• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:40
CEST 18:40
KST 01:40
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22 - The Finalists14[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy21
Community News
2026 GSL Season 1 Qualifiers11Maestros of the Game 2 announced32026 GSL Tour plans announced11Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid22
StarCraft 2
General
MaNa leaves Team Liquid 2026 GSL Tour plans announced Team Liquid Map Contest #22 - The Finalists Weekly Cups (April 6-12): herO doubles, "Villains" prevail Oliveira Would Have Returned If EWC Continued
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament GSL CK: More events planned pending crowdfunding 2026 GSL Season 1 Qualifiers Master Swan Open (Global Bronze-Master 2) SEL Doubles (SC Evo Bimonthly)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 521 Memorable Boss Mutation # 520 Moving Fees Mutation # 519 Inner Power
Brood War
General
RepMastered™: replay sharing and analyzer site Gypsy to Korea ASL21 General Discussion BGH Auto Balance -> http://bghmmr.eu/ Pros React To: Tulbo in Ro.16 Group A
Tourneys
Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues [ASL21] Ro16 Group A [ASL21] Ro16 Group B
Strategy
Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Battle Aces/David Kim RTS Megathread Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Reappraising The Situation T…
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2336 users

Talking Balance with David Kim - Page 4

Forum Index > SC2 General
1416 CommentsPost a Reply
Prev 1 2 3 4 5 6 69 70 71 Next
L3g3nd_
Profile Joined July 2010
New Zealand10461 Posts
Last Edited: 2012-04-27 02:21:42
April 27 2012 02:21 GMT
#61
On April 27 2012 11:17 windsupernova wrote:
Show nested quote +
On April 27 2012 11:12 SarcasmMonster wrote:
Every time David Kim does one of these, the community takes it as an opportunity to QQ. For the love of god, stop doing these Blizz.


Haha this.
Its especially baffling considering that now most of the QQ comes from T who.... are half and half with P in Code S, won Dreamhack, and last MLG?

P lategame may be powerful but the MU is obviously winnable.

its 5P 3T in code S atm, and a zerg won the last MLG
https://twitter.com/#!/IrisAnother
SolidMoose
Profile Joined June 2011
United States1240 Posts
April 27 2012 02:24 GMT
#62
On April 27 2012 10:19 Sajaki wrote:
Nothing about TvP lategame what a joke.


I'm secretly hoping every terran in GSL RO8 loses so they're forced to address this
BeeNu
Profile Joined June 2011
615 Posts
April 27 2012 02:24 GMT
#63
I'm honestly a little bit shocked it has taken soooooo long for Blizzard to recognize that Zerg early game scouting sucks and is a coin-flip whether it ever reveales useful information, especially since various pro Zerg players have been stating how bad it is for such a long time.

Oh well, better they notice it late than never.
nam nam
Profile Joined June 2010
Sweden4672 Posts
Last Edited: 2012-04-27 02:27:10
April 27 2012 02:26 GMT
#64
On April 27 2012 11:20 LlamaNamedOsama wrote:
Show nested quote +
On April 27 2012 10:30 Mirosuu wrote:
On April 27 2012 10:28 LlamaNamedOsama wrote:
I have the same concerns about TvP...also, I found their comment that Protoss had the lowest representation at the highest levels of tournaments. Huh? The majority of the top 8 in current code S are protoss...

Most represented race in GSL is terran. What's your point?


Do you have a problem reading, here? Both the above referenced statement from David Kim and my post specifically refer to the highest levels of tournaments. Code A/Ro32 aren't the highest level of the tournament, obviously.

I beg to differ. There's little support for saying the skill level between code a and code s are large enough to warrant any seperation in the statistics. Just look at what players currently are down in code a and you'd be hardpressed to make that case.
Jaegeru
Profile Joined February 2012
United Kingdom676 Posts
Last Edited: 2012-04-27 02:30:38
April 27 2012 02:27 GMT
#65
On April 27 2012 11:17 windsupernova wrote:
Show nested quote +
On April 27 2012 11:12 SarcasmMonster wrote:
Every time David Kim does one of these, the community takes it as an opportunity to QQ. For the love of god, stop doing these Blizz.


Haha this.
Its especially baffling considering that now most of the QQ comes from T who.... are half and half with P in Code S, won Dreamhack, and last MLG?

P lategame may be powerful but the MU is obviously winnable.


That may be true but as demuslim said on stream it seems unfair that terran has to do so many more things than protoss being dodging storm's, getting emp's off, sniping templar, microing vikings and microing bio. Whereas protoss has to split templars, try hit a storm and focus vikings when they can.

Don't misinterpret this as balance whine I'm just pointing out that you have to be so fast and have crazy apm to win. it's winnable if you play really well.
MVP on winning his Fourth GSL - "Yeah I know the routine, take the flowers and cheque, I will kiss the trophy for the photo"
GreyKnight
Profile Joined August 2010
United States4720 Posts
April 27 2012 02:28 GMT
#66
Yeah I'm surprised myself they didn't atleast discuss it. No changes need to be made yet but they dont even seem to acknowledge people's frustration
TRaFFiC
Profile Blog Joined December 2010
Canada1448 Posts
April 27 2012 02:28 GMT
#67
Lots of people in here seem to think the game should be balanced at all times (early game, mid game, late game etc). I disagree. And if that's what they're aiming for, it's an epic fail. Terran has no chance vs end game zerg and protoss armies. I assume when blizz nerfed ghosts they were aiming to kill Terran late game and force them to win in the mid game.

This isn't qq. I think the game is fine and they should wait much longer between patches.
2v2, 1v1, Zerg, Terran http://www.twitch.tv/trafficsc2
usethis2
Profile Joined December 2010
2164 Posts
Last Edited: 2012-04-27 02:31:07
April 27 2012 02:29 GMT
#68
Slightly improved ovie speed might be a good fix for Z's early scouting. I always thought it's a bit silly that T's buildings float faster than (unupgraded) overlords. But to be frank, the current trend is that T doesn't really much care about being scouted. Simply aim for the 150+ food with 3/3 marines and a handful of seige tanks and from there Z has an uphill battle for the rest of the game.

Since changing unit stats will likely break the game, I think the easier route for better balance is map changes. Maps like Cloud Kindom, Entomed Valley, Antiga Shipyard are all too turtle-friendly. (main/2nd/3rd are triangle-shaped, pocketed in the corner)
Mayhemia-
Profile Joined February 2011
Finland58 Posts
April 27 2012 02:30 GMT
#69
Umm. No, you can't balance game on statistics or "ability to win MU".

TvP messed up clearly. If one race has better chance for first N minutes to win the game, and then the chance starts rapidly deteriorating that's just not right.

In theory Terran should be able to win more games, however, Starcraft above all games should not be something like Red Alert (ie. either your race wins in 10 minutes or you lose). Then again, don't know how to fix this without creating more problems. Maybe nerf marauder and buff Terran lategame vs protoss? That could just work.
BeeNu
Profile Joined June 2011
615 Posts
April 27 2012 02:30 GMT
#70
On April 27 2012 10:47 tomatriedes wrote:
Show nested quote +
On April 27 2012 10:36 Dodgin wrote:
I'll be real, anyone who watches or plays enough sc2 knows that Protoss is too favored in the late game vs Terran at the moment. I'm not sure if there just needs to be a metagame shift or if they actually have to patch something or adjust maps, but It's starting to get kind of silly.

We'll see what happens, maybe a new biomech composition needs to be dreamed up or something.

edit: also this comes from a protoss player


Terran is still favored earlier game and has better overall win rates both in Korea and internationally at the highest level. Why would they patch it when terran still has better win rates at tournament level?

http://imgur.com/a/XmBDV


Eh, but that's not really a good way to balance out PvT imo, to just have Terran op in early game and Toss op in late game, yeah sure if it's done that way it might still even out to near 50% win/loss but that doesn't balance the matchup in an overall way.

Btw I'm not saying either race is op in any part of the matchup, I play Zerg so I dunno but if either race is consistantly especially stronger in a certain period of a typical game then imo it should be looked at.
Gentso
Profile Joined July 2010
United States2218 Posts
April 27 2012 02:31 GMT
#71
Balance hasn't been an issue for the majority of this year. It's all map issues these days. Every time you analyze a game you recognize why someone's lost because of their play, not because of some kind of balance issue.
HolyArrow
Profile Blog Joined August 2010
United States7116 Posts
April 27 2012 02:34 GMT
#72
Just going to leave this here.

http://www.gomtv.net/records/index.gom?page=1&searchType=3&race=T&vsrace=P&season=2012&leaguetype=20&leagueid=27062&gamever=0&mapid=0&Go=30
the_business_og
Profile Joined April 2012
United States167 Posts
April 27 2012 02:35 GMT
#73
you gotta be fucking kidding me... i highly doubt that tvp at lower levels resembles anything close to 50%
shanti
Zerothegreat
Profile Joined September 2010
United States787 Posts
April 27 2012 02:35 GMT
#74
On April 27 2012 11:21 L3g3nd_ wrote:
Show nested quote +
On April 27 2012 11:17 windsupernova wrote:
On April 27 2012 11:12 SarcasmMonster wrote:
Every time David Kim does one of these, the community takes it as an opportunity to QQ. For the love of god, stop doing these Blizz.


Haha this.
Its especially baffling considering that now most of the QQ comes from T who.... are half and half with P in Code S, won Dreamhack, and last MLG?

P lategame may be powerful but the MU is obviously winnable.

its 5P 3T in code S atm, and a zerg won the last MLG


And FruitDealer won the first GSL, but that didn't mean anything. Zerg really needed buffing back then.

What was "obvious" is Zerg had a harder time winning. I think most people are pointing out how hard it is for Zerg to win because they are a very reactionary race and not being able to scout in early game can lead to them dying to timing attacks and early pressures.
SarcasmMonster
Profile Joined October 2011
3136 Posts
Last Edited: 2012-04-27 02:37:49
April 27 2012 02:37 GMT
#75
On April 27 2012 11:34 HolyArrow wrote:
Just going to leave this here.

http://www.gomtv.net/records/index.gom?page=1&searchType=3&race=T&vsrace=P&season=2012&leaguetype=20&leagueid=27062&gamever=0&mapid=0&Go=30



That seems quite good for such a small sample size.
MMA: The true King of Wings
L3g3nd_
Profile Joined July 2010
New Zealand10461 Posts
April 27 2012 02:37 GMT
#76
On April 27 2012 11:35 Zerothegreat wrote:
Show nested quote +
On April 27 2012 11:21 L3g3nd_ wrote:
On April 27 2012 11:17 windsupernova wrote:
On April 27 2012 11:12 SarcasmMonster wrote:
Every time David Kim does one of these, the community takes it as an opportunity to QQ. For the love of god, stop doing these Blizz.


Haha this.
Its especially baffling considering that now most of the QQ comes from T who.... are half and half with P in Code S, won Dreamhack, and last MLG?

P lategame may be powerful but the MU is obviously winnable.

its 5P 3T in code S atm, and a zerg won the last MLG


And FruitDealer won the first GSL, but that didn't mean anything. Zerg really needed buffing back then.

What was "obvious" is Zerg had a harder time winning. I think most people are pointing out how hard it is for Zerg to win because they are a very reactionary race and not being able to scout in early game can lead to them dying to timing attacks and early pressures.

how is this relevant to what i was saying? i just corrected his statistics
https://twitter.com/#!/IrisAnother
Badfatpanda
Profile Blog Joined December 2010
United States9719 Posts
April 27 2012 02:38 GMT
#77
I feel as if these balance blogs are a giant troll. They've stated again and again that they see no need to address balance in terms of a patch until the release of HotS, which is projected to hit in 2013. The only thing they do is state that they seem to have achieved racial balance across all leagues due to hidden voodoo calculus, and they refuse to release the state of current map balance by matchup and statistics regarding results of high master/GM games. Ladder is probably the biggest pool from which people could draw information, and there are multiple parties that could benefit from it being public. Think about the valuable information mapmakers could glean from map stats.

I think racial balance is pretty even across the board but the only thing these blogs bring is balance whining, which I think is what Blizzard intends these blogs to prevent. I would absolutely LOVE for Blizzard to release GM results of each matchup scaled with time. It's really great to see the current GSL player's match wins based on gametime, and there are soooooo many games being played every day in GM comparatively, it would be nice to see. And to the people who'd say, well GM isn't pro level and this doesn't mean anything blargahragharhgarg...wouldn't you rather see it than a secretly calculated combination of all league w/rs?
Music is a higher revelation than all wisdom and philosophy. -Beethoven | Mech isn't a build, it's a way of life. -MajOr | Charlie.Sheen: "What is sarcastic, kids who have no courage to fight?" | #TerranPride #yolo #swag -Naama after 2-0'ing MC at HSC VI
HolyArrow
Profile Blog Joined August 2010
United States7116 Posts
April 27 2012 02:39 GMT
#78
On April 27 2012 11:37 SarcasmMonster wrote:
Show nested quote +
On April 27 2012 11:34 HolyArrow wrote:
Just going to leave this here.

http://www.gomtv.net/records/index.gom?page=1&searchType=3&race=T&vsrace=P&season=2012&leaguetype=20&leagueid=27062&gamever=0&mapid=0&Go=30



That seems quite good for such a small sample size.


Can't tell if you're being sarcastic or not given your username, but I figured it's a nice, convenient statistic for just seeing how things are going at the very highest levels of play in Code A and Code S. One would even expect it to be more skewed due to the sample size, but the fact that it's so close to 50% says that things are actually going quite well.
TRaFFiC
Profile Blog Joined December 2010
Canada1448 Posts
April 27 2012 02:40 GMT
#79
On April 27 2012 11:38 Badfatpanda wrote:
I feel as if these balance blogs are a giant troll. They've stated again and again that they see no need to address balance in terms of a patch until the release of HotS, which is projected to hit in 2013. The only thing they do is state that they seem to have achieved racial balance across all leagues due to hidden voodoo calculus, and they refuse to release the state of current map balance by matchup and statistics regarding results of high master/GM games. Ladder is probably the biggest pool from which people could draw information, and there are multiple parties that could benefit from it being public. Think about the valuable information mapmakers could glean from map stats.

I think racial balance is pretty even across the board but the only thing these blogs bring is balance whining, which I think is what Blizzard intends these blogs to prevent. I would absolutely LOVE for Blizzard to release GM results of each matchup scaled with time. It's really great to see the current GSL player's match wins based on gametime, and there are soooooo many games being played every day in GM comparatively, it would be nice to see. And to the people who'd say, well GM isn't pro level and this doesn't mean anything blargahragharhgarg...wouldn't you rather see it than a secretly calculated combination of all league w/rs?

100% agree. It's almost like they're saying "we got the secrets and therefore the power so shhhh kids."
2v2, 1v1, Zerg, Terran http://www.twitch.tv/trafficsc2
usethis2
Profile Joined December 2010
2164 Posts
April 27 2012 02:42 GMT
#80
Despite the TvP late game, TvZ late game, and PvZ volatility, you have to hand it to Blizzard. Compared to the situation the game was in 2 years ago, the races are much more balanced today. And it will only get better.

I personally think Blizzard is doing a very good job at balancing. Impatient voices will always ring loud every other week when one race's showing is weak - my advice for them is to be patient. It is also foolish to think that Blizzard lacks the data or tool to measure the state of the game, balance-wise. Criticism such as "OMG they balance for the bronze," is completely misplaced.
Prev 1 2 3 4 5 6 69 70 71 Next
Please log in or register to reply.
Live Events Refresh
IPSL
16:00
Ro24 Group D
JDConan vs TBD
Aegong vs rasowy
Liquipedia
PSISTORM Gaming Misc
15:55
FSL s10 code S playoffs
Freeedom20
Liquipedia
Ladder Legends
15:00
Valedictorian Cup #1 Qualifier
SteadfastSC65
Liquipedia
WardiTV Map Contest Tou…
11:00
Group D
WardiTV1147
IndyStarCraft 323
Rex97
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
IndyStarCraft 323
LamboSC2 124
Liquid`TLO 99
Rex 97
BRAT_OK 74
SteadfastSC 65
Codebar 39
EmSc Tv 15
StarCraft: Brood War
Britney 72416
Calm 4146
BeSt 561
Mini 434
firebathero 298
Dewaltoss 109
Soulkey 82
Sexy 66
Killer 37
actioN 33
[ Show more ]
Movie 22
zelot 21
Rock 19
GoRush 14
yabsab 13
Terrorterran 11
SilentControl 8
Hm[arnc] 7
eros_byul 1
Dota 2
Gorgc7021
Counter-Strike
fl0m3732
byalli535
Super Smash Bros
Mew2King183
Heroes of the Storm
Khaldor729
Liquid`Hasu420
Other Games
Grubby3095
singsing1732
FrodaN779
Beastyqt673
B2W.Neo406
KnowMe251
Hui .174
XaKoH 173
RotterdaM40
MindelVK13
Organizations
Dota 2
PGL Dota 2 - Main Stream10606
PGL Dota 2 - Secondary Stream3191
Other Games
BasetradeTV1043
StarCraft 2
ComeBackTV 330
EmSc Tv 15
EmSc2Tv 15
angryscii 12
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 23 non-featured ]
StarCraft 2
• EnkiAlexander 46
• Adnapsc2 19
• poizon28 19
• Shameless 17
• LUISG 15
• Reevou 4
• Response 3
• sooper7s
• AfreecaTV YouTube
• intothetv
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• Kozan
StarCraft: Brood War
• Airneanach48
• FirePhoenix1
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Jankos2059
• Nemesis1405
• TFBlade1289
Other Games
• Shiphtur171
Upcoming Events
BSL
2h 20m
StRyKeR vs rasowy
Artosis vs Aether
JDConan vs OyAji
Hawk vs izu
Replay Cast
7h 20m
Replay Cast
16h 20m
Wardi Open
17h 20m
Afreeca Starleague
17h 20m
Bisu vs Ample
Jaedong vs Flash
Monday Night Weeklies
23h 20m
RSL Revival
1d 9h
GSL
1d 15h
Afreeca Starleague
1d 17h
Barracks vs Leta
Royal vs Light
WardiTV Map Contest Tou…
1d 18h
[ Show More ]
RSL Revival
2 days
Replay Cast
3 days
The PondCast
3 days
KCM Race Survival
3 days
WardiTV Map Contest Tou…
3 days
CranKy Ducklings
4 days
Escore
4 days
RSL Revival
5 days
WardiTV Map Contest Tou…
5 days
Universe Titan Cup
5 days
Rogue vs Percival
Ladder Legends
5 days
uThermal 2v2 Circuit
5 days
BSL
6 days
Sparkling Tuna Cup
6 days
WardiTV Map Contest Tou…
6 days
Ladder Legends
6 days
Liquipedia Results

Completed

Escore Tournament S2: W3
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
WardiTV TLMC #16
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W4
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.