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Soe's Corner - Page 3

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Lunchador
Profile Joined April 2010
United States776 Posts
April 30 2012 19:44 GMT
#41
The only things I see wrong are +2 attack with sentry immortals is not a good "timing attack" and the selected replay had no immortals and was vs T. :|

Artwork and history of the sentry was really cool to watch.

Otherwise, why raise such a huge stink over this? Just cause she's a girl? :|
Defender of truth, justice, and noontime meals!
JOJOsc2news
Profile Blog Joined March 2011
3000 Posts
Last Edited: 2012-04-30 19:52:13
April 30 2012 19:46 GMT
#42
I find the wording in the OP quite condescending and the points aren't necessarily backed up very well.

However, I do see where you are coming from. The first episode did come across as a little awkward and the concept behind it didn't seem to be clear (the build order part was unnecessary and the segment didn't really seem like a "How To Do: X Build"). I really wouldn't want this segment to be cut though. Soe is a really cool person and once she gets comfortable I think it is going to be amazing. I wouldn't mind seeing a few more drawings/paintings and maybe less script. It will get more natural and I do think it's a great idea to pick out very specific aspects of StarCraft II and shine a light on them.

I also like the idea of producing side content around the pure casting. It's entertaining and really makes for a great viewing experience.

NASL seems to be scripting a lot of the side content. I don't like that. Have faith in your presenters and give them more freedom.
✉ Tweets @sc2channel ⌦ Blog: http://www.teamliquid.net/blog/JOJO ⌫ "Arbiterssss... build more arbiterssss." Click 'Profile' for awesome shiro art!
CPTBadAss
Profile Blog Joined March 2011
United States594 Posts
April 30 2012 19:46 GMT
#43
This is obviously not aimed at a hardcore fan or player but that doesn't mean that it's not good for reeling in the newbies. Everyone's gotta start somewhere right?
I'll keep on struggling, 'cause that's the measure of a man | "That was the plan: To give him some hope, and then crush him" -Stephano
mordek
Profile Blog Joined December 2010
United States12705 Posts
April 30 2012 19:48 GMT
#44
On May 01 2012 04:40 NeMeSiS3 wrote:
Show nested quote +
On May 01 2012 04:38 mordek wrote:
On May 01 2012 04:34 NeMeSiS3 wrote:
On May 01 2012 04:31 Schickysc wrote:
I think its targetted to a specific part of the audience, that will really help out the game and the scene. Whether that's teenagers who want eye candy (shes very attractive, sex appeal sells), or newer players/viewers that don't really know the units/races/strategy but watch with friends because they like explosions and hype.

Thumbs up from me.


Sex appeal is exactly what we should avoid in the community, as any sport, it actually discriminates against women and alienates them as objects, gives the perspective "she got the job because of her looks, I'll never get into the scene"

Alienating women is NOT good for esports, whether teenage boys are masturbating to it or not...

She's also been active in the scene and a talented artist, wouldn't want to reverse discriminate against her looks either


Haha, no I am not saying that, but there are around 3 posts so far saying "as long as shes good looking" or variations of that, as if the content doesnt matter. Combat-ex was around the scene for much longer, but I don't think I'd have him hosting the next MLG show on balance...


Combat-ex's opinion on balance is not really comparable to her artistic talent at all. There are multiple components that are good and beneficial that make her a good fit for the position. One of those is attractiveness. I don't see any problem with that being a facet of what makes her good on the segment. If that was the only thing I would have a problem.
It is vanity to love what passes quickly and not to look ahead where eternal joy abides. Tiberius77 | Mordek #1881 "I took a mint!"
DystopiaX
Profile Joined October 2010
United States16236 Posts
April 30 2012 19:50 GMT
#45
On May 01 2012 04:46 CPTBadAss wrote:
This is obviously not aimed at a hardcore fan or player but that doesn't mean that it's not good for reeling in the newbies. Everyone's gotta start somewhere right?

Only I don't think describing a sentry immortal push is going to draw new people in or be helpful to them at all. Anyone with the knowledge to know what that push is isn't going to need that info.

No problems with the corner being there but I do agree at least that the way the info is presented is awkward. Not that she's awkward, just that it seems like she's reading a script and has no idea what she's talking about- which is fine, but then whoever's writing the script needs to be better.
IsraeL
Profile Joined March 2011
United Kingdom172 Posts
April 30 2012 19:50 GMT
#46
The build order thing was bad, especially (ASAP) & (+2 is ideal) & (Normally start off with an FFE - lol) seem like a really carelessly casual ways to describe a "build" that was "the first thing that came to mind". At this point it was clear she had no understanding of what she was talking about, theres little point in pulling up on all the other stupid stuff.

The whole concept seems completely confused, she's kinda cute but I don't see that should have anything to do with it. Overall I think there are hundreds of people out there who could come up with a 4min video with vastly superior content, I'm surprised this seemed good enough for NASL.
Scufo
Profile Joined October 2010
United States136 Posts
April 30 2012 19:51 GMT
#47
I don't see how this is any different than sports programs having segments with female hosts? Maybe she's not that "into" the game, but what do you expect really? Not everyone needs to be a super-nerd to get the TL stamp of approval.
NeMeSiS3
Profile Blog Joined February 2012
Canada2972 Posts
April 30 2012 19:51 GMT
#48
On May 01 2012 04:48 mordek wrote:
Show nested quote +
On May 01 2012 04:40 NeMeSiS3 wrote:
On May 01 2012 04:38 mordek wrote:
On May 01 2012 04:34 NeMeSiS3 wrote:
On May 01 2012 04:31 Schickysc wrote:
I think its targetted to a specific part of the audience, that will really help out the game and the scene. Whether that's teenagers who want eye candy (shes very attractive, sex appeal sells), or newer players/viewers that don't really know the units/races/strategy but watch with friends because they like explosions and hype.

Thumbs up from me.


Sex appeal is exactly what we should avoid in the community, as any sport, it actually discriminates against women and alienates them as objects, gives the perspective "she got the job because of her looks, I'll never get into the scene"

Alienating women is NOT good for esports, whether teenage boys are masturbating to it or not...

She's also been active in the scene and a talented artist, wouldn't want to reverse discriminate against her looks either


Haha, no I am not saying that, but there are around 3 posts so far saying "as long as shes good looking" or variations of that, as if the content doesnt matter. Combat-ex was around the scene for much longer, but I don't think I'd have him hosting the next MLG show on balance...


Combat-ex's opinion on balance is not really comparable to her artistic talent at all. There are multiple components that are good and beneficial that make her a good fit for the position. One of those is attractiveness. I don't see any problem with that being a facet of what makes her good on the segment. If that was the only thing I would have a problem.


She can draw, she can speak fluently and she is attractive, they were listed on the pros vs cons, the issue is the lack of depth/knowledge... Many artistic people are all three of those things, but shouldn't some knowledge be needed when discussing things that players will be affected by? I'm sure many noobs will go, well don't make sentries PvP, and "well this immorta/+2/sentry timing bust at a time not specified for a situation not specified is a good idea, I'll do that a bunch of times" and then players substantially get worse. I'm all for attractive, smart, knowledgable women, but that last part imo is key.
FoTG fighting!
NonY
Profile Blog Joined June 2007
8751 Posts
April 30 2012 19:53 GMT
#49
That seemed good to me. Soe has a genuine interest and a great personality.

This is not inappropriate sex appeal. While she certainly looks good, her style isn't cranking up the sexuality. As a general rule, you put attractive people in front of the camera. That can be done without abusing sex appeal. I think Soe's Corner is pretty close to perfect in this respect.

I think having a girl do it is great because it'll make girls viewing NASL a little more comfortable. I am a fan of diversifying content so that we can get as many people interested in SC2 as possible. I don't think we need to appease the core fans anymore. While they might prefer some Day[9] clone doing this segment, they can live without it. So this helps get girls into it. And as is completely clear from the whole thing, it helps ease new SC2 fans into the complexity of the game.

I think she'll get more comfortable making these segments and become really good!
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
torm3ntin
Profile Joined October 2009
Brazil2534 Posts
April 30 2012 19:54 GMT
#50
There are so many other places to get info for B.Os and get SC2 knowledge. We watch her because she is cute. Period.
Grubby and Ret fan, but a TERRAN player :D
Schickysc
Profile Blog Joined May 2010
Canada380 Posts
Last Edited: 2012-04-30 19:57:18
April 30 2012 19:55 GMT
#51
On May 01 2012 04:54 torm3ntin wrote:
There are so many other places to get info for B.Os and get SC2 knowledge. We watch her because she is cute. Period.


Her art is pretty awesome too.... Coming from a person with no artistic ability, that matters to me.

Tyler hit it spot on. The hard core fans are getting their content from the games, the filler content should be pulling in as many new faces as possible.
Shoot for the Moon, Find a Star
NeMeSiS3
Profile Blog Joined February 2012
Canada2972 Posts
April 30 2012 19:56 GMT
#52
On May 01 2012 04:53 Liquid`NonY wrote:
That seemed good to me. Soe has a genuine interest and a great personality.

This is not inappropriate sex appeal. While she certainly looks good, her style isn't cranking up the sexuality. As a general rule, you put attractive people in front of the camera. That can be done without abusing sex appeal. I think Soe's Corner is pretty close to perfect in this respect.

I think having a girl do it is great because it'll make girls viewing NASL a little more comfortable. I am a fan of diversifying content so that we can get as many people interested in SC2 as possible. I don't think we need to appease the core fans anymore. While they might prefer some Day[9] clone doing this segment, they can live without it. So this helps get girls into it. And as is completely clear from the whole thing, it helps ease new SC2 fans into the complexity of the game.

I think she'll get more comfortable making these segments and become really good!


I believe, sex appeal, was one of the smaller issues on the table, I'd be interested to get your opinions on the balance portion, specifically the sentry/immortal push, I feel as if that portion was the reason I posted this thread, it is A) teaching bad habits and B) not improving new players
FoTG fighting!
Xeris
Profile Blog Joined July 2005
Iran17695 Posts
April 30 2012 19:58 GMT
#53
On May 01 2012 04:46 JOJOsc2news wrote:
I find the wording in the OP quite condescending and the points aren't necessarily backed up very well.

However, I do see where you are coming from. The first episode did come across as a little awkward and the concept behind it didn't seem to be clear (the build order part was unnecessary and the segment didn't really seem like a "How To Do: X Build"). I really wouldn't want this segment to be cut though. Soe is a really cool person and once she gets comfortable I think it is going to be amazing. I wouldn't mind seeing a few more drawings/paintings and maybe less script. It will get more natural and I do think it's a great idea to pick out very specific aspects of StarCraft II and shine a light on them.

I also like the idea of producing side content around the pure casting. It's entertaining and really makes for a great viewing experience.

NASL seems to be scripting a lot of the side content. I don't like that. Have faith in your presenters and give them more freedom.


We dont script it at all.
twitter.com/xerislight -- follow me~~
figq
Profile Blog Joined May 2010
12519 Posts
Last Edited: 2012-04-30 20:02:13
April 30 2012 19:59 GMT
#54
When I first saw it at the NASL, I thought to myself "These guys with their billion new ways to make a delay entertaining, I'm impressed". I got the sense she reads the stuff, which means whoever - the most knowledgeable analytical person in the universe could write the content - so the only downfall would be that it's a reading and not improvised speech. Well, for this kind of content improvisation would probably make it worse. Even if it was Artosis speaking, I'd actually prefer that he prepares and edits the text carefully and then read it. And if that's the case, why not Soe read it, a bit of a refreshing change in the atmosphere, plus she is a legit gamer and you can tell she does at least understand what she reads.
If you stand next to my head, you can hear the ocean. - Day[9]
bLooD.
Profile Joined November 2010
Germany470 Posts
April 30 2012 19:59 GMT
#55
Seems like a perfect 5minute filler to me. I don't see any problems with this.
NonY
Profile Blog Joined June 2007
8751 Posts
April 30 2012 20:00 GMT
#56
And to let you guys in on a secret, pros laugh at and insult and shit on the opinions of hardcore players/fans posting on forums just as much as hardcore players posting on forums might shit on the strategical insight offered by this clip.

The thing is, the basic idea of going sentry/immortal/stalker against roach is an excellent way to demonstrate the sentry's main purpose. That situation is perhaps the one where sentries are most effective across all matchups and strategies (barring FF's on ramps, which they also show). It doesn't really matter what the exact details of the build are. In fact you can probably take MC Huk and Naniwa and ask them each to do that strat and they'd each do it differently. But the next time some new fan watches this approximate situation, they're gonna see how important sentries are and how they tie the whole thing together. They're not gonna see two immortals and nine sentries and think NASL is feeding them a bunch of bullshit.
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
nkr
Profile Blog Joined November 2010
Sweden5451 Posts
April 30 2012 20:00 GMT
#57
I did not have any problems with this segment. The lore/history of the sentry I actually found very interesting for someone who didn't follow the beta at all. Regarding the strategy part, Xeris already explained that it was never meant to appeal to any mid-high level players.

Actually, for someone who watches the show, but doesn't play the game, the level of "analysis" presented could probably be on the right level. If you go too deep you will easily lose people who aren't as familiar with the strategy part of the game.

To grow the game you need to appeal to a wider audience, and we already got deeper analysis for people who understand the game well. This was a very small segment and surely shouldn't bother anyone that much, especially since it was presented in an entertaining way.

Also, unless I'm mistaken, this was the first 'episode' of Soe's Corner. Give it some time and it will improve from what was already a good start.
ESPORTS ILLUMINATI
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
April 30 2012 20:02 GMT
#58
Personally, i thought it was pretty damn cool. One of the best ways to fill time and expand the viewership at the same time.
NeMeSiS3
Profile Blog Joined February 2012
Canada2972 Posts
April 30 2012 20:05 GMT
#59
On May 01 2012 05:00 Liquid`NonY wrote:
And to let you guys in on a secret, pros laugh at and insult and shit on the opinions of hardcore players/fans posting on forums just as much as hardcore players posting on forums might shit on the strategical insight offered by this clip.

The thing is, the basic idea of going sentry/immortal/stalker against roach is an excellent way to demonstrate the sentry's main purpose. That situation is perhaps the one where sentries are most effective across all matchups and strategies (barring FF's on ramps, which they also show). It doesn't really matter what the exact details of the build are. In fact you can probably take MC Huk and Naniwa and ask them each to do that strat and they'd each do it differently. But the next time some new fan watches this approximate situation, they're gonna see how important sentries are and how they tie the whole thing together. They're not gonna see two immortals and nine sentries and think NASL is feeding them a bunch of bullshit.


I don't understand why you are being so Hostile... Not once did I ever laugh or insult, I just stated my opinion... In fact I took your comment in high regard, reposted it on the main thread page, and agreed with the substance of your post while trying to keep a very unbiased thread throughout... No one (or at least myself) has denied that FF's on ramps are no the core purpose, but simply the slopped together aspect of the balance discussion... I do not know why you decided to comment in such a profoundly unprofessional way, but I will not invest much time into it anymore Tyler, obviously that wont matter to you because "pros laugh at and insult and shit on the opinions of hardcore plays/fans"...


FoTG fighting!
Bigtony
Profile Blog Joined June 2011
United States1606 Posts
Last Edited: 2012-04-30 20:07:28
April 30 2012 20:05 GMT
#60
^^ he's not being hostile at all O_o. He's implying that your opinion is wrong or at least that you're taking the segment a little too seriously and then explains why.

I watched Soe's Corner in the live broadcast and then watched it again here to make sure I remembered it correctly. I was going to try and add to the discussion, but Nony has summed up my thoughts perfectly. It is not supposed to be a high level analysis and it certainly isn't going to lead a new player astray.

Soe is pretty, funny, an excellent artist, and also relatively well known in eSports circles. I enjoyed the segment and applaud NASL for adding actual CONTENT to their downtime (MLG/IPL TAKE NOTE!!). If I was going to complain about something for NASL, this wouldn't even make the top 5.
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