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Patch 1.4.3.2 - Page 56

Forum Index > SC2 General
2059 CommentsPost a Reply
Prev 1 54 55 56 57 58 103 Next
SharkStarcraft
Profile Joined April 2011
Austria2275 Posts
May 10 2012 20:27 GMT
#1101
also,
On May 11 2012 05:22 SeaSwift wrote:
For fuck's sake, Blizzard, stop messing with TvZ. TvZ is the most balanced non-mirror matchup in the game, by far.

step 1) Fix early-game TvP
step 2) Fix late-game PvT
step 3) Give Protoss a non-gimmicky way to deal with Infestor/Broodlord
step 4) Give Zerg a reliable way to fend of Protoss all-ins

I don't care how you do it, but slightly increasing Queen range is not going to help any of the major problems in any matchup.

Cogito, ergo Toss
HeroMystic
Profile Joined March 2011
United States1217 Posts
May 10 2012 20:29 GMT
#1102
On May 11 2012 05:17 Kambing wrote:
FYI: PDDs now stop the queen melee attack. So under the covers, the visual change is more than just a choice of animation which is kind of neat. Not sure if that's intended by Blizzard although given how things are set up now, it makes sense.



(Also Queen melee attacks are now buffed by ranged attack upgrades rather than melee although I can't remember if this is different from pre-patch.)


Wait, is that a joke?

If it isn't, Raven may just start being applied to openings instead of Banshees.
Affluenza
Profile Joined April 2010
United Kingdom214 Posts
May 10 2012 20:36 GMT
#1103
On May 11 2012 05:25 SharkStarcraft wrote:
This seems so random... i think there's bigger changes that have to be made. Don't like the queen thing, hellion openers will become a lot weaker now.


If you play Zerg you'd know why Blizzard made the change...

If you play Terran you will now have to actually put more effort with Hellion openers...free drone kills are slightly harder to get...
My children, the hour of our victory is at hand. For upon this world of Aiur shall we incorporate the strongest known species into our fold. Then shall we be the greatest of creation's children. We shall be... Perfect.
MVTaylor
Profile Blog Joined October 2011
United Kingdom2893 Posts
May 10 2012 20:41 GMT
#1104
this isn't true is it?

http://www.reddit.com/r/starcraft/comments/tgzov/blizzards_latest_patch_infinite_range_spine/

How do Blizzard even manage this...
@followMVT
Yaki
Profile Joined April 2011
France4234 Posts
May 10 2012 20:48 GMT
#1105
Dunno why they buffed the queen. Wasnt really needed
MC ■ MarineKing ■ LosirA ■ To someone who has lost after trying his best, no words from the winner can console him.
Carras
Profile Joined August 2010
Argentina860 Posts
Last Edited: 2012-05-10 20:50:03
May 10 2012 20:48 GMT
#1106

Terran
* Bunker is not changed


epic patch!
Bluerain
Profile Joined April 2010
United States348 Posts
Last Edited: 2012-05-10 20:57:59
May 10 2012 20:49 GMT
#1107
On May 11 2012 04:02 Huragius wrote:
Show nested quote +
On May 11 2012 03:25 cydial wrote:
I don't understand how my fellow terrans are complaining about these changes. Are your strats that gimmicky that a faster moving overlord and a queen that can shoot a bit further suddenly makes you a shittier player? If that's the case go play LoL.


If queen range doesn't affect your TvZ at all, that means YOU are the one playing shitty TvZ lol.


if it affects you so much that you can't win anymore vs an opponent of equal skill, then that means YOU are the one playing shitty TvZ lol

but perhaps they shouldve started with 4 range, personally id rather have the same queen range or 4 with slightly improved movement speed on creep.
Lowko
Profile Joined August 2010
Netherlands286 Posts
May 10 2012 20:57 GMT
#1108


Just got done making my patch video.
www.LowkoTV.com
SeaSwift
Profile Blog Joined February 2011
Scotland4486 Posts
May 10 2012 20:58 GMT
#1109
On May 11 2012 05:29 HeroMystic wrote:
Show nested quote +
On May 11 2012 05:17 Kambing wrote:
FYI: PDDs now stop the queen melee attack. So under the covers, the visual change is more than just a choice of animation which is kind of neat. Not sure if that's intended by Blizzard although given how things are set up now, it makes sense.

http://www.youtube.com/watch?v=PNYxsWk7vs8

(Also Queen melee attacks are now buffed by ranged attack upgrades rather than melee although I can't remember if this is different from pre-patch.)


Wait, is that a joke?

If it isn't, Raven may just start being applied to openings instead of Banshees.


I doubt it, Banshees are still far more versatile and easier to fit into a build than Ravens because of the gas difference.
Bluerain
Profile Joined April 2010
United States348 Posts
Last Edited: 2012-05-10 21:02:26
May 10 2012 21:00 GMT
#1110
On May 11 2012 05:17 Kambing wrote:
FYI: PDDs now stop the queen melee attack. So under the covers, the visual change is more than just a choice of animation which is kind of neat. Not sure if that's intended by Blizzard although given how things are set up now, it makes sense.

http://www.youtube.com/watch?v=PNYxsWk7vs8

(Also Queen melee attacks are now buffed by ranged attack upgrades rather than melee although I can't remember if this is different from pre-patch.)


i thought the pdd was an air unit so the queen always used air attack, am i wrong?

k nvm got it lol
Gamegene
Profile Blog Joined June 2011
United States8308 Posts
May 10 2012 21:01 GMT
#1111
On May 11 2012 05:58 SeaSwift wrote:
Show nested quote +
On May 11 2012 05:29 HeroMystic wrote:
On May 11 2012 05:17 Kambing wrote:
FYI: PDDs now stop the queen melee attack. So under the covers, the visual change is more than just a choice of animation which is kind of neat. Not sure if that's intended by Blizzard although given how things are set up now, it makes sense.

http://www.youtube.com/watch?v=PNYxsWk7vs8

(Also Queen melee attacks are now buffed by ranged attack upgrades rather than melee although I can't remember if this is different from pre-patch.)


Wait, is that a joke?

If it isn't, Raven may just start being applied to openings instead of Banshees.


I doubt it, Banshees are still far more versatile and easier to fit into a build than Ravens because of the gas difference.


Who the fuck cares about trying to block a Queen's ground attack? By the time in a game where you have a raven and 100 energy, that kind of damage is insignificant.

Honestly it's a waste of PDD energy.
Throw on your favorite jacket and you're good to roll. Stroll through the trees and let your miseries go.
RandomAccount#106470
Profile Joined September 2010
Lithuania1506 Posts
May 10 2012 21:02 GMT
#1112
--- Nuked ---
furo
Profile Joined March 2012
Germany449 Posts
May 10 2012 21:02 GMT
#1113
On May 11 2012 05:58 SeaSwift wrote:
Show nested quote +
On May 11 2012 05:29 HeroMystic wrote:
On May 11 2012 05:17 Kambing wrote:
FYI: PDDs now stop the queen melee attack. So under the covers, the visual change is more than just a choice of animation which is kind of neat. Not sure if that's intended by Blizzard although given how things are set up now, it makes sense.

http://www.youtube.com/watch?v=PNYxsWk7vs8

(Also Queen melee attacks are now buffed by ranged attack upgrades rather than melee although I can't remember if this is different from pre-patch.)


Wait, is that a joke?

If it isn't, Raven may just start being applied to openings instead of Banshees.


I doubt it, Banshees are still far more versatile and easier to fit into a build than Ravens because of the gas difference.


not with cloak
bObA
Profile Joined May 2012
France300 Posts
May 10 2012 21:05 GMT
#1114
terran sucks so now....... thanks blizzard
LloydPGM
Profile Joined January 2012
85 Posts
May 10 2012 21:08 GMT
#1115
Funny !
After having ghost unable to snipe a zergling, now terran have useless early reaper and nerfed helions. Terran players will now use only one build order : fast CC. Good for game diversity...
Can't wait for the next patch : which terran unit not being nerfed yet ? Raven ? Marine ? Let's bet...
http://video.gamecreds.com/1mggimrsyxc0n/channel/Lloyd
reki-
Profile Joined July 2008
Netherlands327 Posts
May 10 2012 21:13 GMT
#1116
^^ terrans

just do more easy marine drops at 3 locations at the same time while attacking
>BD
Tuczniak
Profile Joined September 2010
1561 Posts
May 10 2012 21:16 GMT
#1117
I love terran QQ here.
bObA
Profile Joined May 2012
France300 Posts
Last Edited: 2012-05-10 21:19:40
May 10 2012 21:18 GMT
#1118
yea ghosts banshees reapers helions are useless so you can cancel them blizzard...

And wtf when you write : bunker not changed ???? did you want to increase building time from 40 to 60s ? ??? Or half life points ???

I think you should cancel bunker, terran will have only barrack supply factories to make tanks and marines.
But dont forget to nerf siege mode like 300 300 and half damage and nerf marine to 20 life points and decrease dps too cause too imba....

Nothing about tvp late game but these STUPID zerg and toss buffs...
I will stop to play cause I tried to play zerg and toss but I liked terran. but with ALL the fuck.... nerfes terran sucks too much now and we havent any option in early game now and too weak in end game... I think I will stop.... thanks for all the time I lost to play and try to get better ( i am 1v1 top master in terran ) cause I am about to stop sc2....
I am disapointed and sad.... too much is too much....
Raga
Profile Joined November 2010
Sweden8 Posts
May 10 2012 21:20 GMT
#1119
So i have no idea why terrans bitching about hellions and the queen update, hellions is a HUUGE reward unit for a verry TINY TINY TINY TINY TINY risk, 4 hellions roast drones so hard and if u rush em out zerg cant do shitt if terran actually knows how to micro, and lets face it the queen is one of the 3 ground units that a zerg use.
RandomAccount#106470
Profile Joined September 2010
Lithuania1506 Posts
May 10 2012 21:23 GMT
#1120
--- Nuked ---
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