It's a neat trick though, and nice to have a fun little mini-game to play first few minutes.

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Cascade
Australia5405 Posts
It's a neat trick though, and nice to have a fun little mini-game to play first few minutes. ![]() | ||
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Morton
United States152 Posts
gotta have something for that extra 300 apm to do | ||
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Sanguinarius
United States3427 Posts
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Jaeger
United States1150 Posts
On August 15 2012 09:29 Cascade wrote: People talk about 24%, but until I see someone getting any build order out several seconds faster than anyone else can do without this trick, I do not think this will change anything in practice. It's a neat trick though, and nice to have a fun little mini-game to play first few minutes. ![]() FWIW sockfolder claimed a 4% increase which seems more reasonable than 24% to me. It also doesn't scale for shit as if your probe with a bunch of queues gets out of sync and mines from a different mineral patch it breaks hard and one little mistake you lose all the benefits gained. | ||
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101toss
3232 Posts
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TheWisp
45 Posts
t = V/a = 2.8125 / 2.5 = 1.125 (time when decceleration) S = 1/2 at^2 = 1.58203125 (distance traveled, < half of mining distance) S = S' = Vt' t' = S' / V = 0.5625(time when no decceleration) a worker can save up to 1.1 sec per trip. I think it's not 24% but something close to 14% (max) | ||
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Munk-E
United States672 Posts
The problem then is all build orders would have to be remade really. Hopefully this will be fixed in the new HOTS engine. | ||
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Lysergic
United States355 Posts
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FliedLice
Germany7494 Posts
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latan
740 Posts
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Ktk
Korea (South)753 Posts
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lac29
United States1485 Posts
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Terrix
Germany305 Posts
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Silentenigma
Turkey2037 Posts
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Lysergic
United States355 Posts
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Eps
Canada240 Posts
However when I did this at the start, it got my first Barrack/Depot down considerably faster than it would have normally. I do a a 13Rax Opening and I usually have to wait a few seconds to get the necessary minerals to build it, since I send a scout out on 11. With mineral boosting on a few SCVs, I only waited about 1 second (compared to around 3) before putting down that Barrack after the Depot was done. Not bad at all. | ||
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Roflhue
3 Posts
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Whitewing
United States7483 Posts
On August 15 2012 10:16 Roflhue wrote: Like many others have said, it is just a neat trick that has no real benefit in a game's outcome. Sure it does make you "feel" better by getting extra 20-30 minerals in the first 30 seconds of the game, but seriously....... Could be really important in PvP or ZvZ to have your initial structures and stuff done 5-10 seconds sooner. | ||
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jeeneeus
1168 Posts
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Picklebread
808 Posts
On August 15 2012 10:16 Roflhue wrote: Like many others have said, it is just a neat trick that has no real benefit in a game's outcome. Sure it does make you "feel" better by getting extra 20-30 minerals in the first 30 seconds of the game, but seriously....... What about 6/7 pools ? ._. | ||
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