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Mike Morhaime "SC2 Proleague will open this year" - Page 50

Forum Index > SC2 General
1155 CommentsPost a Reply
Prev 1 48 49 50 51 52 58 Next
Eury
Profile Joined December 2008
Sweden1126 Posts
March 18 2012 18:04 GMT
#981
Anyone praising Valve for their "esport support" isn't a cs player.
QXC_Fanboy
Profile Joined April 2011
United States35 Posts
March 18 2012 18:08 GMT
#982
Hey this isn't too bad, i know the BW pros are going to own the sc2 scene up like bosses but with the extra proleagues, maybe viewer costs will go down, eh? competition benefits the consumer. yeah?
"Life before Death, Strength before Weakness, Journey before Destination"
Damnight
Profile Blog Joined October 2010
Germany222 Posts
Last Edited: 2012-03-18 18:18:56
March 18 2012 18:17 GMT
#983
Proleague? sounds good!!!

uuups double post TT
Damnight
Profile Blog Joined October 2010
Germany222 Posts
March 18 2012 18:18 GMT
#984
On March 17 2012 15:54 Fionn wrote:
I want a GSTL vs. SC2 Proleague Super Bowl-like final.

Ratings. Ratings everywhere.


O M G you GENIUS
Valikyr
Profile Joined June 2010
Sweden2653 Posts
Last Edited: 2012-03-18 18:21:01
March 18 2012 18:20 GMT
#985
On March 19 2012 01:43 Blasterion wrote:
idk why everyone is hyping eSports I hate eSports, I despise it, But I love Starcraft.

While I don't hate or despise eSports (lolol) I kind of agree. I don't care at all if LoL died tomorrow. I like and watch Starcraft. That's the only game I've played for years because it transcends gaming in a way (for me) that other games doesn't.
jmbthirteen
Profile Blog Joined February 2011
United States10734 Posts
March 18 2012 18:32 GMT
#986
On March 19 2012 03:20 Valikyr wrote:
Show nested quote +
On March 19 2012 01:43 Blasterion wrote:
idk why everyone is hyping eSports I hate eSports, I despise it, But I love Starcraft.

While I don't hate or despise eSports (lolol) I kind of agree. I don't care at all if LoL died tomorrow. I like and watch Starcraft. That's the only game I've played for years because it transcends gaming in a way (for me) that other games doesn't.

well a lot if people like watching multiple games
www.superbeerbrothers.com
DexVitality
Profile Blog Joined March 2009
Hong Kong234 Posts
March 18 2012 18:37 GMT
#987
As a Fomos Writer for the Global section which is not being put on hold.... There were actually talks about SC2 Pro League being started Dec 2011 but talks got stalled and I am sure GOMTV was trying to retain the rights to SC2 broadcasts, it's good to see that they have made progress since talks took a big step back...
HkeSports: Tournament Coordinator Twitter: @DexVitalitY | Master League Protoss SC2 / Diamond LoL Player / Rank 6 HS Noobie
hunts
Profile Joined September 2010
United States2113 Posts
March 18 2012 19:12 GMT
#988
On March 19 2012 00:28 paralleluniverse wrote:
Show nested quote +
On March 18 2012 23:51 floor exercise wrote:
On March 18 2012 23:42 nojitosunrise wrote:
On March 18 2012 23:36 WigglingSquid wrote:
This is fairly big news. I hope that the parts will find a "peaceful" solution. SC2 is saturated with tournaments nowadays, the current player pool will just not be enough to fill everything in.

On March 18 2012 23:26 HyunA wrote:
so, from what are you saying, LoL becoming uber-popular in korea means the beggining of the end for bw and sc2?
don't get me wrong, i'm a sc2 player and i love it, but that joke of a game called LoL has 4 times the audience of sc2 from what i have seen on streams. or maybe more.

so if this is appealing to the masses, it is really sad seeing good rts games losing popularity over lame mobas.

To a good extent, Blizzard is to blame. Valve/Riot are doing the right thing: offering tools for spectatorship and community involvement right inside the game.



Valve doesn't do anything for eSports. The International is equivalent to Blizzcon.

Blizzard does a boat load for the professional communities in comparison to valve

Valve gives people the tools to do it themselves, Blizzard IP bans your tournament until you fork over 50% of your profits

There have been countless stories of tournaments that did everything right according to Blizzard, and still got IP banned, leading to it being cancelled.

Blizzard is quite pathetic on tournament support.


I've not once heard about this, and I'm quite sure that if this were to actually happen it would be all over TL.net.
twitch.tv/huntstv 7x legend streamer
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
March 18 2012 19:17 GMT
#989
On March 19 2012 04:12 hunts wrote:
Show nested quote +
On March 19 2012 00:28 paralleluniverse wrote:
On March 18 2012 23:51 floor exercise wrote:
On March 18 2012 23:42 nojitosunrise wrote:
On March 18 2012 23:36 WigglingSquid wrote:
This is fairly big news. I hope that the parts will find a "peaceful" solution. SC2 is saturated with tournaments nowadays, the current player pool will just not be enough to fill everything in.

On March 18 2012 23:26 HyunA wrote:
so, from what are you saying, LoL becoming uber-popular in korea means the beggining of the end for bw and sc2?
don't get me wrong, i'm a sc2 player and i love it, but that joke of a game called LoL has 4 times the audience of sc2 from what i have seen on streams. or maybe more.

so if this is appealing to the masses, it is really sad seeing good rts games losing popularity over lame mobas.

To a good extent, Blizzard is to blame. Valve/Riot are doing the right thing: offering tools for spectatorship and community involvement right inside the game.



Valve doesn't do anything for eSports. The International is equivalent to Blizzcon.

Blizzard does a boat load for the professional communities in comparison to valve

Valve gives people the tools to do it themselves, Blizzard IP bans your tournament until you fork over 50% of your profits

There have been countless stories of tournaments that did everything right according to Blizzard, and still got IP banned, leading to it being cancelled.

Blizzard is quite pathetic on tournament support.


I've not once heard about this, and I'm quite sure that if this were to actually happen it would be all over TL.net.


There's a link laying out that exact situation about 5-6 comments beneath that one z_z
Nightshade_
Profile Blog Joined August 2011
United States549 Posts
March 18 2012 19:57 GMT
#990
And all the Broodwar diehards are realizing that Starcraft 2 may make Broodwar... Die hard....
Lil' Joey, Master of the A-Move Stalker Strike Force
JBright
Profile Joined September 2010
Vancouver14381 Posts
March 18 2012 20:29 GMT
#991
On March 19 2012 04:12 hunts wrote:
Show nested quote +
On March 19 2012 00:28 paralleluniverse wrote:
On March 18 2012 23:51 floor exercise wrote:
On March 18 2012 23:42 nojitosunrise wrote:
On March 18 2012 23:36 WigglingSquid wrote:
This is fairly big news. I hope that the parts will find a "peaceful" solution. SC2 is saturated with tournaments nowadays, the current player pool will just not be enough to fill everything in.

On March 18 2012 23:26 HyunA wrote:
so, from what are you saying, LoL becoming uber-popular in korea means the beggining of the end for bw and sc2?
don't get me wrong, i'm a sc2 player and i love it, but that joke of a game called LoL has 4 times the audience of sc2 from what i have seen on streams. or maybe more.

so if this is appealing to the masses, it is really sad seeing good rts games losing popularity over lame mobas.

To a good extent, Blizzard is to blame. Valve/Riot are doing the right thing: offering tools for spectatorship and community involvement right inside the game.



Valve doesn't do anything for eSports. The International is equivalent to Blizzcon.

Blizzard does a boat load for the professional communities in comparison to valve

Valve gives people the tools to do it themselves, Blizzard IP bans your tournament until you fork over 50% of your profits

There have been countless stories of tournaments that did everything right according to Blizzard, and still got IP banned, leading to it being cancelled.

Blizzard is quite pathetic on tournament support.


I've not once heard about this, and I'm quite sure that if this were to actually happen it would be all over TL.net.


http://www.teamliquid.net/forum/viewmessage.php?topic_id=315429

This one was a big deal too but thankfully Blizzard got it going before the tournament had to be cancelled (took 4 hours though). Then the thread was closed because the issue was resolved.
ModeratorThe good and the wise lead quiet lives. Neo's #1 Frenemy and nightmare.
ydeer1993
Profile Joined January 2012
United Kingdom569 Posts
Last Edited: 2012-03-18 20:41:59
March 18 2012 20:41 GMT
#992
Amazing, cant wait for the broodwar teams
**MMA** - MVP - Seed !
BanditX
Profile Joined February 2012
United States78 Posts
March 18 2012 20:45 GMT
#993
More SC2 and more money in the scene is good. Like others though, I'm wary of KeSPA bringing its "insularity" into the sport.
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
March 18 2012 20:49 GMT
#994
On March 19 2012 04:57 Nightshade_ wrote:
And all the Broodwar diehards are realizing that Starcraft 2 may make Broodwar... Die hard....


League of Legends is taking over, dude. SC2 might kill BW, but SC2 might not last to the same extent LoL will.
kiss kiss fall in love
bgx
Profile Joined August 2010
Poland6595 Posts
Last Edited: 2012-03-18 21:00:54
March 18 2012 20:58 GMT
#995
On March 19 2012 03:04 Eury wrote:
Anyone praising Valve for their "esport support" isn't a cs player.

i remember being terribly dissapointed by source in 2004, played it once and never more, 1.6 is as fresh as ever, this game doesnt age same as bw. in fact 1.6 is still mostly played fps after all those years, there is also different thing, cs is local based esport primarily, only top notch teams from each country are good enough to go into international scene, it makes community bonds strong, cs 1.6 cant be killed by valve, because it has myriads of micro communities and game is played casually by a lot of people.

But yea they dropped the ball for so many years about 1.6, kinda proving how strong that community was (completely independent) kinda like Kespa.
Stork[gm]
speknek
Profile Joined February 2012
758 Posts
March 18 2012 21:11 GMT
#996
On March 19 2012 05:58 bgx wrote:
Show nested quote +
On March 19 2012 03:04 Eury wrote:
Anyone praising Valve for their "esport support" isn't a cs player.

i remember being terribly dissapointed by source in 2004, played it once and never more, 1.6 is as fresh as ever, this game doesnt age same as bw. in fact 1.6 is still mostly played fps after all those years, there is also different thing, cs is local based esport primarily, only top notch teams from each country are good enough to go into international scene, it makes community bonds strong, cs 1.6 cant be killed by valve, because it has myriads of micro communities and game is played casually by a lot of people.

But yea they dropped the ball for so many years about 1.6, kinda proving how strong that community was (completely independent) kinda like Kespa.

Ironic comment since 1.6 is heading towards a really tough time now. It's really not "as fresh as ever".
Daniri
Profile Joined May 2007
387 Posts
March 18 2012 21:18 GMT
#997
On March 19 2012 00:28 paralleluniverse wrote:
Show nested quote +
On March 18 2012 23:51 floor exercise wrote:
On March 18 2012 23:42 nojitosunrise wrote:
On March 18 2012 23:36 WigglingSquid wrote:
This is fairly big news. I hope that the parts will find a "peaceful" solution. SC2 is saturated with tournaments nowadays, the current player pool will just not be enough to fill everything in.

On March 18 2012 23:26 HyunA wrote:
so, from what are you saying, LoL becoming uber-popular in korea means the beggining of the end for bw and sc2?
don't get me wrong, i'm a sc2 player and i love it, but that joke of a game called LoL has 4 times the audience of sc2 from what i have seen on streams. or maybe more.

so if this is appealing to the masses, it is really sad seeing good rts games losing popularity over lame mobas.

To a good extent, Blizzard is to blame. Valve/Riot are doing the right thing: offering tools for spectatorship and community involvement right inside the game.



Valve doesn't do anything for eSports. The International is equivalent to Blizzcon.

Blizzard does a boat load for the professional communities in comparison to valve

Valve gives people the tools to do it themselves, Blizzard IP bans your tournament until you fork over 50% of your profits

There have been countless stories of tournaments that did everything right according to Blizzard, and still got IP banned, leading to it being cancelled.

Blizzard is quite pathetic on tournament support.


I'm quite confident I can count them.
"you guys are silly lol thats why i hate you people" berserkboar
Mawi
Profile Joined August 2010
Sweden4365 Posts
March 18 2012 21:21 GMT
#998
think people are afraid of lol taking over korean e-sports dont mind as blizz still needs to fix their game

this was pretty boss move
Forever Mirin Zyzz Son of Zeus Brother of Hercules Father of the Aesthetics
FloKi
Profile Blog Joined March 2012
1490 Posts
March 18 2012 21:27 GMT
#999
I hope a deal will be worked out that will be suitable for all parties(Gom.tv,Blizzard and KeSpa).
Where do whores go?
cablesc
Profile Blog Joined August 2009
United States1540 Posts
March 18 2012 21:35 GMT
#1000
On March 19 2012 06:18 Daniri wrote:
Show nested quote +
On March 19 2012 00:28 paralleluniverse wrote:
On March 18 2012 23:51 floor exercise wrote:
On March 18 2012 23:42 nojitosunrise wrote:
On March 18 2012 23:36 WigglingSquid wrote:
This is fairly big news. I hope that the parts will find a "peaceful" solution. SC2 is saturated with tournaments nowadays, the current player pool will just not be enough to fill everything in.

On March 18 2012 23:26 HyunA wrote:
so, from what are you saying, LoL becoming uber-popular in korea means the beggining of the end for bw and sc2?
don't get me wrong, i'm a sc2 player and i love it, but that joke of a game called LoL has 4 times the audience of sc2 from what i have seen on streams. or maybe more.

so if this is appealing to the masses, it is really sad seeing good rts games losing popularity over lame mobas.

To a good extent, Blizzard is to blame. Valve/Riot are doing the right thing: offering tools for spectatorship and community involvement right inside the game.



Valve doesn't do anything for eSports. The International is equivalent to Blizzcon.

Blizzard does a boat load for the professional communities in comparison to valve

Valve gives people the tools to do it themselves, Blizzard IP bans your tournament until you fork over 50% of your profits

There have been countless stories of tournaments that did everything right according to Blizzard, and still got IP banned, leading to it being cancelled.

Blizzard is quite pathetic on tournament support.


I'm quite confident I can count them.


Yeah. There's so many SC2 tournaments being run, small ones almost everyday, and big ones on an almost weekly basis that it's hard for me to believe that Blizzard is stifling the tournament scene at all. There's probably some guidelines that organizers have to follow but it can't be that tough considering how many tournaments are being run right now.
Slayers Forever! Rip. :( - Not the eSports organizer, that's CableStarcraft.
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