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Anyone praising Valve for their "esport support" isn't a cs player.
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Hey this isn't too bad, i know the BW pros are going to own the sc2 scene up like bosses but with the extra proleagues, maybe viewer costs will go down, eh? competition benefits the consumer. yeah?
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Proleague? sounds good!!!
uuups double post TT
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On March 17 2012 15:54 Fionn wrote: I want a GSTL vs. SC2 Proleague Super Bowl-like final.
Ratings. Ratings everywhere.
O M G you GENIUS
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On March 19 2012 01:43 Blasterion wrote: idk why everyone is hyping eSports I hate eSports, I despise it, But I love Starcraft. While I don't hate or despise eSports (lolol) I kind of agree. I don't care at all if LoL died tomorrow. I like and watch Starcraft. That's the only game I've played for years because it transcends gaming in a way (for me) that other games doesn't.
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On March 19 2012 03:20 Valikyr wrote:Show nested quote +On March 19 2012 01:43 Blasterion wrote: idk why everyone is hyping eSports I hate eSports, I despise it, But I love Starcraft. While I don't hate or despise eSports (lolol) I kind of agree. I don't care at all if LoL died tomorrow. I like and watch Starcraft. That's the only game I've played for years because it transcends gaming in a way (for me) that other games doesn't. well a lot if people like watching multiple games
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As a Fomos Writer for the Global section which is not being put on hold.... There were actually talks about SC2 Pro League being started Dec 2011 but talks got stalled and I am sure GOMTV was trying to retain the rights to SC2 broadcasts, it's good to see that they have made progress since talks took a big step back...
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On March 19 2012 00:28 paralleluniverse wrote:Show nested quote +On March 18 2012 23:51 floor exercise wrote:On March 18 2012 23:42 nojitosunrise wrote:On March 18 2012 23:36 WigglingSquid wrote:This is fairly big news. I hope that the parts will find a "peaceful" solution. SC2 is saturated with tournaments nowadays, the current player pool will just not be enough to fill everything in. On March 18 2012 23:26 HyunA wrote: so, from what are you saying, LoL becoming uber-popular in korea means the beggining of the end for bw and sc2? don't get me wrong, i'm a sc2 player and i love it, but that joke of a game called LoL has 4 times the audience of sc2 from what i have seen on streams. or maybe more.
so if this is appealing to the masses, it is really sad seeing good rts games losing popularity over lame mobas. To a good extent, Blizzard is to blame. Valve/Riot are doing the right thing: offering tools for spectatorship and community involvement right inside the game. Valve doesn't do anything for eSports. The International is equivalent to Blizzcon. Blizzard does a boat load for the professional communities in comparison to valve Valve gives people the tools to do it themselves, Blizzard IP bans your tournament until you fork over 50% of your profits There have been countless stories of tournaments that did everything right according to Blizzard, and still got IP banned, leading to it being cancelled. Blizzard is quite pathetic on tournament support.
I've not once heard about this, and I'm quite sure that if this were to actually happen it would be all over TL.net.
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On March 19 2012 04:12 hunts wrote:Show nested quote +On March 19 2012 00:28 paralleluniverse wrote:On March 18 2012 23:51 floor exercise wrote:On March 18 2012 23:42 nojitosunrise wrote:On March 18 2012 23:36 WigglingSquid wrote:This is fairly big news. I hope that the parts will find a "peaceful" solution. SC2 is saturated with tournaments nowadays, the current player pool will just not be enough to fill everything in. On March 18 2012 23:26 HyunA wrote: so, from what are you saying, LoL becoming uber-popular in korea means the beggining of the end for bw and sc2? don't get me wrong, i'm a sc2 player and i love it, but that joke of a game called LoL has 4 times the audience of sc2 from what i have seen on streams. or maybe more.
so if this is appealing to the masses, it is really sad seeing good rts games losing popularity over lame mobas. To a good extent, Blizzard is to blame. Valve/Riot are doing the right thing: offering tools for spectatorship and community involvement right inside the game. Valve doesn't do anything for eSports. The International is equivalent to Blizzcon. Blizzard does a boat load for the professional communities in comparison to valve Valve gives people the tools to do it themselves, Blizzard IP bans your tournament until you fork over 50% of your profits There have been countless stories of tournaments that did everything right according to Blizzard, and still got IP banned, leading to it being cancelled. Blizzard is quite pathetic on tournament support. I've not once heard about this, and I'm quite sure that if this were to actually happen it would be all over TL.net.
There's a link laying out that exact situation about 5-6 comments beneath that one z_z
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And all the Broodwar diehards are realizing that Starcraft 2 may make Broodwar... Die hard....
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Vancouver14381 Posts
On March 19 2012 04:12 hunts wrote:Show nested quote +On March 19 2012 00:28 paralleluniverse wrote:On March 18 2012 23:51 floor exercise wrote:On March 18 2012 23:42 nojitosunrise wrote:On March 18 2012 23:36 WigglingSquid wrote:This is fairly big news. I hope that the parts will find a "peaceful" solution. SC2 is saturated with tournaments nowadays, the current player pool will just not be enough to fill everything in. On March 18 2012 23:26 HyunA wrote: so, from what are you saying, LoL becoming uber-popular in korea means the beggining of the end for bw and sc2? don't get me wrong, i'm a sc2 player and i love it, but that joke of a game called LoL has 4 times the audience of sc2 from what i have seen on streams. or maybe more.
so if this is appealing to the masses, it is really sad seeing good rts games losing popularity over lame mobas. To a good extent, Blizzard is to blame. Valve/Riot are doing the right thing: offering tools for spectatorship and community involvement right inside the game. Valve doesn't do anything for eSports. The International is equivalent to Blizzcon. Blizzard does a boat load for the professional communities in comparison to valve Valve gives people the tools to do it themselves, Blizzard IP bans your tournament until you fork over 50% of your profits There have been countless stories of tournaments that did everything right according to Blizzard, and still got IP banned, leading to it being cancelled. Blizzard is quite pathetic on tournament support. I've not once heard about this, and I'm quite sure that if this were to actually happen it would be all over TL.net.
http://www.teamliquid.net/forum/viewmessage.php?topic_id=315429
This one was a big deal too but thankfully Blizzard got it going before the tournament had to be cancelled (took 4 hours though). Then the thread was closed because the issue was resolved.
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Amazing, cant wait for the broodwar teams
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More SC2 and more money in the scene is good. Like others though, I'm wary of KeSPA bringing its "insularity" into the sport.
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On March 19 2012 04:57 Nightshade_ wrote: And all the Broodwar diehards are realizing that Starcraft 2 may make Broodwar... Die hard....
League of Legends is taking over, dude. SC2 might kill BW, but SC2 might not last to the same extent LoL will.
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On March 19 2012 03:04 Eury wrote: Anyone praising Valve for their "esport support" isn't a cs player. i remember being terribly dissapointed by source in 2004, played it once and never more, 1.6 is as fresh as ever, this game doesnt age same as bw. in fact 1.6 is still mostly played fps after all those years, there is also different thing, cs is local based esport primarily, only top notch teams from each country are good enough to go into international scene, it makes community bonds strong, cs 1.6 cant be killed by valve, because it has myriads of micro communities and game is played casually by a lot of people.
But yea they dropped the ball for so many years about 1.6, kinda proving how strong that community was (completely independent) kinda like Kespa.
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On March 19 2012 05:58 bgx wrote:Show nested quote +On March 19 2012 03:04 Eury wrote: Anyone praising Valve for their "esport support" isn't a cs player. i remember being terribly dissapointed by source in 2004, played it once and never more, 1.6 is as fresh as ever, this game doesnt age same as bw. in fact 1.6 is still mostly played fps after all those years, there is also different thing, cs is local based esport primarily, only top notch teams from each country are good enough to go into international scene, it makes community bonds strong, cs 1.6 cant be killed by valve, because it has myriads of micro communities and game is played casually by a lot of people. But yea they dropped the ball for so many years about 1.6, kinda proving how strong that community was (completely independent) kinda like Kespa. Ironic comment since 1.6 is heading towards a really tough time now. It's really not "as fresh as ever".
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On March 19 2012 00:28 paralleluniverse wrote:Show nested quote +On March 18 2012 23:51 floor exercise wrote:On March 18 2012 23:42 nojitosunrise wrote:On March 18 2012 23:36 WigglingSquid wrote:This is fairly big news. I hope that the parts will find a "peaceful" solution. SC2 is saturated with tournaments nowadays, the current player pool will just not be enough to fill everything in. On March 18 2012 23:26 HyunA wrote: so, from what are you saying, LoL becoming uber-popular in korea means the beggining of the end for bw and sc2? don't get me wrong, i'm a sc2 player and i love it, but that joke of a game called LoL has 4 times the audience of sc2 from what i have seen on streams. or maybe more.
so if this is appealing to the masses, it is really sad seeing good rts games losing popularity over lame mobas. To a good extent, Blizzard is to blame. Valve/Riot are doing the right thing: offering tools for spectatorship and community involvement right inside the game. Valve doesn't do anything for eSports. The International is equivalent to Blizzcon. Blizzard does a boat load for the professional communities in comparison to valve Valve gives people the tools to do it themselves, Blizzard IP bans your tournament until you fork over 50% of your profits There have been countless stories of tournaments that did everything right according to Blizzard, and still got IP banned, leading to it being cancelled. Blizzard is quite pathetic on tournament support.
I'm quite confident I can count them.
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think people are afraid of lol taking over korean e-sports dont mind as blizz still needs to fix their game
this was pretty boss move
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I hope a deal will be worked out that will be suitable for all parties(Gom.tv,Blizzard and KeSpa).
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On March 19 2012 06:18 Daniri wrote:Show nested quote +On March 19 2012 00:28 paralleluniverse wrote:On March 18 2012 23:51 floor exercise wrote:On March 18 2012 23:42 nojitosunrise wrote:On March 18 2012 23:36 WigglingSquid wrote:This is fairly big news. I hope that the parts will find a "peaceful" solution. SC2 is saturated with tournaments nowadays, the current player pool will just not be enough to fill everything in. On March 18 2012 23:26 HyunA wrote: so, from what are you saying, LoL becoming uber-popular in korea means the beggining of the end for bw and sc2? don't get me wrong, i'm a sc2 player and i love it, but that joke of a game called LoL has 4 times the audience of sc2 from what i have seen on streams. or maybe more.
so if this is appealing to the masses, it is really sad seeing good rts games losing popularity over lame mobas. To a good extent, Blizzard is to blame. Valve/Riot are doing the right thing: offering tools for spectatorship and community involvement right inside the game. Valve doesn't do anything for eSports. The International is equivalent to Blizzcon. Blizzard does a boat load for the professional communities in comparison to valve Valve gives people the tools to do it themselves, Blizzard IP bans your tournament until you fork over 50% of your profits There have been countless stories of tournaments that did everything right according to Blizzard, and still got IP banned, leading to it being cancelled. Blizzard is quite pathetic on tournament support. I'm quite confident I can count them.
Yeah. There's so many SC2 tournaments being run, small ones almost everyday, and big ones on an almost weekly basis that it's hard for me to believe that Blizzard is stifling the tournament scene at all. There's probably some guidelines that organizers have to follow but it can't be that tough considering how many tournaments are being run right now.
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