• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 21:06
CET 02:06
KST 10:06
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy5ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289
Community News
Weekly Cups (March 16-22): herO doubles, Cure surprises0Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool42Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12
StarCraft 2
General
What mix of new & old maps do you want in the next ladder pool? (SC2) Weekly Cups (March 16-22): herO doubles, Cure surprises Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Potential Updates Coming to the SC2 CN Server Weekly Cups (March 2-8): ByuN overcomes PvT block
Tourneys
World University TeamLeague (500$+) | Signups Open RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament WardiTV Team League Season 10 KSL Week 87
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat Mutation # 516 Specter of Death
Brood War
General
ASL21 General Discussion Soulkey's decision to leave C9 BGH Auto Balance -> http://bghmmr.eu/ JaeDong's form before ASL [ASL21] Ro24 Preview Pt1: New Chaos
Tourneys
ASL Season 21 LIVESTREAM with English Commentary [Megathread] Daily Proleagues [ASL21] Ro24 Group A [BSL22] Open Qualifiers & Ladder Tours
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2
Other Games
General Games
General RTS Discussion Thread Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Things Aren’t Peaceful in Palestine YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books Movie Discussion! [Manga] One Piece
Sports
2024 - 2026 Football Thread Cricket [SPORT] Formula 1 Discussion Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
U4GM Tips Counter Enemy Gadgets Fast in Black Ops rsvsr How to Keep Reward Chains Rolling in Monopol u4gm What to Do First in MLB The Show 26 Spring
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3282 users

Mineral boost trick (works in 1.5!) - Page 27

Forum Index > SC2 General
Post a Reply
Prev 1 25 26 27 28 Next All
NEEDZMOAR
Profile Blog Joined December 2011
Sweden1277 Posts
August 23 2012 20:05 GMT
#521
as someone earlier stated, keeping this mineral patch boost is stupid because
a: it's useless in terms of making the game more enjoyable and
b: with the logic people are defending it with, one might as well create something like "at 11:25 if you type pronfbdsbuiohaiuhsadölksa22222222a b cWORLDOFWARCRAFTWRATHOFTHELICHKINGXD you will gain 10 more drones"

It's nothing serious, it's stupid and doesnt in any way improve the joy of the game.
Sandermatt
Profile Joined December 2010
Switzerland1365 Posts
August 23 2012 20:12 GMT
#522
The good thing is that it uses up apm in a phase, where there is a lot of apm to spend. It will also make it interesting at least in the first 4 minutes, to see who can mine faster (especially in mirrors). At the same time it does not give such a huge advantage that it is forced on anybody except maybe pros.
Incomplet
Profile Blog Joined September 2011
United Kingdom1419 Posts
August 23 2012 20:17 GMT
#523
Wolf has been pointing out a few Koreans already doing this trick in the WCS.
Bow down to the sons of Aiur...SKT1_Rain, CreatorPrime, ST_Parting, Liquid_Hero.
TheTenthDoc
Profile Blog Joined February 2011
United States9561 Posts
Last Edited: 2012-08-23 20:23:39
August 23 2012 20:23 GMT
#524
Wow, deja vu to the max. Never even got why they originally removed this, it doesn't actually do anything substantial so who cares? Just helps people focus without technically "spamming" early in the game.
dynwar7
Profile Joined May 2011
1983 Posts
August 23 2012 20:32 GMT
#525
So....just to confirm, is this worth using? Its only...4% gain right? Or should my APM be used elsewhere? If it can get me few seconds earlier barracks then maybe its pretty good? OR will it jst interfere with my scouting etc?
Regarding the imbalance, hilarious to see Zergs defending themselves....
wangstra
Profile Joined March 2011
922 Posts
Last Edited: 2012-08-24 00:52:04
August 23 2012 20:57 GMT
#526
On August 24 2012 03:09 Embir wrote:
Show nested quote +
On August 24 2012 02:04 Aunvilgod wrote:
On August 24 2012 01:47 Embir wrote:
On August 24 2012 00:41 LuckyFool wrote:
I really feel like blizzard should leave small stuff like this. It only helps raise the skill level of the game imo. Little stuff like this is what helped make bw so great.


Nah...
It would only force you to pointless mechanical grinding. Sure as hell it wouldn't make game better to play.
Maybe from spectator point of view it can be something (look how he micro his probes to boost eco!!!) but from player perspective it is abolutely horrible.

It is SC2 not BW, if BW is so great you can still play it.


This is just so wrong in so many ways...

Stuff like that is exactly what SCII needs badly.


Care to elaborate?

And no, SC2 doesn't need those things, it needs more units for Z and P that benefit from good micro (like a marines).
To deliberately make primitive UI and buggy mechanics is the worst possible way to balance game.
And why is that? Because then game might be good to watching but sure as hell is not funny to play (to prove my point: outside of Korea BW wasn't wildly popular, nor gathered huge audience - on the contrary SC2 is a huge success on international scene).

P.S. When I scan BW forum I still read posts that BW is such a wonderful game, but funnily enough there is also a lot of post where people ranting that there aren't many people to play.







I'll go ahead and edit this post to clarify my point.

To deliberately make primitive UI and buggy mechanics is the worst possible way to balance game.
And why is that? Because then game might be good to watching but sure as hell is not funny to play (to prove my point: outside of Korea BW wasn't wildly popular, nor gathered huge audience - on the contrary SC2 is a huge success on international scene).


You seem to be suggesting that BW wasn't wildly popular outside of Korea and failed to gain traction because it was not 'funny' to play (I imagine you meant fun) due in part to its primitive UI and buggy mechanics, something others have touted as requiring skill to use vs SC2 more automated functions. You then appear to proffer the success of SC2 as a demonstration to the contrary.

My post was in response to that claim. It's dubious to suggest that SC2's popularity rests largely on its accessibility and improved UI and less APM intensive mechanics when many other factors are involved. Namely as I went to to say, the original SC cemented Blizzard's reputation as fastidious developer. SC2 was released after the organic growth of a community around the game and after Blizzard has exploded worldwide as a recognized publisher through its subsequent and popular releases, namely, WoW, War3, D2. On those factors alone, SC2 would be a much larger and widely known game than SC original could have ever aspired to. That in itself doesn't demonstrate on its own that SC2 was more fun to play as per the reasons you appeared to be suggesting.

You may call me a zealot, I prefer Zerg myself but I, like a good many here, really only got into the scene because of SC2. But I don't need to be in love with SC BW to not see the reject your premise. I'll admit my original post was a bit crude. But what the hell.

And common, who are you trying to kid. A game that's 10+ years old and you're surprised that people aren't finding as many people to play with/against?
Embir
Profile Joined January 2011
Poland567 Posts
August 23 2012 21:42 GMT
#527
On August 24 2012 05:57 wangstra wrote:
Show nested quote +
On August 24 2012 03:09 Embir wrote:
On August 24 2012 02:04 Aunvilgod wrote:
On August 24 2012 01:47 Embir wrote:
On August 24 2012 00:41 LuckyFool wrote:
I really feel like blizzard should leave small stuff like this. It only helps raise the skill level of the game imo. Little stuff like this is what helped make bw so great.


Nah...
It would only force you to pointless mechanical grinding. Sure as hell it wouldn't make game better to play.
Maybe from spectator point of view it can be something (look how he micro his probes to boost eco!!!) but from player perspective it is abolutely horrible.

It is SC2 not BW, if BW is so great you can still play it.


This is just so wrong in so many ways...

Stuff like that is exactly what SCII needs badly.


Care to elaborate?

And no, SC2 doesn't need those things, it needs more units for Z and P that benefit from good micro (like a marines).
To deliberately make primitive UI and buggy mechanics is the worst possible way to balance game.
And why is that? Because then game might be good to watching but sure as hell is not funny to play (to prove my point: outside of Korea BW wasn't wildly popular, nor gathered huge audience - on the contrary SC2 is a huge success on international scene).

P.S. When I scan BW forum I still read posts that BW is such a wonderful game, but funnily enough there is also a lot of post where people ranting that there aren't many people to play.







What kind of nonsense is this? SC was released in 1998 and cemented Blizzard's reputation and ensured the attention given to its subsequent releases. The scene grew organically since then. Naturally SC2 released after games like WOW, D2, etc by the same name would be wildly more popular and vernacular. That in itself certainly holds no candle to elucidate anyone as to its quality vs BW. To simply pass on the history that has brought us here is to demonstrate to the dubiousness of your wits.


I wonder if you will get at least warning, or TL is still mild for BW insane zealots.
As for now crawl back into BW forums, this is SC2 section - don't want to post with people like you.

Also not even once in my post I explicitly said BW is inferior to SC2.

Back to topic:
BW outside of Korea didn't build very big scene, game was great commercial succes and one of the greatest and most innovative titles, for sure. In Korea of course it became something big and phenomenal.

And SC2 is a great game, it has nothing to do with BW heritage as of now. If game was shit tournaments wouldn't sustain audience, nor the hype for those past 2 years. Also it is worth noting that foreigner scene just exploded - it wasn't the case with BW.

Also despite new SC2, in Korea, till now, still ruled BW, so your theory how newer titles seems more attractive doesnt holds.
I got one simple explanation for this fact: for foreigners SC2 got more appeal. It has nothing to do which one of the games is better, because it is subjective matter. It is just the way it is. I guess it has to do with SC2 having good match making system, better graphics and easier and better UI, overall being just great game.
Account252508
Profile Joined February 2012
3454 Posts
Last Edited: 2012-08-23 22:32:26
August 23 2012 22:31 GMT
#528
--- Nuked ---
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
August 23 2012 22:37 GMT
#529
It's nice to have something to actually do at the beginning of the game. I am definitely a fan of keeping this.
http://na.op.gg/summoner/userName=FLABREZU
GiantRobot
Profile Joined August 2012
Germany9 Posts
September 10 2012 13:38 GMT
#530
I really hope this gets patched. I don´t want to get back to brood war, where the skill was all about the mechanics. This differs the high skilled people from the very high skilled people? If skill is what you define as who can click the fastest...the game should not be about APM, you should focus on the other things.
askmc70
Profile Joined March 2012
United States722 Posts
September 10 2012 13:49 GMT
#531
On September 10 2012 22:38 GiantRobot wrote:
I really hope this gets patched. I don´t want to get back to brood war, where the skill was all about the mechanics. This differs the high skilled people from the very high skilled people? If skill is what you define as who can click the fastest...the game should not be about APM, you should focus on the other things.


Apm is not just defined as clicking the fastest, what would you like the game to be? just a moving army towards another army? -_-. A person who has better mechanics should win against another person who is not as good.
PanzerElite
Profile Joined May 2012
540 Posts
September 10 2012 13:55 GMT
#532
On September 10 2012 22:38 GiantRobot wrote:
I really hope this gets patched. I don´t want to get back to brood war, where the skill was all about the mechanics. This differs the high skilled people from the very high skilled people? If skill is what you define as who can click the fastest...the game should not be about APM, you should focus on the other things.

Starcraft is about mechanics, if you want strategy you can buy other games like total war for example.
Cheerio
Profile Blog Joined August 2007
Ukraine3178 Posts
Last Edited: 2012-09-10 14:06:42
September 10 2012 14:04 GMT
#533
On September 10 2012 22:55 PanzerElite wrote:
Show nested quote +
On September 10 2012 22:38 GiantRobot wrote:
I really hope this gets patched. I don´t want to get back to brood war, where the skill was all about the mechanics. This differs the high skilled people from the very high skilled people? If skill is what you define as who can click the fastest...the game should not be about APM, you should focus on the other things.

Starcraft is about mechanics, if you want strategy you can buy other games like total war for example.

lol, no. Sc was about mechanics, sc2 is not. And your idea is kinda hilarious, rephrasing: sc2 is a strategy game, but if you want strategy buy other games"
Aphod
Profile Joined March 2012
United States72 Posts
September 10 2012 14:09 GMT
#534
On September 10 2012 23:04 Cheerio wrote:
Show nested quote +
On September 10 2012 22:55 PanzerElite wrote:
On September 10 2012 22:38 GiantRobot wrote:
I really hope this gets patched. I don´t want to get back to brood war, where the skill was all about the mechanics. This differs the high skilled people from the very high skilled people? If skill is what you define as who can click the fastest...the game should not be about APM, you should focus on the other things.

Starcraft is about mechanics, if you want strategy you can buy other games like total war for example.

lol, no. Sc was about mechanics, sc2 is not. And your idea is kinda hilarious, rephrasing: sc2 is a strategy game, but if you want strategy buy other games"

^This. Keeping this in the game wouldn't be a bad thing per se, but it would not be keeping with Blizzard's theme of cutting down the attention required for menial bullshit like hand-rallying every probe, so that people can focus more on what build they're using and army management. This game has become more about decision making than your ability to do some menial task faster than the other guy, and I don't see why Blizzard would leave in something that conflicts with that.
Dude, suckin’ at something is the first step to being sorta good at something.
Hider
Profile Blog Joined May 2010
Denmark9433 Posts
September 10 2012 14:13 GMT
#535
On August 24 2012 05:05 NEEDZMOAR wrote:
as someone earlier stated, keeping this mineral patch boost is stupid because
a: it's useless in terms of making the game more enjoyable and
b: with the logic people are defending it with, one might as well create something like "at 11:25 if you type pronfbdsbuiohaiuhsadölksa22222222a b cWORLDOFWARCRAFTWRATHOFTHELICHKINGXD you will gain 10 more drones"

It's nothing serious, it's stupid and doesnt in any way improve the joy of the game.


this. ppl are stupid and do not realize why BW was popular. BW was popular because of good unit design. Not because of no MBS or other stupid mechanics.
mrRoflpwn
Profile Blog Joined February 2011
United States2618 Posts
September 10 2012 14:15 GMT
#536
too much APM >.< but cool trick
Long live the Boss Toss!
X3GoldDot
Profile Joined August 2011
Malaysia3840 Posts
September 10 2012 14:24 GMT
#537
are ppl seriosly afraid since they have such shit apm about this thing? work up guys, everyone should aim to do this to 2 workers AT LEAST, dont be pussies and say this game aint about mechanics
prime/startale/[SexComaZerg, RoyalRoaderZerg, SirLifealot] ingame ID = GoodGame
Cheerio
Profile Blog Joined August 2007
Ukraine3178 Posts
September 10 2012 15:26 GMT
#538
On September 10 2012 23:24 X3GoldDot wrote:
are ppl seriosly afraid since they have such shit apm about this thing? work up guys, everyone should aim to do this to 2 workers AT LEAST, dont be pussies and say this game aint about mechanics
its just not worth it. 2 workers for how long? 60 seconds? That is around 90 minerals mined with no boosting and around 94 with boosting.
TheDougler
Profile Joined April 2010
Canada8306 Posts
September 10 2012 15:28 GMT
#539
On September 11 2012 00:26 Cheerio wrote:
Show nested quote +
On September 10 2012 23:24 X3GoldDot wrote:
are ppl seriosly afraid since they have such shit apm about this thing? work up guys, everyone should aim to do this to 2 workers AT LEAST, dont be pussies and say this game aint about mechanics
its just not worth it. 2 workers for how long? 60 seconds? That is around 90 minerals mined with no boosting and around 94 with boosting.


Might want to re-think your math there. If each of them make one additional trip it's 10 minerals.
I root for Euro Zergs, NA Protoss* and Korean Terrans. (Any North American who has beat a Korean Pro as Protoss counts as NA Toss)
Cheerio
Profile Blog Joined August 2007
Ukraine3178 Posts
September 10 2012 15:35 GMT
#540
On September 11 2012 00:28 TheDougler wrote:
Show nested quote +
On September 11 2012 00:26 Cheerio wrote:
On September 10 2012 23:24 X3GoldDot wrote:
are ppl seriosly afraid since they have such shit apm about this thing? work up guys, everyone should aim to do this to 2 workers AT LEAST, dont be pussies and say this game aint about mechanics
its just not worth it. 2 workers for how long? 60 seconds? That is around 90 minerals mined with no boosting and around 94 with boosting.


Might want to re-think your math there. If each of them make one additional trip it's 10 minerals.

my math is all right, it's the effectiveness of boosting that is in question. I stand by 4-5%, you assume about 11%
Prev 1 25 26 27 28 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 8h 54m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft386
SpeCial 181
Nina 97
RuFF_SC2 97
WinterStarcraft80
CosmosSc2 36
StarCraft: Brood War
GuemChi 6356
Artosis 732
Stork 144
ggaemo 71
LancerX 22
NaDa 21
ajuk12(nOOB) 19
Terrorterran 11
Dota 2
monkeys_forever744
LuMiX0
Counter-Strike
taco 588
Super Smash Bros
hungrybox376
C9.Mang0343
AZ_Axe133
Liquid`Ken18
Other Games
summit1g10079
ToD155
Maynarde152
Trikslyr60
UpATreeSC34
JuggernautJason9
Day[9].tv6
deth5
Organizations
Other Games
gamesdonequick1047
Dota 2
PGL Dota 2 - Main Stream65
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Hupsaiya 177
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• RayReign 6
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Scarra1180
• Day9tv6
Upcoming Events
Sparkling Tuna Cup
8h 54m
Afreeca Starleague
8h 54m
Soulkey vs Ample
JyJ vs sSak
Replay Cast
1d 7h
Afreeca Starleague
1d 8h
hero vs YSC
Larva vs Shine
Kung Fu Cup
1d 9h
Replay Cast
1d 22h
KCM Race Survival
2 days
The PondCast
2 days
WardiTV Team League
2 days
Replay Cast
2 days
[ Show More ]
WardiTV Team League
3 days
RSL Revival
4 days
Cure vs Zoun
herO vs Rogue
WardiTV Team League
4 days
Platinum Heroes Events
4 days
BSL
4 days
RSL Revival
5 days
ByuN vs Maru
MaxPax vs TriGGeR
WardiTV Team League
5 days
BSL
5 days
Replay Cast
6 days
Afreeca Starleague
6 days
Light vs Calm
Royal vs Mind
Wardi Open
6 days
Monday Night Weeklies
6 days
Liquipedia Results

Completed

Proleague 2026-03-23
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

2026 Changsha Offline CUP
CSL Season 20: Qualifier 2
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.