• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 13:19
CET 19:19
KST 03:19
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
HomeStory Cup 28 - Info & Preview12Rongyi Cup S3 - Preview & Info3herO wins SC2 All-Star Invitational14SC2 All-Star Invitational: Tournament Preview5RSL Revival - 2025 Season Finals Preview8
Community News
Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win1RSL Season 4 announced for March-April6Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win3Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8
StarCraft 2
General
StarCraft 2 Not at the Esports World Cup 2026 HomeStory Cup 28 - Info & Preview Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win Oliveira Would Have Returned If EWC Continued
Tourneys
RSL Season 4 announced for March-April HomeStory Cup 28 $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) KSL Week 85 OSC Season 13 World Championship
Strategy
Simple Questions Simple Answers
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 511 Temple of Rebirth The PondCast: SC2 News & Results Mutation # 510 Safety Violation Mutation # 509 Doomsday Report
Brood War
General
Can someone share very abbreviated BW cliffnotes? [ASL21] Potential Map Candidates Liquipedia.net NEEDS editors for Brood War BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 Azhi's Colosseum - Season 2 [BSL21] Non-Korean Championship - Starts Jan 10
Strategy
Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Battle Aces/David Kim RTS Megathread Nintendo Switch Thread Path of Exile Mobile Legends: Bang Bang Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread The Games Industry And ATVI Canadian Politics Mega-thread
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Play, Watch, Drink: Esports …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2050 users

Mineral boost trick (works in 1.5!) - Page 27

Forum Index > SC2 General
Post a Reply
Prev 1 25 26 27 28 Next All
NEEDZMOAR
Profile Blog Joined December 2011
Sweden1277 Posts
August 23 2012 20:05 GMT
#521
as someone earlier stated, keeping this mineral patch boost is stupid because
a: it's useless in terms of making the game more enjoyable and
b: with the logic people are defending it with, one might as well create something like "at 11:25 if you type pronfbdsbuiohaiuhsadölksa22222222a b cWORLDOFWARCRAFTWRATHOFTHELICHKINGXD you will gain 10 more drones"

It's nothing serious, it's stupid and doesnt in any way improve the joy of the game.
Sandermatt
Profile Joined December 2010
Switzerland1365 Posts
August 23 2012 20:12 GMT
#522
The good thing is that it uses up apm in a phase, where there is a lot of apm to spend. It will also make it interesting at least in the first 4 minutes, to see who can mine faster (especially in mirrors). At the same time it does not give such a huge advantage that it is forced on anybody except maybe pros.
Incomplet
Profile Blog Joined September 2011
United Kingdom1419 Posts
August 23 2012 20:17 GMT
#523
Wolf has been pointing out a few Koreans already doing this trick in the WCS.
Bow down to the sons of Aiur...SKT1_Rain, CreatorPrime, ST_Parting, Liquid_Hero.
TheTenthDoc
Profile Blog Joined February 2011
United States9561 Posts
Last Edited: 2012-08-23 20:23:39
August 23 2012 20:23 GMT
#524
Wow, deja vu to the max. Never even got why they originally removed this, it doesn't actually do anything substantial so who cares? Just helps people focus without technically "spamming" early in the game.
dynwar7
Profile Joined May 2011
1983 Posts
August 23 2012 20:32 GMT
#525
So....just to confirm, is this worth using? Its only...4% gain right? Or should my APM be used elsewhere? If it can get me few seconds earlier barracks then maybe its pretty good? OR will it jst interfere with my scouting etc?
Regarding the imbalance, hilarious to see Zergs defending themselves....
wangstra
Profile Joined March 2011
922 Posts
Last Edited: 2012-08-24 00:52:04
August 23 2012 20:57 GMT
#526
On August 24 2012 03:09 Embir wrote:
Show nested quote +
On August 24 2012 02:04 Aunvilgod wrote:
On August 24 2012 01:47 Embir wrote:
On August 24 2012 00:41 LuckyFool wrote:
I really feel like blizzard should leave small stuff like this. It only helps raise the skill level of the game imo. Little stuff like this is what helped make bw so great.


Nah...
It would only force you to pointless mechanical grinding. Sure as hell it wouldn't make game better to play.
Maybe from spectator point of view it can be something (look how he micro his probes to boost eco!!!) but from player perspective it is abolutely horrible.

It is SC2 not BW, if BW is so great you can still play it.


This is just so wrong in so many ways...

Stuff like that is exactly what SCII needs badly.


Care to elaborate?

And no, SC2 doesn't need those things, it needs more units for Z and P that benefit from good micro (like a marines).
To deliberately make primitive UI and buggy mechanics is the worst possible way to balance game.
And why is that? Because then game might be good to watching but sure as hell is not funny to play (to prove my point: outside of Korea BW wasn't wildly popular, nor gathered huge audience - on the contrary SC2 is a huge success on international scene).

P.S. When I scan BW forum I still read posts that BW is such a wonderful game, but funnily enough there is also a lot of post where people ranting that there aren't many people to play.







I'll go ahead and edit this post to clarify my point.

To deliberately make primitive UI and buggy mechanics is the worst possible way to balance game.
And why is that? Because then game might be good to watching but sure as hell is not funny to play (to prove my point: outside of Korea BW wasn't wildly popular, nor gathered huge audience - on the contrary SC2 is a huge success on international scene).


You seem to be suggesting that BW wasn't wildly popular outside of Korea and failed to gain traction because it was not 'funny' to play (I imagine you meant fun) due in part to its primitive UI and buggy mechanics, something others have touted as requiring skill to use vs SC2 more automated functions. You then appear to proffer the success of SC2 as a demonstration to the contrary.

My post was in response to that claim. It's dubious to suggest that SC2's popularity rests largely on its accessibility and improved UI and less APM intensive mechanics when many other factors are involved. Namely as I went to to say, the original SC cemented Blizzard's reputation as fastidious developer. SC2 was released after the organic growth of a community around the game and after Blizzard has exploded worldwide as a recognized publisher through its subsequent and popular releases, namely, WoW, War3, D2. On those factors alone, SC2 would be a much larger and widely known game than SC original could have ever aspired to. That in itself doesn't demonstrate on its own that SC2 was more fun to play as per the reasons you appeared to be suggesting.

You may call me a zealot, I prefer Zerg myself but I, like a good many here, really only got into the scene because of SC2. But I don't need to be in love with SC BW to not see the reject your premise. I'll admit my original post was a bit crude. But what the hell.

And common, who are you trying to kid. A game that's 10+ years old and you're surprised that people aren't finding as many people to play with/against?
Embir
Profile Joined January 2011
Poland567 Posts
August 23 2012 21:42 GMT
#527
On August 24 2012 05:57 wangstra wrote:
Show nested quote +
On August 24 2012 03:09 Embir wrote:
On August 24 2012 02:04 Aunvilgod wrote:
On August 24 2012 01:47 Embir wrote:
On August 24 2012 00:41 LuckyFool wrote:
I really feel like blizzard should leave small stuff like this. It only helps raise the skill level of the game imo. Little stuff like this is what helped make bw so great.


Nah...
It would only force you to pointless mechanical grinding. Sure as hell it wouldn't make game better to play.
Maybe from spectator point of view it can be something (look how he micro his probes to boost eco!!!) but from player perspective it is abolutely horrible.

It is SC2 not BW, if BW is so great you can still play it.


This is just so wrong in so many ways...

Stuff like that is exactly what SCII needs badly.


Care to elaborate?

And no, SC2 doesn't need those things, it needs more units for Z and P that benefit from good micro (like a marines).
To deliberately make primitive UI and buggy mechanics is the worst possible way to balance game.
And why is that? Because then game might be good to watching but sure as hell is not funny to play (to prove my point: outside of Korea BW wasn't wildly popular, nor gathered huge audience - on the contrary SC2 is a huge success on international scene).

P.S. When I scan BW forum I still read posts that BW is such a wonderful game, but funnily enough there is also a lot of post where people ranting that there aren't many people to play.







What kind of nonsense is this? SC was released in 1998 and cemented Blizzard's reputation and ensured the attention given to its subsequent releases. The scene grew organically since then. Naturally SC2 released after games like WOW, D2, etc by the same name would be wildly more popular and vernacular. That in itself certainly holds no candle to elucidate anyone as to its quality vs BW. To simply pass on the history that has brought us here is to demonstrate to the dubiousness of your wits.


I wonder if you will get at least warning, or TL is still mild for BW insane zealots.
As for now crawl back into BW forums, this is SC2 section - don't want to post with people like you.

Also not even once in my post I explicitly said BW is inferior to SC2.

Back to topic:
BW outside of Korea didn't build very big scene, game was great commercial succes and one of the greatest and most innovative titles, for sure. In Korea of course it became something big and phenomenal.

And SC2 is a great game, it has nothing to do with BW heritage as of now. If game was shit tournaments wouldn't sustain audience, nor the hype for those past 2 years. Also it is worth noting that foreigner scene just exploded - it wasn't the case with BW.

Also despite new SC2, in Korea, till now, still ruled BW, so your theory how newer titles seems more attractive doesnt holds.
I got one simple explanation for this fact: for foreigners SC2 got more appeal. It has nothing to do which one of the games is better, because it is subjective matter. It is just the way it is. I guess it has to do with SC2 having good match making system, better graphics and easier and better UI, overall being just great game.
Account252508
Profile Joined February 2012
3454 Posts
Last Edited: 2012-08-23 22:32:26
August 23 2012 22:31 GMT
#528
--- Nuked ---
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
August 23 2012 22:37 GMT
#529
It's nice to have something to actually do at the beginning of the game. I am definitely a fan of keeping this.
http://na.op.gg/summoner/userName=FLABREZU
GiantRobot
Profile Joined August 2012
Germany9 Posts
September 10 2012 13:38 GMT
#530
I really hope this gets patched. I don´t want to get back to brood war, where the skill was all about the mechanics. This differs the high skilled people from the very high skilled people? If skill is what you define as who can click the fastest...the game should not be about APM, you should focus on the other things.
askmc70
Profile Joined March 2012
United States722 Posts
September 10 2012 13:49 GMT
#531
On September 10 2012 22:38 GiantRobot wrote:
I really hope this gets patched. I don´t want to get back to brood war, where the skill was all about the mechanics. This differs the high skilled people from the very high skilled people? If skill is what you define as who can click the fastest...the game should not be about APM, you should focus on the other things.


Apm is not just defined as clicking the fastest, what would you like the game to be? just a moving army towards another army? -_-. A person who has better mechanics should win against another person who is not as good.
PanzerElite
Profile Joined May 2012
540 Posts
September 10 2012 13:55 GMT
#532
On September 10 2012 22:38 GiantRobot wrote:
I really hope this gets patched. I don´t want to get back to brood war, where the skill was all about the mechanics. This differs the high skilled people from the very high skilled people? If skill is what you define as who can click the fastest...the game should not be about APM, you should focus on the other things.

Starcraft is about mechanics, if you want strategy you can buy other games like total war for example.
Cheerio
Profile Blog Joined August 2007
Ukraine3178 Posts
Last Edited: 2012-09-10 14:06:42
September 10 2012 14:04 GMT
#533
On September 10 2012 22:55 PanzerElite wrote:
Show nested quote +
On September 10 2012 22:38 GiantRobot wrote:
I really hope this gets patched. I don´t want to get back to brood war, where the skill was all about the mechanics. This differs the high skilled people from the very high skilled people? If skill is what you define as who can click the fastest...the game should not be about APM, you should focus on the other things.

Starcraft is about mechanics, if you want strategy you can buy other games like total war for example.

lol, no. Sc was about mechanics, sc2 is not. And your idea is kinda hilarious, rephrasing: sc2 is a strategy game, but if you want strategy buy other games"
Aphod
Profile Joined March 2012
United States72 Posts
September 10 2012 14:09 GMT
#534
On September 10 2012 23:04 Cheerio wrote:
Show nested quote +
On September 10 2012 22:55 PanzerElite wrote:
On September 10 2012 22:38 GiantRobot wrote:
I really hope this gets patched. I don´t want to get back to brood war, where the skill was all about the mechanics. This differs the high skilled people from the very high skilled people? If skill is what you define as who can click the fastest...the game should not be about APM, you should focus on the other things.

Starcraft is about mechanics, if you want strategy you can buy other games like total war for example.

lol, no. Sc was about mechanics, sc2 is not. And your idea is kinda hilarious, rephrasing: sc2 is a strategy game, but if you want strategy buy other games"

^This. Keeping this in the game wouldn't be a bad thing per se, but it would not be keeping with Blizzard's theme of cutting down the attention required for menial bullshit like hand-rallying every probe, so that people can focus more on what build they're using and army management. This game has become more about decision making than your ability to do some menial task faster than the other guy, and I don't see why Blizzard would leave in something that conflicts with that.
Dude, suckin’ at something is the first step to being sorta good at something.
Hider
Profile Blog Joined May 2010
Denmark9420 Posts
September 10 2012 14:13 GMT
#535
On August 24 2012 05:05 NEEDZMOAR wrote:
as someone earlier stated, keeping this mineral patch boost is stupid because
a: it's useless in terms of making the game more enjoyable and
b: with the logic people are defending it with, one might as well create something like "at 11:25 if you type pronfbdsbuiohaiuhsadölksa22222222a b cWORLDOFWARCRAFTWRATHOFTHELICHKINGXD you will gain 10 more drones"

It's nothing serious, it's stupid and doesnt in any way improve the joy of the game.


this. ppl are stupid and do not realize why BW was popular. BW was popular because of good unit design. Not because of no MBS or other stupid mechanics.
mrRoflpwn
Profile Blog Joined February 2011
United States2618 Posts
September 10 2012 14:15 GMT
#536
too much APM >.< but cool trick
Long live the Boss Toss!
X3GoldDot
Profile Joined August 2011
Malaysia3840 Posts
September 10 2012 14:24 GMT
#537
are ppl seriosly afraid since they have such shit apm about this thing? work up guys, everyone should aim to do this to 2 workers AT LEAST, dont be pussies and say this game aint about mechanics
prime/startale/[SexComaZerg, RoyalRoaderZerg, SirLifealot] ingame ID = GoodGame
Cheerio
Profile Blog Joined August 2007
Ukraine3178 Posts
September 10 2012 15:26 GMT
#538
On September 10 2012 23:24 X3GoldDot wrote:
are ppl seriosly afraid since they have such shit apm about this thing? work up guys, everyone should aim to do this to 2 workers AT LEAST, dont be pussies and say this game aint about mechanics
its just not worth it. 2 workers for how long? 60 seconds? That is around 90 minerals mined with no boosting and around 94 with boosting.
TheDougler
Profile Joined April 2010
Canada8306 Posts
September 10 2012 15:28 GMT
#539
On September 11 2012 00:26 Cheerio wrote:
Show nested quote +
On September 10 2012 23:24 X3GoldDot wrote:
are ppl seriosly afraid since they have such shit apm about this thing? work up guys, everyone should aim to do this to 2 workers AT LEAST, dont be pussies and say this game aint about mechanics
its just not worth it. 2 workers for how long? 60 seconds? That is around 90 minerals mined with no boosting and around 94 with boosting.


Might want to re-think your math there. If each of them make one additional trip it's 10 minerals.
I root for Euro Zergs, NA Protoss* and Korean Terrans. (Any North American who has beat a Korean Pro as Protoss counts as NA Toss)
Cheerio
Profile Blog Joined August 2007
Ukraine3178 Posts
September 10 2012 15:35 GMT
#540
On September 11 2012 00:28 TheDougler wrote:
Show nested quote +
On September 11 2012 00:26 Cheerio wrote:
On September 10 2012 23:24 X3GoldDot wrote:
are ppl seriosly afraid since they have such shit apm about this thing? work up guys, everyone should aim to do this to 2 workers AT LEAST, dont be pussies and say this game aint about mechanics
its just not worth it. 2 workers for how long? 60 seconds? That is around 90 minerals mined with no boosting and around 94 with boosting.


Might want to re-think your math there. If each of them make one additional trip it's 10 minerals.

my math is all right, it's the effectiveness of boosting that is in question. I stand by 4-5%, you assume about 11%
Prev 1 25 26 27 28 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 6h 41m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Harstem 247
BRAT_OK 115
UpATreeSC 100
JuggernautJason90
SC2Nice 62
MindelVK 21
StarCraft: Brood War
Calm 2730
Bisu 1018
Horang2 763
Mini 729
Shuttle 653
Soulkey 250
BeSt 206
Hyuk 161
firebathero 147
actioN 137
[ Show more ]
Dewaltoss 106
Hyun 97
Mong 62
Free 34
yabsab 31
Killer 27
Shinee 22
Hm[arnc] 15
Dota 2
qojqva2319
Dendi708
Fuzer 280
febbydoto19
League of Legends
C9.Mang0100
Counter-Strike
fl0m3705
Other Games
Grubby3281
Beastyqt647
ceh9492
DeMusliM206
KnowMe170
mouzStarbuck165
ArmadaUGS114
Mew2King70
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• StrangeGG 118
• Kozan
• LaughNgamezSOOP
• AfreecaTV YouTube
• sooper7s
• intothetv
• Migwel
• IndyKCrew
StarCraft: Brood War
• FirePhoenix13
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Nemesis13010
• TFBlade1568
• imaqtpie851
• Shiphtur455
Other Games
• tFFMrPink 10
Upcoming Events
PiGosaur Cup
6h 41m
WardiTV Invitational
17h 41m
Replay Cast
1d 5h
The PondCast
1d 15h
WardiTV Invitational
1d 17h
Replay Cast
2 days
RongYI Cup
3 days
herO vs Maru
uThermal 2v2 Circuit
4 days
Replay Cast
5 days
Wardi Open
5 days
[ Show More ]
Monday Night Weeklies
5 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Proleague 2026-02-02
HSC XXVIII
Underdog Cup #3

Ongoing

CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
Acropolis #4 - TS4
Rongyi Cup S3
Nations Cup 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8

Upcoming

Escore Tournament S1: W7
Escore Tournament S1: W8
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
LiuLi Cup: 2025 Grand Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.