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On March 19 2012 03:04 Eury wrote: Anyone praising Valve for their "esport support" isn't a cs player.
I second this. Its like they break the game before every tournament or new season.
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On March 19 2012 03:18 Damnight wrote:Show nested quote +On March 17 2012 15:54 Fionn wrote: I want a GSTL vs. SC2 Proleague Super Bowl-like final.
Ratings. Ratings everywhere. O M G you GENIUS
Agreed. The winning team should also get to go to Disneyland!
They should do it unless both teams can participate in either league (in which case well make the top rank KeSPA teams face off against the top rank GSTL teams).
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On March 17 2012 15:55 darkcloud8282 wrote: I hope Blizzard is able to come to terms with Kespa before LoL dominates the e-sports scene in Korea..
my sentiments exactly but looking at the numbers Blizzard might be on the back foot in these negotiations.
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On March 19 2012 06:35 cablesc wrote:Show nested quote +On March 19 2012 06:18 Daniri wrote:On March 19 2012 00:28 paralleluniverse wrote:On March 18 2012 23:51 floor exercise wrote:On March 18 2012 23:42 nojitosunrise wrote:On March 18 2012 23:36 WigglingSquid wrote:This is fairly big news. I hope that the parts will find a "peaceful" solution. SC2 is saturated with tournaments nowadays, the current player pool will just not be enough to fill everything in. On March 18 2012 23:26 HyunA wrote: so, from what are you saying, LoL becoming uber-popular in korea means the beggining of the end for bw and sc2? don't get me wrong, i'm a sc2 player and i love it, but that joke of a game called LoL has 4 times the audience of sc2 from what i have seen on streams. or maybe more.
so if this is appealing to the masses, it is really sad seeing good rts games losing popularity over lame mobas. To a good extent, Blizzard is to blame. Valve/Riot are doing the right thing: offering tools for spectatorship and community involvement right inside the game. Valve doesn't do anything for eSports. The International is equivalent to Blizzcon. Blizzard does a boat load for the professional communities in comparison to valve Valve gives people the tools to do it themselves, Blizzard IP bans your tournament until you fork over 50% of your profits There have been countless stories of tournaments that did everything right according to Blizzard, and still got IP banned, leading to it being cancelled. Blizzard is quite pathetic on tournament support. I'm quite confident I can count them. Yeah. There's so many SC2 tournaments being run, small ones almost everyday, and big ones on an almost weekly basis that it's hard for me to believe that Blizzard is stifling the tournament scene at all. There's probably some guidelines that organizers have to follow but it can't be that tough considering how many tournaments are being run right now.
Truth. I'm highly skeptical about this whole "blizzard killing esports" bullshit
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On March 19 2012 06:18 Daniri wrote:Show nested quote +On March 19 2012 00:28 paralleluniverse wrote:On March 18 2012 23:51 floor exercise wrote:On March 18 2012 23:42 nojitosunrise wrote:On March 18 2012 23:36 WigglingSquid wrote:This is fairly big news. I hope that the parts will find a "peaceful" solution. SC2 is saturated with tournaments nowadays, the current player pool will just not be enough to fill everything in. On March 18 2012 23:26 HyunA wrote: so, from what are you saying, LoL becoming uber-popular in korea means the beggining of the end for bw and sc2? don't get me wrong, i'm a sc2 player and i love it, but that joke of a game called LoL has 4 times the audience of sc2 from what i have seen on streams. or maybe more.
so if this is appealing to the masses, it is really sad seeing good rts games losing popularity over lame mobas. To a good extent, Blizzard is to blame. Valve/Riot are doing the right thing: offering tools for spectatorship and community involvement right inside the game. Valve doesn't do anything for eSports. The International is equivalent to Blizzcon. Blizzard does a boat load for the professional communities in comparison to valve Valve gives people the tools to do it themselves, Blizzard IP bans your tournament until you fork over 50% of your profits There have been countless stories of tournaments that did everything right according to Blizzard, and still got IP banned, leading to it being cancelled. Blizzard is quite pathetic on tournament support. I'm quite confident I can count them.
In fact you only need two fingers to do it. But hey at least he got to make an exaggerated post that got attention in the thread.
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On March 18 2012 21:57 gn0m wrote:Show nested quote +On March 18 2012 17:38 Torpedo.Vegas wrote:On March 18 2012 17:33 hydrogg wrote:On March 18 2012 17:21 NekoFlandre wrote: Errrrrr......
This is good but...yea not good.
I mean. OGN / KeSPA? Really? Look how they destroyed foreigner SC1 play (basically) It's good for the Korean teams, but what about the current partnerships? (Will KeSPA regulate them?) What about Current players / teams / deals with players? (Would KeSPA get a say in it?)
How will it effect the current atmosphere of Players traveling around the world to other tournies such as MLG / IPL? They won't be able to. Proleague is a yearly event with multiple matches per week until the post season. Players can't be in 2 places at once. Are line-ups that strict? Cant a player go to a foreign tournament and have someone else take their spot on the bench. There is not gaurantee they will play either right? Teams have larger rosters then just the # of players need to be available for a particular match for just this reason. If a player is sick or unable to compete, they are temporarily replaced right? Players could travel, but they just may be a bit more limited if teams specifically request their presence during a particular series. I mean, they are playing for a cash prize and prestige in proleague, but if they let one of their aces go for a weekend and possible miss one series, they can earn like $50k right then and there. It would seem to be a case by case basis, but I would suspect most teams would have more high caliber players to play then spots needed for a series. We don’t really know the nature of SC2 PL yet, but if it is going to be anything like BW PL, this would be a pretty big problem. It’s not that teams don’t have enough players to fill up the spots, but rather that teams take PL extremely seriously. Having one of your better players travelling around the world and thus missing PL-matches would be out of the question. When players advance in both OSL and MSL (RIP), they suddenly have a ridiculous schedule of training in front of them, since they still need to support their team in PL. This actually led to some of the players being overworked and the amount of games played each week in PL was reduced because of this (hence Flash’s nickname “Child Labour Terran”). Moreover, it is seems very rare that players have been unable to play because of illness, which I haven’t really thought about before. In my opinion, it feels like all the players always show up for their PL-games (sometimes wearing maks because they are sick and don’t want to infect others). Some players have been absent due to more severe problems though, that involves surgery or longer hospital stays. Anyway, bottom line is that BW progamers don’t miss their PL-games. But that doesn’t mean that it necessary will be the same for SC2 players. Perhaps there will be more flexibility in regards to foreign tournaments.
Interesting. But the reason they took it so seriously is there is no real other tournament with the same prestige or money on the line. In SC2, teams have options, so I think it would depend how the teams gauge their odds of winning a foreign event versus needing to win a particular match in a series. If someone does go and they lose 1 match because they are gone but are still able win, they get the win and the prestige/money from the foreign tournament.
Perhaps they will try to push to have more "top" players and spread resources over more players then in BW.
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On March 19 2012 11:34 Torpedo.Vegas wrote:Show nested quote +On March 18 2012 21:57 gn0m wrote:On March 18 2012 17:38 Torpedo.Vegas wrote:On March 18 2012 17:33 hydrogg wrote:On March 18 2012 17:21 NekoFlandre wrote: Errrrrr......
This is good but...yea not good.
I mean. OGN / KeSPA? Really? Look how they destroyed foreigner SC1 play (basically) It's good for the Korean teams, but what about the current partnerships? (Will KeSPA regulate them?) What about Current players / teams / deals with players? (Would KeSPA get a say in it?)
How will it effect the current atmosphere of Players traveling around the world to other tournies such as MLG / IPL? They won't be able to. Proleague is a yearly event with multiple matches per week until the post season. Players can't be in 2 places at once. Are line-ups that strict? Cant a player go to a foreign tournament and have someone else take their spot on the bench. There is not gaurantee they will play either right? Teams have larger rosters then just the # of players need to be available for a particular match for just this reason. If a player is sick or unable to compete, they are temporarily replaced right? Players could travel, but they just may be a bit more limited if teams specifically request their presence during a particular series. I mean, they are playing for a cash prize and prestige in proleague, but if they let one of their aces go for a weekend and possible miss one series, they can earn like $50k right then and there. It would seem to be a case by case basis, but I would suspect most teams would have more high caliber players to play then spots needed for a series. We don’t really know the nature of SC2 PL yet, but if it is going to be anything like BW PL, this would be a pretty big problem. It’s not that teams don’t have enough players to fill up the spots, but rather that teams take PL extremely seriously. Having one of your better players travelling around the world and thus missing PL-matches would be out of the question. When players advance in both OSL and MSL (RIP), they suddenly have a ridiculous schedule of training in front of them, since they still need to support their team in PL. This actually led to some of the players being overworked and the amount of games played each week in PL was reduced because of this (hence Flash’s nickname “Child Labour Terran”). Moreover, it is seems very rare that players have been unable to play because of illness, which I haven’t really thought about before. In my opinion, it feels like all the players always show up for their PL-games (sometimes wearing maks because they are sick and don’t want to infect others). Some players have been absent due to more severe problems though, that involves surgery or longer hospital stays. Anyway, bottom line is that BW progamers don’t miss their PL-games. But that doesn’t mean that it necessary will be the same for SC2 players. Perhaps there will be more flexibility in regards to foreign tournaments. Interesting. But the reason they took it so seriously is there is no real other tournament with the same prestige or money on the line. In SC2, teams have options, so I think it would depend how the teams gauge their odds of winning a foreign event versus needing to win a particular match in a series. If someone does go and they lose 1 match because they are gone but are still able win, they get the win and the prestige/money from the foreign tournament. Perhaps they will try to push to have more "top" players and spread resources over more players then in BW.
Or (I know I'm dreaming) all the tournament people could work together and make seasons. The individual league people woudnt scedule any events during proleague season and as soon as proleague season is over you have line mlg, ipl, gsl, iem, assembly, dream-hack, and other individual things scheduled for consecutive weeks.
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On March 19 2012 11:34 Torpedo.Vegas wrote:Show nested quote +On March 18 2012 21:57 gn0m wrote:On March 18 2012 17:38 Torpedo.Vegas wrote:On March 18 2012 17:33 hydrogg wrote:On March 18 2012 17:21 NekoFlandre wrote: Errrrrr......
This is good but...yea not good.
I mean. OGN / KeSPA? Really? Look how they destroyed foreigner SC1 play (basically) It's good for the Korean teams, but what about the current partnerships? (Will KeSPA regulate them?) What about Current players / teams / deals with players? (Would KeSPA get a say in it?)
How will it effect the current atmosphere of Players traveling around the world to other tournies such as MLG / IPL? They won't be able to. Proleague is a yearly event with multiple matches per week until the post season. Players can't be in 2 places at once. Are line-ups that strict? Cant a player go to a foreign tournament and have someone else take their spot on the bench. There is not gaurantee they will play either right? Teams have larger rosters then just the # of players need to be available for a particular match for just this reason. If a player is sick or unable to compete, they are temporarily replaced right? Players could travel, but they just may be a bit more limited if teams specifically request their presence during a particular series. I mean, they are playing for a cash prize and prestige in proleague, but if they let one of their aces go for a weekend and possible miss one series, they can earn like $50k right then and there. It would seem to be a case by case basis, but I would suspect most teams would have more high caliber players to play then spots needed for a series. We don’t really know the nature of SC2 PL yet, but if it is going to be anything like BW PL, this would be a pretty big problem. It’s not that teams don’t have enough players to fill up the spots, but rather that teams take PL extremely seriously. Having one of your better players travelling around the world and thus missing PL-matches would be out of the question. When players advance in both OSL and MSL (RIP), they suddenly have a ridiculous schedule of training in front of them, since they still need to support their team in PL. This actually led to some of the players being overworked and the amount of games played each week in PL was reduced because of this (hence Flash’s nickname “Child Labour Terran”). Moreover, it is seems very rare that players have been unable to play because of illness, which I haven’t really thought about before. In my opinion, it feels like all the players always show up for their PL-games (sometimes wearing maks because they are sick and don’t want to infect others). Some players have been absent due to more severe problems though, that involves surgery or longer hospital stays. Anyway, bottom line is that BW progamers don’t miss their PL-games. But that doesn’t mean that it necessary will be the same for SC2 players. Perhaps there will be more flexibility in regards to foreign tournaments. Interesting. But the reason they took it so seriously is there is no real other tournament with the same prestige or money on the line. In SC2, teams have options, so I think it would depend how the teams gauge their odds of winning a foreign event versus needing to win a particular match in a series. If someone does go and they lose 1 match because they are gone but are still able win, they get the win and the prestige/money from the foreign tournament. Perhaps they will try to push to have more "top" players and spread resources over more players then in BW.
The problem with this is that if SC2 Proleague comes anywhere close to BW Proleague in terms of prestige, then there's still going to be no other real tournaments with the same prestige on the line. Proleague is fucking awesome, and MLG, Dreamhack, the other proleague... wouldn't really compare.
Of course, that's a very big "if". This could be fucking huge, or it could just be a replacement of GSTL (with less Winner's League!)
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On March 17 2012 15:49 sc14s wrote:i would hope we could have two korean tournaments just like BW has more than one tourney. this is good as it will also mean more bw legends! (plzzzzz jaedong!)
BW more than one tourney, why did you have to say that now I am going to cry.
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On March 19 2012 11:34 Torpedo.Vegas wrote:Show nested quote +On March 18 2012 21:57 gn0m wrote:On March 18 2012 17:38 Torpedo.Vegas wrote:On March 18 2012 17:33 hydrogg wrote:On March 18 2012 17:21 NekoFlandre wrote: Errrrrr......
This is good but...yea not good.
I mean. OGN / KeSPA? Really? Look how they destroyed foreigner SC1 play (basically) It's good for the Korean teams, but what about the current partnerships? (Will KeSPA regulate them?) What about Current players / teams / deals with players? (Would KeSPA get a say in it?)
How will it effect the current atmosphere of Players traveling around the world to other tournies such as MLG / IPL? They won't be able to. Proleague is a yearly event with multiple matches per week until the post season. Players can't be in 2 places at once. Are line-ups that strict? Cant a player go to a foreign tournament and have someone else take their spot on the bench. There is not gaurantee they will play either right? Teams have larger rosters then just the # of players need to be available for a particular match for just this reason. If a player is sick or unable to compete, they are temporarily replaced right? Players could travel, but they just may be a bit more limited if teams specifically request their presence during a particular series. I mean, they are playing for a cash prize and prestige in proleague, but if they let one of their aces go for a weekend and possible miss one series, they can earn like $50k right then and there. It would seem to be a case by case basis, but I would suspect most teams would have more high caliber players to play then spots needed for a series. We don’t really know the nature of SC2 PL yet, but if it is going to be anything like BW PL, this would be a pretty big problem. It’s not that teams don’t have enough players to fill up the spots, but rather that teams take PL extremely seriously. Having one of your better players travelling around the world and thus missing PL-matches would be out of the question. When players advance in both OSL and MSL (RIP), they suddenly have a ridiculous schedule of training in front of them, since they still need to support their team in PL. This actually led to some of the players being overworked and the amount of games played each week in PL was reduced because of this (hence Flash’s nickname “Child Labour Terran”). Moreover, it is seems very rare that players have been unable to play because of illness, which I haven’t really thought about before. In my opinion, it feels like all the players always show up for their PL-games (sometimes wearing maks because they are sick and don’t want to infect others). Some players have been absent due to more severe problems though, that involves surgery or longer hospital stays. Anyway, bottom line is that BW progamers don’t miss their PL-games. But that doesn’t mean that it necessary will be the same for SC2 players. Perhaps there will be more flexibility in regards to foreign tournaments. Interesting. But the reason they took it so seriously is there is no real other tournament with the same prestige or money on the line. In SC2, teams have options, so I think it would depend how the teams gauge their odds of winning a foreign event versus needing to win a particular match in a series. If someone does go and they lose 1 match because they are gone but are still able win, they get the win and the prestige/money from the foreign tournament. Perhaps they will try to push to have more "top" players and spread resources over more players then in BW.
Don't forget they sent players to events like WCG, and not just any random a-class player, but Flash, Jaedon, Stork, etc. though WCG had the prestige most these tourneys don't
There's no doubt that, given the huge prizepool of the foreign tourneys, Koreans will send players, maybe not their best, but certainly good players
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On March 19 2012 12:38 mister.bubbles wrote:Show nested quote +On March 17 2012 15:49 sc14s wrote:On March 17 2012 15:48 Taku wrote: Gom TV getting thrown under the bus? i would hope we could have two korean tournaments just like BW has more than one tourney. this is good as it will also mean more bw legends! (plzzzzz jaedong!) BW more than one tourney, why did you have to say that now I am going to cry.
RIP MSL T_T
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I think prestige is often due to how its built up and scheduled. For example, from OSL prelims to the finals will take about half a year. Same for the proleague and this would give players/teams enough time to practise/analysis etc to bring their A game for every match. I also think that GSL for example is far too frequent along with the level of hype/production/PR not being on par with OGN/MBCgames.
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On March 19 2012 10:26 Talack wrote:Show nested quote +On March 19 2012 06:35 cablesc wrote:On March 19 2012 06:18 Daniri wrote:On March 19 2012 00:28 paralleluniverse wrote:On March 18 2012 23:51 floor exercise wrote:On March 18 2012 23:42 nojitosunrise wrote:On March 18 2012 23:36 WigglingSquid wrote:This is fairly big news. I hope that the parts will find a "peaceful" solution. SC2 is saturated with tournaments nowadays, the current player pool will just not be enough to fill everything in. On March 18 2012 23:26 HyunA wrote: so, from what are you saying, LoL becoming uber-popular in korea means the beggining of the end for bw and sc2? don't get me wrong, i'm a sc2 player and i love it, but that joke of a game called LoL has 4 times the audience of sc2 from what i have seen on streams. or maybe more.
so if this is appealing to the masses, it is really sad seeing good rts games losing popularity over lame mobas. To a good extent, Blizzard is to blame. Valve/Riot are doing the right thing: offering tools for spectatorship and community involvement right inside the game. Valve doesn't do anything for eSports. The International is equivalent to Blizzcon. Blizzard does a boat load for the professional communities in comparison to valve Valve gives people the tools to do it themselves, Blizzard IP bans your tournament until you fork over 50% of your profits There have been countless stories of tournaments that did everything right according to Blizzard, and still got IP banned, leading to it being cancelled. Blizzard is quite pathetic on tournament support. I'm quite confident I can count them. Yeah. There's so many SC2 tournaments being run, small ones almost everyday, and big ones on an almost weekly basis that it's hard for me to believe that Blizzard is stifling the tournament scene at all. There's probably some guidelines that organizers have to follow but it can't be that tough considering how many tournaments are being run right now. Truth. I'm highly skeptical about this whole "blizzard killing esports" bullshit
I disagree that blizzard is killing it but I would also say they arent growing it the way Riot is. LoL on its own would have been nowhere near as popular as it has turned out to be as an e-sport but Riot decided there game would be the most popular e-sport in the world and sank resources into making that happen.
Edit:fixed first sentence to make it more clear.
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I'm a bit sceptic person. So my comment on this would be: You know how hollywood works these days, they make a movie, not necessarily a masterpiece, then they start a big PR campaign where they try to lure in every goddamn person to watch the movie (shit movie most of the times). Then they try to hit some calendaric events making movies about valentines day, christmas or independence day, That day everyone kinda has to go and see the movie to celebrate the event. So basically its a short period trick, where people are not aware of quality of the product before they watch it. Starcraft 2 was the same, it was sold a lot in first days, it was fine product. People were glad they bought it, but gradually they lost interest (my reasoning is that the game wasn't really good and didn't have sustaibability). People already formed their opinion now. Some think its perfect, some think its meh and some think its total garbage. And then all of a sudden, Morhaime thinks the game is not selling well, and tries to make a move, like a good PR and to be friends with Kespa, it will prompt everyone to buy their shit. But its not gonna work. SC2 already had its time and lost it. People know everything about the game and no matter how you PR its not gonna change people's opinion. Sorry SC2, I wanted you to be great. But it ain't gonna happen.
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Blizzard can't kill e-sports, but they can cause SC2 to not live up to its potential to be a better and more lasting e-sport than BW through bad policies, poor game design, and a lackluster online ecosystem, all of which so far still exist after a few years.
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On March 19 2012 12:05 Kanil wrote:Show nested quote +On March 19 2012 11:34 Torpedo.Vegas wrote:On March 18 2012 21:57 gn0m wrote:On March 18 2012 17:38 Torpedo.Vegas wrote:On March 18 2012 17:33 hydrogg wrote:On March 18 2012 17:21 NekoFlandre wrote: Errrrrr......
This is good but...yea not good.
I mean. OGN / KeSPA? Really? Look how they destroyed foreigner SC1 play (basically) It's good for the Korean teams, but what about the current partnerships? (Will KeSPA regulate them?) What about Current players / teams / deals with players? (Would KeSPA get a say in it?)
How will it effect the current atmosphere of Players traveling around the world to other tournies such as MLG / IPL? They won't be able to. Proleague is a yearly event with multiple matches per week until the post season. Players can't be in 2 places at once. Are line-ups that strict? Cant a player go to a foreign tournament and have someone else take their spot on the bench. There is not gaurantee they will play either right? Teams have larger rosters then just the # of players need to be available for a particular match for just this reason. If a player is sick or unable to compete, they are temporarily replaced right? Players could travel, but they just may be a bit more limited if teams specifically request their presence during a particular series. I mean, they are playing for a cash prize and prestige in proleague, but if they let one of their aces go for a weekend and possible miss one series, they can earn like $50k right then and there. It would seem to be a case by case basis, but I would suspect most teams would have more high caliber players to play then spots needed for a series. We don’t really know the nature of SC2 PL yet, but if it is going to be anything like BW PL, this would be a pretty big problem. It’s not that teams don’t have enough players to fill up the spots, but rather that teams take PL extremely seriously. Having one of your better players travelling around the world and thus missing PL-matches would be out of the question. When players advance in both OSL and MSL (RIP), they suddenly have a ridiculous schedule of training in front of them, since they still need to support their team in PL. This actually led to some of the players being overworked and the amount of games played each week in PL was reduced because of this (hence Flash’s nickname “Child Labour Terran”). Moreover, it is seems very rare that players have been unable to play because of illness, which I haven’t really thought about before. In my opinion, it feels like all the players always show up for their PL-games (sometimes wearing maks because they are sick and don’t want to infect others). Some players have been absent due to more severe problems though, that involves surgery or longer hospital stays. Anyway, bottom line is that BW progamers don’t miss their PL-games. But that doesn’t mean that it necessary will be the same for SC2 players. Perhaps there will be more flexibility in regards to foreign tournaments. Interesting. But the reason they took it so seriously is there is no real other tournament with the same prestige or money on the line. In SC2, teams have options, so I think it would depend how the teams gauge their odds of winning a foreign event versus needing to win a particular match in a series. If someone does go and they lose 1 match because they are gone but are still able win, they get the win and the prestige/money from the foreign tournament. Perhaps they will try to push to have more "top" players and spread resources over more players then in BW. The problem with this is that if SC2 Proleague comes anywhere close to BW Proleague in terms of prestige, then there's still going to be no other real tournaments with the same prestige on the line. Proleague is fucking awesome, and MLG, Dreamhack, the other proleague... wouldn't really compare. Of course, that's a very big "if". This could be fucking huge, or it could just be a replacement of GSTL (with less Winner's League!)
From a skill perspective, I assume it would be the top or close to it. But I think it is kind of hard to compare prestige overall if you factor in prize money/sponsorship attention/etc. Yes Proleague would allow players to say they are extremely skilled, but sending a top tier player abroad to potentially win thousands of dollars, more fans, and potentially open talks with foreign sponsors, has its value as well.
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On March 19 2012 13:46 bokeevboke wrote: I'm a bit sceptic person. So my comment on this would be: You know how hollywood works these days, they make a movie, not necessarily a masterpiece, then they start a big PR campaign where they try to lure in every goddamn person to watch the movie (shit movie most of the times). Then they try to hit some calendaric events making movies about valentines day, christmas or independence day, That day everyone kinda has to go and see the movie to celebrate the event. So basically its a short period trick, where people are not aware of quality of the product before they watch it. Starcraft 2 was the same, it was sold a lot in first days, it was fine product. People were glad they bought it, but gradually they lost interest (my reasoning is that the game wasn't really good and didn't have sustaibability). People already formed their opinion now. Some think its perfect, some think its meh and some think its total garbage. And then all of a sudden, Morhaime thinks the game is not selling well, and tries to make a move, like a good PR and to be friends with Kespa, it will prompt everyone to buy their shit. But its not gonna work. SC2 already had its time and lost it. People know everything about the game and no matter how you PR its not gonna change people's opinion. Sorry SC2, I wanted you to be great. But it ain't gonna happen.
Too go further on this point I just hope that Blizzard take away from this lesson that it wasn't that esports was the wrong goal, its that SC2 didn't take the necessary steps to achieve the esports goal. LoL (and possibly Dota 2) is a prime example here.
Hiring Browder to create an esport game. Perhaps compared to the rest of the cast he might have been the best guy for the job, who knows. Its clear though he was too ambitious with his decision making in the first stages, and I feel that he didn't want to learn much about the old game because maybe he felt it would detract from his creativity. But it led to some blunders like "the wraith is not for esports" (if you've seen two port wraith builds, you would know what I mean), "zergling vs high templar analogy", etc. I honestly feel just having the wraith instead of viking/banshee would have made a huge difference to skill and creativity in the game.
You can tell there's been a bit of a flip come HotS, with the Swarm Host [lurker], Viper [defiler], with units that are actually implemented with a purpose and lots of utility rather than just make them cool, but I feel it is getting too late. Even though there were countless threads on TL and BNET, Blizzard had to just wait and see first hand to finally come to terms with it. I kind of wish Browder was in HotS mode of thought pre WoL. Although still why these BW-like units, and why not just bring the BW units back in?
Failnet 2.0. Beaten to death.
Entitlement. Suing Kespa and trying to leech money from Tournaments (cmon Blizzard). Imagine how different SC2 would be in Korea if it wasn't for this. Trust me when I say Gom was a terrible broadcaster of Starcraft, even in BW. Just looking at the OSL intros compared to GSL says a lot.
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On March 19 2012 13:46 bokeevboke wrote: I'm a bit sceptic person. So my comment on this would be: You know how hollywood works these days, they make a movie, not necessarily a masterpiece, then they start a big PR campaign where they try to lure in every goddamn person to watch the movie (shit movie most of the times). Then they try to hit some calendaric events making movies about valentines day, christmas or independence day, That day everyone kinda has to go and see the movie to celebrate the event. So basically its a short period trick, where people are not aware of quality of the product before they watch it. Starcraft 2 was the same, it was sold a lot in first days, it was fine product. People were glad they bought it, but gradually they lost interest (my reasoning is that the game wasn't really good and didn't have sustaibability). People already formed their opinion now. Some think its perfect, some think its meh and some think its total garbage. And then all of a sudden, Morhaime thinks the game is not selling well, and tries to make a move, like a good PR and to be friends with Kespa, it will prompt everyone to buy their shit. But its not gonna work. SC2 already had its time and lost it. People know everything about the game and no matter how you PR its not gonna change people's opinion. Sorry SC2, I wanted you to be great. But it ain't gonna happen.
The beautiful thing about software is you can patch it and upgrade it over time. SC2 has arguably become much better since launch and there is no reason it won't continue for the foreseeable future. Even with all the Blizzard hate and mistakes. These sorts of notions lead to self-fullfilling prophecies I think. A little optimism can go a long way.
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On March 19 2012 14:23 sluggaslamoo wrote:Show nested quote +On March 19 2012 13:46 bokeevboke wrote: I'm a bit sceptic person. So my comment on this would be: You know how hollywood works these days, they make a movie, not necessarily a masterpiece, then they start a big PR campaign where they try to lure in every goddamn person to watch the movie (shit movie most of the times). Then they try to hit some calendaric events making movies about valentines day, christmas or independence day, That day everyone kinda has to go and see the movie to celebrate the event. So basically its a short period trick, where people are not aware of quality of the product before they watch it. Starcraft 2 was the same, it was sold a lot in first days, it was fine product. People were glad they bought it, but gradually they lost interest (my reasoning is that the game wasn't really good and didn't have sustaibability). People already formed their opinion now. Some think its perfect, some think its meh and some think its total garbage. And then all of a sudden, Morhaime thinks the game is not selling well, and tries to make a move, like a good PR and to be friends with Kespa, it will prompt everyone to buy their shit. But its not gonna work. SC2 already had its time and lost it. People know everything about the game and no matter how you PR its not gonna change people's opinion. Sorry SC2, I wanted you to be great. But it ain't gonna happen.
Too go further on this point I just hope that Blizzard take away from this lesson that it wasn't that esports was the wrong goal, its that SC2 didn't take the necessary steps to achieve the esports goal. LoL (and possibly Dota 2) is a prime example here. Hiring Browder to create an esport game. Perhaps compared to the rest of the cast he might have been the best guy for the job, who knows. Its clear though he was too ambitious with his decision making in the first stages, and I feel that he didn't want to learn much about the old game because maybe he felt it would detract from his creativity. But it led to some blunders like "the wraith is not for esports" (if you've seen two port wraith builds, you would know what I mean), "zergling vs high templar analogy", etc. I honestly feel just having the wraith instead of viking/banshee would have made a huge difference to skill and creativity in the game. You can tell there's been a bit of a flip come HotS, with the Swarm Host [lurker], Viper [defiler], with units that are actually implemented with a purpose and lots of utility rather than just make them cool, but I feel it is getting too late. Even though there were countless threads on TL and BNET, Blizzard had to just wait and see first hand to finally come to terms with it. I kind of wish Browder was in HotS mode of thought pre WoL. Although still why these BW-like units, and why not just bring the BW units back in? Failnet 2.0. Beaten to death. Entitlement. Suing Kespa. Imagine how different SC2 would be in Korea if it wasn't for this. Trust me when I say Gom was a terrible broadcaster of Starcraft, even in BW. Just looking at the OSL intros compared to GSL says a lot.
I feel like it is kind of hard to gauge LoL with the freeware nature of it being considered. It doesn't have the same economic policies driving it (which can be good or bad) but overall doesn't allow us to predict how its doing since there is not a whole lot of precident for major games doing this. Because its free, you cant really use user activity or # of copys as a strong gauge of success. Everything is so transient. Whos to say that come DOTA2, all these big LoL numbers are not just going to jump ship to DoTA2 or the next big free Moba game? Everyone can play and there is no real commitment to stay (like monetary investment or whatever).
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On March 19 2012 05:49 IntoTheheart wrote:Show nested quote +On March 19 2012 04:57 Nightshade_ wrote: And all the Broodwar diehards are realizing that Starcraft 2 may make Broodwar... Die hard.... League of Legends is taking over, dude. SC2 might kill BW, but SC2 might not last to the same extent LoL will.
No, I don't think LoL will be an esport in the way that BW was. The major difference is that BW is intuitive in a general sense, even to someone who has never played SC. You understand that the players are making armies to kill each other, because it's a war game. That's one of the major factors that contributed to it being televised.
LoL on the other hand? It's much more difficult to even interpret what the players are trying to accomplish if you haven't played the game much. For that reason, I don't see it appealing to a more generalized audience too much. Even if SC2 isn't it, my opinion is that war-based RTS games will have to be the major catalysts of esports, because those are the only kinds of video games (that I can think of) that have an extremely intuitive entertainment value.
That said, my suspicion is that most of these BW people who are saying LoL will kill SC2 are just saying that out of spite and immaturity. I don't think there's any actual evidence of LoL's growth harming SC2.
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