This is a simple trick I have never seen anybody using
Workers have acceleration, so a worker would decrease speed when getting close to mineral and increase speed when leave the mineral. Same happens when returning mineral.
What I found is that you could actually right click to the front of the mineral patch, then queue (shift) right click the mineral. The worker's speed is not decreased at all. Similarly, right click near base and queue right click to base when returning resource.
Special Thanks to ForGG:
I came up with this from his stream where I noticed a queued waypoint does not decrease unit's speed.
NOTE: the boost is not 24%, someone miscalculated it
Shows how I managed to gather faster with a more distant worker than a nearer one.
It is also possible to make workers travel faster to build: instead of build or move + build, you simply right click + shift right click on the same spot, and build when the worker reaches destination. It's same fast as "pass by destination" method, but easier to use.
Someone found that there was already this trick posted 2 years ago:
Thx for watching and sorry for my bad english