• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 02:24
CET 08:24
KST 16:24
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
ComeBackTV's documentary on Byun's Career !3Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win2Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15
StarCraft 2
General
Simple life skill activities that schools ignore ComeBackTV's documentary on Byun's Career ! Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win Did they add GM to 2v2? RSL Revival - 2025 Season Finals Preview
Tourneys
RSL Offline Finals Info - Dec 13 and 14! Master Swan Open (Global Bronze-Master 2) Winter Warp Gate Amateur Showdown #1: Sparkling Tuna Cup - Weekly Open Tournament $5,000+ WardiTV 2025 Championship
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle How Rain Became ProGamer in Just 3 Months BGH Auto Balance -> http://bghmmr.eu/ [BSL21] RO8 Bracket & Prediction Contest BW General Discussion
Tourneys
[BSL21] WB SEMIFINALS - Saturday 21:00 CET [Megathread] Daily Proleagues [BSL21] RO8 - Day 2 - Sunday 21:00 CET [ASL20] Grand Finals
Strategy
Game Theory for Starcraft Current Meta Simple Questions, Simple Answers Fighting Spirit mining rates
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread General RTS Discussion Thread Dawn of War IV Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
Stages of a Sales Pipeline: Simple Explanation Nee The Games Industry And ATVI Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Expert Legal Assistance for Corporate Law Concepts Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
How Sleep Deprivation Affect…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1710 users

Patch 1.5 thoughts? - Page 6

Forum Index > SC2 General
Post a Reply
Prev 1 4 5 6 7 8 60 Next
StatixEx
Profile Blog Joined August 2011
United Kingdom779 Posts
July 31 2012 16:39 GMT
#101
@naphal, i sent feedback regarding my issues . . nothings changed and the request was simple as make the fucking 1v1 and race select a bit more visible . . we have all gone and played that game as terran and then got "wtf . . im not terr . . . oh i c......" Its a stupid thing but seriously i cant tell what race im selected on, it really isnt a huge problem but when i lauch into a game, have to wait, fully thinking im queued as zerg then i spawn with scv all over my goddamn lawn . . .sigh
Plansix
Profile Blog Joined April 2011
United States60190 Posts
July 31 2012 16:39 GMT
#102
On August 01 2012 01:37 Sc2ttyl wrote:
This patch blows. Pitchforks boys lets get em


Is this the point when every old man of the SC2 world comes out and says "I hate change!!! Why did you change the menues?!?!? Get off my lawn!!!!!"
I have the Honor to be your Obedient Servant, P.6
TL+ Member
covetousrat
Profile Joined October 2010
2109 Posts
Last Edited: 2012-07-31 16:40:52
July 31 2012 16:40 GMT
#103
The graphics is too glossy to my liking. Still prefer the low on previous patches. The low setting now is so distracting until it affects my game play heavily.
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
July 31 2012 16:40 GMT
#104
On the bright side, the release of 1.5 means that the HotS beta isn't very far away now, and with HotS comes many more improvements and features to Battle.net that will be applied for free to WoL as well.

Also, the game feels a bit laggier when I played it against AI on offline mode this morning. It stutters a bit more than it usually does pre-1.5. And I do agree that the layout does look a bit sloppy and rushed now.

However, the importance of improving the custom game interface, which was the big purpose of this entire patch, is not to be underestimated. Custom games were the lifeblood of BW and WC3, greatly elongating their lifespans at no cost to the customer or developer. Custom games will be vital to the lifespan of SC2 as well, and hopefully this revamp of the interface will help the UMS scene develop to it's full potential, especially with all the support Blizzard is giving to its powerful Galaxy Editor.
ㅇㅅㅌㅅ
GhandiEAGLE
Profile Blog Joined March 2011
United States20754 Posts
July 31 2012 16:43 GMT
#105
I cant even connect to starcraft... everything else internet-wise is fine but it keeps making me go offline >.>
Oh, my achin' hands, from rakin' in grands, and breakin' in mic stands
NeMeSiS3
Profile Blog Joined February 2012
Canada2972 Posts
July 31 2012 16:43 GMT
#106
On August 01 2012 01:40 eviltomahawk wrote:
On the bright side, the release of 1.5 means that the HotS beta isn't very far away now, and with HotS comes many more improvements and features to Battle.net that will be applied for free to WoL as well.

Also, the game feels a bit laggier when I played it against AI on offline mode this morning. It stutters a bit more than it usually does pre-1.5. And I do agree that the layout does look a bit sloppy and rushed now.

However, the importance of improving the custom game interface, which was the big purpose of this entire patch, is not to be underestimated. Custom games were the lifeblood of BW and WC3, greatly elongating their lifespans at no cost to the customer or developer. Custom games will be vital to the lifespan of SC2 as well, and hopefully this revamp of the interface will help the UMS scene develop to it's full potential, especially with all the support Blizzard is giving to its powerful Galaxy Editor.


yeah im feeling that jitter too... uhoh
FoTG fighting!
Shin_Gouki
Profile Blog Joined June 2009
United States313 Posts
July 31 2012 16:44 GMT
#107
Personally, I liked the old UI better. I wish blizz would just improved it. This new UI is pretty ugly to me. Everything looks compacted together and the buttons are kinda fugly to me. Oh well, just adapt and accept I guess @_@
Death comes in many forms
DarKcS
Profile Blog Joined November 2010
Australia1237 Posts
July 31 2012 16:45 GMT
#108
Another issue - larvae now blocks hatcheries. Yes I'm not talking about eggs. Quite annoying -_-
Die tomorrow - Live today
stormchaser
Profile Joined January 2011
Canada1009 Posts
Last Edited: 2012-07-31 16:51:06
July 31 2012 16:48 GMT
#109
On August 01 2012 01:45 DarKcS wrote:
Another issue - larvae now blocks hatcheries. Yes I'm not talking about eggs. Quite annoying -_-

What..wow. Anyone know the amount of time it takes for a larvae to disappear and does that amount of time change when not next to a hatchery?
InfCereal
Profile Joined December 2011
Canada1759 Posts
July 31 2012 16:48 GMT
#110
On August 01 2012 01:45 DarKcS wrote:
Another issue - larvae now blocks hatcheries. Yes I'm not talking about eggs. Quite annoying -_-


...That's borderline game breaking.
Cereal
FallDownMarigold
Profile Blog Joined December 2010
United States3710 Posts
Last Edited: 2012-07-31 16:54:15
July 31 2012 16:53 GMT
#111
On August 01 2012 01:48 InfCereal wrote:
Show nested quote +
On August 01 2012 01:45 DarKcS wrote:
Another issue - larvae now blocks hatcheries. Yes I'm not talking about eggs. Quite annoying -_-


...That's borderline game breaking.


Here's a workaround:

1) Select larva(e) that blocks the hatch placement
2) Make any unit
3) Cancel the egg (get money back + no more blocking)

The only downside by doing this is you don't get to keep any larvae that were in the way. I think it would be 'gamebreaking' only if you were stuck unable to make a hatch until the larvae were killed by other units or lack of creep
HelloSon
Profile Joined April 2010
United States456 Posts
July 31 2012 16:53 GMT
#112
On August 01 2012 01:45 DarKcS wrote:
Another issue - larvae now blocks hatcheries. Yes I'm not talking about eggs. Quite annoying -_-

i thoguht one of the main changes was the eggs not blocking the hatcheries?
yo
XenoX101
Profile Joined February 2011
Australia729 Posts
Last Edited: 2012-07-31 17:08:16
July 31 2012 17:03 GMT
#113
On July 31 2012 21:44 Neurosis wrote:
Show nested quote +
On July 31 2012 21:39 Melty Butter wrote:
Did anyone else notice that it now takes 3 clicks to start queuing for a ladder 1v1, as opposed to 2 clicks before? Maybe it's a minor quibble, but- No, it's not, it's dumb and I don't like it.


Awww shit the patch is a fail, can't believe this. You should sue Blizzard and ask them to buy you another mouse as this is clearly broken.


Actually this will detract some people from playing ladder because the 1v1 screen is no longer advertised as soon as you login; people who aren't thinking about laddering can now ignore that portion of the game entirely. Also the extra click, while seeming somewhat trivial on the surface, does make a difference for people who are less interested in 1v1ing. Consciously it might not, most people will probably tell you it doesn't affect them, but putting that little bit of extra time and effort of buttons to click and pages to load will subconsciously change people's perception of laddering at least a little bit, it will be a little extra annoying for them, and so oncce again those who are just that little bit less inclined to ladder may not bother with it anymore. /endrant

Oh yeah and on a completely unrelated note, I just noticed the Antialias button in the video options, from memory this wasn't there before as I had it unclicked and would not have if it were always there. Might be worth testing/seeing what effect it has on the graphics & framerate.
Kazeyonoma
Profile Blog Joined April 2010
United States2912 Posts
July 31 2012 17:09 GMT
#114
On August 01 2012 02:03 XenoX101 wrote:
Show nested quote +
On July 31 2012 21:44 Neurosis wrote:
On July 31 2012 21:39 Melty Butter wrote:
Did anyone else notice that it now takes 3 clicks to start queuing for a ladder 1v1, as opposed to 2 clicks before? Maybe it's a minor quibble, but- No, it's not, it's dumb and I don't like it.


Awww shit the patch is a fail, can't believe this. You should sue Blizzard and ask them to buy you another mouse as this is clearly broken.


Actually this will detract some people from playing ladder because the 1v1 screen is no longer advertised as soon as you login; people who aren't thinking about laddering can now ignore that portion of the game entirely. Also the extra click, while seeming somewhat trivial on the surface, does make a difference for people who are less interested in 1v1ing. Consciously it might not, most people will probably tell you it doesn't affect them, but putting that little bit of extra time and effort of buttons to click and pages to load will subconsciously change people's perception of laddering at least a little bit, it will be a little extra annoying for them, and so oncce again those who are just that little bit less inclined to ladder may not bother with it anymore. /endrant

Oh yeah and on a completely unrelated note, I just noticed the Antialias button in the video options, from memory this wasn't there before as I had it unclicked and would not have if it were always there. Might be worth testing/seeing what effect it has on the graphics & framerate.


The 1v1 screen isn't advertised when you log in anyways you have to click multiplayer first. cmon.
I now have autographs of both BoxeR and NaDa. I can die happy. Lim Yo Hwan and Lee Yun Yeol FIGHTING forever!
Limniscate
Profile Joined October 2010
United States84 Posts
July 31 2012 17:09 GMT
#115

Oh yeah and on a completely unrelated note, I just noticed the Antialias button in the video options, from memory this wasn't there before as I had it unclicked and would not have if it were always there. Might be worth testing/seeing what effect it has on the graphics & framerate.


The anti-aliasing support is much faster than enabling it through drivers.
dicedicerevolution
Profile Joined October 2009
United States245 Posts
July 31 2012 17:12 GMT
#116
Anyone else's BigFoot Launcher not working properly anymore?
Parcelleus
Profile Joined January 2011
Australia1662 Posts
July 31 2012 17:12 GMT
#117
Can anyone confirm this possible bug :

When I watched a replay , my upgrades were not showing up on my units. ie. I had +1 armour , yet when I selected unit , it read 0/0/0 (protoss).
*burp*
Meatex
Profile Joined January 2011
Australia285 Posts
July 31 2012 17:24 GMT
#118
don't play custom maps, all the units are stuffed up
Really, why is real cheese so hard to come by in Korea? ^&^
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
July 31 2012 17:25 GMT
#119
IO actually think it looks a lot more appealing, the arcade is a lot better too.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
winthrop
Profile Blog Joined December 2010
Hong Kong956 Posts
July 31 2012 17:30 GMT
#120
where is global play?
Incredible Miracle
Prev 1 4 5 6 7 8 60 Next
Please log in or register to reply.
Live Events Refresh
Next event in 2h 36m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 124
StarCraft: Brood War
Rain 6232
JulyZerg 37
ZergMaN 13
Mong 12
Icarus 10
Dota 2
NeuroSwarm108
League of Legends
JimRising 626
C9.Mang0435
Other Games
summit1g12918
WinterStarcraft402
Mew2King76
Trikslyr28
Organizations
Other Games
gamesdonequick800
StarCraft: Brood War
UltimateBattle 63
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1270
• HappyZerGling146
Upcoming Events
The PondCast
2h 36m
WardiTV 2025
5h 36m
Cure vs Creator
Solar vs TBD
herO vs Spirit
Scarlett vs Gerald
Rogue vs Shameless
MaNa vs ShoWTimE
Nice vs TBD
WardiTV 2025
1d 3h
ByuN vs TBD
Clem vs TBD
OSC
1d 6h
CranKy Ducklings
2 days
SC Evo League
2 days
Ladder Legends
2 days
BSL 21
2 days
Sziky vs Dewalt
eOnzErG vs Cross
Sparkling Tuna Cup
3 days
Ladder Legends
3 days
[ Show More ]
BSL 21
3 days
StRyKeR vs TBD
Bonyth vs TBD
Replay Cast
4 days
Monday Night Weeklies
4 days
WardiTV Invitational
6 days
Liquipedia Results

Completed

Acropolis #4 - TS3
RSL Offline Finals
Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
Slon Tour Season 2
WardiTV 2025
META Madness #9
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.