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Mineral boost trick (works in 1.5!) - Page 28

Forum Index > SC2 General
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Beef Noodles
Profile Blog Joined March 2010
United States937 Posts
Last Edited: 2012-09-10 15:47:13
September 10 2012 15:45 GMT
#541
On August 24 2012 06:42 Embir wrote:
Show nested quote +
On August 24 2012 05:57 wangstra wrote:
On August 24 2012 03:09 Embir wrote:
On August 24 2012 02:04 Aunvilgod wrote:
On August 24 2012 01:47 Embir wrote:
On August 24 2012 00:41 LuckyFool wrote:
I really feel like blizzard should leave small stuff like this. It only helps raise the skill level of the game imo. Little stuff like this is what helped make bw so great.


Nah...
It would only force you to pointless mechanical grinding. Sure as hell it wouldn't make game better to play.
Maybe from spectator point of view it can be something (look how he micro his probes to boost eco!!!) but from player perspective it is abolutely horrible.

It is SC2 not BW, if BW is so great you can still play it.


This is just so wrong in so many ways...

Stuff like that is exactly what SCII needs badly.


Care to elaborate?

And no, SC2 doesn't need those things, it needs more units for Z and P that benefit from good micro (like a marines).
To deliberately make primitive UI and buggy mechanics is the worst possible way to balance game.
And why is that? Because then game might be good to watching but sure as hell is not funny to play (to prove my point: outside of Korea BW wasn't wildly popular, nor gathered huge audience - on the contrary SC2 is a huge success on international scene).

P.S. When I scan BW forum I still read posts that BW is such a wonderful game, but funnily enough there is also a lot of post where people ranting that there aren't many people to play.







What kind of nonsense is this? SC was released in 1998 and cemented Blizzard's reputation and ensured the attention given to its subsequent releases. The scene grew organically since then. Naturally SC2 released after games like WOW, D2, etc by the same name would be wildly more popular and vernacular. That in itself certainly holds no candle to elucidate anyone as to its quality vs BW. To simply pass on the history that has brought us here is to demonstrate to the dubiousness of your wits.


I wonder if you will get at least warning, or TL is still mild for BW insane zealots.
As for now crawl back into BW forums, this is SC2 section - don't want to post with people like you.

Also not even once in my post I explicitly said BW is inferior to SC2.

Back to topic:
BW outside of Korea didn't build very big scene, game was great commercial succes and one of the greatest and most innovative titles, for sure. In Korea of course it became something big and phenomenal.

And SC2 is a great game, it has nothing to do with BW heritage as of now. If game was shit tournaments wouldn't sustain audience, nor the hype for those past 2 years. Also it is worth noting that foreigner scene just exploded - it wasn't the case with BW.

Also despite new SC2, in Korea, till now, still ruled BW, so your theory how newer titles seems more attractive doesnt holds.
I got one simple explanation for this fact: for foreigners SC2 got more appeal. It has nothing to do which one of the games is better, because it is subjective matter. It is just the way it is. I guess it has to do with SC2 having good match making system, better graphics and easier and better UI, overall being just great game.

1) kind of stupid to come to a starcraft site and bash broodwar and not expect resistance

2) don't play innocent. you implied that sc:bw was a bad game when you said "P.S. When I scan BW forum I still read posts that BW is such a wonderful game, but funnily enough there is also a lot of post where people ranting that there aren't many people to play."

Edit: lol, I didn't even see that his post was from weeks ago >.<
NeMeSiS3
Profile Blog Joined February 2012
Canada2972 Posts
September 10 2012 15:48 GMT
#542
On August 24 2012 05:17 Incomplet wrote:
Wolf has been pointing out a few Koreans already doing this trick in the WCS.

flash does it! : D
FoTG fighting!
tehemperorer
Profile Blog Joined June 2010
United States2183 Posts
September 10 2012 16:03 GMT
#543
On September 11 2012 00:48 NeMeSiS3 wrote:
Show nested quote +
On August 24 2012 05:17 Incomplet wrote:
Wolf has been pointing out a few Koreans already doing this trick in the WCS.

flash does it! : D

I'm curious to know if they are doing this because they aren't mineral stacking? I've been doing this a lot at high masters but I find that mineral stacking will get me a 13 gate with constant chronoboost (assuming 9 pylon is placed on time) but just doing this particular mineral trick won't. I end up stacking as normal, but for about a minute in the beginning I will do this trick occasionally.
Knowing is half the battle... the other half is lasers.
nottapro
Profile Joined August 2012
202 Posts
September 10 2012 16:43 GMT
#544
I wouldnt want to micro manage this. But for the first worker, I might rally the the base infront of the mineral, then shift click it. So their first trip is faster
SpikeStarcraft
Profile Joined October 2011
Germany2095 Posts
Last Edited: 2012-11-02 03:48:38
November 02 2012 03:46 GMT
#545
I know nobody is posting here anymore but i really like this trick.
It seems like no one has done the maths and calculated how much it is, maybe its marginal. if you just watch the scvs, you can see its faster. even if its not really relevant, it makes the first two minutes less boring and it feels smoother because i have have a little more time to queue things up so it reduces the risk of not building anything for a moment.

but the main reason i like it, it improves my ability to directly click on moving units to select them.
I often struggle in big fights under a lot of pressure to do so. For example if i have mmm against banelings and i want to let the marauder tank the damage and kite with my marines.Or when i try to focus banelings with tanks. This way you can exercise your micro without risking much.

that alone would be reason enough for me to do this trick in the first 2 minutes.
PauseBreak
Profile Blog Joined April 2011
United States270 Posts
November 02 2012 03:52 GMT
#546
Like Spike said, its only worth doing at the most 2mins. Its very tedious and requires a lot of attention.
But for that first 2 mins it would really help out a lot. I'll give it a try in my games! :D
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