?


Yes they do.

2. Hasn't commented on it.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
ZeroClick
Profile Joined March 2012
Brazil63 Posts
September 08 2012 01:38 GMT
#27
Can Vipers abduct,,,
1) ...Zerg Eggs?
2) ...Larva?
3) ...Detected burrowed units?
4) ...Changelings?
5) ...Neutral units?
6) ...Allied units?

7) Can Vipers consume units under construction (morphing)?
8) Can UpRooted Crawlers be abducted or consumed?
9) Can Nidus Worms be abducted or consumed?
10) A consumed hatchery that dies in that proccess, spawn broodlings?
obsid
Profile Joined November 2008
United States389 Posts
September 08 2012 03:11 GMT
#28
Can someone post a video of the new viper blinding cloud (I want to see the range, and how it works on tanks), how many tanks can fit under 1 blinding cloud? How does it work against a toss ball?
Sufinsil
Profile Joined January 2011
United States760 Posts
September 08 2012 03:44 GMT
#29
On September 08 2012 10:38 ZeroClick wrote:
Can Vipers abduct,,,
1) ...Zerg Eggs?
2) ...Larva?
3) ...Detected burrowed units?
4) ...Changelings?
5) ...Neutral units?
6) ...Allied units?

7) Can Vipers consume units under construction (morphing)?
8) Can UpRooted Crawlers be abducted or consumed?
9) Can Nidus Worms be abducted or consumed?
10) A consumed hatchery that dies in that proccess, spawn broodlings?


No
No
Yes
Yes
Unsure
Yes

No
Consumed only.
Consumed only.4
Yes
lowercase
Profile Joined September 2010
Canada1047 Posts
September 08 2012 03:51 GMT
#30
Does casting entomb cause workers to show up in the "idle workers" icon for the player whose minerals are being affected?
That is not dead which can eternal lie...
Herect
Profile Joined January 2012
Brazil216 Posts
September 08 2012 03:53 GMT
#31
Do Widow Mines really requires Armory? That's seems so extreme.
Mavvie
Profile Blog Joined May 2012
Canada923 Posts
September 08 2012 03:59 GMT
#32
On September 08 2012 12:51 lowercase wrote:
Does casting entomb cause workers to show up in the "idle workers" icon for the player whose minerals are being affected?

No, but it prompts the game to alert you "Your workers are under attack".
Getting back into sc2 O_o
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
September 08 2012 04:11 GMT
#33
On September 08 2012 12:53 Herect wrote:
Do Widow Mines really requires Armory? That's seems so extreme.


yes
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
hocash
Profile Joined December 2010
United States82 Posts
September 08 2012 04:17 GMT
#34
Did they change the physics of leaving a vortex? Seems like the units move away much faster than they used to which means an archon/colossus toilet is no longer as effective.
NeoGeoOdin
Profile Joined October 2011
Colombia140 Posts
September 08 2012 04:20 GMT
#35
I just got curious, on the Korhal City Map, if the rocks at the 3ª, not the one with normal rocks, the one with collapsable rocks,
if there is a CC, hacht nexus, and then destroy the rocka, what would happend then?
Halozination
Profile Joined January 2012
69 Posts
September 08 2012 04:21 GMT
#36
can you energize your opponents units?
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
September 08 2012 04:35 GMT
#37
On September 08 2012 13:21 Halozination wrote:
can you energize your opponents units?


No you cannot.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Herect
Profile Joined January 2012
Brazil216 Posts
September 08 2012 05:19 GMT
#38
Can the Widow Mine target/be microed or just attach to anything that goes in its range? It has an autocast that can be turned on/off?
iknowFiRE
Profile Joined January 2012
Slovenia37 Posts
September 08 2012 09:35 GMT
#39
On September 08 2012 14:19 Herect wrote:
Can the Widow Mine target/be microed or just attach to anything that goes in its range? It has an autocast that can be turned on/off?


ye once u burrow it, it has attack on autocast which can be turned off and i assume that allows for manual targeting, mine has 5 range
hugman
Profile Joined June 2009
Sweden4644 Posts
September 08 2012 10:16 GMT
#40
How does the Hellion's HP change when it transforms with less than full HP?
Some examples:
If the Hellion has 80 HP and you transform it, does the BH get 125 HP?
If the BH has less than 45 HP, lets say 20, and you transform it back do you keep those hitpoints?
Prev 1 2 3 4 5 61 62 63 Next
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