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Season 8 Map Pool Update - Page 4

Forum Index > SC2 General
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ultimfier
Profile Joined February 2012
Canada29 Posts
June 08 2012 14:13 GMT
#61
distruptable rocks AND a fucking ledge above third.

does anyone on the blizzard staff play as zerg
do or do not, there is no try
Tsubbi
Profile Joined September 2010
Germany7996 Posts
Last Edited: 2012-06-08 14:15:40
June 08 2012 14:13 GMT
#62
we are aware that close spawn positions are imbalanced and could disable those spawns in roughly 2 minutes, but we chose not to

also we focus purely on tournament viable maps and while every tournament added neutral supply depots on ramps we don't


-blizzard
Apollo_Shards
Profile Joined February 2011
1210 Posts
June 08 2012 14:13 GMT
#63
Why not put in Metropolis or Atlantis Spaceship?


The new map looks pretty bad, especially with the the rocks at the third and the small choke.
Jaedong, sOs, avilo, MaSa, Oprah
Scorch
Profile Blog Joined March 2008
Austria3371 Posts
June 08 2012 14:14 GMT
#64
Why can't they make a 2v2 map where you can realistically take and hold more than 2 bases? You don't even get a natural for each player on some of the maps.
AdrianHealey
Profile Joined January 2011
Belgium480 Posts
June 08 2012 14:14 GMT
#65
As a zerg, I obviously didn't veto'd metalapolis. I didn't vote korhal either; I had some way of dealing with the siege tanks.

But this new map will get a veto. So should I unveto Shakuras, Tal Darim or Entombed?
I love.
AxionSteel
Profile Joined January 2011
United States7754 Posts
June 08 2012 14:14 GMT
#66
Oh they finally removed my two most hated 2v2 maps, yay. Pity my mates quit and I don't 2v2 anymore!!!

Heh_
Profile Blog Joined April 2012
Singapore2712 Posts
June 08 2012 14:14 GMT
#67
The ridge behind the 3rd is asking for trouble. Sooooo easy to drop stuff there (especially tanks), positioning your army is going to be a nightmare. 3rd blocked by rocks too, sounds like Blizzard hasn't figured out ZvP yet.

The 2v2 maps are a nightmare. No viable third on any of them (circle syndrome hello), maps seem like proxy heaven.
=Þ
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
June 08 2012 14:14 GMT
#68
On June 08 2012 23:13 Apollo_Shards wrote:
Why not put in Metropolis or Atlantis Spaceship?


The new map looks pretty bad, especially with the the rocks at the third and the small choke.


Metropolis is going to replace Metalopolis, they should have solved the fps issues now.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Oerbaa
Profile Joined October 2011
Scotland184 Posts
June 08 2012 14:16 GMT
#69
New map is gunna suck for ZvP due to rocks at third, although the cliff kinda looks like it can be cool, hard 4th base to take though
I came here to kick as and drink milk, and ive finished my milk
Terrorcore
Profile Joined September 2010
Canada132 Posts
June 08 2012 14:16 GMT
#70
On June 08 2012 23:14 AdrianHealey wrote:
As a zerg, I obviously didn't veto'd metalapolis. I didn't vote korhal either; I had some way of dealing with the siege tanks.

But this new map will get a veto. So should I unveto Shakuras, Tal Darim or Entombed?


Tal'Darim's fun to play as Zerg imo.
Apollo_Shards
Profile Joined February 2011
1210 Posts
June 08 2012 14:16 GMT
#71
On June 08 2012 23:14 Teoita wrote:
Show nested quote +
On June 08 2012 23:13 Apollo_Shards wrote:
Why not put in Metropolis or Atlantis Spaceship?


The new map looks pretty bad, especially with the the rocks at the third and the small choke.


Metropolis is going to replace Metalopolis, they should have solved the fps issues now.


Hopefully they do it sooner than later, I never even got to play it on ladder.
Jaedong, sOs, avilo, MaSa, Oprah
JitnikoVi
Profile Joined May 2010
Russian Federation396 Posts
June 08 2012 14:17 GMT
#72
why remove korhal compound, i really liked that map
In theory yes, but theoretically, no.
dezi
Profile Blog Joined April 2010
Germany1536 Posts
June 08 2012 14:18 GMT
#73
Molten looks pretty decent - good addition / replacement for 2v2. Desolate - i see much tank pushes here - looks like on can shell one main right from the bottom or at least do some devastating drops with tank support - also 2nd nat far away, ugly texture work and ofc no viable 3rds (as usual on blizz 2v2 maps ~).
TPW Member | My Maps @ TL: http://www.teamliquid.net/forum/viewmessage.php?topic_id=171486 | Search 'dezi' at EU
Aocowns
Profile Blog Joined February 2011
Norway6070 Posts
June 08 2012 14:19 GMT
#74
That new maps looks really shitty for Z... Damn, glad I got a veto from the removed maps, cus that's going to be needed here
I'm a salt-lord and hater of mech and ForGG, don't take me seriously, it's just my salt-humour speaking i swear. |KadaverBB best TL gaoler| |~IdrA's #1 fan~| SetGuitarsToKill and Duckk are my martyr heroes |
MockHamill
Profile Joined March 2010
Sweden1798 Posts
June 08 2012 14:19 GMT
#75
Great changes! Two of my veto maps removed. Have to run sc2gears on win rate per map, and check which maps to vote down next season.
joeschmo
Profile Joined January 2011
United States167 Posts
June 08 2012 14:21 GMT
#76
New map doesn't look so hot....maybe it will be though
Gamegene
Profile Blog Joined June 2011
United States8308 Posts
June 08 2012 14:21 GMT
#77
third base rocks and high ground... <3 blizzard.

good to know terran has friends in high places.
Throw on your favorite jacket and you're good to roll. Stroll through the trees and let your miseries go.
DifuntO
Profile Joined November 2011
Greece2376 Posts
June 08 2012 14:21 GMT
#78
I liked Korhal Compound.
All I do is Stim.
ntssauce
Profile Joined February 2011
Germany750 Posts
Last Edited: 2012-06-08 14:25:57
June 08 2012 14:22 GMT
#79
zerg imbalance? ROCKS FIX IT! thanks Mr.Browder :D!

/e so many zergs crying now, i don't understand why. it's not like Lost Temple where you can't get up the ledge. here you can... let's just say: new metagame ;D!
MMA and Alive you are the best! | Goodbye ST_Sound ~
Champi
Profile Joined March 2010
1422 Posts
June 08 2012 14:23 GMT
#80
i love that blizzard are doing their 1v1 maps off tournaments now. so fucking good of them to finally be doing this. i wonder how this new map is gonna play out. gonna go test it soon ^_^V
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