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Season 8 Map Pool Update - Page 6

Forum Index > SC2 General
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Prev 1 4 5 6 7 8 25 Next All
pPingu
Profile Joined September 2011
Switzerland2892 Posts
June 08 2012 14:35 GMT
#101
Rocks on the third... yay...

Don't know if they think it's better for balance or they just like rocks that much
Wunder
Profile Blog Joined April 2010
United Kingdom2950 Posts
June 08 2012 14:37 GMT
#102
Cool new map, nice to see Metalopolis finally getting the boot - it lived a good life. Also nice to see Korhal getting the removal too, fuck that map was hard to hold a third on.
Writer@joonjoewong
Exstasy
Profile Joined August 2010
United Kingdom393 Posts
June 08 2012 14:37 GMT
#103
I like the look of the new map, except for the rocks ofcourse,
as if the third isn't hard enough to take and hold with that wide open area and the ledge
spbelky
Profile Blog Joined October 2010
United States623 Posts
June 08 2012 14:37 GMT
#104
I look forward to warp prisms / nydus / tank drops showing up behind my third..... lololol
nonsequitur
Profile Blog Joined July 2010
384 Posts
Last Edited: 2012-06-08 14:40:25
June 08 2012 14:38 GMT
#105
After so long you'll think Blizzard would have learned that rocks at the 3rd are never good and would just lead to all zergs downvoting it.

Edit: I didn't even notice the cliff behind the 3rd. This is just hilariously bad now. Just get rid of your mapmaking team Blizzard and adopt the tournament maps used by the proscene.
Olli
Profile Blog Joined February 2012
Austria24422 Posts
June 08 2012 14:38 GMT
#106
I don't mind it much. I had metalopolis vetoed for quite some time now and Korhal didn't seem too popular.
One thing I wonder about is the high ground behind the third on Condemned Ridge. I mean... I don't mind it much as protoss but that zerg third is gonna have a hard time for sure. Imagine a siege tank up there, reminds me of Lost Temple...

But we'll see how it plays out.
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
Maggost
Profile Joined August 2011
Venezuela296 Posts
June 08 2012 14:39 GMT
#107
I am very sad that every season they dont update with new maps for 3v3 or 4v4
Quote
di3alot
Profile Joined December 2011
172 Posts
Last Edited: 2012-06-08 14:42:06
June 08 2012 14:40 GMT
#108
new map looks bad. stupid rocks
i don't mind the cliff behind the 3.adds some new things to worry about

why do they hold so much on tda/shakuras?
Tailss
Profile Joined November 2010
Sweden233 Posts
June 08 2012 14:41 GMT
#109
new maps looks kinda neat, although i must say i really dislike rocks.
DawN883
Profile Joined November 2011
Sweden558 Posts
June 08 2012 14:42 GMT
#110
Such a bad map...
If the dead are not raised, Let us eat and drink, for tomorrow we die
RUFinalBoss
Profile Joined May 2012
United States266 Posts
June 08 2012 14:42 GMT
#111
PROGRESS
Story Of My SC2 Love Life, Meets ROOT. ROOT Disbands :( JOINS COL :D COL JOINS MVP :D HYPE! Col.MvP go byebye ): BUT THEN! ROOT GAMING IS BACK OMGOMGOMG qxc - Minigun - ROOTerdam - Catz - Drewbie - TaiLS - KeeN
TheRealNanMan
Profile Blog Joined November 2010
United States1471 Posts
June 08 2012 14:43 GMT
#112
Haven't played Condemned Ridge yet but im really interested to see how much abuse that high ground at the 3 brings up!
Sc2 Caster | Host of Sc2 Up & Coming | The Godfather of Team LXG | Sc2 Historian | Youtube.com/NanMan | Twitch.tv/TheRealNanMan | Twitter.com/TheRealNanMan |
.Mystic
Profile Joined September 2010
Canada486 Posts
June 08 2012 14:45 GMT
#113
new maps are lol... 3-4 bases easy to secure with a small choke
Catatonic
Profile Joined August 2011
United States699 Posts
June 08 2012 14:46 GMT
#114
Never saw anything wrong with Metalopolis it was one of my favorite maps maybe they'll bring it back AGAIN :D one can hope :/
T: DeMuslim SeleCT. P: Naniwa Genius. Z: IdrA Destiny Team: EG
Terrorcore
Profile Joined September 2010
Canada132 Posts
June 08 2012 14:47 GMT
#115
On June 08 2012 23:46 Catatonic wrote:
Never saw anything wrong with Metalopolis it was one of my favorite maps maybe they'll bring it back AGAIN :D one can hope :/


It's heavily Zerg favored.. not that I mind.
Fake)Plants
Profile Blog Joined January 2010
United States373 Posts
Last Edited: 2012-06-08 14:48:59
June 08 2012 14:48 GMT
#116
Surprised that Tal Darim still lives on and that Blizzard seems comfortable adding another one of their own maps, but at least they are accepting critique on their new map it seems. Still good though, Korhal was poopy and Metal seems like it is the alpha/omega of all maps.
Q( ' '(Q
Gamegene
Profile Blog Joined June 2011
United States8308 Posts
June 08 2012 14:50 GMT
#117
Metalopolis is a god awful map. Good riddance.
Throw on your favorite jacket and you're good to roll. Stroll through the trees and let your miseries go.
FatBat
Profile Joined May 2011
Germany326 Posts
June 08 2012 14:50 GMT
#118
What about metropolis?
"This game went full retard"- Totalbiscuit
CajunMan
Profile Joined July 2010
United States823 Posts
Last Edited: 2012-06-08 14:53:25
June 08 2012 14:51 GMT
#119
As a zerg I think fellow zergs should take another look at that new map. On further inspection look at that third in comparison to your natural dat choke. I think the slowing of your third might be ok because you only have one front to defend from pushes specially from protoss. Just be sure to cover ramp in back with overlords and be sure to not get cannoned. Also the area in the back looks sick for muta play so take a second look its like a easy to defend taldarim.
knOxStarcraft
Profile Joined March 2012
Canada422 Posts
June 08 2012 14:51 GMT
#120
Sigh, another crappy map by blizzard. Zerg will lose every zvp on that map because of those retarded rocks on the third. I mean, they don't even give an alternative third, anywhere else zerg could use for their third would get destroyed.
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